1 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
3 * main/config.c: fix bug uncovered by having fgets cut off ending \n
5 * main/text.c: fix crash on Mac OS X, probably fix bug 738
7 * include/mono.h: add mprintf support for carbon (Mac OS 9)
9 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
11 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
12 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
13 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
14 information about the current mission, for easier code refactorisation.
16 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
18 * main/gamemine.c, main/piggy.c: fix bug 1675:
19 use better d2 textures if d1 hog is present but not loadable
21 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
23 * cfile/cfile.c: simplify, reduce number of global vars
25 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
27 * main/gameseg.c: fix bugfix of 2004-05-15
29 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
31 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
33 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
34 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
35 cfgets now always copies the terminating character to the dest buffer.
36 This fixes a bug that occured when reading cmd line args from d2x.ini
38 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
40 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
41 move more old change logs into ChangeLog-old
43 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
44 and Martin Schaffner <maschaffner@gmx.ch>
46 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
47 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
48 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
49 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
50 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
51 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
52 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
53 arch/include/joy.h, arch/win32/include/key.h
54 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
55 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
56 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
57 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
58 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
59 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
60 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
61 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
62 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
63 main/config.c, main/config.h, main/controls.c, main/controls.h
64 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
65 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
66 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
67 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
68 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
69 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
70 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
71 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
72 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
73 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
74 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
75 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
76 main/mission.c, main/mission.h, main/modem.h, main/morph.c
77 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
78 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
79 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
80 main/paging.c, main/paging.h, main/physics.c, main/physics.h
81 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
82 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
83 main/powerup.h, main/render.c, main/render.h, main/robot.c
84 main/robot.h, main/scores.c, main/scores.h, main/screens.h
85 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
86 main/songs.c, main/songs.h, main/sounds.h, main/state.c
87 main/state.h, main/switch.c, main/switch.h, main/terrain.c
88 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
89 main/text.h, main/textures.h, main/titles.c, main/titles.h
90 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
91 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
92 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
93 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
94 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
95 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
97 move old per-file change logs into new file ChangeLog-old
99 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
101 * arch/ogl/ogl.c: enable -gl_mipmap switch
103 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
105 * arch/carbon/descent.r: swap min and max size to correct places
107 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
109 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
111 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
113 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
115 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
117 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
118 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
120 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
121 link) on MPW on Mac OS 9 (carbon)
123 * include/mono.h: disable mprintf on carbon to avoid significant bloat
125 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
127 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
129 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
131 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
133 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
135 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
137 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
138 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
139 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
140 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
141 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
143 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
144 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
145 new files for supporting compilation with MPW for carbon (Mac OS 9)
147 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
149 * main/playsave.c: do not seek while writing, carbon does not like it
151 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
153 * cfile/cfile.c: use portable ffilelength in cfile_size
155 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
156 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
157 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
158 unsigned and signed char, MPW does not like these
160 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
162 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
165 2004-06-01 Bradley Bell <btb@icculus.org>
167 * libmve/mve_main.c: cast malloc function pointer
169 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
170 target to XCode project
172 2004-05-31 Bradley Bell <btb@icculus.org>
174 * include/pstypes.h: fix accidental solaris breakage
176 * main/object.c: fix crash caused by death-cam code
178 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
179 XCode project simplifications, network enabled
181 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
182 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
184 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
187 * English.lproj/InfoPlist.strings, d2x-Info.plist,
188 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
189 d2x.xcode/project.pbxproj: added XCode project files
191 2004-05-22 Bradley Bell <btb@icculus.org>
193 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
196 * rpm/d2x.spec.in: Changed descriptions
198 2004-05-22 Matthew Mueller <donut@dakotacom.net>
200 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
203 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
205 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
206 the win32 code (d1x r1.8, key_arch.c r1.2)
208 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
209 use 32bpp screen mode by default, add option to use 16bpp (d1x
212 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
213 replacement texture paletted->rgb conversion alpha problem (d1x
216 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
217 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
218 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
221 * arch/ogl/gr.c, include/loadgl.h: fix win32
222 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
224 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
225 include/ogl_init.h, main/render.c: opengl hardware
226 super-transparency support using GL_NV_register_combiners (d1x
227 r1.38, r1.41, r1.6, r1.26, r1.7)
229 2004-05-22 Bradley Bell <btb@icculus.org>
231 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
234 2004-05-22 Matthew Mueller <donut@dakotacom.net>
236 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
237 include/ogl_init.h: use GL_RGB for non-transparent textures, and
238 fix fonts not having transparent flag set (wouldn't get paletted)
239 (d1x r1.15, r1.37, r1.40, r1.25)
241 * arch/ogl/ogl.c: don't try to use paletted textures with
242 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
244 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
245 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
248 * 2d/font.c: memset ogl font bitmap data since the copy function
249 leaves some (unused) parts uninitialized, which aggravates
252 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
253 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
256 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
257 screenshots if the entire thing wasn't written in one call to
260 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
261 info not being updated on win32 (d1x r1.11)
263 * arch/win32/digi.c: remove some redundancy by not needing to do
264 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
265 clean up some indenting of DS_release_slot calls. And make
266 DS_release_slot return 1 when a sound is already not playing, in
267 addition to when a sound was killed. (d1x r1.10)
269 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
270 linux version (d1x r1.5)
272 * main/kconfig.c: make next axis config key skip currently
273 allocated axes (d1x r1.11)
275 2004-05-22 David Cleaver <wraithx@morpheus.net>
277 * main/kconfig.c: joy configuration next axis key from WraithX
280 2004-05-22 Bradley Bell <btb@icculus.org>
282 * main/game.c, main/inferno.c: typo
284 2004-05-21 Matthew Mueller <donut@dakotacom.net>
286 * main/game.c, main/game.h, main/inferno.c: make rear view
287 leave_time variable with -rearviewleavetime argument (d1x r1.25,
290 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
292 * main/inferno.c: change -udp documentation to d2x behaviour
294 2004-05-21 Bradley Bell <btb@icculus.org>
296 * include/gr.h: added missing define for menu fullscreen toggle
298 2004-05-21 Matthew Mueller <donut@dakotacom.net>
300 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
301 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
303 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
305 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
306 arch/linux/include/joystick.h: patch from Steven Mueller for using
307 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
309 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
311 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
312 main/physics.c, main/render.c, main/wall.c: file-line for segfault
313 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
315 * arch/win32/digi.c: digisound fixes (d1x r1.7)
317 2004-05-21 Bradley Bell <btb@icculus.org>
319 * main/inferno.c: added -udp documentation from d1x
321 2004-05-20 Bradley Bell <btb@icculus.org>
323 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
325 2004-05-20 David Cleaver <wraithx@morpheus.net>
327 * main/controls.c, main/gamecntl.c, main/kconfig.c,
328 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
329 game.c r1.21, r1.6, r1.4, r1.3)
331 2004-05-20 Bradley Bell <btb@icculus.org>
333 * main/inferno.c: document -ihaveabrokenmouse
335 2004-05-20 Matthew Mueller <donut@dakotacom.net>
337 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
339 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
341 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
342 mouse driver problems (d1x r1.2, r1.2)
344 2004-05-20 Matthew Mueller <donut@dakotacom.net>
346 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
347 join list score crash (d1x r1.8)
349 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
351 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
352 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
355 2004-05-20 Bradley Bell <btb@icculus.org>
357 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
359 * main/inferno.c: integrated some niceautomap stuff from d1x
361 2004-05-20 Matthew Mueller <donut@dakotacom.net>
363 * arch/win32/joyhh.c: fixed the config bug where it'd always put
364 in some weird axis (d1x r1.3)
366 * arch/win32/init.c: set win32 icon to icon from resource file
369 * arch/win32/key.c: win32: fixed space key not working in messages
372 2004-05-20 Bradley Bell <btb@icculus.org>
374 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
377 2004-05-20 Matthew Mueller <donut@dakotacom.net>
379 * main/inferno.c: document -gl_refresh (d1x r1.20)
381 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
382 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
385 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
386 change the arg type for (d1x r1.5)
388 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
390 * arch/win32/digi.c: altsounds (d1x r1.6)
392 2004-05-20 Matthew Mueller <donut@dakotacom.net>
394 * arch/win32/digi.c: fixed a major memory leak and removed a bit
395 of redundancy (d1x r1.5)
397 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
398 fix crashing (d1x r1.4)
400 * arch/win32/digi.c: win32's digi_start_sound was not calling
401 DS_release_slot after setting .playing=0, resulting in a
402 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
404 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
405 apparently it was somehow causing some joysticks (Sidewinder
406 Precision 2) to only turn when the stick was moving, but not when
407 at turned but held stationary. And it was completely unused
408 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
411 * main/game.c: add alt+enter to toggle fullscreen (in addition to
412 previous key combos (d1x r1.29)
414 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
415 g, and b values (d1x r1.15)
417 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
418 sometimes (didn't handle negative palette steps) (d1x r1.34)
420 * arch/ogl/ogl.c: add caching of weapon inner models, screen
421 shatter effects, robot explosions and weapons, and some more
422 always present stuff. Also clean up ogl_cache_weapon_textures
425 2004-05-20 Bradley Bell <btb@icculus.org>
427 * main/kludge.c, main/game.c: move gr_renderstats and
428 gr_badtexture back to game.c
430 2004-05-20 Matthew Mueller <donut@dakotacom.net>
432 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
433 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
435 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
437 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
438 loaded after texture caching stage (d1x r1.34)
440 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
441 for renderstats (d1x r1.33)
443 2004-05-19 Matthew Mueller <donut@dakotacom.net>
445 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
446 main/inferno.c: add anisotropic texture filtering suport (d1x
447 r1.33, r1.32, r1.23, r1.32)
449 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
452 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
453 include/ogl_init.h: utilize hardware multitexturing support if
454 possible (requires GL_NV_texture_env_combine4 extension) (d1x
455 r1.32, r1.30, r1.4, 1.22)
457 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
460 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
462 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
463 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
464 effects in OGL using SetGammaRamp, much faster than the hack that
465 was being used. currently SDL only (though not too hard to add to
466 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
468 * main/menu.c: allow arbitrary (custom) resolution entry in
469 change_res menu (d1x r1.14)
471 2004-05-19 Bradley Bell <btb@icculus.org>
473 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
474 d1x-style res change menu (mostly works)
476 * misc/args.c: use strnicmp instead of strncasecmp
478 2004-05-19 Matthew Mueller <donut@dakotacom.net>
480 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
481 command-line option (d1x r1.27)
483 * main/inferno.c: restore inferno.c initialization of
484 screen_compatible and use_double_buffer to 'normal' values, broken
485 long long ago in one of the high res menu patches (d1x r1.30)
487 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
488 resolutions to be specified on command line (d1x r1.2, r1.29,
489 r1.4) -- doesn't work yet
491 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
493 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
496 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
497 volume song stop/starting (d1x r1.7)
499 2004-05-18 Matthew Mueller <donut@dakotacom.net>
501 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
504 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
505 ogl_ulinec (d1x r1.29)
507 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
509 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
510 bottom are inclusive not exclusive (d1x r1.28)
512 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
513 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
515 * arch/sdl/digi.c: fix typo
517 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
519 * arch/win32/init.c, arch/win32/win32.c: move win32 window
520 creation code from arch_init_start into arch_init to fix weirdness
521 with --help (d1x r1.5, r1.6)
523 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
524 sync issues and lack of midi reset (d1x r1.5)
526 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
529 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
530 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
532 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
535 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
537 2004-05-18 Bradley Bell <btb@icculus.org>
539 * include/vecmat.h: comments/formatting
541 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
543 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
544 include/test.lnk: remove unnecessary files
546 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
547 This enables compilation with gcc 3.1
549 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
551 * main/switch.c: took care of switches triggering single-sided
552 walls (don't try to access the nonexistent adjacent wall via NULL
553 pointers or negative array indices)
555 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
557 * main/wall.c: fix invalid memory access for d1 levels which
558 don't have a corresponding wall behind.
560 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
562 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
563 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
564 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
565 interface header to new header file internal.h
567 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
569 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
570 bitmask for each joystick axis that has sent input data,
571 and will not crash Windows anymore during joystick setup because
572 of for() loop over axis being executed once too often.
574 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
575 gr_remap_mono_font() and call it after loading saved level.
577 * main/laser.c: limit homing missile turn rate
579 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
580 centers (work like fuel centers but provide shield)
582 * main/gameseg.c: fix endless loop in some levels with a
583 certain (complicated) structure
585 2004-05-13 Bradley Bell <btb@icculus.org>
587 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
588 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
589 updated project files for SDL 1.2.7
591 * Makefile.am: add VisualC, VisualCE dirs to tarball
593 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
595 * arch/sdl/digi.c: formatting
597 2004-05-12 Bradley Bell <btb@icculus.org>
599 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
602 * 2d/palette.c, include/palette.h: added function to create blend
605 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
607 2004-05-11 Bradley Bell <btb@icculus.org>
609 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
611 2004-05-10 Bradley Bell <btb@icculus.org>
613 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
614 g3_draw_transp_poly had the fade level backwards, decided to just
615 fix g3_draw_poly so it behaves correctly, transparency or not,
616 reverted changes to render_face
618 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
620 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
621 rendering transparent (e.g. cloaked) walls
623 * main/render.c: render_face now calls g3_draw_transp_poly() for
624 cloaked walls in OpenGL
626 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
628 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
629 that from other apps, had "static" distortions.
631 2004-04-22 Bradley Bell <btb@icculus.org>
633 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
635 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
636 aligned version of PUT_INTEL_* macros
638 2004-04-15 Bradley Bell <btb@icculus.org>
640 * main/inferno.c: comment out unused checksum variable
642 2004-04-14 Bradley Bell <btb@icculus.org>
644 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
646 2004-04-14 Terran Melconian <terran@consistent.org>
648 * main/gameseg.c: use portable rand function (fixes #1118)
650 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
652 * main/songs.c: uncomment calls to RBAStop (fixes #473)
654 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
656 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
657 get rid of warnings (now compiles with -Werror on SunOS)
659 * main/piggy.c: fix (really) wierd SunOS bug
661 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
662 caused by not allocating enough mem for rle bitmaps
664 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
666 * include/pstypes.h: sun OS typedef fixes
668 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
670 * main/piggy.c: fix bug 1067
672 * main/piggy.c: fix bugfix for 1067
674 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
675 with descent.pig of mac registered)
677 2003-12-18 Bradley Bell <btb@icculus.org>
679 * main/kconfig.c: fixes for linux-native joystick
681 * main/kconfig.c: bunch of fixes (esp. for non linux-native
684 * arch/include/joy.h: comments/formatting
686 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
688 * compilerdefs.txt: added FreeBSD defs
690 2003-12-08 Bradley Bell <btb@icculus.org>
692 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
695 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
697 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
698 arch/linux/ipx_udp.c: fix FreeBSD compile errors
700 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
702 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
703 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
704 get rid of silly ulongs
706 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
707 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
708 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
709 change relevant __linux__ macros to __ELF__
711 2003-11-27 Bradley Bell <btb@icculus.org>
713 * include/ogl_init.h: added proto for ogl_check_mode
715 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
716 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
719 2003-11-26 Bradley Bell <btb@icculus.org>
721 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
722 3.3 compiler warnings
724 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
727 * include/pstypes.h: OS X fixes
729 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
730 main/newmenu.h: linux fixes
732 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
733 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
734 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
735 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
736 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
739 * arch/sdl/gr.c: fix sdl gr_update
741 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
742 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
743 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
744 cfile/cfile.c, console/CON_console.c, include/d_io.h,
745 include/error.h, include/pstypes.h, include/strutil.h,
746 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
747 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
748 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
749 main/playsave.c, main/songs.c, main/state.c, main/text.c,
750 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
753 2003-11-25 Bradley Bell <btb@icculus.org>
755 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
756 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
757 libmve/VisualC/mveplayer.dsp: updated project files
759 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
762 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
763 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
764 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
765 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
768 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
769 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
772 2003-11-24 Bradley Bell <btb@icculus.org>
774 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
775 libmve/mveplay.c: stuff to play mve's in WinCE
777 * arch/win32/findfile.c: unused functions...
781 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
782 enabled mouse control of menus
784 * main/mission.h: oops, didn't mean to change this.
786 2003-11-21 Bradley Bell <btb@icculus.org>
788 * VisualCE/d2x/d2x.vcp: updated project file
790 2003-11-20 Bradley Bell <btb@icculus.org>
792 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
793 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
794 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
797 2003-11-17 Bradley Bell <btb@icculus.org>
799 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
800 main/menu.c: added option to disable kalinix under unix
802 * main/game.c, main/newmenu.c: always set menu mode for GL popups
804 2003-11-14 Bradley Bell <btb@icculus.org>
806 * main/automap.c: fix automap background image
808 * main/automap.c, main/automap.h: delete cruft
810 * main/automap.c: fix level number position
812 * main/automap.c: simplify g3_draw_line hack
814 * main/menu.c: stop pointless vid mode changes
816 2003-11-07 Bradley Bell <btb@icculus.org>
818 * NEWS, installation.txt: s'more documentation
820 2003-11-07 Steffen Pohle <stpohle@gmx.net>
822 * configure.ac: fix .exe extension problems
824 2003-11-07 Bradley Bell <btb@icculus.org>
826 * arch/ogl/ogl.c: disable texture format verification for OS X -
829 2003-11-06 Bradley Bell <btb@icculus.org>
831 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
832 use more traditional Alt+Enter for toggling fullscreen
834 * 2d/ibitblt.c, main/mission.h: comments/formatting
836 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
838 2003-11-06 Bradley Bell <btb@icculus.org>
840 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
841 resolution change, use kludge to avoid repetitive res changes
843 2003-11-04 Bradley Bell <btb@icculus.org>
845 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
846 structures and i/o routines back to piggy.c
848 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
850 * installation.txt: tell to install d1 .pig for better textures
852 2003-11-04 Bradley Bell <btb@icculus.org>
854 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
855 oem d1 v1.0 and registered d2 v1.0, comments
857 2003-11-03 Bradley Bell <btb@icculus.org>
859 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
860 all d1 shareware - even though files are different!
862 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
865 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
868 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
871 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
873 * main/movie.c: when no movies are found, divide by six the
874 number of warning lines sent to stdout
876 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
878 * include/byteswap.h: fix stupid copy/paste error
880 2003-10-24 Bradley Bell <btb@icculus.org>
882 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
883 gr_linear_rep_movsd_2x instead of almost identical
884 gr_linear_movsd_double. Better since we have assembly versions.
886 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
888 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
891 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
893 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
894 error with --disable-network, move reset_network_objects()
895 from gameseq.c to multi.c
897 2003-10-14 Bradley Bell <btb@icculus.org>
899 * AUTHORS, NEWS: stuff
901 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
903 2003-10-12 Bradley Bell <btb@icculus.org>
905 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
906 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
909 2003-10-12 Aaron Plattner <plattner@caltech.edu>
911 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
912 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
913 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
914 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
915 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
916 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
917 arch/win32/ipx_win.c, arch/win32/winnet.c,
918 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
919 main/multi.h, main/network.c: add IPv4 multicasting support
921 2003-10-11 Bradley Bell <btb@icculus.org>
923 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
925 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
926 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
927 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
928 main/weapon.h: lots of shareware and oem fixes
930 2003-10-10 Bradley Bell <btb@icculus.org>
932 * arch/win32/winnet.c: fixed stupid win32 network bug
934 2003-10-10 Bradley Bell <btb@icculus.org>
936 * main/piggy.c: increased D1_MAX_TMAP_NUM
938 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
940 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
941 which are animated in d2, refactorizes d1 texture reading
943 2003-10-10 Bradley Bell <btb@icculus.org>
945 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
946 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
947 main/collide.h, main/compbit.h, main/config.h, main/console.c,
948 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
949 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
950 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
951 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
952 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
953 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
954 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
955 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
956 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
957 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
958 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
959 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
960 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
961 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
962 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
963 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
964 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
965 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
966 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
967 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
968 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
969 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
970 main/wall.h: comments/formatting
972 2003-10-09 Bradley Bell <btb@icculus.org>
974 * main/text.c: fix text when using old datafiles
976 * main/laser.h: comments/whitespace
978 * main/laser.c, main/weapon.c: fixed smart missiles and smart
979 mines w/shareware data
981 * include/DT_drawtext.h: deleted unused file
983 2003-10-08 Bradley Bell <btb@icculus.org>
985 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
987 * arch/win32/ipx_udp.c: use closesocket() instead of close()
989 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
990 main/menu.c: Disabled 'd2x keys' weapon selection
992 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
994 * main/object.h, main/multi.h: get rid of most warnings issued by
995 cpp-precomp of gcc from Mac OS X dev tools
997 2003-10-05 Bradley Bell <btb@icculus.org>
999 * NEWS, configure.ac: increment version number
1001 * cfile/cfile.c: better handling of CRLF text files (when that is
1004 * utilities/hogcreate.c, utilities/hogextract.c,
1005 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1006 reading/writing files
1008 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1009 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1012 2003-10-04 Bradley Bell <btb@icculus.org>
1014 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1016 * main/netmisc.c: change byte to sbyte, comments/whitespace
1018 2003-10-03 Bradley Bell <btb@icculus.org>
1020 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1022 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1025 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1026 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1027 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1028 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1029 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1030 main/object.c, main/object.h, main/paging.c, main/player.h,
1031 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1032 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1033 main/weapon.c, main/weapon.h: change byte to sbyte,
1036 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1037 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1038 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1039 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1041 * configure.ac: better checking for timeval
1043 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1045 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1046 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1047 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1048 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1049 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1050 main/multibot.c, main/network.c: Make network architecture
1051 choosable from game menu, add support for UDP/IP on Mac OS X and
1054 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1056 * include/byteswap.h: added macros for coping with alignment
1059 2003-10-02 Bradley Bell <btb@icculus.org>
1061 * main/multi.h: added padding to little-endian version of
1064 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1066 * main/netmisc.c: delete duplicate function
1068 2003-10-01 Bradley Bell <btb@icculus.org>
1070 * main/bm.c: make sure d1_texture_indices gets freed between
1073 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1075 * main/piggy.h: fix size of d1 shareware descent.pig
1077 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1079 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1080 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1081 replacements for non-animated textures
1083 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1085 * main/controls.c: use fixed 20fps wiggle
1087 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1089 * Makefile.am, debian/changelog.in, debian/control,
1090 debian/d2x-common.dirs, debian/d2x-common.install,
1091 debian/d2x-common.manpages, debian/d2x-gl.files,
1092 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1093 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1094 utilities/Makefile.am, utilities/hogcreate.1,
1095 utilities/hogextract.1, utilities/mvlcreate.1,
1096 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1097 add man pages, distribute utility programs in new d2x-common deb
1099 * rpm/d2x.spec.in: updated rpm spec file
1101 2003-08-02 Bradley Bell <btb@icculus.org>
1103 * cfile/cfile.c: update raw_position in cfputc and cfputs
1105 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1107 * main/piggy.c: make error message more friendly
1109 * main/piggy.c: simplify copying of bitmap flags
1111 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1114 * cfile/cfile.c: revert to always using custom fgets
1116 * main/endlevel.c, main/mission.c: handle missing exit sequence
1117 components gracefully
1119 * main/playsave.c: comments
1121 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1123 * cfile/cfile.c: update raw_position in cfwrite
1125 * main/network.c: comments/formatting
1127 2003-06-22 Bradley Bell <btb@icculus.org>
1129 * cfile/cfile.c: use standard fgets for non-archive files
1131 * main/movie.c: use con_printf for missing movie warning
1133 2003-06-18 Bradley Bell <btb@icculus.org>
1135 * main/movie.c: fixed cfile conversion of movielib code
1137 * main/console.c, main/hud.c: strip out colors, etc when printing
1140 * include/u_mem.h: fix NDEBUG calloc macro
1142 2003-06-15 Bradley Bell <btb@icculus.org>
1144 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1147 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1148 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1149 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1150 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1151 main/scores.c, main/state.c, main/text.c, misc/args.c,
1152 misc/strio.c: convert file i/o to cfile
1154 2003-06-14 Bradley Bell <btb@icculus.org>
1156 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1157 writing and other modes besides "rb" (mostly taken from
1160 2003-06-09 Bradley Bell <btb@icculus.org>
1162 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1165 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1166 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1169 2003-06-07 Taylor Richards <taylor@icculus.org>
1171 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1173 2003-06-07 Bradley Bell <btb@icculus.org>
1175 * main/console.c: fix non-console build
1177 * main/gamesave.c: comments
1179 * main/bm.c: remove redundant break
1181 2003-06-06 Bradley Bell <btb@icculus.org>
1183 * main/gauges.c, main/kconfig.c: comments/formatting
1185 * console/.cvsignore: added .cvsignore
1187 * main/console.c: can't write to console after it's closed
1189 2003-06-05 Bradley Bell <btb@icculus.org>
1191 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1192 console/internal.c, console/internal.h, include/CON_console.h,
1193 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1194 finish console conversion away from SDL
1196 2003-06-04 Bradley Bell <btb@icculus.org>
1198 * console/CON_console.c, include/CON.console.h, include/console.h,
1199 main/console.c, main/game.c: console conversion to native gr,
1202 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1203 put prototype for gr_bm_bitblt in gr.h
1205 2003-06-03 Bradley Bell <btb@icculus.org>
1207 * console/CON_console.c, console/DT_drawtext.c,
1208 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1209 main/console.c: use native fonts for console
1211 * main/playsave.c: use shorts for short data
1213 2003-06-02 Bradley Bell <btb@icculus.org>
1215 * configure.ac, main/console.c: set console background, fix
1218 2003-06-01 Bradley Bell <btb@icculus.org>
1220 * Makefile.am, arch/sdl/event.c, configure.ac,
1221 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1222 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1223 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1224 main/gamerend.c: added console code (from SDL_console)
1226 2003-05-30 Bradley Bell <btb@icculus.org>
1228 * README: minor update
1230 2003-05-28 Bradley Bell <btb@icculus.org>
1232 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1237 2003-06-06 Bradley Bell <btb@icculus.org>
1239 * main/kconfig.c: fix crash in control menus
1241 * main/gauges.c: force cockpit redraw in opengl
1243 * main/gamerend.c: move ogl swap, so cockpit and console get
1246 2003-06-01 Bradley Bell <btb@icculus.org>
1248 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1252 2003-05-12 Bradley Bell <btb@icculus.org>
1254 * configure.ac: increment version number
1256 * main/bm.c: use con_printf for exit model warnings
1258 * configure.ac: must check for timespec after setting -mno-cygwin
1260 * main/inferno.c: added -nohogdir and -userdir options
1262 * NEWS, main/titles.c: use briefings with no extension
1266 2003-04-30 Bradley Bell <btb@icculus.org>
1268 * configure.ac: have to include time.h when checking for nanosleep
1270 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1273 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1274 increment version number
1276 * main/Makefile.am: make dist fix
1280 2003-04-29 Bradley Bell <btb@icculus.org>
1282 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1285 2003-04-24 Bradley Bell <btb@icculus.org>
1287 * configure.ac: increment version number
1289 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1292 2003-04-24 Ingo van Lil <inguin@gmx.de>
1294 * main/render.c: fix misspellings of NDEBUG
1298 2003-04-14 Bradley Bell <btb@icculus.org>
1300 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1302 2003-04-11 Bradley Bell <btb@icculus.org>
1304 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1309 2003-04-11 Bradley Bell <btb@icculus.org>
1311 * libmve/mveplay.c: use _sleep instead of sleep on win32
1313 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1314 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1315 include/cfile.h, include/error.h, libmve/Makefile.am,
1316 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1317 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1318 utilities/Makefile.am: comments/formatting/dist problems
1320 * configure.ac: use different defines for os x
1322 2003-04-07 Bradley Bell <btb@icculus.org>
1324 * include/error.h, misc/error.c: put some old stuff back in,
1325 eliminate duplicate error messages
1327 * main/text.c: don't die on text not found
1330 * main/inferno.c: print some useful info if hog not found, allow
1331 -help to work if no text available
1333 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1335 * arch/linux/Makefile.am: revert to previous version, so linux
1338 2003-04-03 Bradley Bell <btb@icculus.org>
1340 * main/endlevel.c: fixed exit model scheme yet again
1342 2003-04-02 Bradley Bell <btb@icculus.org>
1344 * misc/error.c: call Int3 on Assert
1346 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1349 * main/wall.c: don't die when trying to toggle nonexistent
1350 segment... vertigo level 10 is buggy!
1352 * main/gamemine.c: comments/formatting
1354 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1356 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1357 main/inferno.c: Allow use of 22K sound samples
1359 2003-03-29 Bradley Bell <btb@icculus.org>
1361 * arch/ogl/gr.c: default to bitmapped reticle
1363 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1364 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1367 * arch/sdl/joy.c: fixed text seen for hats in control config
1370 2003-03-28 Bradley Bell <btb@icculus.org>
1372 * main/bm.c: heh, model nums in vertigo are hardcoded,
1373 N_D2_POLYGON_MODELS can't change
1375 * configure.ac, include/d1x.xpm, include/descent.xpm,
1376 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1379 2003-03-27 Bradley Bell <btb@icculus.org>
1381 * main/text.h: fixed text references for hat directions
1383 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1385 2003-03-26 Bradley Bell <btb@icculus.org>
1387 * main/playsave.c: make d2x keys backward compatible
1389 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1391 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1394 2003-03-26 Bradley Bell <btb@icculus.org>
1396 * main/piggy.c: fix crash when d1 data not present
1398 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1399 read/write from plr file
1401 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1402 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1403 added escort.h header
1405 2003-03-25 Bradley Bell <btb@icculus.org>
1407 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1408 D1_PIGFILE ("descent.pig") macro
1410 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1411 models from d1 pig file
1413 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1414 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1415 really) from d1 pig file
1417 2003-03-23 Bradley Bell <btb@icculus.org>
1419 * main/bm.c: stop extra robots from overwriting exit models
1421 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1422 texture list doesn't get full
1424 * main/bm.c: fix mem leak when reading extra robots
1426 2003-03-21 Bradley Bell <btb@icculus.org>
1428 * main/menu.c: Added option to set movie resolution (mostly works)
1430 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1432 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1433 replacement functions to piggy.c
1435 * main/gameseq.c: attempt to support mac d1 descent.pig
1437 * main/bm.c: fix mem leak
1439 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1440 files, both d1 and d2 oem briefing where showed
1442 * main/inferno.c, main/movie.c: Change the default movie
1443 resolution to "high", implement the option -lowresmovies
1445 2003-03-20 Bradley Bell <btb@icculus.org>
1447 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1449 * main/piggy.c: comments
1451 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1453 * main/gameseq.c: delete duplicate function
1455 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1457 2003-03-19 Bradley Bell <btb@icculus.org>
1459 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1460 (cddb discid) support
1462 * arch/sdl/digi.c, main/kludge.c: implemented
1463 digi_link_sound_to_object3 for looping sounds, other looping stuff
1465 * arch/sdl/gr.c: removing dependencies on stuff in main/
1467 * arch/linux/Makefile.am, arch/linux/init.c,
1468 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1469 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1470 other header cleanups
1472 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1474 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1476 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1477 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1478 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1479 load d1 textures for d1 levels
1481 2003-03-19 Bradley Bell <btb@icculus.org>
1483 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1484 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1485 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1486 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1489 * README: added some OS X info
1491 2003-03-17 Bradley Bell <btb@icculus.org>
1493 * main/newdemo.c: simplify DEMO_FILENAME macro
1495 * main/console.c, main/game.c: enable experimental console support
1497 * main/gamerend.c: fixed location of fps meter in multi
1499 2003-03-16 Bradley Bell <btb@icculus.org>
1501 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1502 also look in shared data dir for demos
1504 * main/newdemo.c, main/newdemo.h: comments/formatting
1506 2003-03-15 Christopher Thielen <chris@luethy.net>
1508 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1509 thinking d2 cd is always present
1511 2003-03-15 Bradley Bell <btb@icculus.org>
1513 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1516 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1519 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1520 gr_init. don't really know why this works, though
1522 2003-03-14 Bradley Bell <btb@icculus.org>
1524 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1526 * unused/bios/rbaudio.h: removed duplicate file
1528 2003-03-14 Christopher Thielen <chris@luethy.net>
1530 * arch/sdl/rbaudio.c: stop cd audio when exiting
1532 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1534 * main/gamecntl.c: add comments to the "only matt knows" cheats
1536 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1538 * main/gamemine.c: formatting, better texture conversion for d1
1541 2003-03-14 Bradley Bell <btb@icculus.org>
1543 * main/piggy.c: must swap all mac version pigfiles
1545 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1546 main/multi.c: formatting, minor cleanups
1548 * 2d/rle.c: need to swap line_size on bigendian machines
1550 * main/mission.c, main/mission.h: detect mac full version hogfile
1552 2003-03-13 Bradley Bell <btb@icculus.org>
1554 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1555 added joy/mouse sensitivity slider, increased range to 16, and
1558 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1561 * arch/linux/Makefile.am: removed extra backslash
1563 * TODO, installation.txt: updated some documentation
1565 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1566 menu, with maxfps option
1568 2003-03-12 Bradley Bell <btb@icculus.org>
1570 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1572 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1573 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1574 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1575 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1576 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1577 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1578 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1579 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1580 arch/linux/include/music.h, arch/linux/include/serial.h,
1581 arch/linux/include/ukali.h: formatting
1583 2003-03-11 Chris Arena <ccarena@cox.net>
1585 * main/menu.c: fixed brightness slider
1587 2003-03-01 Bradley Bell <btb@icculus.org>
1589 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1590 robots and animated bitmaps work, but colors are messed up
1592 2003-02-28 Bradley Bell <btb@icculus.org>
1594 * main/player.h: whitespace
1596 * main/automap.c, main/cntrlcen.c, main/collide.c,
1597 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1598 descent.hog is present, d1 becomes mission 0)
1600 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1601 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1602 arch/win32/winnet.c: MinGW compiles with network enabled again,
1603 but still doesn't work
1607 2003-02-28 Bradley Bell <btb@icculus.org>
1609 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1610 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1611 many opengl glitches
1613 2003-02-27 Bradley Bell <btb@icculus.org>
1615 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1616 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1617 main/network.c, main/network.h: noted that hoard.ham is only needed
1618 for multiplayer HOARD games, and should not be equated with
1619 "vertigo". put HoardEquipped() back in network.c.
1621 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1622 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1623 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1624 use timer_delay instead of d_delay
1626 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1628 * main/render.c: added replacement qsort for solaris
1630 2003-02-26 Bradley Bell <btb@icculus.org>
1632 * main/gamemine.c: texture conversion for d1 shareware
1634 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1636 * main/gamemine.c: better texture conversion for d1 levels
1638 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1640 * main/kconfig.c: fix joystick support under MinGW
1642 2003-02-26 Bradley Bell <btb@icculus.org>
1644 * main/playsave.c: fix swapping glitch
1646 * configure.ac, readme.txt: clean stuff up, getting ready for
1649 * main/titles.c: begin support for rendering spinning robots in
1652 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1655 * main/gamemine.c: load d1 shareware levels!
1657 2003-02-25 Bradley Bell <btb@icculus.org>
1661 * autogen.sh: add warning about old auto* versions, use
1664 2003-02-24 Bradley Bell <btb@icculus.org>
1666 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1667 briefings mostly working
1669 * main/movie.c, main/titles.c: fixed some more briefing glitches
1671 2003-02-23 Bradley Bell <btb@icculus.org>
1673 * main/movie.c: fixed crash when using shareware data files
1676 * arch/sdl/digi.c: fix crash on non-existent sounds
1677 (i.e. shareware data)
1679 2003-02-22 Bradley Bell <btb@icculus.org>
1681 * main/titles.c: fixed fullscreen toggle in briefings
1683 2003-02-21 Bradley Bell <btb@icculus.org>
1685 * configure.ac: check for mingw when enabling nasm
1687 * main/playsave.c: enable loading player files of either byte
1690 2003-02-20 Bradley Bell <btb@icculus.org>
1692 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1694 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1695 #343, not "rest of solution to bug #344"
1697 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1700 * main/kludge.c: partial solution to bug #344
1702 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1704 * compilerdefs.txt: added linux/mips info
1706 * ChangeLog: clean up changelog
1708 2003-02-19 Bradley Bell <btb@icculus.org>
1710 * libmve/mveplay.c: os x needs nanosleep prototype.
1712 2003-02-18 Bradley Bell <btb@icculus.org>
1714 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1716 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1717 to disable/enable audio
1719 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1721 * main/: movie.h, titles.c: make sure movie's palette is set before
1722 writing briefing text. Fixes bug #359
1724 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1727 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1728 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1731 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1734 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1735 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1736 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1739 * include/libmve.h: blah
1741 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1743 * main/render.c: 2nd attempt to fix solaris qsort bug
1745 2003-02-18 Bradley Bell <btb@icculus.org>
1747 * configure.ac, include/pstypes.h: put alignment detection in
1750 2003-02-17 Bradley Bell <btb@icculus.org>
1752 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1753 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1754 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1755 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1756 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1757 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1758 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1759 moved mve stuff to separate subdir
1761 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1762 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1763 mve code. Fixes (at least) bugs #41, #348, and #350.
1765 2003-02-14 Bradley Bell <btb@icculus.org>
1767 * main/Makefile.am: no more Makefile.mveplay. again
1769 * main/mveplay.c: typo
1771 2003-02-13 Bradley Bell <btb@icculus.org>
1773 * utilities/mvlextract.c: uint -> unsigned int
1775 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1776 standalone mveplayer, win32 support
1778 * main/movie.c: random bugfixes, win32 support
1780 * arch/sdl/Makefile.am: formatting
1782 * configure.ac: disable networking on mac/win for now
1784 * main/newmenu.c: comments
1786 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1788 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1789 redundant swap functions.
1791 2003-02-13 Bradley Bell <btb@icculus.org>
1793 * ChangeLog: update changelog
1795 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1797 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1798 polymodel alignment issues.
1800 2003-02-13 Bradley Bell <btb@icculus.org>
1802 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1803 fix various little bugs
1805 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1806 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1808 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1811 * README.utils: new file
1813 * main/: mve_main.c, mveplay.c: more movie fixes
1815 * README: updated README
1817 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1819 2003-02-12 Bradley Bell <btb@icculus.org>
1821 * utilities/mvlextract.c: bigendian mvl support
1823 * main/mveplay.c: formatting, stuff
1825 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1826 truecolor mve support, standalone mveplayer
1828 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1829 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1830 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1831 standalone mveplayer
1833 2003-01-22 Bradley Bell <btb@icculus.org>
1835 * include/: interp.h, interp.h: restore prototype for
1836 swap_polygon_model_data
1838 2003-01-21 Bradley Bell <btb@icculus.org>
1840 * main/piggy.c: use memcpy to avoid alignment problem
1842 * compilerdefs.txt: updated some defs, added sunos/sparc
1844 2003-01-15 Bradley Bell <btb@icculus.org>
1846 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1848 * main/gamemine.c: attempting to support d1 shareware
1850 * compilerdefs.txt: update defs
1852 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1854 * main/mveplay.c: fix several bugs, comments, formatting.
1856 2003-01-15 Bradley Bell <btb@icculus.org>
1858 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1859 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1860 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1861 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1864 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1865 formatting, comments
1867 2003-01-11 Bradley Bell <btb@icculus.org>
1869 * main/: mission.c, mission.h: attempt to support d1 for mac
1872 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1874 * main/object.h: foo
1876 2003-01-09 Bradley Bell <btb@icculus.org>
1878 * main/movie.c: use ifdef around gr_toggle_fullscreen
1880 2003-01-07 Bradley Bell <btb@icculus.org>
1882 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1883 main/mission.h: don't need .msn file for descent.hog anymore
1887 2003-01-06 Bradley Bell <btb@icculus.org>
1889 * main/mission.h, main/mission.c: comments
1891 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1894 2003-01-03 Bradley Bell <btb@icculus.org>
1896 * utilities/: txb2txt.c, txt2txb.c: remove old files
1898 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1900 * main/polyobj.c: attempt to make read_model_file
1903 * main/menu.c: move vertigo text
1905 2003-01-02 Bradley Bell <btb@icculus.org>
1907 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1908 main/polyobj.h: cleanup alignment changes
1910 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1911 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1912 main/object.h: fix alignment issues on sparc
1914 * cvshowto.txt: update cvs info
1918 * 2d/rle.c: make rle_swap handle RLE_BIG
1920 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1922 * main/render.c: workaround solaris qsort bug
1924 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1926 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1927 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1929 * arch/linux/Makefile.am: enabled linux joystick, kali
1931 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1932 arch/sdl/event.c: enabled linux joystick
1934 2002-12-31 Bradley Bell <btb@icculus.org>
1936 * main/gamemine.c: simplified warning msg
1938 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1940 * main/render.h: fix compiler warning
1942 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1944 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1946 2002-12-24 Bradley Bell <btb@icculus.org>
1948 * main/mission.c: fixes an infinite loop which was caused by d2x
1949 thinking d2demo was a descent 1 mission
1951 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1953 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1955 2002-12-24 Bradley Bell <btb@icculus.org>
1957 * main/render.c: comments
1959 2002-10-30 Bradley Bell <btb@icculus.org>
1961 * main/inferno.c: add help for -hogdir option
1963 * main/inferno.c: added -hogdir option
1965 2002-10-28 Bradley Bell <btb@icculus.org>
1967 * main/: inferno.c, menu.c: enabled Vertigo displays
1969 * include/3d.h: typo
1971 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1973 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1974 main/netmisc.c, main/network.c: simplify and eliminate redundant
1977 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1979 * maths/fixc.c: fix infinite loop in quad_sqrt.
1981 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1982 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1984 2002-10-12 Bradley Bell <btb@icculus.org>
1986 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1988 2002-10-11 Bradley Bell <btb@icculus.org>
1990 * main/hud.c: make hud_message work correctly
1992 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1995 * main/network.c: formatting, small fixes
1997 2002-10-10 Bradley Bell <btb@icculus.org>
1999 * main/netmisc.h: no swap_object for little-endian
2001 * main/: netmisc.h, network.c: use macros to simplify network
2004 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2007 * main/inferno.c: enable loading screen for mac shareware with
2010 * main/netmisc.c: whitespace
2012 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2015 * main/hud.c: whitespace
2017 * configure.ac: remove shareware build, add macdata build
2019 * main/songs.c: whitespace
2021 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2022 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2025 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2028 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2030 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2031 comments, formatting, etc.
2033 * iff/iff.c: fix bigendian iff loading.
2035 2002-10-03 Bradley Bell <btb@icculus.org>
2037 * utilities/txb2tex.c: typo
2039 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2040 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2043 * arch/sdl/mouse.c: whitespace
2045 2002-09-19 Bradley Bell <btb@icculus.org>
2047 * main/kconfig.c: fix a oops, add old logs
2049 * main/kconfig.c: support for >3 mouse buttons
2051 2002-09-18 Bradley Bell <btb@icculus.org>
2053 * include/gr.h: fix palette swap define
2055 2002-09-14 Bradley Bell <btb@icculus.org>
2057 * main/titles.c: load hires briefing screen if lores doesn't exist
2058 (i.e. vertigo) and MenuHires=0
2060 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2062 * main/: multi.h, network.h: pack some structures for ipx
2065 2002-09-14 Bradley Bell <btb@icculus.org>
2067 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2068 and load_endlevel_data() to expect newline-terminated strings, fix
2069 load_game_data to read null-terminated string for
2072 2002-09-07 Bradley Bell <btb@icculus.org>
2074 * main/newmenu.c: added error message
2076 * main/menu.h: enable -nohires with mac shareware
2078 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2080 * 2d/font.c: enable 0/255 palette swap for fonts
2082 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2085 * 2d/2dsline.c: fix ogl blooper
2087 2002-09-05 Bradley Bell <btb@icculus.org>
2089 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2092 * include/strutil.h: need string.h for strcasecmp
2094 * include/rle.h: okay, maybe it needs to be this way
2096 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2098 * 2d/scalec.c: more stuff from d2src
2100 * 2d/rle.c: more stuff from d2src, formatting
2102 * 2d/font.c: useless cruft
2104 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2106 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2109 2002-09-04 Bradley Bell <btb@icculus.org>
2111 * include/grdef.h: fix compiler warnings
2113 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2115 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2118 * main/game.c: we want the mac ibitblt for everything but dos and
2121 * main/texmerge.c: these routines are in tmerge.c
2123 * main/credits.c: enable credits for mac and oem data
2125 * main/bm.c: use either exit.ham or exit.pofs
2127 * include/ibitblt.h: enable some more code from d2src
2129 * include/gr.h: enable mac ubitblt_double
2131 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2133 * include/grdef.h: moved some inline asm from linear.h
2135 * 2d/ibitblt.c: brought in line with original d2 version
2137 * 2d/bitblt.c: reverted to original d2 version of this file, then
2138 added d1x enhancements
2140 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2142 * 2d/linear.h: moved these back to their original locations
2145 * main/mveplay.c: close some memory holes, speed up palette loading
2147 * main/movie.c: added fullscreen toggle while playing movies
2149 * main/inferno.c: comment out -superhires help text (always on)
2151 * include/timer.h: added approx_fsec_to_usec macro
2153 * arch/sdl/joy.c: fix compiler warning
2155 2002-09-01 Bradley Bell <btb@icculus.org>
2157 * main/network.c: oops
2159 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2161 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2162 timer_get_fixed_seconds
2166 2002-08-31 Bradley Bell <btb@icculus.org>
2168 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2171 * main/multi.h: network endian stuff
2173 * 2d/font.c, include/gr.h: fast file i/o for font headers
2175 * arch/win32/arch_ip.cpp: unused file
2177 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2178 bigendian networking fixes
2180 * main/menu.c: make net menu more accurate, also make superhires
2183 * include/pstypes.h: better to have __pack__ all the time, I think.
2184 needed for networking, e.g.
2186 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2189 * arch/win32/Makefile.am: unused file
2193 2002-08-30 Bradley Bell <btb@icculus.org>
2195 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2197 * main/: newmenu.h, titles.c: formatting
2199 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2200 main/multi.h: networking works, finally
2202 * TODO: added TODO file
2204 * arch/linux/arch_ip.cpp: unused fine
2206 * README: network sorta working
2208 * main/: Makefile.am, multi.c, network.c, network.h: more
2211 * main/menu.c: load builtin mission correctly
2213 * main/inferno.c: documentation
2215 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2218 * main/Makefile.mveplay: don't need no more
2220 2002-08-29 Bradley Bell <btb@icculus.org>
2222 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2223 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2224 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2227 * include/ipx_drv.h: more network fixing
2229 * arch/linux/include/ipx_drv.h: more network fixing
2231 * include/ipx.h: formatting
2233 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2235 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2236 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2237 main/inferno.c: fixed networking fuck-up?
2239 * Makefile.am: moved mingw info to README
2241 * README, mingw32.txt: moved mingw info to README
2243 2002-08-27 Bradley Bell <btb@icculus.org>
2245 * utilities/mvlextract.c: allow specifying file to extract
2247 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2250 * utilities/hogextract.c: allow specifying file to extract
2252 * main/mission.c: Have to get mission_num _after_ promoting...
2254 * main/: gameseq.c, titles.c: beginning d1 briefing support
2256 * descent.msn: beginning d1 briefing support
2258 * main/: titles.c, titles.h: d1-style mission briefings
2260 * main/piggy.h: whitespace
2262 * main/movie.c: beginning robot movie support, fall back on lo/hi
2263 res if hi/lo not available
2265 * main/mission.c: added Builtin_mission_num for builtin mission,
2266 D1Hogdir, d1-style mission briefings
2268 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2271 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2272 (for d1 missions that need d1 data)
2274 * 2d/ibitblt.c: whitespace
2276 2002-08-26 Bradley Bell <btb@icculus.org>
2278 * utilities/mvlcreate.c: oops
2280 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2283 * utilities/hogextract.c: added [v]iew option
2285 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2287 * main/titles.c: fix writable string, disable DumbAdjust thing
2289 * main/polyobj.h: whitespace
2291 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2294 * main/movie.c: read movies from AltHogDir, other fixes
2296 * main/: mission.c, mission.h: fix bug w/mission filename
2298 * main/gameseq.c: comments
2300 * main/digi.h: whitespace n stuff
2302 * include/mve_audio.h: added audio flag macros
2304 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2309 2002-08-23 Bradley Bell <btb@icculus.org>
2311 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2314 * Makefile.am: remove d2demo.mn2
2316 * cfile/cfile.c, include/cfile.h: add cfile_size function
2318 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2319 eliminate need for .mn2 files for oem and demo
2321 2002-08-22 Bradley Bell <btb@icculus.org>
2323 * main/bm.c: fix for vertigo
2325 * main/menu.h: make OEM menu pcx available
2327 * 2d/rle.c: merge with original d2 file
2329 * Makefile.am, configure.ac: let mission files get installed by
2332 2002-08-17 Bradley Bell <btb@icculus.org>
2334 * configure.ac: make FAST_FILE_IO the default on little-endian
2337 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2339 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2342 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2344 * main/: game.c, menu.c, mission.c: promote builtin missions.
2346 2002-08-15 Bradley Bell <btb@icculus.org>
2348 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2349 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2351 * utilities/.cvsignore: added cvsignore
2353 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2356 * main/piggy.c: mac data file loading
2358 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2359 transparency and swap 0/255 correctly for mac data files
2361 2002-08-13 Bradley Bell <btb@icculus.org>
2363 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2364 to utilities to avoid conflict with c++ std lib <utility>
2366 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2367 txt2txb.c: moved utility to utilities to avoid conflict with c++
2370 * Makefile.am, configure.ac: add utilities
2372 2002-08-09 Bradley Bell <btb@icculus.org>
2374 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2377 2002-08-08 Bradley Bell <btb@icculus.org>
2379 * main/inferno.c: comments
2381 * main/: newmenu.c, songs.c: mac demo datafile support
2383 * installation.txt: update
2385 * main/gamesave.c: use lowercase for consistency
2387 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2388 models for other than d2demo
2390 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2392 * main/gamemine.c: formatting, better d1 texture conversion
2394 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2395 main/mission.h: recognize .msn mission files.
2397 2002-08-07 Bradley Bell <btb@icculus.org>
2399 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2400 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2401 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2402 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2403 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2404 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2407 2002-08-06 Bradley Bell <btb@icculus.org>
2409 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2411 * main/Makefile.am: formatting
2413 * 2d/font.c: make gr_remap_font just reload the whole thing
2415 * configure.ac: formatting
2417 * Makefile.am: added d2demo.mn2
2419 * d2demo.mn2: mission file for shareware
2421 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2422 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2424 * main/sounds.h: shareware stuff, whitespace
2426 * main/: polyobj.c, polyobj.h: more fast i/o macros
2428 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2431 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2432 endlevel stuff to non-shareware, allow movies/endlevel for
2435 * main/cntrlcen.c: typo
2437 * main/bm.h: use global Piggy_hamfile_version
2439 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2440 macros, use global Piggy_hamfile_version
2442 * main/Makefile.am: terrain and movie stuff always used now
2444 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2447 * main/: gamemine.c, gamesave.c: load DMB levels
2449 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2450 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2452 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2454 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2456 2002-08-04 Bradley Bell <btb@icculus.org>
2458 * main/inferno.c: shareware stuff, formatting
2460 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2462 * arch/sdl/gr.c: don't need to set mode in gr_init
2464 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2466 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2469 * Makefile.am, descent.mn2: added mission file for descent 1
2471 2002-08-02 Bradley Bell <btb@icculus.org>
2473 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2474 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2475 main/piggy.h, misc/error.c: junk
2477 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2478 render.h, scores.c, scores.h, terrain.c: shareware stuff
2480 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2481 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2482 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2483 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2484 main/weapon.c, main/weapon.h: fast i/o macros
2486 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2488 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2489 main/gamemine.h, main/gamesave.c: load d1 levels
2491 2002-07-30 Bradley Bell <btb@icculus.org>
2493 * configure.ac: oops
2495 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2498 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2499 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2500 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2501 main/piggy.c, main/titles.c: support shareware datafiles!
2503 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2504 piggy.c: SHAREWARE fixes
2506 2002-07-29 Bradley Bell <btb@icculus.org>
2508 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2509 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2510 misc/fileutil.c: Portability - OS X support
2512 2002-07-27 Bradley Bell <btb@icculus.org>
2514 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2515 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2516 segment.h: portability
2518 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2519 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2520 main/wall.h: portabilization
2522 * 2d/font.c, include/gr.h: portability
2524 2002-07-26 Bradley Bell <btb@icculus.org>
2526 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2528 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2530 * main/player.c: foo
2532 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2534 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2535 misc/fileutil.h: portable file i/o utils
2537 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2538 writable string anymore... / formatting
2540 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2541 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2542 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2543 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2544 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2545 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2546 portable-izing file loading routines
2548 2002-07-24 Bradley Bell <btb@icculus.org>
2550 * main/mveplay.c: correctly play files with 16bit uncompressed
2551 audio, mem checking, etc
2553 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2556 2002-07-23 Bradley Bell <btb@icculus.org>
2558 * misc/Makefile.am: unused file
2560 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2561 main/sounds.h: remove experimental nmovie stuff
2563 * main/movie.c: add some debugging output
2565 2002-07-22 Bradley Bell <btb@icculus.org>
2567 * main/: console.c, state.c: simplified header
2569 * main/movie.c: enable mveplay audio
2571 * main/old/movie.c: moved to main/
2573 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2574 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2575 main/mvelib.c, main/mveplay.c: initial movie support
2577 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2578 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2579 include/ogl_init.h, include/pstypes.h, main/console.c,
2580 main/state.c, mem/mem.c: OS X stuff
2582 * configure.ac: OS X and movie stuff
2584 2002-07-19 Bradley Bell <btb@icculus.org>
2586 * compilerdefs.txt: OSX defs
2588 2002-07-18 Bradley Bell <btb@icculus.org>
2590 * main/inferno.c: use simpler rcs tags
2592 * autogen.sh: keep Changelog in cvs (and use --accum)
2594 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2595 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2596 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2597 main/songs.c: changed cdrom->rbaudio
2599 * include/rbaudio.h: moved to /include
2601 2002-07-17 Bradley Bell <btb@icculus.org>
2603 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2604 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2605 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2606 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2607 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2608 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2609 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2610 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2611 3d/setup.c: use simpler rcs tags
2616 2002-07-17 Bradley Bell <btb@icculus.org>
2618 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2620 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2622 * debian/rules: don't need readme's
2624 * debian/rules: move d1x license to COPYING, license clarifications
2626 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2627 license to COPYING, license clarifications
2629 * debian/rules: fix debian docs
2631 * debian/rules: fix debian manpages
2633 * debian/d2x-sdl.menu: fix debian menu
2635 * debian/rules: link to undocumented man page for debs
2637 * Makefile.am, configure.ac, debian/control, debian/copyright,
2638 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2639 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2640 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2643 2002-07-16 Bradley Bell <btb@icculus.org>
2645 * debian/: rules, changelog.in: deb stuff
2647 * configure.ac: cleaner nasm detection
2649 * debian/: changelog.in, control, rules: deb stuff
2651 * README, installation.txt: typos, stuff
2653 * configure.ac: better #defines
2655 * configure.ac: whitespace
2657 * configure.ac: better documentation
2659 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2660 SDL_JOYSTICK not needed
2662 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2664 * configure.ac: need higher SDL for joystick
2666 * debian/: control, rules: deb stuff
2668 * arch/sdl/joy.c: old junk
2670 * Makefile.am, configure.ac: automake updates
2672 * main/: inferno.c, text.c: don't use althogdir on non-unix
2674 * configure.ac: more autoconf updates
2676 * misc/strutil.c: better strrev
2678 * main/inferno.c: need limits.h on mingw also
2680 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2683 2002-04-19 Bradley Bell <btb@icculus.org>
2685 * main/network.c: let hoard.ham be a cfile
2687 * main/text.c: better error message when hog not found
2691 2002-03-23 Bradley Bell <btb@icculus.org>
2693 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2694 arch/sdl/Makefile.am: Use SDL joystick automatically
2696 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2698 2002-03-05 Bradley Bell <btb@icculus.org>
2700 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2703 2002-02-23 Bradley Bell <btb@icculus.org>
2705 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2707 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2708 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2709 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2710 main/editor/Makefile.am: moved includes to include
2712 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2714 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2715 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2716 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2719 * main/game.c: disabled cockpit for OGL, formatting
2721 * 2d/ibitblt.c: formatting
2723 2002-02-16 Bradley Bell <btb@icculus.org>
2725 * include/oldsdl.h: check for older macros
2727 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2728 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2729 allow older sdl versions
2731 2002-02-15 Bradley Bell <btb@icculus.org>
2733 * main/: automap.c, automap.h, inferno.c: automap resolution now
2736 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2738 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2739 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2740 win32/include/key_arch.h: never mind - that would be pointless
2742 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2743 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2744 win32/include/key_arch.h: copied files from d1x
2746 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2747 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2749 * main/multipow.c: need conf.h
2751 * arch/win32/Makefile.am: new file
2753 * include/pstypes.h: added u_int16_t (needed in base_ip)
2755 * arch/win32/arch_ip.cpp: copied from d1x
2757 2002-02-14 Bradley Bell <btb@icculus.org>
2759 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2761 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2762 main/netlist.c: Added hotkeys to toggle fullscreen mode
2764 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2765 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2767 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2768 reorder.h: Lotsa networking stuff from d1x
2770 2002-02-13 Bradley Bell <btb@icculus.org>
2772 * include/gr.h, main/game.c: Fullscreen toggle stuff
2774 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2777 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2778 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2781 2002-02-11 Bradley Bell <btb@icculus.org>
2783 * main/bm.c: use portable loader if bigendian
2785 * include/pstypes.h: don't define bool for c++
2787 * include/cfile.h: extern AltHogDir stuff
2789 * include/byteswap.h: use WORDS_BIGENDIAN
2791 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2793 * main/vers_id.h: added D2X_IVER
2795 * misc/args.c: don't use d1x.ini
2797 * Makefile.am: rpm stuff
2799 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2802 2002-02-09 Bradley Bell <btb@icculus.org>
2804 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2806 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2808 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2811 2002-02-06 Bradley Bell <btb@icculus.org>
2813 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2814 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2815 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2817 * debian/: changelog.in, control, copyright, d2x-gl.files,
2818 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2822 2002-02-02 Bradley Bell <btb@icculus.org>
2824 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2826 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2827 Enabled RELEASE option
2829 2002-01-31 Bradley Bell <btb@icculus.org>
2831 * Makefile.am, configure.ac: specify prerequisite versions of
2832 autoconf and automake
2834 2002-01-29 Bradley Bell <btb@icculus.org>
2836 * main/mission.c: RCS header added
2838 * main/inferno.c: update copyright date
2840 * main/mission.c: allow missions to be in AltHogDir
2842 * configure.ac: Display results of configure
2844 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2847 2002-01-28 Bradley Bell <btb@icculus.org>
2849 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2850 Data files now go in DATADIR/games/d2x, user files now go in
2853 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2855 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2856 files now go in ~/.d2x
2858 2002-01-24 Bradley Bell <btb@icculus.org>
2860 * configure.ac: fix nasm not found error message
2862 2002-01-18 Bradley Bell <btb@icculus.org>
2864 * configure.in: getting rid of old configure.in
2866 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2867 main/movie.c: Movie playing kludgey stuff
2869 * misc/args.c: formatting
2871 * main/inferno.c: allow -h for help
2873 * include/error.h: don't die on int3, unless -debug given
2875 * mingw32.txt: more stuff
2877 2001-12-29 Bradley Bell <btb@icculus.org>
2879 * Makefile.am: Got rid of thinking.txt
2881 * main/inferno.c: document -nomovies option
2883 2001-12-28 Bradley Bell <btb@icculus.org>
2885 * main/titles.c: formatting, put some code into place for rendering
2886 of robots during briefings
2888 2001-12-27 Bradley Bell <btb@icculus.org>
2892 2001-12-23 Craig Hadady <chadady@iglou.com>
2894 * 2d/rle.c: fixed bug in dummy array.
2896 2001-12-03 Bradley Bell <btb@icculus.org>
2898 * arch/sdl/init.c: fix formatting
2900 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2901 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2902 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2903 and sdl joystick stuff
2905 2001-11-30 Bradley Bell <btb@icculus.org>
2907 * thinking.txt: not needed
2909 2001-11-27 Bradley Bell <btb@icculus.org>
2911 * cygconf, mingw32.txt: use sdl from source on cygwin
2913 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2914 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2915 SDL_CFLAGS to CFLAGS
2917 2001-11-27 Bradley Bell <btb@icculus.org>
2921 2001-11-14 Bradley Bell <btb@icculus.org>
2923 * texmap/scanline.c: use optimization flags as texmap default
2925 * NEWS: mouse wheel, etc
2927 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2928 wheel to emulate 3rd axis
2930 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2932 * include/error.h: kludge to ungrab mouse when we hit an int3
2934 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2935 __ENV_MSDOS__ to __MSDOS__
2937 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2940 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2943 * arch/sdl/digi.c: implemented digi_set_volume
2945 * include/grdef.h, main/config.c, misc/d_io.c: change
2946 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2948 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2949 main/piggy.c: use MAKE_SIG
2951 * installation.txt: update
2953 * configure.ac: new file
2955 * arch/sdl/joydefs.c: #include pstypes.h
2957 * arch/sdl/init.c: SDL joystick stuff
2959 * acconfig.h: adjust MINGW defines
2961 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2962 controls menu now works
2964 2001-11-13 Bradley Bell <btb@icculus.org>
2966 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2969 * Makefile.am: New file
2971 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2974 * compilerdefs.txt: New file
2976 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2978 2001-11-12 Bradley Bell <btb@icculus.org>
2980 * main/playsave.c: load player files regardless of byte order of
2983 2001-11-11 Bradley Bell <btb@icculus.org>
2985 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2988 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2990 * NEWS: GL savegame thumbnails
2992 * acconfig.h, configure.in: make option for NMOVIES, default to off
2994 2001-11-09 Bradley Bell <btb@icculus.org>
2996 * main/state.c: Enabled savegame thumbnails under OpenGL
2998 * unused/pa_null/pa_enabl.h: remove duplicate header
3000 * misc/args.c: use d2x.ini for option file
3002 * mem/mem.c: Move mem_realloc inside the ifdef
3004 * main/menu.c: fix 640x400 menu text
3006 * main/inferno.c: added documentation
3008 * main/endlevel.c: fix warnings
3010 * arch/ogl/gr.c: Get rid of gl spew
3012 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3014 * acconfig.h: Define __SDL__ for mingw
3016 2001-11-08 Bradley Bell <btb@icculus.org>
3018 * 2d/font.c: free OGL font data when rereading
3020 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3021 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3022 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3023 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3024 main/weapon.h: Enabled shareware build, endlevel flythrough
3027 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3028 of use for shareware build
3030 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3033 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3035 2001-11-05 Bradley Bell <btb@icculus.org>
3037 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3040 * include/3d.h: Add comment
3042 2001-11-04 Bradley Bell <btb@icculus.org>
3044 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3047 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3050 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3052 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3053 main/hudmsg.h: Enable d1x-style hud_message
3055 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3057 * 2d/font.c: re-init ogl fonts after remapping colors.
3059 2001-11-02 Bradley Bell <btb@icculus.org>
3061 * misc/Makefile.am: remove byteswap.h (duplicate header)
3063 * 2d/font.c: fixed gr_remap_font, minor stuff
3065 * configure.in: take out -O2 if doing debug build
3067 * main/bm.c: formatting
3069 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3071 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3072 macros, get rid of functions
3074 2001-11-01 Bradley Bell <btb@icculus.org>
3076 * misc/byteswap.h: removed duplicate header
3078 2001-10-31 Bradley Bell <btb@icculus.org>
3080 * NEWS, main/automap.c: automap works in opengl
3082 * NEWS, configure.in: Added news
3084 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3086 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3088 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3089 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3090 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3092 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3094 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3096 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3097 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3099 2001-10-27 Bradley Bell <btb@icculus.org>
3101 * main/inferno.c: added some documentation
3103 2001-10-25 Bradley Bell <btb@icculus.org>
3105 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3108 * Makefile.am, configure.in, arch/Makefile.am,
3109 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3110 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3111 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3112 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3113 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3114 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3115 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3116 it's ugly, but It'll be easier to sync with d1x.
3118 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3119 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3120 main/editor/Makefile.am: attempt at support for editor, makefile
3123 * misc/d_delay.c: formatting fix
3125 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3126 tmappent.S, tmapppro.S: adding support for runtime selection of
3129 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3130 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3131 including multi.h and network.h, fix backslashes, fix compiler
3134 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3135 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3136 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3137 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3138 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3139 including multi.h and network.h, fix backslashes
3141 * include/pstypes.h: added typedef for u_int64_t on mingw
3143 * include/3d.h: added prototype for g3_uninit_polygon_model
3145 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3147 2001-10-24 Bradley Bell <btb@icculus.org>
3149 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3150 arch subdirs, as in d1x.
3152 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3153 earlier style until i understand automake 1.5 better. remove input
3156 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3157 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3158 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3159 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3160 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3161 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3162 Moved input stuff to arch subdirs, as in d1x.
3164 * NEWS, configure.in: blah blah
3166 2001-10-23 Bradley Bell <btb@icculus.org>
3168 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3170 * texmap/tmapppro.S: no need for #include <conf.h> here
3172 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3175 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3176 file. RCS header added
3178 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3179 #ifdef'ing out the whole file. RCS header added
3181 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3182 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3183 fixes. Now works with automake 1.5 and autoconf 2.52.
3184 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3185 mingw (-grabmouse now works on win32).
3187 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3188 These don't belong in cvs
3192 2001-10-20 Bradley Bell <btb@icculus.org>
3194 * 2d/font.c: Don't free unused variables...
3196 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3199 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3200 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3201 main/Makefile.am: make dist more sensible
3203 * Makefile.am: Kludge for linking on mingw
3205 2001-10-19 Bradley Bell <btb@icculus.org>
3207 * Makefile.am, configure.in, arch/win32/Makefile.am,
3208 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3210 * include/ipx_drv.h: Check for __MINGW32__
3212 * include/i86.h: Imported from d1x
3214 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3216 * arch/dos/modex.asm: Fixed %include
3218 * main/console.c: RCS headers added
3220 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3223 * Makefile.am, main/Makefile.am: Moved final link to top-level
3224 directory instead of main/
3226 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3227 __ENV_LINUX__ to __linux__
3229 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3230 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3231 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3232 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3233 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3234 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3235 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3236 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3237 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3238 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3241 * configure.in: add --enable-xploader, support arch/linux subdir,
3244 * main/inferno.c: conditionalize conf.h
3246 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3248 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3249 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3250 misc/fileutil.h: Partial application of linux/alpha patch.
3252 2001-10-19 Bradley Bell <btb@icculus.org>
3254 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3255 networking in line with d1x, moved some arch/linux_* stuff to
3258 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3259 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3260 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3261 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3264 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3265 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3266 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3267 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3268 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3269 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3270 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3271 linux/include/ukali.h: Brought linux networking in line with d1x,
3272 moved some arch/linux_* stuff to arch/linux/*
3274 * include/ipx_drv.h: Imported from d1x
3276 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3278 * main/ipx_drv.c: Imported from d1x
3280 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3281 main/network.h, main/Makefile.am: Trying to get network working on
3284 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3285 main/Makefile.am: build fixes
3287 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3288 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3289 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3290 starting to get net working.
3292 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3293 conditionalized min,max macros
3295 2001-10-18 Bradley Bell <btb@icculus.org>
3297 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3298 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3299 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3300 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3303 * 2d/2dsline.c: RCS headers added/changed
3305 * configure.in: fix NASMFLAGS bug
3307 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3310 2001-10-17 Bradley Bell <btb@icculus.org>
3312 * NEWS: Fixed the invulnerable robots bug!
3314 * main/collide.c: Fixed the invulnerable robots bug!
3316 2001-10-14 Bradley Bell <btb@icculus.org>
3318 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3321 2001-10-13 Bradley Bell <btb@icculus.org>
3323 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3324 arch/Makefile.am, arch/dos/Makefile.am,
3325 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3326 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3327 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3328 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3329 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3330 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3331 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3332 arch/win32/include/Makefile.am, iff/Makefile.am,
3333 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3334 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3335 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3336 unused/bios/Makefile.am, unused/lib/Makefile.am,
3337 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3338 unused/ui/Makefile.am, unused/vga/Makefile.am,
3339 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3340 automake stuff from "inert" subdirs. And there was much rejoicing.
3342 * Makefile.am, NEWS, configure.in: Stuff
3344 * ChangeLog: removing auto-generated file
3346 * cygconf: Added instructions for mingw32 build
3348 * Makefile.am: renamed INSTALL to installation.txt
3350 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3352 * mingw32.txt: Added instructions for mingw32 build
3354 * configure.in: Enable assembly under mingw32
3356 2001-10-12 Bradley Bell <btb@icculus.org>
3358 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3360 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3361 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3362 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3363 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3364 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3365 to __DJGPP__, since it's built-in.
3367 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3369 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3370 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3374 2001-10-12 Bradley Bell <btb@icculus.org>
3376 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3378 * Makefile.am: make sure cygconf gets archived
3380 * configure.in: Increment version number in preparation for release
3382 * configure.in: Fix detection of opengl
3384 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3385 cygconf, arch/Makefile.am, arch/include/joy.h,
3386 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3387 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3388 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3389 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3390 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3391 Vastly improved compilability.
3393 2001-10-11 Bradley Bell <btb@icculus.org>
3395 * Makefile.am: Added macros/sdl.m4
3397 * autogen.sh: Added macros/sdl.m4
3399 2001-10-09 Bradley Bell <btb@icculus.org>
3401 * main/vers_id.h: Added DESCENT_VERSION constant
3403 * main/inferno.c: Added command-line help.
3405 * include/ogl_init.h: opengl improvments (following d1x changes)
3407 2001-10-07 Bradley Bell <btb@icculus.org>
3409 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3410 arch/ogl/Makefile.am: Remove duplicate headers.
3412 2001-08-02 Thimo Neubauer <thimo@debian.org>
3414 * mem/mem.c: totally crippled the memory manager because it does
3415 not make sense for non-DOS-systems and it would have been too
3416 complicated to get it 64bit clean
3418 2001-06-19 Bradley Bell <btb@icculus.org>
3420 * cvshowto.txt: updated anonymous password
3422 2001-02-08 Bradley Bell <btb@icculus.org>
3424 * COPYING, license.txt: Added d1x license
3426 2001-02-01 Bradley Bell <btb@icculus.org>
3428 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3430 2001-01-31 Bradley Bell <btb@icculus.org>
3432 * configure.in, arch/include/mouse.h, include/pstypes.h,
3433 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3435 * main/polyobj.c: fix typo
3437 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3438 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3439 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3440 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3441 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3442 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3443 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3444 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3445 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3446 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3447 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3448 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3449 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3450 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3451 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3452 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3453 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3454 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3455 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3456 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3457 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3458 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3459 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3460 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3461 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3462 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3465 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3466 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3467 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3468 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3471 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3474 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3475 cross-compiling, and cygwin fixes
3477 2001-01-30 Bradley Bell <btb@icculus.org>
3479 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3480 include/pstypes.h, include/strutil.h, main/Makefile.am,
3481 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3482 needs --without-assembler and --without-network to compile
3484 2001-01-29 Bradley Bell <btb@icculus.org>
3486 * configure.in, main/Makefile.am: Fixes to build system
3488 * main/kconfig.c: fix for non-linux joysticks
3490 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3491 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3492 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3493 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3494 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3495 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3496 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3497 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3498 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3499 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3501 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3502 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3503 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3504 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3505 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3506 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3509 * arch/dos/include/joy.h, arch/dos/include/key.h,
3510 arch/dos/include/mouse.h: Unified input headers.
3512 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3514 2001-01-28 Bradley Bell <btb@icculus.org>
3516 * conf.h.in, configure.in, arch/Makefile.am,
3517 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3518 arch/include/key.h, main/Makefile.am: More header unification...
3520 * main/newdemo.c: Added <ctype.h>
3522 * arch/include/event.h, arch/include/joy.h: unified input headers.
3524 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3525 OpenGL now uses SDL-GL instead of gii
3527 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3529 2001-01-25 Bradley Bell <btb@icculus.org>
3531 * autogen.sh: use "set -e" so execution stops if something goes
3534 2001-01-24 Bradley Bell <btb@icculus.org>
3538 * Makefile.am: Add ChangeLog to dist
3542 2001-01-24 Bradley Bell <btb@icculus.org>
3544 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3546 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3547 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3550 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3551 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3552 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3553 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3554 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3555 arch/Makefile.am, arch/dos/Makefile.am,
3556 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3557 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3558 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3559 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3560 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3561 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3562 unused/Makefile.am, unused/bios/Makefile.am,
3563 unused/lib/Makefile.am, unused/novga/Makefile.am,
3564 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3565 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3566 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3567 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3568 make dist, VPATH builds, ...
3570 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3571 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3572 arch/dos/Makefile.in, arch/linux/Makefile.in,
3573 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3574 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3575 misc/Makefile.in, texmap/Makefile.in: cruft removal
3577 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3580 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3582 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3584 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3587 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3588 added -grabmouse option
3590 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3591 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3592 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3593 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3594 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3595 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3596 main/songs.c, misc/args.c: changed args_find to FindArg
3598 2001-01-22 Bradley Bell <btb@icculus.org>
3600 * configure, main/Makefile.am, main/Makefile.in: configuration
3603 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3604 fix compiler warnings w/opengl
3606 * include/console.h: ggi support
3608 * arch/linux_init.c: svgalib support
3610 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3611 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3612 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3613 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3614 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3615 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3618 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3620 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3621 main/render.c: fix warnings and enable NDEBUG *
3622 arch/svgalib_init.c: svgalib support
3624 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3626 * main/kconfig.c: joystick support
3628 2001-01-21 Bradley Bell <btb@icculus.org>
3630 * cvshowto.txt: new file, taken from d1x webpage
3632 * AUTHORS, README: Taking over as maintainer of d2x
3634 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3636 2001-01-20 Bradley Bell <btb@icculus.org>
3638 * configure, configure.in: Turned -Werror back off by default
3640 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3641 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3642 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3643 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3644 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3645 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3646 main/laser.c, main/multi.c, main/network.c, main/network.h,
3647 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3648 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3649 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3650 warnings, for non-OpenGL on linux, anyway...
3652 2001-01-19 Bradley Bell <btb@icculus.org>
3654 * copying: remove duplicate file
3656 * Import of d2x-0.0.9-pre1
3658 * Import of d2x-0.0.8