2 #define IFLAG_VELOCITY 1
4 #define IFLAG_AUTOANGLES 4
6 #define IFLAG_PREVALID 16
8 // call this BEFORE reading an entity update
9 void InterpolateOrigin_Undo();
11 // call this AFTER receiving an entity update
12 void InterpolateOrigin_Note();
14 // call this BEFORE drawing
15 void InterpolateOrigin_Do();