1 *3DSMAX_ASCIIEXPORT 200
\r
2 *COMMENT "Generated by Q3Map2 (ydnar) -convert -format ase"
\r
4 *SCENE_FILENAME "gate02.bsp"
\r
8 *SCENE_TICKSPERFRAME 160
\r
9 *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
\r
10 *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
\r
15 *MATERIAL_NAME "textures/common/origin"
\r
16 *MATERIAL_CLASS "Standard"
\r
17 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
18 *MATERIAL_SHADING Phong
\r
20 *MAP_NAME "textures/common/origin"
\r
25 *BITMAP "..\textures\common\origin.tga"
\r
26 *BITMAP_FILTER Pyramidal
\r
30 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
31 *MATERIAL_CLASS "Standard"
\r
32 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
33 *MATERIAL_SHADING Phong
\r
35 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
40 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
41 *BITMAP_FILTER Pyramidal
\r
45 *MATERIAL_NAME "textures/desertfactory_wood/wood01"
\r
46 *MATERIAL_CLASS "Standard"
\r
47 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
48 *MATERIAL_SHADING Phong
\r
50 *MAP_NAME "textures/desertfactory_wood/wood01"
\r
55 *BITMAP "..\textures\desertfactory_wood\wood01.tga"
\r
56 *BITMAP_FILTER Pyramidal
\r
60 *MATERIAL_NAME "textures/desertfactory_stone/bricks02"
\r
61 *MATERIAL_CLASS "Standard"
\r
62 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
63 *MATERIAL_SHADING Phong
\r
65 *MAP_NAME "textures/desertfactory_stone/bricks02"
\r
70 *BITMAP "..\textures\desertfactory_stone\bricks02.tga"
\r
71 *BITMAP_FILTER Pyramidal
\r
75 *MATERIAL_NAME "textures/desertfactory_metal/metal02"
\r
76 *MATERIAL_CLASS "Standard"
\r
77 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
78 *MATERIAL_SHADING Phong
\r
80 *MAP_NAME "textures/desertfactory_metal/metal02"
\r
85 *BITMAP "..\textures\desertfactory_metal\metal02.tga"
\r
86 *BITMAP_FILTER Pyramidal
\r
90 *MATERIAL_NAME "textures/desertfactory_wood/wood01"
\r
91 *MATERIAL_CLASS "Standard"
\r
92 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
93 *MATERIAL_SHADING Phong
\r
95 *MAP_NAME "textures/desertfactory_wood/wood01"
\r
100 *BITMAP "..\textures\desertfactory_wood\wood01.tga"
\r
101 *BITMAP_FILTER Pyramidal
\r
105 *MATERIAL_NAME "textures/desertfactory_stone/bricks02"
\r
106 *MATERIAL_CLASS "Standard"
\r
107 *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000
\r
108 *MATERIAL_SHADING Phong
\r
110 *MAP_NAME "textures/desertfactory_stone/bricks02"
\r
111 *MAP_CLASS "Bitmap"
\r
115 *BITMAP "..\textures\desertfactory_stone\bricks02.tga"
\r
116 *BITMAP_FILTER Pyramidal
\r
121 *NODE_NAME "mat0model0surf51"
\r
123 *NODE_NAME "mat0model0surf51"
\r
131 *TM_POS 0.000000 0.000000 0.000000
\r
137 *COMMENT "SURFACETYPE MST_PLANAR"
\r
138 *MESH_VERTEX_LIST {
\r
139 *MESH_VERTEX 0 8.000000 0.000000 -0.000006
\r
140 *MESH_VERTEX 1 8.000000 8.000000 16.000000
\r
141 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
142 *MESH_VERTEX 3 8.000000 -8.000000 16.000000
\r
143 *MESH_VERTEX 4 8.000000 -8.000000 0.000000
\r
146 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
147 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
148 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
149 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000
\r
150 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000
\r
151 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000
\r
152 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000
\r
153 *MESH_VERTEXNORMAL 4 1.000000 0.000000 0.000000
\r
156 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
157 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
158 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
162 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
163 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
164 *MESH_TVERT 2 0.500000 0.000000 1.000000
\r
165 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
166 *MESH_TVERT 4 -0.500000 0.000000 1.000000
\r
170 *MESH_TFACE 0 0 2 1
\r
171 *MESH_TFACE 1 0 1 3
\r
172 *MESH_TFACE 2 4 0 3
\r
181 *NODE_NAME "mat0model0surf52"
\r
183 *NODE_NAME "mat0model0surf52"
\r
191 *TM_POS 0.000000 0.000000 0.000000
\r
197 *COMMENT "SURFACETYPE MST_PLANAR"
\r
198 *MESH_VERTEX_LIST {
\r
199 *MESH_VERTEX 0 -8.000000 8.000000 16.000000
\r
200 *MESH_VERTEX 1 -8.000000 8.000000 0.000000
\r
201 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
202 *MESH_VERTEX 3 8.000000 8.000000 0.000000
\r
205 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
206 *MESH_FACENORMAL 1 0.000000 0.707107 -0.707107
\r
207 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
208 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
209 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
210 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
213 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
214 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
218 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
219 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
220 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
221 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
225 *MESH_TFACE 0 0 2 1
\r
226 *MESH_TFACE 1 2 3 1
\r
235 *NODE_NAME "mat0model0surf53"
\r
237 *NODE_NAME "mat0model0surf53"
\r
245 *TM_POS 0.000000 0.000000 0.000000
\r
251 *COMMENT "SURFACETYPE MST_PLANAR"
\r
252 *MESH_VERTEX_LIST {
\r
253 *MESH_VERTEX 0 -8.000000 8.000000 0.000000
\r
254 *MESH_VERTEX 1 8.000000 0.000000 -0.000006
\r
255 *MESH_VERTEX 2 8.000000 8.000000 0.000000
\r
256 *MESH_VERTEX 3 8.000000 -8.000000 0.000000
\r
257 *MESH_VERTEX 4 -8.000000 -8.000000 0.000000
\r
260 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
261 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
262 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
263 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
264 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
265 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
266 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
267 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
270 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
271 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
272 *MESH_FACE 2 A: 4 B: 0 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
276 *MESH_TVERT 0 -0.500000 1.500000 1.000000
\r
277 *MESH_TVERT 1 0.500000 1.000000 1.000000
\r
278 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
279 *MESH_TVERT 3 0.500000 0.500000 1.000000
\r
280 *MESH_TVERT 4 -0.500000 0.500000 1.000000
\r
284 *MESH_TFACE 0 0 2 1
\r
285 *MESH_TFACE 1 0 1 3
\r
286 *MESH_TFACE 2 4 0 3
\r
295 *NODE_NAME "mat0model0surf54"
\r
297 *NODE_NAME "mat0model0surf54"
\r
305 *TM_POS 0.000000 0.000000 0.000000
\r
311 *COMMENT "SURFACETYPE MST_PLANAR"
\r
312 *MESH_VERTEX_LIST {
\r
313 *MESH_VERTEX 0 8.000000 -8.000000 16.000000
\r
314 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000
\r
315 *MESH_VERTEX 2 8.000000 8.000000 16.000000
\r
316 *MESH_VERTEX 3 -8.000000 8.000000 16.000000
\r
319 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
320 *MESH_FACENORMAL 1 0.000000 0.707107 -0.707107
\r
321 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
322 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
323 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
324 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
327 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
328 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
332 *MESH_TVERT 0 0.500000 0.500000 1.000000
\r
333 *MESH_TVERT 1 -0.500000 0.500000 1.000000
\r
334 *MESH_TVERT 2 0.500000 1.500000 1.000000
\r
335 *MESH_TVERT 3 -0.500000 1.500000 1.000000
\r
339 *MESH_TFACE 0 0 2 1
\r
340 *MESH_TFACE 1 2 3 1
\r
349 *NODE_NAME "mat0model0surf55"
\r
351 *NODE_NAME "mat0model0surf55"
\r
359 *TM_POS 0.000000 0.000000 0.000000
\r
365 *COMMENT "SURFACETYPE MST_PLANAR"
\r
366 *MESH_VERTEX_LIST {
\r
367 *MESH_VERTEX 0 -8.000000 -8.000000 16.000000
\r
368 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
369 *MESH_VERTEX 2 -8.000000 8.000000 16.000000
\r
370 *MESH_VERTEX 3 -8.000000 8.000000 0.000000
\r
373 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
374 *MESH_FACENORMAL 1 0.000000 0.707107 -0.707107
\r
375 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
376 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
377 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
378 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
381 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
382 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
386 *MESH_TVERT 0 -0.500000 1.000000 1.000000
\r
387 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
388 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
389 *MESH_TVERT 3 0.500000 0.000000 1.000000
\r
393 *MESH_TFACE 0 0 2 1
\r
394 *MESH_TFACE 1 2 3 1
\r
403 *NODE_NAME "mat0model0surf56"
\r
405 *NODE_NAME "mat0model0surf56"
\r
413 *TM_POS 0.000000 0.000000 0.000000
\r
419 *COMMENT "SURFACETYPE MST_PLANAR"
\r
420 *MESH_VERTEX_LIST {
\r
421 *MESH_VERTEX 0 8.000000 -8.000000 0.000000
\r
422 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000
\r
423 *MESH_VERTEX 2 8.000000 -8.000000 16.000000
\r
424 *MESH_VERTEX 3 -8.000000 -8.000000 16.000000
\r
427 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
428 *MESH_FACENORMAL 1 0.000000 0.707107 -0.707107
\r
429 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
430 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
431 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
432 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
435 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
436 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
440 *MESH_TVERT 0 0.500000 0.000000 1.000000
\r
441 *MESH_TVERT 1 -0.500000 0.000000 1.000000
\r
442 *MESH_TVERT 2 0.500000 1.000000 1.000000
\r
443 *MESH_TVERT 3 -0.500000 1.000000 1.000000
\r
447 *MESH_TFACE 0 0 2 1
\r
448 *MESH_TFACE 1 2 3 1
\r
457 *NODE_NAME "mat4model0surf57"
\r
459 *NODE_NAME "mat4model0surf57"
\r
467 *TM_POS 0.000000 0.000000 0.000000
\r
473 *COMMENT "SURFACETYPE MST_PLANAR"
\r
474 *MESH_VERTEX_LIST {
\r
475 *MESH_VERTEX 0 8.000000 96.000000 192.000000
\r
476 *MESH_VERTEX 1 6.000000 96.000000 192.000000
\r
477 *MESH_VERTEX 2 6.000000 192.000000 192.000000
\r
478 *MESH_VERTEX 3 8.000000 192.000000 192.000000
\r
481 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
482 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
483 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
484 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
485 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
486 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
489 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
490 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
494 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
495 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
496 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
497 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
501 *MESH_TFACE 0 0 2 1
\r
502 *MESH_TFACE 1 0 3 2
\r
511 *NODE_NAME "mat4model0surf58"
\r
513 *NODE_NAME "mat4model0surf58"
\r
521 *TM_POS 0.000000 0.000000 0.000000
\r
527 *COMMENT "SURFACETYPE MST_PLANAR"
\r
528 *MESH_VERTEX_LIST {
\r
529 *MESH_VERTEX 0 6.000000 96.000000 184.000000
\r
530 *MESH_VERTEX 1 6.000000 192.000000 184.000000
\r
531 *MESH_VERTEX 2 6.000000 192.000000 192.000000
\r
532 *MESH_VERTEX 3 6.000000 96.000000 192.000000
\r
535 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
536 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
537 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
538 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
539 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
540 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
543 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
544 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
548 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
549 *MESH_TVERT 1 0.750000 0.078125 1.000000
\r
550 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
551 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
555 *MESH_TFACE 0 0 2 1
\r
556 *MESH_TFACE 1 0 3 2
\r
565 *NODE_NAME "mat4model0surf59"
\r
567 *NODE_NAME "mat4model0surf59"
\r
575 *TM_POS 0.000000 0.000000 0.000000
\r
581 *COMMENT "SURFACETYPE MST_PLANAR"
\r
582 *MESH_VERTEX_LIST {
\r
583 *MESH_VERTEX 0 6.000000 96.000000 184.000000
\r
584 *MESH_VERTEX 1 8.000000 96.000000 184.000000
\r
585 *MESH_VERTEX 2 8.000000 192.000000 184.000000
\r
586 *MESH_VERTEX 3 6.000000 192.000000 184.000000
\r
589 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
590 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
591 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
592 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
593 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
594 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
597 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
598 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
602 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
603 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
604 *MESH_TVERT 2 0.750000 0.093750 1.000000
\r
605 *MESH_TVERT 3 0.750000 0.078125 1.000000
\r
609 *MESH_TFACE 0 0 2 1
\r
610 *MESH_TFACE 1 0 3 2
\r
619 *NODE_NAME "mat4model0surf60"
\r
621 *NODE_NAME "mat4model0surf60"
\r
629 *TM_POS 0.000000 0.000000 0.000000
\r
635 *COMMENT "SURFACETYPE MST_PLANAR"
\r
636 *MESH_VERTEX_LIST {
\r
637 *MESH_VERTEX 0 8.000000 96.000000 64.000000
\r
638 *MESH_VERTEX 1 6.000000 96.000000 64.000000
\r
639 *MESH_VERTEX 2 6.000000 192.000000 64.000000
\r
640 *MESH_VERTEX 3 8.000000 192.000000 64.000000
\r
643 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
644 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
645 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
646 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
647 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
648 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
651 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
652 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
656 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
657 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
658 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
659 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
663 *MESH_TFACE 0 0 2 1
\r
664 *MESH_TFACE 1 0 3 2
\r
673 *NODE_NAME "mat4model0surf61"
\r
675 *NODE_NAME "mat4model0surf61"
\r
683 *TM_POS 0.000000 0.000000 0.000000
\r
689 *COMMENT "SURFACETYPE MST_PLANAR"
\r
690 *MESH_VERTEX_LIST {
\r
691 *MESH_VERTEX 0 6.000000 96.000000 56.000000
\r
692 *MESH_VERTEX 1 6.000000 192.000000 56.000000
\r
693 *MESH_VERTEX 2 6.000000 192.000000 64.000000
\r
694 *MESH_VERTEX 3 6.000000 96.000000 64.000000
\r
697 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
698 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
699 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
700 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
701 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
702 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
705 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
706 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
710 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
711 *MESH_TVERT 1 0.750000 0.078125 1.000000
\r
712 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
713 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
717 *MESH_TFACE 0 0 2 1
\r
718 *MESH_TFACE 1 0 3 2
\r
727 *NODE_NAME "mat4model0surf62"
\r
729 *NODE_NAME "mat4model0surf62"
\r
737 *TM_POS 0.000000 0.000000 0.000000
\r
743 *COMMENT "SURFACETYPE MST_PLANAR"
\r
744 *MESH_VERTEX_LIST {
\r
745 *MESH_VERTEX 0 6.000000 96.000000 56.000000
\r
746 *MESH_VERTEX 1 8.000000 96.000000 56.000000
\r
747 *MESH_VERTEX 2 8.000000 192.000000 56.000000
\r
748 *MESH_VERTEX 3 6.000000 192.000000 56.000000
\r
751 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
752 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
753 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
754 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
755 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
756 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
759 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
760 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
764 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
765 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
766 *MESH_TVERT 2 0.750000 0.093750 1.000000
\r
767 *MESH_TVERT 3 0.750000 0.078125 1.000000
\r
771 *MESH_TFACE 0 0 2 1
\r
772 *MESH_TFACE 1 0 3 2
\r
781 *NODE_NAME "mat4model0surf63"
\r
783 *NODE_NAME "mat4model0surf63"
\r
791 *TM_POS 0.000000 0.000000 0.000000
\r
797 *COMMENT "SURFACETYPE MST_PLANAR"
\r
798 *MESH_VERTEX_LIST {
\r
799 *MESH_VERTEX 0 8.000000 20.000000 72.000000
\r
800 *MESH_VERTEX 1 6.000000 20.000000 72.000000
\r
801 *MESH_VERTEX 2 6.000000 96.000000 72.000000
\r
802 *MESH_VERTEX 3 8.000000 96.000000 72.000000
\r
805 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
806 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
807 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
808 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
809 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
810 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
813 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
814 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
818 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
819 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
820 *MESH_TVERT 2 0.593750 0.015625 1.000000
\r
821 *MESH_TVERT 3 0.593750 0.000000 1.000000
\r
825 *MESH_TFACE 0 0 2 1
\r
826 *MESH_TFACE 1 0 3 2
\r
835 *NODE_NAME "mat4model0surf64"
\r
837 *NODE_NAME "mat4model0surf64"
\r
845 *TM_POS 0.000000 0.000000 0.000000
\r
851 *COMMENT "SURFACETYPE MST_PLANAR"
\r
852 *MESH_VERTEX_LIST {
\r
853 *MESH_VERTEX 0 6.000000 20.000000 64.000000
\r
854 *MESH_VERTEX 1 6.000000 96.000000 64.000000
\r
855 *MESH_VERTEX 2 6.000000 96.000000 72.000000
\r
856 *MESH_VERTEX 3 6.000000 20.000000 72.000000
\r
859 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
860 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
861 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
862 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
863 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
864 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
867 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
868 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
872 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
873 *MESH_TVERT 1 0.593750 0.078125 1.000000
\r
874 *MESH_TVERT 2 0.593750 0.015625 1.000000
\r
875 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
879 *MESH_TFACE 0 0 2 1
\r
880 *MESH_TFACE 1 0 3 2
\r
889 *NODE_NAME "mat4model0surf65"
\r
891 *NODE_NAME "mat4model0surf65"
\r
899 *TM_POS 0.000000 0.000000 0.000000
\r
905 *COMMENT "SURFACETYPE MST_PLANAR"
\r
906 *MESH_VERTEX_LIST {
\r
907 *MESH_VERTEX 0 6.000000 20.000000 64.000000
\r
908 *MESH_VERTEX 1 8.000000 20.000000 64.000000
\r
909 *MESH_VERTEX 2 8.000000 96.000000 64.000000
\r
910 *MESH_VERTEX 3 6.000000 96.000000 64.000000
\r
913 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
914 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
915 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
916 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
917 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
918 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
921 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
922 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
926 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
927 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
928 *MESH_TVERT 2 0.593750 0.093750 1.000000
\r
929 *MESH_TVERT 3 0.593750 0.078125 1.000000
\r
933 *MESH_TFACE 0 0 2 1
\r
934 *MESH_TFACE 1 0 3 2
\r
943 *NODE_NAME "mat4model0surf66"
\r
945 *NODE_NAME "mat4model0surf66"
\r
953 *TM_POS 0.000000 0.000000 0.000000
\r
959 *COMMENT "SURFACETYPE MST_PLANAR"
\r
960 *MESH_VERTEX_LIST {
\r
961 *MESH_VERTEX 0 6.000000 20.000000 64.000000
\r
962 *MESH_VERTEX 1 6.000000 20.000000 72.000000
\r
963 *MESH_VERTEX 2 8.000000 20.000000 72.000000
\r
964 *MESH_VERTEX 3 8.000000 20.000000 64.000000
\r
967 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
968 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
969 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
970 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
971 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
972 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
975 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
976 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
980 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
981 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
982 *MESH_TVERT 2 0.015625 0.062500 1.000000
\r
983 *MESH_TVERT 3 0.015625 0.000000 1.000000
\r
987 *MESH_TFACE 0 0 2 1
\r
988 *MESH_TFACE 1 0 3 2
\r
997 *NODE_NAME "mat4model0surf67"
\r
999 *NODE_NAME "mat4model0surf67"
\r
1000 *INHERIT_POS 0 0 0
\r
1001 *INHERIT_ROT 0 0 0
\r
1002 *INHERIT_SCL 0 0 0
\r
1007 *TM_POS 0.000000 0.000000 0.000000
\r
1013 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1014 *MESH_VERTEX_LIST {
\r
1015 *MESH_VERTEX 0 8.000000 16.000000 200.000000
\r
1016 *MESH_VERTEX 1 6.000000 16.000000 200.000000
\r
1017 *MESH_VERTEX 2 6.000000 96.000000 200.000000
\r
1018 *MESH_VERTEX 3 8.000000 96.000000 200.000000
\r
1021 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1022 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1023 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
1024 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1025 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
1026 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
1029 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1030 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1032 *MESH_NUMTVERTEX 4
\r
1034 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1035 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
1036 *MESH_TVERT 2 0.625000 0.015625 1.000000
\r
1037 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1039 *MESH_NUMTVFACES 2
\r
1041 *MESH_TFACE 0 0 2 1
\r
1042 *MESH_TFACE 1 0 3 2
\r
1045 *PROP_MOTIONBLUR 0
\r
1046 *PROP_CASTSHADOW 1
\r
1047 *PROP_RECVSHADOW 1
\r
1051 *NODE_NAME "mat4model0surf68"
\r
1053 *NODE_NAME "mat4model0surf68"
\r
1054 *INHERIT_POS 0 0 0
\r
1055 *INHERIT_ROT 0 0 0
\r
1056 *INHERIT_SCL 0 0 0
\r
1061 *TM_POS 0.000000 0.000000 0.000000
\r
1067 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1068 *MESH_VERTEX_LIST {
\r
1069 *MESH_VERTEX 0 6.000000 16.000000 192.000000
\r
1070 *MESH_VERTEX 1 6.000000 96.000000 192.000000
\r
1071 *MESH_VERTEX 2 6.000000 96.000000 200.000000
\r
1072 *MESH_VERTEX 3 6.000000 16.000000 200.000000
\r
1075 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1076 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1077 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
1078 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1079 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107
\r
1080 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1083 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1084 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1086 *MESH_NUMTVERTEX 4
\r
1088 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1089 *MESH_TVERT 1 0.625000 0.078125 1.000000
\r
1090 *MESH_TVERT 2 0.625000 0.015625 1.000000
\r
1091 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
1093 *MESH_NUMTVFACES 2
\r
1095 *MESH_TFACE 0 0 2 1
\r
1096 *MESH_TFACE 1 0 3 2
\r
1099 *PROP_MOTIONBLUR 0
\r
1100 *PROP_CASTSHADOW 1
\r
1101 *PROP_RECVSHADOW 1
\r
1105 *NODE_NAME "mat4model0surf69"
\r
1107 *NODE_NAME "mat4model0surf69"
\r
1108 *INHERIT_POS 0 0 0
\r
1109 *INHERIT_ROT 0 0 0
\r
1110 *INHERIT_SCL 0 0 0
\r
1115 *TM_POS 0.000000 0.000000 0.000000
\r
1121 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1122 *MESH_VERTEX_LIST {
\r
1123 *MESH_VERTEX 0 6.000000 16.000000 192.000000
\r
1124 *MESH_VERTEX 1 8.000000 16.000000 192.000000
\r
1125 *MESH_VERTEX 2 8.000000 96.000000 192.000000
\r
1126 *MESH_VERTEX 3 6.000000 96.000000 192.000000
\r
1129 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1130 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1131 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107
\r
1132 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
1133 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
1134 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1137 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1138 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1140 *MESH_NUMTVERTEX 4
\r
1142 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1143 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
1144 *MESH_TVERT 2 0.625000 0.093750 1.000000
\r
1145 *MESH_TVERT 3 0.625000 0.078125 1.000000
\r
1147 *MESH_NUMTVFACES 2
\r
1149 *MESH_TFACE 0 0 2 1
\r
1150 *MESH_TFACE 1 0 3 2
\r
1153 *PROP_MOTIONBLUR 0
\r
1154 *PROP_CASTSHADOW 1
\r
1155 *PROP_RECVSHADOW 1
\r
1159 *NODE_NAME "mat4model0surf70"
\r
1161 *NODE_NAME "mat4model0surf70"
\r
1162 *INHERIT_POS 0 0 0
\r
1163 *INHERIT_ROT 0 0 0
\r
1164 *INHERIT_SCL 0 0 0
\r
1169 *TM_POS 0.000000 0.000000 0.000000
\r
1175 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1176 *MESH_VERTEX_LIST {
\r
1177 *MESH_VERTEX 0 6.000000 16.000000 192.000000
\r
1178 *MESH_VERTEX 1 6.000000 16.000000 200.000000
\r
1179 *MESH_VERTEX 2 8.000000 16.000000 200.000000
\r
1180 *MESH_VERTEX 3 8.000000 16.000000 192.000000
\r
1183 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1184 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1185 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
1186 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
1187 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
1188 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
1191 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1192 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1194 *MESH_NUMTVERTEX 4
\r
1196 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1197 *MESH_TVERT 1 0.000000 0.062500 1.000000
\r
1198 *MESH_TVERT 2 0.015625 0.062500 1.000000
\r
1199 *MESH_TVERT 3 0.015625 0.000000 1.000000
\r
1201 *MESH_NUMTVFACES 2
\r
1203 *MESH_TFACE 0 0 2 1
\r
1204 *MESH_TFACE 1 0 3 2
\r
1207 *PROP_MOTIONBLUR 0
\r
1208 *PROP_CASTSHADOW 1
\r
1209 *PROP_RECVSHADOW 1
\r
1213 *NODE_NAME "mat4model0surf71"
\r
1215 *NODE_NAME "mat4model0surf71"
\r
1216 *INHERIT_POS 0 0 0
\r
1217 *INHERIT_ROT 0 0 0
\r
1218 *INHERIT_SCL 0 0 0
\r
1223 *TM_POS 0.000000 0.000000 0.000000
\r
1229 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1230 *MESH_VERTEX_LIST {
\r
1231 *MESH_VERTEX 0 6.000000 -16.000000 200.000000
\r
1232 *MESH_VERTEX 1 6.000000 -16.000000 192.000000
\r
1233 *MESH_VERTEX 2 8.000000 -16.000000 192.000000
\r
1234 *MESH_VERTEX 3 8.000000 -16.000000 200.000000
\r
1237 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1238 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1239 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1240 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1241 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1242 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1245 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1246 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1248 *MESH_NUMTVERTEX 4
\r
1250 *MESH_TVERT 0 0.000000 0.062500 1.000000
\r
1251 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
1252 *MESH_TVERT 2 0.015625 0.000000 1.000000
\r
1253 *MESH_TVERT 3 0.015625 0.062500 1.000000
\r
1255 *MESH_NUMTVFACES 2
\r
1257 *MESH_TFACE 0 0 2 1
\r
1258 *MESH_TFACE 1 0 3 2
\r
1261 *PROP_MOTIONBLUR 0
\r
1262 *PROP_CASTSHADOW 1
\r
1263 *PROP_RECVSHADOW 1
\r
1267 *NODE_NAME "mat4model0surf72"
\r
1269 *NODE_NAME "mat4model0surf72"
\r
1270 *INHERIT_POS 0 0 0
\r
1271 *INHERIT_ROT 0 0 0
\r
1272 *INHERIT_SCL 0 0 0
\r
1277 *TM_POS 0.000000 0.000000 0.000000
\r
1283 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1284 *MESH_VERTEX_LIST {
\r
1285 *MESH_VERTEX 0 6.000000 -20.000000 72.000000
\r
1286 *MESH_VERTEX 1 6.000000 -20.000000 64.000000
\r
1287 *MESH_VERTEX 2 8.000000 -20.000000 64.000000
\r
1288 *MESH_VERTEX 3 8.000000 -20.000000 72.000000
\r
1291 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1292 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1293 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1294 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1295 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
1296 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000
\r
1299 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1300 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1302 *MESH_NUMTVERTEX 4
\r
1304 *MESH_TVERT 0 0.000000 0.062500 1.000000
\r
1305 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
1306 *MESH_TVERT 2 0.015625 0.000000 1.000000
\r
1307 *MESH_TVERT 3 0.015625 0.062500 1.000000
\r
1309 *MESH_NUMTVFACES 2
\r
1311 *MESH_TFACE 0 0 2 1
\r
1312 *MESH_TFACE 1 0 3 2
\r
1315 *PROP_MOTIONBLUR 0
\r
1316 *PROP_CASTSHADOW 1
\r
1317 *PROP_RECVSHADOW 1
\r
1321 *NODE_NAME "mat4model0surf73"
\r
1323 *NODE_NAME "mat4model0surf73"
\r
1324 *INHERIT_POS 0 0 0
\r
1325 *INHERIT_ROT 0 0 0
\r
1326 *INHERIT_SCL 0 0 0
\r
1331 *TM_POS 0.000000 0.000000 0.000000
\r
1337 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1338 *MESH_VERTEX_LIST {
\r
1339 *MESH_VERTEX 0 6.000000 -16.000000 200.000000
\r
1340 *MESH_VERTEX 1 8.000000 -16.000000 200.000000
\r
1341 *MESH_VERTEX 2 8.000000 -96.000000 200.000000
\r
1342 *MESH_VERTEX 3 6.000000 -96.000000 200.000000
\r
1345 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1346 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1347 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1348 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1349 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1350 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1353 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1354 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1356 *MESH_NUMTVERTEX 4
\r
1358 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1359 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
1360 *MESH_TVERT 2 0.625000 0.093750 1.000000
\r
1361 *MESH_TVERT 3 0.625000 0.078125 1.000000
\r
1363 *MESH_NUMTVFACES 2
\r
1365 *MESH_TFACE 0 0 2 1
\r
1366 *MESH_TFACE 1 0 3 2
\r
1369 *PROP_MOTIONBLUR 0
\r
1370 *PROP_CASTSHADOW 1
\r
1371 *PROP_RECVSHADOW 1
\r
1375 *NODE_NAME "mat4model0surf74"
\r
1377 *NODE_NAME "mat4model0surf74"
\r
1378 *INHERIT_POS 0 0 0
\r
1379 *INHERIT_ROT 0 0 0
\r
1380 *INHERIT_SCL 0 0 0
\r
1385 *TM_POS 0.000000 0.000000 0.000000
\r
1391 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1392 *MESH_VERTEX_LIST {
\r
1393 *MESH_VERTEX 0 8.000000 -16.000000 192.000000
\r
1394 *MESH_VERTEX 1 6.000000 -16.000000 192.000000
\r
1395 *MESH_VERTEX 2 6.000000 -96.000000 192.000000
\r
1396 *MESH_VERTEX 3 8.000000 -96.000000 192.000000
\r
1399 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1400 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1401 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1402 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1403 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1404 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1407 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1408 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1410 *MESH_NUMTVERTEX 4
\r
1412 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1413 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
1414 *MESH_TVERT 2 0.625000 0.015625 1.000000
\r
1415 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
1417 *MESH_NUMTVFACES 2
\r
1419 *MESH_TFACE 0 0 2 1
\r
1420 *MESH_TFACE 1 0 3 2
\r
1423 *PROP_MOTIONBLUR 0
\r
1424 *PROP_CASTSHADOW 1
\r
1425 *PROP_RECVSHADOW 1
\r
1429 *NODE_NAME "mat4model0surf75"
\r
1431 *NODE_NAME "mat4model0surf75"
\r
1432 *INHERIT_POS 0 0 0
\r
1433 *INHERIT_ROT 0 0 0
\r
1434 *INHERIT_SCL 0 0 0
\r
1439 *TM_POS 0.000000 0.000000 0.000000
\r
1445 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1446 *MESH_VERTEX_LIST {
\r
1447 *MESH_VERTEX 0 6.000000 -16.000000 200.000000
\r
1448 *MESH_VERTEX 1 6.000000 -96.000000 200.000000
\r
1449 *MESH_VERTEX 2 6.000000 -96.000000 192.000000
\r
1450 *MESH_VERTEX 3 6.000000 -16.000000 192.000000
\r
1453 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1454 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1455 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1456 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1457 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1458 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1461 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1462 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1464 *MESH_NUMTVERTEX 4
\r
1466 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1467 *MESH_TVERT 1 0.625000 0.078125 1.000000
\r
1468 *MESH_TVERT 2 0.625000 0.015625 1.000000
\r
1469 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
1471 *MESH_NUMTVFACES 2
\r
1473 *MESH_TFACE 0 0 2 1
\r
1474 *MESH_TFACE 1 0 3 2
\r
1477 *PROP_MOTIONBLUR 0
\r
1478 *PROP_CASTSHADOW 1
\r
1479 *PROP_RECVSHADOW 1
\r
1483 *NODE_NAME "mat4model0surf76"
\r
1485 *NODE_NAME "mat4model0surf76"
\r
1486 *INHERIT_POS 0 0 0
\r
1487 *INHERIT_ROT 0 0 0
\r
1488 *INHERIT_SCL 0 0 0
\r
1493 *TM_POS 0.000000 0.000000 0.000000
\r
1499 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1500 *MESH_VERTEX_LIST {
\r
1501 *MESH_VERTEX 0 6.000000 -20.000000 72.000000
\r
1502 *MESH_VERTEX 1 8.000000 -20.000000 72.000000
\r
1503 *MESH_VERTEX 2 8.000000 -96.000000 72.000000
\r
1504 *MESH_VERTEX 3 6.000000 -96.000000 72.000000
\r
1507 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1508 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1509 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1510 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1511 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1512 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1515 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1516 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1518 *MESH_NUMTVERTEX 4
\r
1520 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1521 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
1522 *MESH_TVERT 2 0.593750 0.093750 1.000000
\r
1523 *MESH_TVERT 3 0.593750 0.078125 1.000000
\r
1525 *MESH_NUMTVFACES 2
\r
1527 *MESH_TFACE 0 0 2 1
\r
1528 *MESH_TFACE 1 0 3 2
\r
1531 *PROP_MOTIONBLUR 0
\r
1532 *PROP_CASTSHADOW 1
\r
1533 *PROP_RECVSHADOW 1
\r
1537 *NODE_NAME "mat4model0surf77"
\r
1539 *NODE_NAME "mat4model0surf77"
\r
1540 *INHERIT_POS 0 0 0
\r
1541 *INHERIT_ROT 0 0 0
\r
1542 *INHERIT_SCL 0 0 0
\r
1547 *TM_POS 0.000000 0.000000 0.000000
\r
1553 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1554 *MESH_VERTEX_LIST {
\r
1555 *MESH_VERTEX 0 8.000000 -20.000000 64.000000
\r
1556 *MESH_VERTEX 1 6.000000 -20.000000 64.000000
\r
1557 *MESH_VERTEX 2 6.000000 -96.000000 64.000000
\r
1558 *MESH_VERTEX 3 8.000000 -96.000000 64.000000
\r
1561 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1562 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1563 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1564 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1565 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1566 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1569 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1570 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1572 *MESH_NUMTVERTEX 4
\r
1574 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1575 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
1576 *MESH_TVERT 2 0.593750 0.015625 1.000000
\r
1577 *MESH_TVERT 3 0.593750 0.000000 1.000000
\r
1579 *MESH_NUMTVFACES 2
\r
1581 *MESH_TFACE 0 0 2 1
\r
1582 *MESH_TFACE 1 0 3 2
\r
1585 *PROP_MOTIONBLUR 0
\r
1586 *PROP_CASTSHADOW 1
\r
1587 *PROP_RECVSHADOW 1
\r
1591 *NODE_NAME "mat4model0surf78"
\r
1593 *NODE_NAME "mat4model0surf78"
\r
1594 *INHERIT_POS 0 0 0
\r
1595 *INHERIT_ROT 0 0 0
\r
1596 *INHERIT_SCL 0 0 0
\r
1601 *TM_POS 0.000000 0.000000 0.000000
\r
1607 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1608 *MESH_VERTEX_LIST {
\r
1609 *MESH_VERTEX 0 6.000000 -20.000000 72.000000
\r
1610 *MESH_VERTEX 1 6.000000 -96.000000 72.000000
\r
1611 *MESH_VERTEX 2 6.000000 -96.000000 64.000000
\r
1612 *MESH_VERTEX 3 6.000000 -20.000000 64.000000
\r
1615 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1616 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1617 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1618 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1619 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1620 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1623 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1624 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1626 *MESH_NUMTVERTEX 4
\r
1628 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1629 *MESH_TVERT 1 0.593750 0.078125 1.000000
\r
1630 *MESH_TVERT 2 0.593750 0.015625 1.000000
\r
1631 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
1633 *MESH_NUMTVFACES 2
\r
1635 *MESH_TFACE 0 0 2 1
\r
1636 *MESH_TFACE 1 0 3 2
\r
1639 *PROP_MOTIONBLUR 0
\r
1640 *PROP_CASTSHADOW 1
\r
1641 *PROP_RECVSHADOW 1
\r
1645 *NODE_NAME "mat4model0surf79"
\r
1647 *NODE_NAME "mat4model0surf79"
\r
1648 *INHERIT_POS 0 0 0
\r
1649 *INHERIT_ROT 0 0 0
\r
1650 *INHERIT_SCL 0 0 0
\r
1655 *TM_POS 0.000000 0.000000 0.000000
\r
1661 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1662 *MESH_VERTEX_LIST {
\r
1663 *MESH_VERTEX 0 6.000000 -96.000000 192.000000
\r
1664 *MESH_VERTEX 1 8.000000 -96.000000 192.000000
\r
1665 *MESH_VERTEX 2 8.000000 -192.000000 192.000000
\r
1666 *MESH_VERTEX 3 6.000000 -192.000000 192.000000
\r
1669 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1670 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1671 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1672 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1673 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1674 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1677 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1678 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1680 *MESH_NUMTVERTEX 4
\r
1682 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1683 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
1684 *MESH_TVERT 2 0.750000 0.093750 1.000000
\r
1685 *MESH_TVERT 3 0.750000 0.078125 1.000000
\r
1687 *MESH_NUMTVFACES 2
\r
1689 *MESH_TFACE 0 0 2 1
\r
1690 *MESH_TFACE 1 0 3 2
\r
1693 *PROP_MOTIONBLUR 0
\r
1694 *PROP_CASTSHADOW 1
\r
1695 *PROP_RECVSHADOW 1
\r
1699 *NODE_NAME "mat4model0surf80"
\r
1701 *NODE_NAME "mat4model0surf80"
\r
1702 *INHERIT_POS 0 0 0
\r
1703 *INHERIT_ROT 0 0 0
\r
1704 *INHERIT_SCL 0 0 0
\r
1709 *TM_POS 0.000000 0.000000 0.000000
\r
1715 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1716 *MESH_VERTEX_LIST {
\r
1717 *MESH_VERTEX 0 8.000000 -96.000000 184.000000
\r
1718 *MESH_VERTEX 1 6.000000 -96.000000 184.000000
\r
1719 *MESH_VERTEX 2 6.000000 -192.000000 184.000000
\r
1720 *MESH_VERTEX 3 8.000000 -192.000000 184.000000
\r
1723 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1724 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1725 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1726 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1727 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1728 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1734 *MESH_NUMTVERTEX 4
\r
1736 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1737 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
1738 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
1739 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
1741 *MESH_NUMTVFACES 2
\r
1743 *MESH_TFACE 0 0 2 1
\r
1744 *MESH_TFACE 1 0 3 2
\r
1747 *PROP_MOTIONBLUR 0
\r
1748 *PROP_CASTSHADOW 1
\r
1749 *PROP_RECVSHADOW 1
\r
1753 *NODE_NAME "mat4model0surf81"
\r
1755 *NODE_NAME "mat4model0surf81"
\r
1756 *INHERIT_POS 0 0 0
\r
1757 *INHERIT_ROT 0 0 0
\r
1758 *INHERIT_SCL 0 0 0
\r
1763 *TM_POS 0.000000 0.000000 0.000000
\r
1769 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1770 *MESH_VERTEX_LIST {
\r
1771 *MESH_VERTEX 0 6.000000 -96.000000 192.000000
\r
1772 *MESH_VERTEX 1 6.000000 -192.000000 192.000000
\r
1773 *MESH_VERTEX 2 6.000000 -192.000000 184.000000
\r
1774 *MESH_VERTEX 3 6.000000 -96.000000 184.000000
\r
1777 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1778 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1779 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1780 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1781 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1782 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1785 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1786 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1788 *MESH_NUMTVERTEX 4
\r
1790 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1791 *MESH_TVERT 1 0.750000 0.078125 1.000000
\r
1792 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
1793 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
1795 *MESH_NUMTVFACES 2
\r
1797 *MESH_TFACE 0 0 2 1
\r
1798 *MESH_TFACE 1 0 3 2
\r
1801 *PROP_MOTIONBLUR 0
\r
1802 *PROP_CASTSHADOW 1
\r
1803 *PROP_RECVSHADOW 1
\r
1807 *NODE_NAME "mat4model0surf82"
\r
1809 *NODE_NAME "mat4model0surf82"
\r
1810 *INHERIT_POS 0 0 0
\r
1811 *INHERIT_ROT 0 0 0
\r
1812 *INHERIT_SCL 0 0 0
\r
1817 *TM_POS 0.000000 0.000000 0.000000
\r
1823 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1824 *MESH_VERTEX_LIST {
\r
1825 *MESH_VERTEX 0 6.000000 -96.000000 64.000000
\r
1826 *MESH_VERTEX 1 8.000000 -96.000000 64.000000
\r
1827 *MESH_VERTEX 2 8.000000 -192.000000 64.000000
\r
1828 *MESH_VERTEX 3 6.000000 -192.000000 64.000000
\r
1831 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1832 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1833 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1834 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
1835 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
1836 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107
\r
1839 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1840 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1842 *MESH_NUMTVERTEX 4
\r
1844 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1845 *MESH_TVERT 1 0.000000 0.093750 1.000000
\r
1846 *MESH_TVERT 2 0.750000 0.093750 1.000000
\r
1847 *MESH_TVERT 3 0.750000 0.078125 1.000000
\r
1849 *MESH_NUMTVFACES 2
\r
1851 *MESH_TFACE 0 0 2 1
\r
1852 *MESH_TFACE 1 0 3 2
\r
1855 *PROP_MOTIONBLUR 0
\r
1856 *PROP_CASTSHADOW 1
\r
1857 *PROP_RECVSHADOW 1
\r
1861 *NODE_NAME "mat4model0surf83"
\r
1863 *NODE_NAME "mat4model0surf83"
\r
1864 *INHERIT_POS 0 0 0
\r
1865 *INHERIT_ROT 0 0 0
\r
1866 *INHERIT_SCL 0 0 0
\r
1871 *TM_POS 0.000000 0.000000 0.000000
\r
1877 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1878 *MESH_VERTEX_LIST {
\r
1879 *MESH_VERTEX 0 8.000000 -96.000000 56.000000
\r
1880 *MESH_VERTEX 1 6.000000 -96.000000 56.000000
\r
1881 *MESH_VERTEX 2 6.000000 -192.000000 56.000000
\r
1882 *MESH_VERTEX 3 8.000000 -192.000000 56.000000
\r
1885 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1886 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1887 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
1888 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 -0.707107
\r
1889 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1890 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
1893 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1894 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1896 *MESH_NUMTVERTEX 4
\r
1898 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
1899 *MESH_TVERT 1 0.000000 0.015625 1.000000
\r
1900 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
1901 *MESH_TVERT 3 0.750000 0.000000 1.000000
\r
1903 *MESH_NUMTVFACES 2
\r
1905 *MESH_TFACE 0 0 2 1
\r
1906 *MESH_TFACE 1 0 3 2
\r
1909 *PROP_MOTIONBLUR 0
\r
1910 *PROP_CASTSHADOW 1
\r
1911 *PROP_RECVSHADOW 1
\r
1915 *NODE_NAME "mat4model0surf84"
\r
1917 *NODE_NAME "mat4model0surf84"
\r
1918 *INHERIT_POS 0 0 0
\r
1919 *INHERIT_ROT 0 0 0
\r
1920 *INHERIT_SCL 0 0 0
\r
1925 *TM_POS 0.000000 0.000000 0.000000
\r
1931 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1932 *MESH_VERTEX_LIST {
\r
1933 *MESH_VERTEX 0 6.000000 -96.000000 64.000000
\r
1934 *MESH_VERTEX 1 6.000000 -192.000000 64.000000
\r
1935 *MESH_VERTEX 2 6.000000 -192.000000 56.000000
\r
1936 *MESH_VERTEX 3 6.000000 -96.000000 56.000000
\r
1939 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1940 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1941 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107
\r
1942 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107
\r
1943 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107
\r
1944 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107
\r
1947 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1948 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
1950 *MESH_NUMTVERTEX 4
\r
1952 *MESH_TVERT 0 0.000000 0.078125 1.000000
\r
1953 *MESH_TVERT 1 0.750000 0.078125 1.000000
\r
1954 *MESH_TVERT 2 0.750000 0.015625 1.000000
\r
1955 *MESH_TVERT 3 0.000000 0.015625 1.000000
\r
1957 *MESH_NUMTVFACES 2
\r
1959 *MESH_TFACE 0 0 2 1
\r
1960 *MESH_TFACE 1 0 3 2
\r
1963 *PROP_MOTIONBLUR 0
\r
1964 *PROP_CASTSHADOW 1
\r
1965 *PROP_RECVSHADOW 1
\r
1969 *NODE_NAME "mat4model0surf85"
\r
1971 *NODE_NAME "mat4model0surf85"
\r
1972 *INHERIT_POS 0 0 0
\r
1973 *INHERIT_ROT 0 0 0
\r
1974 *INHERIT_SCL 0 0 0
\r
1979 *TM_POS 0.000000 0.000000 0.000000
\r
1985 *COMMENT "SURFACETYPE MST_PLANAR"
\r
1986 *MESH_VERTEX_LIST {
\r
1987 *MESH_VERTEX 0 8.000000 196.000000 180.000000
\r
1988 *MESH_VERTEX 1 8.000000 196.000000 204.000000
\r
1989 *MESH_VERTEX 2 5.000000 195.000000 204.000000
\r
1990 *MESH_VERTEX 3 5.000000 195.000000 180.000000
\r
1993 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
1994 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
1995 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
1996 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
1997 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
1998 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2001 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2002 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2004 *MESH_NUMTVERTEX 4
\r
2006 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2007 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
2008 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
2009 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
2011 *MESH_NUMTVFACES 2
\r
2013 *MESH_TFACE 0 0 2 1
\r
2014 *MESH_TFACE 1 0 3 2
\r
2017 *PROP_MOTIONBLUR 0
\r
2018 *PROP_CASTSHADOW 1
\r
2019 *PROP_RECVSHADOW 1
\r
2023 *NODE_NAME "mat4model0surf86"
\r
2025 *NODE_NAME "mat4model0surf86"
\r
2026 *INHERIT_POS 0 0 0
\r
2027 *INHERIT_ROT 0 0 0
\r
2028 *INHERIT_SCL 0 0 0
\r
2033 *TM_POS 0.000000 0.000000 0.000000
\r
2039 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2040 *MESH_VERTEX_LIST {
\r
2041 *MESH_VERTEX 0 8.000000 196.000000 52.000000
\r
2042 *MESH_VERTEX 1 8.000000 196.000000 76.000000
\r
2043 *MESH_VERTEX 2 5.000000 195.000000 76.000000
\r
2044 *MESH_VERTEX 3 5.000000 195.000000 52.000000
\r
2047 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2048 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2049 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2050 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2051 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
2052 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2055 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2056 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2058 *MESH_NUMTVERTEX 4
\r
2060 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2061 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
2062 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
2063 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
2065 *MESH_NUMTVFACES 2
\r
2067 *MESH_TFACE 0 0 2 1
\r
2068 *MESH_TFACE 1 0 3 2
\r
2071 *PROP_MOTIONBLUR 0
\r
2072 *PROP_CASTSHADOW 1
\r
2073 *PROP_RECVSHADOW 1
\r
2077 *NODE_NAME "mat4model0surf87"
\r
2079 *NODE_NAME "mat4model0surf87"
\r
2080 *INHERIT_POS 0 0 0
\r
2081 *INHERIT_ROT 0 0 0
\r
2082 *INHERIT_SCL 0 0 0
\r
2087 *TM_POS 0.000000 0.000000 0.000000
\r
2093 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2094 *MESH_VERTEX_LIST {
\r
2095 *MESH_VERTEX 0 8.000000 196.000000 180.000000
\r
2096 *MESH_VERTEX 1 5.000000 195.000000 180.000000
\r
2097 *MESH_VERTEX 2 5.000000 189.000000 180.000000
\r
2098 *MESH_VERTEX 3 8.000000 188.000000 180.000000
\r
2099 *MESH_VERTEX 4 4.000000 192.000000 180.000000
\r
2102 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2103 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2104 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2105 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2106 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2107 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2108 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2109 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2112 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2113 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2114 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2116 *MESH_NUMTVERTEX 5
\r
2118 *MESH_TVERT 0 0.937500 0.531250 1.000000
\r
2119 *MESH_TVERT 1 0.914062 0.523438 1.000000
\r
2120 *MESH_TVERT 2 0.914062 0.476562 1.000000
\r
2121 *MESH_TVERT 3 0.937500 0.468750 1.000000
\r
2122 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
2124 *MESH_NUMTVFACES 3
\r
2126 *MESH_TFACE 0 0 2 1
\r
2127 *MESH_TFACE 1 0 3 2
\r
2128 *MESH_TFACE 2 4 1 2
\r
2131 *PROP_MOTIONBLUR 0
\r
2132 *PROP_CASTSHADOW 1
\r
2133 *PROP_RECVSHADOW 1
\r
2137 *NODE_NAME "mat4model0surf88"
\r
2139 *NODE_NAME "mat4model0surf88"
\r
2140 *INHERIT_POS 0 0 0
\r
2141 *INHERIT_ROT 0 0 0
\r
2142 *INHERIT_SCL 0 0 0
\r
2147 *TM_POS 0.000000 0.000000 0.000000
\r
2153 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2154 *MESH_VERTEX_LIST {
\r
2155 *MESH_VERTEX 0 8.000000 196.000000 52.000000
\r
2156 *MESH_VERTEX 1 5.000000 195.000000 52.000000
\r
2157 *MESH_VERTEX 2 5.000000 189.000000 52.000000
\r
2158 *MESH_VERTEX 3 8.000000 188.000000 52.000000
\r
2159 *MESH_VERTEX 4 4.000000 192.000000 52.000000
\r
2162 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2163 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2164 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2165 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2166 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2167 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2168 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2169 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2172 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2173 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2174 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2176 *MESH_NUMTVERTEX 5
\r
2178 *MESH_TVERT 0 0.937500 0.531250 1.000000
\r
2179 *MESH_TVERT 1 0.914062 0.523438 1.000000
\r
2180 *MESH_TVERT 2 0.914062 0.476562 1.000000
\r
2181 *MESH_TVERT 3 0.937500 0.468750 1.000000
\r
2182 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
2184 *MESH_NUMTVFACES 3
\r
2186 *MESH_TFACE 0 0 2 1
\r
2187 *MESH_TFACE 1 0 3 2
\r
2188 *MESH_TFACE 2 4 1 2
\r
2191 *PROP_MOTIONBLUR 0
\r
2192 *PROP_CASTSHADOW 1
\r
2193 *PROP_RECVSHADOW 1
\r
2197 *NODE_NAME "mat4model0surf89"
\r
2199 *NODE_NAME "mat4model0surf89"
\r
2200 *INHERIT_POS 0 0 0
\r
2201 *INHERIT_ROT 0 0 0
\r
2202 *INHERIT_SCL 0 0 0
\r
2207 *TM_POS 0.000000 0.000000 0.000000
\r
2213 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2214 *MESH_VERTEX_LIST {
\r
2215 *MESH_VERTEX 0 8.000000 188.000000 204.000000
\r
2216 *MESH_VERTEX 1 5.000000 189.000000 204.000000
\r
2217 *MESH_VERTEX 2 5.000000 195.000000 204.000000
\r
2218 *MESH_VERTEX 3 8.000000 196.000000 204.000000
\r
2219 *MESH_VERTEX 4 4.000000 192.000000 204.000000
\r
2222 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2223 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2224 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2225 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2226 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2227 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2228 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2229 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
2232 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2233 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2234 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2236 *MESH_NUMTVERTEX 5
\r
2238 *MESH_TVERT 0 0.937500 0.468750 1.000000
\r
2239 *MESH_TVERT 1 0.914062 0.476562 1.000000
\r
2240 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
2241 *MESH_TVERT 3 0.937500 0.531250 1.000000
\r
2242 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
2244 *MESH_NUMTVFACES 3
\r
2246 *MESH_TFACE 0 0 2 1
\r
2247 *MESH_TFACE 1 0 3 2
\r
2248 *MESH_TFACE 2 4 1 2
\r
2251 *PROP_MOTIONBLUR 0
\r
2252 *PROP_CASTSHADOW 1
\r
2253 *PROP_RECVSHADOW 1
\r
2257 *NODE_NAME "mat4model0surf90"
\r
2259 *NODE_NAME "mat4model0surf90"
\r
2260 *INHERIT_POS 0 0 0
\r
2261 *INHERIT_ROT 0 0 0
\r
2262 *INHERIT_SCL 0 0 0
\r
2267 *TM_POS 0.000000 0.000000 0.000000
\r
2273 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2274 *MESH_VERTEX_LIST {
\r
2275 *MESH_VERTEX 0 5.000000 189.000000 204.000000
\r
2276 *MESH_VERTEX 1 8.000000 188.000000 204.000000
\r
2277 *MESH_VERTEX 2 8.000000 188.000000 180.000000
\r
2278 *MESH_VERTEX 3 5.000000 189.000000 180.000000
\r
2281 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2282 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2283 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2284 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2285 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2286 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2289 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2290 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2292 *MESH_NUMTVERTEX 4
\r
2294 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2295 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2296 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2297 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2299 *MESH_NUMTVFACES 2
\r
2301 *MESH_TFACE 0 0 2 1
\r
2302 *MESH_TFACE 1 0 3 2
\r
2305 *PROP_MOTIONBLUR 0
\r
2306 *PROP_CASTSHADOW 1
\r
2307 *PROP_RECVSHADOW 1
\r
2311 *NODE_NAME "mat4model0surf91"
\r
2313 *NODE_NAME "mat4model0surf91"
\r
2314 *INHERIT_POS 0 0 0
\r
2315 *INHERIT_ROT 0 0 0
\r
2316 *INHERIT_SCL 0 0 0
\r
2321 *TM_POS 0.000000 0.000000 0.000000
\r
2327 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2328 *MESH_VERTEX_LIST {
\r
2329 *MESH_VERTEX 0 8.000000 188.000000 76.000000
\r
2330 *MESH_VERTEX 1 5.000000 189.000000 76.000000
\r
2331 *MESH_VERTEX 2 5.000000 195.000000 76.000000
\r
2332 *MESH_VERTEX 3 8.000000 196.000000 76.000000
\r
2333 *MESH_VERTEX 4 4.000000 192.000000 76.000000
\r
2336 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2337 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2338 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2339 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2340 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2341 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2342 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2343 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
2346 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2347 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2348 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2350 *MESH_NUMTVERTEX 5
\r
2352 *MESH_TVERT 0 0.937500 0.468750 1.000000
\r
2353 *MESH_TVERT 1 0.914062 0.476562 1.000000
\r
2354 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
2355 *MESH_TVERT 3 0.937500 0.531250 1.000000
\r
2356 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
2358 *MESH_NUMTVFACES 3
\r
2360 *MESH_TFACE 0 0 2 1
\r
2361 *MESH_TFACE 1 0 3 2
\r
2362 *MESH_TFACE 2 4 1 2
\r
2365 *PROP_MOTIONBLUR 0
\r
2366 *PROP_CASTSHADOW 1
\r
2367 *PROP_RECVSHADOW 1
\r
2371 *NODE_NAME "mat4model0surf92"
\r
2373 *NODE_NAME "mat4model0surf92"
\r
2374 *INHERIT_POS 0 0 0
\r
2375 *INHERIT_ROT 0 0 0
\r
2376 *INHERIT_SCL 0 0 0
\r
2381 *TM_POS 0.000000 0.000000 0.000000
\r
2387 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2388 *MESH_VERTEX_LIST {
\r
2389 *MESH_VERTEX 0 5.000000 189.000000 76.000000
\r
2390 *MESH_VERTEX 1 8.000000 188.000000 76.000000
\r
2391 *MESH_VERTEX 2 8.000000 188.000000 52.000000
\r
2392 *MESH_VERTEX 3 5.000000 189.000000 52.000000
\r
2395 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2396 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2397 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2398 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2399 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2400 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2403 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2404 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2406 *MESH_NUMTVERTEX 4
\r
2408 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2409 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2410 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2411 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2413 *MESH_NUMTVFACES 2
\r
2415 *MESH_TFACE 0 0 2 1
\r
2416 *MESH_TFACE 1 0 3 2
\r
2419 *PROP_MOTIONBLUR 0
\r
2420 *PROP_CASTSHADOW 1
\r
2421 *PROP_RECVSHADOW 1
\r
2425 *NODE_NAME "mat4model0surf93"
\r
2427 *NODE_NAME "mat4model0surf93"
\r
2428 *INHERIT_POS 0 0 0
\r
2429 *INHERIT_ROT 0 0 0
\r
2430 *INHERIT_SCL 0 0 0
\r
2435 *TM_POS 0.000000 0.000000 0.000000
\r
2441 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2442 *MESH_VERTEX_LIST {
\r
2443 *MESH_VERTEX 0 8.000000 100.000000 180.000000
\r
2444 *MESH_VERTEX 1 8.000000 100.000000 204.000000
\r
2445 *MESH_VERTEX 2 5.000000 99.000000 204.000000
\r
2446 *MESH_VERTEX 3 5.000000 99.000000 180.000000
\r
2449 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2450 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2451 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2452 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2453 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
2454 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2457 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2458 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2460 *MESH_NUMTVERTEX 4
\r
2462 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2463 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
2464 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
2465 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
2467 *MESH_NUMTVFACES 2
\r
2469 *MESH_TFACE 0 0 2 1
\r
2470 *MESH_TFACE 1 0 3 2
\r
2473 *PROP_MOTIONBLUR 0
\r
2474 *PROP_CASTSHADOW 1
\r
2475 *PROP_RECVSHADOW 1
\r
2479 *NODE_NAME "mat4model0surf94"
\r
2481 *NODE_NAME "mat4model0surf94"
\r
2482 *INHERIT_POS 0 0 0
\r
2483 *INHERIT_ROT 0 0 0
\r
2484 *INHERIT_SCL 0 0 0
\r
2489 *TM_POS 0.000000 0.000000 0.000000
\r
2495 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2496 *MESH_VERTEX_LIST {
\r
2497 *MESH_VERTEX 0 8.000000 100.000000 52.000000
\r
2498 *MESH_VERTEX 1 8.000000 100.000000 76.000000
\r
2499 *MESH_VERTEX 2 5.000000 99.000000 76.000000
\r
2500 *MESH_VERTEX 3 5.000000 99.000000 52.000000
\r
2503 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2504 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2505 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
2506 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2507 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
2508 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2511 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2512 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2514 *MESH_NUMTVERTEX 4
\r
2516 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
2517 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
2518 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
2519 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
2521 *MESH_NUMTVFACES 2
\r
2523 *MESH_TFACE 0 0 2 1
\r
2524 *MESH_TFACE 1 0 3 2
\r
2527 *PROP_MOTIONBLUR 0
\r
2528 *PROP_CASTSHADOW 1
\r
2529 *PROP_RECVSHADOW 1
\r
2533 *NODE_NAME "mat4model0surf95"
\r
2535 *NODE_NAME "mat4model0surf95"
\r
2536 *INHERIT_POS 0 0 0
\r
2537 *INHERIT_ROT 0 0 0
\r
2538 *INHERIT_SCL 0 0 0
\r
2543 *TM_POS 0.000000 0.000000 0.000000
\r
2549 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2550 *MESH_VERTEX_LIST {
\r
2551 *MESH_VERTEX 0 8.000000 100.000000 180.000000
\r
2552 *MESH_VERTEX 1 5.000000 99.000000 180.000000
\r
2553 *MESH_VERTEX 2 5.000000 93.000000 180.000000
\r
2554 *MESH_VERTEX 3 8.000000 92.000000 180.000000
\r
2555 *MESH_VERTEX 4 4.000000 96.000000 180.000000
\r
2558 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2559 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2560 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2561 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2562 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2563 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2564 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2565 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2568 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2569 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2570 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2572 *MESH_NUMTVERTEX 5
\r
2574 *MESH_TVERT 0 0.937500 0.781250 1.000000
\r
2575 *MESH_TVERT 1 0.914062 0.773438 1.000000
\r
2576 *MESH_TVERT 2 0.914062 0.726562 1.000000
\r
2577 *MESH_TVERT 3 0.937500 0.718750 1.000000
\r
2578 *MESH_TVERT 4 0.906250 0.750000 1.000000
\r
2580 *MESH_NUMTVFACES 3
\r
2582 *MESH_TFACE 0 0 2 1
\r
2583 *MESH_TFACE 1 0 3 2
\r
2584 *MESH_TFACE 2 4 1 2
\r
2587 *PROP_MOTIONBLUR 0
\r
2588 *PROP_CASTSHADOW 1
\r
2589 *PROP_RECVSHADOW 1
\r
2593 *NODE_NAME "mat4model0surf96"
\r
2595 *NODE_NAME "mat4model0surf96"
\r
2596 *INHERIT_POS 0 0 0
\r
2597 *INHERIT_ROT 0 0 0
\r
2598 *INHERIT_SCL 0 0 0
\r
2603 *TM_POS 0.000000 0.000000 0.000000
\r
2609 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2610 *MESH_VERTEX_LIST {
\r
2611 *MESH_VERTEX 0 8.000000 100.000000 52.000000
\r
2612 *MESH_VERTEX 1 5.000000 99.000000 52.000000
\r
2613 *MESH_VERTEX 2 5.000000 93.000000 52.000000
\r
2614 *MESH_VERTEX 3 8.000000 92.000000 52.000000
\r
2615 *MESH_VERTEX 4 4.000000 96.000000 52.000000
\r
2618 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2619 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2620 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2621 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
2622 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
2623 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
2624 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
2625 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
2628 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2629 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2630 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2632 *MESH_NUMTVERTEX 5
\r
2634 *MESH_TVERT 0 0.937500 0.781250 1.000000
\r
2635 *MESH_TVERT 1 0.914062 0.773438 1.000000
\r
2636 *MESH_TVERT 2 0.914062 0.726562 1.000000
\r
2637 *MESH_TVERT 3 0.937500 0.718750 1.000000
\r
2638 *MESH_TVERT 4 0.906250 0.750000 1.000000
\r
2640 *MESH_NUMTVFACES 3
\r
2642 *MESH_TFACE 0 0 2 1
\r
2643 *MESH_TFACE 1 0 3 2
\r
2644 *MESH_TFACE 2 4 1 2
\r
2647 *PROP_MOTIONBLUR 0
\r
2648 *PROP_CASTSHADOW 1
\r
2649 *PROP_RECVSHADOW 1
\r
2653 *NODE_NAME "mat4model0surf97"
\r
2655 *NODE_NAME "mat4model0surf97"
\r
2656 *INHERIT_POS 0 0 0
\r
2657 *INHERIT_ROT 0 0 0
\r
2658 *INHERIT_SCL 0 0 0
\r
2663 *TM_POS 0.000000 0.000000 0.000000
\r
2669 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2670 *MESH_VERTEX_LIST {
\r
2671 *MESH_VERTEX 0 8.000000 92.000000 204.000000
\r
2672 *MESH_VERTEX 1 5.000000 93.000000 204.000000
\r
2673 *MESH_VERTEX 2 5.000000 99.000000 204.000000
\r
2674 *MESH_VERTEX 3 8.000000 100.000000 204.000000
\r
2675 *MESH_VERTEX 4 4.000000 96.000000 204.000000
\r
2678 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2679 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2680 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2681 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2682 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2683 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2684 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2685 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
2688 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2689 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2690 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2692 *MESH_NUMTVERTEX 5
\r
2694 *MESH_TVERT 0 0.937500 0.718750 1.000000
\r
2695 *MESH_TVERT 1 0.914062 0.726562 1.000000
\r
2696 *MESH_TVERT 2 0.914062 0.773438 1.000000
\r
2697 *MESH_TVERT 3 0.937500 0.781250 1.000000
\r
2698 *MESH_TVERT 4 0.906250 0.750000 1.000000
\r
2700 *MESH_NUMTVFACES 3
\r
2702 *MESH_TFACE 0 0 2 1
\r
2703 *MESH_TFACE 1 0 3 2
\r
2704 *MESH_TFACE 2 4 1 2
\r
2707 *PROP_MOTIONBLUR 0
\r
2708 *PROP_CASTSHADOW 1
\r
2709 *PROP_RECVSHADOW 1
\r
2713 *NODE_NAME "mat4model0surf98"
\r
2715 *NODE_NAME "mat4model0surf98"
\r
2716 *INHERIT_POS 0 0 0
\r
2717 *INHERIT_ROT 0 0 0
\r
2718 *INHERIT_SCL 0 0 0
\r
2723 *TM_POS 0.000000 0.000000 0.000000
\r
2729 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2730 *MESH_VERTEX_LIST {
\r
2731 *MESH_VERTEX 0 5.000000 93.000000 204.000000
\r
2732 *MESH_VERTEX 1 8.000000 92.000000 204.000000
\r
2733 *MESH_VERTEX 2 8.000000 92.000000 180.000000
\r
2734 *MESH_VERTEX 3 5.000000 93.000000 180.000000
\r
2737 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2738 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2739 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2740 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2741 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2742 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2745 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2746 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2748 *MESH_NUMTVERTEX 4
\r
2750 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2751 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2752 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2753 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2755 *MESH_NUMTVFACES 2
\r
2757 *MESH_TFACE 0 0 2 1
\r
2758 *MESH_TFACE 1 0 3 2
\r
2761 *PROP_MOTIONBLUR 0
\r
2762 *PROP_CASTSHADOW 1
\r
2763 *PROP_RECVSHADOW 1
\r
2767 *NODE_NAME "mat4model0surf99"
\r
2769 *NODE_NAME "mat4model0surf99"
\r
2770 *INHERIT_POS 0 0 0
\r
2771 *INHERIT_ROT 0 0 0
\r
2772 *INHERIT_SCL 0 0 0
\r
2777 *TM_POS 0.000000 0.000000 0.000000
\r
2783 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2784 *MESH_VERTEX_LIST {
\r
2785 *MESH_VERTEX 0 8.000000 92.000000 76.000000
\r
2786 *MESH_VERTEX 1 5.000000 93.000000 76.000000
\r
2787 *MESH_VERTEX 2 5.000000 99.000000 76.000000
\r
2788 *MESH_VERTEX 3 8.000000 100.000000 76.000000
\r
2789 *MESH_VERTEX 4 4.000000 96.000000 76.000000
\r
2792 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2793 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2794 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
2795 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
2796 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
2797 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
2798 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
2799 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
2802 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2803 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2804 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2806 *MESH_NUMTVERTEX 5
\r
2808 *MESH_TVERT 0 0.937500 0.718750 1.000000
\r
2809 *MESH_TVERT 1 0.914062 0.726562 1.000000
\r
2810 *MESH_TVERT 2 0.914062 0.773438 1.000000
\r
2811 *MESH_TVERT 3 0.937500 0.781250 1.000000
\r
2812 *MESH_TVERT 4 0.906250 0.750000 1.000000
\r
2814 *MESH_NUMTVFACES 3
\r
2816 *MESH_TFACE 0 0 2 1
\r
2817 *MESH_TFACE 1 0 3 2
\r
2818 *MESH_TFACE 2 4 1 2
\r
2821 *PROP_MOTIONBLUR 0
\r
2822 *PROP_CASTSHADOW 1
\r
2823 *PROP_RECVSHADOW 1
\r
2827 *NODE_NAME "mat4model0surf100"
\r
2829 *NODE_NAME "mat4model0surf100"
\r
2830 *INHERIT_POS 0 0 0
\r
2831 *INHERIT_ROT 0 0 0
\r
2832 *INHERIT_SCL 0 0 0
\r
2837 *TM_POS 0.000000 0.000000 0.000000
\r
2843 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2844 *MESH_VERTEX_LIST {
\r
2845 *MESH_VERTEX 0 5.000000 93.000000 76.000000
\r
2846 *MESH_VERTEX 1 8.000000 92.000000 76.000000
\r
2847 *MESH_VERTEX 2 8.000000 92.000000 52.000000
\r
2848 *MESH_VERTEX 3 5.000000 93.000000 52.000000
\r
2851 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2852 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2853 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
2854 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
2855 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
2856 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
2859 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2860 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2862 *MESH_NUMTVERTEX 4
\r
2864 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2865 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2866 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2867 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2869 *MESH_NUMTVFACES 2
\r
2871 *MESH_TFACE 0 0 2 1
\r
2872 *MESH_TFACE 1 0 3 2
\r
2875 *PROP_MOTIONBLUR 0
\r
2876 *PROP_CASTSHADOW 1
\r
2877 *PROP_RECVSHADOW 1
\r
2881 *NODE_NAME "mat4model0surf101"
\r
2883 *NODE_NAME "mat4model0surf101"
\r
2884 *INHERIT_POS 0 0 0
\r
2885 *INHERIT_ROT 0 0 0
\r
2886 *INHERIT_SCL 0 0 0
\r
2891 *TM_POS 0.000000 0.000000 0.000000
\r
2897 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2898 *MESH_VERTEX_LIST {
\r
2899 *MESH_VERTEX 0 5.000000 -93.000000 180.000000
\r
2900 *MESH_VERTEX 1 8.000000 -92.000000 180.000000
\r
2901 *MESH_VERTEX 2 8.000000 -92.000000 204.000000
\r
2902 *MESH_VERTEX 3 5.000000 -93.000000 204.000000
\r
2905 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2906 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2907 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2908 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2909 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2910 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2913 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2914 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2916 *MESH_NUMTVERTEX 4
\r
2918 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2919 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2920 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2921 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2923 *MESH_NUMTVFACES 2
\r
2925 *MESH_TFACE 0 0 2 1
\r
2926 *MESH_TFACE 1 0 3 2
\r
2929 *PROP_MOTIONBLUR 0
\r
2930 *PROP_CASTSHADOW 1
\r
2931 *PROP_RECVSHADOW 1
\r
2935 *NODE_NAME "mat4model0surf102"
\r
2937 *NODE_NAME "mat4model0surf102"
\r
2938 *INHERIT_POS 0 0 0
\r
2939 *INHERIT_ROT 0 0 0
\r
2940 *INHERIT_SCL 0 0 0
\r
2945 *TM_POS 0.000000 0.000000 0.000000
\r
2951 *COMMENT "SURFACETYPE MST_PLANAR"
\r
2952 *MESH_VERTEX_LIST {
\r
2953 *MESH_VERTEX 0 5.000000 -93.000000 52.000000
\r
2954 *MESH_VERTEX 1 8.000000 -92.000000 52.000000
\r
2955 *MESH_VERTEX 2 8.000000 -92.000000 76.000000
\r
2956 *MESH_VERTEX 3 5.000000 -93.000000 76.000000
\r
2959 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
2960 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
2961 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
2962 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
2963 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
2964 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
2967 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2968 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
2970 *MESH_NUMTVERTEX 4
\r
2972 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
2973 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
2974 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
2975 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
2977 *MESH_NUMTVFACES 2
\r
2979 *MESH_TFACE 0 0 2 1
\r
2980 *MESH_TFACE 1 0 3 2
\r
2983 *PROP_MOTIONBLUR 0
\r
2984 *PROP_CASTSHADOW 1
\r
2985 *PROP_RECVSHADOW 1
\r
2989 *NODE_NAME "mat4model0surf103"
\r
2991 *NODE_NAME "mat4model0surf103"
\r
2992 *INHERIT_POS 0 0 0
\r
2993 *INHERIT_ROT 0 0 0
\r
2994 *INHERIT_SCL 0 0 0
\r
2999 *TM_POS 0.000000 0.000000 0.000000
\r
3005 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3006 *MESH_VERTEX_LIST {
\r
3007 *MESH_VERTEX 0 8.000000 -92.000000 204.000000
\r
3008 *MESH_VERTEX 1 5.000000 -99.000000 204.000000
\r
3009 *MESH_VERTEX 2 5.000000 -93.000000 204.000000
\r
3010 *MESH_VERTEX 3 8.000000 -100.000000 204.000000
\r
3011 *MESH_VERTEX 4 4.000000 -96.000000 204.000000
\r
3014 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3015 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
3016 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3017 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3018 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3019 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
3020 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3021 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
3024 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3025 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3026 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3028 *MESH_NUMTVERTEX 5
\r
3030 *MESH_TVERT 0 0.937500 0.281250 1.000000
\r
3031 *MESH_TVERT 1 0.914062 0.226562 1.000000
\r
3032 *MESH_TVERT 2 0.914062 0.273438 1.000000
\r
3033 *MESH_TVERT 3 0.937500 0.218750 1.000000
\r
3034 *MESH_TVERT 4 0.906250 0.250000 1.000000
\r
3036 *MESH_NUMTVFACES 3
\r
3038 *MESH_TFACE 0 0 2 1
\r
3039 *MESH_TFACE 1 0 1 3
\r
3040 *MESH_TFACE 2 4 1 2
\r
3043 *PROP_MOTIONBLUR 0
\r
3044 *PROP_CASTSHADOW 1
\r
3045 *PROP_RECVSHADOW 1
\r
3049 *NODE_NAME "mat4model0surf104"
\r
3051 *NODE_NAME "mat4model0surf104"
\r
3052 *INHERIT_POS 0 0 0
\r
3053 *INHERIT_ROT 0 0 0
\r
3054 *INHERIT_SCL 0 0 0
\r
3059 *TM_POS 0.000000 0.000000 0.000000
\r
3065 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3066 *MESH_VERTEX_LIST {
\r
3067 *MESH_VERTEX 0 8.000000 -92.000000 76.000000
\r
3068 *MESH_VERTEX 1 5.000000 -99.000000 76.000000
\r
3069 *MESH_VERTEX 2 5.000000 -93.000000 76.000000
\r
3070 *MESH_VERTEX 3 8.000000 -100.000000 76.000000
\r
3071 *MESH_VERTEX 4 4.000000 -96.000000 76.000000
\r
3074 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3075 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
3076 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3077 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3078 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3079 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
3080 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3081 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
3084 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3085 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3086 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3088 *MESH_NUMTVERTEX 5
\r
3090 *MESH_TVERT 0 0.937500 0.281250 1.000000
\r
3091 *MESH_TVERT 1 0.914062 0.226562 1.000000
\r
3092 *MESH_TVERT 2 0.914062 0.273438 1.000000
\r
3093 *MESH_TVERT 3 0.937500 0.218750 1.000000
\r
3094 *MESH_TVERT 4 0.906250 0.250000 1.000000
\r
3096 *MESH_NUMTVFACES 3
\r
3098 *MESH_TFACE 0 0 2 1
\r
3099 *MESH_TFACE 1 0 1 3
\r
3100 *MESH_TFACE 2 4 1 2
\r
3103 *PROP_MOTIONBLUR 0
\r
3104 *PROP_CASTSHADOW 1
\r
3105 *PROP_RECVSHADOW 1
\r
3109 *NODE_NAME "mat4model0surf105"
\r
3111 *NODE_NAME "mat4model0surf105"
\r
3112 *INHERIT_POS 0 0 0
\r
3113 *INHERIT_ROT 0 0 0
\r
3114 *INHERIT_SCL 0 0 0
\r
3119 *TM_POS 0.000000 0.000000 0.000000
\r
3125 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3126 *MESH_VERTEX_LIST {
\r
3127 *MESH_VERTEX 0 8.000000 -100.000000 204.000000
\r
3128 *MESH_VERTEX 1 8.000000 -100.000000 180.000000
\r
3129 *MESH_VERTEX 2 5.000000 -99.000000 180.000000
\r
3130 *MESH_VERTEX 3 5.000000 -99.000000 204.000000
\r
3133 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3134 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3135 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3136 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3137 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3138 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3141 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3142 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3144 *MESH_NUMTVERTEX 4
\r
3146 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3147 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
3148 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
3149 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3151 *MESH_NUMTVFACES 2
\r
3153 *MESH_TFACE 0 0 2 1
\r
3154 *MESH_TFACE 1 0 3 2
\r
3157 *PROP_MOTIONBLUR 0
\r
3158 *PROP_CASTSHADOW 1
\r
3159 *PROP_RECVSHADOW 1
\r
3163 *NODE_NAME "mat4model0surf106"
\r
3165 *NODE_NAME "mat4model0surf106"
\r
3166 *INHERIT_POS 0 0 0
\r
3167 *INHERIT_ROT 0 0 0
\r
3168 *INHERIT_SCL 0 0 0
\r
3173 *TM_POS 0.000000 0.000000 0.000000
\r
3179 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3180 *MESH_VERTEX_LIST {
\r
3181 *MESH_VERTEX 0 8.000000 -100.000000 180.000000
\r
3182 *MESH_VERTEX 1 8.000000 -92.000000 180.000000
\r
3183 *MESH_VERTEX 2 5.000000 -93.000000 180.000000
\r
3184 *MESH_VERTEX 3 5.000000 -99.000000 180.000000
\r
3185 *MESH_VERTEX 4 4.000000 -96.000000 180.000000
\r
3188 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3189 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3190 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
3191 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3192 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3193 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3194 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3195 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3198 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3199 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3200 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3202 *MESH_NUMTVERTEX 5
\r
3204 *MESH_TVERT 0 0.937500 0.218750 1.000000
\r
3205 *MESH_TVERT 1 0.937500 0.281250 1.000000
\r
3206 *MESH_TVERT 2 0.914062 0.273438 1.000000
\r
3207 *MESH_TVERT 3 0.914062 0.226562 1.000000
\r
3208 *MESH_TVERT 4 0.906250 0.250000 1.000000
\r
3210 *MESH_NUMTVFACES 3
\r
3212 *MESH_TFACE 0 0 2 1
\r
3213 *MESH_TFACE 1 0 3 2
\r
3214 *MESH_TFACE 2 4 2 3
\r
3217 *PROP_MOTIONBLUR 0
\r
3218 *PROP_CASTSHADOW 1
\r
3219 *PROP_RECVSHADOW 1
\r
3223 *NODE_NAME "mat4model0surf107"
\r
3225 *NODE_NAME "mat4model0surf107"
\r
3226 *INHERIT_POS 0 0 0
\r
3227 *INHERIT_ROT 0 0 0
\r
3228 *INHERIT_SCL 0 0 0
\r
3233 *TM_POS 0.000000 0.000000 0.000000
\r
3239 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3240 *MESH_VERTEX_LIST {
\r
3241 *MESH_VERTEX 0 8.000000 -100.000000 76.000000
\r
3242 *MESH_VERTEX 1 8.000000 -100.000000 52.000000
\r
3243 *MESH_VERTEX 2 5.000000 -99.000000 52.000000
\r
3244 *MESH_VERTEX 3 5.000000 -99.000000 76.000000
\r
3247 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3248 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3249 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3250 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3251 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3252 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3255 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3256 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3258 *MESH_NUMTVERTEX 4
\r
3260 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3261 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
3262 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
3263 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3265 *MESH_NUMTVFACES 2
\r
3267 *MESH_TFACE 0 0 2 1
\r
3268 *MESH_TFACE 1 0 3 2
\r
3271 *PROP_MOTIONBLUR 0
\r
3272 *PROP_CASTSHADOW 1
\r
3273 *PROP_RECVSHADOW 1
\r
3277 *NODE_NAME "mat4model0surf108"
\r
3279 *NODE_NAME "mat4model0surf108"
\r
3280 *INHERIT_POS 0 0 0
\r
3281 *INHERIT_ROT 0 0 0
\r
3282 *INHERIT_SCL 0 0 0
\r
3287 *TM_POS 0.000000 0.000000 0.000000
\r
3293 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3294 *MESH_VERTEX_LIST {
\r
3295 *MESH_VERTEX 0 8.000000 -100.000000 52.000000
\r
3296 *MESH_VERTEX 1 8.000000 -92.000000 52.000000
\r
3297 *MESH_VERTEX 2 5.000000 -93.000000 52.000000
\r
3298 *MESH_VERTEX 3 5.000000 -99.000000 52.000000
\r
3299 *MESH_VERTEX 4 4.000000 -96.000000 52.000000
\r
3302 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3303 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3304 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
3305 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3306 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3307 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3308 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3309 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3312 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3313 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3314 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3316 *MESH_NUMTVERTEX 5
\r
3318 *MESH_TVERT 0 0.937500 0.218750 1.000000
\r
3319 *MESH_TVERT 1 0.937500 0.281250 1.000000
\r
3320 *MESH_TVERT 2 0.914062 0.273438 1.000000
\r
3321 *MESH_TVERT 3 0.914062 0.226562 1.000000
\r
3322 *MESH_TVERT 4 0.906250 0.250000 1.000000
\r
3324 *MESH_NUMTVFACES 3
\r
3326 *MESH_TFACE 0 0 2 1
\r
3327 *MESH_TFACE 1 0 3 2
\r
3328 *MESH_TFACE 2 4 2 3
\r
3331 *PROP_MOTIONBLUR 0
\r
3332 *PROP_CASTSHADOW 1
\r
3333 *PROP_RECVSHADOW 1
\r
3337 *NODE_NAME "mat4model0surf109"
\r
3339 *NODE_NAME "mat4model0surf109"
\r
3340 *INHERIT_POS 0 0 0
\r
3341 *INHERIT_ROT 0 0 0
\r
3342 *INHERIT_SCL 0 0 0
\r
3347 *TM_POS 0.000000 0.000000 0.000000
\r
3353 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3354 *MESH_VERTEX_LIST {
\r
3355 *MESH_VERTEX 0 5.000000 -189.000000 180.000000
\r
3356 *MESH_VERTEX 1 8.000000 -188.000000 180.000000
\r
3357 *MESH_VERTEX 2 8.000000 -188.000000 204.000000
\r
3358 *MESH_VERTEX 3 5.000000 -189.000000 204.000000
\r
3361 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3362 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3363 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3364 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3365 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3366 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
3369 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3370 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3372 *MESH_NUMTVERTEX 4
\r
3374 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
3375 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
3376 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3377 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
3379 *MESH_NUMTVFACES 2
\r
3381 *MESH_TFACE 0 0 2 1
\r
3382 *MESH_TFACE 1 0 3 2
\r
3385 *PROP_MOTIONBLUR 0
\r
3386 *PROP_CASTSHADOW 1
\r
3387 *PROP_RECVSHADOW 1
\r
3391 *NODE_NAME "mat4model0surf110"
\r
3393 *NODE_NAME "mat4model0surf110"
\r
3394 *INHERIT_POS 0 0 0
\r
3395 *INHERIT_ROT 0 0 0
\r
3396 *INHERIT_SCL 0 0 0
\r
3401 *TM_POS 0.000000 0.000000 0.000000
\r
3407 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3408 *MESH_VERTEX_LIST {
\r
3409 *MESH_VERTEX 0 5.000000 -189.000000 52.000000
\r
3410 *MESH_VERTEX 1 8.000000 -188.000000 52.000000
\r
3411 *MESH_VERTEX 2 8.000000 -188.000000 76.000000
\r
3412 *MESH_VERTEX 3 5.000000 -189.000000 76.000000
\r
3415 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3416 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3417 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3418 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
3419 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000
\r
3420 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
3423 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3424 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3426 *MESH_NUMTVERTEX 4
\r
3428 *MESH_TVERT 0 0.093750 0.187500 1.000000
\r
3429 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
3430 *MESH_TVERT 2 0.125000 0.000000 1.000000
\r
3431 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
3433 *MESH_NUMTVFACES 2
\r
3435 *MESH_TFACE 0 0 2 1
\r
3436 *MESH_TFACE 1 0 3 2
\r
3439 *PROP_MOTIONBLUR 0
\r
3440 *PROP_CASTSHADOW 1
\r
3441 *PROP_RECVSHADOW 1
\r
3445 *NODE_NAME "mat4model0surf111"
\r
3447 *NODE_NAME "mat4model0surf111"
\r
3448 *INHERIT_POS 0 0 0
\r
3449 *INHERIT_ROT 0 0 0
\r
3450 *INHERIT_SCL 0 0 0
\r
3455 *TM_POS 0.000000 0.000000 0.000000
\r
3461 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3462 *MESH_VERTEX_LIST {
\r
3463 *MESH_VERTEX 0 8.000000 -188.000000 204.000000
\r
3464 *MESH_VERTEX 1 5.000000 -195.000000 204.000000
\r
3465 *MESH_VERTEX 2 5.000000 -189.000000 204.000000
\r
3466 *MESH_VERTEX 3 8.000000 -196.000000 204.000000
\r
3467 *MESH_VERTEX 4 4.000000 -192.000000 204.000000
\r
3470 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3471 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
3472 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3473 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3474 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3475 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
3476 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3477 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
3480 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3481 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3482 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3484 *MESH_NUMTVERTEX 5
\r
3486 *MESH_TVERT 0 0.937500 0.531250 1.000000
\r
3487 *MESH_TVERT 1 0.914062 0.476562 1.000000
\r
3488 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
3489 *MESH_TVERT 3 0.937500 0.468750 1.000000
\r
3490 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
3492 *MESH_NUMTVFACES 3
\r
3494 *MESH_TFACE 0 0 2 1
\r
3495 *MESH_TFACE 1 0 1 3
\r
3496 *MESH_TFACE 2 4 1 2
\r
3499 *PROP_MOTIONBLUR 0
\r
3500 *PROP_CASTSHADOW 1
\r
3501 *PROP_RECVSHADOW 1
\r
3505 *NODE_NAME "mat4model0surf112"
\r
3507 *NODE_NAME "mat4model0surf112"
\r
3508 *INHERIT_POS 0 0 0
\r
3509 *INHERIT_ROT 0 0 0
\r
3510 *INHERIT_SCL 0 0 0
\r
3515 *TM_POS 0.000000 0.000000 0.000000
\r
3521 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3522 *MESH_VERTEX_LIST {
\r
3523 *MESH_VERTEX 0 8.000000 -188.000000 76.000000
\r
3524 *MESH_VERTEX 1 5.000000 -195.000000 76.000000
\r
3525 *MESH_VERTEX 2 5.000000 -189.000000 76.000000
\r
3526 *MESH_VERTEX 3 8.000000 -196.000000 76.000000
\r
3527 *MESH_VERTEX 4 4.000000 -192.000000 76.000000
\r
3530 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3531 *MESH_FACENORMAL 1 0.000000 0.985599 -0.169102
\r
3532 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3533 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
3534 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
3535 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
3536 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
3537 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000
\r
3540 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3541 *MESH_FACE 1 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3542 *MESH_FACE 2 A: 4 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3544 *MESH_NUMTVERTEX 5
\r
3546 *MESH_TVERT 0 0.937500 0.531250 1.000000
\r
3547 *MESH_TVERT 1 0.914062 0.476562 1.000000
\r
3548 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
3549 *MESH_TVERT 3 0.937500 0.468750 1.000000
\r
3550 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
3552 *MESH_NUMTVFACES 3
\r
3554 *MESH_TFACE 0 0 2 1
\r
3555 *MESH_TFACE 1 0 1 3
\r
3556 *MESH_TFACE 2 4 1 2
\r
3559 *PROP_MOTIONBLUR 0
\r
3560 *PROP_CASTSHADOW 1
\r
3561 *PROP_RECVSHADOW 1
\r
3565 *NODE_NAME "mat4model0surf113"
\r
3567 *NODE_NAME "mat4model0surf113"
\r
3568 *INHERIT_POS 0 0 0
\r
3569 *INHERIT_ROT 0 0 0
\r
3570 *INHERIT_SCL 0 0 0
\r
3575 *TM_POS 0.000000 0.000000 0.000000
\r
3581 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3582 *MESH_VERTEX_LIST {
\r
3583 *MESH_VERTEX 0 8.000000 -196.000000 180.000000
\r
3584 *MESH_VERTEX 1 8.000000 -188.000000 180.000000
\r
3585 *MESH_VERTEX 2 5.000000 -189.000000 180.000000
\r
3586 *MESH_VERTEX 3 5.000000 -195.000000 180.000000
\r
3587 *MESH_VERTEX 4 4.000000 -192.000000 180.000000
\r
3590 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3591 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3592 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
3593 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3594 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3595 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3596 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3597 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3600 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3601 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3602 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3604 *MESH_NUMTVERTEX 5
\r
3606 *MESH_TVERT 0 0.937500 0.468750 1.000000
\r
3607 *MESH_TVERT 1 0.937500 0.531250 1.000000
\r
3608 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
3609 *MESH_TVERT 3 0.914062 0.476562 1.000000
\r
3610 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
3612 *MESH_NUMTVFACES 3
\r
3614 *MESH_TFACE 0 0 2 1
\r
3615 *MESH_TFACE 1 0 3 2
\r
3616 *MESH_TFACE 2 4 2 3
\r
3619 *PROP_MOTIONBLUR 0
\r
3620 *PROP_CASTSHADOW 1
\r
3621 *PROP_RECVSHADOW 1
\r
3625 *NODE_NAME "mat4model0surf114"
\r
3627 *NODE_NAME "mat4model0surf114"
\r
3628 *INHERIT_POS 0 0 0
\r
3629 *INHERIT_ROT 0 0 0
\r
3630 *INHERIT_SCL 0 0 0
\r
3635 *TM_POS 0.000000 0.000000 0.000000
\r
3641 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3642 *MESH_VERTEX_LIST {
\r
3643 *MESH_VERTEX 0 8.000000 -196.000000 204.000000
\r
3644 *MESH_VERTEX 1 8.000000 -196.000000 180.000000
\r
3645 *MESH_VERTEX 2 5.000000 -195.000000 180.000000
\r
3646 *MESH_VERTEX 3 5.000000 -195.000000 204.000000
\r
3649 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3650 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3651 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3652 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3653 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3654 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3657 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3658 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3660 *MESH_NUMTVERTEX 4
\r
3662 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3663 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
3664 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
3665 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3667 *MESH_NUMTVFACES 2
\r
3669 *MESH_TFACE 0 0 2 1
\r
3670 *MESH_TFACE 1 0 3 2
\r
3673 *PROP_MOTIONBLUR 0
\r
3674 *PROP_CASTSHADOW 1
\r
3675 *PROP_RECVSHADOW 1
\r
3679 *NODE_NAME "mat4model0surf115"
\r
3681 *NODE_NAME "mat4model0surf115"
\r
3682 *INHERIT_POS 0 0 0
\r
3683 *INHERIT_ROT 0 0 0
\r
3684 *INHERIT_SCL 0 0 0
\r
3689 *TM_POS 0.000000 0.000000 0.000000
\r
3695 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3696 *MESH_VERTEX_LIST {
\r
3697 *MESH_VERTEX 0 8.000000 -196.000000 76.000000
\r
3698 *MESH_VERTEX 1 8.000000 -196.000000 52.000000
\r
3699 *MESH_VERTEX 2 5.000000 -195.000000 52.000000
\r
3700 *MESH_VERTEX 3 5.000000 -195.000000 76.000000
\r
3703 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3704 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3705 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000
\r
3706 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000
\r
3707 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
3708 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000
\r
3711 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3712 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3714 *MESH_NUMTVERTEX 4
\r
3716 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
3717 *MESH_TVERT 1 0.000000 0.187500 1.000000
\r
3718 *MESH_TVERT 2 0.031250 0.187500 1.000000
\r
3719 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3721 *MESH_NUMTVFACES 2
\r
3723 *MESH_TFACE 0 0 2 1
\r
3724 *MESH_TFACE 1 0 3 2
\r
3727 *PROP_MOTIONBLUR 0
\r
3728 *PROP_CASTSHADOW 1
\r
3729 *PROP_RECVSHADOW 1
\r
3733 *NODE_NAME "mat4model0surf116"
\r
3735 *NODE_NAME "mat4model0surf116"
\r
3736 *INHERIT_POS 0 0 0
\r
3737 *INHERIT_ROT 0 0 0
\r
3738 *INHERIT_SCL 0 0 0
\r
3743 *TM_POS 0.000000 0.000000 0.000000
\r
3749 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3750 *MESH_VERTEX_LIST {
\r
3751 *MESH_VERTEX 0 8.000000 -196.000000 52.000000
\r
3752 *MESH_VERTEX 1 8.000000 -188.000000 52.000000
\r
3753 *MESH_VERTEX 2 5.000000 -189.000000 52.000000
\r
3754 *MESH_VERTEX 3 5.000000 -195.000000 52.000000
\r
3755 *MESH_VERTEX 4 4.000000 -192.000000 52.000000
\r
3758 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3759 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3760 *MESH_FACENORMAL 2 0.000000 0.000000 -1.000000
\r
3761 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
3762 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
3763 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
3764 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
3765 *MESH_VERTEXNORMAL 4 0.000000 0.000000 -1.000000
\r
3768 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3769 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3770 *MESH_FACE 2 A: 4 B: 2 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3772 *MESH_NUMTVERTEX 5
\r
3774 *MESH_TVERT 0 0.937500 0.468750 1.000000
\r
3775 *MESH_TVERT 1 0.937500 0.531250 1.000000
\r
3776 *MESH_TVERT 2 0.914062 0.523438 1.000000
\r
3777 *MESH_TVERT 3 0.914062 0.476562 1.000000
\r
3778 *MESH_TVERT 4 0.906250 0.500000 1.000000
\r
3780 *MESH_NUMTVFACES 3
\r
3782 *MESH_TFACE 0 0 2 1
\r
3783 *MESH_TFACE 1 0 3 2
\r
3784 *MESH_TFACE 2 4 2 3
\r
3787 *PROP_MOTIONBLUR 0
\r
3788 *PROP_CASTSHADOW 1
\r
3789 *PROP_RECVSHADOW 1
\r
3793 *NODE_NAME "mat4model0surf117"
\r
3795 *NODE_NAME "mat4model0surf117"
\r
3796 *INHERIT_POS 0 0 0
\r
3797 *INHERIT_ROT 0 0 0
\r
3798 *INHERIT_SCL 0 0 0
\r
3803 *TM_POS 0.000000 0.000000 0.000000
\r
3809 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3810 *MESH_VERTEX_LIST {
\r
3811 *MESH_VERTEX 0 5.000000 195.000000 204.000000
\r
3812 *MESH_VERTEX 1 4.000000 192.000000 204.000000
\r
3813 *MESH_VERTEX 2 4.000000 192.000000 180.000000
\r
3814 *MESH_VERTEX 3 5.000000 195.000000 180.000000
\r
3815 *MESH_VERTEX 4 5.000000 189.000000 204.000000
\r
3816 *MESH_VERTEX 5 5.000000 189.000000 180.000000
\r
3819 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3820 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3821 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3822 *MESH_FACENORMAL 3 0.000000 -0.577350 -0.816497
\r
3823 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3824 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
3825 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
3826 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
3827 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
3828 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
3831 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3832 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3833 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3834 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3836 *MESH_NUMTVERTEX 6
\r
3838 *MESH_TVERT 0 0.031250 0.187500 1.000000
\r
3839 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
3840 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
3841 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3842 *MESH_TVERT 4 0.093750 0.187500 1.000000
\r
3843 *MESH_TVERT 5 0.093750 0.000000 1.000000
\r
3845 *MESH_NUMTVFACES 4
\r
3847 *MESH_TFACE 0 0 2 1
\r
3848 *MESH_TFACE 1 0 3 2
\r
3849 *MESH_TFACE 2 2 4 1
\r
3850 *MESH_TFACE 3 2 5 4
\r
3853 *PROP_MOTIONBLUR 0
\r
3854 *PROP_CASTSHADOW 1
\r
3855 *PROP_RECVSHADOW 1
\r
3859 *NODE_NAME "mat4model0surf118"
\r
3861 *NODE_NAME "mat4model0surf118"
\r
3862 *INHERIT_POS 0 0 0
\r
3863 *INHERIT_ROT 0 0 0
\r
3864 *INHERIT_SCL 0 0 0
\r
3869 *TM_POS 0.000000 0.000000 0.000000
\r
3875 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3876 *MESH_VERTEX_LIST {
\r
3877 *MESH_VERTEX 0 5.000000 195.000000 76.000000
\r
3878 *MESH_VERTEX 1 4.000000 192.000000 76.000000
\r
3879 *MESH_VERTEX 2 4.000000 192.000000 52.000000
\r
3880 *MESH_VERTEX 3 5.000000 195.000000 52.000000
\r
3881 *MESH_VERTEX 4 5.000000 189.000000 76.000000
\r
3882 *MESH_VERTEX 5 5.000000 189.000000 52.000000
\r
3885 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3886 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3887 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3888 *MESH_FACENORMAL 3 0.000000 -0.577350 -0.816497
\r
3889 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3890 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
3891 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
3892 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
3893 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
3894 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
3897 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3898 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3899 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3900 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3902 *MESH_NUMTVERTEX 6
\r
3904 *MESH_TVERT 0 0.031250 0.187500 1.000000
\r
3905 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
3906 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
3907 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3908 *MESH_TVERT 4 0.093750 0.187500 1.000000
\r
3909 *MESH_TVERT 5 0.093750 0.000000 1.000000
\r
3911 *MESH_NUMTVFACES 4
\r
3913 *MESH_TFACE 0 0 2 1
\r
3914 *MESH_TFACE 1 0 3 2
\r
3915 *MESH_TFACE 2 2 4 1
\r
3916 *MESH_TFACE 3 2 5 4
\r
3919 *PROP_MOTIONBLUR 0
\r
3920 *PROP_CASTSHADOW 1
\r
3921 *PROP_RECVSHADOW 1
\r
3925 *NODE_NAME "mat4model0surf119"
\r
3927 *NODE_NAME "mat4model0surf119"
\r
3928 *INHERIT_POS 0 0 0
\r
3929 *INHERIT_ROT 0 0 0
\r
3930 *INHERIT_SCL 0 0 0
\r
3935 *TM_POS 0.000000 0.000000 0.000000
\r
3941 *COMMENT "SURFACETYPE MST_PLANAR"
\r
3942 *MESH_VERTEX_LIST {
\r
3943 *MESH_VERTEX 0 5.000000 99.000000 204.000000
\r
3944 *MESH_VERTEX 1 4.000000 96.000000 204.000000
\r
3945 *MESH_VERTEX 2 4.000000 96.000000 180.000000
\r
3946 *MESH_VERTEX 3 5.000000 99.000000 180.000000
\r
3947 *MESH_VERTEX 4 5.000000 93.000000 204.000000
\r
3948 *MESH_VERTEX 5 5.000000 93.000000 180.000000
\r
3951 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
3952 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
3953 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
3954 *MESH_FACENORMAL 3 0.000000 -0.577350 -0.816497
\r
3955 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
3956 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
3957 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
3958 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
3959 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
3960 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
3963 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3964 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3965 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3966 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
3968 *MESH_NUMTVERTEX 6
\r
3970 *MESH_TVERT 0 0.031250 0.187500 1.000000
\r
3971 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
3972 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
3973 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
3974 *MESH_TVERT 4 0.093750 0.187500 1.000000
\r
3975 *MESH_TVERT 5 0.093750 0.000000 1.000000
\r
3977 *MESH_NUMTVFACES 4
\r
3979 *MESH_TFACE 0 0 2 1
\r
3980 *MESH_TFACE 1 0 3 2
\r
3981 *MESH_TFACE 2 2 4 1
\r
3982 *MESH_TFACE 3 2 5 4
\r
3985 *PROP_MOTIONBLUR 0
\r
3986 *PROP_CASTSHADOW 1
\r
3987 *PROP_RECVSHADOW 1
\r
3991 *NODE_NAME "mat4model0surf120"
\r
3993 *NODE_NAME "mat4model0surf120"
\r
3994 *INHERIT_POS 0 0 0
\r
3995 *INHERIT_ROT 0 0 0
\r
3996 *INHERIT_SCL 0 0 0
\r
4001 *TM_POS 0.000000 0.000000 0.000000
\r
4007 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4008 *MESH_VERTEX_LIST {
\r
4009 *MESH_VERTEX 0 5.000000 99.000000 76.000000
\r
4010 *MESH_VERTEX 1 4.000000 96.000000 76.000000
\r
4011 *MESH_VERTEX 2 4.000000 96.000000 52.000000
\r
4012 *MESH_VERTEX 3 5.000000 99.000000 52.000000
\r
4013 *MESH_VERTEX 4 5.000000 93.000000 76.000000
\r
4014 *MESH_VERTEX 5 5.000000 93.000000 52.000000
\r
4017 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4018 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4019 *MESH_FACENORMAL 2 0.000000 0.577350 -0.816497
\r
4020 *MESH_FACENORMAL 3 0.000000 -0.577350 -0.816497
\r
4021 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
4022 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4023 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
4024 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4025 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4026 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4029 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4030 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4031 *MESH_FACE 2 A: 2 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4032 *MESH_FACE 3 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4034 *MESH_NUMTVERTEX 6
\r
4036 *MESH_TVERT 0 0.031250 0.187500 1.000000
\r
4037 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
4038 *MESH_TVERT 2 0.062500 0.000000 1.000000
\r
4039 *MESH_TVERT 3 0.031250 0.000000 1.000000
\r
4040 *MESH_TVERT 4 0.093750 0.187500 1.000000
\r
4041 *MESH_TVERT 5 0.093750 0.000000 1.000000
\r
4043 *MESH_NUMTVFACES 4
\r
4045 *MESH_TFACE 0 0 2 1
\r
4046 *MESH_TFACE 1 0 3 2
\r
4047 *MESH_TFACE 2 2 4 1
\r
4048 *MESH_TFACE 3 2 5 4
\r
4051 *PROP_MOTIONBLUR 0
\r
4052 *PROP_CASTSHADOW 1
\r
4053 *PROP_RECVSHADOW 1
\r
4057 *NODE_NAME "mat4model0surf121"
\r
4059 *NODE_NAME "mat4model0surf121"
\r
4060 *INHERIT_POS 0 0 0
\r
4061 *INHERIT_ROT 0 0 0
\r
4062 *INHERIT_SCL 0 0 0
\r
4067 *TM_POS 0.000000 0.000000 0.000000
\r
4073 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4074 *MESH_VERTEX_LIST {
\r
4075 *MESH_VERTEX 0 4.000000 16.000000 80.000000
\r
4076 *MESH_VERTEX 1 8.000000 16.000000 80.000000
\r
4077 *MESH_VERTEX 2 8.000000 16.000000 84.000000
\r
4078 *MESH_VERTEX 3 0.000000 16.000000 84.000000
\r
4079 *MESH_VERTEX 4 0.000000 16.000000 52.000000
\r
4080 *MESH_VERTEX 5 4.000000 16.000000 56.000000
\r
4081 *MESH_VERTEX 6 8.000000 16.000000 56.000000
\r
4082 *MESH_VERTEX 7 8.000000 16.000000 52.000000
\r
4085 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
4086 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
4087 *MESH_FACENORMAL 2 0.000000 0.816497 -0.577350
\r
4088 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
4089 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
4090 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
4091 *MESH_VERTEXNORMAL 0 0.408248 0.816497 -0.408248
\r
4092 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
4093 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
4094 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 0.408248
\r
4095 *MESH_VERTEXNORMAL 4 -0.408248 0.816497 -0.408248
\r
4096 *MESH_VERTEXNORMAL 5 0.408248 0.816497 0.408248
\r
4097 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107
\r
4098 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
\r
4101 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4102 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4103 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4104 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4105 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4106 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4108 *MESH_NUMTVERTEX 8
\r
4110 *MESH_TVERT 0 0.000000 0.218750 1.000000
\r
4111 *MESH_TVERT 1 0.000000 0.250000 1.000000
\r
4112 *MESH_TVERT 2 0.044194 0.250000 1.000000
\r
4113 *MESH_TVERT 3 0.044194 0.218750 1.000000
\r
4114 *MESH_TVERT 4 0.044194 0.031250 1.000000
\r
4115 *MESH_TVERT 5 0.000000 0.031250 1.000000
\r
4116 *MESH_TVERT 6 0.000000 0.000000 1.000000
\r
4117 *MESH_TVERT 7 0.044194 0.000000 1.000000
\r
4119 *MESH_NUMTVFACES 6
\r
4121 *MESH_TFACE 0 0 4 3
\r
4122 *MESH_TFACE 1 0 5 4
\r
4123 *MESH_TFACE 2 0 3 2
\r
4124 *MESH_TFACE 3 0 2 1
\r
4125 *MESH_TFACE 4 4 5 6
\r
4126 *MESH_TFACE 5 4 6 7
\r
4129 *PROP_MOTIONBLUR 0
\r
4130 *PROP_CASTSHADOW 1
\r
4131 *PROP_RECVSHADOW 1
\r
4135 *NODE_NAME "mat4model0surf122"
\r
4137 *NODE_NAME "mat4model0surf122"
\r
4138 *INHERIT_POS 0 0 0
\r
4139 *INHERIT_ROT 0 0 0
\r
4140 *INHERIT_SCL 0 0 0
\r
4145 *TM_POS 0.000000 0.000000 0.000000
\r
4151 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4152 *MESH_VERTEX_LIST {
\r
4153 *MESH_VERTEX 0 8.000000 8.000000 80.000000
\r
4154 *MESH_VERTEX 1 8.000000 16.000000 80.000000
\r
4155 *MESH_VERTEX 2 4.000000 16.000000 80.000000
\r
4156 *MESH_VERTEX 3 4.000000 8.000000 80.000000
\r
4159 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4160 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4161 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
4162 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
4163 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
4164 *MESH_VERTEXNORMAL 3 0.408248 -0.816497 -0.408248
\r
4167 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4168 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4170 *MESH_NUMTVERTEX 4
\r
4172 *MESH_TVERT 0 0.150888 0.250000 1.000000
\r
4173 *MESH_TVERT 1 0.213388 0.250000 1.000000
\r
4174 *MESH_TVERT 2 0.213388 0.218750 1.000000
\r
4175 *MESH_TVERT 3 0.150888 0.218750 1.000000
\r
4177 *MESH_NUMTVFACES 2
\r
4179 *MESH_TFACE 0 0 2 1
\r
4180 *MESH_TFACE 1 0 3 2
\r
4183 *PROP_MOTIONBLUR 0
\r
4184 *PROP_CASTSHADOW 1
\r
4185 *PROP_RECVSHADOW 1
\r
4189 *NODE_NAME "mat4model0surf123"
\r
4191 *NODE_NAME "mat4model0surf123"
\r
4192 *INHERIT_POS 0 0 0
\r
4193 *INHERIT_ROT 0 0 0
\r
4194 *INHERIT_SCL 0 0 0
\r
4199 *TM_POS 0.000000 0.000000 0.000000
\r
4205 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4206 *MESH_VERTEX_LIST {
\r
4207 *MESH_VERTEX 0 4.000000 8.000000 56.000000
\r
4208 *MESH_VERTEX 1 4.000000 16.000000 56.000000
\r
4209 *MESH_VERTEX 2 8.000000 16.000000 56.000000
\r
4210 *MESH_VERTEX 3 8.000000 8.000000 56.000000
\r
4213 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4214 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4215 *MESH_VERTEXNORMAL 0 0.408248 -0.816497 0.408248
\r
4216 *MESH_VERTEXNORMAL 1 0.408248 0.816497 0.408248
\r
4217 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
4218 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
4221 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4222 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4224 *MESH_NUMTVERTEX 4
\r
4226 *MESH_TVERT 0 0.150888 0.031250 1.000000
\r
4227 *MESH_TVERT 1 0.213388 0.031250 1.000000
\r
4228 *MESH_TVERT 2 0.213388 0.000000 1.000000
\r
4229 *MESH_TVERT 3 0.150888 0.000000 1.000000
\r
4231 *MESH_NUMTVFACES 2
\r
4233 *MESH_TFACE 0 0 2 1
\r
4234 *MESH_TFACE 1 0 3 2
\r
4237 *PROP_MOTIONBLUR 0
\r
4238 *PROP_CASTSHADOW 1
\r
4239 *PROP_RECVSHADOW 1
\r
4243 *NODE_NAME "mat4model0surf124"
\r
4245 *NODE_NAME "mat4model0surf124"
\r
4246 *INHERIT_POS 0 0 0
\r
4247 *INHERIT_ROT 0 0 0
\r
4248 *INHERIT_SCL 0 0 0
\r
4253 *TM_POS 0.000000 0.000000 0.000000
\r
4259 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4260 *MESH_VERTEX_LIST {
\r
4261 *MESH_VERTEX 0 4.000000 8.000000 56.000000
\r
4262 *MESH_VERTEX 1 4.000000 8.000000 80.000000
\r
4263 *MESH_VERTEX 2 4.000000 16.000000 80.000000
\r
4264 *MESH_VERTEX 3 4.000000 16.000000 56.000000
\r
4267 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4268 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4269 *MESH_VERTEXNORMAL 0 0.408248 -0.816497 0.408248
\r
4270 *MESH_VERTEXNORMAL 1 0.408248 -0.816497 -0.408248
\r
4271 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
4272 *MESH_VERTEXNORMAL 3 0.408248 0.816497 0.408248
\r
4275 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4276 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4278 *MESH_NUMTVERTEX 4
\r
4280 *MESH_TVERT 0 0.150888 0.031250 1.000000
\r
4281 *MESH_TVERT 1 0.150888 0.218750 1.000000
\r
4282 *MESH_TVERT 2 0.213388 0.218750 1.000000
\r
4283 *MESH_TVERT 3 0.213388 0.031250 1.000000
\r
4285 *MESH_NUMTVFACES 2
\r
4287 *MESH_TFACE 0 0 2 1
\r
4288 *MESH_TFACE 1 0 3 2
\r
4291 *PROP_MOTIONBLUR 0
\r
4292 *PROP_CASTSHADOW 1
\r
4293 *PROP_RECVSHADOW 1
\r
4297 *NODE_NAME "mat4model0surf125"
\r
4299 *NODE_NAME "mat4model0surf125"
\r
4300 *INHERIT_POS 0 0 0
\r
4301 *INHERIT_ROT 0 0 0
\r
4302 *INHERIT_SCL 0 0 0
\r
4307 *TM_POS 0.000000 0.000000 0.000000
\r
4313 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4314 *MESH_VERTEX_LIST {
\r
4315 *MESH_VERTEX 0 8.000000 8.000000 52.000000
\r
4316 *MESH_VERTEX 1 4.000000 8.000000 56.000000
\r
4317 *MESH_VERTEX 2 8.000000 8.000000 56.000000
\r
4318 *MESH_VERTEX 3 0.000000 8.000000 52.000000
\r
4319 *MESH_VERTEX 4 0.000000 8.000000 84.000000
\r
4320 *MESH_VERTEX 5 4.000000 8.000000 80.000000
\r
4321 *MESH_VERTEX 6 8.000000 8.000000 80.000000
\r
4322 *MESH_VERTEX 7 8.000000 8.000000 84.000000
\r
4325 *MESH_FACENORMAL 0 0.000000 0.169102 -0.985599
\r
4326 *MESH_FACENORMAL 1 0.000000 -0.707107 -0.707107
\r
4327 *MESH_FACENORMAL 2 0.000000 0.985599 -0.169102
\r
4328 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
4329 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
4330 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
4331 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
4332 *MESH_VERTEXNORMAL 1 0.408248 -0.816497 0.408248
\r
4333 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
4334 *MESH_VERTEXNORMAL 3 -0.408248 -0.816497 -0.408248
\r
4335 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 0.408248
\r
4336 *MESH_VERTEXNORMAL 5 0.408248 -0.816497 -0.408248
\r
4337 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
\r
4338 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 0.707107
\r
4341 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4342 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4343 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4344 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4345 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4346 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4348 *MESH_NUMTVERTEX 8
\r
4350 *MESH_TVERT 0 0.106694 0.000000 1.000000
\r
4351 *MESH_TVERT 1 0.150888 0.031250 1.000000
\r
4352 *MESH_TVERT 2 0.150888 0.000000 1.000000
\r
4353 *MESH_TVERT 3 0.106694 0.031250 1.000000
\r
4354 *MESH_TVERT 4 0.106694 0.218750 1.000000
\r
4355 *MESH_TVERT 5 0.150888 0.218750 1.000000
\r
4356 *MESH_TVERT 6 0.150888 0.250000 1.000000
\r
4357 *MESH_TVERT 7 0.106694 0.250000 1.000000
\r
4359 *MESH_NUMTVFACES 6
\r
4361 *MESH_TFACE 0 1 4 3
\r
4362 *MESH_TFACE 1 1 5 4
\r
4363 *MESH_TFACE 2 0 1 3
\r
4364 *MESH_TFACE 3 0 2 1
\r
4365 *MESH_TFACE 4 4 5 6
\r
4366 *MESH_TFACE 5 4 6 7
\r
4369 *PROP_MOTIONBLUR 0
\r
4370 *PROP_CASTSHADOW 1
\r
4371 *PROP_RECVSHADOW 1
\r
4375 *NODE_NAME "mat4model0surf126"
\r
4377 *NODE_NAME "mat4model0surf126"
\r
4378 *INHERIT_POS 0 0 0
\r
4379 *INHERIT_ROT 0 0 0
\r
4380 *INHERIT_SCL 0 0 0
\r
4385 *TM_POS 0.000000 0.000000 0.000000
\r
4391 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4392 *MESH_VERTEX_LIST {
\r
4393 *MESH_VERTEX 0 4.000000 -8.000000 80.000000
\r
4394 *MESH_VERTEX 1 8.000000 -8.000000 80.000000
\r
4395 *MESH_VERTEX 2 8.000000 -8.000000 84.000000
\r
4396 *MESH_VERTEX 3 0.000000 -8.000000 84.000000
\r
4397 *MESH_VERTEX 4 0.000000 -8.000000 52.000000
\r
4398 *MESH_VERTEX 5 4.000000 -8.000000 56.000000
\r
4399 *MESH_VERTEX 6 8.000000 -8.000000 56.000000
\r
4400 *MESH_VERTEX 7 8.000000 -8.000000 52.000000
\r
4403 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
4404 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
4405 *MESH_FACENORMAL 2 0.000000 0.816497 -0.577350
\r
4406 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
4407 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
4408 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
4409 *MESH_VERTEXNORMAL 0 0.408248 0.816497 -0.408248
\r
4410 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
4411 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
4412 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 0.408248
\r
4413 *MESH_VERTEXNORMAL 4 -0.408248 0.816497 -0.408248
\r
4414 *MESH_VERTEXNORMAL 5 0.408248 0.816497 0.408248
\r
4415 *MESH_VERTEXNORMAL 6 0.000000 0.707107 0.707107
\r
4416 *MESH_VERTEXNORMAL 7 0.000000 0.707107 -0.707107
\r
4419 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4420 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4421 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4422 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4423 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4424 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4426 *MESH_NUMTVERTEX 8
\r
4428 *MESH_TVERT 0 0.000000 0.031250 1.000000
\r
4429 *MESH_TVERT 1 0.000000 0.000000 1.000000
\r
4430 *MESH_TVERT 2 0.044194 0.000000 1.000000
\r
4431 *MESH_TVERT 3 0.044194 0.031250 1.000000
\r
4432 *MESH_TVERT 4 0.044194 0.218750 1.000000
\r
4433 *MESH_TVERT 5 0.000000 0.218750 1.000000
\r
4434 *MESH_TVERT 6 0.000000 0.250000 1.000000
\r
4435 *MESH_TVERT 7 0.044194 0.250000 1.000000
\r
4437 *MESH_NUMTVFACES 6
\r
4439 *MESH_TFACE 0 0 4 3
\r
4440 *MESH_TFACE 1 0 5 4
\r
4441 *MESH_TFACE 2 0 3 2
\r
4442 *MESH_TFACE 3 0 2 1
\r
4443 *MESH_TFACE 4 4 5 6
\r
4444 *MESH_TFACE 5 4 6 7
\r
4447 *PROP_MOTIONBLUR 0
\r
4448 *PROP_CASTSHADOW 1
\r
4449 *PROP_RECVSHADOW 1
\r
4453 *NODE_NAME "mat4model0surf127"
\r
4455 *NODE_NAME "mat4model0surf127"
\r
4456 *INHERIT_POS 0 0 0
\r
4457 *INHERIT_ROT 0 0 0
\r
4458 *INHERIT_SCL 0 0 0
\r
4463 *TM_POS 0.000000 0.000000 0.000000
\r
4469 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4470 *MESH_VERTEX_LIST {
\r
4471 *MESH_VERTEX 0 8.000000 -16.000000 80.000000
\r
4472 *MESH_VERTEX 1 8.000000 -8.000000 80.000000
\r
4473 *MESH_VERTEX 2 4.000000 -8.000000 80.000000
\r
4474 *MESH_VERTEX 3 4.000000 -16.000000 80.000000
\r
4477 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4478 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4479 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
4480 *MESH_VERTEXNORMAL 1 0.000000 0.707107 -0.707107
\r
4481 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
4482 *MESH_VERTEXNORMAL 3 0.408248 -0.816497 -0.408248
\r
4485 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4486 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4488 *MESH_NUMTVERTEX 4
\r
4490 *MESH_TVERT 0 0.150888 0.000000 1.000000
\r
4491 *MESH_TVERT 1 0.213388 0.000000 1.000000
\r
4492 *MESH_TVERT 2 0.213388 0.031250 1.000000
\r
4493 *MESH_TVERT 3 0.150888 0.031250 1.000000
\r
4495 *MESH_NUMTVFACES 2
\r
4497 *MESH_TFACE 0 0 2 1
\r
4498 *MESH_TFACE 1 0 3 2
\r
4501 *PROP_MOTIONBLUR 0
\r
4502 *PROP_CASTSHADOW 1
\r
4503 *PROP_RECVSHADOW 1
\r
4507 *NODE_NAME "mat4model0surf128"
\r
4509 *NODE_NAME "mat4model0surf128"
\r
4510 *INHERIT_POS 0 0 0
\r
4511 *INHERIT_ROT 0 0 0
\r
4512 *INHERIT_SCL 0 0 0
\r
4517 *TM_POS 0.000000 0.000000 0.000000
\r
4523 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4524 *MESH_VERTEX_LIST {
\r
4525 *MESH_VERTEX 0 4.000000 -16.000000 56.000000
\r
4526 *MESH_VERTEX 1 4.000000 -8.000000 56.000000
\r
4527 *MESH_VERTEX 2 8.000000 -8.000000 56.000000
\r
4528 *MESH_VERTEX 3 8.000000 -16.000000 56.000000
\r
4531 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4532 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4533 *MESH_VERTEXNORMAL 0 0.408248 -0.816497 0.408248
\r
4534 *MESH_VERTEXNORMAL 1 0.408248 0.816497 0.408248
\r
4535 *MESH_VERTEXNORMAL 2 0.000000 0.707107 0.707107
\r
4536 *MESH_VERTEXNORMAL 3 0.000000 -0.707107 0.707107
\r
4539 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4540 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4542 *MESH_NUMTVERTEX 4
\r
4544 *MESH_TVERT 0 0.150888 0.218750 1.000000
\r
4545 *MESH_TVERT 1 0.213388 0.218750 1.000000
\r
4546 *MESH_TVERT 2 0.213388 0.250000 1.000000
\r
4547 *MESH_TVERT 3 0.150888 0.250000 1.000000
\r
4549 *MESH_NUMTVFACES 2
\r
4551 *MESH_TFACE 0 0 2 1
\r
4552 *MESH_TFACE 1 0 3 2
\r
4555 *PROP_MOTIONBLUR 0
\r
4556 *PROP_CASTSHADOW 1
\r
4557 *PROP_RECVSHADOW 1
\r
4561 *NODE_NAME "mat4model0surf129"
\r
4563 *NODE_NAME "mat4model0surf129"
\r
4564 *INHERIT_POS 0 0 0
\r
4565 *INHERIT_ROT 0 0 0
\r
4566 *INHERIT_SCL 0 0 0
\r
4571 *TM_POS 0.000000 0.000000 0.000000
\r
4577 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4578 *MESH_VERTEX_LIST {
\r
4579 *MESH_VERTEX 0 4.000000 -16.000000 56.000000
\r
4580 *MESH_VERTEX 1 4.000000 -16.000000 80.000000
\r
4581 *MESH_VERTEX 2 4.000000 -8.000000 80.000000
\r
4582 *MESH_VERTEX 3 4.000000 -8.000000 56.000000
\r
4585 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4586 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4587 *MESH_VERTEXNORMAL 0 0.408248 -0.816497 0.408248
\r
4588 *MESH_VERTEXNORMAL 1 0.408248 -0.816497 -0.408248
\r
4589 *MESH_VERTEXNORMAL 2 0.408248 0.816497 -0.408248
\r
4590 *MESH_VERTEXNORMAL 3 0.408248 0.816497 0.408248
\r
4593 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4594 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4596 *MESH_NUMTVERTEX 4
\r
4598 *MESH_TVERT 0 0.150888 0.218750 1.000000
\r
4599 *MESH_TVERT 1 0.150888 0.031250 1.000000
\r
4600 *MESH_TVERT 2 0.213388 0.031250 1.000000
\r
4601 *MESH_TVERT 3 0.213388 0.218750 1.000000
\r
4603 *MESH_NUMTVFACES 2
\r
4605 *MESH_TFACE 0 0 2 1
\r
4606 *MESH_TFACE 1 0 3 2
\r
4609 *PROP_MOTIONBLUR 0
\r
4610 *PROP_CASTSHADOW 1
\r
4611 *PROP_RECVSHADOW 1
\r
4615 *NODE_NAME "mat4model0surf130"
\r
4617 *NODE_NAME "mat4model0surf130"
\r
4618 *INHERIT_POS 0 0 0
\r
4619 *INHERIT_ROT 0 0 0
\r
4620 *INHERIT_SCL 0 0 0
\r
4625 *TM_POS 0.000000 0.000000 0.000000
\r
4631 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4632 *MESH_VERTEX_LIST {
\r
4633 *MESH_VERTEX 0 8.000000 -16.000000 52.000000
\r
4634 *MESH_VERTEX 1 4.000000 -16.000000 56.000000
\r
4635 *MESH_VERTEX 2 8.000000 -16.000000 56.000000
\r
4636 *MESH_VERTEX 3 0.000000 -16.000000 52.000000
\r
4637 *MESH_VERTEX 4 0.000000 -16.000000 84.000000
\r
4638 *MESH_VERTEX 5 4.000000 -16.000000 80.000000
\r
4639 *MESH_VERTEX 6 8.000000 -16.000000 80.000000
\r
4640 *MESH_VERTEX 7 8.000000 -16.000000 84.000000
\r
4643 *MESH_FACENORMAL 0 0.000000 0.169102 -0.985599
\r
4644 *MESH_FACENORMAL 1 0.000000 -0.707107 -0.707107
\r
4645 *MESH_FACENORMAL 2 0.000000 0.985599 -0.169102
\r
4646 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
4647 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
4648 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
4649 *MESH_VERTEXNORMAL 0 0.000000 -0.707107 -0.707107
\r
4650 *MESH_VERTEXNORMAL 1 0.408248 -0.816497 0.408248
\r
4651 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 0.707107
\r
4652 *MESH_VERTEXNORMAL 3 -0.408248 -0.816497 -0.408248
\r
4653 *MESH_VERTEXNORMAL 4 -0.408248 -0.816497 0.408248
\r
4654 *MESH_VERTEXNORMAL 5 0.408248 -0.816497 -0.408248
\r
4655 *MESH_VERTEXNORMAL 6 0.000000 -0.707107 -0.707107
\r
4656 *MESH_VERTEXNORMAL 7 0.000000 -0.707107 0.707107
\r
4659 *MESH_FACE 0 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4660 *MESH_FACE 1 A: 1 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4661 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4662 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4663 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4664 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4666 *MESH_NUMTVERTEX 8
\r
4668 *MESH_TVERT 0 0.106694 0.250000 1.000000
\r
4669 *MESH_TVERT 1 0.150888 0.218750 1.000000
\r
4670 *MESH_TVERT 2 0.150888 0.250000 1.000000
\r
4671 *MESH_TVERT 3 0.106694 0.218750 1.000000
\r
4672 *MESH_TVERT 4 0.106694 0.031250 1.000000
\r
4673 *MESH_TVERT 5 0.150888 0.031250 1.000000
\r
4674 *MESH_TVERT 6 0.150888 0.000000 1.000000
\r
4675 *MESH_TVERT 7 0.106694 0.000000 1.000000
\r
4677 *MESH_NUMTVFACES 6
\r
4679 *MESH_TFACE 0 1 4 3
\r
4680 *MESH_TFACE 1 1 5 4
\r
4681 *MESH_TFACE 2 0 1 3
\r
4682 *MESH_TFACE 3 0 2 1
\r
4683 *MESH_TFACE 4 4 5 6
\r
4684 *MESH_TFACE 5 4 6 7
\r
4687 *PROP_MOTIONBLUR 0
\r
4688 *PROP_CASTSHADOW 1
\r
4689 *PROP_RECVSHADOW 1
\r
4693 *NODE_NAME "mat4model0surf131"
\r
4695 *NODE_NAME "mat4model0surf131"
\r
4696 *INHERIT_POS 0 0 0
\r
4697 *INHERIT_ROT 0 0 0
\r
4698 *INHERIT_SCL 0 0 0
\r
4703 *TM_POS 0.000000 0.000000 0.000000
\r
4709 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4710 *MESH_VERTEX_LIST {
\r
4711 *MESH_VERTEX 0 4.000000 -96.000000 204.000000
\r
4712 *MESH_VERTEX 1 4.000000 -96.000000 180.000000
\r
4713 *MESH_VERTEX 2 5.000000 -93.000000 180.000000
\r
4714 *MESH_VERTEX 3 5.000000 -93.000000 204.000000
\r
4715 *MESH_VERTEX 4 5.000000 -99.000000 180.000000
\r
4716 *MESH_VERTEX 5 5.000000 -99.000000 204.000000
\r
4719 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4720 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4721 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
4722 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
4723 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4724 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4725 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4726 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4727 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4728 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4731 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4732 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4733 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4734 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4736 *MESH_NUMTVERTEX 6
\r
4738 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
4739 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
4740 *MESH_TVERT 2 0.093750 0.187500 1.000000
\r
4741 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
4742 *MESH_TVERT 4 0.031250 0.187500 1.000000
\r
4743 *MESH_TVERT 5 0.031250 0.000000 1.000000
\r
4745 *MESH_NUMTVFACES 4
\r
4747 *MESH_TFACE 0 0 2 1
\r
4748 *MESH_TFACE 1 0 3 2
\r
4749 *MESH_TFACE 2 4 0 1
\r
4750 *MESH_TFACE 3 4 5 0
\r
4753 *PROP_MOTIONBLUR 0
\r
4754 *PROP_CASTSHADOW 1
\r
4755 *PROP_RECVSHADOW 1
\r
4759 *NODE_NAME "mat4model0surf132"
\r
4761 *NODE_NAME "mat4model0surf132"
\r
4762 *INHERIT_POS 0 0 0
\r
4763 *INHERIT_ROT 0 0 0
\r
4764 *INHERIT_SCL 0 0 0
\r
4769 *TM_POS 0.000000 0.000000 0.000000
\r
4775 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4776 *MESH_VERTEX_LIST {
\r
4777 *MESH_VERTEX 0 4.000000 -96.000000 76.000000
\r
4778 *MESH_VERTEX 1 4.000000 -96.000000 52.000000
\r
4779 *MESH_VERTEX 2 5.000000 -93.000000 52.000000
\r
4780 *MESH_VERTEX 3 5.000000 -93.000000 76.000000
\r
4781 *MESH_VERTEX 4 5.000000 -99.000000 52.000000
\r
4782 *MESH_VERTEX 5 5.000000 -99.000000 76.000000
\r
4785 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4786 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4787 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
4788 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
4789 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4790 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4791 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4792 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4793 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4794 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4797 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4798 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4799 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4800 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4802 *MESH_NUMTVERTEX 6
\r
4804 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
4805 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
4806 *MESH_TVERT 2 0.093750 0.187500 1.000000
\r
4807 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
4808 *MESH_TVERT 4 0.031250 0.187500 1.000000
\r
4809 *MESH_TVERT 5 0.031250 0.000000 1.000000
\r
4811 *MESH_NUMTVFACES 4
\r
4813 *MESH_TFACE 0 0 2 1
\r
4814 *MESH_TFACE 1 0 3 2
\r
4815 *MESH_TFACE 2 4 0 1
\r
4816 *MESH_TFACE 3 4 5 0
\r
4819 *PROP_MOTIONBLUR 0
\r
4820 *PROP_CASTSHADOW 1
\r
4821 *PROP_RECVSHADOW 1
\r
4825 *NODE_NAME "mat4model0surf133"
\r
4827 *NODE_NAME "mat4model0surf133"
\r
4828 *INHERIT_POS 0 0 0
\r
4829 *INHERIT_ROT 0 0 0
\r
4830 *INHERIT_SCL 0 0 0
\r
4835 *TM_POS 0.000000 0.000000 0.000000
\r
4841 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4842 *MESH_VERTEX_LIST {
\r
4843 *MESH_VERTEX 0 4.000000 -192.000000 204.000000
\r
4844 *MESH_VERTEX 1 4.000000 -192.000000 180.000000
\r
4845 *MESH_VERTEX 2 5.000000 -189.000000 180.000000
\r
4846 *MESH_VERTEX 3 5.000000 -189.000000 204.000000
\r
4847 *MESH_VERTEX 4 5.000000 -195.000000 180.000000
\r
4848 *MESH_VERTEX 5 5.000000 -195.000000 204.000000
\r
4851 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4852 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4853 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
4854 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
4855 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4856 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4857 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4858 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4859 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4860 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4863 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4864 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4865 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4866 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4868 *MESH_NUMTVERTEX 6
\r
4870 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
4871 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
4872 *MESH_TVERT 2 0.093750 0.187500 1.000000
\r
4873 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
4874 *MESH_TVERT 4 0.031250 0.187500 1.000000
\r
4875 *MESH_TVERT 5 0.031250 0.000000 1.000000
\r
4877 *MESH_NUMTVFACES 4
\r
4879 *MESH_TFACE 0 0 2 1
\r
4880 *MESH_TFACE 1 0 3 2
\r
4881 *MESH_TFACE 2 4 0 1
\r
4882 *MESH_TFACE 3 4 5 0
\r
4885 *PROP_MOTIONBLUR 0
\r
4886 *PROP_CASTSHADOW 1
\r
4887 *PROP_RECVSHADOW 1
\r
4891 *NODE_NAME "mat4model0surf134"
\r
4893 *NODE_NAME "mat4model0surf134"
\r
4894 *INHERIT_POS 0 0 0
\r
4895 *INHERIT_ROT 0 0 0
\r
4896 *INHERIT_SCL 0 0 0
\r
4901 *TM_POS 0.000000 0.000000 0.000000
\r
4907 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4908 *MESH_VERTEX_LIST {
\r
4909 *MESH_VERTEX 0 4.000000 -192.000000 76.000000
\r
4910 *MESH_VERTEX 1 4.000000 -192.000000 52.000000
\r
4911 *MESH_VERTEX 2 5.000000 -189.000000 52.000000
\r
4912 *MESH_VERTEX 3 5.000000 -189.000000 76.000000
\r
4913 *MESH_VERTEX 4 5.000000 -195.000000 52.000000
\r
4914 *MESH_VERTEX 5 5.000000 -195.000000 76.000000
\r
4917 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4918 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4919 *MESH_FACENORMAL 2 0.000000 1.000000 0.000000
\r
4920 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000
\r
4921 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
4922 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
4923 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
4924 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
4925 *MESH_VERTEXNORMAL 4 -0.707107 -0.707107 0.000000
\r
4926 *MESH_VERTEXNORMAL 5 -0.707107 -0.707107 0.000000
\r
4929 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4930 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4931 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4932 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4934 *MESH_NUMTVERTEX 6
\r
4936 *MESH_TVERT 0 0.062500 0.000000 1.000000
\r
4937 *MESH_TVERT 1 0.062500 0.187500 1.000000
\r
4938 *MESH_TVERT 2 0.093750 0.187500 1.000000
\r
4939 *MESH_TVERT 3 0.093750 0.000000 1.000000
\r
4940 *MESH_TVERT 4 0.031250 0.187500 1.000000
\r
4941 *MESH_TVERT 5 0.031250 0.000000 1.000000
\r
4943 *MESH_NUMTVFACES 4
\r
4945 *MESH_TFACE 0 0 2 1
\r
4946 *MESH_TFACE 1 0 3 2
\r
4947 *MESH_TFACE 2 4 0 1
\r
4948 *MESH_TFACE 3 4 5 0
\r
4951 *PROP_MOTIONBLUR 0
\r
4952 *PROP_CASTSHADOW 1
\r
4953 *PROP_RECVSHADOW 1
\r
4957 *NODE_NAME "mat4model0surf135"
\r
4959 *NODE_NAME "mat4model0surf135"
\r
4960 *INHERIT_POS 0 0 0
\r
4961 *INHERIT_ROT 0 0 0
\r
4962 *INHERIT_SCL 0 0 0
\r
4967 *TM_POS 0.000000 0.000000 0.000000
\r
4973 *COMMENT "SURFACETYPE MST_PLANAR"
\r
4974 *MESH_VERTEX_LIST {
\r
4975 *MESH_VERTEX 0 8.000000 16.000000 84.000000
\r
4976 *MESH_VERTEX 1 8.000000 8.000000 84.000000
\r
4977 *MESH_VERTEX 2 0.000000 8.000000 84.000000
\r
4978 *MESH_VERTEX 3 0.000000 16.000000 84.000000
\r
4981 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
4982 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
4983 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
4984 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
4985 *MESH_VERTEXNORMAL 2 -0.408248 -0.816497 0.408248
\r
4986 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 0.408248
\r
4989 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4990 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
4992 *MESH_NUMTVERTEX 4
\r
4994 *MESH_TVERT 0 0.044194 0.250000 1.000000
\r
4995 *MESH_TVERT 1 0.106694 0.250000 1.000000
\r
4996 *MESH_TVERT 2 0.106694 0.218750 1.000000
\r
4997 *MESH_TVERT 3 0.044194 0.218750 1.000000
\r
4999 *MESH_NUMTVFACES 2
\r
5001 *MESH_TFACE 0 0 2 1
\r
5002 *MESH_TFACE 1 0 3 2
\r
5005 *PROP_MOTIONBLUR 0
\r
5006 *PROP_CASTSHADOW 1
\r
5007 *PROP_RECVSHADOW 1
\r
5011 *NODE_NAME "mat4model0surf136"
\r
5013 *NODE_NAME "mat4model0surf136"
\r
5014 *INHERIT_POS 0 0 0
\r
5015 *INHERIT_ROT 0 0 0
\r
5016 *INHERIT_SCL 0 0 0
\r
5021 *TM_POS 0.000000 0.000000 0.000000
\r
5027 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5028 *MESH_VERTEX_LIST {
\r
5029 *MESH_VERTEX 0 0.000000 16.000000 52.000000
\r
5030 *MESH_VERTEX 1 0.000000 8.000000 52.000000
\r
5031 *MESH_VERTEX 2 8.000000 8.000000 52.000000
\r
5032 *MESH_VERTEX 3 8.000000 16.000000 52.000000
\r
5035 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5036 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5037 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 -0.408248
\r
5038 *MESH_VERTEXNORMAL 1 -0.408248 -0.816497 -0.408248
\r
5039 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
5040 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
5043 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5044 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5046 *MESH_NUMTVERTEX 4
\r
5048 *MESH_TVERT 0 0.044194 0.031250 1.000000
\r
5049 *MESH_TVERT 1 0.106694 0.031250 1.000000
\r
5050 *MESH_TVERT 2 0.106694 0.000000 1.000000
\r
5051 *MESH_TVERT 3 0.044194 0.000000 1.000000
\r
5053 *MESH_NUMTVFACES 2
\r
5055 *MESH_TFACE 0 0 2 1
\r
5056 *MESH_TFACE 1 0 3 2
\r
5059 *PROP_MOTIONBLUR 0
\r
5060 *PROP_CASTSHADOW 1
\r
5061 *PROP_RECVSHADOW 1
\r
5065 *NODE_NAME "mat4model0surf137"
\r
5067 *NODE_NAME "mat4model0surf137"
\r
5068 *INHERIT_POS 0 0 0
\r
5069 *INHERIT_ROT 0 0 0
\r
5070 *INHERIT_SCL 0 0 0
\r
5075 *TM_POS 0.000000 0.000000 0.000000
\r
5081 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5082 *MESH_VERTEX_LIST {
\r
5083 *MESH_VERTEX 0 0.000000 16.000000 52.000000
\r
5084 *MESH_VERTEX 1 0.000000 16.000000 84.000000
\r
5085 *MESH_VERTEX 2 0.000000 8.000000 84.000000
\r
5086 *MESH_VERTEX 3 0.000000 8.000000 52.000000
\r
5089 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5090 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5091 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 -0.408248
\r
5092 *MESH_VERTEXNORMAL 1 -0.408248 0.816497 0.408248
\r
5093 *MESH_VERTEXNORMAL 2 -0.408248 -0.816497 0.408248
\r
5094 *MESH_VERTEXNORMAL 3 -0.408248 -0.816497 -0.408248
\r
5097 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5098 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5100 *MESH_NUMTVERTEX 4
\r
5102 *MESH_TVERT 0 0.044194 0.031250 1.000000
\r
5103 *MESH_TVERT 1 0.044194 0.218750 1.000000
\r
5104 *MESH_TVERT 2 0.106694 0.218750 1.000000
\r
5105 *MESH_TVERT 3 0.106694 0.031250 1.000000
\r
5107 *MESH_NUMTVFACES 2
\r
5109 *MESH_TFACE 0 0 2 1
\r
5110 *MESH_TFACE 1 0 3 2
\r
5113 *PROP_MOTIONBLUR 0
\r
5114 *PROP_CASTSHADOW 1
\r
5115 *PROP_RECVSHADOW 1
\r
5119 *NODE_NAME "mat4model0surf138"
\r
5121 *NODE_NAME "mat4model0surf138"
\r
5122 *INHERIT_POS 0 0 0
\r
5123 *INHERIT_ROT 0 0 0
\r
5124 *INHERIT_SCL 0 0 0
\r
5129 *TM_POS 0.000000 0.000000 0.000000
\r
5135 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5136 *MESH_VERTEX_LIST {
\r
5137 *MESH_VERTEX 0 8.000000 -8.000000 84.000000
\r
5138 *MESH_VERTEX 1 8.000000 -16.000000 84.000000
\r
5139 *MESH_VERTEX 2 0.000000 -16.000000 84.000000
\r
5140 *MESH_VERTEX 3 0.000000 -8.000000 84.000000
\r
5143 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5144 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5145 *MESH_VERTEXNORMAL 0 0.000000 0.707107 0.707107
\r
5146 *MESH_VERTEXNORMAL 1 0.000000 -0.707107 0.707107
\r
5147 *MESH_VERTEXNORMAL 2 -0.408248 -0.816497 0.408248
\r
5148 *MESH_VERTEXNORMAL 3 -0.408248 0.816497 0.408248
\r
5151 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5152 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5154 *MESH_NUMTVERTEX 4
\r
5156 *MESH_TVERT 0 0.044194 0.000000 1.000000
\r
5157 *MESH_TVERT 1 0.106694 0.000000 1.000000
\r
5158 *MESH_TVERT 2 0.106694 0.031250 1.000000
\r
5159 *MESH_TVERT 3 0.044194 0.031250 1.000000
\r
5161 *MESH_NUMTVFACES 2
\r
5163 *MESH_TFACE 0 0 2 1
\r
5164 *MESH_TFACE 1 0 3 2
\r
5167 *PROP_MOTIONBLUR 0
\r
5168 *PROP_CASTSHADOW 1
\r
5169 *PROP_RECVSHADOW 1
\r
5173 *NODE_NAME "mat4model0surf139"
\r
5175 *NODE_NAME "mat4model0surf139"
\r
5176 *INHERIT_POS 0 0 0
\r
5177 *INHERIT_ROT 0 0 0
\r
5178 *INHERIT_SCL 0 0 0
\r
5183 *TM_POS 0.000000 0.000000 0.000000
\r
5189 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5190 *MESH_VERTEX_LIST {
\r
5191 *MESH_VERTEX 0 0.000000 -8.000000 52.000000
\r
5192 *MESH_VERTEX 1 0.000000 -16.000000 52.000000
\r
5193 *MESH_VERTEX 2 8.000000 -16.000000 52.000000
\r
5194 *MESH_VERTEX 3 8.000000 -8.000000 52.000000
\r
5197 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5198 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5199 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 -0.408248
\r
5200 *MESH_VERTEXNORMAL 1 -0.408248 -0.816497 -0.408248
\r
5201 *MESH_VERTEXNORMAL 2 0.000000 -0.707107 -0.707107
\r
5202 *MESH_VERTEXNORMAL 3 0.000000 0.707107 -0.707107
\r
5205 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5206 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5208 *MESH_NUMTVERTEX 4
\r
5210 *MESH_TVERT 0 0.044194 0.218750 1.000000
\r
5211 *MESH_TVERT 1 0.106694 0.218750 1.000000
\r
5212 *MESH_TVERT 2 0.106694 0.250000 1.000000
\r
5213 *MESH_TVERT 3 0.044194 0.250000 1.000000
\r
5215 *MESH_NUMTVFACES 2
\r
5217 *MESH_TFACE 0 0 2 1
\r
5218 *MESH_TFACE 1 0 3 2
\r
5221 *PROP_MOTIONBLUR 0
\r
5222 *PROP_CASTSHADOW 1
\r
5223 *PROP_RECVSHADOW 1
\r
5227 *NODE_NAME "mat4model0surf140"
\r
5229 *NODE_NAME "mat4model0surf140"
\r
5230 *INHERIT_POS 0 0 0
\r
5231 *INHERIT_ROT 0 0 0
\r
5232 *INHERIT_SCL 0 0 0
\r
5237 *TM_POS 0.000000 0.000000 0.000000
\r
5243 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5244 *MESH_VERTEX_LIST {
\r
5245 *MESH_VERTEX 0 0.000000 -8.000000 52.000000
\r
5246 *MESH_VERTEX 1 0.000000 -8.000000 84.000000
\r
5247 *MESH_VERTEX 2 0.000000 -16.000000 84.000000
\r
5248 *MESH_VERTEX 3 0.000000 -16.000000 52.000000
\r
5251 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5252 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5253 *MESH_VERTEXNORMAL 0 -0.408248 0.816497 -0.408248
\r
5254 *MESH_VERTEXNORMAL 1 -0.408248 0.816497 0.408248
\r
5255 *MESH_VERTEXNORMAL 2 -0.408248 -0.816497 0.408248
\r
5256 *MESH_VERTEXNORMAL 3 -0.408248 -0.816497 -0.408248
\r
5259 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5260 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5262 *MESH_NUMTVERTEX 4
\r
5264 *MESH_TVERT 0 0.044194 0.218750 1.000000
\r
5265 *MESH_TVERT 1 0.044194 0.031250 1.000000
\r
5266 *MESH_TVERT 2 0.106694 0.031250 1.000000
\r
5267 *MESH_TVERT 3 0.106694 0.218750 1.000000
\r
5269 *MESH_NUMTVFACES 2
\r
5271 *MESH_TFACE 0 0 2 1
\r
5272 *MESH_TFACE 1 0 3 2
\r
5275 *PROP_MOTIONBLUR 0
\r
5276 *PROP_CASTSHADOW 1
\r
5277 *PROP_RECVSHADOW 1
\r
5281 *NODE_NAME "mat5model0surf141"
\r
5283 *NODE_NAME "mat5model0surf141"
\r
5284 *INHERIT_POS 0 0 0
\r
5285 *INHERIT_ROT 0 0 0
\r
5286 *INHERIT_SCL 0 0 0
\r
5291 *TM_POS 0.000000 0.000000 0.000000
\r
5297 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5298 *MESH_VERTEX_LIST {
\r
5299 *MESH_VERTEX 0 8.000000 4.000000 256.000031
\r
5300 *MESH_VERTEX 1 16.000000 4.000000 256.000031
\r
5301 *MESH_VERTEX 2 16.000000 0.000000 0.000002
\r
5302 *MESH_VERTEX 3 8.000000 0.000000 0.000002
\r
5305 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5306 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5307 *MESH_VERTEXNORMAL 0 0.000000 -0.999878 0.015623
\r
5308 *MESH_VERTEXNORMAL 1 0.000000 -0.999878 0.015623
\r
5309 *MESH_VERTEXNORMAL 2 0.000000 -0.999878 0.015623
\r
5310 *MESH_VERTEXNORMAL 3 0.000000 -0.999878 0.015623
\r
5313 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5314 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5316 *MESH_NUMTVERTEX 4
\r
5318 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
5319 *MESH_TVERT 1 0.000000 0.875000 1.000000
\r
5320 *MESH_TVERT 2 1.000000 0.875000 1.000000
\r
5321 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
5323 *MESH_NUMTVFACES 2
\r
5325 *MESH_TFACE 0 0 2 1
\r
5326 *MESH_TFACE 1 0 3 2
\r
5329 *PROP_MOTIONBLUR 0
\r
5330 *PROP_CASTSHADOW 1
\r
5331 *PROP_RECVSHADOW 1
\r
5335 *NODE_NAME "mat5model0surf142"
\r
5337 *NODE_NAME "mat5model0surf142"
\r
5338 *INHERIT_POS 0 0 0
\r
5339 *INHERIT_ROT 0 0 0
\r
5340 *INHERIT_SCL 0 0 0
\r
5345 *TM_POS 0.000000 0.000000 0.000000
\r
5351 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5352 *MESH_VERTEX_LIST {
\r
5353 *MESH_VERTEX 0 8.000000 0.000000 -0.000006
\r
5354 *MESH_VERTEX 1 8.000000 224.000000 -0.000006
\r
5355 *MESH_VERTEX 2 8.000000 224.000000 256.000000
\r
5356 *MESH_VERTEX 3 8.000000 4.000000 256.000000
\r
5357 *MESH_VERTEX 4 8.000000 -224.000000 -0.000006
\r
5358 *MESH_VERTEX 5 8.000000 0.000000 -0.000006
\r
5359 *MESH_VERTEX 6 8.000000 -4.000000 256.000000
\r
5360 *MESH_VERTEX 7 8.000000 -224.000000 256.000000
\r
5363 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5364 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5365 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000
\r
5366 *MESH_FACENORMAL 3 0.000000 -0.816497 0.577350
\r
5367 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000
\r
5368 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000
\r
5369 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000
\r
5370 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000
\r
5371 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000
\r
5372 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000
\r
5373 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000
\r
5374 *MESH_VERTEXNORMAL 7 -1.000000 0.000000 0.000000
\r
5377 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5378 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5379 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5380 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5382 *MESH_NUMTVERTEX 8
\r
5384 *MESH_TVERT 0 0.000000 1.000000 1.000000
\r
5385 *MESH_TVERT 1 0.000000 -0.750000 1.000000
\r
5386 *MESH_TVERT 2 1.000000 -0.750000 1.000000
\r
5387 *MESH_TVERT 3 1.000000 1.000000 1.000000
\r
5388 *MESH_TVERT 4 0.000000 1.000000 1.000000
\r
5389 *MESH_TVERT 5 0.000000 -0.750000 1.000000
\r
5390 *MESH_TVERT 6 -1.000000 -0.750000 1.000000
\r
5391 *MESH_TVERT 7 -1.000000 1.000000 1.000000
\r
5393 *MESH_NUMTVFACES 4
\r
5395 *MESH_TFACE 0 0 2 1
\r
5396 *MESH_TFACE 1 0 3 2
\r
5397 *MESH_TFACE 2 4 6 5
\r
5398 *MESH_TFACE 3 4 7 6
\r
5401 *PROP_MOTIONBLUR 0
\r
5402 *PROP_CASTSHADOW 1
\r
5403 *PROP_RECVSHADOW 1
\r
5407 *NODE_NAME "mat5model0surf143"
\r
5409 *NODE_NAME "mat5model0surf143"
\r
5410 *INHERIT_POS 0 0 0
\r
5411 *INHERIT_ROT 0 0 0
\r
5412 *INHERIT_SCL 0 0 0
\r
5417 *TM_POS 0.000000 0.000000 0.000000
\r
5423 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5424 *MESH_VERTEX_LIST {
\r
5425 *MESH_VERTEX 0 16.000000 -4.000000 256.000031
\r
5426 *MESH_VERTEX 1 8.000000 -4.000000 256.000031
\r
5427 *MESH_VERTEX 2 8.000000 0.000000 0.000002
\r
5428 *MESH_VERTEX 3 16.000000 0.000000 0.000002
\r
5431 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5432 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5433 *MESH_VERTEXNORMAL 0 -0.000000 0.999878 0.015623
\r
5434 *MESH_VERTEXNORMAL 1 -0.000000 0.999878 0.015623
\r
5435 *MESH_VERTEXNORMAL 2 -0.000000 0.999878 0.015623
\r
5436 *MESH_VERTEXNORMAL 3 -0.000000 0.999878 0.015623
\r
5439 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5440 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5442 *MESH_NUMTVERTEX 4
\r
5444 *MESH_TVERT 0 0.000000 0.875000 1.000000
\r
5445 *MESH_TVERT 1 0.000000 1.000000 1.000000
\r
5446 *MESH_TVERT 2 1.000000 1.000000 1.000000
\r
5447 *MESH_TVERT 3 1.000000 0.875000 1.000000
\r
5449 *MESH_NUMTVFACES 2
\r
5451 *MESH_TFACE 0 0 2 1
\r
5452 *MESH_TFACE 1 0 3 2
\r
5455 *PROP_MOTIONBLUR 0
\r
5456 *PROP_CASTSHADOW 1
\r
5457 *PROP_RECVSHADOW 1
\r
5461 *NODE_NAME "mat6model0surf144"
\r
5463 *NODE_NAME "mat6model0surf144"
\r
5464 *INHERIT_POS 0 0 0
\r
5465 *INHERIT_ROT 0 0 0
\r
5466 *INHERIT_SCL 0 0 0
\r
5471 *TM_POS 0.000000 0.000000 0.000000
\r
5477 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5478 *MESH_VERTEX_LIST {
\r
5479 *MESH_VERTEX 0 16.000000 288.000000 -0.000002
\r
5480 *MESH_VERTEX 1 16.000000 288.000000 176.000000
\r
5481 *MESH_VERTEX 2 -16.000000 288.000000 176.000000
\r
5482 *MESH_VERTEX 3 -16.000000 288.000000 -0.000002
\r
5485 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5486 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5487 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
5488 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5489 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
5490 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
5493 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5494 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5496 *MESH_NUMTVERTEX 4
\r
5498 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
5499 *MESH_TVERT 1 0.000000 1.375000 1.000000
\r
5500 *MESH_TVERT 2 0.250000 1.375000 1.000000
\r
5501 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
5503 *MESH_NUMTVFACES 2
\r
5505 *MESH_TFACE 0 0 2 1
\r
5506 *MESH_TFACE 1 0 3 2
\r
5509 *PROP_MOTIONBLUR 0
\r
5510 *PROP_CASTSHADOW 1
\r
5511 *PROP_RECVSHADOW 1
\r
5515 *NODE_NAME "mat6model0surf145"
\r
5517 *NODE_NAME "mat6model0surf145"
\r
5518 *INHERIT_POS 0 0 0
\r
5519 *INHERIT_ROT 0 0 0
\r
5520 *INHERIT_SCL 0 0 0
\r
5525 *TM_POS 0.000000 0.000000 0.000000
\r
5531 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5532 *MESH_VERTEX_LIST {
\r
5533 *MESH_VERTEX 0 -16.000000 288.000000 192.000000
\r
5534 *MESH_VERTEX 1 16.000000 288.000000 192.000000
\r
5535 *MESH_VERTEX 2 16.000000 270.000000 248.000000
\r
5536 *MESH_VERTEX 3 -16.000000 270.000000 248.000000
\r
5539 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5540 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5541 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
5542 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
5543 *MESH_VERTEXNORMAL 2 0.000000 0.923880 0.382683
\r
5544 *MESH_VERTEXNORMAL 3 -0.788675 0.577350 0.211325
\r
5547 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5548 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5550 *MESH_NUMTVERTEX 4
\r
5552 *MESH_TVERT 0 0.125000 0.717830 1.000000
\r
5553 *MESH_TVERT 1 0.125000 0.905330 1.000000
\r
5554 *MESH_TVERT 2 0.558594 0.905330 1.000000
\r
5555 *MESH_TVERT 3 0.558594 0.717830 1.000000
\r
5557 *MESH_NUMTVFACES 2
\r
5559 *MESH_TFACE 0 0 2 1
\r
5560 *MESH_TFACE 1 0 3 2
\r
5563 *PROP_MOTIONBLUR 0
\r
5564 *PROP_CASTSHADOW 1
\r
5565 *PROP_RECVSHADOW 1
\r
5569 *NODE_NAME "mat6model0surf146"
\r
5571 *NODE_NAME "mat6model0surf146"
\r
5572 *INHERIT_POS 0 0 0
\r
5573 *INHERIT_ROT 0 0 0
\r
5574 *INHERIT_SCL 0 0 0
\r
5579 *TM_POS 0.000000 0.000000 0.000000
\r
5585 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5586 *MESH_VERTEX_LIST {
\r
5587 *MESH_VERTEX 0 -16.000000 288.000000 176.000000
\r
5588 *MESH_VERTEX 1 -16.000000 224.000000 176.000000
\r
5589 *MESH_VERTEX 2 -16.000000 224.000000 -0.000002
\r
5590 *MESH_VERTEX 3 -16.000000 288.000000 -0.000002
\r
5593 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5594 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5595 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
5596 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
5597 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
5598 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
5601 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5602 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5604 *MESH_NUMTVERTEX 4
\r
5606 *MESH_TVERT 0 0.250000 1.375000 1.000000
\r
5607 *MESH_TVERT 1 0.750000 1.375000 1.000000
\r
5608 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
5609 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
5611 *MESH_NUMTVFACES 2
\r
5613 *MESH_TFACE 0 0 2 1
\r
5614 *MESH_TFACE 1 0 3 2
\r
5617 *PROP_MOTIONBLUR 0
\r
5618 *PROP_CASTSHADOW 1
\r
5619 *PROP_RECVSHADOW 1
\r
5623 *NODE_NAME "mat6model0surf147"
\r
5625 *NODE_NAME "mat6model0surf147"
\r
5626 *INHERIT_POS 0 0 0
\r
5627 *INHERIT_ROT 0 0 0
\r
5628 *INHERIT_SCL 0 0 0
\r
5633 *TM_POS 0.000000 0.000000 0.000000
\r
5639 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5640 *MESH_VERTEX_LIST {
\r
5641 *MESH_VERTEX 0 -16.000000 224.000000 -0.000002
\r
5642 *MESH_VERTEX 1 -16.000000 224.000000 176.000000
\r
5643 *MESH_VERTEX 2 16.000000 224.000000 176.000000
\r
5644 *MESH_VERTEX 3 16.000000 224.000000 -0.000002
\r
5647 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5648 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5649 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
5650 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
5651 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
5652 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
5655 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5656 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5658 *MESH_NUMTVERTEX 4
\r
5660 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
5661 *MESH_TVERT 1 0.750000 1.375000 1.000000
\r
5662 *MESH_TVERT 2 1.000000 1.375000 1.000000
\r
5663 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
5665 *MESH_NUMTVFACES 2
\r
5667 *MESH_TFACE 0 0 2 1
\r
5668 *MESH_TFACE 1 0 3 2
\r
5671 *PROP_MOTIONBLUR 0
\r
5672 *PROP_CASTSHADOW 1
\r
5673 *PROP_RECVSHADOW 1
\r
5677 *NODE_NAME "mat6model0surf148"
\r
5679 *NODE_NAME "mat6model0surf148"
\r
5680 *INHERIT_POS 0 0 0
\r
5681 *INHERIT_ROT 0 0 0
\r
5682 *INHERIT_SCL 0 0 0
\r
5687 *TM_POS 0.000000 0.000000 0.000000
\r
5691 *MESH_NUMVERTEX 14
\r
5693 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5694 *MESH_VERTEX_LIST {
\r
5695 *MESH_VERTEX 0 -16.000000 216.000000 288.000000
\r
5696 *MESH_VERTEX 1 -16.000000 270.000000 248.000000
\r
5697 *MESH_VERTEX 2 16.000000 270.000000 248.000000
\r
5698 *MESH_VERTEX 3 16.000000 216.000000 288.000000
\r
5699 *MESH_VERTEX 4 16.000000 126.000000 312.000000
\r
5700 *MESH_VERTEX 5 -16.000000 126.000000 312.000000
\r
5701 *MESH_VERTEX 6 -16.000000 0.000000 320.000000
\r
5702 *MESH_VERTEX 7 16.000000 0.000000 320.000000
\r
5703 *MESH_VERTEX 8 16.000000 -126.000000 312.000000
\r
5704 *MESH_VERTEX 9 -16.000000 -126.000000 312.000000
\r
5705 *MESH_VERTEX 10 -16.000000 -216.000000 288.000000
\r
5706 *MESH_VERTEX 11 16.000000 -216.000000 288.000000
\r
5707 *MESH_VERTEX 12 16.000000 -270.000000 248.000000
\r
5708 *MESH_VERTEX 13 -16.000000 -270.000000 248.000000
\r
5711 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
5712 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
5713 *MESH_FACENORMAL 2 0.000000 0.816497 -0.577350
\r
5714 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
5715 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
5716 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
5717 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
5718 *MESH_FACENORMAL 7 0.000000 0.316228 0.948683
\r
5719 *MESH_FACENORMAL 8 0.000000 0.862856 0.505449
\r
5720 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
\r
5721 *MESH_FACENORMAL 10 0.000000 0.707107 -0.707107
\r
5722 *MESH_FACENORMAL 11 0.000000 0.169102 -0.985599
\r
5723 *MESH_VERTEXNORMAL 0 -0.816497 0.408248 0.408248
\r
5724 *MESH_VERTEXNORMAL 1 -0.788675 0.577350 0.211325
\r
5725 *MESH_VERTEXNORMAL 2 0.000000 0.923880 0.382683
\r
5726 *MESH_VERTEXNORMAL 3 0.000000 0.707107 0.707107
\r
5727 *MESH_VERTEXNORMAL 4 0.000000 0.382683 0.923880
\r
5728 *MESH_VERTEXNORMAL 5 -0.788675 0.211325 0.577350
\r
5729 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107
\r
5730 *MESH_VERTEXNORMAL 7 0.000000 0.000000 1.000000
\r
5731 *MESH_VERTEXNORMAL 8 0.000000 -0.382683 0.923880
\r
5732 *MESH_VERTEXNORMAL 9 -0.788675 -0.211325 0.577350
\r
5733 *MESH_VERTEXNORMAL 10 -0.816497 -0.408248 0.408248
\r
5734 *MESH_VERTEXNORMAL 11 0.000000 -0.707107 0.707107
\r
5735 *MESH_VERTEXNORMAL 12 0.000000 -0.923880 0.382683
\r
5736 *MESH_VERTEXNORMAL 13 -0.788675 -0.577350 0.211325
\r
5739 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5740 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5741 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5742 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5743 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5744 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5745 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5746 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5747 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5748 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5749 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5750 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5752 *MESH_NUMTVERTEX 14
\r
5754 *MESH_TVERT 0 -0.890625 0.717830 1.000000
\r
5755 *MESH_TVERT 1 -1.441406 0.717830 1.000000
\r
5756 *MESH_TVERT 2 -1.441406 0.905330 1.000000
\r
5757 *MESH_TVERT 3 -0.890625 0.905330 1.000000
\r
5758 *MESH_TVERT 4 -0.222656 0.905330 1.000000
\r
5759 *MESH_TVERT 5 -0.222656 0.717830 1.000000
\r
5760 *MESH_TVERT 6 0.562500 0.717830 1.000000
\r
5761 *MESH_TVERT 7 0.562500 0.905330 1.000000
\r
5762 *MESH_TVERT 8 1.347656 0.905330 1.000000
\r
5763 *MESH_TVERT 9 1.347656 0.717830 1.000000
\r
5764 *MESH_TVERT 10 2.015625 0.717830 1.000000
\r
5765 *MESH_TVERT 11 2.015625 0.905330 1.000000
\r
5766 *MESH_TVERT 12 2.566406 0.905330 1.000000
\r
5767 *MESH_TVERT 13 2.566406 0.717830 1.000000
\r
5769 *MESH_NUMTVFACES 12
\r
5771 *MESH_TFACE 0 0 4 3
\r
5772 *MESH_TFACE 1 0 5 4
\r
5773 *MESH_TFACE 2 0 3 2
\r
5774 *MESH_TFACE 3 0 2 1
\r
5775 *MESH_TFACE 4 4 5 6
\r
5776 *MESH_TFACE 5 4 6 7
\r
5777 *MESH_TFACE 6 6 8 7
\r
5778 *MESH_TFACE 7 6 9 8
\r
5779 *MESH_TFACE 8 8 9 10
\r
5780 *MESH_TFACE 9 8 10 11
\r
5781 *MESH_TFACE 10 10 12 11
\r
5782 *MESH_TFACE 11 10 13 12
\r
5785 *PROP_MOTIONBLUR 0
\r
5786 *PROP_CASTSHADOW 1
\r
5787 *PROP_RECVSHADOW 1
\r
5791 *NODE_NAME "mat6model0surf149"
\r
5793 *NODE_NAME "mat6model0surf149"
\r
5794 *INHERIT_POS 0 0 0
\r
5795 *INHERIT_ROT 0 0 0
\r
5796 *INHERIT_SCL 0 0 0
\r
5801 *TM_POS 0.000000 0.000000 0.000000
\r
5805 *MESH_NUMVERTEX 18
\r
5807 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5808 *MESH_VERTEX_LIST {
\r
5809 *MESH_VERTEX 0 -16.000000 210.000000 220.000000
\r
5810 *MESH_VERTEX 1 -16.000000 270.000000 248.000000
\r
5811 *MESH_VERTEX 2 -16.000000 216.000000 288.000000
\r
5812 *MESH_VERTEX 3 -16.000000 288.000000 192.000000
\r
5813 *MESH_VERTEX 4 -16.000000 168.000000 240.000000
\r
5814 *MESH_VERTEX 5 -16.000000 98.000000 252.000000
\r
5815 *MESH_VERTEX 6 -16.000000 126.000000 312.000000
\r
5816 *MESH_VERTEX 7 -16.000000 0.000000 320.000000
\r
5817 *MESH_VERTEX 8 -16.000000 224.000000 192.000000
\r
5818 *MESH_VERTEX 9 -16.000000 0.000000 256.000000
\r
5819 *MESH_VERTEX 10 -16.000000 -98.000000 252.000000
\r
5820 *MESH_VERTEX 11 -16.000000 -126.000000 312.000000
\r
5821 *MESH_VERTEX 12 -16.000000 -216.000000 288.000000
\r
5822 *MESH_VERTEX 13 -16.000000 -168.000000 240.000000
\r
5823 *MESH_VERTEX 14 -16.000000 -210.000000 220.000000
\r
5824 *MESH_VERTEX 15 -16.000000 -270.000000 248.000000
\r
5825 *MESH_VERTEX 16 -16.000000 -288.000000 191.999985
\r
5826 *MESH_VERTEX 17 -16.000000 -224.000000 191.999985
\r
5829 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5830 *MESH_FACENORMAL 1 0.000000 0.707107 -0.707107
\r
5831 *MESH_FACENORMAL 2 0.000000 0.985599 -0.169102
\r
5832 *MESH_FACENORMAL 3 0.000000 -0.577350 -0.816497
\r
5833 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
5834 *MESH_FACENORMAL 5 0.000000 0.959683 0.281085
\r
5835 *MESH_FACENORMAL 6 0.000000 -0.707107 0.707107
\r
5836 *MESH_FACENORMAL 7 0.000000 -0.169102 0.985599
\r
5837 *MESH_FACENORMAL 8 0.000000 0.707107 0.707107
\r
5838 *MESH_FACENORMAL 9 0.000000 0.985599 0.169102
\r
5839 *MESH_FACENORMAL 10 0.000000 0.707107 -0.707107
\r
5840 *MESH_FACENORMAL 11 0.000000 0.169102 -0.985599
\r
5841 *MESH_FACENORMAL 12 0.000000 -0.707107 -0.707107
\r
5842 *MESH_FACENORMAL 13 0.000000 -0.985599 -0.169102
\r
5843 *MESH_FACENORMAL 14 0.000000 -0.707107 0.707107
\r
5844 *MESH_FACENORMAL 15 0.000000 -0.169102 0.985599
\r
5845 *MESH_VERTEXNORMAL 0 -0.788675 -0.577350 -0.211325
\r
5846 *MESH_VERTEXNORMAL 1 -0.788675 0.577350 0.211325
\r
5847 *MESH_VERTEXNORMAL 2 -0.816497 0.408248 0.408248
\r
5848 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
5849 *MESH_VERTEXNORMAL 4 -0.816497 -0.408248 -0.408248
\r
5850 *MESH_VERTEXNORMAL 5 -0.788675 -0.211325 -0.577350
\r
5851 *MESH_VERTEXNORMAL 6 -0.788675 0.211325 0.577350
\r
5852 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 0.707107
\r
5853 *MESH_VERTEXNORMAL 8 -0.707107 -0.707107 0.000000
\r
5854 *MESH_VERTEXNORMAL 9 -0.707107 0.000000 -0.707107
\r
5855 *MESH_VERTEXNORMAL 10 -0.788675 0.211325 -0.577350
\r
5856 *MESH_VERTEXNORMAL 11 -0.788675 -0.211325 0.577350
\r
5857 *MESH_VERTEXNORMAL 12 -0.816497 -0.408248 0.408248
\r
5858 *MESH_VERTEXNORMAL 13 -0.816497 0.408248 -0.408248
\r
5859 *MESH_VERTEXNORMAL 14 -0.788675 0.577350 -0.211325
\r
5860 *MESH_VERTEXNORMAL 15 -0.788675 -0.577350 0.211325
\r
5861 *MESH_VERTEXNORMAL 16 -0.707107 -0.707107 0.000000
\r
5862 *MESH_VERTEXNORMAL 17 -0.707107 0.707107 0.000000
\r
5865 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5866 *MESH_FACE 1 A: 0 B: 4 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5867 *MESH_FACE 2 A: 0 B: 1 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5868 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5869 *MESH_FACE 4 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5870 *MESH_FACE 5 A: 0 B: 3 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5871 *MESH_FACE 6 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5872 *MESH_FACE 7 A: 5 B: 9 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5873 *MESH_FACE 8 A: 7 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5874 *MESH_FACE 9 A: 7 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5875 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5876 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5877 *MESH_FACE 12 A: 12 B: 13 C: 14 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5878 *MESH_FACE 13 A: 12 B: 14 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5879 *MESH_FACE 14 A: 14 B: 16 C: 15 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5880 *MESH_FACE 15 A: 14 B: 17 C: 16 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5882 *MESH_NUMTVERTEX 18
\r
5884 *MESH_TVERT 0 -1.441406 0.187500 1.000000
\r
5885 *MESH_TVERT 1 -1.441406 0.717830 1.000000
\r
5886 *MESH_TVERT 2 -0.890625 0.717830 1.000000
\r
5887 *MESH_TVERT 3 -1.875000 0.717830 1.000000
\r
5888 *MESH_TVERT 4 -0.890625 0.187500 1.000000
\r
5889 *MESH_TVERT 5 -0.222656 0.187500 1.000000
\r
5890 *MESH_TVERT 6 -0.222656 0.717830 1.000000
\r
5891 *MESH_TVERT 7 0.562500 0.717830 1.000000
\r
5892 *MESH_TVERT 8 -1.875000 0.187500 1.000000
\r
5893 *MESH_TVERT 9 0.562500 0.187500 1.000000
\r
5894 *MESH_TVERT 10 1.347656 0.187500 1.000000
\r
5895 *MESH_TVERT 11 1.347656 0.717830 1.000000
\r
5896 *MESH_TVERT 12 2.015625 0.717830 1.000000
\r
5897 *MESH_TVERT 13 2.015625 0.187500 1.000000
\r
5898 *MESH_TVERT 14 2.566406 0.187500 1.000000
\r
5899 *MESH_TVERT 15 2.566406 0.717830 1.000000
\r
5900 *MESH_TVERT 16 3.000000 0.717830 1.000000
\r
5901 *MESH_TVERT 17 3.000000 0.187500 1.000000
\r
5903 *MESH_NUMTVFACES 16
\r
5905 *MESH_TFACE 0 0 2 1
\r
5906 *MESH_TFACE 1 0 4 2
\r
5907 *MESH_TFACE 2 0 1 3
\r
5908 *MESH_TFACE 3 2 4 5
\r
5909 *MESH_TFACE 4 2 5 6
\r
5910 *MESH_TFACE 5 0 3 8
\r
5911 *MESH_TFACE 6 5 7 6
\r
5912 *MESH_TFACE 7 5 9 7
\r
5913 *MESH_TFACE 8 7 9 10
\r
5914 *MESH_TFACE 9 7 10 11
\r
5915 *MESH_TFACE 10 10 12 11
\r
5916 *MESH_TFACE 11 10 13 12
\r
5917 *MESH_TFACE 12 12 13 14
\r
5918 *MESH_TFACE 13 12 14 15
\r
5919 *MESH_TFACE 14 14 16 15
\r
5920 *MESH_TFACE 15 14 17 16
\r
5923 *PROP_MOTIONBLUR 0
\r
5924 *PROP_CASTSHADOW 1
\r
5925 *PROP_RECVSHADOW 1
\r
5929 *NODE_NAME "mat6model0surf150"
\r
5931 *NODE_NAME "mat6model0surf150"
\r
5932 *INHERIT_POS 0 0 0
\r
5933 *INHERIT_ROT 0 0 0
\r
5934 *INHERIT_SCL 0 0 0
\r
5939 *TM_POS 0.000000 0.000000 0.000000
\r
5945 *COMMENT "SURFACETYPE MST_PLANAR"
\r
5946 *MESH_VERTEX_LIST {
\r
5947 *MESH_VERTEX 0 16.000000 224.000000 192.000000
\r
5948 *MESH_VERTEX 1 -16.000000 224.000000 192.000000
\r
5949 *MESH_VERTEX 2 -16.000000 210.000000 220.000000
\r
5950 *MESH_VERTEX 3 16.000000 210.000000 220.000000
\r
5953 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
5954 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
5955 *MESH_VERTEXNORMAL 0 -0.000000 -0.650791 -0.759257
\r
5956 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
5957 *MESH_VERTEXNORMAL 2 -0.788675 -0.577350 -0.211325
\r
5958 *MESH_VERTEXNORMAL 3 -0.000000 -0.679450 -0.733722
\r
5961 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5962 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
5964 *MESH_NUMTVERTEX 4
\r
5966 *MESH_TVERT 0 0.125000 0.000000 1.000000
\r
5967 *MESH_TVERT 1 0.125000 0.187500 1.000000
\r
5968 *MESH_TVERT 2 0.558594 0.187500 1.000000
\r
5969 *MESH_TVERT 3 0.558594 0.000000 1.000000
\r
5971 *MESH_NUMTVFACES 2
\r
5973 *MESH_TFACE 0 0 2 1
\r
5974 *MESH_TFACE 1 0 3 2
\r
5977 *PROP_MOTIONBLUR 0
\r
5978 *PROP_CASTSHADOW 1
\r
5979 *PROP_RECVSHADOW 1
\r
5983 *NODE_NAME "mat6model0surf151"
\r
5985 *NODE_NAME "mat6model0surf151"
\r
5986 *INHERIT_POS 0 0 0
\r
5987 *INHERIT_ROT 0 0 0
\r
5988 *INHERIT_SCL 0 0 0
\r
5993 *TM_POS 0.000000 0.000000 0.000000
\r
5997 *MESH_NUMVERTEX 14
\r
5999 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6000 *MESH_VERTEX_LIST {
\r
6001 *MESH_VERTEX 0 16.000000 168.000000 240.000000
\r
6002 *MESH_VERTEX 1 16.000000 210.000000 220.000000
\r
6003 *MESH_VERTEX 2 -16.000000 210.000000 220.000000
\r
6004 *MESH_VERTEX 3 -16.000000 168.000000 240.000000
\r
6005 *MESH_VERTEX 4 -16.000000 98.000000 252.000000
\r
6006 *MESH_VERTEX 5 16.000000 98.000000 252.000000
\r
6007 *MESH_VERTEX 6 16.000000 0.000000 256.000000
\r
6008 *MESH_VERTEX 7 -16.000000 0.000000 256.000000
\r
6009 *MESH_VERTEX 8 -16.000000 -98.000000 252.000000
\r
6010 *MESH_VERTEX 9 16.000000 -98.000000 252.000000
\r
6011 *MESH_VERTEX 10 16.000000 -168.000000 240.000000
\r
6012 *MESH_VERTEX 11 -16.000000 -168.000000 240.000000
\r
6013 *MESH_VERTEX 12 -16.000000 -210.000000 220.000000
\r
6014 *MESH_VERTEX 13 16.000000 -210.000000 220.000000
\r
6017 *MESH_FACENORMAL 0 0.000000 0.000000 -1.000000
\r
6018 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000
\r
6019 *MESH_FACENORMAL 2 0.000000 0.816497 -0.577350
\r
6020 *MESH_FACENORMAL 3 0.000000 1.000000 0.000000
\r
6021 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000
\r
6022 *MESH_FACENORMAL 5 0.000000 -0.816497 0.577350
\r
6023 *MESH_FACENORMAL 6 0.000000 0.000000 1.000000
\r
6024 *MESH_FACENORMAL 7 0.000000 0.316228 0.948683
\r
6025 *MESH_FACENORMAL 8 0.000000 0.862856 0.505449
\r
6026 *MESH_FACENORMAL 9 0.000000 1.000000 0.000000
\r
6027 *MESH_FACENORMAL 10 0.000000 0.707107 -0.707107
\r
6028 *MESH_FACENORMAL 11 0.000000 0.169102 -0.985599
\r
6029 *MESH_VERTEXNORMAL 0 -0.000000 -0.539511 -0.841979
\r
6030 *MESH_VERTEXNORMAL 1 -0.000000 -0.679450 -0.733722
\r
6031 *MESH_VERTEXNORMAL 2 -0.788675 -0.577350 -0.211325
\r
6032 *MESH_VERTEXNORMAL 3 -0.816497 -0.408248 -0.408248
\r
6033 *MESH_VERTEXNORMAL 4 -0.788675 -0.211325 -0.577350
\r
6034 *MESH_VERTEXNORMAL 5 0.000000 -0.382683 -0.923880
\r
6035 *MESH_VERTEXNORMAL 6 0.000000 0.000000 -1.000000
\r
6036 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107
\r
6037 *MESH_VERTEXNORMAL 8 -0.788675 0.211325 -0.577350
\r
6038 *MESH_VERTEXNORMAL 9 0.000000 0.382683 -0.923880
\r
6039 *MESH_VERTEXNORMAL 10 0.000000 0.539511 -0.841979
\r
6040 *MESH_VERTEXNORMAL 11 -0.816497 0.408248 -0.408248
\r
6041 *MESH_VERTEXNORMAL 12 -0.788675 0.577350 -0.211325
\r
6042 *MESH_VERTEXNORMAL 13 0.000000 0.679450 -0.733722
\r
6045 *MESH_FACE 0 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6046 *MESH_FACE 1 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6047 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6048 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6049 *MESH_FACE 4 A: 4 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6050 *MESH_FACE 5 A: 4 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6051 *MESH_FACE 6 A: 6 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6052 *MESH_FACE 7 A: 6 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6053 *MESH_FACE 8 A: 8 B: 9 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6054 *MESH_FACE 9 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6055 *MESH_FACE 10 A: 10 B: 12 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6056 *MESH_FACE 11 A: 10 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6058 *MESH_NUMTVERTEX 14
\r
6060 *MESH_TVERT 0 -0.890625 0.000000 1.000000
\r
6061 *MESH_TVERT 1 -1.441406 0.000000 1.000000
\r
6062 *MESH_TVERT 2 -1.441406 0.187500 1.000000
\r
6063 *MESH_TVERT 3 -0.890625 0.187500 1.000000
\r
6064 *MESH_TVERT 4 -0.222656 0.187500 1.000000
\r
6065 *MESH_TVERT 5 -0.222656 0.000000 1.000000
\r
6066 *MESH_TVERT 6 0.562500 0.000000 1.000000
\r
6067 *MESH_TVERT 7 0.562500 0.187500 1.000000
\r
6068 *MESH_TVERT 8 1.347656 0.187500 1.000000
\r
6069 *MESH_TVERT 9 1.347656 0.000000 1.000000
\r
6070 *MESH_TVERT 10 2.015625 0.000000 1.000000
\r
6071 *MESH_TVERT 11 2.015625 0.187500 1.000000
\r
6072 *MESH_TVERT 12 2.566406 0.187500 1.000000
\r
6073 *MESH_TVERT 13 2.566406 0.000000 1.000000
\r
6075 *MESH_NUMTVFACES 12
\r
6077 *MESH_TFACE 0 0 4 3
\r
6078 *MESH_TFACE 1 0 5 4
\r
6079 *MESH_TFACE 2 0 3 2
\r
6080 *MESH_TFACE 3 0 2 1
\r
6081 *MESH_TFACE 4 4 5 6
\r
6082 *MESH_TFACE 5 4 6 7
\r
6083 *MESH_TFACE 6 6 8 7
\r
6084 *MESH_TFACE 7 6 9 8
\r
6085 *MESH_TFACE 8 8 9 10
\r
6086 *MESH_TFACE 9 8 10 11
\r
6087 *MESH_TFACE 10 10 12 11
\r
6088 *MESH_TFACE 11 10 13 12
\r
6091 *PROP_MOTIONBLUR 0
\r
6092 *PROP_CASTSHADOW 1
\r
6093 *PROP_RECVSHADOW 1
\r
6097 *NODE_NAME "mat6model0surf152"
\r
6099 *NODE_NAME "mat6model0surf152"
\r
6100 *INHERIT_POS 0 0 0
\r
6101 *INHERIT_ROT 0 0 0
\r
6102 *INHERIT_SCL 0 0 0
\r
6107 *TM_POS 0.000000 0.000000 0.000000
\r
6113 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6114 *MESH_VERTEX_LIST {
\r
6115 *MESH_VERTEX 0 16.000000 -224.000000 191.999985
\r
6116 *MESH_VERTEX 1 16.000000 -210.000000 220.000000
\r
6117 *MESH_VERTEX 2 -16.000000 -210.000000 220.000000
\r
6118 *MESH_VERTEX 3 -16.000000 -224.000000 191.999985
\r
6121 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6122 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6123 *MESH_VERTEXNORMAL 0 0.000000 0.650791 -0.759256
\r
6124 *MESH_VERTEXNORMAL 1 0.000000 0.679450 -0.733722
\r
6125 *MESH_VERTEXNORMAL 2 -0.788675 0.577350 -0.211325
\r
6126 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6129 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6130 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6132 *MESH_NUMTVERTEX 4
\r
6134 *MESH_TVERT 0 1.000000 0.000000 1.000000
\r
6135 *MESH_TVERT 1 0.566406 0.000000 1.000000
\r
6136 *MESH_TVERT 2 0.566406 0.187500 1.000000
\r
6137 *MESH_TVERT 3 1.000000 0.187500 1.000000
\r
6139 *MESH_NUMTVFACES 2
\r
6141 *MESH_TFACE 0 0 2 1
\r
6142 *MESH_TFACE 1 0 3 2
\r
6145 *PROP_MOTIONBLUR 0
\r
6146 *PROP_CASTSHADOW 1
\r
6147 *PROP_RECVSHADOW 1
\r
6151 *NODE_NAME "mat6model0surf153"
\r
6153 *NODE_NAME "mat6model0surf153"
\r
6154 *INHERIT_POS 0 0 0
\r
6155 *INHERIT_ROT 0 0 0
\r
6156 *INHERIT_SCL 0 0 0
\r
6161 *TM_POS 0.000000 0.000000 0.000000
\r
6167 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6168 *MESH_VERTEX_LIST {
\r
6169 *MESH_VERTEX 0 16.000000 -224.000000 -0.000002
\r
6170 *MESH_VERTEX 1 16.000000 -224.000000 176.000000
\r
6171 *MESH_VERTEX 2 -16.000000 -224.000000 176.000000
\r
6172 *MESH_VERTEX 3 -16.000000 -224.000000 -0.000002
\r
6175 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6176 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6177 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6178 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6179 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6180 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6183 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6184 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6186 *MESH_NUMTVERTEX 4
\r
6188 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6189 *MESH_TVERT 1 0.000000 1.375000 1.000000
\r
6190 *MESH_TVERT 2 0.250000 1.375000 1.000000
\r
6191 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
6193 *MESH_NUMTVFACES 2
\r
6195 *MESH_TFACE 0 0 2 1
\r
6196 *MESH_TFACE 1 0 3 2
\r
6199 *PROP_MOTIONBLUR 0
\r
6200 *PROP_CASTSHADOW 1
\r
6201 *PROP_RECVSHADOW 1
\r
6205 *NODE_NAME "mat6model0surf154"
\r
6207 *NODE_NAME "mat6model0surf154"
\r
6208 *INHERIT_POS 0 0 0
\r
6209 *INHERIT_ROT 0 0 0
\r
6210 *INHERIT_SCL 0 0 0
\r
6215 *TM_POS 0.000000 0.000000 0.000000
\r
6221 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6222 *MESH_VERTEX_LIST {
\r
6223 *MESH_VERTEX 0 -16.000000 -288.000000 191.999985
\r
6224 *MESH_VERTEX 1 -16.000000 -270.000000 248.000000
\r
6225 *MESH_VERTEX 2 16.000000 -270.000000 248.000000
\r
6226 *MESH_VERTEX 3 16.000000 -288.000000 191.999985
\r
6229 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6230 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6231 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
6232 *MESH_VERTEXNORMAL 1 -0.788675 -0.577350 0.211325
\r
6233 *MESH_VERTEXNORMAL 2 0.000000 -0.923880 0.382683
\r
6234 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6237 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6238 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6240 *MESH_NUMTVERTEX 4
\r
6242 *MESH_TVERT 0 1.000000 0.717830 1.000000
\r
6243 *MESH_TVERT 1 0.566406 0.717830 1.000000
\r
6244 *MESH_TVERT 2 0.566406 0.905330 1.000000
\r
6245 *MESH_TVERT 3 1.000000 0.905330 1.000000
\r
6247 *MESH_NUMTVFACES 2
\r
6249 *MESH_TFACE 0 0 2 1
\r
6250 *MESH_TFACE 1 0 3 2
\r
6253 *PROP_MOTIONBLUR 0
\r
6254 *PROP_CASTSHADOW 1
\r
6255 *PROP_RECVSHADOW 1
\r
6259 *NODE_NAME "mat6model0surf155"
\r
6261 *NODE_NAME "mat6model0surf155"
\r
6262 *INHERIT_POS 0 0 0
\r
6263 *INHERIT_ROT 0 0 0
\r
6264 *INHERIT_SCL 0 0 0
\r
6269 *TM_POS 0.000000 0.000000 0.000000
\r
6275 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6276 *MESH_VERTEX_LIST {
\r
6277 *MESH_VERTEX 0 -16.000000 -224.000000 176.000000
\r
6278 *MESH_VERTEX 1 -16.000000 -288.000000 176.000000
\r
6279 *MESH_VERTEX 2 -16.000000 -288.000000 -0.000002
\r
6280 *MESH_VERTEX 3 -16.000000 -224.000000 -0.000002
\r
6283 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6284 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6285 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
6286 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6287 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
6288 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6291 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6292 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6294 *MESH_NUMTVERTEX 4
\r
6296 *MESH_TVERT 0 0.250000 1.375000 1.000000
\r
6297 *MESH_TVERT 1 0.750000 1.375000 1.000000
\r
6298 *MESH_TVERT 2 0.750000 0.000000 1.000000
\r
6299 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
6301 *MESH_NUMTVFACES 2
\r
6303 *MESH_TFACE 0 0 2 1
\r
6304 *MESH_TFACE 1 0 3 2
\r
6307 *PROP_MOTIONBLUR 0
\r
6308 *PROP_CASTSHADOW 1
\r
6309 *PROP_RECVSHADOW 1
\r
6313 *NODE_NAME "mat6model0surf156"
\r
6315 *NODE_NAME "mat6model0surf156"
\r
6316 *INHERIT_POS 0 0 0
\r
6317 *INHERIT_ROT 0 0 0
\r
6318 *INHERIT_SCL 0 0 0
\r
6323 *TM_POS 0.000000 0.000000 0.000000
\r
6329 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6330 *MESH_VERTEX_LIST {
\r
6331 *MESH_VERTEX 0 -16.000000 -288.000000 -0.000002
\r
6332 *MESH_VERTEX 1 -16.000000 -288.000000 176.000000
\r
6333 *MESH_VERTEX 2 16.000000 -288.000000 176.000000
\r
6334 *MESH_VERTEX 3 16.000000 -288.000000 -0.000002
\r
6337 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6338 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6339 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
6340 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6341 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6342 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6345 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6346 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6348 *MESH_NUMTVERTEX 4
\r
6350 *MESH_TVERT 0 0.750000 0.000000 1.000000
\r
6351 *MESH_TVERT 1 0.750000 1.375000 1.000000
\r
6352 *MESH_TVERT 2 1.000000 1.375000 1.000000
\r
6353 *MESH_TVERT 3 1.000000 0.000000 1.000000
\r
6355 *MESH_NUMTVFACES 2
\r
6357 *MESH_TFACE 0 0 2 1
\r
6358 *MESH_TFACE 1 0 3 2
\r
6361 *PROP_MOTIONBLUR 0
\r
6362 *PROP_CASTSHADOW 1
\r
6363 *PROP_RECVSHADOW 1
\r
6367 *NODE_NAME "mat6model0surf157"
\r
6369 *NODE_NAME "mat6model0surf157"
\r
6370 *INHERIT_POS 0 0 0
\r
6371 *INHERIT_ROT 0 0 0
\r
6372 *INHERIT_SCL 0 0 0
\r
6377 *TM_POS 0.000000 0.000000 0.000000
\r
6383 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6384 *MESH_VERTEX_LIST {
\r
6385 *MESH_VERTEX 0 16.000000 296.000000 176.000000
\r
6386 *MESH_VERTEX 1 16.000000 296.000000 192.000000
\r
6387 *MESH_VERTEX 2 -24.000000 296.000000 192.000000
\r
6388 *MESH_VERTEX 3 -24.000000 296.000000 176.000000
\r
6391 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6392 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6393 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6394 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6395 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6396 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6399 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6400 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6402 *MESH_NUMTVERTEX 4
\r
6404 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6405 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
6406 *MESH_TVERT 2 0.312500 0.125000 1.000000
\r
6407 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
6409 *MESH_NUMTVFACES 2
\r
6411 *MESH_TFACE 0 0 2 1
\r
6412 *MESH_TFACE 1 0 3 2
\r
6415 *PROP_MOTIONBLUR 0
\r
6416 *PROP_CASTSHADOW 1
\r
6417 *PROP_RECVSHADOW 1
\r
6421 *NODE_NAME "mat6model0surf158"
\r
6423 *NODE_NAME "mat6model0surf158"
\r
6424 *INHERIT_POS 0 0 0
\r
6425 *INHERIT_ROT 0 0 0
\r
6426 *INHERIT_SCL 0 0 0
\r
6431 *TM_POS 0.000000 0.000000 0.000000
\r
6437 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6438 *MESH_VERTEX_LIST {
\r
6439 *MESH_VERTEX 0 -24.000000 296.000000 192.000000
\r
6440 *MESH_VERTEX 1 16.000000 296.000000 192.000000
\r
6441 *MESH_VERTEX 2 16.000000 216.000000 192.000000
\r
6442 *MESH_VERTEX 3 -24.000000 216.000000 192.000000
\r
6445 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6446 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6447 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6448 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6449 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6450 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6453 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6454 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6456 *MESH_NUMTVERTEX 4
\r
6458 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6459 *MESH_TVERT 1 0.000000 0.312500 1.000000
\r
6460 *MESH_TVERT 2 0.625000 0.312500 1.000000
\r
6461 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
6463 *MESH_NUMTVFACES 2
\r
6465 *MESH_TFACE 0 0 2 1
\r
6466 *MESH_TFACE 1 0 3 2
\r
6469 *PROP_MOTIONBLUR 0
\r
6470 *PROP_CASTSHADOW 1
\r
6471 *PROP_RECVSHADOW 1
\r
6475 *NODE_NAME "mat6model0surf159"
\r
6477 *NODE_NAME "mat6model0surf159"
\r
6478 *INHERIT_POS 0 0 0
\r
6479 *INHERIT_ROT 0 0 0
\r
6480 *INHERIT_SCL 0 0 0
\r
6485 *TM_POS 0.000000 0.000000 0.000000
\r
6491 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6492 *MESH_VERTEX_LIST {
\r
6493 *MESH_VERTEX 0 16.000000 296.000000 176.000000
\r
6494 *MESH_VERTEX 1 -24.000000 296.000000 176.000000
\r
6495 *MESH_VERTEX 2 -24.000000 216.000000 176.000000
\r
6496 *MESH_VERTEX 3 16.000000 216.000000 176.000000
\r
6499 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6500 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6501 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6502 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6503 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6504 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6507 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6508 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6510 *MESH_NUMTVERTEX 4
\r
6512 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6513 *MESH_TVERT 1 0.000000 0.312500 1.000000
\r
6514 *MESH_TVERT 2 0.625000 0.312500 1.000000
\r
6515 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
6517 *MESH_NUMTVFACES 2
\r
6519 *MESH_TFACE 0 0 2 1
\r
6520 *MESH_TFACE 1 0 3 2
\r
6523 *PROP_MOTIONBLUR 0
\r
6524 *PROP_CASTSHADOW 1
\r
6525 *PROP_RECVSHADOW 1
\r
6529 *NODE_NAME "mat6model0surf160"
\r
6531 *NODE_NAME "mat6model0surf160"
\r
6532 *INHERIT_POS 0 0 0
\r
6533 *INHERIT_ROT 0 0 0
\r
6534 *INHERIT_SCL 0 0 0
\r
6539 *TM_POS 0.000000 0.000000 0.000000
\r
6545 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6546 *MESH_VERTEX_LIST {
\r
6547 *MESH_VERTEX 0 -24.000000 296.000000 192.000000
\r
6548 *MESH_VERTEX 1 -24.000000 216.000000 192.000000
\r
6549 *MESH_VERTEX 2 -24.000000 216.000000 176.000000
\r
6550 *MESH_VERTEX 3 -24.000000 296.000000 176.000000
\r
6553 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6554 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6555 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
6556 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6557 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
6558 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6561 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6562 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6564 *MESH_NUMTVERTEX 4
\r
6566 *MESH_TVERT 0 0.312500 0.125000 1.000000
\r
6567 *MESH_TVERT 1 0.937500 0.125000 1.000000
\r
6568 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
6569 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
6571 *MESH_NUMTVFACES 2
\r
6573 *MESH_TFACE 0 0 2 1
\r
6574 *MESH_TFACE 1 0 3 2
\r
6577 *PROP_MOTIONBLUR 0
\r
6578 *PROP_CASTSHADOW 1
\r
6579 *PROP_RECVSHADOW 1
\r
6583 *NODE_NAME "mat6model0surf161"
\r
6585 *NODE_NAME "mat6model0surf161"
\r
6586 *INHERIT_POS 0 0 0
\r
6587 *INHERIT_ROT 0 0 0
\r
6588 *INHERIT_SCL 0 0 0
\r
6593 *TM_POS 0.000000 0.000000 0.000000
\r
6599 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6600 *MESH_VERTEX_LIST {
\r
6601 *MESH_VERTEX 0 -24.000000 216.000000 176.000000
\r
6602 *MESH_VERTEX 1 -24.000000 216.000000 192.000000
\r
6603 *MESH_VERTEX 2 16.000000 216.000000 192.000000
\r
6604 *MESH_VERTEX 3 16.000000 216.000000 176.000000
\r
6607 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6608 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6609 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
6610 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6611 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6612 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6615 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6616 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6618 *MESH_NUMTVERTEX 4
\r
6620 *MESH_TVERT 0 -0.062500 0.000000 1.000000
\r
6621 *MESH_TVERT 1 -0.062500 0.125000 1.000000
\r
6622 *MESH_TVERT 2 0.250000 0.125000 1.000000
\r
6623 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
6625 *MESH_NUMTVFACES 2
\r
6627 *MESH_TFACE 0 0 2 1
\r
6628 *MESH_TFACE 1 0 3 2
\r
6631 *PROP_MOTIONBLUR 0
\r
6632 *PROP_CASTSHADOW 1
\r
6633 *PROP_RECVSHADOW 1
\r
6637 *NODE_NAME "mat6model0surf162"
\r
6639 *NODE_NAME "mat6model0surf162"
\r
6640 *INHERIT_POS 0 0 0
\r
6641 *INHERIT_ROT 0 0 0
\r
6642 *INHERIT_SCL 0 0 0
\r
6647 *TM_POS 0.000000 0.000000 0.000000
\r
6653 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6654 *MESH_VERTEX_LIST {
\r
6655 *MESH_VERTEX 0 16.000000 -216.000000 176.000000
\r
6656 *MESH_VERTEX 1 16.000000 -216.000000 192.000000
\r
6657 *MESH_VERTEX 2 -24.000000 -216.000000 192.000000
\r
6658 *MESH_VERTEX 3 -24.000000 -216.000000 176.000000
\r
6661 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6662 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6663 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000
\r
6664 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000
\r
6665 *MESH_VERTEXNORMAL 2 -0.707107 0.707107 0.000000
\r
6666 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6669 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6670 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6672 *MESH_NUMTVERTEX 4
\r
6674 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6675 *MESH_TVERT 1 0.000000 0.125000 1.000000
\r
6676 *MESH_TVERT 2 0.312500 0.125000 1.000000
\r
6677 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
6679 *MESH_NUMTVFACES 2
\r
6681 *MESH_TFACE 0 0 2 1
\r
6682 *MESH_TFACE 1 0 3 2
\r
6685 *PROP_MOTIONBLUR 0
\r
6686 *PROP_CASTSHADOW 1
\r
6687 *PROP_RECVSHADOW 1
\r
6691 *NODE_NAME "mat6model0surf163"
\r
6693 *NODE_NAME "mat6model0surf163"
\r
6694 *INHERIT_POS 0 0 0
\r
6695 *INHERIT_ROT 0 0 0
\r
6696 *INHERIT_SCL 0 0 0
\r
6701 *TM_POS 0.000000 0.000000 0.000000
\r
6707 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6708 *MESH_VERTEX_LIST {
\r
6709 *MESH_VERTEX 0 -24.000000 -216.000000 192.000000
\r
6710 *MESH_VERTEX 1 16.000000 -216.000000 192.000000
\r
6711 *MESH_VERTEX 2 16.000000 -296.000000 192.000000
\r
6712 *MESH_VERTEX 3 -24.000000 -296.000000 192.000000
\r
6715 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6716 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6717 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000
\r
6718 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000
\r
6719 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000
\r
6720 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000
\r
6723 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6724 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6726 *MESH_NUMTVERTEX 4
\r
6728 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6729 *MESH_TVERT 1 0.000000 0.312500 1.000000
\r
6730 *MESH_TVERT 2 0.625000 0.312500 1.000000
\r
6731 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
6733 *MESH_NUMTVFACES 2
\r
6735 *MESH_TFACE 0 0 2 1
\r
6736 *MESH_TFACE 1 0 3 2
\r
6739 *PROP_MOTIONBLUR 0
\r
6740 *PROP_CASTSHADOW 1
\r
6741 *PROP_RECVSHADOW 1
\r
6745 *NODE_NAME "mat6model0surf164"
\r
6747 *NODE_NAME "mat6model0surf164"
\r
6748 *INHERIT_POS 0 0 0
\r
6749 *INHERIT_ROT 0 0 0
\r
6750 *INHERIT_SCL 0 0 0
\r
6755 *TM_POS 0.000000 0.000000 0.000000
\r
6761 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6762 *MESH_VERTEX_LIST {
\r
6763 *MESH_VERTEX 0 16.000000 -216.000000 176.000000
\r
6764 *MESH_VERTEX 1 -24.000000 -216.000000 176.000000
\r
6765 *MESH_VERTEX 2 -24.000000 -296.000000 176.000000
\r
6766 *MESH_VERTEX 3 16.000000 -296.000000 176.000000
\r
6769 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6770 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6771 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000
\r
6772 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000
\r
6773 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000
\r
6774 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000
\r
6777 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6778 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6780 *MESH_NUMTVERTEX 4
\r
6782 *MESH_TVERT 0 0.000000 0.000000 1.000000
\r
6783 *MESH_TVERT 1 0.000000 0.312500 1.000000
\r
6784 *MESH_TVERT 2 0.625000 0.312500 1.000000
\r
6785 *MESH_TVERT 3 0.625000 0.000000 1.000000
\r
6787 *MESH_NUMTVFACES 2
\r
6789 *MESH_TFACE 0 0 2 1
\r
6790 *MESH_TFACE 1 0 3 2
\r
6793 *PROP_MOTIONBLUR 0
\r
6794 *PROP_CASTSHADOW 1
\r
6795 *PROP_RECVSHADOW 1
\r
6799 *NODE_NAME "mat6model0surf165"
\r
6801 *NODE_NAME "mat6model0surf165"
\r
6802 *INHERIT_POS 0 0 0
\r
6803 *INHERIT_ROT 0 0 0
\r
6804 *INHERIT_SCL 0 0 0
\r
6809 *TM_POS 0.000000 0.000000 0.000000
\r
6815 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6816 *MESH_VERTEX_LIST {
\r
6817 *MESH_VERTEX 0 -24.000000 -216.000000 192.000000
\r
6818 *MESH_VERTEX 1 -24.000000 -296.000000 192.000000
\r
6819 *MESH_VERTEX 2 -24.000000 -296.000000 176.000000
\r
6820 *MESH_VERTEX 3 -24.000000 -216.000000 176.000000
\r
6823 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6824 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6825 *MESH_VERTEXNORMAL 0 -0.707107 0.707107 0.000000
\r
6826 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6827 *MESH_VERTEXNORMAL 2 -0.707107 -0.707107 0.000000
\r
6828 *MESH_VERTEXNORMAL 3 -0.707107 0.707107 0.000000
\r
6831 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6832 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6834 *MESH_NUMTVERTEX 4
\r
6836 *MESH_TVERT 0 0.312500 0.125000 1.000000
\r
6837 *MESH_TVERT 1 0.937500 0.125000 1.000000
\r
6838 *MESH_TVERT 2 0.937500 0.000000 1.000000
\r
6839 *MESH_TVERT 3 0.312500 0.000000 1.000000
\r
6841 *MESH_NUMTVFACES 2
\r
6843 *MESH_TFACE 0 0 2 1
\r
6844 *MESH_TFACE 1 0 3 2
\r
6847 *PROP_MOTIONBLUR 0
\r
6848 *PROP_CASTSHADOW 1
\r
6849 *PROP_RECVSHADOW 1
\r
6853 *NODE_NAME "mat6model0surf166"
\r
6855 *NODE_NAME "mat6model0surf166"
\r
6856 *INHERIT_POS 0 0 0
\r
6857 *INHERIT_ROT 0 0 0
\r
6858 *INHERIT_SCL 0 0 0
\r
6863 *TM_POS 0.000000 0.000000 0.000000
\r
6869 *COMMENT "SURFACETYPE MST_PLANAR"
\r
6870 *MESH_VERTEX_LIST {
\r
6871 *MESH_VERTEX 0 -24.000000 -296.000000 176.000000
\r
6872 *MESH_VERTEX 1 -24.000000 -296.000000 192.000000
\r
6873 *MESH_VERTEX 2 16.000000 -296.000000 192.000000
\r
6874 *MESH_VERTEX 3 16.000000 -296.000000 176.000000
\r
6877 *MESH_FACENORMAL 0 0.000000 1.000000 0.000000
\r
6878 *MESH_FACENORMAL 1 0.000000 0.816497 -0.577350
\r
6879 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000
\r
6880 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000
\r
6881 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000
\r
6882 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000
\r
6885 *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6886 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0
\r
6888 *MESH_NUMTVERTEX 4
\r
6890 *MESH_TVERT 0 -0.062500 0.000000 1.000000
\r
6891 *MESH_TVERT 1 -0.062500 0.125000 1.000000
\r
6892 *MESH_TVERT 2 0.250000 0.125000 1.000000
\r
6893 *MESH_TVERT 3 0.250000 0.000000 1.000000
\r
6895 *MESH_NUMTVFACES 2
\r
6897 *MESH_TFACE 0 0 2 1
\r
6898 *MESH_TFACE 1 0 3 2
\r
6901 *PROP_MOTIONBLUR 0
\r
6902 *PROP_CASTSHADOW 1
\r
6903 *PROP_RECVSHADOW 1
\r