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eliminated use of node bounding box when recursing collision traces and lights throug...
[divverent/darkplaces.git] / darkplaces.rc
1 #include <windows.h> // include for version info constants
2
3 A ICON MOVEABLE PURE LOADONCALL DISCARDABLE "darkplaces.ico"
4
5 1 VERSIONINFO
6 FILEVERSION 1,0,0,0
7 PRODUCTVERSION 1,0,0,0
8 FILETYPE VFT_APP
9 {
10   BLOCK "StringFileInfo"
11          {
12                  BLOCK "040904E4"
13                  {
14                          VALUE "CompanyName", "Forest Hale Digital Services"
15                          VALUE "FileVersion", "1.0"
16                          VALUE "FileDescription", "DarkPlaces Game Engine"
17                          VALUE "InternalName", "darkplaces.exe"
18                          VALUE "LegalCopyright", "id Software, Forest Hale, and contributors"
19                          VALUE "LegalTrademarks", ""
20                          VALUE "OriginalFilename", "darkplaces.exe"
21                          VALUE "ProductName", "DarkPlaces"
22                          VALUE "ProductVersion", "1.0"
23                  }
24          }
25 }