1 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
3 * main/inferno.c: change -udp documentation to d2x behaviour
5 2004-05-21 Bradley Bell <btb@icculus.org>
7 * include/gr.h: added missing define for menu fullscreen toggle
9 2004-05-21 Matthew Mueller <donut@dakotacom.net>
11 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
12 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
14 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
16 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
17 arch/linux/include/joystick.h: patch from Steven Mueller for using
18 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
20 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
22 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
23 main/physics.c, main/render.c, main/wall.c: file-line for segfault
24 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
26 * arch/win32/digi.c: digisound fixes (d1x r1.7)
28 2004-05-21 Bradley Bell <btb@icculus.org>
30 * main/inferno.c: added -udp documentation from d1x
32 2004-05-20 Bradley Bell <btb@icculus.org>
34 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
36 2004-05-20 David Cleaver <wraithx@morpheus.net>
38 * main/controls.c, main/gamecntl.c, main/kconfig.c,
39 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
40 game.c r1.21, r1.6, r1.4, r1.3)
42 2004-05-20 Bradley Bell <btb@icculus.org>
44 * main/inferno.c: document -ihaveabrokenmouse
46 2004-05-20 Matthew Mueller <donut@dakotacom.net>
48 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
50 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
52 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
53 mouse driver problems (d1x r1.2, r1.2)
55 2004-05-20 Matthew Mueller <donut@dakotacom.net>
57 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
58 join list score crash (d1x r1.8)
60 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
62 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
63 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
66 2004-05-20 Bradley Bell <btb@icculus.org>
68 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
70 * main/inferno.c: integrated some niceautomap stuff from d1x
72 2004-05-20 Matthew Mueller <donut@dakotacom.net>
74 * arch/win32/joyhh.c: fixed the config bug where it'd always put
75 in some weird axis (d1x r1.3)
77 * arch/win32/init.c: set win32 icon to icon from resource file
80 * arch/win32/key.c: win32: fixed space key not working in messages
83 2004-05-20 Bradley Bell <btb@icculus.org>
85 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
88 2004-05-20 Matthew Mueller <donut@dakotacom.net>
90 * main/inferno.c: document -gl_refresh (d1x r1.20)
92 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
93 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
96 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
97 change the arg type for (d1x r1.5)
99 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
101 * arch/win32/digi.c: altsounds (d1x r1.6)
103 2004-05-20 Matthew Mueller <donut@dakotacom.net>
105 * arch/win32/digi.c: fixed a major memory leak and removed a bit
106 of redundancy (d1x r1.5)
108 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
109 fix crashing (d1x r1.4)
111 * arch/win32/digi.c: win32's digi_start_sound was not calling
112 DS_release_slot after setting .playing=0, resulting in a
113 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
115 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
116 apparently it was somehow causing some joysticks (Sidewinder
117 Precision 2) to only turn when the stick was moving, but not when
118 at turned but held stationary. And it was completely unused
119 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
122 * main/game.c: add alt+enter to toggle fullscreen (in addition to
123 previous key combos (d1x r1.29)
125 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
126 g, and b values (d1x r1.15)
128 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
129 sometimes (didn't handle negative palette steps) (d1x r1.34)
131 * arch/ogl/ogl.c: add caching of weapon inner models, screen
132 shatter effects, robot explosions and weapons, and some more
133 always present stuff. Also clean up ogl_cache_weapon_textures
136 2004-05-20 Bradley Bell <btb@icculus.org>
138 * main/kludge.c, main/game.c: move gr_renderstats and
139 gr_badtexture back to game.c
141 2004-05-20 Matthew Mueller <donut@dakotacom.net>
143 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
144 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
146 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
148 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
149 loaded after texture caching stage (d1x r1.34)
151 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
152 for renderstats (d1x r1.33)
154 2004-05-19 Matthew Mueller <donut@dakotacom.net>
156 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
157 main/inferno.c: add anisotropic texture filtering suport (d1x
158 r1.33, r1.32, r1.23, r1.32)
160 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
163 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
164 include/ogl_init.h: utilize hardware multitexturing support if
165 possible (requires GL_NV_texture_env_combine4 extension) (d1x
166 r1.32, r1.30, r1.4, 1.22)
168 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
171 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
173 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
174 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
175 effects in OGL using SetGammaRamp, much faster than the hack that
176 was being used. currently SDL only (though not too hard to add to
177 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
179 * main/menu.c: allow arbitrary (custom) resolution entry in
180 change_res menu (d1x r1.14)
182 2004-05-19 Bradley Bell <btb@icculus.org>
184 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
185 d1x-style res change menu (mostly works)
187 * misc/args.c: use strnicmp instead of strncasecmp
189 2004-05-19 Matthew Mueller <donut@dakotacom.net>
191 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
192 command-line option (d1x r1.27)
194 * main/inferno.c: restore inferno.c initialization of
195 screen_compatible and use_double_buffer to 'normal' values, broken
196 long long ago in one of the high res menu patches (d1x r1.30)
198 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
199 resolutions to be specified on command line (d1x r1.2, r1.29,
200 r1.4) -- doesn't work yet
202 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
204 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
207 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
208 volume song stop/starting (d1x r1.7)
210 2004-05-18 Matthew Mueller <donut@dakotacom.net>
212 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
215 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
216 ogl_ulinec (d1x r1.29)
218 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
220 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
221 bottom are inclusive not exclusive (d1x r1.28)
223 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
224 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
226 * arch/sdl/digi.c: fix typo
228 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
230 * arch/win32/init.c, arch/win32/win32.c: move win32 window
231 creation code from arch_init_start into arch_init to fix weirdness
232 with --help (d1x r1.5, r1.6)
234 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
235 sync issues and lack of midi reset (d1x r1.5)
237 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
240 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
241 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
243 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
246 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
248 2004-05-18 Bradley Bell <btb@icculus.org>
250 * include/vecmat.h: comments/formatting
252 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
254 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
255 include/test.lnk: remove unnecessary files
257 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
258 This enables compilation with gcc 3.1
260 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
262 * main/switch.c: took care of switches triggering single-sided
263 walls (don't try to access the nonexistent adjacent wall via NULL
264 pointers or negative array indices)
266 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
268 * main/wall.c: fix invalid memory access for d1 levels which
269 don't have a corresponding wall behind.
271 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
273 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
274 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
275 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
276 interface header to new header file internal.h
278 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
280 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
281 bitmask for each joystick axis that has sent input data,
282 and will not crash Windows anymore during joystick setup because
283 of for() loop over axis being executed once too often.
285 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
286 gr_remap_mono_font() and call it after loading saved level.
288 * main/laser.c: limit homing missile turn rate
290 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
291 centers (work like fuel centers but provide shield)
293 * main/gameseg.c: fix endless loop in some levels with a
294 certain (complicated) structure
296 2004-05-13 Bradley Bell <btb@icculus.org>
298 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
299 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
300 updated project files for SDL 1.2.7
302 * Makefile.am: add VisualC, VisualCE dirs to tarball
304 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
306 * arch/sdl/digi.c: formatting
308 2004-05-12 Bradley Bell <btb@icculus.org>
310 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
313 * 2d/palette.c, include/palette.h: added function to create blend
316 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
318 2004-05-11 Bradley Bell <btb@icculus.org>
320 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
322 2004-05-10 Bradley Bell <btb@icculus.org>
324 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
325 g3_draw_transp_poly had the fade level backwards, decided to just
326 fix g3_draw_poly so it behaves correctly, transparency or not,
327 reverted changes to render_face
329 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
331 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
332 rendering transparent (e.g. cloaked) walls
334 * main/render.c: render_face now calls g3_draw_transp_poly() for
335 cloaked walls in OpenGL
337 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
339 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
340 that from other apps, had "static" distortions.
342 2004-04-22 Bradley Bell <btb@icculus.org>
344 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
346 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
347 aligned version of PUT_INTEL_* macros
349 2004-04-15 Bradley Bell <btb@icculus.org>
351 * main/inferno.c: comment out unused checksum variable
353 2004-04-14 Bradley Bell <btb@icculus.org>
355 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
357 2004-04-14 Terran Melconian <terran@consistent.org>
359 * main/gameseg.c: use portable rand function (fixes #1118)
361 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
363 * main/songs.c: uncomment calls to RBAStop (fixes #473)
365 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
367 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
368 get rid of warnings (now compiles with -Werror on SunOS)
370 * main/piggy.c: fix (really) wierd SunOS bug
372 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
373 caused by not allocating enough mem for rle bitmaps
375 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
377 * include/pstypes.h: sun OS typedef fixes
379 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
381 * main/piggy.c: fix bug 1067
383 * main/piggy.c: fix bugfix for 1067
385 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
386 with descent.pig of mac registered)
388 2003-12-18 Bradley Bell <btb@icculus.org>
390 * main/kconfig.c: fixes for linux-native joystick
392 * main/kconfig.c: bunch of fixes (esp. for non linux-native
395 * arch/include/joy.h: comments/formatting
397 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
399 * compilerdefs.txt: added FreeBSD defs
401 2003-12-08 Bradley Bell <btb@icculus.org>
403 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
406 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
408 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
409 arch/linux/ipx_udp.c: fix FreeBSD compile errors
411 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
413 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
414 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
415 get rid of silly ulongs
417 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
418 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
419 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
420 change relevant __linux__ macros to __ELF__
422 2003-11-27 Bradley Bell <btb@icculus.org>
424 * include/ogl_init.h: added proto for ogl_check_mode
426 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
427 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
430 2003-11-26 Bradley Bell <btb@icculus.org>
432 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
433 3.3 compiler warnings
435 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
438 * include/pstypes.h: OS X fixes
440 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
441 main/newmenu.h: linux fixes
443 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
444 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
445 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
446 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
447 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
450 * arch/sdl/gr.c: fix sdl gr_update
452 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
453 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
454 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
455 cfile/cfile.c, console/CON_console.c, include/d_io.h,
456 include/error.h, include/pstypes.h, include/strutil.h,
457 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
458 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
459 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
460 main/playsave.c, main/songs.c, main/state.c, main/text.c,
461 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
464 2003-11-25 Bradley Bell <btb@icculus.org>
466 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
467 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
468 libmve/VisualC/mveplayer.dsp: updated project files
470 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
473 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
474 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
475 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
476 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
479 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
480 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
483 2003-11-24 Bradley Bell <btb@icculus.org>
485 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
486 libmve/mveplay.c: stuff to play mve's in WinCE
488 * arch/win32/findfile.c: unused functions...
492 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
493 enabled mouse control of menus
495 * main/mission.h: oops, didn't mean to change this.
497 2003-11-21 Bradley Bell <btb@icculus.org>
499 * VisualCE/d2x/d2x.vcp: updated project file
501 2003-11-20 Bradley Bell <btb@icculus.org>
503 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
504 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
505 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
508 2003-11-17 Bradley Bell <btb@icculus.org>
510 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
511 main/menu.c: added option to disable kalinix under unix
513 * main/game.c, main/newmenu.c: always set menu mode for GL popups
515 2003-11-14 Bradley Bell <btb@icculus.org>
517 * main/automap.c: fix automap background image
519 * main/automap.c, main/automap.h: delete cruft
521 * main/automap.c: fix level number position
523 * main/automap.c: simplify g3_draw_line hack
525 * main/menu.c: stop pointless vid mode changes
527 2003-11-07 Bradley Bell <btb@icculus.org>
529 * NEWS, installation.txt: s'more documentation
531 2003-11-07 Steffen Pohle <stpohle@gmx.net>
533 * configure.ac: fix .exe extension problems
535 2003-11-07 Bradley Bell <btb@icculus.org>
537 * arch/ogl/ogl.c: disable texture format verification for OS X -
540 2003-11-06 Bradley Bell <btb@icculus.org>
542 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
543 use more traditional Alt+Enter for toggling fullscreen
545 * 2d/ibitblt.c, main/mission.h: comments/formatting
547 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
549 2003-11-06 Bradley Bell <btb@icculus.org>
551 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
552 resolution change, use kludge to avoid repetitive res changes
554 2003-11-04 Bradley Bell <btb@icculus.org>
556 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
557 structures and i/o routines back to piggy.c
559 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
561 * installation.txt: tell to install d1 .pig for better textures
563 2003-11-04 Bradley Bell <btb@icculus.org>
565 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
566 oem d1 v1.0 and registered d2 v1.0, comments
568 2003-11-03 Bradley Bell <btb@icculus.org>
570 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
571 all d1 shareware - even though files are different!
573 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
576 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
579 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
582 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
584 * main/movie.c: when no movies are found, divide by six the
585 number of warning lines sent to stdout
587 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
589 * include/byteswap.h: fix stupid copy/paste error
591 2003-10-24 Bradley Bell <btb@icculus.org>
593 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
594 gr_linear_rep_movsd_2x instead of almost identical
595 gr_linear_movsd_double. Better since we have assembly versions.
597 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
599 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
602 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
604 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
605 error with --disable-network, move reset_network_objects()
606 from gameseq.c to multi.c
608 2003-10-14 Bradley Bell <btb@icculus.org>
610 * AUTHORS, NEWS: stuff
612 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
614 2003-10-12 Bradley Bell <btb@icculus.org>
616 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
617 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
620 2003-10-12 Aaron Plattner <plattner@caltech.edu>
622 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
623 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
624 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
625 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
626 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
627 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
628 arch/win32/ipx_win.c, arch/win32/winnet.c,
629 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
630 main/multi.h, main/network.c: add IPv4 multicasting support
632 2003-10-11 Bradley Bell <btb@icculus.org>
634 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
636 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
637 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
638 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
639 main/weapon.h: lots of shareware and oem fixes
641 2003-10-10 Bradley Bell <btb@icculus.org>
643 * arch/win32/winnet.c: fixed stupid win32 network bug
645 2003-10-10 Bradley Bell <btb@icculus.org>
647 * main/piggy.c: increased D1_MAX_TMAP_NUM
649 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
651 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
652 which are animated in d2, refactorizes d1 texture reading
654 2003-10-10 Bradley Bell <btb@icculus.org>
656 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
657 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
658 main/collide.h, main/compbit.h, main/config.h, main/console.c,
659 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
660 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
661 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
662 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
663 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
664 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
665 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
666 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
667 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
668 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
669 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
670 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
671 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
672 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
673 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
674 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
675 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
676 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
677 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
678 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
679 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
680 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
681 main/wall.h: comments/formatting
683 2003-10-09 Bradley Bell <btb@icculus.org>
685 * main/text.c: fix text when using old datafiles
687 * main/laser.h: comments/whitespace
689 * main/laser.c, main/weapon.c: fixed smart missiles and smart
690 mines w/shareware data
692 * include/DT_drawtext.h: deleted unused file
694 2003-10-08 Bradley Bell <btb@icculus.org>
696 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
698 * arch/win32/ipx_udp.c: use closesocket() instead of close()
700 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
701 main/menu.c: Disabled 'd2x keys' weapon selection
703 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
705 * main/object.h, main/multi.h: get rid of most warnings issued by
706 cpp-precomp of gcc from Mac OS X dev tools
708 2003-10-05 Bradley Bell <btb@icculus.org>
710 * NEWS, configure.ac: increment version number
712 * cfile/cfile.c: better handling of CRLF text files (when that is
715 * utilities/hogcreate.c, utilities/hogextract.c,
716 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
717 reading/writing files
719 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
720 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
723 2003-10-04 Bradley Bell <btb@icculus.org>
725 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
727 * main/netmisc.c: change byte to sbyte, comments/whitespace
729 2003-10-03 Bradley Bell <btb@icculus.org>
731 * cfile/cfile.c, main/config.c: fix win32 eof bug.
733 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
736 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
737 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
738 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
739 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
740 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
741 main/object.c, main/object.h, main/paging.c, main/player.h,
742 main/robot.h, main/segment.h, main/state.c, main/switch.c,
743 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
744 main/weapon.c, main/weapon.h: change byte to sbyte,
747 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
748 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
749 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
750 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
752 * configure.ac: better checking for timeval
754 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
756 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
757 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
758 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
759 arch/win32/winnet.c, configure.ac, include/byteswap.h,
760 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
761 main/multibot.c, main/network.c: Make network architecture
762 choosable from game menu, add support for UDP/IP on Mac OS X and
765 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
767 * include/byteswap.h: added macros for coping with alignment
770 2003-10-02 Bradley Bell <btb@icculus.org>
772 * main/multi.h: added padding to little-endian version of
775 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
777 * main/netmisc.c: delete duplicate function
779 2003-10-01 Bradley Bell <btb@icculus.org>
781 * main/bm.c: make sure d1_texture_indices gets freed between
784 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
786 * main/piggy.h: fix size of d1 shareware descent.pig
788 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
790 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
791 main/gameseq.c, main/piggy.c: fix loading of d1 texture
792 replacements for non-animated textures
794 2003-08-02 Matthew Mueller <donut@dakotacom.net>
796 * main/controls.c: use fixed 20fps wiggle
798 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
800 * Makefile.am, debian/changelog.in, debian/control,
801 debian/d2x-common.dirs, debian/d2x-common.install,
802 debian/d2x-common.manpages, debian/d2x-gl.files,
803 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
804 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
805 utilities/Makefile.am, utilities/hogcreate.1,
806 utilities/hogextract.1, utilities/mvlcreate.1,
807 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
808 add man pages, distribute utility programs in new d2x-common deb
810 * rpm/d2x.spec.in: updated rpm spec file
812 2003-08-02 Bradley Bell <btb@icculus.org>
814 * cfile/cfile.c: update raw_position in cfputc and cfputs
816 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
818 * main/piggy.c: make error message more friendly
820 * main/piggy.c: simplify copying of bitmap flags
822 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
825 * cfile/cfile.c: revert to always using custom fgets
827 * main/endlevel.c, main/mission.c: handle missing exit sequence
828 components gracefully
830 * main/playsave.c: comments
832 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
834 * cfile/cfile.c: update raw_position in cfwrite
836 * main/network.c: comments/formatting
838 2003-06-22 Bradley Bell <btb@icculus.org>
840 * cfile/cfile.c: use standard fgets for non-archive files
842 * main/movie.c: use con_printf for missing movie warning
844 2003-06-18 Bradley Bell <btb@icculus.org>
846 * main/movie.c: fixed cfile conversion of movielib code
848 * main/console.c, main/hud.c: strip out colors, etc when printing
851 * include/u_mem.h: fix NDEBUG calloc macro
853 2003-06-15 Bradley Bell <btb@icculus.org>
855 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
858 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
859 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
860 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
861 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
862 main/scores.c, main/state.c, main/text.c, misc/args.c,
863 misc/strio.c: convert file i/o to cfile
865 2003-06-14 Bradley Bell <btb@icculus.org>
867 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
868 writing and other modes besides "rb" (mostly taken from
871 2003-06-09 Bradley Bell <btb@icculus.org>
873 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
876 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
877 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
880 2003-06-07 Taylor Richards <taylor@icculus.org>
882 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
884 2003-06-07 Bradley Bell <btb@icculus.org>
886 * main/console.c: fix non-console build
888 * main/gamesave.c: comments
890 * main/bm.c: remove redundant break
892 2003-06-06 Bradley Bell <btb@icculus.org>
894 * main/gauges.c, main/kconfig.c: comments/formatting
896 * console/.cvsignore: added .cvsignore
898 * main/console.c: can't write to console after it's closed
900 2003-06-05 Bradley Bell <btb@icculus.org>
902 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
903 console/internal.c, console/internal.h, include/CON_console.h,
904 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
905 finish console conversion away from SDL
907 2003-06-04 Bradley Bell <btb@icculus.org>
909 * console/CON_console.c, include/CON.console.h, include/console.h,
910 main/console.c, main/game.c: console conversion to native gr,
913 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
914 put prototype for gr_bm_bitblt in gr.h
916 2003-06-03 Bradley Bell <btb@icculus.org>
918 * console/CON_console.c, console/DT_drawtext.c,
919 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
920 main/console.c: use native fonts for console
922 * main/playsave.c: use shorts for short data
924 2003-06-02 Bradley Bell <btb@icculus.org>
926 * configure.ac, main/console.c: set console background, fix
929 2003-06-01 Bradley Bell <btb@icculus.org>
931 * Makefile.am, arch/sdl/event.c, configure.ac,
932 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
933 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
934 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
935 main/gamerend.c: added console code (from SDL_console)
937 2003-05-30 Bradley Bell <btb@icculus.org>
939 * README: minor update
941 2003-05-28 Bradley Bell <btb@icculus.org>
943 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
948 2003-06-06 Bradley Bell <btb@icculus.org>
950 * main/kconfig.c: fix crash in control menus
952 * main/gauges.c: force cockpit redraw in opengl
954 * main/gamerend.c: move ogl swap, so cockpit and console get
957 2003-06-01 Bradley Bell <btb@icculus.org>
959 * configure.ac, libmve/mveplay.c: define struct timeval if needed
963 2003-05-12 Bradley Bell <btb@icculus.org>
965 * configure.ac: increment version number
967 * main/bm.c: use con_printf for exit model warnings
969 * configure.ac: must check for timespec after setting -mno-cygwin
971 * main/inferno.c: added -nohogdir and -userdir options
973 * NEWS, main/titles.c: use briefings with no extension
977 2003-04-30 Bradley Bell <btb@icculus.org>
979 * configure.ac: have to include time.h when checking for nanosleep
981 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
984 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
985 increment version number
987 * main/Makefile.am: make dist fix
991 2003-04-29 Bradley Bell <btb@icculus.org>
993 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
996 2003-04-24 Bradley Bell <btb@icculus.org>
998 * configure.ac: increment version number
1000 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1003 2003-04-24 Ingo van Lil <inguin@gmx.de>
1005 * main/render.c: fix misspellings of NDEBUG
1009 2003-04-14 Bradley Bell <btb@icculus.org>
1011 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1013 2003-04-11 Bradley Bell <btb@icculus.org>
1015 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1020 2003-04-11 Bradley Bell <btb@icculus.org>
1022 * libmve/mveplay.c: use _sleep instead of sleep on win32
1024 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1025 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1026 include/cfile.h, include/error.h, libmve/Makefile.am,
1027 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1028 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1029 utilities/Makefile.am: comments/formatting/dist problems
1031 * configure.ac: use different defines for os x
1033 2003-04-07 Bradley Bell <btb@icculus.org>
1035 * include/error.h, misc/error.c: put some old stuff back in,
1036 eliminate duplicate error messages
1038 * main/text.c: don't die on text not found
1041 * main/inferno.c: print some useful info if hog not found, allow
1042 -help to work if no text available
1044 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1046 * arch/linux/Makefile.am: revert to previous version, so linux
1049 2003-04-03 Bradley Bell <btb@icculus.org>
1051 * main/endlevel.c: fixed exit model scheme yet again
1053 2003-04-02 Bradley Bell <btb@icculus.org>
1055 * misc/error.c: call Int3 on Assert
1057 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1060 * main/wall.c: don't die when trying to toggle nonexistent
1061 segment... vertigo level 10 is buggy!
1063 * main/gamemine.c: comments/formatting
1065 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1067 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1068 main/inferno.c: Allow use of 22K sound samples
1070 2003-03-29 Bradley Bell <btb@icculus.org>
1072 * arch/ogl/gr.c: default to bitmapped reticle
1074 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1075 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1078 * arch/sdl/joy.c: fixed text seen for hats in control config
1081 2003-03-28 Bradley Bell <btb@icculus.org>
1083 * main/bm.c: heh, model nums in vertigo are hardcoded,
1084 N_D2_POLYGON_MODELS can't change
1086 * configure.ac, include/d1x.xpm, include/descent.xpm,
1087 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1090 2003-03-27 Bradley Bell <btb@icculus.org>
1092 * main/text.h: fixed text references for hat directions
1094 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1096 2003-03-26 Bradley Bell <btb@icculus.org>
1098 * main/playsave.c: make d2x keys backward compatible
1100 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1102 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1105 2003-03-26 Bradley Bell <btb@icculus.org>
1107 * main/piggy.c: fix crash when d1 data not present
1109 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1110 read/write from plr file
1112 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1113 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1114 added escort.h header
1116 2003-03-25 Bradley Bell <btb@icculus.org>
1118 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1119 D1_PIGFILE ("descent.pig") macro
1121 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1122 models from d1 pig file
1124 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1125 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1126 really) from d1 pig file
1128 2003-03-23 Bradley Bell <btb@icculus.org>
1130 * main/bm.c: stop extra robots from overwriting exit models
1132 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1133 texture list doesn't get full
1135 * main/bm.c: fix mem leak when reading extra robots
1137 2003-03-21 Bradley Bell <btb@icculus.org>
1139 * main/menu.c: Added option to set movie resolution (mostly works)
1141 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1143 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1144 replacement functions to piggy.c
1146 * main/gameseq.c: attempt to support mac d1 descent.pig
1148 * main/bm.c: fix mem leak
1150 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1151 files, both d1 and d2 oem briefing where showed
1153 * main/inferno.c, main/movie.c: Change the default movie
1154 resolution to "high", implement the option -lowresmovies
1156 2003-03-20 Bradley Bell <btb@icculus.org>
1158 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1160 * main/piggy.c: comments
1162 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1164 * main/gameseq.c: delete duplicate function
1166 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1168 2003-03-19 Bradley Bell <btb@icculus.org>
1170 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1171 (cddb discid) support
1173 * arch/sdl/digi.c, main/kludge.c: implemented
1174 digi_link_sound_to_object3 for looping sounds, other looping stuff
1176 * arch/sdl/gr.c: removing dependencies on stuff in main/
1178 * arch/linux/Makefile.am, arch/linux/init.c,
1179 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1180 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1181 other header cleanups
1183 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1185 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1187 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1188 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1189 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1190 load d1 textures for d1 levels
1192 2003-03-19 Bradley Bell <btb@icculus.org>
1194 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1195 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1196 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1197 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1200 * README: added some OS X info
1202 2003-03-17 Bradley Bell <btb@icculus.org>
1204 * main/newdemo.c: simplify DEMO_FILENAME macro
1206 * main/console.c, main/game.c: enable experimental console support
1208 * main/gamerend.c: fixed location of fps meter in multi
1210 2003-03-16 Bradley Bell <btb@icculus.org>
1212 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1213 also look in shared data dir for demos
1215 * main/newdemo.c, main/newdemo.h: comments/formatting
1217 2003-03-15 Christopher Thielen <chris@luethy.net>
1219 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1220 thinking d2 cd is always present
1222 2003-03-15 Bradley Bell <btb@icculus.org>
1224 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1227 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1230 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1231 gr_init. don't really know why this works, though
1233 2003-03-14 Bradley Bell <btb@icculus.org>
1235 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1237 * unused/bios/rbaudio.h: removed duplicate file
1239 2003-03-14 Christopher Thielen <chris@luethy.net>
1241 * arch/sdl/rbaudio.c: stop cd audio when exiting
1243 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1245 * main/gamecntl.c: add comments to the "only matt knows" cheats
1247 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1249 * main/gamemine.c: formatting, better texture conversion for d1
1252 2003-03-14 Bradley Bell <btb@icculus.org>
1254 * main/piggy.c: must swap all mac version pigfiles
1256 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1257 main/multi.c: formatting, minor cleanups
1259 * 2d/rle.c: need to swap line_size on bigendian machines
1261 * main/mission.c, main/mission.h: detect mac full version hogfile
1263 2003-03-13 Bradley Bell <btb@icculus.org>
1265 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1266 added joy/mouse sensitivity slider, increased range to 16, and
1269 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1272 * arch/linux/Makefile.am: removed extra backslash
1274 * TODO, installation.txt: updated some documentation
1276 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1277 menu, with maxfps option
1279 2003-03-12 Bradley Bell <btb@icculus.org>
1281 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1283 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1284 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1285 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1286 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1287 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1288 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1289 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1290 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1291 arch/linux/include/music.h, arch/linux/include/serial.h,
1292 arch/linux/include/ukali.h: formatting
1294 2003-03-11 Chris Arena <ccarena@cox.net>
1296 * main/menu.c: fixed brightness slider
1298 2003-03-01 Bradley Bell <btb@icculus.org>
1300 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1301 robots and animated bitmaps work, but colors are messed up
1303 2003-02-28 Bradley Bell <btb@icculus.org>
1305 * main/player.h: whitespace
1307 * main/automap.c, main/cntrlcen.c, main/collide.c,
1308 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1309 descent.hog is present, d1 becomes mission 0)
1311 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1312 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1313 arch/win32/winnet.c: MinGW compiles with network enabled again,
1314 but still doesn't work
1318 2003-02-28 Bradley Bell <btb@icculus.org>
1320 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1321 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1322 many opengl glitches
1324 2003-02-27 Bradley Bell <btb@icculus.org>
1326 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1327 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1328 main/network.c, main/network.h: noted that hoard.ham is only needed
1329 for multiplayer HOARD games, and should not be equated with
1330 "vertigo". put HoardEquipped() back in network.c.
1332 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1333 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1334 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1335 use timer_delay instead of d_delay
1337 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1339 * main/render.c: added replacement qsort for solaris
1341 2003-02-26 Bradley Bell <btb@icculus.org>
1343 * main/gamemine.c: texture conversion for d1 shareware
1345 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1347 * main/gamemine.c: better texture conversion for d1 levels
1349 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1351 * main/kconfig.c: fix joystick support under MinGW
1353 2003-02-26 Bradley Bell <btb@icculus.org>
1355 * main/playsave.c: fix swapping glitch
1357 * configure.ac, readme.txt: clean stuff up, getting ready for
1360 * main/titles.c: begin support for rendering spinning robots in
1363 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1366 * main/gamemine.c: load d1 shareware levels!
1368 2003-02-25 Bradley Bell <btb@icculus.org>
1372 * autogen.sh: add warning about old auto* versions, use
1375 2003-02-24 Bradley Bell <btb@icculus.org>
1377 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1378 briefings mostly working
1380 * main/movie.c, main/titles.c: fixed some more briefing glitches
1382 2003-02-23 Bradley Bell <btb@icculus.org>
1384 * main/movie.c: fixed crash when using shareware data files
1387 * arch/sdl/digi.c: fix crash on non-existent sounds
1388 (i.e. shareware data)
1390 2003-02-22 Bradley Bell <btb@icculus.org>
1392 * main/titles.c: fixed fullscreen toggle in briefings
1394 2003-02-21 Bradley Bell <btb@icculus.org>
1396 * configure.ac: check for mingw when enabling nasm
1398 * main/playsave.c: enable loading player files of either byte
1401 2003-02-20 Bradley Bell <btb@icculus.org>
1403 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1405 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1406 #343, not "rest of solution to bug #344"
1408 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1411 * main/kludge.c: partial solution to bug #344
1413 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1415 * compilerdefs.txt: added linux/mips info
1417 * ChangeLog: clean up changelog
1419 2003-02-19 Bradley Bell <btb@icculus.org>
1421 * libmve/mveplay.c: os x needs nanosleep prototype.
1423 2003-02-18 Bradley Bell <btb@icculus.org>
1425 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1427 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1428 to disable/enable audio
1430 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1432 * main/: movie.h, titles.c: make sure movie's palette is set before
1433 writing briefing text. Fixes bug #359
1435 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1438 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1439 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1442 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1445 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1446 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1447 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1450 * include/libmve.h: blah
1452 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1454 * main/render.c: 2nd attempt to fix solaris qsort bug
1456 2003-02-18 Bradley Bell <btb@icculus.org>
1458 * configure.ac, include/pstypes.h: put alignment detection in
1461 2003-02-17 Bradley Bell <btb@icculus.org>
1463 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1464 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1465 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1466 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1467 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1468 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1469 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1470 moved mve stuff to separate subdir
1472 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1473 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1474 mve code. Fixes (at least) bugs #41, #348, and #350.
1476 2003-02-14 Bradley Bell <btb@icculus.org>
1478 * main/Makefile.am: no more Makefile.mveplay. again
1480 * main/mveplay.c: typo
1482 2003-02-13 Bradley Bell <btb@icculus.org>
1484 * utilities/mvlextract.c: uint -> unsigned int
1486 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1487 standalone mveplayer, win32 support
1489 * main/movie.c: random bugfixes, win32 support
1491 * arch/sdl/Makefile.am: formatting
1493 * configure.ac: disable networking on mac/win for now
1495 * main/newmenu.c: comments
1497 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1499 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1500 redundant swap functions.
1502 2003-02-13 Bradley Bell <btb@icculus.org>
1504 * ChangeLog: update changelog
1506 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1508 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1509 polymodel alignment issues.
1511 2003-02-13 Bradley Bell <btb@icculus.org>
1513 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1514 fix various little bugs
1516 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1517 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1519 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1522 * README.utils: new file
1524 * main/: mve_main.c, mveplay.c: more movie fixes
1526 * README: updated README
1528 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1530 2003-02-12 Bradley Bell <btb@icculus.org>
1532 * utilities/mvlextract.c: bigendian mvl support
1534 * main/mveplay.c: formatting, stuff
1536 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1537 truecolor mve support, standalone mveplayer
1539 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1540 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1541 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1542 standalone mveplayer
1544 2003-01-22 Bradley Bell <btb@icculus.org>
1546 * include/: interp.h, interp.h: restore prototype for
1547 swap_polygon_model_data
1549 2003-01-21 Bradley Bell <btb@icculus.org>
1551 * main/piggy.c: use memcpy to avoid alignment problem
1553 * compilerdefs.txt: updated some defs, added sunos/sparc
1555 2003-01-15 Bradley Bell <btb@icculus.org>
1557 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1559 * main/gamemine.c: attempting to support d1 shareware
1561 * compilerdefs.txt: update defs
1563 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1565 * main/mveplay.c: fix several bugs, comments, formatting.
1567 2003-01-15 Bradley Bell <btb@icculus.org>
1569 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1570 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1571 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1572 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1575 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1576 formatting, comments
1578 2003-01-11 Bradley Bell <btb@icculus.org>
1580 * main/: mission.c, mission.h: attempt to support d1 for mac
1583 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1585 * main/object.h: foo
1587 2003-01-09 Bradley Bell <btb@icculus.org>
1589 * main/movie.c: use ifdef around gr_toggle_fullscreen
1591 2003-01-07 Bradley Bell <btb@icculus.org>
1593 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1594 main/mission.h: don't need .msn file for descent.hog anymore
1598 2003-01-06 Bradley Bell <btb@icculus.org>
1600 * main/mission.h, main/mission.c: comments
1602 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1605 2003-01-03 Bradley Bell <btb@icculus.org>
1607 * utilities/: txb2txt.c, txt2txb.c: remove old files
1609 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1611 * main/polyobj.c: attempt to make read_model_file
1614 * main/menu.c: move vertigo text
1616 2003-01-02 Bradley Bell <btb@icculus.org>
1618 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1619 main/polyobj.h: cleanup alignment changes
1621 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1622 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1623 main/object.h: fix alignment issues on sparc
1625 * cvshowto.txt: update cvs info
1629 * 2d/rle.c: make rle_swap handle RLE_BIG
1631 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1633 * main/render.c: workaround solaris qsort bug
1635 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1637 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1638 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1640 * arch/linux/Makefile.am: enabled linux joystick, kali
1642 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1643 arch/sdl/event.c: enabled linux joystick
1645 2002-12-31 Bradley Bell <btb@icculus.org>
1647 * main/gamemine.c: simplified warning msg
1649 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1651 * main/render.h: fix compiler warning
1653 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1655 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1657 2002-12-24 Bradley Bell <btb@icculus.org>
1659 * main/mission.c: fixes an infinite loop which was caused by d2x
1660 thinking d2demo was a descent 1 mission
1662 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1664 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1666 2002-12-24 Bradley Bell <btb@icculus.org>
1668 * main/render.c: comments
1670 2002-10-30 Bradley Bell <btb@icculus.org>
1672 * main/inferno.c: add help for -hogdir option
1674 * main/inferno.c: added -hogdir option
1676 2002-10-28 Bradley Bell <btb@icculus.org>
1678 * main/: inferno.c, menu.c: enabled Vertigo displays
1680 * include/3d.h: typo
1682 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1684 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1685 main/netmisc.c, main/network.c: simplify and eliminate redundant
1688 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1690 * maths/fixc.c: fix infinite loop in quad_sqrt.
1692 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1693 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1695 2002-10-12 Bradley Bell <btb@icculus.org>
1697 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1699 2002-10-11 Bradley Bell <btb@icculus.org>
1701 * main/hud.c: make hud_message work correctly
1703 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1706 * main/network.c: formatting, small fixes
1708 2002-10-10 Bradley Bell <btb@icculus.org>
1710 * main/netmisc.h: no swap_object for little-endian
1712 * main/: netmisc.h, network.c: use macros to simplify network
1715 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1718 * main/inferno.c: enable loading screen for mac shareware with
1721 * main/netmisc.c: whitespace
1723 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1726 * main/hud.c: whitespace
1728 * configure.ac: remove shareware build, add macdata build
1730 * main/songs.c: whitespace
1732 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1733 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1736 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1739 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1741 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1742 comments, formatting, etc.
1744 * iff/iff.c: fix bigendian iff loading.
1746 2002-10-03 Bradley Bell <btb@icculus.org>
1748 * utilities/txb2tex.c: typo
1750 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1751 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1754 * arch/sdl/mouse.c: whitespace
1756 2002-09-19 Bradley Bell <btb@icculus.org>
1758 * main/kconfig.c: fix a oops, add old logs
1760 * main/kconfig.c: support for >3 mouse buttons
1762 2002-09-18 Bradley Bell <btb@icculus.org>
1764 * include/gr.h: fix palette swap define
1766 2002-09-14 Bradley Bell <btb@icculus.org>
1768 * main/titles.c: load hires briefing screen if lores doesn't exist
1769 (i.e. vertigo) and MenuHires=0
1771 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1773 * main/: multi.h, network.h: pack some structures for ipx
1776 2002-09-14 Bradley Bell <btb@icculus.org>
1778 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1779 and load_endlevel_data() to expect newline-terminated strings, fix
1780 load_game_data to read null-terminated string for
1783 2002-09-07 Bradley Bell <btb@icculus.org>
1785 * main/newmenu.c: added error message
1787 * main/menu.h: enable -nohires with mac shareware
1789 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1791 * 2d/font.c: enable 0/255 palette swap for fonts
1793 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1796 * 2d/2dsline.c: fix ogl blooper
1798 2002-09-05 Bradley Bell <btb@icculus.org>
1800 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1803 * include/strutil.h: need string.h for strcasecmp
1805 * include/rle.h: okay, maybe it needs to be this way
1807 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1809 * 2d/scalec.c: more stuff from d2src
1811 * 2d/rle.c: more stuff from d2src, formatting
1813 * 2d/font.c: useless cruft
1815 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1817 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1820 2002-09-04 Bradley Bell <btb@icculus.org>
1822 * include/grdef.h: fix compiler warnings
1824 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1826 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1829 * main/game.c: we want the mac ibitblt for everything but dos and
1832 * main/texmerge.c: these routines are in tmerge.c
1834 * main/credits.c: enable credits for mac and oem data
1836 * main/bm.c: use either exit.ham or exit.pofs
1838 * include/ibitblt.h: enable some more code from d2src
1840 * include/gr.h: enable mac ubitblt_double
1842 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1844 * include/grdef.h: moved some inline asm from linear.h
1846 * 2d/ibitblt.c: brought in line with original d2 version
1848 * 2d/bitblt.c: reverted to original d2 version of this file, then
1849 added d1x enhancements
1851 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1853 * 2d/linear.h: moved these back to their original locations
1856 * main/mveplay.c: close some memory holes, speed up palette loading
1858 * main/movie.c: added fullscreen toggle while playing movies
1860 * main/inferno.c: comment out -superhires help text (always on)
1862 * include/timer.h: added approx_fsec_to_usec macro
1864 * arch/sdl/joy.c: fix compiler warning
1866 2002-09-01 Bradley Bell <btb@icculus.org>
1868 * main/network.c: oops
1870 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1872 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1873 timer_get_fixed_seconds
1877 2002-08-31 Bradley Bell <btb@icculus.org>
1879 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1882 * main/multi.h: network endian stuff
1884 * 2d/font.c, include/gr.h: fast file i/o for font headers
1886 * arch/win32/arch_ip.cpp: unused file
1888 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1889 bigendian networking fixes
1891 * main/menu.c: make net menu more accurate, also make superhires
1894 * include/pstypes.h: better to have __pack__ all the time, I think.
1895 needed for networking, e.g.
1897 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1900 * arch/win32/Makefile.am: unused file
1904 2002-08-30 Bradley Bell <btb@icculus.org>
1906 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1908 * main/: newmenu.h, titles.c: formatting
1910 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1911 main/multi.h: networking works, finally
1913 * TODO: added TODO file
1915 * arch/linux/arch_ip.cpp: unused fine
1917 * README: network sorta working
1919 * main/: Makefile.am, multi.c, network.c, network.h: more
1922 * main/menu.c: load builtin mission correctly
1924 * main/inferno.c: documentation
1926 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1929 * main/Makefile.mveplay: don't need no more
1931 2002-08-29 Bradley Bell <btb@icculus.org>
1933 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1934 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1935 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1938 * include/ipx_drv.h: more network fixing
1940 * arch/linux/include/ipx_drv.h: more network fixing
1942 * include/ipx.h: formatting
1944 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1946 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1947 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1948 main/inferno.c: fixed networking fuck-up?
1950 * Makefile.am: moved mingw info to README
1952 * README, mingw32.txt: moved mingw info to README
1954 2002-08-27 Bradley Bell <btb@icculus.org>
1956 * utilities/mvlextract.c: allow specifying file to extract
1958 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1961 * utilities/hogextract.c: allow specifying file to extract
1963 * main/mission.c: Have to get mission_num _after_ promoting...
1965 * main/: gameseq.c, titles.c: beginning d1 briefing support
1967 * descent.msn: beginning d1 briefing support
1969 * main/: titles.c, titles.h: d1-style mission briefings
1971 * main/piggy.h: whitespace
1973 * main/movie.c: beginning robot movie support, fall back on lo/hi
1974 res if hi/lo not available
1976 * main/mission.c: added Builtin_mission_num for builtin mission,
1977 D1Hogdir, d1-style mission briefings
1979 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1982 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1983 (for d1 missions that need d1 data)
1985 * 2d/ibitblt.c: whitespace
1987 2002-08-26 Bradley Bell <btb@icculus.org>
1989 * utilities/mvlcreate.c: oops
1991 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1994 * utilities/hogextract.c: added [v]iew option
1996 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1998 * main/titles.c: fix writable string, disable DumbAdjust thing
2000 * main/polyobj.h: whitespace
2002 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2005 * main/movie.c: read movies from AltHogDir, other fixes
2007 * main/: mission.c, mission.h: fix bug w/mission filename
2009 * main/gameseq.c: comments
2011 * main/digi.h: whitespace n stuff
2013 * include/mve_audio.h: added audio flag macros
2015 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2020 2002-08-23 Bradley Bell <btb@icculus.org>
2022 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2025 * Makefile.am: remove d2demo.mn2
2027 * cfile/cfile.c, include/cfile.h: add cfile_size function
2029 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2030 eliminate need for .mn2 files for oem and demo
2032 2002-08-22 Bradley Bell <btb@icculus.org>
2034 * main/bm.c: fix for vertigo
2036 * main/menu.h: make OEM menu pcx available
2038 * 2d/rle.c: merge with original d2 file
2040 * Makefile.am, configure.ac: let mission files get installed by
2043 2002-08-17 Bradley Bell <btb@icculus.org>
2045 * configure.ac: make FAST_FILE_IO the default on little-endian
2048 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2050 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2053 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2055 * main/: game.c, menu.c, mission.c: promote builtin missions.
2057 2002-08-15 Bradley Bell <btb@icculus.org>
2059 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2060 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2062 * utilities/.cvsignore: added cvsignore
2064 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2067 * main/piggy.c: mac data file loading
2069 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2070 transparency and swap 0/255 correctly for mac data files
2072 2002-08-13 Bradley Bell <btb@icculus.org>
2074 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2075 to utilities to avoid conflict with c++ std lib <utility>
2077 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2078 txt2txb.c: moved utility to utilities to avoid conflict with c++
2081 * Makefile.am, configure.ac: add utilities
2083 2002-08-09 Bradley Bell <btb@icculus.org>
2085 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2088 2002-08-08 Bradley Bell <btb@icculus.org>
2090 * main/inferno.c: comments
2092 * main/: newmenu.c, songs.c: mac demo datafile support
2094 * installation.txt: update
2096 * main/gamesave.c: use lowercase for consistency
2098 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2099 models for other than d2demo
2101 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2103 * main/gamemine.c: formatting, better d1 texture conversion
2105 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2106 main/mission.h: recognize .msn mission files.
2108 2002-08-07 Bradley Bell <btb@icculus.org>
2110 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2111 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2112 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2113 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2114 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2115 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2118 2002-08-06 Bradley Bell <btb@icculus.org>
2120 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2122 * main/Makefile.am: formatting
2124 * 2d/font.c: make gr_remap_font just reload the whole thing
2126 * configure.ac: formatting
2128 * Makefile.am: added d2demo.mn2
2130 * d2demo.mn2: mission file for shareware
2132 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2133 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2135 * main/sounds.h: shareware stuff, whitespace
2137 * main/: polyobj.c, polyobj.h: more fast i/o macros
2139 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2142 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2143 endlevel stuff to non-shareware, allow movies/endlevel for
2146 * main/cntrlcen.c: typo
2148 * main/bm.h: use global Piggy_hamfile_version
2150 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2151 macros, use global Piggy_hamfile_version
2153 * main/Makefile.am: terrain and movie stuff always used now
2155 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2158 * main/: gamemine.c, gamesave.c: load DMB levels
2160 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2161 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2163 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2165 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2167 2002-08-04 Bradley Bell <btb@icculus.org>
2169 * main/inferno.c: shareware stuff, formatting
2171 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2173 * arch/sdl/gr.c: don't need to set mode in gr_init
2175 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2177 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2180 * Makefile.am, descent.mn2: added mission file for descent 1
2182 2002-08-02 Bradley Bell <btb@icculus.org>
2184 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2185 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2186 main/piggy.h, misc/error.c: junk
2188 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2189 render.h, scores.c, scores.h, terrain.c: shareware stuff
2191 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2192 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2193 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2194 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2195 main/weapon.c, main/weapon.h: fast i/o macros
2197 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2199 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2200 main/gamemine.h, main/gamesave.c: load d1 levels
2202 2002-07-30 Bradley Bell <btb@icculus.org>
2204 * configure.ac: oops
2206 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2209 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2210 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2211 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2212 main/piggy.c, main/titles.c: support shareware datafiles!
2214 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2215 piggy.c: SHAREWARE fixes
2217 2002-07-29 Bradley Bell <btb@icculus.org>
2219 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2220 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2221 misc/fileutil.c: Portability - OS X support
2223 2002-07-27 Bradley Bell <btb@icculus.org>
2225 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2226 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2227 segment.h: portability
2229 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2230 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2231 main/wall.h: portabilization
2233 * 2d/font.c, include/gr.h: portability
2235 2002-07-26 Bradley Bell <btb@icculus.org>
2237 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2239 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2241 * main/player.c: foo
2243 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2245 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2246 misc/fileutil.h: portable file i/o utils
2248 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2249 writable string anymore... / formatting
2251 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2252 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2253 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2254 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2255 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2256 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2257 portable-izing file loading routines
2259 2002-07-24 Bradley Bell <btb@icculus.org>
2261 * main/mveplay.c: correctly play files with 16bit uncompressed
2262 audio, mem checking, etc
2264 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2267 2002-07-23 Bradley Bell <btb@icculus.org>
2269 * misc/Makefile.am: unused file
2271 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2272 main/sounds.h: remove experimental nmovie stuff
2274 * main/movie.c: add some debugging output
2276 2002-07-22 Bradley Bell <btb@icculus.org>
2278 * main/: console.c, state.c: simplified header
2280 * main/movie.c: enable mveplay audio
2282 * main/old/movie.c: moved to main/
2284 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2285 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2286 main/mvelib.c, main/mveplay.c: initial movie support
2288 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2289 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2290 include/ogl_init.h, include/pstypes.h, main/console.c,
2291 main/state.c, mem/mem.c: OS X stuff
2293 * configure.ac: OS X and movie stuff
2295 2002-07-19 Bradley Bell <btb@icculus.org>
2297 * compilerdefs.txt: OSX defs
2299 2002-07-18 Bradley Bell <btb@icculus.org>
2301 * main/inferno.c: use simpler rcs tags
2303 * autogen.sh: keep Changelog in cvs (and use --accum)
2305 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2306 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2307 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2308 main/songs.c: changed cdrom->rbaudio
2310 * include/rbaudio.h: moved to /include
2312 2002-07-17 Bradley Bell <btb@icculus.org>
2314 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2315 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2316 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2317 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2318 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2319 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2320 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2321 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2322 3d/setup.c: use simpler rcs tags
2327 2002-07-17 Bradley Bell <btb@icculus.org>
2329 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2331 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2333 * debian/rules: don't need readme's
2335 * debian/rules: move d1x license to COPYING, license clarifications
2337 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2338 license to COPYING, license clarifications
2340 * debian/rules: fix debian docs
2342 * debian/rules: fix debian manpages
2344 * debian/d2x-sdl.menu: fix debian menu
2346 * debian/rules: link to undocumented man page for debs
2348 * Makefile.am, configure.ac, debian/control, debian/copyright,
2349 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2350 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2351 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2354 2002-07-16 Bradley Bell <btb@icculus.org>
2356 * debian/: rules, changelog.in: deb stuff
2358 * configure.ac: cleaner nasm detection
2360 * debian/: changelog.in, control, rules: deb stuff
2362 * README, installation.txt: typos, stuff
2364 * configure.ac: better #defines
2366 * configure.ac: whitespace
2368 * configure.ac: better documentation
2370 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2371 SDL_JOYSTICK not needed
2373 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2375 * configure.ac: need higher SDL for joystick
2377 * debian/: control, rules: deb stuff
2379 * arch/sdl/joy.c: old junk
2381 * Makefile.am, configure.ac: automake updates
2383 * main/: inferno.c, text.c: don't use althogdir on non-unix
2385 * configure.ac: more autoconf updates
2387 * misc/strutil.c: better strrev
2389 * main/inferno.c: need limits.h on mingw also
2391 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2394 2002-04-19 Bradley Bell <btb@icculus.org>
2396 * main/network.c: let hoard.ham be a cfile
2398 * main/text.c: better error message when hog not found
2402 2002-03-23 Bradley Bell <btb@icculus.org>
2404 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2405 arch/sdl/Makefile.am: Use SDL joystick automatically
2407 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2409 2002-03-05 Bradley Bell <btb@icculus.org>
2411 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2414 2002-02-23 Bradley Bell <btb@icculus.org>
2416 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2418 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2419 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2420 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2421 main/editor/Makefile.am: moved includes to include
2423 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2425 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2426 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2427 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2430 * main/game.c: disabled cockpit for OGL, formatting
2432 * 2d/ibitblt.c: formatting
2434 2002-02-16 Bradley Bell <btb@icculus.org>
2436 * include/oldsdl.h: check for older macros
2438 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2439 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2440 allow older sdl versions
2442 2002-02-15 Bradley Bell <btb@icculus.org>
2444 * main/: automap.c, automap.h, inferno.c: automap resolution now
2447 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2449 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2450 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2451 win32/include/key_arch.h: never mind - that would be pointless
2453 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2454 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2455 win32/include/key_arch.h: copied files from d1x
2457 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2458 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2460 * main/multipow.c: need conf.h
2462 * arch/win32/Makefile.am: new file
2464 * include/pstypes.h: added u_int16_t (needed in base_ip)
2466 * arch/win32/arch_ip.cpp: copied from d1x
2468 2002-02-14 Bradley Bell <btb@icculus.org>
2470 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2472 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2473 main/netlist.c: Added hotkeys to toggle fullscreen mode
2475 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2476 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2478 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2479 reorder.h: Lotsa networking stuff from d1x
2481 2002-02-13 Bradley Bell <btb@icculus.org>
2483 * include/gr.h, main/game.c: Fullscreen toggle stuff
2485 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2488 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2489 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2492 2002-02-11 Bradley Bell <btb@icculus.org>
2494 * main/bm.c: use portable loader if bigendian
2496 * include/pstypes.h: don't define bool for c++
2498 * include/cfile.h: extern AltHogDir stuff
2500 * include/byteswap.h: use WORDS_BIGENDIAN
2502 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2504 * main/vers_id.h: added D2X_IVER
2506 * misc/args.c: don't use d1x.ini
2508 * Makefile.am: rpm stuff
2510 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2513 2002-02-09 Bradley Bell <btb@icculus.org>
2515 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2517 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2519 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2522 2002-02-06 Bradley Bell <btb@icculus.org>
2524 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2525 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2526 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2528 * debian/: changelog.in, control, copyright, d2x-gl.files,
2529 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2533 2002-02-02 Bradley Bell <btb@icculus.org>
2535 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2537 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2538 Enabled RELEASE option
2540 2002-01-31 Bradley Bell <btb@icculus.org>
2542 * Makefile.am, configure.ac: specify prerequisite versions of
2543 autoconf and automake
2545 2002-01-29 Bradley Bell <btb@icculus.org>
2547 * main/mission.c: RCS header added
2549 * main/inferno.c: update copyright date
2551 * main/mission.c: allow missions to be in AltHogDir
2553 * configure.ac: Display results of configure
2555 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2558 2002-01-28 Bradley Bell <btb@icculus.org>
2560 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2561 Data files now go in DATADIR/games/d2x, user files now go in
2564 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2566 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2567 files now go in ~/.d2x
2569 2002-01-24 Bradley Bell <btb@icculus.org>
2571 * configure.ac: fix nasm not found error message
2573 2002-01-18 Bradley Bell <btb@icculus.org>
2575 * configure.in: getting rid of old configure.in
2577 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2578 main/movie.c: Movie playing kludgey stuff
2580 * misc/args.c: formatting
2582 * main/inferno.c: allow -h for help
2584 * include/error.h: don't die on int3, unless -debug given
2586 * mingw32.txt: more stuff
2588 2001-12-29 Bradley Bell <btb@icculus.org>
2590 * Makefile.am: Got rid of thinking.txt
2592 * main/inferno.c: document -nomovies option
2594 2001-12-28 Bradley Bell <btb@icculus.org>
2596 * main/titles.c: formatting, put some code into place for rendering
2597 of robots during briefings
2599 2001-12-27 Bradley Bell <btb@icculus.org>
2603 2001-12-23 Craig Hadady <chadady@iglou.com>
2605 * 2d/rle.c: fixed bug in dummy array.
2607 2001-12-03 Bradley Bell <btb@icculus.org>
2609 * arch/sdl/init.c: fix formatting
2611 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2612 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2613 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2614 and sdl joystick stuff
2616 2001-11-30 Bradley Bell <btb@icculus.org>
2618 * thinking.txt: not needed
2620 2001-11-27 Bradley Bell <btb@icculus.org>
2622 * cygconf, mingw32.txt: use sdl from source on cygwin
2624 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2625 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2626 SDL_CFLAGS to CFLAGS
2628 2001-11-27 Bradley Bell <btb@icculus.org>
2632 2001-11-14 Bradley Bell <btb@icculus.org>
2634 * texmap/scanline.c: use optimization flags as texmap default
2636 * NEWS: mouse wheel, etc
2638 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2639 wheel to emulate 3rd axis
2641 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2643 * include/error.h: kludge to ungrab mouse when we hit an int3
2645 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2646 __ENV_MSDOS__ to __MSDOS__
2648 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2651 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2654 * arch/sdl/digi.c: implemented digi_set_volume
2656 * include/grdef.h, main/config.c, misc/d_io.c: change
2657 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2659 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2660 main/piggy.c: use MAKE_SIG
2662 * installation.txt: update
2664 * configure.ac: new file
2666 * arch/sdl/joydefs.c: #include pstypes.h
2668 * arch/sdl/init.c: SDL joystick stuff
2670 * acconfig.h: adjust MINGW defines
2672 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2673 controls menu now works
2675 2001-11-13 Bradley Bell <btb@icculus.org>
2677 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2680 * Makefile.am: New file
2682 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2685 * compilerdefs.txt: New file
2687 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2689 2001-11-12 Bradley Bell <btb@icculus.org>
2691 * main/playsave.c: load player files regardless of byte order of
2694 2001-11-11 Bradley Bell <btb@icculus.org>
2696 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2699 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2701 * NEWS: GL savegame thumbnails
2703 * acconfig.h, configure.in: make option for NMOVIES, default to off
2705 2001-11-09 Bradley Bell <btb@icculus.org>
2707 * main/state.c: Enabled savegame thumbnails under OpenGL
2709 * unused/pa_null/pa_enabl.h: remove duplicate header
2711 * misc/args.c: use d2x.ini for option file
2713 * mem/mem.c: Move mem_realloc inside the ifdef
2715 * main/menu.c: fix 640x400 menu text
2717 * main/inferno.c: added documentation
2719 * main/endlevel.c: fix warnings
2721 * arch/ogl/gr.c: Get rid of gl spew
2723 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2725 * acconfig.h: Define __SDL__ for mingw
2727 2001-11-08 Bradley Bell <btb@icculus.org>
2729 * 2d/font.c: free OGL font data when rereading
2731 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2732 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2733 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2734 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2735 main/weapon.h: Enabled shareware build, endlevel flythrough
2738 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2739 of use for shareware build
2741 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2744 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2746 2001-11-05 Bradley Bell <btb@icculus.org>
2748 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2751 * include/3d.h: Add comment
2753 2001-11-04 Bradley Bell <btb@icculus.org>
2755 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2758 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2761 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2763 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2764 main/hudmsg.h: Enable d1x-style hud_message
2766 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2768 * 2d/font.c: re-init ogl fonts after remapping colors.
2770 2001-11-02 Bradley Bell <btb@icculus.org>
2772 * misc/Makefile.am: remove byteswap.h (duplicate header)
2774 * 2d/font.c: fixed gr_remap_font, minor stuff
2776 * configure.in: take out -O2 if doing debug build
2778 * main/bm.c: formatting
2780 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2782 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2783 macros, get rid of functions
2785 2001-11-01 Bradley Bell <btb@icculus.org>
2787 * misc/byteswap.h: removed duplicate header
2789 2001-10-31 Bradley Bell <btb@icculus.org>
2791 * NEWS, main/automap.c: automap works in opengl
2793 * NEWS, configure.in: Added news
2795 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2797 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2799 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2800 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2801 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2803 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2805 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2807 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2808 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2810 2001-10-27 Bradley Bell <btb@icculus.org>
2812 * main/inferno.c: added some documentation
2814 2001-10-25 Bradley Bell <btb@icculus.org>
2816 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2819 * Makefile.am, configure.in, arch/Makefile.am,
2820 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2821 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2822 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2823 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2824 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2825 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2826 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2827 it's ugly, but It'll be easier to sync with d1x.
2829 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2830 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2831 main/editor/Makefile.am: attempt at support for editor, makefile
2834 * misc/d_delay.c: formatting fix
2836 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2837 tmappent.S, tmapppro.S: adding support for runtime selection of
2840 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2841 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2842 including multi.h and network.h, fix backslashes, fix compiler
2845 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2846 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2847 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2848 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2849 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2850 including multi.h and network.h, fix backslashes
2852 * include/pstypes.h: added typedef for u_int64_t on mingw
2854 * include/3d.h: added prototype for g3_uninit_polygon_model
2856 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2858 2001-10-24 Bradley Bell <btb@icculus.org>
2860 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2861 arch subdirs, as in d1x.
2863 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2864 earlier style until i understand automake 1.5 better. remove input
2867 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2868 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2869 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2870 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2871 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2872 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2873 Moved input stuff to arch subdirs, as in d1x.
2875 * NEWS, configure.in: blah blah
2877 2001-10-23 Bradley Bell <btb@icculus.org>
2879 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2881 * texmap/tmapppro.S: no need for #include <conf.h> here
2883 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2886 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2887 file. RCS header added
2889 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2890 #ifdef'ing out the whole file. RCS header added
2892 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2893 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2894 fixes. Now works with automake 1.5 and autoconf 2.52.
2895 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2896 mingw (-grabmouse now works on win32).
2898 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2899 These don't belong in cvs
2903 2001-10-20 Bradley Bell <btb@icculus.org>
2905 * 2d/font.c: Don't free unused variables...
2907 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2910 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2911 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2912 main/Makefile.am: make dist more sensible
2914 * Makefile.am: Kludge for linking on mingw
2916 2001-10-19 Bradley Bell <btb@icculus.org>
2918 * Makefile.am, configure.in, arch/win32/Makefile.am,
2919 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2921 * include/ipx_drv.h: Check for __MINGW32__
2923 * include/i86.h: Imported from d1x
2925 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2927 * arch/dos/modex.asm: Fixed %include
2929 * main/console.c: RCS headers added
2931 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2934 * Makefile.am, main/Makefile.am: Moved final link to top-level
2935 directory instead of main/
2937 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2938 __ENV_LINUX__ to __linux__
2940 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2941 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2942 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2943 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2944 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2945 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2946 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2947 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2948 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2949 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2952 * configure.in: add --enable-xploader, support arch/linux subdir,
2955 * main/inferno.c: conditionalize conf.h
2957 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2959 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2960 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2961 misc/fileutil.h: Partial application of linux/alpha patch.
2963 2001-10-19 Bradley Bell <btb@icculus.org>
2965 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2966 networking in line with d1x, moved some arch/linux_* stuff to
2969 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2970 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2971 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2972 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2975 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2976 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2977 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2978 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2979 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2980 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2981 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2982 linux/include/ukali.h: Brought linux networking in line with d1x,
2983 moved some arch/linux_* stuff to arch/linux/*
2985 * include/ipx_drv.h: Imported from d1x
2987 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2989 * main/ipx_drv.c: Imported from d1x
2991 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2992 main/network.h, main/Makefile.am: Trying to get network working on
2995 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2996 main/Makefile.am: build fixes
2998 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2999 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3000 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3001 starting to get net working.
3003 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3004 conditionalized min,max macros
3006 2001-10-18 Bradley Bell <btb@icculus.org>
3008 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3009 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3010 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3011 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3014 * 2d/2dsline.c: RCS headers added/changed
3016 * configure.in: fix NASMFLAGS bug
3018 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3021 2001-10-17 Bradley Bell <btb@icculus.org>
3023 * NEWS: Fixed the invulnerable robots bug!
3025 * main/collide.c: Fixed the invulnerable robots bug!
3027 2001-10-14 Bradley Bell <btb@icculus.org>
3029 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3032 2001-10-13 Bradley Bell <btb@icculus.org>
3034 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3035 arch/Makefile.am, arch/dos/Makefile.am,
3036 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3037 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3038 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3039 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3040 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3041 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3042 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3043 arch/win32/include/Makefile.am, iff/Makefile.am,
3044 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3045 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3046 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3047 unused/bios/Makefile.am, unused/lib/Makefile.am,
3048 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3049 unused/ui/Makefile.am, unused/vga/Makefile.am,
3050 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3051 automake stuff from "inert" subdirs. And there was much rejoicing.
3053 * Makefile.am, NEWS, configure.in: Stuff
3055 * ChangeLog: removing auto-generated file
3057 * cygconf: Added instructions for mingw32 build
3059 * Makefile.am: renamed INSTALL to installation.txt
3061 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3063 * mingw32.txt: Added instructions for mingw32 build
3065 * configure.in: Enable assembly under mingw32
3067 2001-10-12 Bradley Bell <btb@icculus.org>
3069 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3071 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3072 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3073 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3074 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3075 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3076 to __DJGPP__, since it's built-in.
3078 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3080 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3081 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3085 2001-10-12 Bradley Bell <btb@icculus.org>
3087 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3089 * Makefile.am: make sure cygconf gets archived
3091 * configure.in: Increment version number in preparation for release
3093 * configure.in: Fix detection of opengl
3095 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3096 cygconf, arch/Makefile.am, arch/include/joy.h,
3097 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3098 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3099 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3100 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3101 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3102 Vastly improved compilability.
3104 2001-10-11 Bradley Bell <btb@icculus.org>
3106 * Makefile.am: Added macros/sdl.m4
3108 * autogen.sh: Added macros/sdl.m4
3110 2001-10-09 Bradley Bell <btb@icculus.org>
3112 * main/vers_id.h: Added DESCENT_VERSION constant
3114 * main/inferno.c: Added command-line help.
3116 * include/ogl_init.h: opengl improvments (following d1x changes)
3118 2001-10-07 Bradley Bell <btb@icculus.org>
3120 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3121 arch/ogl/Makefile.am: Remove duplicate headers.
3123 2001-08-02 Thimo Neubauer <thimo@debian.org>
3125 * mem/mem.c: totally crippled the memory manager because it does
3126 not make sense for non-DOS-systems and it would have been too
3127 complicated to get it 64bit clean
3129 2001-06-19 Bradley Bell <btb@icculus.org>
3131 * cvshowto.txt: updated anonymous password
3133 2001-02-08 Bradley Bell <btb@icculus.org>
3135 * COPYING, license.txt: Added d1x license
3137 2001-02-01 Bradley Bell <btb@icculus.org>
3139 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3141 2001-01-31 Bradley Bell <btb@icculus.org>
3143 * configure.in, arch/include/mouse.h, include/pstypes.h,
3144 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3146 * main/polyobj.c: fix typo
3148 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3149 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3150 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3151 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3152 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3153 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3154 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3155 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3156 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3157 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3158 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3159 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3160 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3161 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3162 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3163 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3164 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3165 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3166 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3167 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3168 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3169 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3170 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3171 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3172 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3173 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3176 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3177 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3178 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3179 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3182 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3185 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3186 cross-compiling, and cygwin fixes
3188 2001-01-30 Bradley Bell <btb@icculus.org>
3190 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3191 include/pstypes.h, include/strutil.h, main/Makefile.am,
3192 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3193 needs --without-assembler and --without-network to compile
3195 2001-01-29 Bradley Bell <btb@icculus.org>
3197 * configure.in, main/Makefile.am: Fixes to build system
3199 * main/kconfig.c: fix for non-linux joysticks
3201 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3202 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3203 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3204 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3205 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3206 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3207 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3208 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3209 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3210 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3212 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3213 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3214 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3215 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3216 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3217 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3220 * arch/dos/include/joy.h, arch/dos/include/key.h,
3221 arch/dos/include/mouse.h: Unified input headers.
3223 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3225 2001-01-28 Bradley Bell <btb@icculus.org>
3227 * conf.h.in, configure.in, arch/Makefile.am,
3228 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3229 arch/include/key.h, main/Makefile.am: More header unification...
3231 * main/newdemo.c: Added <ctype.h>
3233 * arch/include/event.h, arch/include/joy.h: unified input headers.
3235 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3236 OpenGL now uses SDL-GL instead of gii
3238 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3240 2001-01-25 Bradley Bell <btb@icculus.org>
3242 * autogen.sh: use "set -e" so execution stops if something goes
3245 2001-01-24 Bradley Bell <btb@icculus.org>
3249 * Makefile.am: Add ChangeLog to dist
3253 2001-01-24 Bradley Bell <btb@icculus.org>
3255 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3257 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3258 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3261 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3262 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3263 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3264 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3265 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3266 arch/Makefile.am, arch/dos/Makefile.am,
3267 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3268 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3269 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3270 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3271 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3272 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3273 unused/Makefile.am, unused/bios/Makefile.am,
3274 unused/lib/Makefile.am, unused/novga/Makefile.am,
3275 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3276 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3277 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3278 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3279 make dist, VPATH builds, ...
3281 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3282 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3283 arch/dos/Makefile.in, arch/linux/Makefile.in,
3284 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3285 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3286 misc/Makefile.in, texmap/Makefile.in: cruft removal
3288 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3291 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3293 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3295 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3298 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3299 added -grabmouse option
3301 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3302 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3303 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3304 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3305 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3306 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3307 main/songs.c, misc/args.c: changed args_find to FindArg
3309 2001-01-22 Bradley Bell <btb@icculus.org>
3311 * configure, main/Makefile.am, main/Makefile.in: configuration
3314 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3315 fix compiler warnings w/opengl
3317 * include/console.h: ggi support
3319 * arch/linux_init.c: svgalib support
3321 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3322 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3323 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3324 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3325 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3326 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3329 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3331 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3332 main/render.c: fix warnings and enable NDEBUG *
3333 arch/svgalib_init.c: svgalib support
3335 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3337 * main/kconfig.c: joystick support
3339 2001-01-21 Bradley Bell <btb@icculus.org>
3341 * cvshowto.txt: new file, taken from d1x webpage
3343 * AUTHORS, README: Taking over as maintainer of d2x
3345 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3347 2001-01-20 Bradley Bell <btb@icculus.org>
3349 * configure, configure.in: Turned -Werror back off by default
3351 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3352 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3353 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3354 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3355 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3356 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3357 main/laser.c, main/multi.c, main/network.c, main/network.h,
3358 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3359 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3360 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3361 warnings, for non-OpenGL on linux, anyway...
3363 2001-01-19 Bradley Bell <btb@icculus.org>
3365 * copying: remove duplicate file
3367 * Import of d2x-0.0.9-pre1
3369 * Import of d2x-0.0.8