1 2003-04-24 Ingo van Lil <inguin@gmx.de>
3 * main/render.c: fix misspellings of NDEBUG
7 2003-04-14 Bradley Bell <btb@icculus.org>
9 * cfile/cfile.c: prefer files from d2 hog over d1 hog
11 2003-04-11 Bradley Bell <btb@icculus.org>
13 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
18 2003-04-11 Bradley Bell <btb@icculus.org>
20 * libmve/mveplay.c: use _sleep instead of sleep on win32
22 * Makefile.am, README, README.utils, arch/sdl/digi.c,
23 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
24 include/cfile.h, include/error.h, libmve/Makefile.am,
25 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
26 main/endlevel.h, main/playsave.c, misc/fileutil.c:
27 utilities/Makefile.am: comments/formatting/dist problems
29 * configure.ac: use different defines for os x
31 2003-04-07 Bradley Bell <btb@icculus.org>
33 * include/error.h, misc/error.c: put some old stuff back in,
34 eliminate duplicate error messages
36 * main/text.c: don't die on text not found
39 * main/inferno.c: print some useful info if hog not found, allow
40 -help to work if no text available
42 2003-04-07 Steffen Pohle <stpohle@gmx.net>
44 * arch/linux/Makefile.am: revert to previous version, so linux
47 2003-04-03 Bradley Bell <btb@icculus.org>
49 * main/endlevel.c: fixed exit model scheme yet again
51 2003-04-02 Bradley Bell <btb@icculus.org>
53 * misc/error.c: call Int3 on Assert
55 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
58 * main/wall.c: don't die when trying to toggle nonexistent
59 segment... vertigo level 10 is buggy!
61 * main/gamemine.c: comments/formatting
63 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
65 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
66 main/inferno.c: Allow use of 22K sound samples
68 2003-03-29 Bradley Bell <btb@icculus.org>
70 * arch/ogl/gr.c: default to bitmapped reticle
72 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
73 main/polyobj.c: rewrote endlevel stuff to reread exit model info
76 * arch/sdl/joy.c: fixed text seen for hats in control config
79 2003-03-28 Bradley Bell <btb@icculus.org>
81 * main/bm.c: heh, model nums in vertigo are hardcoded,
82 N_D2_POLYGON_MODELS can't change
84 * configure.ac, include/d1x.xpm, include/descent.xpm,
85 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
88 2003-03-27 Bradley Bell <btb@icculus.org>
90 * main/text.h: fixed text references for hat directions
92 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
94 2003-03-26 Bradley Bell <btb@icculus.org>
96 * main/playsave.c: make d2x keys backward compatible
98 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
100 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
103 2003-03-26 Bradley Bell <btb@icculus.org>
105 * main/piggy.c: fix crash when d1 data not present
107 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
108 read/write from plr file
110 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
111 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
112 added escort.h header
114 2003-03-25 Bradley Bell <btb@icculus.org>
116 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
117 D1_PIGFILE ("descent.pig") macro
119 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
120 models from d1 pig file
122 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
123 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
124 really) from d1 pig file
126 2003-03-23 Bradley Bell <btb@icculus.org>
128 * main/bm.c: stop extra robots from overwriting exit models
130 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
131 texture list doesn't get full
133 * main/bm.c: fix mem leak when reading extra robots
135 2003-03-21 Bradley Bell <btb@icculus.org>
137 * main/menu.c: Added option to set movie resolution (mostly works)
139 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
141 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
142 replacement functions to piggy.c
144 * main/gameseq.c: attempt to support mac d1 descent.pig
146 * main/bm.c: fix mem leak
148 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
149 files, both d1 and d2 oem briefing where showed
151 * main/inferno.c, main/movie.c: Change the default movie
152 resolution to "high", implement the option -lowresmovies
154 2003-03-20 Bradley Bell <btb@icculus.org>
156 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
158 * main/piggy.c: comments
160 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
162 * main/gameseq.c: delete duplicate function
164 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
166 2003-03-19 Bradley Bell <btb@icculus.org>
168 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
169 (cddb discid) support
171 * arch/sdl/digi.c, main/kludge.c: implemented
172 digi_link_sound_to_object3 for looping sounds, other looping stuff
174 * arch/sdl/gr.c: removing dependencies on stuff in main/
176 * arch/linux/Makefile.am, arch/linux/init.c,
177 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
178 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
179 other header cleanups
181 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
183 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
185 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
186 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
187 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
188 load d1 textures for d1 levels
190 2003-03-19 Bradley Bell <btb@icculus.org>
192 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
193 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
194 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
195 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
198 * README: added some OS X info
200 2003-03-17 Bradley Bell <btb@icculus.org>
202 * main/newdemo.c: simplify DEMO_FILENAME macro
204 * main/console.c, main/game.c: enable experimental console support
206 * main/gamerend.c: fixed location of fps meter in multi
208 2003-03-16 Bradley Bell <btb@icculus.org>
210 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
211 also look in shared data dir for demos
213 * main/newdemo.c, main/newdemo.h: comments/formatting
215 2003-03-15 Christopher Thielen <chris@luethy.net>
217 * main/kludge.c: set CDROM_dir back to "." - tricks game into
218 thinking d2 cd is always present
220 2003-03-15 Bradley Bell <btb@icculus.org>
222 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
225 * arch/sdl/rbaudio.c: formatting, enabled volume control under
228 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
229 gr_init. don't really know why this works, though
231 2003-03-14 Bradley Bell <btb@icculus.org>
233 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
235 * unused/bios/rbaudio.h: removed duplicate file
237 2003-03-14 Christopher Thielen <chris@luethy.net>
239 * arch/sdl/rbaudio.c: stop cd audio when exiting
241 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
243 * main/gamecntl.c: add comments to the "only matt knows" cheats
245 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
247 * main/gamemine.c: formatting, better texture conversion for d1
250 2003-03-14 Bradley Bell <btb@icculus.org>
252 * main/piggy.c: must swap all mac version pigfiles
254 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
255 main/multi.c: formatting, minor cleanups
257 * 2d/rle.c: need to swap line_size on bigendian machines
259 * main/mission.c, main/mission.h: detect mac full version hogfile
261 2003-03-13 Bradley Bell <btb@icculus.org>
263 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
264 added joy/mouse sensitivity slider, increased range to 16, and
267 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
270 * arch/linux/Makefile.am: removed extra backslash
272 * TODO, installation.txt: updated some documentation
274 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
275 menu, with maxfps option
277 2003-03-12 Bradley Bell <btb@icculus.org>
279 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
281 * arch/linux/alsadigi.c, arch/linux/findfile.c,
282 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
283 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
284 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
285 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
286 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
287 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
288 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
289 arch/linux/include/music.h, arch/linux/include/serial.h,
290 arch/linux/include/ukali.h: formatting
292 2003-03-11 Chris Arena <ccarena@cox.net>
294 * main/menu.c: fixed brightness slider
296 2003-03-01 Bradley Bell <btb@icculus.org>
298 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
299 robots and animated bitmaps work, but colors are messed up
301 2003-02-28 Bradley Bell <btb@icculus.org>
303 * main/player.h: whitespace
305 * main/automap.c, main/cntrlcen.c, main/collide.c,
306 main/gamerend.c: use Builtin_mission_num instead of 0 (if
307 descent.hog is present, d1 becomes mission 0)
309 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
310 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
311 arch/win32/winnet.c: MinGW compiles with network enabled again,
312 but still doesn't work
316 2003-02-28 Bradley Bell <btb@icculus.org>
318 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
319 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
322 2003-02-27 Bradley Bell <btb@icculus.org>
324 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
325 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
326 main/network.c, main/network.h: noted that hoard.ham is only needed
327 for multiplayer HOARD games, and should not be equated with
328 "vertigo". put HoardEquipped() back in network.c.
330 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
331 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
332 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
333 use timer_delay instead of d_delay
335 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
337 * main/render.c: added replacement qsort for solaris
339 2003-02-26 Bradley Bell <btb@icculus.org>
341 * main/gamemine.c: texture conversion for d1 shareware
343 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
345 * main/gamemine.c: better texture conversion for d1 levels
347 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
349 * main/kconfig.c: fix joystick support under MinGW
351 2003-02-26 Bradley Bell <btb@icculus.org>
353 * main/playsave.c: fix swapping glitch
355 * configure.ac, readme.txt: clean stuff up, getting ready for
358 * main/titles.c: begin support for rendering spinning robots in
361 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
364 * main/gamemine.c: load d1 shareware levels!
366 2003-02-25 Bradley Bell <btb@icculus.org>
370 * autogen.sh: add warning about old auto* versions, use
373 2003-02-24 Bradley Bell <btb@icculus.org>
375 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
376 briefings mostly working
377 * main/movie.c, main/titles.c: fixed some more briefing glitches
379 2003-02-23 Bradley Bell <btb@icculus.org>
381 * main/movie.c: fixed crash when using shareware data files
383 * arch/sdl/digi.c: fix crash on non-existent sounds
384 (i.e. shareware data)
386 2003-02-22 Bradley Bell <btb@icculus.org>
388 * main/titles.c: fixed fullscreen toggle in briefings
390 2003-02-21 Bradley Bell <btb@icculus.org>
392 * configure.ac: check for mingw when enabling nasm
393 * main/playsave.c: enable loading player files of either byte
396 2003-02-20 Bradley Bell <btb@icculus.org>
398 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
399 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
400 #343, not "rest of solution to bug #344"
401 * arch/sdl/timer.c, include/timer.h: revert to more accurate
403 * main/kludge.c: partial solution to bug #344
404 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
405 * compilerdefs.txt: added linux/mips info
406 * ChangeLog: clean up changelog
408 2003-02-19 Bradley Bell <btb@icculus.org>
410 * libmve/mveplay.c: os x needs nanosleep prototype.
412 2003-02-18 Bradley Bell <btb@icculus.org>
414 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
415 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
416 to disable/enable audio
417 * libmve/: mve_main.c, mveplay.c: bigendian fixes
418 * main/: movie.h, titles.c: make sure movie's palette is set before
419 writing briefing text. Fixes bug #359
420 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
422 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
423 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
425 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
427 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
428 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
429 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
431 * include/libmve.h: blah
433 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
435 * main/render.c: 2nd attempt to fix solaris qsort bug
437 2003-02-18 Bradley Bell <btb@icculus.org>
439 * configure.ac, include/pstypes.h: put alignment detection in
442 2003-02-17 Bradley Bell <btb@icculus.org>
444 * Makefile.am, README.utils, configure.ac, include/libmve.h,
445 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
446 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
447 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
448 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
449 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
450 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
451 moved mve stuff to separate subdir
452 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
453 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
454 mve code. Fixes (at least) bugs #41, #348, and #350.
456 2003-02-14 Bradley Bell <btb@icculus.org>
458 * main/Makefile.am: no more Makefile.mveplay. again
459 * main/mveplay.c: typo
461 2003-02-13 Bradley Bell <btb@icculus.org>
463 * utilities/mvlextract.c: uint -> unsigned int
464 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
465 standalone mveplayer, win32 support
466 * main/movie.c: random bugfixes, win32 support
467 * arch/sdl/Makefile.am: formatting
468 * configure.ac: disable networking on mac/win for now
469 * main/newmenu.c: comments
471 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
473 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
474 redundant swap functions.
476 2003-02-13 Bradley Bell <btb@icculus.org>
478 * ChangeLog: update changelog
480 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
482 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
483 polymodel alignment issues.
485 2003-02-13 Bradley Bell <btb@icculus.org>
487 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
488 fix various little bugs
489 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
490 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
491 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
493 * README.utils: new file
494 * main/: mve_main.c, mveplay.c: more movie fixes
495 * README: updated README
496 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
498 2003-02-12 Bradley Bell <btb@icculus.org>
500 * utilities/mvlextract.c: bigendian mvl support
501 * main/mveplay.c: formatting, stuff
502 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
503 truecolor mve support, standalone mveplayer
504 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
505 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
506 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
509 2003-01-22 Bradley Bell <btb@icculus.org>
511 * include/: interp.h, interp.h: restore prototype for
512 swap_polygon_model_data
514 2003-01-21 Bradley Bell <btb@icculus.org>
516 * main/piggy.c: use memcpy to avoid alignment problem
517 * compilerdefs.txt: updated some defs, added sunos/sparc
519 2003-01-15 Bradley Bell <btb@icculus.org>
521 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
522 * main/gamemine.c: attempting to support d1 shareware
523 * compilerdefs.txt: update defs
525 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
527 * main/mveplay.c: fix several bugs, comments, formatting.
529 2003-01-15 Bradley Bell <btb@icculus.org>
531 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
532 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
533 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
534 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
536 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
539 2003-01-11 Bradley Bell <btb@icculus.org>
541 * main/: mission.c, mission.h: attempt to support d1 for mac
543 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
546 2003-01-09 Bradley Bell <btb@icculus.org>
548 * main/movie.c: use ifdef around gr_toggle_fullscreen
550 2003-01-07 Bradley Bell <btb@icculus.org>
552 * Makefile.am, descent.msn, installation.txt, main/mission.c,
553 main/mission.h: don't need .msn file for descent.hog anymore
556 2003-01-06 Bradley Bell <btb@icculus.org>
558 * main/mission.h, main/mission.c: comments
559 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
562 2003-01-03 Bradley Bell <btb@icculus.org>
564 * utilities/: txb2txt.c, txt2txb.c: remove old files
565 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
566 * main/polyobj.c: attempt to make read_model_file
568 * main/menu.c: move vertigo text
570 2003-01-02 Bradley Bell <btb@icculus.org>
572 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
573 main/polyobj.h: cleanup alignment changes
574 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
575 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
576 main/object.h: fix alignment issues on sparc
577 * cvshowto.txt: update cvs info
579 * 2d/rle.c: make rle_swap handle RLE_BIG
581 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
583 * main/render.c: workaround solaris qsort bug
585 2003-01-01 Steffen Pohle <stpohle@gmx.net>
587 * arch/linux/linuxnet.c, arch/linux/ukali.c,
588 arch/linux/include/ukali.h, main/inferno.c: enabled kali
589 * arch/linux/Makefile.am: enabled linux joystick, kali
590 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
591 arch/sdl/event.c: enabled linux joystick
593 2002-12-31 Bradley Bell <btb@icculus.org>
595 * main/gamemine.c: simplified warning msg
596 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
597 * main/render.h: fix compiler warning
599 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
601 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
603 2002-12-24 Bradley Bell <btb@icculus.org>
605 * main/mission.c: fixes an infinite loop which was caused by d2x
606 thinking d2demo was a descent 1 mission
608 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
610 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
612 2002-12-24 Bradley Bell <btb@icculus.org>
614 * main/render.c: comments
616 2002-10-30 Bradley Bell <btb@icculus.org>
618 * main/inferno.c: add help for -hogdir option
619 * main/inferno.c: added -hogdir option
621 2002-10-28 Bradley Bell <btb@icculus.org>
623 * main/: inferno.c, menu.c: enabled Vertigo displays
626 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
628 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
629 main/netmisc.c, main/network.c: simplify and eliminate redundant
632 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
634 * maths/fixc.c: fix infinite loop in quad_sqrt.
635 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
636 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
638 2002-10-12 Bradley Bell <btb@icculus.org>
640 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
642 2002-10-11 Bradley Bell <btb@icculus.org>
644 * main/hud.c: make hud_message work correctly
645 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
647 * main/network.c: formatting, small fixes
649 2002-10-10 Bradley Bell <btb@icculus.org>
651 * main/netmisc.h: no swap_object for little-endian
652 * main/: netmisc.h, network.c: use macros to simplify network
654 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
656 * main/inferno.c: enable loading screen for mac shareware with
658 * main/netmisc.c: whitespace
659 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
661 * main/hud.c: whitespace
662 * configure.ac: remove shareware build, add macdata build
663 * main/songs.c: whitespace
664 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
665 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
667 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
670 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
672 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
673 comments, formatting, etc.
674 * iff/iff.c: fix bigendian iff loading.
676 2002-10-03 Bradley Bell <btb@icculus.org>
678 * utilities/txb2tex.c: typo
679 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
680 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
682 * arch/sdl/mouse.c: whitespace
684 2002-09-19 Bradley Bell <btb@icculus.org>
686 * main/kconfig.c: fix a oops, add old logs
687 * main/kconfig.c: support for >3 mouse buttons
689 2002-09-18 Bradley Bell <btb@icculus.org>
691 * include/gr.h: fix palette swap define
693 2002-09-14 Bradley Bell <btb@icculus.org>
695 * main/titles.c: load hires briefing screen if lores doesn't exist
696 (i.e. vertigo) and MenuHires=0
698 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
700 * main/: multi.h, network.h: pack some structures for ipx
703 2002-09-14 Bradley Bell <btb@icculus.org>
705 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
706 and load_endlevel_data() to expect newline-terminated strings, fix
707 load_game_data to read null-terminated string for
710 2002-09-07 Bradley Bell <btb@icculus.org>
712 * main/newmenu.c: added error message
713 * main/menu.h: enable -nohires with mac shareware
714 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
715 * 2d/font.c: enable 0/255 palette swap for fonts
716 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
718 * 2d/2dsline.c: fix ogl blooper
720 2002-09-05 Bradley Bell <btb@icculus.org>
722 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
724 * include/strutil.h: need string.h for strcasecmp
725 * include/rle.h: okay, maybe it needs to be this way
726 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
727 * 2d/scalec.c: more stuff from d2src
728 * 2d/rle.c: more stuff from d2src, formatting
729 * 2d/font.c: useless cruft
730 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
731 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
734 2002-09-04 Bradley Bell <btb@icculus.org>
736 * include/grdef.h: fix compiler warnings
737 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
738 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
740 * main/game.c: we want the mac ibitblt for everything but dos and
742 * main/texmerge.c: these routines are in tmerge.c
743 * main/credits.c: enable credits for mac and oem data
744 * main/bm.c: use either exit.ham or exit.pofs
745 * include/ibitblt.h: enable some more code from d2src
746 * include/gr.h: enable mac ubitblt_double
747 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
748 * include/grdef.h: moved some inline asm from linear.h
749 * 2d/ibitblt.c: brought in line with original d2 version
750 * 2d/bitblt.c: reverted to original d2 version of this file, then
751 added d1x enhancements
752 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
753 * 2d/linear.h: moved these back to their original locations
755 * main/mveplay.c: close some memory holes, speed up palette loading
756 * main/movie.c: added fullscreen toggle while playing movies
757 * main/inferno.c: comment out -superhires help text (always on)
758 * include/timer.h: added approx_fsec_to_usec macro
759 * arch/sdl/joy.c: fix compiler warning
761 2002-09-01 Bradley Bell <btb@icculus.org>
763 * main/network.c: oops
764 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
765 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
766 timer_get_fixed_seconds
769 2002-08-31 Bradley Bell <btb@icculus.org>
771 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
773 * main/multi.h: network endian stuff
774 * 2d/font.c, include/gr.h: fast file i/o for font headers
775 * arch/win32/arch_ip.cpp: unused file
776 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
777 bigendian networking fixes
778 * main/menu.c: make net menu more accurate, also make superhires
780 * include/pstypes.h: better to have __pack__ all the time, I think.
781 needed for networking, e.g.
782 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
784 * arch/win32/Makefile.am: unused file
787 2002-08-30 Bradley Bell <btb@icculus.org>
789 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
790 * main/: newmenu.h, titles.c: formatting
791 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
792 main/multi.h: networking works, finally
793 * TODO: added TODO file
794 * arch/linux/arch_ip.cpp: unused fine
795 * README: network sorta working
796 * main/: Makefile.am, multi.c, network.c, network.h: more
798 * main/menu.c: load builtin mission correctly
799 * main/inferno.c: documentation
800 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
802 * main/Makefile.mveplay: don't need no more
804 2002-08-29 Bradley Bell <btb@icculus.org>
806 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
807 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
808 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
810 * include/ipx_drv.h: more network fixing
811 * arch/linux/include/ipx_drv.h: more network fixing
812 * include/ipx.h: formatting
813 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
814 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
815 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
816 main/inferno.c: fixed networking fuck-up?
817 * Makefile.am: moved mingw info to README
818 * README, mingw32.txt: moved mingw info to README
820 2002-08-27 Bradley Bell <btb@icculus.org>
822 * utilities/mvlextract.c: allow specifying file to extract
823 * utilities/: tex2txb.c, txb2tex.c: use default extension to
825 * utilities/hogextract.c: allow specifying file to extract
826 * main/mission.c: Have to get mission_num _after_ promoting...
827 * main/: gameseq.c, titles.c: beginning d1 briefing support
828 * descent.msn: beginning d1 briefing support
829 * main/: titles.c, titles.h: d1-style mission briefings
830 * main/piggy.h: whitespace
831 * main/movie.c: beginning robot movie support, fall back on lo/hi
832 res if hi/lo not available
833 * main/mission.c: added Builtin_mission_num for builtin mission,
834 D1Hogdir, d1-style mission briefings
835 * main/: gameseq.c, mission.h: added Builtin_mission_num for
837 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
838 (for d1 missions that need d1 data)
839 * 2d/ibitblt.c: whitespace
841 2002-08-26 Bradley Bell <btb@icculus.org>
843 * utilities/mvlcreate.c: oops
844 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
846 * utilities/hogextract.c: added [v]iew option
847 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
848 * main/titles.c: fix writable string, disable DumbAdjust thing
849 * main/polyobj.h: whitespace
850 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
852 * main/movie.c: read movies from AltHogDir, other fixes
853 * main/: mission.c, mission.h: fix bug w/mission filename
854 * main/gameseq.c: comments
855 * main/digi.h: whitespace n stuff
856 * include/mve_audio.h: added audio flag macros
857 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
861 2002-08-23 Bradley Bell <btb@icculus.org>
863 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
865 * Makefile.am: remove d2demo.mn2
866 * cfile/cfile.c, include/cfile.h: add cfile_size function
867 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
868 eliminate need for .mn2 files for oem and demo
870 2002-08-22 Bradley Bell <btb@icculus.org>
872 * main/bm.c: fix for vertigo
873 * main/menu.h: make OEM menu pcx available
874 * 2d/rle.c: merge with original d2 file
875 * Makefile.am, configure.ac: let mission files get installed by
878 2002-08-17 Bradley Bell <btb@icculus.org>
880 * configure.ac: make FAST_FILE_IO the default on little-endian
882 * NEWS, README, compilerdefs.txt, readme.txt: documentation
883 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
886 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
888 * main/: game.c, menu.c, mission.c: promote builtin missions.
890 2002-08-15 Bradley Bell <btb@icculus.org>
892 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
893 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
894 * utilities/.cvsignore: added cvsignore
895 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
897 * main/piggy.c: mac data file loading
898 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
899 transparency and swap 0/255 correctly for mac data files
901 2002-08-13 Bradley Bell <btb@icculus.org>
903 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
904 to utilities to avoid conflict with c++ std lib <utility>
905 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
906 txt2txb.c: moved utility to utilities to avoid conflict with c++
908 * Makefile.am, configure.ac: add utilities
910 2002-08-09 Bradley Bell <btb@icculus.org>
912 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
915 2002-08-08 Bradley Bell <btb@icculus.org>
917 * main/inferno.c: comments
918 * main/: newmenu.c, songs.c: mac demo datafile support
919 * installation.txt: update
920 * main/gamesave.c: use lowercase for consistency
921 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
922 models for other than d2demo
924 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
926 * main/gamemine.c: formatting, better d1 texture conversion
927 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
928 main/mission.h: recognize .msn mission files.
930 2002-08-07 Bradley Bell <btb@icculus.org>
932 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
933 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
934 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
935 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
936 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
937 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
940 2002-08-06 Bradley Bell <btb@icculus.org>
942 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
943 * main/Makefile.am: formatting
944 * 2d/font.c: make gr_remap_font just reload the whole thing
945 * configure.ac: formatting
946 * Makefile.am: added d2demo.mn2
947 * d2demo.mn2: mission file for shareware
948 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
949 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
950 * main/sounds.h: shareware stuff, whitespace
951 * main/: polyobj.c, polyobj.h: more fast i/o macros
952 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
954 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
955 endlevel stuff to non-shareware, allow movies/endlevel for
957 * main/cntrlcen.c: typo
958 * main/bm.h: use global Piggy_hamfile_version
959 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
960 macros, use global Piggy_hamfile_version
961 * main/Makefile.am: terrain and movie stuff always used now
962 * 2d/pcx.c, include/pcx.h: make pcx header available to other
964 * main/: gamemine.c, gamesave.c: load DMB levels
965 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
966 segment.c, segment.h, switch.c, switch.h: fast i/o macros
968 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
970 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
972 2002-08-04 Bradley Bell <btb@icculus.org>
974 * main/inferno.c: shareware stuff, formatting
975 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
976 * arch/sdl/gr.c: don't need to set mode in gr_init
978 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
980 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
982 * Makefile.am, descent.mn2: added mission file for descent 1
984 2002-08-02 Bradley Bell <btb@icculus.org>
986 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
987 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
988 main/piggy.h, misc/error.c: junk
989 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
990 render.h, scores.c, scores.h, terrain.c: shareware stuff
991 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
992 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
993 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
994 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
995 main/weapon.c, main/weapon.h: fast i/o macros
997 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
999 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1000 main/gamemine.h, main/gamesave.c: load d1 levels
1002 2002-07-30 Bradley Bell <btb@icculus.org>
1004 * configure.ac: oops
1005 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1007 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1008 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1009 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1010 main/piggy.c, main/titles.c: support shareware datafiles!
1011 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1012 piggy.c: SHAREWARE fixes
1014 2002-07-29 Bradley Bell <btb@icculus.org>
1016 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1017 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1018 misc/fileutil.c: Portability - OS X support
1020 2002-07-27 Bradley Bell <btb@icculus.org>
1022 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1023 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1024 segment.h: portability
1025 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1026 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1027 main/wall.h: portabilization
1028 * 2d/font.c, include/gr.h: portability
1030 2002-07-26 Bradley Bell <btb@icculus.org>
1032 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1033 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1034 * main/player.c: foo
1035 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1036 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1037 misc/fileutil.h: portable file i/o utils
1038 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1039 writable string anymore... / formatting
1040 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1041 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1042 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1043 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1044 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1045 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1046 portable-izing file loading routines
1048 2002-07-24 Bradley Bell <btb@icculus.org>
1050 * main/mveplay.c: correctly play files with 16bit uncompressed
1051 audio, mem checking, etc
1052 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1055 2002-07-23 Bradley Bell <btb@icculus.org>
1057 * misc/Makefile.am: unused file
1058 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1059 main/sounds.h: remove experimental nmovie stuff
1060 * main/movie.c: add some debugging output
1062 2002-07-22 Bradley Bell <btb@icculus.org>
1064 * main/: console.c, state.c: simplified header
1065 * main/movie.c: enable mveplay audio
1066 * main/old/movie.c: moved to main/
1067 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1068 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1069 main/mvelib.c, main/mveplay.c: initial movie support
1070 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1071 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1072 include/ogl_init.h, include/pstypes.h, main/console.c,
1073 main/state.c, mem/mem.c: OS X stuff
1074 * configure.ac: OS X and movie stuff
1076 2002-07-19 Bradley Bell <btb@icculus.org>
1078 * compilerdefs.txt: OSX defs
1080 2002-07-18 Bradley Bell <btb@icculus.org>
1082 * main/inferno.c: use simpler rcs tags
1083 * autogen.sh: keep Changelog in cvs (and use --accum)
1084 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1085 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1086 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1087 main/songs.c: changed cdrom->rbaudio
1088 * include/rbaudio.h: moved to /include
1090 2002-07-17 Bradley Bell <btb@icculus.org>
1092 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1093 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1094 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1095 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1096 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1097 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1098 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1099 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1100 3d/setup.c: use simpler rcs tags
1105 2002-07-17 Bradley Bell <btb@icculus.org>
1107 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1108 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1109 * debian/rules: don't need readme's
1110 * debian/rules: move d1x license to COPYING, license clarifications
1111 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1112 license to COPYING, license clarifications
1113 * debian/rules: fix debian docs
1114 * debian/rules: fix debian manpages
1115 * debian/d2x-sdl.menu: fix debian menu
1116 * debian/rules: link to undocumented man page for debs
1117 * Makefile.am, configure.ac, debian/control, debian/copyright,
1118 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1119 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1120 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1123 2002-07-16 Bradley Bell <btb@icculus.org>
1125 * debian/: rules, changelog.in: deb stuff
1126 * configure.ac: cleaner nasm detection
1127 * debian/: changelog.in, control, rules: deb stuff
1128 * README, installation.txt: typos, stuff
1129 * configure.ac: better #defines
1130 * configure.ac: whitespace
1131 * configure.ac: better documentation
1132 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1133 SDL_JOYSTICK not needed
1134 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1135 * configure.ac: need higher SDL for joystick
1136 * debian/: control, rules: deb stuff
1137 * arch/sdl/joy.c: old junk
1138 * Makefile.am, configure.ac: automake updates
1139 * main/: inferno.c, text.c: don't use althogdir on non-unix
1140 * configure.ac: more autoconf updates
1141 * misc/strutil.c: better strrev
1142 * main/inferno.c: need limits.h on mingw also
1143 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1146 2002-04-19 Bradley Bell <btb@icculus.org>
1148 * main/network.c: let hoard.ham be a cfile
1149 * main/text.c: better error message when hog not found
1152 2002-03-23 Bradley Bell <btb@icculus.org>
1154 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1155 arch/sdl/Makefile.am: Use SDL joystick automatically
1156 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1158 2002-03-05 Bradley Bell <btb@icculus.org>
1160 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1163 2002-02-23 Bradley Bell <btb@icculus.org>
1165 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1166 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1167 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1168 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1169 main/editor/Makefile.am: moved includes to include
1170 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1171 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1172 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1173 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1175 * main/game.c: disabled cockpit for OGL, formatting
1176 * 2d/ibitblt.c: formatting
1178 2002-02-16 Bradley Bell <btb@icculus.org>
1180 * include/oldsdl.h: check for older macros
1181 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1182 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1183 allow older sdl versions
1185 2002-02-15 Bradley Bell <btb@icculus.org>
1187 * main/: automap.c, automap.h, inferno.c: automap resolution now
1189 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1190 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1191 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1192 win32/include/key_arch.h: never mind - that would be pointless
1193 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1194 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1195 win32/include/key_arch.h: copied files from d1x
1196 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1197 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1198 * main/multipow.c: need conf.h
1199 * arch/win32/Makefile.am: new file
1200 * include/pstypes.h: added u_int16_t (needed in base_ip)
1201 * arch/win32/arch_ip.cpp: copied from d1x
1203 2002-02-14 Bradley Bell <btb@icculus.org>
1205 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1206 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1207 main/netlist.c: Added hotkeys to toggle fullscreen mode
1208 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1209 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1210 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1211 reorder.h: Lotsa networking stuff from d1x
1213 2002-02-13 Bradley Bell <btb@icculus.org>
1215 * include/gr.h, main/game.c: Fullscreen toggle stuff
1216 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1218 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1219 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1222 2002-02-11 Bradley Bell <btb@icculus.org>
1224 * main/bm.c: use portable loader if bigendian
1225 * include/pstypes.h: don't define bool for c++
1226 * include/cfile.h: extern AltHogDir stuff
1227 * include/byteswap.h: use WORDS_BIGENDIAN
1228 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1229 * main/vers_id.h: added D2X_IVER
1230 * misc/args.c: don't use d1x.ini
1231 * Makefile.am: rpm stuff
1232 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1235 2002-02-09 Bradley Bell <btb@icculus.org>
1237 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1239 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1241 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1244 2002-02-06 Bradley Bell <btb@icculus.org>
1246 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1247 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1248 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1249 * debian/: changelog.in, control, copyright, d2x-gl.files,
1250 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1254 2002-02-02 Bradley Bell <btb@icculus.org>
1256 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1257 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1258 Enabled RELEASE option
1260 2002-01-31 Bradley Bell <btb@icculus.org>
1262 * Makefile.am, configure.ac: specify prerequisite versions of
1263 autoconf and automake
1265 2002-01-29 Bradley Bell <btb@icculus.org>
1267 * main/mission.c: RCS header added
1268 * main/inferno.c: update copyright date
1269 * main/mission.c: allow missions to be in AltHogDir
1270 * configure.ac: Display results of configure
1271 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1274 2002-01-28 Bradley Bell <btb@icculus.org>
1276 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1277 Data files now go in DATADIR/games/d2x, user files now go in
1280 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1282 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1283 files now go in ~/.d2x
1285 2002-01-24 Bradley Bell <btb@icculus.org>
1287 * configure.ac: fix nasm not found error message
1289 2002-01-18 Bradley Bell <btb@icculus.org>
1291 * configure.in: getting rid of old configure.in
1292 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1293 main/movie.c: Movie playing kludgey stuff
1294 * misc/args.c: formatting
1295 * main/inferno.c: allow -h for help
1296 * include/error.h: don't die on int3, unless -debug given
1297 * mingw32.txt: more stuff
1299 2001-12-29 Bradley Bell <btb@icculus.org>
1301 * Makefile.am: Got rid of thinking.txt
1302 * main/inferno.c: document -nomovies option
1304 2001-12-28 Bradley Bell <btb@icculus.org>
1306 * main/titles.c: formatting, put some code into place for rendering
1307 of robots during briefings
1309 2001-12-27 Bradley Bell <btb@icculus.org>
1313 2001-12-23 Craig Hadady <chadady@iglou.com>
1315 * 2d/rle.c: fixed bug in dummy array.
1317 2001-12-03 Bradley Bell <btb@icculus.org>
1319 * arch/sdl/init.c: fix formatting
1320 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1321 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1322 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1323 and sdl joystick stuff
1325 2001-11-30 Bradley Bell <btb@icculus.org>
1327 * thinking.txt: not needed
1329 2001-11-27 Bradley Bell <btb@icculus.org>
1331 * cygconf, mingw32.txt: use sdl from source on cygwin
1332 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1333 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1334 SDL_CFLAGS to CFLAGS
1336 2001-11-27 Bradley Bell <btb@icculus.org>
1340 2001-11-14 Bradley Bell <btb@icculus.org>
1342 * texmap/scanline.c: use optimization flags as texmap default
1343 * NEWS: mouse wheel, etc
1344 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1345 wheel to emulate 3rd axis
1346 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1347 * include/error.h: kludge to ungrab mouse when we hit an int3
1348 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1349 __ENV_MSDOS__ to __MSDOS__
1350 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1352 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1354 * arch/sdl/digi.c: implemented digi_set_volume
1355 * include/grdef.h, main/config.c, misc/d_io.c: change
1356 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1357 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1358 main/piggy.c: use MAKE_SIG
1359 * installation.txt: update
1360 * configure.ac: new file
1361 * arch/sdl/joydefs.c: #include pstypes.h
1362 * arch/sdl/init.c: SDL joystick stuff
1363 * acconfig.h: adjust MINGW defines
1364 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1365 controls menu now works
1367 2001-11-13 Bradley Bell <btb@icculus.org>
1369 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1371 * Makefile.am: New file
1372 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1374 * compilerdefs.txt: New file
1375 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1377 2001-11-12 Bradley Bell <btb@icculus.org>
1379 * main/playsave.c: load player files regardless of byte order of
1382 2001-11-11 Bradley Bell <btb@icculus.org>
1384 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1386 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1387 * NEWS: GL savegame thumbnails
1388 * acconfig.h, configure.in: make option for NMOVIES, default to off
1390 2001-11-09 Bradley Bell <btb@icculus.org>
1392 * main/state.c: Enabled savegame thumbnails under OpenGL
1393 * unused/pa_null/pa_enabl.h: remove duplicate header
1394 * misc/args.c: use d2x.ini for option file
1395 * mem/mem.c: Move mem_realloc inside the ifdef
1396 * main/menu.c: fix 640x400 menu text
1397 * main/inferno.c: added documentation
1398 * main/endlevel.c: fix warnings
1399 * arch/ogl/gr.c: Get rid of gl spew
1400 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1401 * acconfig.h: Define __SDL__ for mingw
1403 2001-11-08 Bradley Bell <btb@icculus.org>
1405 * 2d/font.c: free OGL font data when rereading
1406 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1407 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1408 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1409 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1410 main/weapon.h: Enabled shareware build, endlevel flythrough
1412 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1413 of use for shareware build
1414 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1416 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1418 2001-11-05 Bradley Bell <btb@icculus.org>
1420 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1422 * include/3d.h: Add comment
1424 2001-11-04 Bradley Bell <btb@icculus.org>
1426 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1428 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1430 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1431 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1432 main/hudmsg.h: Enable d1x-style hud_message
1433 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1434 * 2d/font.c: re-init ogl fonts after remapping colors.
1436 2001-11-02 Bradley Bell <btb@icculus.org>
1438 * misc/Makefile.am: remove byteswap.h (duplicate header)
1439 * 2d/font.c: fixed gr_remap_font, minor stuff
1440 * configure.in: take out -O2 if doing debug build
1441 * main/bm.c: formatting
1442 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1443 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1444 macros, get rid of functions
1446 2001-11-01 Bradley Bell <btb@icculus.org>
1448 * misc/byteswap.h: removed duplicate header
1450 2001-10-31 Bradley Bell <btb@icculus.org>
1452 * NEWS, main/automap.c: automap works in opengl
1453 * NEWS, configure.in: Added news
1454 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1455 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1456 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1457 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1458 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1459 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1460 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1461 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1462 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1464 2001-10-27 Bradley Bell <btb@icculus.org>
1466 * main/inferno.c: added some documentation
1468 2001-10-25 Bradley Bell <btb@icculus.org>
1470 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1472 * Makefile.am, configure.in, arch/Makefile.am,
1473 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1474 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1475 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1476 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1477 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1478 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1479 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1480 it's ugly, but It'll be easier to sync with d1x.
1481 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1482 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1483 main/editor/Makefile.am: attempt at support for editor, makefile
1485 * misc/d_delay.c: formatting fix
1486 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1487 tmappent.S, tmapppro.S: adding support for runtime selection of
1489 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1490 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1491 including multi.h and network.h, fix backslashes, fix compiler
1493 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1494 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1495 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1496 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1497 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1498 including multi.h and network.h, fix backslashes
1499 * include/pstypes.h: added typedef for u_int64_t on mingw
1500 * include/3d.h: added prototype for g3_uninit_polygon_model
1501 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1503 2001-10-24 Bradley Bell <btb@icculus.org>
1505 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1506 arch subdirs, as in d1x.
1507 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1508 earlier style until i understand automake 1.5 better. remove input
1510 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1511 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1512 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1513 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1514 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1515 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1516 Moved input stuff to arch subdirs, as in d1x.
1517 * NEWS, configure.in: blah blah
1519 2001-10-23 Bradley Bell <btb@icculus.org>
1521 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1522 * texmap/tmapppro.S: no need for #include <conf.h> here
1523 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1525 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1526 file. RCS header added
1527 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1528 #ifdef'ing out the whole file. RCS header added
1529 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1530 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1531 fixes. Now works with automake 1.5 and autoconf 2.52.
1532 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1533 mingw (-grabmouse now works on win32).
1534 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1535 These don't belong in cvs
1539 2001-10-20 Bradley Bell <btb@icculus.org>
1541 * 2d/font.c: Don't free unused variables...
1542 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1544 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1545 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1546 main/Makefile.am: make dist more sensible
1547 * Makefile.am: Kludge for linking on mingw
1549 2001-10-19 Bradley Bell <btb@icculus.org>
1551 * Makefile.am, configure.in, arch/win32/Makefile.am,
1552 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1553 * include/ipx_drv.h: Check for __MINGW32__
1554 * include/i86.h: Imported from d1x
1555 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1556 * arch/dos/modex.asm: Fixed %include
1557 * main/console.c: RCS headers added
1558 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1560 * Makefile.am, main/Makefile.am: Moved final link to top-level
1561 directory instead of main/
1562 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1563 __ENV_LINUX__ to __linux__
1564 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1565 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1566 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1567 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1568 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1569 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1570 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1571 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1572 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1573 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1575 * configure.in: add --enable-xploader, support arch/linux subdir,
1577 * main/inferno.c: conditionalize conf.h
1579 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1581 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1582 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1583 misc/fileutil.h: Partial application of linux/alpha patch.
1585 2001-10-19 Bradley Bell <btb@icculus.org>
1587 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1588 networking in line with d1x, moved some arch/linux_* stuff to
1590 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1591 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1592 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1593 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1595 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1596 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1597 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1598 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1599 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1600 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1601 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1602 linux/include/ukali.h: Brought linux networking in line with d1x,
1603 moved some arch/linux_* stuff to arch/linux/*
1604 * include/ipx_drv.h: Imported from d1x
1605 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1606 * main/ipx_drv.c: Imported from d1x
1607 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1608 main/network.h, main/Makefile.am: Trying to get network working on
1610 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1611 main/Makefile.am: build fixes
1612 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1613 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1614 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1615 starting to get net working.
1616 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1617 conditionalized min,max macros
1619 2001-10-18 Bradley Bell <btb@icculus.org>
1621 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1622 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1623 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1624 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1626 * 2d/2dsline.c: RCS headers added/changed
1627 * configure.in: fix NASMFLAGS bug
1628 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1631 2001-10-17 Bradley Bell <btb@icculus.org>
1633 * NEWS: Fixed the invulnerable robots bug!
1634 * main/collide.c: Fixed the invulnerable robots bug!
1636 2001-10-14 Bradley Bell <btb@icculus.org>
1638 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1641 2001-10-13 Bradley Bell <btb@icculus.org>
1643 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1644 arch/Makefile.am, arch/dos/Makefile.am,
1645 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1646 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1647 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1648 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1649 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1650 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1651 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1652 arch/win32/include/Makefile.am, iff/Makefile.am,
1653 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1654 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1655 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1656 unused/bios/Makefile.am, unused/lib/Makefile.am,
1657 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1658 unused/ui/Makefile.am, unused/vga/Makefile.am,
1659 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1660 automake stuff from "inert" subdirs. And there was much rejoicing.
1661 * Makefile.am, NEWS, configure.in: Stuff
1662 * ChangeLog: removing auto-generated file
1663 * cygconf: Added instructions for mingw32 build
1664 * Makefile.am: renamed INSTALL to installation.txt
1665 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1666 * mingw32.txt: Added instructions for mingw32 build
1667 * configure.in: Enable assembly under mingw32
1669 2001-10-12 Bradley Bell <btb@icculus.org>
1671 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1672 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1673 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1674 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1675 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1676 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1677 to __DJGPP__, since it's built-in.
1679 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1681 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1682 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1686 2001-10-12 Bradley Bell <btb@icculus.org>
1688 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1689 * Makefile.am: make sure cygconf gets archived
1690 * configure.in: Increment version number in preparation for release
1691 * configure.in: Fix detection of opengl
1692 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1693 cygconf, arch/Makefile.am, arch/include/joy.h,
1694 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1695 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1696 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1697 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1698 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1699 Vastly improved compilability.
1701 2001-10-11 Bradley Bell <btb@icculus.org>
1703 * Makefile.am: Added macros/sdl.m4
1704 * autogen.sh: Added macros/sdl.m4
1706 2001-10-09 Bradley Bell <btb@icculus.org>
1708 * main/vers_id.h: Added DESCENT_VERSION constant
1709 * main/inferno.c: Added command-line help.
1710 * include/ogl_init.h: opengl improvments (following d1x changes)
1712 2001-10-07 Bradley Bell <btb@icculus.org>
1714 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1715 arch/ogl/Makefile.am: Remove duplicate headers.
1717 2001-08-02 Thimo Neubauer <thimo@debian.org>
1719 * mem/mem.c: totally crippled the memory manager because it does
1720 not make sense for non-DOS-systems and it would have been too
1721 complicated to get it 64bit clean
1723 2001-06-19 Bradley Bell <btb@icculus.org>
1725 * cvshowto.txt: updated anonymous password
1727 2001-02-08 Bradley Bell <btb@icculus.org>
1729 * COPYING, license.txt: Added d1x license
1731 2001-02-01 Bradley Bell <btb@icculus.org>
1733 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1735 2001-01-31 Bradley Bell <btb@icculus.org>
1737 * configure.in, arch/include/mouse.h, include/pstypes.h,
1738 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1739 * main/polyobj.c: fix typo
1740 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1741 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1742 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1743 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1744 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1745 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1746 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1747 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1748 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1749 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1750 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1751 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1752 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1753 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1754 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1755 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1756 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1757 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1758 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1759 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1760 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1761 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1762 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1763 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1764 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1765 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1767 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1768 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1769 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1770 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1772 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1774 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1775 cross-compiling, and cygwin fixes
1777 2001-01-30 Bradley Bell <btb@icculus.org>
1779 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1780 include/pstypes.h, include/strutil.h, main/Makefile.am,
1781 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1782 needs --without-assembler and --without-network to compile
1784 2001-01-29 Bradley Bell <btb@icculus.org>
1786 * configure.in, main/Makefile.am: Fixes to build system
1787 * main/kconfig.c: fix for non-linux joysticks
1788 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1789 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1790 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1791 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1792 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1793 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1794 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1796 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1797 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1798 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1799 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1800 sdl_timer.c: Fixed build system, minor fixes
1801 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1802 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1804 2001-01-28 Bradley Bell <btb@icculus.org>
1806 * conf.h.in, configure.in, arch/Makefile.am,
1807 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1808 arch/include/key.h, main/Makefile.am: More header unification...
1809 * main/newdemo.c: Added <ctype.h>
1810 * arch/include/: event.h, joy.h: unified input headers.
1811 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1812 OpenGL now uses SDL-GL instead of gii
1813 * arch/include/: key.h, mouse.h: Unified arch headers
1815 2001-01-25 Bradley Bell <btb@icculus.org>
1817 * autogen.sh: use "set -e" so execution stops if something goes
1820 2001-01-24 Bradley Bell <btb@icculus.org>
1823 * Makefile.am: Add ChangeLog to dist
1824 * ChangeLog: Putting this here so automake doesn't complain
1828 2001-01-24 Bradley Bell <btb@icculus.org>
1830 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1831 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1832 for building ChangeLog from RCS entries
1833 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1834 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1835 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1836 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1837 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1838 arch/Makefile.am, arch/dos/Makefile.am,
1839 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1840 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1841 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1842 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1843 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1844 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1845 unused/Makefile.am, unused/bios/Makefile.am,
1846 unused/lib/Makefile.am, unused/novga/Makefile.am,
1847 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1848 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1849 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1850 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1851 make dist, VPATH builds, ...
1852 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1853 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1854 arch/dos/Makefile.in, arch/linux/Makefile.in,
1855 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1856 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1857 misc/Makefile.in, texmap/Makefile.in: cruft removal
1858 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1860 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1861 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1862 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1863 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1865 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1866 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1867 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1868 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1869 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1870 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1871 main/songs.c, misc/args.c: changed args_find to FindArg
1873 2001-01-22 Bradley Bell <btb@icculus.org>
1875 * configure, main/Makefile.am, main/Makefile.in: configuration
1877 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1878 fix compiler warnings w/opengl
1879 * include/console.h: ggi support
1880 * arch/linux_init.c: svgalib support
1881 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1882 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1883 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1884 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1885 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1886 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1887 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1888 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1889 warnings and enable NDEBUG
1890 * arch/svgalib_init.c: svgalib support
1892 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1894 * main/kconfig.c: joystick support
1896 2001-01-21 Bradley Bell <btb@icculus.org>
1898 * cvshowto.txt: new file, taken from d1x webpage
1899 * AUTHORS, README: Taking over as maintainer of d2x
1900 * ChangeLog: Grab mouse with SDL/X11
1901 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1903 2001-01-20 Bradley Bell <btb@icculus.org>
1905 * configure, configure.in: Turned -Werror back off by default
1906 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1907 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1908 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1909 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1910 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1911 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1912 main/laser.c, main/multi.c, main/network.c, main/network.h,
1913 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1914 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1915 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1916 warnings, for non-OpenGL on linux, anyway...
1918 2001-01-19 Bradley Bell <btb@icculus.org>
1920 * copying: remove duplicate file
1921 * Import of d2x-0.0.9-pre1
1922 * Import of d2x-0.0.8