1 2004-05-20 Matthew Mueller <donut@dakotacom.net>
3 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
4 join list score crash (d1x r1.8)
6 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
8 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
9 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
12 2004-05-20 Bradley Bell <btb@icculus.org>
14 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
16 * main/inferno.c: integrated some niceautomap stuff from d1x
18 2004-05-20 Matthew Mueller <donut@dakotacom.net>
20 * arch/win32/joyhh.c: fixed the config bug where it'd always put
21 in some weird axis (d1x r1.3)
23 * arch/win32/init.c: set win32 icon to icon from resource file
26 * arch/win32/key.c: win32: fixed space key not working in messages
29 2004-05-20 Bradley Bell <btb@icculus.org>
31 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
34 2004-05-20 Matthew Mueller <donut@dakotacom.net>
36 * main/inferno.c: document -gl_refresh (d1x r1.20)
38 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
39 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
42 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
43 change the arg type for (d1x r1.5)
45 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
47 * arch/win32/digi.c: altsounds (d1x r1.6)
49 2004-05-20 Matthew Mueller <donut@dakotacom.net>
51 * arch/win32/digi.c: fixed a major memory leak and removed a bit
52 of redundancy (d1x r1.5)
54 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
55 fix crashing (d1x r1.4)
57 * arch/win32/digi.c: win32's digi_start_sound was not calling
58 DS_release_slot after setting .playing=0, resulting in a
59 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
61 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
62 apparently it was somehow causing some joysticks (Sidewinder
63 Precision 2) to only turn when the stick was moving, but not when
64 at turned but held stationary. And it was completely unused
65 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
68 * main/game.c: add alt+enter to toggle fullscreen (in addition to
69 previous key combos (d1x r1.29)
71 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
72 g, and b values (d1x r1.15)
74 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
75 sometimes (didn't handle negative palette steps) (d1x r1.34)
77 * arch/ogl/ogl.c: add caching of weapon inner models, screen
78 shatter effects, robot explosions and weapons, and some more
79 always present stuff. Also clean up ogl_cache_weapon_textures
82 2004-05-20 Bradley Bell <btb@icculus.org>
84 * main/kludge.c, main/game.c: move gr_renderstats and
85 gr_badtexture back to game.c
87 2004-05-20 Matthew Mueller <donut@dakotacom.net>
89 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
90 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
92 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
94 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
95 loaded after texture caching stage (d1x r1.34)
97 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
98 for renderstats (d1x r1.33)
100 2004-05-19 Matthew Mueller <donut@dakotacom.net>
102 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
103 main/inferno.c: add anisotropic texture filtering suport (d1x
104 r1.33, r1.32, r1.23, r1.32)
106 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
109 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
110 include/ogl_init.h: utilize hardware multitexturing support if
111 possible (requires GL_NV_texture_env_combine4 extension) (d1x
112 r1.32, r1.30, r1.4, 1.22)
114 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
117 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
119 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
120 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
121 effects in OGL using SetGammaRamp, much faster than the hack that
122 was being used. currently SDL only (though not too hard to add to
123 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
125 * main/menu.c: allow arbitrary (custom) resolution entry in
126 change_res menu (d1x r1.14)
128 2004-05-19 Bradley Bell <btb@icculus.org>
130 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
131 d1x-style res change menu (mostly works)
133 * misc/args.c: use strnicmp instead of strncasecmp
135 2004-05-19 Matthew Mueller <donut@dakotacom.net>
137 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
138 command-line option (d1x r1.27)
140 * main/inferno.c: restore inferno.c initialization of
141 screen_compatible and use_double_buffer to 'normal' values, broken
142 long long ago in one of the high res menu patches (d1x r1.30)
144 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
145 resolutions to be specified on command line (d1x r1.2, r1.29,
146 r1.4) -- doesn't work yet
148 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
150 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
153 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
154 volume song stop/starting (d1x r1.7)
156 2004-05-18 Matthew Mueller <donut@dakotacom.net>
158 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
161 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
162 ogl_ulinec (d1x r1.29)
164 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
166 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
167 bottom are inclusive not exclusive (d1x r1.28)
169 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
170 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
172 * arch/sdl/digi.c: fix typo
174 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
176 * arch/win32/init.c, arch/win32/win32.c: move win32 window
177 creation code from arch_init_start into arch_init to fix weirdness
178 with --help (d1x r1.5, r1.6)
180 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
181 sync issues and lack of midi reset (d1x r1.5)
183 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
186 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
187 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
189 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
192 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
194 2004-05-18 Bradley Bell <btb@icculus.org>
196 * include/vecmat.h: comments/formatting
198 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
200 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
201 include/test.lnk: remove unnecessary files
203 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
204 This enables compilation with gcc 3.1
206 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
208 * main/switch.c: took care of switches triggering single-sided
209 walls (don't try to access the nonexistent adjacent wall via NULL
210 pointers or negative array indices)
212 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
214 * main/wall.c: fix invalid memory access for d1 levels which
215 don't have a corresponding wall behind.
217 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
219 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
220 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
221 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
222 interface header to new header file internal.h
224 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
226 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
227 bitmask for each joystick axis that has sent input data,
228 and will not crash Windows anymore during joystick setup because
229 of for() loop over axis being executed once too often.
231 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
232 gr_remap_mono_font() and call it after loading saved level.
234 * main/laser.c: limit homing missile turn rate
236 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
237 centers (work like fuel centers but provide shield)
239 * main/gameseg.c: fix endless loop in some levels with a
240 certain (complicated) structure
242 2004-05-13 Bradley Bell <btb@icculus.org>
244 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
245 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
246 updated project files for SDL 1.2.7
248 * Makefile.am: add VisualC, VisualCE dirs to tarball
250 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
252 * arch/sdl/digi.c: formatting
254 2004-05-12 Bradley Bell <btb@icculus.org>
256 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
259 * 2d/palette.c, include/palette.h: added function to create blend
262 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
264 2004-05-11 Bradley Bell <btb@icculus.org>
266 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
268 2004-05-10 Bradley Bell <btb@icculus.org>
270 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
271 g3_draw_transp_poly had the fade level backwards, decided to just
272 fix g3_draw_poly so it behaves correctly, transparency or not,
273 reverted changes to render_face
275 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
277 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
278 rendering transparent (e.g. cloaked) walls
280 * main/render.c: render_face now calls g3_draw_transp_poly() for
281 cloaked walls in OpenGL
283 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
285 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
286 that from other apps, had "static" distortions.
288 2004-04-22 Bradley Bell <btb@icculus.org>
290 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
292 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
293 aligned version of PUT_INTEL_* macros
295 2004-04-15 Bradley Bell <btb@icculus.org>
297 * main/inferno.c: comment out unused checksum variable
299 2004-04-14 Bradley Bell <btb@icculus.org>
301 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
303 2004-04-14 Terran Melconian <terran@consistent.org>
305 * main/gameseg.c: use portable rand function (fixes #1118)
307 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
309 * main/songs.c: uncomment calls to RBAStop (fixes #473)
311 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
313 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
314 get rid of warnings (now compiles with -Werror on SunOS)
316 * main/piggy.c: fix (really) wierd SunOS bug
318 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
319 caused by not allocating enough mem for rle bitmaps
321 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
323 * include/pstypes.h: sun OS typedef fixes
325 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
327 * main/piggy.c: fix bug 1067
329 * main/piggy.c: fix bugfix for 1067
331 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
332 with descent.pig of mac registered)
334 2003-12-18 Bradley Bell <btb@icculus.org>
336 * main/kconfig.c: fixes for linux-native joystick
338 * main/kconfig.c: bunch of fixes (esp. for non linux-native
341 * arch/include/joy.h: comments/formatting
343 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
345 * compilerdefs.txt: added FreeBSD defs
347 2003-12-08 Bradley Bell <btb@icculus.org>
349 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
352 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
354 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
355 arch/linux/ipx_udp.c: fix FreeBSD compile errors
357 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
359 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
360 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
361 get rid of silly ulongs
363 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
364 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
365 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
366 change relevant __linux__ macros to __ELF__
368 2003-11-27 Bradley Bell <btb@icculus.org>
370 * include/ogl_init.h: added proto for ogl_check_mode
372 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
373 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
376 2003-11-26 Bradley Bell <btb@icculus.org>
378 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
379 3.3 compiler warnings
381 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
384 * include/pstypes.h: OS X fixes
386 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
387 main/newmenu.h: linux fixes
389 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
390 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
391 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
392 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
393 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
396 * arch/sdl/gr.c: fix sdl gr_update
398 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
399 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
400 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
401 cfile/cfile.c, console/CON_console.c, include/d_io.h,
402 include/error.h, include/pstypes.h, include/strutil.h,
403 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
404 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
405 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
406 main/playsave.c, main/songs.c, main/state.c, main/text.c,
407 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
410 2003-11-25 Bradley Bell <btb@icculus.org>
412 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
413 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
414 libmve/VisualC/mveplayer.dsp: updated project files
416 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
419 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
420 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
421 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
422 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
425 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
426 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
429 2003-11-24 Bradley Bell <btb@icculus.org>
431 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
432 libmve/mveplay.c: stuff to play mve's in WinCE
434 * arch/win32/findfile.c: unused functions...
438 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
439 enabled mouse control of menus
441 * main/mission.h: oops, didn't mean to change this.
443 2003-11-21 Bradley Bell <btb@icculus.org>
445 * VisualCE/d2x/d2x.vcp: updated project file
447 2003-11-20 Bradley Bell <btb@icculus.org>
449 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
450 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
451 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
454 2003-11-17 Bradley Bell <btb@icculus.org>
456 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
457 main/menu.c: added option to disable kalinix under unix
459 * main/game.c, main/newmenu.c: always set menu mode for GL popups
461 2003-11-14 Bradley Bell <btb@icculus.org>
463 * main/automap.c: fix automap background image
465 * main/automap.c, main/automap.h: delete cruft
467 * main/automap.c: fix level number position
469 * main/automap.c: simplify g3_draw_line hack
471 * main/menu.c: stop pointless vid mode changes
473 2003-11-07 Bradley Bell <btb@icculus.org>
475 * NEWS, installation.txt: s'more documentation
477 2003-11-07 Steffen Pohle <stpohle@gmx.net>
479 * configure.ac: fix .exe extension problems
481 2003-11-07 Bradley Bell <btb@icculus.org>
483 * arch/ogl/ogl.c: disable texture format verification for OS X -
486 2003-11-06 Bradley Bell <btb@icculus.org>
488 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
489 use more traditional Alt+Enter for toggling fullscreen
491 * 2d/ibitblt.c, main/mission.h: comments/formatting
493 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
495 2003-11-06 Bradley Bell <btb@icculus.org>
497 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
498 resolution change, use kludge to avoid repetitive res changes
500 2003-11-04 Bradley Bell <btb@icculus.org>
502 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
503 structures and i/o routines back to piggy.c
505 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
507 * installation.txt: tell to install d1 .pig for better textures
509 2003-11-04 Bradley Bell <btb@icculus.org>
511 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
512 oem d1 v1.0 and registered d2 v1.0, comments
514 2003-11-03 Bradley Bell <btb@icculus.org>
516 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
517 all d1 shareware - even though files are different!
519 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
522 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
525 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
528 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
530 * main/movie.c: when no movies are found, divide by six the
531 number of warning lines sent to stdout
533 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
535 * include/byteswap.h: fix stupid copy/paste error
537 2003-10-24 Bradley Bell <btb@icculus.org>
539 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
540 gr_linear_rep_movsd_2x instead of almost identical
541 gr_linear_movsd_double. Better since we have assembly versions.
543 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
545 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
548 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
550 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
551 error with --disable-network, move reset_network_objects()
552 from gameseq.c to multi.c
554 2003-10-14 Bradley Bell <btb@icculus.org>
556 * AUTHORS, NEWS: stuff
558 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
560 2003-10-12 Bradley Bell <btb@icculus.org>
562 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
563 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
566 2003-10-12 Aaron Plattner <plattner@caltech.edu>
568 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
569 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
570 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
571 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
572 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
573 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
574 arch/win32/ipx_win.c, arch/win32/winnet.c,
575 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
576 main/multi.h, main/network.c: add IPv4 multicasting support
578 2003-10-11 Bradley Bell <btb@icculus.org>
580 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
582 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
583 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
584 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
585 main/weapon.h: lots of shareware and oem fixes
587 2003-10-10 Bradley Bell <btb@icculus.org>
589 * arch/win32/winnet.c: fixed stupid win32 network bug
591 2003-10-10 Bradley Bell <btb@icculus.org>
593 * main/piggy.c: increased D1_MAX_TMAP_NUM
595 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
597 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
598 which are animated in d2, refactorizes d1 texture reading
600 2003-10-10 Bradley Bell <btb@icculus.org>
602 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
603 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
604 main/collide.h, main/compbit.h, main/config.h, main/console.c,
605 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
606 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
607 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
608 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
609 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
610 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
611 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
612 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
613 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
614 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
615 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
616 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
617 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
618 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
619 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
620 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
621 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
622 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
623 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
624 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
625 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
626 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
627 main/wall.h: comments/formatting
629 2003-10-09 Bradley Bell <btb@icculus.org>
631 * main/text.c: fix text when using old datafiles
633 * main/laser.h: comments/whitespace
635 * main/laser.c, main/weapon.c: fixed smart missiles and smart
636 mines w/shareware data
638 * include/DT_drawtext.h: deleted unused file
640 2003-10-08 Bradley Bell <btb@icculus.org>
642 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
644 * arch/win32/ipx_udp.c: use closesocket() instead of close()
646 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
647 main/menu.c: Disabled 'd2x keys' weapon selection
649 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
651 * main/object.h, main/multi.h: get rid of most warnings issued by
652 cpp-precomp of gcc from Mac OS X dev tools
654 2003-10-05 Bradley Bell <btb@icculus.org>
656 * NEWS, configure.ac: increment version number
658 * cfile/cfile.c: better handling of CRLF text files (when that is
661 * utilities/hogcreate.c, utilities/hogextract.c,
662 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
663 reading/writing files
665 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
666 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
669 2003-10-04 Bradley Bell <btb@icculus.org>
671 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
673 * main/netmisc.c: change byte to sbyte, comments/whitespace
675 2003-10-03 Bradley Bell <btb@icculus.org>
677 * cfile/cfile.c, main/config.c: fix win32 eof bug.
679 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
682 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
683 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
684 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
685 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
686 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
687 main/object.c, main/object.h, main/paging.c, main/player.h,
688 main/robot.h, main/segment.h, main/state.c, main/switch.c,
689 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
690 main/weapon.c, main/weapon.h: change byte to sbyte,
693 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
694 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
695 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
696 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
698 * configure.ac: better checking for timeval
700 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
702 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
703 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
704 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
705 arch/win32/winnet.c, configure.ac, include/byteswap.h,
706 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
707 main/multibot.c, main/network.c: Make network architecture
708 choosable from game menu, add support for UDP/IP on Mac OS X and
711 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
713 * include/byteswap.h: added macros for coping with alignment
716 2003-10-02 Bradley Bell <btb@icculus.org>
718 * main/multi.h: added padding to little-endian version of
721 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
723 * main/netmisc.c: delete duplicate function
725 2003-10-01 Bradley Bell <btb@icculus.org>
727 * main/bm.c: make sure d1_texture_indices gets freed between
730 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
732 * main/piggy.h: fix size of d1 shareware descent.pig
734 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
736 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
737 main/gameseq.c, main/piggy.c: fix loading of d1 texture
738 replacements for non-animated textures
740 2003-08-02 Matthew Mueller <donut@dakotacom.net>
742 * main/controls.c: use fixed 20fps wiggle
744 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
746 * Makefile.am, debian/changelog.in, debian/control,
747 debian/d2x-common.dirs, debian/d2x-common.install,
748 debian/d2x-common.manpages, debian/d2x-gl.files,
749 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
750 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
751 utilities/Makefile.am, utilities/hogcreate.1,
752 utilities/hogextract.1, utilities/mvlcreate.1,
753 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
754 add man pages, distribute utility programs in new d2x-common deb
756 * rpm/d2x.spec.in: updated rpm spec file
758 2003-08-02 Bradley Bell <btb@icculus.org>
760 * cfile/cfile.c: update raw_position in cfputc and cfputs
762 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
764 * main/piggy.c: make error message more friendly
766 * main/piggy.c: simplify copying of bitmap flags
768 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
771 * cfile/cfile.c: revert to always using custom fgets
773 * main/endlevel.c, main/mission.c: handle missing exit sequence
774 components gracefully
776 * main/playsave.c: comments
778 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
780 * cfile/cfile.c: update raw_position in cfwrite
782 * main/network.c: comments/formatting
784 2003-06-22 Bradley Bell <btb@icculus.org>
786 * cfile/cfile.c: use standard fgets for non-archive files
788 * main/movie.c: use con_printf for missing movie warning
790 2003-06-18 Bradley Bell <btb@icculus.org>
792 * main/movie.c: fixed cfile conversion of movielib code
794 * main/console.c, main/hud.c: strip out colors, etc when printing
797 * include/u_mem.h: fix NDEBUG calloc macro
799 2003-06-15 Bradley Bell <btb@icculus.org>
801 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
804 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
805 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
806 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
807 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
808 main/scores.c, main/state.c, main/text.c, misc/args.c,
809 misc/strio.c: convert file i/o to cfile
811 2003-06-14 Bradley Bell <btb@icculus.org>
813 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
814 writing and other modes besides "rb" (mostly taken from
817 2003-06-09 Bradley Bell <btb@icculus.org>
819 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
822 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
823 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
826 2003-06-07 Taylor Richards <taylor@icculus.org>
828 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
830 2003-06-07 Bradley Bell <btb@icculus.org>
832 * main/console.c: fix non-console build
834 * main/gamesave.c: comments
836 * main/bm.c: remove redundant break
838 2003-06-06 Bradley Bell <btb@icculus.org>
840 * main/gauges.c, main/kconfig.c: comments/formatting
842 * console/.cvsignore: added .cvsignore
844 * main/console.c: can't write to console after it's closed
846 2003-06-05 Bradley Bell <btb@icculus.org>
848 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
849 console/internal.c, console/internal.h, include/CON_console.h,
850 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
851 finish console conversion away from SDL
853 2003-06-04 Bradley Bell <btb@icculus.org>
855 * console/CON_console.c, include/CON.console.h, include/console.h,
856 main/console.c, main/game.c: console conversion to native gr,
859 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
860 put prototype for gr_bm_bitblt in gr.h
862 2003-06-03 Bradley Bell <btb@icculus.org>
864 * console/CON_console.c, console/DT_drawtext.c,
865 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
866 main/console.c: use native fonts for console
868 * main/playsave.c: use shorts for short data
870 2003-06-02 Bradley Bell <btb@icculus.org>
872 * configure.ac, main/console.c: set console background, fix
875 2003-06-01 Bradley Bell <btb@icculus.org>
877 * Makefile.am, arch/sdl/event.c, configure.ac,
878 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
879 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
880 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
881 main/gamerend.c: added console code (from SDL_console)
883 2003-05-30 Bradley Bell <btb@icculus.org>
885 * README: minor update
887 2003-05-28 Bradley Bell <btb@icculus.org>
889 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
894 2003-06-06 Bradley Bell <btb@icculus.org>
896 * main/kconfig.c: fix crash in control menus
898 * main/gauges.c: force cockpit redraw in opengl
900 * main/gamerend.c: move ogl swap, so cockpit and console get
903 2003-06-01 Bradley Bell <btb@icculus.org>
905 * configure.ac, libmve/mveplay.c: define struct timeval if needed
909 2003-05-12 Bradley Bell <btb@icculus.org>
911 * configure.ac: increment version number
913 * main/bm.c: use con_printf for exit model warnings
915 * configure.ac: must check for timespec after setting -mno-cygwin
917 * main/inferno.c: added -nohogdir and -userdir options
919 * NEWS, main/titles.c: use briefings with no extension
923 2003-04-30 Bradley Bell <btb@icculus.org>
925 * configure.ac: have to include time.h when checking for nanosleep
927 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
930 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
931 increment version number
933 * main/Makefile.am: make dist fix
937 2003-04-29 Bradley Bell <btb@icculus.org>
939 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
942 2003-04-24 Bradley Bell <btb@icculus.org>
944 * configure.ac: increment version number
946 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
949 2003-04-24 Ingo van Lil <inguin@gmx.de>
951 * main/render.c: fix misspellings of NDEBUG
955 2003-04-14 Bradley Bell <btb@icculus.org>
957 * cfile/cfile.c: prefer files from d2 hog over d1 hog
959 2003-04-11 Bradley Bell <btb@icculus.org>
961 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
966 2003-04-11 Bradley Bell <btb@icculus.org>
968 * libmve/mveplay.c: use _sleep instead of sleep on win32
970 * Makefile.am, README, README.utils, arch/sdl/digi.c,
971 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
972 include/cfile.h, include/error.h, libmve/Makefile.am,
973 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
974 main/endlevel.h, main/playsave.c, misc/fileutil.c:
975 utilities/Makefile.am: comments/formatting/dist problems
977 * configure.ac: use different defines for os x
979 2003-04-07 Bradley Bell <btb@icculus.org>
981 * include/error.h, misc/error.c: put some old stuff back in,
982 eliminate duplicate error messages
984 * main/text.c: don't die on text not found
987 * main/inferno.c: print some useful info if hog not found, allow
988 -help to work if no text available
990 2003-04-07 Steffen Pohle <stpohle@gmx.net>
992 * arch/linux/Makefile.am: revert to previous version, so linux
995 2003-04-03 Bradley Bell <btb@icculus.org>
997 * main/endlevel.c: fixed exit model scheme yet again
999 2003-04-02 Bradley Bell <btb@icculus.org>
1001 * misc/error.c: call Int3 on Assert
1003 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1006 * main/wall.c: don't die when trying to toggle nonexistent
1007 segment... vertigo level 10 is buggy!
1009 * main/gamemine.c: comments/formatting
1011 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1013 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1014 main/inferno.c: Allow use of 22K sound samples
1016 2003-03-29 Bradley Bell <btb@icculus.org>
1018 * arch/ogl/gr.c: default to bitmapped reticle
1020 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1021 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1024 * arch/sdl/joy.c: fixed text seen for hats in control config
1027 2003-03-28 Bradley Bell <btb@icculus.org>
1029 * main/bm.c: heh, model nums in vertigo are hardcoded,
1030 N_D2_POLYGON_MODELS can't change
1032 * configure.ac, include/d1x.xpm, include/descent.xpm,
1033 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1036 2003-03-27 Bradley Bell <btb@icculus.org>
1038 * main/text.h: fixed text references for hat directions
1040 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1042 2003-03-26 Bradley Bell <btb@icculus.org>
1044 * main/playsave.c: make d2x keys backward compatible
1046 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1048 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1051 2003-03-26 Bradley Bell <btb@icculus.org>
1053 * main/piggy.c: fix crash when d1 data not present
1055 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1056 read/write from plr file
1058 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1059 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1060 added escort.h header
1062 2003-03-25 Bradley Bell <btb@icculus.org>
1064 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1065 D1_PIGFILE ("descent.pig") macro
1067 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1068 models from d1 pig file
1070 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1071 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1072 really) from d1 pig file
1074 2003-03-23 Bradley Bell <btb@icculus.org>
1076 * main/bm.c: stop extra robots from overwriting exit models
1078 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1079 texture list doesn't get full
1081 * main/bm.c: fix mem leak when reading extra robots
1083 2003-03-21 Bradley Bell <btb@icculus.org>
1085 * main/menu.c: Added option to set movie resolution (mostly works)
1087 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1089 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1090 replacement functions to piggy.c
1092 * main/gameseq.c: attempt to support mac d1 descent.pig
1094 * main/bm.c: fix mem leak
1096 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1097 files, both d1 and d2 oem briefing where showed
1099 * main/inferno.c, main/movie.c: Change the default movie
1100 resolution to "high", implement the option -lowresmovies
1102 2003-03-20 Bradley Bell <btb@icculus.org>
1104 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1106 * main/piggy.c: comments
1108 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1110 * main/gameseq.c: delete duplicate function
1112 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1114 2003-03-19 Bradley Bell <btb@icculus.org>
1116 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1117 (cddb discid) support
1119 * arch/sdl/digi.c, main/kludge.c: implemented
1120 digi_link_sound_to_object3 for looping sounds, other looping stuff
1122 * arch/sdl/gr.c: removing dependencies on stuff in main/
1124 * arch/linux/Makefile.am, arch/linux/init.c,
1125 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1126 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1127 other header cleanups
1129 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1131 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1133 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1134 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1135 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1136 load d1 textures for d1 levels
1138 2003-03-19 Bradley Bell <btb@icculus.org>
1140 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1141 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1142 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1143 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1146 * README: added some OS X info
1148 2003-03-17 Bradley Bell <btb@icculus.org>
1150 * main/newdemo.c: simplify DEMO_FILENAME macro
1152 * main/console.c, main/game.c: enable experimental console support
1154 * main/gamerend.c: fixed location of fps meter in multi
1156 2003-03-16 Bradley Bell <btb@icculus.org>
1158 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1159 also look in shared data dir for demos
1161 * main/newdemo.c, main/newdemo.h: comments/formatting
1163 2003-03-15 Christopher Thielen <chris@luethy.net>
1165 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1166 thinking d2 cd is always present
1168 2003-03-15 Bradley Bell <btb@icculus.org>
1170 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1173 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1176 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1177 gr_init. don't really know why this works, though
1179 2003-03-14 Bradley Bell <btb@icculus.org>
1181 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1183 * unused/bios/rbaudio.h: removed duplicate file
1185 2003-03-14 Christopher Thielen <chris@luethy.net>
1187 * arch/sdl/rbaudio.c: stop cd audio when exiting
1189 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1191 * main/gamecntl.c: add comments to the "only matt knows" cheats
1193 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1195 * main/gamemine.c: formatting, better texture conversion for d1
1198 2003-03-14 Bradley Bell <btb@icculus.org>
1200 * main/piggy.c: must swap all mac version pigfiles
1202 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1203 main/multi.c: formatting, minor cleanups
1205 * 2d/rle.c: need to swap line_size on bigendian machines
1207 * main/mission.c, main/mission.h: detect mac full version hogfile
1209 2003-03-13 Bradley Bell <btb@icculus.org>
1211 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1212 added joy/mouse sensitivity slider, increased range to 16, and
1215 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1218 * arch/linux/Makefile.am: removed extra backslash
1220 * TODO, installation.txt: updated some documentation
1222 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1223 menu, with maxfps option
1225 2003-03-12 Bradley Bell <btb@icculus.org>
1227 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1229 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1230 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1231 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1232 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1233 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1234 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1235 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1236 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1237 arch/linux/include/music.h, arch/linux/include/serial.h,
1238 arch/linux/include/ukali.h: formatting
1240 2003-03-11 Chris Arena <ccarena@cox.net>
1242 * main/menu.c: fixed brightness slider
1244 2003-03-01 Bradley Bell <btb@icculus.org>
1246 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1247 robots and animated bitmaps work, but colors are messed up
1249 2003-02-28 Bradley Bell <btb@icculus.org>
1251 * main/player.h: whitespace
1253 * main/automap.c, main/cntrlcen.c, main/collide.c,
1254 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1255 descent.hog is present, d1 becomes mission 0)
1257 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1258 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1259 arch/win32/winnet.c: MinGW compiles with network enabled again,
1260 but still doesn't work
1264 2003-02-28 Bradley Bell <btb@icculus.org>
1266 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1267 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1268 many opengl glitches
1270 2003-02-27 Bradley Bell <btb@icculus.org>
1272 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1273 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1274 main/network.c, main/network.h: noted that hoard.ham is only needed
1275 for multiplayer HOARD games, and should not be equated with
1276 "vertigo". put HoardEquipped() back in network.c.
1278 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1279 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1280 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1281 use timer_delay instead of d_delay
1283 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1285 * main/render.c: added replacement qsort for solaris
1287 2003-02-26 Bradley Bell <btb@icculus.org>
1289 * main/gamemine.c: texture conversion for d1 shareware
1291 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1293 * main/gamemine.c: better texture conversion for d1 levels
1295 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1297 * main/kconfig.c: fix joystick support under MinGW
1299 2003-02-26 Bradley Bell <btb@icculus.org>
1301 * main/playsave.c: fix swapping glitch
1303 * configure.ac, readme.txt: clean stuff up, getting ready for
1306 * main/titles.c: begin support for rendering spinning robots in
1309 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1312 * main/gamemine.c: load d1 shareware levels!
1314 2003-02-25 Bradley Bell <btb@icculus.org>
1318 * autogen.sh: add warning about old auto* versions, use
1321 2003-02-24 Bradley Bell <btb@icculus.org>
1323 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1324 briefings mostly working
1326 * main/movie.c, main/titles.c: fixed some more briefing glitches
1328 2003-02-23 Bradley Bell <btb@icculus.org>
1330 * main/movie.c: fixed crash when using shareware data files
1333 * arch/sdl/digi.c: fix crash on non-existent sounds
1334 (i.e. shareware data)
1336 2003-02-22 Bradley Bell <btb@icculus.org>
1338 * main/titles.c: fixed fullscreen toggle in briefings
1340 2003-02-21 Bradley Bell <btb@icculus.org>
1342 * configure.ac: check for mingw when enabling nasm
1344 * main/playsave.c: enable loading player files of either byte
1347 2003-02-20 Bradley Bell <btb@icculus.org>
1349 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1351 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1352 #343, not "rest of solution to bug #344"
1354 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1357 * main/kludge.c: partial solution to bug #344
1359 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1361 * compilerdefs.txt: added linux/mips info
1363 * ChangeLog: clean up changelog
1365 2003-02-19 Bradley Bell <btb@icculus.org>
1367 * libmve/mveplay.c: os x needs nanosleep prototype.
1369 2003-02-18 Bradley Bell <btb@icculus.org>
1371 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1373 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1374 to disable/enable audio
1376 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1378 * main/: movie.h, titles.c: make sure movie's palette is set before
1379 writing briefing text. Fixes bug #359
1381 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1384 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1385 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1388 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1391 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1392 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1393 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1396 * include/libmve.h: blah
1398 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1400 * main/render.c: 2nd attempt to fix solaris qsort bug
1402 2003-02-18 Bradley Bell <btb@icculus.org>
1404 * configure.ac, include/pstypes.h: put alignment detection in
1407 2003-02-17 Bradley Bell <btb@icculus.org>
1409 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1410 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1411 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1412 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1413 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1414 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1415 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1416 moved mve stuff to separate subdir
1418 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1419 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1420 mve code. Fixes (at least) bugs #41, #348, and #350.
1422 2003-02-14 Bradley Bell <btb@icculus.org>
1424 * main/Makefile.am: no more Makefile.mveplay. again
1426 * main/mveplay.c: typo
1428 2003-02-13 Bradley Bell <btb@icculus.org>
1430 * utilities/mvlextract.c: uint -> unsigned int
1432 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1433 standalone mveplayer, win32 support
1435 * main/movie.c: random bugfixes, win32 support
1437 * arch/sdl/Makefile.am: formatting
1439 * configure.ac: disable networking on mac/win for now
1441 * main/newmenu.c: comments
1443 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1445 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1446 redundant swap functions.
1448 2003-02-13 Bradley Bell <btb@icculus.org>
1450 * ChangeLog: update changelog
1452 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1454 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1455 polymodel alignment issues.
1457 2003-02-13 Bradley Bell <btb@icculus.org>
1459 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1460 fix various little bugs
1462 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1463 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1465 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1468 * README.utils: new file
1470 * main/: mve_main.c, mveplay.c: more movie fixes
1472 * README: updated README
1474 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1476 2003-02-12 Bradley Bell <btb@icculus.org>
1478 * utilities/mvlextract.c: bigendian mvl support
1480 * main/mveplay.c: formatting, stuff
1482 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1483 truecolor mve support, standalone mveplayer
1485 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1486 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1487 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1488 standalone mveplayer
1490 2003-01-22 Bradley Bell <btb@icculus.org>
1492 * include/: interp.h, interp.h: restore prototype for
1493 swap_polygon_model_data
1495 2003-01-21 Bradley Bell <btb@icculus.org>
1497 * main/piggy.c: use memcpy to avoid alignment problem
1499 * compilerdefs.txt: updated some defs, added sunos/sparc
1501 2003-01-15 Bradley Bell <btb@icculus.org>
1503 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1505 * main/gamemine.c: attempting to support d1 shareware
1507 * compilerdefs.txt: update defs
1509 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1511 * main/mveplay.c: fix several bugs, comments, formatting.
1513 2003-01-15 Bradley Bell <btb@icculus.org>
1515 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1516 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1517 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1518 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1521 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1522 formatting, comments
1524 2003-01-11 Bradley Bell <btb@icculus.org>
1526 * main/: mission.c, mission.h: attempt to support d1 for mac
1529 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1531 * main/object.h: foo
1533 2003-01-09 Bradley Bell <btb@icculus.org>
1535 * main/movie.c: use ifdef around gr_toggle_fullscreen
1537 2003-01-07 Bradley Bell <btb@icculus.org>
1539 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1540 main/mission.h: don't need .msn file for descent.hog anymore
1544 2003-01-06 Bradley Bell <btb@icculus.org>
1546 * main/mission.h, main/mission.c: comments
1548 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1551 2003-01-03 Bradley Bell <btb@icculus.org>
1553 * utilities/: txb2txt.c, txt2txb.c: remove old files
1555 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1557 * main/polyobj.c: attempt to make read_model_file
1560 * main/menu.c: move vertigo text
1562 2003-01-02 Bradley Bell <btb@icculus.org>
1564 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1565 main/polyobj.h: cleanup alignment changes
1567 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1568 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1569 main/object.h: fix alignment issues on sparc
1571 * cvshowto.txt: update cvs info
1575 * 2d/rle.c: make rle_swap handle RLE_BIG
1577 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1579 * main/render.c: workaround solaris qsort bug
1581 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1583 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1584 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1586 * arch/linux/Makefile.am: enabled linux joystick, kali
1588 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1589 arch/sdl/event.c: enabled linux joystick
1591 2002-12-31 Bradley Bell <btb@icculus.org>
1593 * main/gamemine.c: simplified warning msg
1595 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1597 * main/render.h: fix compiler warning
1599 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1601 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1603 2002-12-24 Bradley Bell <btb@icculus.org>
1605 * main/mission.c: fixes an infinite loop which was caused by d2x
1606 thinking d2demo was a descent 1 mission
1608 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1610 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1612 2002-12-24 Bradley Bell <btb@icculus.org>
1614 * main/render.c: comments
1616 2002-10-30 Bradley Bell <btb@icculus.org>
1618 * main/inferno.c: add help for -hogdir option
1620 * main/inferno.c: added -hogdir option
1622 2002-10-28 Bradley Bell <btb@icculus.org>
1624 * main/: inferno.c, menu.c: enabled Vertigo displays
1626 * include/3d.h: typo
1628 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1630 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1631 main/netmisc.c, main/network.c: simplify and eliminate redundant
1634 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1636 * maths/fixc.c: fix infinite loop in quad_sqrt.
1638 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1639 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1641 2002-10-12 Bradley Bell <btb@icculus.org>
1643 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1645 2002-10-11 Bradley Bell <btb@icculus.org>
1647 * main/hud.c: make hud_message work correctly
1649 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1652 * main/network.c: formatting, small fixes
1654 2002-10-10 Bradley Bell <btb@icculus.org>
1656 * main/netmisc.h: no swap_object for little-endian
1658 * main/: netmisc.h, network.c: use macros to simplify network
1661 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1664 * main/inferno.c: enable loading screen for mac shareware with
1667 * main/netmisc.c: whitespace
1669 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1672 * main/hud.c: whitespace
1674 * configure.ac: remove shareware build, add macdata build
1676 * main/songs.c: whitespace
1678 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1679 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1682 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1685 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1687 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1688 comments, formatting, etc.
1690 * iff/iff.c: fix bigendian iff loading.
1692 2002-10-03 Bradley Bell <btb@icculus.org>
1694 * utilities/txb2tex.c: typo
1696 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1697 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1700 * arch/sdl/mouse.c: whitespace
1702 2002-09-19 Bradley Bell <btb@icculus.org>
1704 * main/kconfig.c: fix a oops, add old logs
1706 * main/kconfig.c: support for >3 mouse buttons
1708 2002-09-18 Bradley Bell <btb@icculus.org>
1710 * include/gr.h: fix palette swap define
1712 2002-09-14 Bradley Bell <btb@icculus.org>
1714 * main/titles.c: load hires briefing screen if lores doesn't exist
1715 (i.e. vertigo) and MenuHires=0
1717 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1719 * main/: multi.h, network.h: pack some structures for ipx
1722 2002-09-14 Bradley Bell <btb@icculus.org>
1724 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1725 and load_endlevel_data() to expect newline-terminated strings, fix
1726 load_game_data to read null-terminated string for
1729 2002-09-07 Bradley Bell <btb@icculus.org>
1731 * main/newmenu.c: added error message
1733 * main/menu.h: enable -nohires with mac shareware
1735 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1737 * 2d/font.c: enable 0/255 palette swap for fonts
1739 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1742 * 2d/2dsline.c: fix ogl blooper
1744 2002-09-05 Bradley Bell <btb@icculus.org>
1746 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1749 * include/strutil.h: need string.h for strcasecmp
1751 * include/rle.h: okay, maybe it needs to be this way
1753 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1755 * 2d/scalec.c: more stuff from d2src
1757 * 2d/rle.c: more stuff from d2src, formatting
1759 * 2d/font.c: useless cruft
1761 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1763 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1766 2002-09-04 Bradley Bell <btb@icculus.org>
1768 * include/grdef.h: fix compiler warnings
1770 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1772 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1775 * main/game.c: we want the mac ibitblt for everything but dos and
1778 * main/texmerge.c: these routines are in tmerge.c
1780 * main/credits.c: enable credits for mac and oem data
1782 * main/bm.c: use either exit.ham or exit.pofs
1784 * include/ibitblt.h: enable some more code from d2src
1786 * include/gr.h: enable mac ubitblt_double
1788 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1790 * include/grdef.h: moved some inline asm from linear.h
1792 * 2d/ibitblt.c: brought in line with original d2 version
1794 * 2d/bitblt.c: reverted to original d2 version of this file, then
1795 added d1x enhancements
1797 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1799 * 2d/linear.h: moved these back to their original locations
1802 * main/mveplay.c: close some memory holes, speed up palette loading
1804 * main/movie.c: added fullscreen toggle while playing movies
1806 * main/inferno.c: comment out -superhires help text (always on)
1808 * include/timer.h: added approx_fsec_to_usec macro
1810 * arch/sdl/joy.c: fix compiler warning
1812 2002-09-01 Bradley Bell <btb@icculus.org>
1814 * main/network.c: oops
1816 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1818 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1819 timer_get_fixed_seconds
1823 2002-08-31 Bradley Bell <btb@icculus.org>
1825 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1828 * main/multi.h: network endian stuff
1830 * 2d/font.c, include/gr.h: fast file i/o for font headers
1832 * arch/win32/arch_ip.cpp: unused file
1834 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1835 bigendian networking fixes
1837 * main/menu.c: make net menu more accurate, also make superhires
1840 * include/pstypes.h: better to have __pack__ all the time, I think.
1841 needed for networking, e.g.
1843 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1846 * arch/win32/Makefile.am: unused file
1850 2002-08-30 Bradley Bell <btb@icculus.org>
1852 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1854 * main/: newmenu.h, titles.c: formatting
1856 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1857 main/multi.h: networking works, finally
1859 * TODO: added TODO file
1861 * arch/linux/arch_ip.cpp: unused fine
1863 * README: network sorta working
1865 * main/: Makefile.am, multi.c, network.c, network.h: more
1868 * main/menu.c: load builtin mission correctly
1870 * main/inferno.c: documentation
1872 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1875 * main/Makefile.mveplay: don't need no more
1877 2002-08-29 Bradley Bell <btb@icculus.org>
1879 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1880 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1881 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1884 * include/ipx_drv.h: more network fixing
1886 * arch/linux/include/ipx_drv.h: more network fixing
1888 * include/ipx.h: formatting
1890 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1892 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1893 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1894 main/inferno.c: fixed networking fuck-up?
1896 * Makefile.am: moved mingw info to README
1898 * README, mingw32.txt: moved mingw info to README
1900 2002-08-27 Bradley Bell <btb@icculus.org>
1902 * utilities/mvlextract.c: allow specifying file to extract
1904 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1907 * utilities/hogextract.c: allow specifying file to extract
1909 * main/mission.c: Have to get mission_num _after_ promoting...
1911 * main/: gameseq.c, titles.c: beginning d1 briefing support
1913 * descent.msn: beginning d1 briefing support
1915 * main/: titles.c, titles.h: d1-style mission briefings
1917 * main/piggy.h: whitespace
1919 * main/movie.c: beginning robot movie support, fall back on lo/hi
1920 res if hi/lo not available
1922 * main/mission.c: added Builtin_mission_num for builtin mission,
1923 D1Hogdir, d1-style mission briefings
1925 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1928 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1929 (for d1 missions that need d1 data)
1931 * 2d/ibitblt.c: whitespace
1933 2002-08-26 Bradley Bell <btb@icculus.org>
1935 * utilities/mvlcreate.c: oops
1937 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1940 * utilities/hogextract.c: added [v]iew option
1942 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1944 * main/titles.c: fix writable string, disable DumbAdjust thing
1946 * main/polyobj.h: whitespace
1948 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1951 * main/movie.c: read movies from AltHogDir, other fixes
1953 * main/: mission.c, mission.h: fix bug w/mission filename
1955 * main/gameseq.c: comments
1957 * main/digi.h: whitespace n stuff
1959 * include/mve_audio.h: added audio flag macros
1961 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1966 2002-08-23 Bradley Bell <btb@icculus.org>
1968 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1971 * Makefile.am: remove d2demo.mn2
1973 * cfile/cfile.c, include/cfile.h: add cfile_size function
1975 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1976 eliminate need for .mn2 files for oem and demo
1978 2002-08-22 Bradley Bell <btb@icculus.org>
1980 * main/bm.c: fix for vertigo
1982 * main/menu.h: make OEM menu pcx available
1984 * 2d/rle.c: merge with original d2 file
1986 * Makefile.am, configure.ac: let mission files get installed by
1989 2002-08-17 Bradley Bell <btb@icculus.org>
1991 * configure.ac: make FAST_FILE_IO the default on little-endian
1994 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1996 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1999 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2001 * main/: game.c, menu.c, mission.c: promote builtin missions.
2003 2002-08-15 Bradley Bell <btb@icculus.org>
2005 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2006 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2008 * utilities/.cvsignore: added cvsignore
2010 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2013 * main/piggy.c: mac data file loading
2015 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2016 transparency and swap 0/255 correctly for mac data files
2018 2002-08-13 Bradley Bell <btb@icculus.org>
2020 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2021 to utilities to avoid conflict with c++ std lib <utility>
2023 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2024 txt2txb.c: moved utility to utilities to avoid conflict with c++
2027 * Makefile.am, configure.ac: add utilities
2029 2002-08-09 Bradley Bell <btb@icculus.org>
2031 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2034 2002-08-08 Bradley Bell <btb@icculus.org>
2036 * main/inferno.c: comments
2038 * main/: newmenu.c, songs.c: mac demo datafile support
2040 * installation.txt: update
2042 * main/gamesave.c: use lowercase for consistency
2044 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2045 models for other than d2demo
2047 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2049 * main/gamemine.c: formatting, better d1 texture conversion
2051 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2052 main/mission.h: recognize .msn mission files.
2054 2002-08-07 Bradley Bell <btb@icculus.org>
2056 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2057 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2058 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2059 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2060 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2061 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2064 2002-08-06 Bradley Bell <btb@icculus.org>
2066 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2068 * main/Makefile.am: formatting
2070 * 2d/font.c: make gr_remap_font just reload the whole thing
2072 * configure.ac: formatting
2074 * Makefile.am: added d2demo.mn2
2076 * d2demo.mn2: mission file for shareware
2078 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2079 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2081 * main/sounds.h: shareware stuff, whitespace
2083 * main/: polyobj.c, polyobj.h: more fast i/o macros
2085 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2088 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2089 endlevel stuff to non-shareware, allow movies/endlevel for
2092 * main/cntrlcen.c: typo
2094 * main/bm.h: use global Piggy_hamfile_version
2096 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2097 macros, use global Piggy_hamfile_version
2099 * main/Makefile.am: terrain and movie stuff always used now
2101 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2104 * main/: gamemine.c, gamesave.c: load DMB levels
2106 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2107 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2109 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2111 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2113 2002-08-04 Bradley Bell <btb@icculus.org>
2115 * main/inferno.c: shareware stuff, formatting
2117 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2119 * arch/sdl/gr.c: don't need to set mode in gr_init
2121 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2123 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2126 * Makefile.am, descent.mn2: added mission file for descent 1
2128 2002-08-02 Bradley Bell <btb@icculus.org>
2130 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2131 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2132 main/piggy.h, misc/error.c: junk
2134 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2135 render.h, scores.c, scores.h, terrain.c: shareware stuff
2137 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2138 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2139 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2140 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2141 main/weapon.c, main/weapon.h: fast i/o macros
2143 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2145 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2146 main/gamemine.h, main/gamesave.c: load d1 levels
2148 2002-07-30 Bradley Bell <btb@icculus.org>
2150 * configure.ac: oops
2152 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2155 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2156 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2157 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2158 main/piggy.c, main/titles.c: support shareware datafiles!
2160 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2161 piggy.c: SHAREWARE fixes
2163 2002-07-29 Bradley Bell <btb@icculus.org>
2165 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2166 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2167 misc/fileutil.c: Portability - OS X support
2169 2002-07-27 Bradley Bell <btb@icculus.org>
2171 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2172 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2173 segment.h: portability
2175 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2176 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2177 main/wall.h: portabilization
2179 * 2d/font.c, include/gr.h: portability
2181 2002-07-26 Bradley Bell <btb@icculus.org>
2183 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2185 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2187 * main/player.c: foo
2189 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2191 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2192 misc/fileutil.h: portable file i/o utils
2194 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2195 writable string anymore... / formatting
2197 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2198 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2199 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2200 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2201 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2202 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2203 portable-izing file loading routines
2205 2002-07-24 Bradley Bell <btb@icculus.org>
2207 * main/mveplay.c: correctly play files with 16bit uncompressed
2208 audio, mem checking, etc
2210 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2213 2002-07-23 Bradley Bell <btb@icculus.org>
2215 * misc/Makefile.am: unused file
2217 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2218 main/sounds.h: remove experimental nmovie stuff
2220 * main/movie.c: add some debugging output
2222 2002-07-22 Bradley Bell <btb@icculus.org>
2224 * main/: console.c, state.c: simplified header
2226 * main/movie.c: enable mveplay audio
2228 * main/old/movie.c: moved to main/
2230 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2231 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2232 main/mvelib.c, main/mveplay.c: initial movie support
2234 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2235 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2236 include/ogl_init.h, include/pstypes.h, main/console.c,
2237 main/state.c, mem/mem.c: OS X stuff
2239 * configure.ac: OS X and movie stuff
2241 2002-07-19 Bradley Bell <btb@icculus.org>
2243 * compilerdefs.txt: OSX defs
2245 2002-07-18 Bradley Bell <btb@icculus.org>
2247 * main/inferno.c: use simpler rcs tags
2249 * autogen.sh: keep Changelog in cvs (and use --accum)
2251 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2252 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2253 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2254 main/songs.c: changed cdrom->rbaudio
2256 * include/rbaudio.h: moved to /include
2258 2002-07-17 Bradley Bell <btb@icculus.org>
2260 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2261 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2262 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2263 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2264 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2265 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2266 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2267 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2268 3d/setup.c: use simpler rcs tags
2273 2002-07-17 Bradley Bell <btb@icculus.org>
2275 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2277 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2279 * debian/rules: don't need readme's
2281 * debian/rules: move d1x license to COPYING, license clarifications
2283 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2284 license to COPYING, license clarifications
2286 * debian/rules: fix debian docs
2288 * debian/rules: fix debian manpages
2290 * debian/d2x-sdl.menu: fix debian menu
2292 * debian/rules: link to undocumented man page for debs
2294 * Makefile.am, configure.ac, debian/control, debian/copyright,
2295 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2296 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2297 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2300 2002-07-16 Bradley Bell <btb@icculus.org>
2302 * debian/: rules, changelog.in: deb stuff
2304 * configure.ac: cleaner nasm detection
2306 * debian/: changelog.in, control, rules: deb stuff
2308 * README, installation.txt: typos, stuff
2310 * configure.ac: better #defines
2312 * configure.ac: whitespace
2314 * configure.ac: better documentation
2316 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2317 SDL_JOYSTICK not needed
2319 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2321 * configure.ac: need higher SDL for joystick
2323 * debian/: control, rules: deb stuff
2325 * arch/sdl/joy.c: old junk
2327 * Makefile.am, configure.ac: automake updates
2329 * main/: inferno.c, text.c: don't use althogdir on non-unix
2331 * configure.ac: more autoconf updates
2333 * misc/strutil.c: better strrev
2335 * main/inferno.c: need limits.h on mingw also
2337 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2340 2002-04-19 Bradley Bell <btb@icculus.org>
2342 * main/network.c: let hoard.ham be a cfile
2344 * main/text.c: better error message when hog not found
2348 2002-03-23 Bradley Bell <btb@icculus.org>
2350 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2351 arch/sdl/Makefile.am: Use SDL joystick automatically
2353 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2355 2002-03-05 Bradley Bell <btb@icculus.org>
2357 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2360 2002-02-23 Bradley Bell <btb@icculus.org>
2362 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2364 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2365 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2366 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2367 main/editor/Makefile.am: moved includes to include
2369 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2371 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2372 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2373 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2376 * main/game.c: disabled cockpit for OGL, formatting
2378 * 2d/ibitblt.c: formatting
2380 2002-02-16 Bradley Bell <btb@icculus.org>
2382 * include/oldsdl.h: check for older macros
2384 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2385 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2386 allow older sdl versions
2388 2002-02-15 Bradley Bell <btb@icculus.org>
2390 * main/: automap.c, automap.h, inferno.c: automap resolution now
2393 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2395 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2396 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2397 win32/include/key_arch.h: never mind - that would be pointless
2399 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2400 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2401 win32/include/key_arch.h: copied files from d1x
2403 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2404 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2406 * main/multipow.c: need conf.h
2408 * arch/win32/Makefile.am: new file
2410 * include/pstypes.h: added u_int16_t (needed in base_ip)
2412 * arch/win32/arch_ip.cpp: copied from d1x
2414 2002-02-14 Bradley Bell <btb@icculus.org>
2416 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2418 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2419 main/netlist.c: Added hotkeys to toggle fullscreen mode
2421 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2422 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2424 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2425 reorder.h: Lotsa networking stuff from d1x
2427 2002-02-13 Bradley Bell <btb@icculus.org>
2429 * include/gr.h, main/game.c: Fullscreen toggle stuff
2431 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2434 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2435 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2438 2002-02-11 Bradley Bell <btb@icculus.org>
2440 * main/bm.c: use portable loader if bigendian
2442 * include/pstypes.h: don't define bool for c++
2444 * include/cfile.h: extern AltHogDir stuff
2446 * include/byteswap.h: use WORDS_BIGENDIAN
2448 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2450 * main/vers_id.h: added D2X_IVER
2452 * misc/args.c: don't use d1x.ini
2454 * Makefile.am: rpm stuff
2456 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2459 2002-02-09 Bradley Bell <btb@icculus.org>
2461 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2463 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2465 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2468 2002-02-06 Bradley Bell <btb@icculus.org>
2470 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2471 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2472 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2474 * debian/: changelog.in, control, copyright, d2x-gl.files,
2475 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2479 2002-02-02 Bradley Bell <btb@icculus.org>
2481 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2483 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2484 Enabled RELEASE option
2486 2002-01-31 Bradley Bell <btb@icculus.org>
2488 * Makefile.am, configure.ac: specify prerequisite versions of
2489 autoconf and automake
2491 2002-01-29 Bradley Bell <btb@icculus.org>
2493 * main/mission.c: RCS header added
2495 * main/inferno.c: update copyright date
2497 * main/mission.c: allow missions to be in AltHogDir
2499 * configure.ac: Display results of configure
2501 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2504 2002-01-28 Bradley Bell <btb@icculus.org>
2506 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2507 Data files now go in DATADIR/games/d2x, user files now go in
2510 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2512 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2513 files now go in ~/.d2x
2515 2002-01-24 Bradley Bell <btb@icculus.org>
2517 * configure.ac: fix nasm not found error message
2519 2002-01-18 Bradley Bell <btb@icculus.org>
2521 * configure.in: getting rid of old configure.in
2523 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2524 main/movie.c: Movie playing kludgey stuff
2526 * misc/args.c: formatting
2528 * main/inferno.c: allow -h for help
2530 * include/error.h: don't die on int3, unless -debug given
2532 * mingw32.txt: more stuff
2534 2001-12-29 Bradley Bell <btb@icculus.org>
2536 * Makefile.am: Got rid of thinking.txt
2538 * main/inferno.c: document -nomovies option
2540 2001-12-28 Bradley Bell <btb@icculus.org>
2542 * main/titles.c: formatting, put some code into place for rendering
2543 of robots during briefings
2545 2001-12-27 Bradley Bell <btb@icculus.org>
2549 2001-12-23 Craig Hadady <chadady@iglou.com>
2551 * 2d/rle.c: fixed bug in dummy array.
2553 2001-12-03 Bradley Bell <btb@icculus.org>
2555 * arch/sdl/init.c: fix formatting
2557 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2558 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2559 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2560 and sdl joystick stuff
2562 2001-11-30 Bradley Bell <btb@icculus.org>
2564 * thinking.txt: not needed
2566 2001-11-27 Bradley Bell <btb@icculus.org>
2568 * cygconf, mingw32.txt: use sdl from source on cygwin
2570 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2571 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2572 SDL_CFLAGS to CFLAGS
2574 2001-11-27 Bradley Bell <btb@icculus.org>
2578 2001-11-14 Bradley Bell <btb@icculus.org>
2580 * texmap/scanline.c: use optimization flags as texmap default
2582 * NEWS: mouse wheel, etc
2584 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2585 wheel to emulate 3rd axis
2587 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2589 * include/error.h: kludge to ungrab mouse when we hit an int3
2591 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2592 __ENV_MSDOS__ to __MSDOS__
2594 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2597 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2600 * arch/sdl/digi.c: implemented digi_set_volume
2602 * include/grdef.h, main/config.c, misc/d_io.c: change
2603 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2605 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2606 main/piggy.c: use MAKE_SIG
2608 * installation.txt: update
2610 * configure.ac: new file
2612 * arch/sdl/joydefs.c: #include pstypes.h
2614 * arch/sdl/init.c: SDL joystick stuff
2616 * acconfig.h: adjust MINGW defines
2618 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2619 controls menu now works
2621 2001-11-13 Bradley Bell <btb@icculus.org>
2623 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2626 * Makefile.am: New file
2628 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2631 * compilerdefs.txt: New file
2633 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2635 2001-11-12 Bradley Bell <btb@icculus.org>
2637 * main/playsave.c: load player files regardless of byte order of
2640 2001-11-11 Bradley Bell <btb@icculus.org>
2642 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2645 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2647 * NEWS: GL savegame thumbnails
2649 * acconfig.h, configure.in: make option for NMOVIES, default to off
2651 2001-11-09 Bradley Bell <btb@icculus.org>
2653 * main/state.c: Enabled savegame thumbnails under OpenGL
2655 * unused/pa_null/pa_enabl.h: remove duplicate header
2657 * misc/args.c: use d2x.ini for option file
2659 * mem/mem.c: Move mem_realloc inside the ifdef
2661 * main/menu.c: fix 640x400 menu text
2663 * main/inferno.c: added documentation
2665 * main/endlevel.c: fix warnings
2667 * arch/ogl/gr.c: Get rid of gl spew
2669 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2671 * acconfig.h: Define __SDL__ for mingw
2673 2001-11-08 Bradley Bell <btb@icculus.org>
2675 * 2d/font.c: free OGL font data when rereading
2677 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2678 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2679 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2680 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2681 main/weapon.h: Enabled shareware build, endlevel flythrough
2684 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2685 of use for shareware build
2687 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2690 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2692 2001-11-05 Bradley Bell <btb@icculus.org>
2694 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2697 * include/3d.h: Add comment
2699 2001-11-04 Bradley Bell <btb@icculus.org>
2701 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2704 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2707 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2709 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2710 main/hudmsg.h: Enable d1x-style hud_message
2712 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2714 * 2d/font.c: re-init ogl fonts after remapping colors.
2716 2001-11-02 Bradley Bell <btb@icculus.org>
2718 * misc/Makefile.am: remove byteswap.h (duplicate header)
2720 * 2d/font.c: fixed gr_remap_font, minor stuff
2722 * configure.in: take out -O2 if doing debug build
2724 * main/bm.c: formatting
2726 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2728 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2729 macros, get rid of functions
2731 2001-11-01 Bradley Bell <btb@icculus.org>
2733 * misc/byteswap.h: removed duplicate header
2735 2001-10-31 Bradley Bell <btb@icculus.org>
2737 * NEWS, main/automap.c: automap works in opengl
2739 * NEWS, configure.in: Added news
2741 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2743 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2745 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2746 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2747 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2749 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2751 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2753 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2754 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2756 2001-10-27 Bradley Bell <btb@icculus.org>
2758 * main/inferno.c: added some documentation
2760 2001-10-25 Bradley Bell <btb@icculus.org>
2762 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2765 * Makefile.am, configure.in, arch/Makefile.am,
2766 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2767 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2768 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2769 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2770 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2771 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2772 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2773 it's ugly, but It'll be easier to sync with d1x.
2775 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2776 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2777 main/editor/Makefile.am: attempt at support for editor, makefile
2780 * misc/d_delay.c: formatting fix
2782 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2783 tmappent.S, tmapppro.S: adding support for runtime selection of
2786 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2787 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2788 including multi.h and network.h, fix backslashes, fix compiler
2791 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2792 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2793 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2794 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2795 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2796 including multi.h and network.h, fix backslashes
2798 * include/pstypes.h: added typedef for u_int64_t on mingw
2800 * include/3d.h: added prototype for g3_uninit_polygon_model
2802 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2804 2001-10-24 Bradley Bell <btb@icculus.org>
2806 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2807 arch subdirs, as in d1x.
2809 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2810 earlier style until i understand automake 1.5 better. remove input
2813 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2814 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2815 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2816 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2817 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2818 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2819 Moved input stuff to arch subdirs, as in d1x.
2821 * NEWS, configure.in: blah blah
2823 2001-10-23 Bradley Bell <btb@icculus.org>
2825 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2827 * texmap/tmapppro.S: no need for #include <conf.h> here
2829 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2832 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2833 file. RCS header added
2835 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2836 #ifdef'ing out the whole file. RCS header added
2838 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2839 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2840 fixes. Now works with automake 1.5 and autoconf 2.52.
2841 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2842 mingw (-grabmouse now works on win32).
2844 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2845 These don't belong in cvs
2849 2001-10-20 Bradley Bell <btb@icculus.org>
2851 * 2d/font.c: Don't free unused variables...
2853 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2856 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2857 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2858 main/Makefile.am: make dist more sensible
2860 * Makefile.am: Kludge for linking on mingw
2862 2001-10-19 Bradley Bell <btb@icculus.org>
2864 * Makefile.am, configure.in, arch/win32/Makefile.am,
2865 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2867 * include/ipx_drv.h: Check for __MINGW32__
2869 * include/i86.h: Imported from d1x
2871 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2873 * arch/dos/modex.asm: Fixed %include
2875 * main/console.c: RCS headers added
2877 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2880 * Makefile.am, main/Makefile.am: Moved final link to top-level
2881 directory instead of main/
2883 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2884 __ENV_LINUX__ to __linux__
2886 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2887 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2888 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2889 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2890 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2891 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2892 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2893 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2894 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2895 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2898 * configure.in: add --enable-xploader, support arch/linux subdir,
2901 * main/inferno.c: conditionalize conf.h
2903 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2905 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2906 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2907 misc/fileutil.h: Partial application of linux/alpha patch.
2909 2001-10-19 Bradley Bell <btb@icculus.org>
2911 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2912 networking in line with d1x, moved some arch/linux_* stuff to
2915 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2916 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2917 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2918 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2921 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2922 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2923 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2924 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2925 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2926 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2927 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2928 linux/include/ukali.h: Brought linux networking in line with d1x,
2929 moved some arch/linux_* stuff to arch/linux/*
2931 * include/ipx_drv.h: Imported from d1x
2933 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2935 * main/ipx_drv.c: Imported from d1x
2937 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2938 main/network.h, main/Makefile.am: Trying to get network working on
2941 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2942 main/Makefile.am: build fixes
2944 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2945 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2946 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2947 starting to get net working.
2949 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2950 conditionalized min,max macros
2952 2001-10-18 Bradley Bell <btb@icculus.org>
2954 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2955 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2956 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2957 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2960 * 2d/2dsline.c: RCS headers added/changed
2962 * configure.in: fix NASMFLAGS bug
2964 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2967 2001-10-17 Bradley Bell <btb@icculus.org>
2969 * NEWS: Fixed the invulnerable robots bug!
2971 * main/collide.c: Fixed the invulnerable robots bug!
2973 2001-10-14 Bradley Bell <btb@icculus.org>
2975 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2978 2001-10-13 Bradley Bell <btb@icculus.org>
2980 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2981 arch/Makefile.am, arch/dos/Makefile.am,
2982 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2983 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2984 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2985 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2986 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2987 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2988 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2989 arch/win32/include/Makefile.am, iff/Makefile.am,
2990 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2991 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2992 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2993 unused/bios/Makefile.am, unused/lib/Makefile.am,
2994 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2995 unused/ui/Makefile.am, unused/vga/Makefile.am,
2996 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2997 automake stuff from "inert" subdirs. And there was much rejoicing.
2999 * Makefile.am, NEWS, configure.in: Stuff
3001 * ChangeLog: removing auto-generated file
3003 * cygconf: Added instructions for mingw32 build
3005 * Makefile.am: renamed INSTALL to installation.txt
3007 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3009 * mingw32.txt: Added instructions for mingw32 build
3011 * configure.in: Enable assembly under mingw32
3013 2001-10-12 Bradley Bell <btb@icculus.org>
3015 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3017 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3018 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3019 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3020 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3021 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3022 to __DJGPP__, since it's built-in.
3024 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3026 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3027 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3031 2001-10-12 Bradley Bell <btb@icculus.org>
3033 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3035 * Makefile.am: make sure cygconf gets archived
3037 * configure.in: Increment version number in preparation for release
3039 * configure.in: Fix detection of opengl
3041 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3042 cygconf, arch/Makefile.am, arch/include/joy.h,
3043 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3044 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3045 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3046 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3047 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3048 Vastly improved compilability.
3050 2001-10-11 Bradley Bell <btb@icculus.org>
3052 * Makefile.am: Added macros/sdl.m4
3054 * autogen.sh: Added macros/sdl.m4
3056 2001-10-09 Bradley Bell <btb@icculus.org>
3058 * main/vers_id.h: Added DESCENT_VERSION constant
3060 * main/inferno.c: Added command-line help.
3062 * include/ogl_init.h: opengl improvments (following d1x changes)
3064 2001-10-07 Bradley Bell <btb@icculus.org>
3066 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3067 arch/ogl/Makefile.am: Remove duplicate headers.
3069 2001-08-02 Thimo Neubauer <thimo@debian.org>
3071 * mem/mem.c: totally crippled the memory manager because it does
3072 not make sense for non-DOS-systems and it would have been too
3073 complicated to get it 64bit clean
3075 2001-06-19 Bradley Bell <btb@icculus.org>
3077 * cvshowto.txt: updated anonymous password
3079 2001-02-08 Bradley Bell <btb@icculus.org>
3081 * COPYING, license.txt: Added d1x license
3083 2001-02-01 Bradley Bell <btb@icculus.org>
3085 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3087 2001-01-31 Bradley Bell <btb@icculus.org>
3089 * configure.in, arch/include/mouse.h, include/pstypes.h,
3090 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3092 * main/polyobj.c: fix typo
3094 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3095 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3096 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3097 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3098 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3099 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3100 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3101 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3102 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3103 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3104 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3105 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3106 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3107 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3108 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3109 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3110 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3111 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3112 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3113 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3114 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3115 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3116 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3117 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3118 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3119 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3122 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3123 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3124 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3125 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3128 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3131 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3132 cross-compiling, and cygwin fixes
3134 2001-01-30 Bradley Bell <btb@icculus.org>
3136 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3137 include/pstypes.h, include/strutil.h, main/Makefile.am,
3138 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3139 needs --without-assembler and --without-network to compile
3141 2001-01-29 Bradley Bell <btb@icculus.org>
3143 * configure.in, main/Makefile.am: Fixes to build system
3145 * main/kconfig.c: fix for non-linux joysticks
3147 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3148 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3149 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3150 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3151 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3152 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3153 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3154 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3155 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3156 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3158 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3159 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3160 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3161 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3162 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3163 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3166 * arch/dos/include/joy.h, arch/dos/include/key.h,
3167 arch/dos/include/mouse.h: Unified input headers.
3169 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3171 2001-01-28 Bradley Bell <btb@icculus.org>
3173 * conf.h.in, configure.in, arch/Makefile.am,
3174 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3175 arch/include/key.h, main/Makefile.am: More header unification...
3177 * main/newdemo.c: Added <ctype.h>
3179 * arch/include/event.h, arch/include/joy.h: unified input headers.
3181 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3182 OpenGL now uses SDL-GL instead of gii
3184 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3186 2001-01-25 Bradley Bell <btb@icculus.org>
3188 * autogen.sh: use "set -e" so execution stops if something goes
3191 2001-01-24 Bradley Bell <btb@icculus.org>
3195 * Makefile.am: Add ChangeLog to dist
3199 2001-01-24 Bradley Bell <btb@icculus.org>
3201 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3203 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3204 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3207 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3208 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3209 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3210 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3211 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3212 arch/Makefile.am, arch/dos/Makefile.am,
3213 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3214 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3215 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3216 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3217 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3218 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3219 unused/Makefile.am, unused/bios/Makefile.am,
3220 unused/lib/Makefile.am, unused/novga/Makefile.am,
3221 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3222 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3223 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3224 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3225 make dist, VPATH builds, ...
3227 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3228 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3229 arch/dos/Makefile.in, arch/linux/Makefile.in,
3230 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3231 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3232 misc/Makefile.in, texmap/Makefile.in: cruft removal
3234 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3237 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3239 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3241 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3244 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3245 added -grabmouse option
3247 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3248 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3249 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3250 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3251 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3252 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3253 main/songs.c, misc/args.c: changed args_find to FindArg
3255 2001-01-22 Bradley Bell <btb@icculus.org>
3257 * configure, main/Makefile.am, main/Makefile.in: configuration
3260 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3261 fix compiler warnings w/opengl
3263 * include/console.h: ggi support
3265 * arch/linux_init.c: svgalib support
3267 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3268 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3269 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3270 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3271 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3272 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3275 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3277 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3278 main/render.c: fix warnings and enable NDEBUG *
3279 arch/svgalib_init.c: svgalib support
3281 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3283 * main/kconfig.c: joystick support
3285 2001-01-21 Bradley Bell <btb@icculus.org>
3287 * cvshowto.txt: new file, taken from d1x webpage
3289 * AUTHORS, README: Taking over as maintainer of d2x
3291 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3293 2001-01-20 Bradley Bell <btb@icculus.org>
3295 * configure, configure.in: Turned -Werror back off by default
3297 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3298 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3299 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3300 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3301 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3302 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3303 main/laser.c, main/multi.c, main/network.c, main/network.h,
3304 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3305 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3306 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3307 warnings, for non-OpenGL on linux, anyway...
3309 2001-01-19 Bradley Bell <btb@icculus.org>
3311 * copying: remove duplicate file
3313 * Import of d2x-0.0.9-pre1
3315 * Import of d2x-0.0.8