1 2004-08-28 Martin Schaffner <maschaffner@gmx.ch>
3 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
4 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
5 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
6 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
7 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
8 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
9 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
10 arch/include/joy.h, arch/win32/include/key.h
11 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
12 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
13 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
14 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
15 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
16 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
17 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
18 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
19 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
20 main/config.c, main/config.h, main/controls.c, main/controls.h
21 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
22 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
23 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
24 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
25 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
26 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
27 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
28 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
29 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
30 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
31 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
32 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
33 main/mission.c, main/mission.h, main/modem.h, main/morph.c
34 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
35 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
36 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
37 main/paging.c, main/paging.h, main/physics.c, main/physics.h
38 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
39 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
40 main/powerup.h, main/render.c, main/render.h, main/robot.c
41 main/robot.h, main/scores.c, main/scores.h, main/screens.h
42 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
43 main/songs.c, main/songs.h, main/sounds.h, main/state.c
44 main/state.h, main/switch.c, main/switch.h, main/terrain.c
45 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
46 main/text.h, main/textures.h, main/titles.c, main/titles.h
47 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
48 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
49 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
50 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
51 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
52 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
54 move old per-file change logs into new file ChangeLog-old
56 2004-08-28 ~HJ <kasxavulpo-dev@yahoo.com>
58 * arch/ogl/ogl.c: enable -gl_mipmap switch
60 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
62 * arch/carbon/descent.r: swap min and max size to correct places
64 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
66 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
68 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
70 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
72 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
74 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
75 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
77 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
78 link) on MPW on Mac OS 9 (carbon)
80 * include/mono.h: disable mprintf on carbon to avoid significant bloat
82 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
84 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
86 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
88 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
90 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
92 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
94 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
95 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
96 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
97 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
98 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
100 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
101 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
102 new files for supporting compilation with MPW for carbon (Mac OS 9)
104 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
106 * main/playsave.c: do not seek while writing, carbon does not like it
108 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
110 * cfile/cfile.c: use portable ffilelength in cfile_size
112 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
113 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
114 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
115 unsigned and signed char, MPW does not like these
117 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
119 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
122 2004-06-01 Bradley Bell <btb@icculus.org>
124 * libmve/mve_main.c: cast malloc function pointer
126 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
127 target to XCode project
129 2004-05-31 Bradley Bell <btb@icculus.org>
131 * include/pstypes.h: fix accidental solaris breakage
133 * main/object.c: fix crash caused by death-cam code
135 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
136 XCode project simplifications, network enabled
138 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
139 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
141 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
144 * English.lproj/InfoPlist.strings, d2x-Info.plist,
145 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
146 d2x.xcode/project.pbxproj: added XCode project files
148 2004-05-22 Bradley Bell <btb@icculus.org>
150 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
153 * rpm/d2x.spec.in: Changed descriptions
155 2004-05-22 Matthew Mueller <donut@dakotacom.net>
157 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
160 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
162 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
163 the win32 code (d1x r1.8, key_arch.c r1.2)
165 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
166 use 32bpp screen mode by default, add option to use 16bpp (d1x
169 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
170 replacement texture paletted->rgb conversion alpha problem (d1x
173 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
174 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
175 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
178 * arch/ogl/gr.c, include/loadgl.h: fix win32
179 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
181 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
182 include/ogl_init.h, main/render.c: opengl hardware
183 super-transparency support using GL_NV_register_combiners (d1x
184 r1.38, r1.41, r1.6, r1.26, r1.7)
186 2004-05-22 Bradley Bell <btb@icculus.org>
188 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
191 2004-05-22 Matthew Mueller <donut@dakotacom.net>
193 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
194 include/ogl_init.h: use GL_RGB for non-transparent textures, and
195 fix fonts not having transparent flag set (wouldn't get paletted)
196 (d1x r1.15, r1.37, r1.40, r1.25)
198 * arch/ogl/ogl.c: don't try to use paletted textures with
199 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
201 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
202 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
205 * 2d/font.c: memset ogl font bitmap data since the copy function
206 leaves some (unused) parts uninitialized, which aggravates
209 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
210 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
213 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
214 screenshots if the entire thing wasn't written in one call to
217 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
218 info not being updated on win32 (d1x r1.11)
220 * arch/win32/digi.c: remove some redundancy by not needing to do
221 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
222 clean up some indenting of DS_release_slot calls. And make
223 DS_release_slot return 1 when a sound is already not playing, in
224 addition to when a sound was killed. (d1x r1.10)
226 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
227 linux version (d1x r1.5)
229 * main/kconfig.c: make next axis config key skip currently
230 allocated axes (d1x r1.11)
232 2004-05-22 David Cleaver <wraithx@morpheus.net>
234 * main/kconfig.c: joy configuration next axis key from WraithX
237 2004-05-22 Bradley Bell <btb@icculus.org>
239 * main/game.c, main/inferno.c: typo
241 2004-05-21 Matthew Mueller <donut@dakotacom.net>
243 * main/game.c, main/game.h, main/inferno.c: make rear view
244 leave_time variable with -rearviewleavetime argument (d1x r1.25,
247 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
249 * main/inferno.c: change -udp documentation to d2x behaviour
251 2004-05-21 Bradley Bell <btb@icculus.org>
253 * include/gr.h: added missing define for menu fullscreen toggle
255 2004-05-21 Matthew Mueller <donut@dakotacom.net>
257 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
258 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
260 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
262 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
263 arch/linux/include/joystick.h: patch from Steven Mueller for using
264 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
266 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
268 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
269 main/physics.c, main/render.c, main/wall.c: file-line for segfault
270 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
272 * arch/win32/digi.c: digisound fixes (d1x r1.7)
274 2004-05-21 Bradley Bell <btb@icculus.org>
276 * main/inferno.c: added -udp documentation from d1x
278 2004-05-20 Bradley Bell <btb@icculus.org>
280 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
282 2004-05-20 David Cleaver <wraithx@morpheus.net>
284 * main/controls.c, main/gamecntl.c, main/kconfig.c,
285 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
286 game.c r1.21, r1.6, r1.4, r1.3)
288 2004-05-20 Bradley Bell <btb@icculus.org>
290 * main/inferno.c: document -ihaveabrokenmouse
292 2004-05-20 Matthew Mueller <donut@dakotacom.net>
294 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
296 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
298 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
299 mouse driver problems (d1x r1.2, r1.2)
301 2004-05-20 Matthew Mueller <donut@dakotacom.net>
303 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
304 join list score crash (d1x r1.8)
306 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
308 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
309 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
312 2004-05-20 Bradley Bell <btb@icculus.org>
314 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
316 * main/inferno.c: integrated some niceautomap stuff from d1x
318 2004-05-20 Matthew Mueller <donut@dakotacom.net>
320 * arch/win32/joyhh.c: fixed the config bug where it'd always put
321 in some weird axis (d1x r1.3)
323 * arch/win32/init.c: set win32 icon to icon from resource file
326 * arch/win32/key.c: win32: fixed space key not working in messages
329 2004-05-20 Bradley Bell <btb@icculus.org>
331 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
334 2004-05-20 Matthew Mueller <donut@dakotacom.net>
336 * main/inferno.c: document -gl_refresh (d1x r1.20)
338 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
339 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
342 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
343 change the arg type for (d1x r1.5)
345 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
347 * arch/win32/digi.c: altsounds (d1x r1.6)
349 2004-05-20 Matthew Mueller <donut@dakotacom.net>
351 * arch/win32/digi.c: fixed a major memory leak and removed a bit
352 of redundancy (d1x r1.5)
354 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
355 fix crashing (d1x r1.4)
357 * arch/win32/digi.c: win32's digi_start_sound was not calling
358 DS_release_slot after setting .playing=0, resulting in a
359 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
361 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
362 apparently it was somehow causing some joysticks (Sidewinder
363 Precision 2) to only turn when the stick was moving, but not when
364 at turned but held stationary. And it was completely unused
365 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
368 * main/game.c: add alt+enter to toggle fullscreen (in addition to
369 previous key combos (d1x r1.29)
371 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
372 g, and b values (d1x r1.15)
374 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
375 sometimes (didn't handle negative palette steps) (d1x r1.34)
377 * arch/ogl/ogl.c: add caching of weapon inner models, screen
378 shatter effects, robot explosions and weapons, and some more
379 always present stuff. Also clean up ogl_cache_weapon_textures
382 2004-05-20 Bradley Bell <btb@icculus.org>
384 * main/kludge.c, main/game.c: move gr_renderstats and
385 gr_badtexture back to game.c
387 2004-05-20 Matthew Mueller <donut@dakotacom.net>
389 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
390 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
392 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
394 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
395 loaded after texture caching stage (d1x r1.34)
397 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
398 for renderstats (d1x r1.33)
400 2004-05-19 Matthew Mueller <donut@dakotacom.net>
402 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
403 main/inferno.c: add anisotropic texture filtering suport (d1x
404 r1.33, r1.32, r1.23, r1.32)
406 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
409 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
410 include/ogl_init.h: utilize hardware multitexturing support if
411 possible (requires GL_NV_texture_env_combine4 extension) (d1x
412 r1.32, r1.30, r1.4, 1.22)
414 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
417 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
419 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
420 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
421 effects in OGL using SetGammaRamp, much faster than the hack that
422 was being used. currently SDL only (though not too hard to add to
423 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
425 * main/menu.c: allow arbitrary (custom) resolution entry in
426 change_res menu (d1x r1.14)
428 2004-05-19 Bradley Bell <btb@icculus.org>
430 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
431 d1x-style res change menu (mostly works)
433 * misc/args.c: use strnicmp instead of strncasecmp
435 2004-05-19 Matthew Mueller <donut@dakotacom.net>
437 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
438 command-line option (d1x r1.27)
440 * main/inferno.c: restore inferno.c initialization of
441 screen_compatible and use_double_buffer to 'normal' values, broken
442 long long ago in one of the high res menu patches (d1x r1.30)
444 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
445 resolutions to be specified on command line (d1x r1.2, r1.29,
446 r1.4) -- doesn't work yet
448 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
450 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
453 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
454 volume song stop/starting (d1x r1.7)
456 2004-05-18 Matthew Mueller <donut@dakotacom.net>
458 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
461 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
462 ogl_ulinec (d1x r1.29)
464 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
466 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
467 bottom are inclusive not exclusive (d1x r1.28)
469 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
470 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
472 * arch/sdl/digi.c: fix typo
474 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
476 * arch/win32/init.c, arch/win32/win32.c: move win32 window
477 creation code from arch_init_start into arch_init to fix weirdness
478 with --help (d1x r1.5, r1.6)
480 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
481 sync issues and lack of midi reset (d1x r1.5)
483 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
486 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
487 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
489 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
492 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
494 2004-05-18 Bradley Bell <btb@icculus.org>
496 * include/vecmat.h: comments/formatting
498 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
500 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
501 include/test.lnk: remove unnecessary files
503 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
504 This enables compilation with gcc 3.1
506 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
508 * main/switch.c: took care of switches triggering single-sided
509 walls (don't try to access the nonexistent adjacent wall via NULL
510 pointers or negative array indices)
512 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
514 * main/wall.c: fix invalid memory access for d1 levels which
515 don't have a corresponding wall behind.
517 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
519 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
520 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
521 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
522 interface header to new header file internal.h
524 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
526 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
527 bitmask for each joystick axis that has sent input data,
528 and will not crash Windows anymore during joystick setup because
529 of for() loop over axis being executed once too often.
531 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
532 gr_remap_mono_font() and call it after loading saved level.
534 * main/laser.c: limit homing missile turn rate
536 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
537 centers (work like fuel centers but provide shield)
539 * main/gameseg.c: fix endless loop in some levels with a
540 certain (complicated) structure
542 2004-05-13 Bradley Bell <btb@icculus.org>
544 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
545 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
546 updated project files for SDL 1.2.7
548 * Makefile.am: add VisualC, VisualCE dirs to tarball
550 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
552 * arch/sdl/digi.c: formatting
554 2004-05-12 Bradley Bell <btb@icculus.org>
556 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
559 * 2d/palette.c, include/palette.h: added function to create blend
562 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
564 2004-05-11 Bradley Bell <btb@icculus.org>
566 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
568 2004-05-10 Bradley Bell <btb@icculus.org>
570 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
571 g3_draw_transp_poly had the fade level backwards, decided to just
572 fix g3_draw_poly so it behaves correctly, transparency or not,
573 reverted changes to render_face
575 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
577 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
578 rendering transparent (e.g. cloaked) walls
580 * main/render.c: render_face now calls g3_draw_transp_poly() for
581 cloaked walls in OpenGL
583 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
585 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
586 that from other apps, had "static" distortions.
588 2004-04-22 Bradley Bell <btb@icculus.org>
590 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
592 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
593 aligned version of PUT_INTEL_* macros
595 2004-04-15 Bradley Bell <btb@icculus.org>
597 * main/inferno.c: comment out unused checksum variable
599 2004-04-14 Bradley Bell <btb@icculus.org>
601 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
603 2004-04-14 Terran Melconian <terran@consistent.org>
605 * main/gameseg.c: use portable rand function (fixes #1118)
607 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
609 * main/songs.c: uncomment calls to RBAStop (fixes #473)
611 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
613 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
614 get rid of warnings (now compiles with -Werror on SunOS)
616 * main/piggy.c: fix (really) wierd SunOS bug
618 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
619 caused by not allocating enough mem for rle bitmaps
621 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
623 * include/pstypes.h: sun OS typedef fixes
625 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
627 * main/piggy.c: fix bug 1067
629 * main/piggy.c: fix bugfix for 1067
631 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
632 with descent.pig of mac registered)
634 2003-12-18 Bradley Bell <btb@icculus.org>
636 * main/kconfig.c: fixes for linux-native joystick
638 * main/kconfig.c: bunch of fixes (esp. for non linux-native
641 * arch/include/joy.h: comments/formatting
643 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
645 * compilerdefs.txt: added FreeBSD defs
647 2003-12-08 Bradley Bell <btb@icculus.org>
649 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
652 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
654 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
655 arch/linux/ipx_udp.c: fix FreeBSD compile errors
657 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
659 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
660 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
661 get rid of silly ulongs
663 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
664 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
665 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
666 change relevant __linux__ macros to __ELF__
668 2003-11-27 Bradley Bell <btb@icculus.org>
670 * include/ogl_init.h: added proto for ogl_check_mode
672 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
673 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
676 2003-11-26 Bradley Bell <btb@icculus.org>
678 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
679 3.3 compiler warnings
681 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
684 * include/pstypes.h: OS X fixes
686 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
687 main/newmenu.h: linux fixes
689 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
690 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
691 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
692 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
693 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
696 * arch/sdl/gr.c: fix sdl gr_update
698 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
699 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
700 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
701 cfile/cfile.c, console/CON_console.c, include/d_io.h,
702 include/error.h, include/pstypes.h, include/strutil.h,
703 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
704 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
705 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
706 main/playsave.c, main/songs.c, main/state.c, main/text.c,
707 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
710 2003-11-25 Bradley Bell <btb@icculus.org>
712 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
713 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
714 libmve/VisualC/mveplayer.dsp: updated project files
716 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
719 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
720 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
721 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
722 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
725 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
726 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
729 2003-11-24 Bradley Bell <btb@icculus.org>
731 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
732 libmve/mveplay.c: stuff to play mve's in WinCE
734 * arch/win32/findfile.c: unused functions...
738 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
739 enabled mouse control of menus
741 * main/mission.h: oops, didn't mean to change this.
743 2003-11-21 Bradley Bell <btb@icculus.org>
745 * VisualCE/d2x/d2x.vcp: updated project file
747 2003-11-20 Bradley Bell <btb@icculus.org>
749 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
750 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
751 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
754 2003-11-17 Bradley Bell <btb@icculus.org>
756 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
757 main/menu.c: added option to disable kalinix under unix
759 * main/game.c, main/newmenu.c: always set menu mode for GL popups
761 2003-11-14 Bradley Bell <btb@icculus.org>
763 * main/automap.c: fix automap background image
765 * main/automap.c, main/automap.h: delete cruft
767 * main/automap.c: fix level number position
769 * main/automap.c: simplify g3_draw_line hack
771 * main/menu.c: stop pointless vid mode changes
773 2003-11-07 Bradley Bell <btb@icculus.org>
775 * NEWS, installation.txt: s'more documentation
777 2003-11-07 Steffen Pohle <stpohle@gmx.net>
779 * configure.ac: fix .exe extension problems
781 2003-11-07 Bradley Bell <btb@icculus.org>
783 * arch/ogl/ogl.c: disable texture format verification for OS X -
786 2003-11-06 Bradley Bell <btb@icculus.org>
788 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
789 use more traditional Alt+Enter for toggling fullscreen
791 * 2d/ibitblt.c, main/mission.h: comments/formatting
793 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
795 2003-11-06 Bradley Bell <btb@icculus.org>
797 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
798 resolution change, use kludge to avoid repetitive res changes
800 2003-11-04 Bradley Bell <btb@icculus.org>
802 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
803 structures and i/o routines back to piggy.c
805 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
807 * installation.txt: tell to install d1 .pig for better textures
809 2003-11-04 Bradley Bell <btb@icculus.org>
811 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
812 oem d1 v1.0 and registered d2 v1.0, comments
814 2003-11-03 Bradley Bell <btb@icculus.org>
816 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
817 all d1 shareware - even though files are different!
819 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
822 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
825 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
828 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
830 * main/movie.c: when no movies are found, divide by six the
831 number of warning lines sent to stdout
833 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
835 * include/byteswap.h: fix stupid copy/paste error
837 2003-10-24 Bradley Bell <btb@icculus.org>
839 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
840 gr_linear_rep_movsd_2x instead of almost identical
841 gr_linear_movsd_double. Better since we have assembly versions.
843 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
845 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
848 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
850 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
851 error with --disable-network, move reset_network_objects()
852 from gameseq.c to multi.c
854 2003-10-14 Bradley Bell <btb@icculus.org>
856 * AUTHORS, NEWS: stuff
858 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
860 2003-10-12 Bradley Bell <btb@icculus.org>
862 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
863 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
866 2003-10-12 Aaron Plattner <plattner@caltech.edu>
868 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
869 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
870 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
871 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
872 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
873 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
874 arch/win32/ipx_win.c, arch/win32/winnet.c,
875 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
876 main/multi.h, main/network.c: add IPv4 multicasting support
878 2003-10-11 Bradley Bell <btb@icculus.org>
880 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
882 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
883 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
884 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
885 main/weapon.h: lots of shareware and oem fixes
887 2003-10-10 Bradley Bell <btb@icculus.org>
889 * arch/win32/winnet.c: fixed stupid win32 network bug
891 2003-10-10 Bradley Bell <btb@icculus.org>
893 * main/piggy.c: increased D1_MAX_TMAP_NUM
895 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
897 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
898 which are animated in d2, refactorizes d1 texture reading
900 2003-10-10 Bradley Bell <btb@icculus.org>
902 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
903 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
904 main/collide.h, main/compbit.h, main/config.h, main/console.c,
905 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
906 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
907 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
908 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
909 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
910 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
911 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
912 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
913 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
914 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
915 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
916 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
917 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
918 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
919 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
920 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
921 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
922 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
923 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
924 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
925 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
926 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
927 main/wall.h: comments/formatting
929 2003-10-09 Bradley Bell <btb@icculus.org>
931 * main/text.c: fix text when using old datafiles
933 * main/laser.h: comments/whitespace
935 * main/laser.c, main/weapon.c: fixed smart missiles and smart
936 mines w/shareware data
938 * include/DT_drawtext.h: deleted unused file
940 2003-10-08 Bradley Bell <btb@icculus.org>
942 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
944 * arch/win32/ipx_udp.c: use closesocket() instead of close()
946 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
947 main/menu.c: Disabled 'd2x keys' weapon selection
949 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
951 * main/object.h, main/multi.h: get rid of most warnings issued by
952 cpp-precomp of gcc from Mac OS X dev tools
954 2003-10-05 Bradley Bell <btb@icculus.org>
956 * NEWS, configure.ac: increment version number
958 * cfile/cfile.c: better handling of CRLF text files (when that is
961 * utilities/hogcreate.c, utilities/hogextract.c,
962 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
963 reading/writing files
965 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
966 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
969 2003-10-04 Bradley Bell <btb@icculus.org>
971 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
973 * main/netmisc.c: change byte to sbyte, comments/whitespace
975 2003-10-03 Bradley Bell <btb@icculus.org>
977 * cfile/cfile.c, main/config.c: fix win32 eof bug.
979 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
982 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
983 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
984 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
985 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
986 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
987 main/object.c, main/object.h, main/paging.c, main/player.h,
988 main/robot.h, main/segment.h, main/state.c, main/switch.c,
989 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
990 main/weapon.c, main/weapon.h: change byte to sbyte,
993 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
994 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
995 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
996 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
998 * configure.ac: better checking for timeval
1000 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1002 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1003 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1004 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1005 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1006 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1007 main/multibot.c, main/network.c: Make network architecture
1008 choosable from game menu, add support for UDP/IP on Mac OS X and
1011 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1013 * include/byteswap.h: added macros for coping with alignment
1016 2003-10-02 Bradley Bell <btb@icculus.org>
1018 * main/multi.h: added padding to little-endian version of
1021 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1023 * main/netmisc.c: delete duplicate function
1025 2003-10-01 Bradley Bell <btb@icculus.org>
1027 * main/bm.c: make sure d1_texture_indices gets freed between
1030 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1032 * main/piggy.h: fix size of d1 shareware descent.pig
1034 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1036 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1037 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1038 replacements for non-animated textures
1040 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1042 * main/controls.c: use fixed 20fps wiggle
1044 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1046 * Makefile.am, debian/changelog.in, debian/control,
1047 debian/d2x-common.dirs, debian/d2x-common.install,
1048 debian/d2x-common.manpages, debian/d2x-gl.files,
1049 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1050 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1051 utilities/Makefile.am, utilities/hogcreate.1,
1052 utilities/hogextract.1, utilities/mvlcreate.1,
1053 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1054 add man pages, distribute utility programs in new d2x-common deb
1056 * rpm/d2x.spec.in: updated rpm spec file
1058 2003-08-02 Bradley Bell <btb@icculus.org>
1060 * cfile/cfile.c: update raw_position in cfputc and cfputs
1062 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1064 * main/piggy.c: make error message more friendly
1066 * main/piggy.c: simplify copying of bitmap flags
1068 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1071 * cfile/cfile.c: revert to always using custom fgets
1073 * main/endlevel.c, main/mission.c: handle missing exit sequence
1074 components gracefully
1076 * main/playsave.c: comments
1078 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1080 * cfile/cfile.c: update raw_position in cfwrite
1082 * main/network.c: comments/formatting
1084 2003-06-22 Bradley Bell <btb@icculus.org>
1086 * cfile/cfile.c: use standard fgets for non-archive files
1088 * main/movie.c: use con_printf for missing movie warning
1090 2003-06-18 Bradley Bell <btb@icculus.org>
1092 * main/movie.c: fixed cfile conversion of movielib code
1094 * main/console.c, main/hud.c: strip out colors, etc when printing
1097 * include/u_mem.h: fix NDEBUG calloc macro
1099 2003-06-15 Bradley Bell <btb@icculus.org>
1101 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1104 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1105 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1106 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1107 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1108 main/scores.c, main/state.c, main/text.c, misc/args.c,
1109 misc/strio.c: convert file i/o to cfile
1111 2003-06-14 Bradley Bell <btb@icculus.org>
1113 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1114 writing and other modes besides "rb" (mostly taken from
1117 2003-06-09 Bradley Bell <btb@icculus.org>
1119 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1122 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1123 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1126 2003-06-07 Taylor Richards <taylor@icculus.org>
1128 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1130 2003-06-07 Bradley Bell <btb@icculus.org>
1132 * main/console.c: fix non-console build
1134 * main/gamesave.c: comments
1136 * main/bm.c: remove redundant break
1138 2003-06-06 Bradley Bell <btb@icculus.org>
1140 * main/gauges.c, main/kconfig.c: comments/formatting
1142 * console/.cvsignore: added .cvsignore
1144 * main/console.c: can't write to console after it's closed
1146 2003-06-05 Bradley Bell <btb@icculus.org>
1148 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1149 console/internal.c, console/internal.h, include/CON_console.h,
1150 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1151 finish console conversion away from SDL
1153 2003-06-04 Bradley Bell <btb@icculus.org>
1155 * console/CON_console.c, include/CON.console.h, include/console.h,
1156 main/console.c, main/game.c: console conversion to native gr,
1159 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1160 put prototype for gr_bm_bitblt in gr.h
1162 2003-06-03 Bradley Bell <btb@icculus.org>
1164 * console/CON_console.c, console/DT_drawtext.c,
1165 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1166 main/console.c: use native fonts for console
1168 * main/playsave.c: use shorts for short data
1170 2003-06-02 Bradley Bell <btb@icculus.org>
1172 * configure.ac, main/console.c: set console background, fix
1175 2003-06-01 Bradley Bell <btb@icculus.org>
1177 * Makefile.am, arch/sdl/event.c, configure.ac,
1178 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1179 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1180 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1181 main/gamerend.c: added console code (from SDL_console)
1183 2003-05-30 Bradley Bell <btb@icculus.org>
1185 * README: minor update
1187 2003-05-28 Bradley Bell <btb@icculus.org>
1189 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1194 2003-06-06 Bradley Bell <btb@icculus.org>
1196 * main/kconfig.c: fix crash in control menus
1198 * main/gauges.c: force cockpit redraw in opengl
1200 * main/gamerend.c: move ogl swap, so cockpit and console get
1203 2003-06-01 Bradley Bell <btb@icculus.org>
1205 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1209 2003-05-12 Bradley Bell <btb@icculus.org>
1211 * configure.ac: increment version number
1213 * main/bm.c: use con_printf for exit model warnings
1215 * configure.ac: must check for timespec after setting -mno-cygwin
1217 * main/inferno.c: added -nohogdir and -userdir options
1219 * NEWS, main/titles.c: use briefings with no extension
1223 2003-04-30 Bradley Bell <btb@icculus.org>
1225 * configure.ac: have to include time.h when checking for nanosleep
1227 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1230 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1231 increment version number
1233 * main/Makefile.am: make dist fix
1237 2003-04-29 Bradley Bell <btb@icculus.org>
1239 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1242 2003-04-24 Bradley Bell <btb@icculus.org>
1244 * configure.ac: increment version number
1246 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1249 2003-04-24 Ingo van Lil <inguin@gmx.de>
1251 * main/render.c: fix misspellings of NDEBUG
1255 2003-04-14 Bradley Bell <btb@icculus.org>
1257 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1259 2003-04-11 Bradley Bell <btb@icculus.org>
1261 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1266 2003-04-11 Bradley Bell <btb@icculus.org>
1268 * libmve/mveplay.c: use _sleep instead of sleep on win32
1270 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1271 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1272 include/cfile.h, include/error.h, libmve/Makefile.am,
1273 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1274 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1275 utilities/Makefile.am: comments/formatting/dist problems
1277 * configure.ac: use different defines for os x
1279 2003-04-07 Bradley Bell <btb@icculus.org>
1281 * include/error.h, misc/error.c: put some old stuff back in,
1282 eliminate duplicate error messages
1284 * main/text.c: don't die on text not found
1287 * main/inferno.c: print some useful info if hog not found, allow
1288 -help to work if no text available
1290 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1292 * arch/linux/Makefile.am: revert to previous version, so linux
1295 2003-04-03 Bradley Bell <btb@icculus.org>
1297 * main/endlevel.c: fixed exit model scheme yet again
1299 2003-04-02 Bradley Bell <btb@icculus.org>
1301 * misc/error.c: call Int3 on Assert
1303 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1306 * main/wall.c: don't die when trying to toggle nonexistent
1307 segment... vertigo level 10 is buggy!
1309 * main/gamemine.c: comments/formatting
1311 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1313 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1314 main/inferno.c: Allow use of 22K sound samples
1316 2003-03-29 Bradley Bell <btb@icculus.org>
1318 * arch/ogl/gr.c: default to bitmapped reticle
1320 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1321 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1324 * arch/sdl/joy.c: fixed text seen for hats in control config
1327 2003-03-28 Bradley Bell <btb@icculus.org>
1329 * main/bm.c: heh, model nums in vertigo are hardcoded,
1330 N_D2_POLYGON_MODELS can't change
1332 * configure.ac, include/d1x.xpm, include/descent.xpm,
1333 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1336 2003-03-27 Bradley Bell <btb@icculus.org>
1338 * main/text.h: fixed text references for hat directions
1340 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1342 2003-03-26 Bradley Bell <btb@icculus.org>
1344 * main/playsave.c: make d2x keys backward compatible
1346 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1348 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1351 2003-03-26 Bradley Bell <btb@icculus.org>
1353 * main/piggy.c: fix crash when d1 data not present
1355 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1356 read/write from plr file
1358 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1359 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1360 added escort.h header
1362 2003-03-25 Bradley Bell <btb@icculus.org>
1364 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1365 D1_PIGFILE ("descent.pig") macro
1367 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1368 models from d1 pig file
1370 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1371 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1372 really) from d1 pig file
1374 2003-03-23 Bradley Bell <btb@icculus.org>
1376 * main/bm.c: stop extra robots from overwriting exit models
1378 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1379 texture list doesn't get full
1381 * main/bm.c: fix mem leak when reading extra robots
1383 2003-03-21 Bradley Bell <btb@icculus.org>
1385 * main/menu.c: Added option to set movie resolution (mostly works)
1387 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1389 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1390 replacement functions to piggy.c
1392 * main/gameseq.c: attempt to support mac d1 descent.pig
1394 * main/bm.c: fix mem leak
1396 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1397 files, both d1 and d2 oem briefing where showed
1399 * main/inferno.c, main/movie.c: Change the default movie
1400 resolution to "high", implement the option -lowresmovies
1402 2003-03-20 Bradley Bell <btb@icculus.org>
1404 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1406 * main/piggy.c: comments
1408 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1410 * main/gameseq.c: delete duplicate function
1412 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1414 2003-03-19 Bradley Bell <btb@icculus.org>
1416 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1417 (cddb discid) support
1419 * arch/sdl/digi.c, main/kludge.c: implemented
1420 digi_link_sound_to_object3 for looping sounds, other looping stuff
1422 * arch/sdl/gr.c: removing dependencies on stuff in main/
1424 * arch/linux/Makefile.am, arch/linux/init.c,
1425 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1426 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1427 other header cleanups
1429 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1431 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1433 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1434 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1435 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1436 load d1 textures for d1 levels
1438 2003-03-19 Bradley Bell <btb@icculus.org>
1440 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1441 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1442 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1443 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1446 * README: added some OS X info
1448 2003-03-17 Bradley Bell <btb@icculus.org>
1450 * main/newdemo.c: simplify DEMO_FILENAME macro
1452 * main/console.c, main/game.c: enable experimental console support
1454 * main/gamerend.c: fixed location of fps meter in multi
1456 2003-03-16 Bradley Bell <btb@icculus.org>
1458 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1459 also look in shared data dir for demos
1461 * main/newdemo.c, main/newdemo.h: comments/formatting
1463 2003-03-15 Christopher Thielen <chris@luethy.net>
1465 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1466 thinking d2 cd is always present
1468 2003-03-15 Bradley Bell <btb@icculus.org>
1470 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1473 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1476 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1477 gr_init. don't really know why this works, though
1479 2003-03-14 Bradley Bell <btb@icculus.org>
1481 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1483 * unused/bios/rbaudio.h: removed duplicate file
1485 2003-03-14 Christopher Thielen <chris@luethy.net>
1487 * arch/sdl/rbaudio.c: stop cd audio when exiting
1489 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1491 * main/gamecntl.c: add comments to the "only matt knows" cheats
1493 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1495 * main/gamemine.c: formatting, better texture conversion for d1
1498 2003-03-14 Bradley Bell <btb@icculus.org>
1500 * main/piggy.c: must swap all mac version pigfiles
1502 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1503 main/multi.c: formatting, minor cleanups
1505 * 2d/rle.c: need to swap line_size on bigendian machines
1507 * main/mission.c, main/mission.h: detect mac full version hogfile
1509 2003-03-13 Bradley Bell <btb@icculus.org>
1511 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1512 added joy/mouse sensitivity slider, increased range to 16, and
1515 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1518 * arch/linux/Makefile.am: removed extra backslash
1520 * TODO, installation.txt: updated some documentation
1522 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1523 menu, with maxfps option
1525 2003-03-12 Bradley Bell <btb@icculus.org>
1527 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1529 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1530 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1531 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1532 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1533 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1534 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1535 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1536 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1537 arch/linux/include/music.h, arch/linux/include/serial.h,
1538 arch/linux/include/ukali.h: formatting
1540 2003-03-11 Chris Arena <ccarena@cox.net>
1542 * main/menu.c: fixed brightness slider
1544 2003-03-01 Bradley Bell <btb@icculus.org>
1546 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1547 robots and animated bitmaps work, but colors are messed up
1549 2003-02-28 Bradley Bell <btb@icculus.org>
1551 * main/player.h: whitespace
1553 * main/automap.c, main/cntrlcen.c, main/collide.c,
1554 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1555 descent.hog is present, d1 becomes mission 0)
1557 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1558 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1559 arch/win32/winnet.c: MinGW compiles with network enabled again,
1560 but still doesn't work
1564 2003-02-28 Bradley Bell <btb@icculus.org>
1566 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1567 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1568 many opengl glitches
1570 2003-02-27 Bradley Bell <btb@icculus.org>
1572 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1573 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1574 main/network.c, main/network.h: noted that hoard.ham is only needed
1575 for multiplayer HOARD games, and should not be equated with
1576 "vertigo". put HoardEquipped() back in network.c.
1578 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1579 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1580 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1581 use timer_delay instead of d_delay
1583 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1585 * main/render.c: added replacement qsort for solaris
1587 2003-02-26 Bradley Bell <btb@icculus.org>
1589 * main/gamemine.c: texture conversion for d1 shareware
1591 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1593 * main/gamemine.c: better texture conversion for d1 levels
1595 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1597 * main/kconfig.c: fix joystick support under MinGW
1599 2003-02-26 Bradley Bell <btb@icculus.org>
1601 * main/playsave.c: fix swapping glitch
1603 * configure.ac, readme.txt: clean stuff up, getting ready for
1606 * main/titles.c: begin support for rendering spinning robots in
1609 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1612 * main/gamemine.c: load d1 shareware levels!
1614 2003-02-25 Bradley Bell <btb@icculus.org>
1618 * autogen.sh: add warning about old auto* versions, use
1621 2003-02-24 Bradley Bell <btb@icculus.org>
1623 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1624 briefings mostly working
1626 * main/movie.c, main/titles.c: fixed some more briefing glitches
1628 2003-02-23 Bradley Bell <btb@icculus.org>
1630 * main/movie.c: fixed crash when using shareware data files
1633 * arch/sdl/digi.c: fix crash on non-existent sounds
1634 (i.e. shareware data)
1636 2003-02-22 Bradley Bell <btb@icculus.org>
1638 * main/titles.c: fixed fullscreen toggle in briefings
1640 2003-02-21 Bradley Bell <btb@icculus.org>
1642 * configure.ac: check for mingw when enabling nasm
1644 * main/playsave.c: enable loading player files of either byte
1647 2003-02-20 Bradley Bell <btb@icculus.org>
1649 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1651 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1652 #343, not "rest of solution to bug #344"
1654 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1657 * main/kludge.c: partial solution to bug #344
1659 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1661 * compilerdefs.txt: added linux/mips info
1663 * ChangeLog: clean up changelog
1665 2003-02-19 Bradley Bell <btb@icculus.org>
1667 * libmve/mveplay.c: os x needs nanosleep prototype.
1669 2003-02-18 Bradley Bell <btb@icculus.org>
1671 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1673 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1674 to disable/enable audio
1676 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1678 * main/: movie.h, titles.c: make sure movie's palette is set before
1679 writing briefing text. Fixes bug #359
1681 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1684 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1685 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1688 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1691 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1692 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1693 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1696 * include/libmve.h: blah
1698 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1700 * main/render.c: 2nd attempt to fix solaris qsort bug
1702 2003-02-18 Bradley Bell <btb@icculus.org>
1704 * configure.ac, include/pstypes.h: put alignment detection in
1707 2003-02-17 Bradley Bell <btb@icculus.org>
1709 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1710 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1711 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1712 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1713 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1714 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1715 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1716 moved mve stuff to separate subdir
1718 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1719 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1720 mve code. Fixes (at least) bugs #41, #348, and #350.
1722 2003-02-14 Bradley Bell <btb@icculus.org>
1724 * main/Makefile.am: no more Makefile.mveplay. again
1726 * main/mveplay.c: typo
1728 2003-02-13 Bradley Bell <btb@icculus.org>
1730 * utilities/mvlextract.c: uint -> unsigned int
1732 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1733 standalone mveplayer, win32 support
1735 * main/movie.c: random bugfixes, win32 support
1737 * arch/sdl/Makefile.am: formatting
1739 * configure.ac: disable networking on mac/win for now
1741 * main/newmenu.c: comments
1743 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1745 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1746 redundant swap functions.
1748 2003-02-13 Bradley Bell <btb@icculus.org>
1750 * ChangeLog: update changelog
1752 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1754 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1755 polymodel alignment issues.
1757 2003-02-13 Bradley Bell <btb@icculus.org>
1759 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1760 fix various little bugs
1762 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1763 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1765 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1768 * README.utils: new file
1770 * main/: mve_main.c, mveplay.c: more movie fixes
1772 * README: updated README
1774 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1776 2003-02-12 Bradley Bell <btb@icculus.org>
1778 * utilities/mvlextract.c: bigendian mvl support
1780 * main/mveplay.c: formatting, stuff
1782 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1783 truecolor mve support, standalone mveplayer
1785 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1786 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1787 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1788 standalone mveplayer
1790 2003-01-22 Bradley Bell <btb@icculus.org>
1792 * include/: interp.h, interp.h: restore prototype for
1793 swap_polygon_model_data
1795 2003-01-21 Bradley Bell <btb@icculus.org>
1797 * main/piggy.c: use memcpy to avoid alignment problem
1799 * compilerdefs.txt: updated some defs, added sunos/sparc
1801 2003-01-15 Bradley Bell <btb@icculus.org>
1803 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1805 * main/gamemine.c: attempting to support d1 shareware
1807 * compilerdefs.txt: update defs
1809 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1811 * main/mveplay.c: fix several bugs, comments, formatting.
1813 2003-01-15 Bradley Bell <btb@icculus.org>
1815 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1816 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1817 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1818 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1821 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1822 formatting, comments
1824 2003-01-11 Bradley Bell <btb@icculus.org>
1826 * main/: mission.c, mission.h: attempt to support d1 for mac
1829 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1831 * main/object.h: foo
1833 2003-01-09 Bradley Bell <btb@icculus.org>
1835 * main/movie.c: use ifdef around gr_toggle_fullscreen
1837 2003-01-07 Bradley Bell <btb@icculus.org>
1839 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1840 main/mission.h: don't need .msn file for descent.hog anymore
1844 2003-01-06 Bradley Bell <btb@icculus.org>
1846 * main/mission.h, main/mission.c: comments
1848 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1851 2003-01-03 Bradley Bell <btb@icculus.org>
1853 * utilities/: txb2txt.c, txt2txb.c: remove old files
1855 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1857 * main/polyobj.c: attempt to make read_model_file
1860 * main/menu.c: move vertigo text
1862 2003-01-02 Bradley Bell <btb@icculus.org>
1864 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1865 main/polyobj.h: cleanup alignment changes
1867 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1868 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1869 main/object.h: fix alignment issues on sparc
1871 * cvshowto.txt: update cvs info
1875 * 2d/rle.c: make rle_swap handle RLE_BIG
1877 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1879 * main/render.c: workaround solaris qsort bug
1881 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1883 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1884 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1886 * arch/linux/Makefile.am: enabled linux joystick, kali
1888 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1889 arch/sdl/event.c: enabled linux joystick
1891 2002-12-31 Bradley Bell <btb@icculus.org>
1893 * main/gamemine.c: simplified warning msg
1895 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1897 * main/render.h: fix compiler warning
1899 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1901 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1903 2002-12-24 Bradley Bell <btb@icculus.org>
1905 * main/mission.c: fixes an infinite loop which was caused by d2x
1906 thinking d2demo was a descent 1 mission
1908 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1910 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1912 2002-12-24 Bradley Bell <btb@icculus.org>
1914 * main/render.c: comments
1916 2002-10-30 Bradley Bell <btb@icculus.org>
1918 * main/inferno.c: add help for -hogdir option
1920 * main/inferno.c: added -hogdir option
1922 2002-10-28 Bradley Bell <btb@icculus.org>
1924 * main/: inferno.c, menu.c: enabled Vertigo displays
1926 * include/3d.h: typo
1928 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1930 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1931 main/netmisc.c, main/network.c: simplify and eliminate redundant
1934 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1936 * maths/fixc.c: fix infinite loop in quad_sqrt.
1938 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1939 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1941 2002-10-12 Bradley Bell <btb@icculus.org>
1943 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1945 2002-10-11 Bradley Bell <btb@icculus.org>
1947 * main/hud.c: make hud_message work correctly
1949 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1952 * main/network.c: formatting, small fixes
1954 2002-10-10 Bradley Bell <btb@icculus.org>
1956 * main/netmisc.h: no swap_object for little-endian
1958 * main/: netmisc.h, network.c: use macros to simplify network
1961 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1964 * main/inferno.c: enable loading screen for mac shareware with
1967 * main/netmisc.c: whitespace
1969 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1972 * main/hud.c: whitespace
1974 * configure.ac: remove shareware build, add macdata build
1976 * main/songs.c: whitespace
1978 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1979 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1982 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1985 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1987 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1988 comments, formatting, etc.
1990 * iff/iff.c: fix bigendian iff loading.
1992 2002-10-03 Bradley Bell <btb@icculus.org>
1994 * utilities/txb2tex.c: typo
1996 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1997 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2000 * arch/sdl/mouse.c: whitespace
2002 2002-09-19 Bradley Bell <btb@icculus.org>
2004 * main/kconfig.c: fix a oops, add old logs
2006 * main/kconfig.c: support for >3 mouse buttons
2008 2002-09-18 Bradley Bell <btb@icculus.org>
2010 * include/gr.h: fix palette swap define
2012 2002-09-14 Bradley Bell <btb@icculus.org>
2014 * main/titles.c: load hires briefing screen if lores doesn't exist
2015 (i.e. vertigo) and MenuHires=0
2017 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2019 * main/: multi.h, network.h: pack some structures for ipx
2022 2002-09-14 Bradley Bell <btb@icculus.org>
2024 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2025 and load_endlevel_data() to expect newline-terminated strings, fix
2026 load_game_data to read null-terminated string for
2029 2002-09-07 Bradley Bell <btb@icculus.org>
2031 * main/newmenu.c: added error message
2033 * main/menu.h: enable -nohires with mac shareware
2035 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2037 * 2d/font.c: enable 0/255 palette swap for fonts
2039 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2042 * 2d/2dsline.c: fix ogl blooper
2044 2002-09-05 Bradley Bell <btb@icculus.org>
2046 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2049 * include/strutil.h: need string.h for strcasecmp
2051 * include/rle.h: okay, maybe it needs to be this way
2053 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2055 * 2d/scalec.c: more stuff from d2src
2057 * 2d/rle.c: more stuff from d2src, formatting
2059 * 2d/font.c: useless cruft
2061 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2063 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2066 2002-09-04 Bradley Bell <btb@icculus.org>
2068 * include/grdef.h: fix compiler warnings
2070 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2072 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2075 * main/game.c: we want the mac ibitblt for everything but dos and
2078 * main/texmerge.c: these routines are in tmerge.c
2080 * main/credits.c: enable credits for mac and oem data
2082 * main/bm.c: use either exit.ham or exit.pofs
2084 * include/ibitblt.h: enable some more code from d2src
2086 * include/gr.h: enable mac ubitblt_double
2088 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2090 * include/grdef.h: moved some inline asm from linear.h
2092 * 2d/ibitblt.c: brought in line with original d2 version
2094 * 2d/bitblt.c: reverted to original d2 version of this file, then
2095 added d1x enhancements
2097 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2099 * 2d/linear.h: moved these back to their original locations
2102 * main/mveplay.c: close some memory holes, speed up palette loading
2104 * main/movie.c: added fullscreen toggle while playing movies
2106 * main/inferno.c: comment out -superhires help text (always on)
2108 * include/timer.h: added approx_fsec_to_usec macro
2110 * arch/sdl/joy.c: fix compiler warning
2112 2002-09-01 Bradley Bell <btb@icculus.org>
2114 * main/network.c: oops
2116 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2118 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2119 timer_get_fixed_seconds
2123 2002-08-31 Bradley Bell <btb@icculus.org>
2125 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2128 * main/multi.h: network endian stuff
2130 * 2d/font.c, include/gr.h: fast file i/o for font headers
2132 * arch/win32/arch_ip.cpp: unused file
2134 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2135 bigendian networking fixes
2137 * main/menu.c: make net menu more accurate, also make superhires
2140 * include/pstypes.h: better to have __pack__ all the time, I think.
2141 needed for networking, e.g.
2143 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2146 * arch/win32/Makefile.am: unused file
2150 2002-08-30 Bradley Bell <btb@icculus.org>
2152 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2154 * main/: newmenu.h, titles.c: formatting
2156 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2157 main/multi.h: networking works, finally
2159 * TODO: added TODO file
2161 * arch/linux/arch_ip.cpp: unused fine
2163 * README: network sorta working
2165 * main/: Makefile.am, multi.c, network.c, network.h: more
2168 * main/menu.c: load builtin mission correctly
2170 * main/inferno.c: documentation
2172 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2175 * main/Makefile.mveplay: don't need no more
2177 2002-08-29 Bradley Bell <btb@icculus.org>
2179 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2180 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2181 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2184 * include/ipx_drv.h: more network fixing
2186 * arch/linux/include/ipx_drv.h: more network fixing
2188 * include/ipx.h: formatting
2190 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2192 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2193 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2194 main/inferno.c: fixed networking fuck-up?
2196 * Makefile.am: moved mingw info to README
2198 * README, mingw32.txt: moved mingw info to README
2200 2002-08-27 Bradley Bell <btb@icculus.org>
2202 * utilities/mvlextract.c: allow specifying file to extract
2204 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2207 * utilities/hogextract.c: allow specifying file to extract
2209 * main/mission.c: Have to get mission_num _after_ promoting...
2211 * main/: gameseq.c, titles.c: beginning d1 briefing support
2213 * descent.msn: beginning d1 briefing support
2215 * main/: titles.c, titles.h: d1-style mission briefings
2217 * main/piggy.h: whitespace
2219 * main/movie.c: beginning robot movie support, fall back on lo/hi
2220 res if hi/lo not available
2222 * main/mission.c: added Builtin_mission_num for builtin mission,
2223 D1Hogdir, d1-style mission briefings
2225 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2228 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2229 (for d1 missions that need d1 data)
2231 * 2d/ibitblt.c: whitespace
2233 2002-08-26 Bradley Bell <btb@icculus.org>
2235 * utilities/mvlcreate.c: oops
2237 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2240 * utilities/hogextract.c: added [v]iew option
2242 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2244 * main/titles.c: fix writable string, disable DumbAdjust thing
2246 * main/polyobj.h: whitespace
2248 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2251 * main/movie.c: read movies from AltHogDir, other fixes
2253 * main/: mission.c, mission.h: fix bug w/mission filename
2255 * main/gameseq.c: comments
2257 * main/digi.h: whitespace n stuff
2259 * include/mve_audio.h: added audio flag macros
2261 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2266 2002-08-23 Bradley Bell <btb@icculus.org>
2268 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2271 * Makefile.am: remove d2demo.mn2
2273 * cfile/cfile.c, include/cfile.h: add cfile_size function
2275 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2276 eliminate need for .mn2 files for oem and demo
2278 2002-08-22 Bradley Bell <btb@icculus.org>
2280 * main/bm.c: fix for vertigo
2282 * main/menu.h: make OEM menu pcx available
2284 * 2d/rle.c: merge with original d2 file
2286 * Makefile.am, configure.ac: let mission files get installed by
2289 2002-08-17 Bradley Bell <btb@icculus.org>
2291 * configure.ac: make FAST_FILE_IO the default on little-endian
2294 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2296 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2299 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2301 * main/: game.c, menu.c, mission.c: promote builtin missions.
2303 2002-08-15 Bradley Bell <btb@icculus.org>
2305 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2306 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2308 * utilities/.cvsignore: added cvsignore
2310 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2313 * main/piggy.c: mac data file loading
2315 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2316 transparency and swap 0/255 correctly for mac data files
2318 2002-08-13 Bradley Bell <btb@icculus.org>
2320 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2321 to utilities to avoid conflict with c++ std lib <utility>
2323 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2324 txt2txb.c: moved utility to utilities to avoid conflict with c++
2327 * Makefile.am, configure.ac: add utilities
2329 2002-08-09 Bradley Bell <btb@icculus.org>
2331 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2334 2002-08-08 Bradley Bell <btb@icculus.org>
2336 * main/inferno.c: comments
2338 * main/: newmenu.c, songs.c: mac demo datafile support
2340 * installation.txt: update
2342 * main/gamesave.c: use lowercase for consistency
2344 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2345 models for other than d2demo
2347 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2349 * main/gamemine.c: formatting, better d1 texture conversion
2351 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2352 main/mission.h: recognize .msn mission files.
2354 2002-08-07 Bradley Bell <btb@icculus.org>
2356 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2357 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2358 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2359 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2360 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2361 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2364 2002-08-06 Bradley Bell <btb@icculus.org>
2366 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2368 * main/Makefile.am: formatting
2370 * 2d/font.c: make gr_remap_font just reload the whole thing
2372 * configure.ac: formatting
2374 * Makefile.am: added d2demo.mn2
2376 * d2demo.mn2: mission file for shareware
2378 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2379 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2381 * main/sounds.h: shareware stuff, whitespace
2383 * main/: polyobj.c, polyobj.h: more fast i/o macros
2385 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2388 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2389 endlevel stuff to non-shareware, allow movies/endlevel for
2392 * main/cntrlcen.c: typo
2394 * main/bm.h: use global Piggy_hamfile_version
2396 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2397 macros, use global Piggy_hamfile_version
2399 * main/Makefile.am: terrain and movie stuff always used now
2401 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2404 * main/: gamemine.c, gamesave.c: load DMB levels
2406 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2407 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2409 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2411 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2413 2002-08-04 Bradley Bell <btb@icculus.org>
2415 * main/inferno.c: shareware stuff, formatting
2417 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2419 * arch/sdl/gr.c: don't need to set mode in gr_init
2421 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2423 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2426 * Makefile.am, descent.mn2: added mission file for descent 1
2428 2002-08-02 Bradley Bell <btb@icculus.org>
2430 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2431 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2432 main/piggy.h, misc/error.c: junk
2434 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2435 render.h, scores.c, scores.h, terrain.c: shareware stuff
2437 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2438 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2439 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2440 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2441 main/weapon.c, main/weapon.h: fast i/o macros
2443 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2445 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2446 main/gamemine.h, main/gamesave.c: load d1 levels
2448 2002-07-30 Bradley Bell <btb@icculus.org>
2450 * configure.ac: oops
2452 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2455 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2456 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2457 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2458 main/piggy.c, main/titles.c: support shareware datafiles!
2460 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2461 piggy.c: SHAREWARE fixes
2463 2002-07-29 Bradley Bell <btb@icculus.org>
2465 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2466 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2467 misc/fileutil.c: Portability - OS X support
2469 2002-07-27 Bradley Bell <btb@icculus.org>
2471 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2472 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2473 segment.h: portability
2475 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2476 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2477 main/wall.h: portabilization
2479 * 2d/font.c, include/gr.h: portability
2481 2002-07-26 Bradley Bell <btb@icculus.org>
2483 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2485 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2487 * main/player.c: foo
2489 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2491 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2492 misc/fileutil.h: portable file i/o utils
2494 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2495 writable string anymore... / formatting
2497 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2498 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2499 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2500 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2501 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2502 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2503 portable-izing file loading routines
2505 2002-07-24 Bradley Bell <btb@icculus.org>
2507 * main/mveplay.c: correctly play files with 16bit uncompressed
2508 audio, mem checking, etc
2510 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2513 2002-07-23 Bradley Bell <btb@icculus.org>
2515 * misc/Makefile.am: unused file
2517 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2518 main/sounds.h: remove experimental nmovie stuff
2520 * main/movie.c: add some debugging output
2522 2002-07-22 Bradley Bell <btb@icculus.org>
2524 * main/: console.c, state.c: simplified header
2526 * main/movie.c: enable mveplay audio
2528 * main/old/movie.c: moved to main/
2530 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2531 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2532 main/mvelib.c, main/mveplay.c: initial movie support
2534 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2535 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2536 include/ogl_init.h, include/pstypes.h, main/console.c,
2537 main/state.c, mem/mem.c: OS X stuff
2539 * configure.ac: OS X and movie stuff
2541 2002-07-19 Bradley Bell <btb@icculus.org>
2543 * compilerdefs.txt: OSX defs
2545 2002-07-18 Bradley Bell <btb@icculus.org>
2547 * main/inferno.c: use simpler rcs tags
2549 * autogen.sh: keep Changelog in cvs (and use --accum)
2551 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2552 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2553 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2554 main/songs.c: changed cdrom->rbaudio
2556 * include/rbaudio.h: moved to /include
2558 2002-07-17 Bradley Bell <btb@icculus.org>
2560 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2561 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2562 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2563 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2564 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2565 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2566 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2567 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2568 3d/setup.c: use simpler rcs tags
2573 2002-07-17 Bradley Bell <btb@icculus.org>
2575 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2577 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2579 * debian/rules: don't need readme's
2581 * debian/rules: move d1x license to COPYING, license clarifications
2583 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2584 license to COPYING, license clarifications
2586 * debian/rules: fix debian docs
2588 * debian/rules: fix debian manpages
2590 * debian/d2x-sdl.menu: fix debian menu
2592 * debian/rules: link to undocumented man page for debs
2594 * Makefile.am, configure.ac, debian/control, debian/copyright,
2595 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2596 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2597 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2600 2002-07-16 Bradley Bell <btb@icculus.org>
2602 * debian/: rules, changelog.in: deb stuff
2604 * configure.ac: cleaner nasm detection
2606 * debian/: changelog.in, control, rules: deb stuff
2608 * README, installation.txt: typos, stuff
2610 * configure.ac: better #defines
2612 * configure.ac: whitespace
2614 * configure.ac: better documentation
2616 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2617 SDL_JOYSTICK not needed
2619 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2621 * configure.ac: need higher SDL for joystick
2623 * debian/: control, rules: deb stuff
2625 * arch/sdl/joy.c: old junk
2627 * Makefile.am, configure.ac: automake updates
2629 * main/: inferno.c, text.c: don't use althogdir on non-unix
2631 * configure.ac: more autoconf updates
2633 * misc/strutil.c: better strrev
2635 * main/inferno.c: need limits.h on mingw also
2637 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2640 2002-04-19 Bradley Bell <btb@icculus.org>
2642 * main/network.c: let hoard.ham be a cfile
2644 * main/text.c: better error message when hog not found
2648 2002-03-23 Bradley Bell <btb@icculus.org>
2650 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2651 arch/sdl/Makefile.am: Use SDL joystick automatically
2653 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2655 2002-03-05 Bradley Bell <btb@icculus.org>
2657 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2660 2002-02-23 Bradley Bell <btb@icculus.org>
2662 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2664 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2665 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2666 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2667 main/editor/Makefile.am: moved includes to include
2669 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2671 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2672 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2673 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2676 * main/game.c: disabled cockpit for OGL, formatting
2678 * 2d/ibitblt.c: formatting
2680 2002-02-16 Bradley Bell <btb@icculus.org>
2682 * include/oldsdl.h: check for older macros
2684 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2685 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2686 allow older sdl versions
2688 2002-02-15 Bradley Bell <btb@icculus.org>
2690 * main/: automap.c, automap.h, inferno.c: automap resolution now
2693 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2695 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2696 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2697 win32/include/key_arch.h: never mind - that would be pointless
2699 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2700 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2701 win32/include/key_arch.h: copied files from d1x
2703 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2704 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2706 * main/multipow.c: need conf.h
2708 * arch/win32/Makefile.am: new file
2710 * include/pstypes.h: added u_int16_t (needed in base_ip)
2712 * arch/win32/arch_ip.cpp: copied from d1x
2714 2002-02-14 Bradley Bell <btb@icculus.org>
2716 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2718 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2719 main/netlist.c: Added hotkeys to toggle fullscreen mode
2721 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2722 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2724 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2725 reorder.h: Lotsa networking stuff from d1x
2727 2002-02-13 Bradley Bell <btb@icculus.org>
2729 * include/gr.h, main/game.c: Fullscreen toggle stuff
2731 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2734 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2735 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2738 2002-02-11 Bradley Bell <btb@icculus.org>
2740 * main/bm.c: use portable loader if bigendian
2742 * include/pstypes.h: don't define bool for c++
2744 * include/cfile.h: extern AltHogDir stuff
2746 * include/byteswap.h: use WORDS_BIGENDIAN
2748 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2750 * main/vers_id.h: added D2X_IVER
2752 * misc/args.c: don't use d1x.ini
2754 * Makefile.am: rpm stuff
2756 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2759 2002-02-09 Bradley Bell <btb@icculus.org>
2761 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2763 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2765 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2768 2002-02-06 Bradley Bell <btb@icculus.org>
2770 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2771 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2772 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2774 * debian/: changelog.in, control, copyright, d2x-gl.files,
2775 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2779 2002-02-02 Bradley Bell <btb@icculus.org>
2781 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2783 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2784 Enabled RELEASE option
2786 2002-01-31 Bradley Bell <btb@icculus.org>
2788 * Makefile.am, configure.ac: specify prerequisite versions of
2789 autoconf and automake
2791 2002-01-29 Bradley Bell <btb@icculus.org>
2793 * main/mission.c: RCS header added
2795 * main/inferno.c: update copyright date
2797 * main/mission.c: allow missions to be in AltHogDir
2799 * configure.ac: Display results of configure
2801 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2804 2002-01-28 Bradley Bell <btb@icculus.org>
2806 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2807 Data files now go in DATADIR/games/d2x, user files now go in
2810 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2812 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2813 files now go in ~/.d2x
2815 2002-01-24 Bradley Bell <btb@icculus.org>
2817 * configure.ac: fix nasm not found error message
2819 2002-01-18 Bradley Bell <btb@icculus.org>
2821 * configure.in: getting rid of old configure.in
2823 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2824 main/movie.c: Movie playing kludgey stuff
2826 * misc/args.c: formatting
2828 * main/inferno.c: allow -h for help
2830 * include/error.h: don't die on int3, unless -debug given
2832 * mingw32.txt: more stuff
2834 2001-12-29 Bradley Bell <btb@icculus.org>
2836 * Makefile.am: Got rid of thinking.txt
2838 * main/inferno.c: document -nomovies option
2840 2001-12-28 Bradley Bell <btb@icculus.org>
2842 * main/titles.c: formatting, put some code into place for rendering
2843 of robots during briefings
2845 2001-12-27 Bradley Bell <btb@icculus.org>
2849 2001-12-23 Craig Hadady <chadady@iglou.com>
2851 * 2d/rle.c: fixed bug in dummy array.
2853 2001-12-03 Bradley Bell <btb@icculus.org>
2855 * arch/sdl/init.c: fix formatting
2857 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2858 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2859 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2860 and sdl joystick stuff
2862 2001-11-30 Bradley Bell <btb@icculus.org>
2864 * thinking.txt: not needed
2866 2001-11-27 Bradley Bell <btb@icculus.org>
2868 * cygconf, mingw32.txt: use sdl from source on cygwin
2870 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2871 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2872 SDL_CFLAGS to CFLAGS
2874 2001-11-27 Bradley Bell <btb@icculus.org>
2878 2001-11-14 Bradley Bell <btb@icculus.org>
2880 * texmap/scanline.c: use optimization flags as texmap default
2882 * NEWS: mouse wheel, etc
2884 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2885 wheel to emulate 3rd axis
2887 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2889 * include/error.h: kludge to ungrab mouse when we hit an int3
2891 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2892 __ENV_MSDOS__ to __MSDOS__
2894 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2897 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2900 * arch/sdl/digi.c: implemented digi_set_volume
2902 * include/grdef.h, main/config.c, misc/d_io.c: change
2903 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2905 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2906 main/piggy.c: use MAKE_SIG
2908 * installation.txt: update
2910 * configure.ac: new file
2912 * arch/sdl/joydefs.c: #include pstypes.h
2914 * arch/sdl/init.c: SDL joystick stuff
2916 * acconfig.h: adjust MINGW defines
2918 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2919 controls menu now works
2921 2001-11-13 Bradley Bell <btb@icculus.org>
2923 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2926 * Makefile.am: New file
2928 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2931 * compilerdefs.txt: New file
2933 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2935 2001-11-12 Bradley Bell <btb@icculus.org>
2937 * main/playsave.c: load player files regardless of byte order of
2940 2001-11-11 Bradley Bell <btb@icculus.org>
2942 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2945 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2947 * NEWS: GL savegame thumbnails
2949 * acconfig.h, configure.in: make option for NMOVIES, default to off
2951 2001-11-09 Bradley Bell <btb@icculus.org>
2953 * main/state.c: Enabled savegame thumbnails under OpenGL
2955 * unused/pa_null/pa_enabl.h: remove duplicate header
2957 * misc/args.c: use d2x.ini for option file
2959 * mem/mem.c: Move mem_realloc inside the ifdef
2961 * main/menu.c: fix 640x400 menu text
2963 * main/inferno.c: added documentation
2965 * main/endlevel.c: fix warnings
2967 * arch/ogl/gr.c: Get rid of gl spew
2969 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2971 * acconfig.h: Define __SDL__ for mingw
2973 2001-11-08 Bradley Bell <btb@icculus.org>
2975 * 2d/font.c: free OGL font data when rereading
2977 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2978 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2979 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2980 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2981 main/weapon.h: Enabled shareware build, endlevel flythrough
2984 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2985 of use for shareware build
2987 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2990 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2992 2001-11-05 Bradley Bell <btb@icculus.org>
2994 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2997 * include/3d.h: Add comment
2999 2001-11-04 Bradley Bell <btb@icculus.org>
3001 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3004 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3007 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3009 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3010 main/hudmsg.h: Enable d1x-style hud_message
3012 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3014 * 2d/font.c: re-init ogl fonts after remapping colors.
3016 2001-11-02 Bradley Bell <btb@icculus.org>
3018 * misc/Makefile.am: remove byteswap.h (duplicate header)
3020 * 2d/font.c: fixed gr_remap_font, minor stuff
3022 * configure.in: take out -O2 if doing debug build
3024 * main/bm.c: formatting
3026 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3028 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3029 macros, get rid of functions
3031 2001-11-01 Bradley Bell <btb@icculus.org>
3033 * misc/byteswap.h: removed duplicate header
3035 2001-10-31 Bradley Bell <btb@icculus.org>
3037 * NEWS, main/automap.c: automap works in opengl
3039 * NEWS, configure.in: Added news
3041 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3043 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3045 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3046 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3047 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3049 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3051 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3053 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3054 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3056 2001-10-27 Bradley Bell <btb@icculus.org>
3058 * main/inferno.c: added some documentation
3060 2001-10-25 Bradley Bell <btb@icculus.org>
3062 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3065 * Makefile.am, configure.in, arch/Makefile.am,
3066 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3067 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3068 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3069 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3070 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3071 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3072 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3073 it's ugly, but It'll be easier to sync with d1x.
3075 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3076 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3077 main/editor/Makefile.am: attempt at support for editor, makefile
3080 * misc/d_delay.c: formatting fix
3082 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3083 tmappent.S, tmapppro.S: adding support for runtime selection of
3086 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3087 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3088 including multi.h and network.h, fix backslashes, fix compiler
3091 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3092 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3093 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3094 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3095 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3096 including multi.h and network.h, fix backslashes
3098 * include/pstypes.h: added typedef for u_int64_t on mingw
3100 * include/3d.h: added prototype for g3_uninit_polygon_model
3102 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3104 2001-10-24 Bradley Bell <btb@icculus.org>
3106 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3107 arch subdirs, as in d1x.
3109 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3110 earlier style until i understand automake 1.5 better. remove input
3113 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3114 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3115 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3116 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3117 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3118 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3119 Moved input stuff to arch subdirs, as in d1x.
3121 * NEWS, configure.in: blah blah
3123 2001-10-23 Bradley Bell <btb@icculus.org>
3125 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3127 * texmap/tmapppro.S: no need for #include <conf.h> here
3129 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3132 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3133 file. RCS header added
3135 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3136 #ifdef'ing out the whole file. RCS header added
3138 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3139 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3140 fixes. Now works with automake 1.5 and autoconf 2.52.
3141 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3142 mingw (-grabmouse now works on win32).
3144 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3145 These don't belong in cvs
3149 2001-10-20 Bradley Bell <btb@icculus.org>
3151 * 2d/font.c: Don't free unused variables...
3153 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3156 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3157 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3158 main/Makefile.am: make dist more sensible
3160 * Makefile.am: Kludge for linking on mingw
3162 2001-10-19 Bradley Bell <btb@icculus.org>
3164 * Makefile.am, configure.in, arch/win32/Makefile.am,
3165 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3167 * include/ipx_drv.h: Check for __MINGW32__
3169 * include/i86.h: Imported from d1x
3171 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3173 * arch/dos/modex.asm: Fixed %include
3175 * main/console.c: RCS headers added
3177 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3180 * Makefile.am, main/Makefile.am: Moved final link to top-level
3181 directory instead of main/
3183 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3184 __ENV_LINUX__ to __linux__
3186 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3187 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3188 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3189 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3190 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3191 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3192 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3193 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3194 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3195 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3198 * configure.in: add --enable-xploader, support arch/linux subdir,
3201 * main/inferno.c: conditionalize conf.h
3203 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3205 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3206 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3207 misc/fileutil.h: Partial application of linux/alpha patch.
3209 2001-10-19 Bradley Bell <btb@icculus.org>
3211 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3212 networking in line with d1x, moved some arch/linux_* stuff to
3215 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3216 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3217 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3218 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3221 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3222 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3223 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3224 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3225 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3226 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3227 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3228 linux/include/ukali.h: Brought linux networking in line with d1x,
3229 moved some arch/linux_* stuff to arch/linux/*
3231 * include/ipx_drv.h: Imported from d1x
3233 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3235 * main/ipx_drv.c: Imported from d1x
3237 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3238 main/network.h, main/Makefile.am: Trying to get network working on
3241 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3242 main/Makefile.am: build fixes
3244 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3245 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3246 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3247 starting to get net working.
3249 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3250 conditionalized min,max macros
3252 2001-10-18 Bradley Bell <btb@icculus.org>
3254 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3255 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3256 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3257 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3260 * 2d/2dsline.c: RCS headers added/changed
3262 * configure.in: fix NASMFLAGS bug
3264 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3267 2001-10-17 Bradley Bell <btb@icculus.org>
3269 * NEWS: Fixed the invulnerable robots bug!
3271 * main/collide.c: Fixed the invulnerable robots bug!
3273 2001-10-14 Bradley Bell <btb@icculus.org>
3275 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3278 2001-10-13 Bradley Bell <btb@icculus.org>
3280 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3281 arch/Makefile.am, arch/dos/Makefile.am,
3282 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3283 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3284 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3285 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3286 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3287 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3288 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3289 arch/win32/include/Makefile.am, iff/Makefile.am,
3290 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3291 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3292 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3293 unused/bios/Makefile.am, unused/lib/Makefile.am,
3294 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3295 unused/ui/Makefile.am, unused/vga/Makefile.am,
3296 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3297 automake stuff from "inert" subdirs. And there was much rejoicing.
3299 * Makefile.am, NEWS, configure.in: Stuff
3301 * ChangeLog: removing auto-generated file
3303 * cygconf: Added instructions for mingw32 build
3305 * Makefile.am: renamed INSTALL to installation.txt
3307 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3309 * mingw32.txt: Added instructions for mingw32 build
3311 * configure.in: Enable assembly under mingw32
3313 2001-10-12 Bradley Bell <btb@icculus.org>
3315 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3317 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3318 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3319 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3320 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3321 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3322 to __DJGPP__, since it's built-in.
3324 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3326 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3327 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3331 2001-10-12 Bradley Bell <btb@icculus.org>
3333 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3335 * Makefile.am: make sure cygconf gets archived
3337 * configure.in: Increment version number in preparation for release
3339 * configure.in: Fix detection of opengl
3341 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3342 cygconf, arch/Makefile.am, arch/include/joy.h,
3343 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3344 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3345 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3346 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3347 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3348 Vastly improved compilability.
3350 2001-10-11 Bradley Bell <btb@icculus.org>
3352 * Makefile.am: Added macros/sdl.m4
3354 * autogen.sh: Added macros/sdl.m4
3356 2001-10-09 Bradley Bell <btb@icculus.org>
3358 * main/vers_id.h: Added DESCENT_VERSION constant
3360 * main/inferno.c: Added command-line help.
3362 * include/ogl_init.h: opengl improvments (following d1x changes)
3364 2001-10-07 Bradley Bell <btb@icculus.org>
3366 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3367 arch/ogl/Makefile.am: Remove duplicate headers.
3369 2001-08-02 Thimo Neubauer <thimo@debian.org>
3371 * mem/mem.c: totally crippled the memory manager because it does
3372 not make sense for non-DOS-systems and it would have been too
3373 complicated to get it 64bit clean
3375 2001-06-19 Bradley Bell <btb@icculus.org>
3377 * cvshowto.txt: updated anonymous password
3379 2001-02-08 Bradley Bell <btb@icculus.org>
3381 * COPYING, license.txt: Added d1x license
3383 2001-02-01 Bradley Bell <btb@icculus.org>
3385 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3387 2001-01-31 Bradley Bell <btb@icculus.org>
3389 * configure.in, arch/include/mouse.h, include/pstypes.h,
3390 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3392 * main/polyobj.c: fix typo
3394 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3395 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3396 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3397 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3398 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3399 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3400 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3401 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3402 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3403 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3404 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3405 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3406 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3407 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3408 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3409 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3410 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3411 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3412 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3413 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3414 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3415 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3416 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3417 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3418 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3419 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3422 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3423 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3424 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3425 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3428 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3431 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3432 cross-compiling, and cygwin fixes
3434 2001-01-30 Bradley Bell <btb@icculus.org>
3436 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3437 include/pstypes.h, include/strutil.h, main/Makefile.am,
3438 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3439 needs --without-assembler and --without-network to compile
3441 2001-01-29 Bradley Bell <btb@icculus.org>
3443 * configure.in, main/Makefile.am: Fixes to build system
3445 * main/kconfig.c: fix for non-linux joysticks
3447 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3448 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3449 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3450 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3451 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3452 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3453 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3454 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3455 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3456 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3458 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3459 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3460 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3461 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3462 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3463 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3466 * arch/dos/include/joy.h, arch/dos/include/key.h,
3467 arch/dos/include/mouse.h: Unified input headers.
3469 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3471 2001-01-28 Bradley Bell <btb@icculus.org>
3473 * conf.h.in, configure.in, arch/Makefile.am,
3474 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3475 arch/include/key.h, main/Makefile.am: More header unification...
3477 * main/newdemo.c: Added <ctype.h>
3479 * arch/include/event.h, arch/include/joy.h: unified input headers.
3481 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3482 OpenGL now uses SDL-GL instead of gii
3484 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3486 2001-01-25 Bradley Bell <btb@icculus.org>
3488 * autogen.sh: use "set -e" so execution stops if something goes
3491 2001-01-24 Bradley Bell <btb@icculus.org>
3495 * Makefile.am: Add ChangeLog to dist
3499 2001-01-24 Bradley Bell <btb@icculus.org>
3501 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3503 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3504 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3507 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3508 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3509 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3510 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3511 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3512 arch/Makefile.am, arch/dos/Makefile.am,
3513 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3514 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3515 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3516 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3517 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3518 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3519 unused/Makefile.am, unused/bios/Makefile.am,
3520 unused/lib/Makefile.am, unused/novga/Makefile.am,
3521 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3522 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3523 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3524 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3525 make dist, VPATH builds, ...
3527 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3528 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3529 arch/dos/Makefile.in, arch/linux/Makefile.in,
3530 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3531 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3532 misc/Makefile.in, texmap/Makefile.in: cruft removal
3534 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3537 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3539 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3541 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3544 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3545 added -grabmouse option
3547 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3548 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3549 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3550 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3551 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3552 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3553 main/songs.c, misc/args.c: changed args_find to FindArg
3555 2001-01-22 Bradley Bell <btb@icculus.org>
3557 * configure, main/Makefile.am, main/Makefile.in: configuration
3560 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3561 fix compiler warnings w/opengl
3563 * include/console.h: ggi support
3565 * arch/linux_init.c: svgalib support
3567 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3568 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3569 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3570 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3571 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3572 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3575 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3577 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3578 main/render.c: fix warnings and enable NDEBUG *
3579 arch/svgalib_init.c: svgalib support
3581 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3583 * main/kconfig.c: joystick support
3585 2001-01-21 Bradley Bell <btb@icculus.org>
3587 * cvshowto.txt: new file, taken from d1x webpage
3589 * AUTHORS, README: Taking over as maintainer of d2x
3591 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3593 2001-01-20 Bradley Bell <btb@icculus.org>
3595 * configure, configure.in: Turned -Werror back off by default
3597 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3598 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3599 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3600 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3601 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3602 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3603 main/laser.c, main/multi.c, main/network.c, main/network.h,
3604 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3605 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3606 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3607 warnings, for non-OpenGL on linux, anyway...
3609 2001-01-19 Bradley Bell <btb@icculus.org>
3611 * copying: remove duplicate file
3613 * Import of d2x-0.0.9-pre1
3615 * Import of d2x-0.0.8