1 2003-06-02 Bradley Bell <btb@icculus.org>
3 * configure.ac, main/console.c: set console background, fix
6 2003-06-01 Bradley Bell <btb@icculus.org>
8 * Makefile.am, arch/sdl/event.c, configure.ac,
9 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
10 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
11 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
12 main/gamerend.c: added console code (from SDL_console)
14 2003-05-28 Bradley Bell <btb@icculus.org>
16 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
21 2003-05-12 Bradley Bell <btb@icculus.org>
23 * configure.ac: increment version number
25 * main/bm.c: use con_printf for exit model warnings
27 * configure.ac: must check for timespec after setting -mno-cygwin
29 * main/inferno.c: added -nohogdir and -userdir options
31 * NEWS, main/titles.c: use briefings with no extension
35 2003-04-30 Bradley Bell <btb@icculus.org>
37 * configure.ac: have to include time.h when checking for nanosleep
39 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
42 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
43 increment version number
45 * main/Makefile.am: make dist fix
49 2003-04-29 Bradley Bell <btb@icculus.org>
51 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
54 2003-04-24 Bradley Bell <btb@icculus.org>
56 * configure.ac: increment version number
58 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
61 2003-04-24 Ingo van Lil <inguin@gmx.de>
63 * main/render.c: fix misspellings of NDEBUG
67 2003-04-14 Bradley Bell <btb@icculus.org>
69 * cfile/cfile.c: prefer files from d2 hog over d1 hog
71 2003-04-11 Bradley Bell <btb@icculus.org>
73 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
78 2003-04-11 Bradley Bell <btb@icculus.org>
80 * libmve/mveplay.c: use _sleep instead of sleep on win32
82 * Makefile.am, README, README.utils, arch/sdl/digi.c,
83 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
84 include/cfile.h, include/error.h, libmve/Makefile.am,
85 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
86 main/endlevel.h, main/playsave.c, misc/fileutil.c:
87 utilities/Makefile.am: comments/formatting/dist problems
89 * configure.ac: use different defines for os x
91 2003-04-07 Bradley Bell <btb@icculus.org>
93 * include/error.h, misc/error.c: put some old stuff back in,
94 eliminate duplicate error messages
96 * main/text.c: don't die on text not found
99 * main/inferno.c: print some useful info if hog not found, allow
100 -help to work if no text available
102 2003-04-07 Steffen Pohle <stpohle@gmx.net>
104 * arch/linux/Makefile.am: revert to previous version, so linux
107 2003-04-03 Bradley Bell <btb@icculus.org>
109 * main/endlevel.c: fixed exit model scheme yet again
111 2003-04-02 Bradley Bell <btb@icculus.org>
113 * misc/error.c: call Int3 on Assert
115 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
118 * main/wall.c: don't die when trying to toggle nonexistent
119 segment... vertigo level 10 is buggy!
121 * main/gamemine.c: comments/formatting
123 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
125 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
126 main/inferno.c: Allow use of 22K sound samples
128 2003-03-29 Bradley Bell <btb@icculus.org>
130 * arch/ogl/gr.c: default to bitmapped reticle
132 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
133 main/polyobj.c: rewrote endlevel stuff to reread exit model info
136 * arch/sdl/joy.c: fixed text seen for hats in control config
139 2003-03-28 Bradley Bell <btb@icculus.org>
141 * main/bm.c: heh, model nums in vertigo are hardcoded,
142 N_D2_POLYGON_MODELS can't change
144 * configure.ac, include/d1x.xpm, include/descent.xpm,
145 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
148 2003-03-27 Bradley Bell <btb@icculus.org>
150 * main/text.h: fixed text references for hat directions
152 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
154 2003-03-26 Bradley Bell <btb@icculus.org>
156 * main/playsave.c: make d2x keys backward compatible
158 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
160 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
163 2003-03-26 Bradley Bell <btb@icculus.org>
165 * main/piggy.c: fix crash when d1 data not present
167 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
168 read/write from plr file
170 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
171 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
172 added escort.h header
174 2003-03-25 Bradley Bell <btb@icculus.org>
176 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
177 D1_PIGFILE ("descent.pig") macro
179 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
180 models from d1 pig file
182 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
183 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
184 really) from d1 pig file
186 2003-03-23 Bradley Bell <btb@icculus.org>
188 * main/bm.c: stop extra robots from overwriting exit models
190 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
191 texture list doesn't get full
193 * main/bm.c: fix mem leak when reading extra robots
195 2003-03-21 Bradley Bell <btb@icculus.org>
197 * main/menu.c: Added option to set movie resolution (mostly works)
199 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
201 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
202 replacement functions to piggy.c
204 * main/gameseq.c: attempt to support mac d1 descent.pig
206 * main/bm.c: fix mem leak
208 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
209 files, both d1 and d2 oem briefing where showed
211 * main/inferno.c, main/movie.c: Change the default movie
212 resolution to "high", implement the option -lowresmovies
214 2003-03-20 Bradley Bell <btb@icculus.org>
216 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
218 * main/piggy.c: comments
220 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
222 * main/gameseq.c: delete duplicate function
224 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
226 2003-03-19 Bradley Bell <btb@icculus.org>
228 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
229 (cddb discid) support
231 * arch/sdl/digi.c, main/kludge.c: implemented
232 digi_link_sound_to_object3 for looping sounds, other looping stuff
234 * arch/sdl/gr.c: removing dependencies on stuff in main/
236 * arch/linux/Makefile.am, arch/linux/init.c,
237 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
238 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
239 other header cleanups
241 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
243 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
245 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
246 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
247 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
248 load d1 textures for d1 levels
250 2003-03-19 Bradley Bell <btb@icculus.org>
252 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
253 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
254 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
255 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
258 * README: added some OS X info
260 2003-03-17 Bradley Bell <btb@icculus.org>
262 * main/newdemo.c: simplify DEMO_FILENAME macro
264 * main/console.c, main/game.c: enable experimental console support
266 * main/gamerend.c: fixed location of fps meter in multi
268 2003-03-16 Bradley Bell <btb@icculus.org>
270 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
271 also look in shared data dir for demos
273 * main/newdemo.c, main/newdemo.h: comments/formatting
275 2003-03-15 Christopher Thielen <chris@luethy.net>
277 * main/kludge.c: set CDROM_dir back to "." - tricks game into
278 thinking d2 cd is always present
280 2003-03-15 Bradley Bell <btb@icculus.org>
282 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
285 * arch/sdl/rbaudio.c: formatting, enabled volume control under
288 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
289 gr_init. don't really know why this works, though
291 2003-03-14 Bradley Bell <btb@icculus.org>
293 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
295 * unused/bios/rbaudio.h: removed duplicate file
297 2003-03-14 Christopher Thielen <chris@luethy.net>
299 * arch/sdl/rbaudio.c: stop cd audio when exiting
301 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
303 * main/gamecntl.c: add comments to the "only matt knows" cheats
305 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
307 * main/gamemine.c: formatting, better texture conversion for d1
310 2003-03-14 Bradley Bell <btb@icculus.org>
312 * main/piggy.c: must swap all mac version pigfiles
314 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
315 main/multi.c: formatting, minor cleanups
317 * 2d/rle.c: need to swap line_size on bigendian machines
319 * main/mission.c, main/mission.h: detect mac full version hogfile
321 2003-03-13 Bradley Bell <btb@icculus.org>
323 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
324 added joy/mouse sensitivity slider, increased range to 16, and
327 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
330 * arch/linux/Makefile.am: removed extra backslash
332 * TODO, installation.txt: updated some documentation
334 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
335 menu, with maxfps option
337 2003-03-12 Bradley Bell <btb@icculus.org>
339 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
341 * arch/linux/alsadigi.c, arch/linux/findfile.c,
342 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
343 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
344 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
345 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
346 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
347 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
348 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
349 arch/linux/include/music.h, arch/linux/include/serial.h,
350 arch/linux/include/ukali.h: formatting
352 2003-03-11 Chris Arena <ccarena@cox.net>
354 * main/menu.c: fixed brightness slider
356 2003-03-01 Bradley Bell <btb@icculus.org>
358 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
359 robots and animated bitmaps work, but colors are messed up
361 2003-02-28 Bradley Bell <btb@icculus.org>
363 * main/player.h: whitespace
365 * main/automap.c, main/cntrlcen.c, main/collide.c,
366 main/gamerend.c: use Builtin_mission_num instead of 0 (if
367 descent.hog is present, d1 becomes mission 0)
369 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
370 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
371 arch/win32/winnet.c: MinGW compiles with network enabled again,
372 but still doesn't work
376 2003-02-28 Bradley Bell <btb@icculus.org>
378 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
379 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
382 2003-02-27 Bradley Bell <btb@icculus.org>
384 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
385 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
386 main/network.c, main/network.h: noted that hoard.ham is only needed
387 for multiplayer HOARD games, and should not be equated with
388 "vertigo". put HoardEquipped() back in network.c.
390 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
391 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
392 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
393 use timer_delay instead of d_delay
395 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
397 * main/render.c: added replacement qsort for solaris
399 2003-02-26 Bradley Bell <btb@icculus.org>
401 * main/gamemine.c: texture conversion for d1 shareware
403 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
405 * main/gamemine.c: better texture conversion for d1 levels
407 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
409 * main/kconfig.c: fix joystick support under MinGW
411 2003-02-26 Bradley Bell <btb@icculus.org>
413 * main/playsave.c: fix swapping glitch
415 * configure.ac, readme.txt: clean stuff up, getting ready for
418 * main/titles.c: begin support for rendering spinning robots in
421 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
424 * main/gamemine.c: load d1 shareware levels!
426 2003-02-25 Bradley Bell <btb@icculus.org>
430 * autogen.sh: add warning about old auto* versions, use
433 2003-02-24 Bradley Bell <btb@icculus.org>
435 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
436 briefings mostly working
437 * main/movie.c, main/titles.c: fixed some more briefing glitches
439 2003-02-23 Bradley Bell <btb@icculus.org>
441 * main/movie.c: fixed crash when using shareware data files
443 * arch/sdl/digi.c: fix crash on non-existent sounds
444 (i.e. shareware data)
446 2003-02-22 Bradley Bell <btb@icculus.org>
448 * main/titles.c: fixed fullscreen toggle in briefings
450 2003-02-21 Bradley Bell <btb@icculus.org>
452 * configure.ac: check for mingw when enabling nasm
453 * main/playsave.c: enable loading player files of either byte
456 2003-02-20 Bradley Bell <btb@icculus.org>
458 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
459 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
460 #343, not "rest of solution to bug #344"
461 * arch/sdl/timer.c, include/timer.h: revert to more accurate
463 * main/kludge.c: partial solution to bug #344
464 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
465 * compilerdefs.txt: added linux/mips info
466 * ChangeLog: clean up changelog
468 2003-02-19 Bradley Bell <btb@icculus.org>
470 * libmve/mveplay.c: os x needs nanosleep prototype.
472 2003-02-18 Bradley Bell <btb@icculus.org>
474 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
475 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
476 to disable/enable audio
477 * libmve/: mve_main.c, mveplay.c: bigendian fixes
478 * main/: movie.h, titles.c: make sure movie's palette is set before
479 writing briefing text. Fixes bug #359
480 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
482 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
483 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
485 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
487 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
488 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
489 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
491 * include/libmve.h: blah
493 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
495 * main/render.c: 2nd attempt to fix solaris qsort bug
497 2003-02-18 Bradley Bell <btb@icculus.org>
499 * configure.ac, include/pstypes.h: put alignment detection in
502 2003-02-17 Bradley Bell <btb@icculus.org>
504 * Makefile.am, README.utils, configure.ac, include/libmve.h,
505 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
506 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
507 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
508 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
509 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
510 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
511 moved mve stuff to separate subdir
512 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
513 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
514 mve code. Fixes (at least) bugs #41, #348, and #350.
516 2003-02-14 Bradley Bell <btb@icculus.org>
518 * main/Makefile.am: no more Makefile.mveplay. again
519 * main/mveplay.c: typo
521 2003-02-13 Bradley Bell <btb@icculus.org>
523 * utilities/mvlextract.c: uint -> unsigned int
524 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
525 standalone mveplayer, win32 support
526 * main/movie.c: random bugfixes, win32 support
527 * arch/sdl/Makefile.am: formatting
528 * configure.ac: disable networking on mac/win for now
529 * main/newmenu.c: comments
531 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
533 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
534 redundant swap functions.
536 2003-02-13 Bradley Bell <btb@icculus.org>
538 * ChangeLog: update changelog
540 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
542 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
543 polymodel alignment issues.
545 2003-02-13 Bradley Bell <btb@icculus.org>
547 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
548 fix various little bugs
549 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
550 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
551 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
553 * README.utils: new file
554 * main/: mve_main.c, mveplay.c: more movie fixes
555 * README: updated README
556 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
558 2003-02-12 Bradley Bell <btb@icculus.org>
560 * utilities/mvlextract.c: bigendian mvl support
561 * main/mveplay.c: formatting, stuff
562 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
563 truecolor mve support, standalone mveplayer
564 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
565 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
566 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
569 2003-01-22 Bradley Bell <btb@icculus.org>
571 * include/: interp.h, interp.h: restore prototype for
572 swap_polygon_model_data
574 2003-01-21 Bradley Bell <btb@icculus.org>
576 * main/piggy.c: use memcpy to avoid alignment problem
577 * compilerdefs.txt: updated some defs, added sunos/sparc
579 2003-01-15 Bradley Bell <btb@icculus.org>
581 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
582 * main/gamemine.c: attempting to support d1 shareware
583 * compilerdefs.txt: update defs
585 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
587 * main/mveplay.c: fix several bugs, comments, formatting.
589 2003-01-15 Bradley Bell <btb@icculus.org>
591 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
592 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
593 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
594 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
596 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
599 2003-01-11 Bradley Bell <btb@icculus.org>
601 * main/: mission.c, mission.h: attempt to support d1 for mac
603 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
606 2003-01-09 Bradley Bell <btb@icculus.org>
608 * main/movie.c: use ifdef around gr_toggle_fullscreen
610 2003-01-07 Bradley Bell <btb@icculus.org>
612 * Makefile.am, descent.msn, installation.txt, main/mission.c,
613 main/mission.h: don't need .msn file for descent.hog anymore
616 2003-01-06 Bradley Bell <btb@icculus.org>
618 * main/mission.h, main/mission.c: comments
619 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
622 2003-01-03 Bradley Bell <btb@icculus.org>
624 * utilities/: txb2txt.c, txt2txb.c: remove old files
625 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
626 * main/polyobj.c: attempt to make read_model_file
628 * main/menu.c: move vertigo text
630 2003-01-02 Bradley Bell <btb@icculus.org>
632 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
633 main/polyobj.h: cleanup alignment changes
634 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
635 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
636 main/object.h: fix alignment issues on sparc
637 * cvshowto.txt: update cvs info
639 * 2d/rle.c: make rle_swap handle RLE_BIG
641 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
643 * main/render.c: workaround solaris qsort bug
645 2003-01-01 Steffen Pohle <stpohle@gmx.net>
647 * arch/linux/linuxnet.c, arch/linux/ukali.c,
648 arch/linux/include/ukali.h, main/inferno.c: enabled kali
649 * arch/linux/Makefile.am: enabled linux joystick, kali
650 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
651 arch/sdl/event.c: enabled linux joystick
653 2002-12-31 Bradley Bell <btb@icculus.org>
655 * main/gamemine.c: simplified warning msg
656 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
657 * main/render.h: fix compiler warning
659 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
661 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
663 2002-12-24 Bradley Bell <btb@icculus.org>
665 * main/mission.c: fixes an infinite loop which was caused by d2x
666 thinking d2demo was a descent 1 mission
668 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
670 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
672 2002-12-24 Bradley Bell <btb@icculus.org>
674 * main/render.c: comments
676 2002-10-30 Bradley Bell <btb@icculus.org>
678 * main/inferno.c: add help for -hogdir option
679 * main/inferno.c: added -hogdir option
681 2002-10-28 Bradley Bell <btb@icculus.org>
683 * main/: inferno.c, menu.c: enabled Vertigo displays
686 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
688 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
689 main/netmisc.c, main/network.c: simplify and eliminate redundant
692 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
694 * maths/fixc.c: fix infinite loop in quad_sqrt.
695 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
696 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
698 2002-10-12 Bradley Bell <btb@icculus.org>
700 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
702 2002-10-11 Bradley Bell <btb@icculus.org>
704 * main/hud.c: make hud_message work correctly
705 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
707 * main/network.c: formatting, small fixes
709 2002-10-10 Bradley Bell <btb@icculus.org>
711 * main/netmisc.h: no swap_object for little-endian
712 * main/: netmisc.h, network.c: use macros to simplify network
714 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
716 * main/inferno.c: enable loading screen for mac shareware with
718 * main/netmisc.c: whitespace
719 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
721 * main/hud.c: whitespace
722 * configure.ac: remove shareware build, add macdata build
723 * main/songs.c: whitespace
724 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
725 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
727 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
730 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
732 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
733 comments, formatting, etc.
734 * iff/iff.c: fix bigendian iff loading.
736 2002-10-03 Bradley Bell <btb@icculus.org>
738 * utilities/txb2tex.c: typo
739 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
740 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
742 * arch/sdl/mouse.c: whitespace
744 2002-09-19 Bradley Bell <btb@icculus.org>
746 * main/kconfig.c: fix a oops, add old logs
747 * main/kconfig.c: support for >3 mouse buttons
749 2002-09-18 Bradley Bell <btb@icculus.org>
751 * include/gr.h: fix palette swap define
753 2002-09-14 Bradley Bell <btb@icculus.org>
755 * main/titles.c: load hires briefing screen if lores doesn't exist
756 (i.e. vertigo) and MenuHires=0
758 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
760 * main/: multi.h, network.h: pack some structures for ipx
763 2002-09-14 Bradley Bell <btb@icculus.org>
765 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
766 and load_endlevel_data() to expect newline-terminated strings, fix
767 load_game_data to read null-terminated string for
770 2002-09-07 Bradley Bell <btb@icculus.org>
772 * main/newmenu.c: added error message
773 * main/menu.h: enable -nohires with mac shareware
774 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
775 * 2d/font.c: enable 0/255 palette swap for fonts
776 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
778 * 2d/2dsline.c: fix ogl blooper
780 2002-09-05 Bradley Bell <btb@icculus.org>
782 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
784 * include/strutil.h: need string.h for strcasecmp
785 * include/rle.h: okay, maybe it needs to be this way
786 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
787 * 2d/scalec.c: more stuff from d2src
788 * 2d/rle.c: more stuff from d2src, formatting
789 * 2d/font.c: useless cruft
790 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
791 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
794 2002-09-04 Bradley Bell <btb@icculus.org>
796 * include/grdef.h: fix compiler warnings
797 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
798 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
800 * main/game.c: we want the mac ibitblt for everything but dos and
802 * main/texmerge.c: these routines are in tmerge.c
803 * main/credits.c: enable credits for mac and oem data
804 * main/bm.c: use either exit.ham or exit.pofs
805 * include/ibitblt.h: enable some more code from d2src
806 * include/gr.h: enable mac ubitblt_double
807 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
808 * include/grdef.h: moved some inline asm from linear.h
809 * 2d/ibitblt.c: brought in line with original d2 version
810 * 2d/bitblt.c: reverted to original d2 version of this file, then
811 added d1x enhancements
812 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
813 * 2d/linear.h: moved these back to their original locations
815 * main/mveplay.c: close some memory holes, speed up palette loading
816 * main/movie.c: added fullscreen toggle while playing movies
817 * main/inferno.c: comment out -superhires help text (always on)
818 * include/timer.h: added approx_fsec_to_usec macro
819 * arch/sdl/joy.c: fix compiler warning
821 2002-09-01 Bradley Bell <btb@icculus.org>
823 * main/network.c: oops
824 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
825 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
826 timer_get_fixed_seconds
829 2002-08-31 Bradley Bell <btb@icculus.org>
831 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
833 * main/multi.h: network endian stuff
834 * 2d/font.c, include/gr.h: fast file i/o for font headers
835 * arch/win32/arch_ip.cpp: unused file
836 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
837 bigendian networking fixes
838 * main/menu.c: make net menu more accurate, also make superhires
840 * include/pstypes.h: better to have __pack__ all the time, I think.
841 needed for networking, e.g.
842 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
844 * arch/win32/Makefile.am: unused file
847 2002-08-30 Bradley Bell <btb@icculus.org>
849 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
850 * main/: newmenu.h, titles.c: formatting
851 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
852 main/multi.h: networking works, finally
853 * TODO: added TODO file
854 * arch/linux/arch_ip.cpp: unused fine
855 * README: network sorta working
856 * main/: Makefile.am, multi.c, network.c, network.h: more
858 * main/menu.c: load builtin mission correctly
859 * main/inferno.c: documentation
860 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
862 * main/Makefile.mveplay: don't need no more
864 2002-08-29 Bradley Bell <btb@icculus.org>
866 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
867 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
868 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
870 * include/ipx_drv.h: more network fixing
871 * arch/linux/include/ipx_drv.h: more network fixing
872 * include/ipx.h: formatting
873 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
874 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
875 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
876 main/inferno.c: fixed networking fuck-up?
877 * Makefile.am: moved mingw info to README
878 * README, mingw32.txt: moved mingw info to README
880 2002-08-27 Bradley Bell <btb@icculus.org>
882 * utilities/mvlextract.c: allow specifying file to extract
883 * utilities/: tex2txb.c, txb2tex.c: use default extension to
885 * utilities/hogextract.c: allow specifying file to extract
886 * main/mission.c: Have to get mission_num _after_ promoting...
887 * main/: gameseq.c, titles.c: beginning d1 briefing support
888 * descent.msn: beginning d1 briefing support
889 * main/: titles.c, titles.h: d1-style mission briefings
890 * main/piggy.h: whitespace
891 * main/movie.c: beginning robot movie support, fall back on lo/hi
892 res if hi/lo not available
893 * main/mission.c: added Builtin_mission_num for builtin mission,
894 D1Hogdir, d1-style mission briefings
895 * main/: gameseq.c, mission.h: added Builtin_mission_num for
897 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
898 (for d1 missions that need d1 data)
899 * 2d/ibitblt.c: whitespace
901 2002-08-26 Bradley Bell <btb@icculus.org>
903 * utilities/mvlcreate.c: oops
904 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
906 * utilities/hogextract.c: added [v]iew option
907 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
908 * main/titles.c: fix writable string, disable DumbAdjust thing
909 * main/polyobj.h: whitespace
910 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
912 * main/movie.c: read movies from AltHogDir, other fixes
913 * main/: mission.c, mission.h: fix bug w/mission filename
914 * main/gameseq.c: comments
915 * main/digi.h: whitespace n stuff
916 * include/mve_audio.h: added audio flag macros
917 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
921 2002-08-23 Bradley Bell <btb@icculus.org>
923 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
925 * Makefile.am: remove d2demo.mn2
926 * cfile/cfile.c, include/cfile.h: add cfile_size function
927 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
928 eliminate need for .mn2 files for oem and demo
930 2002-08-22 Bradley Bell <btb@icculus.org>
932 * main/bm.c: fix for vertigo
933 * main/menu.h: make OEM menu pcx available
934 * 2d/rle.c: merge with original d2 file
935 * Makefile.am, configure.ac: let mission files get installed by
938 2002-08-17 Bradley Bell <btb@icculus.org>
940 * configure.ac: make FAST_FILE_IO the default on little-endian
942 * NEWS, README, compilerdefs.txt, readme.txt: documentation
943 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
946 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
948 * main/: game.c, menu.c, mission.c: promote builtin missions.
950 2002-08-15 Bradley Bell <btb@icculus.org>
952 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
953 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
954 * utilities/.cvsignore: added cvsignore
955 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
957 * main/piggy.c: mac data file loading
958 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
959 transparency and swap 0/255 correctly for mac data files
961 2002-08-13 Bradley Bell <btb@icculus.org>
963 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
964 to utilities to avoid conflict with c++ std lib <utility>
965 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
966 txt2txb.c: moved utility to utilities to avoid conflict with c++
968 * Makefile.am, configure.ac: add utilities
970 2002-08-09 Bradley Bell <btb@icculus.org>
972 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
975 2002-08-08 Bradley Bell <btb@icculus.org>
977 * main/inferno.c: comments
978 * main/: newmenu.c, songs.c: mac demo datafile support
979 * installation.txt: update
980 * main/gamesave.c: use lowercase for consistency
981 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
982 models for other than d2demo
984 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
986 * main/gamemine.c: formatting, better d1 texture conversion
987 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
988 main/mission.h: recognize .msn mission files.
990 2002-08-07 Bradley Bell <btb@icculus.org>
992 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
993 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
994 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
995 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
996 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
997 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1000 2002-08-06 Bradley Bell <btb@icculus.org>
1002 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1003 * main/Makefile.am: formatting
1004 * 2d/font.c: make gr_remap_font just reload the whole thing
1005 * configure.ac: formatting
1006 * Makefile.am: added d2demo.mn2
1007 * d2demo.mn2: mission file for shareware
1008 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1009 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1010 * main/sounds.h: shareware stuff, whitespace
1011 * main/: polyobj.c, polyobj.h: more fast i/o macros
1012 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1014 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1015 endlevel stuff to non-shareware, allow movies/endlevel for
1017 * main/cntrlcen.c: typo
1018 * main/bm.h: use global Piggy_hamfile_version
1019 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1020 macros, use global Piggy_hamfile_version
1021 * main/Makefile.am: terrain and movie stuff always used now
1022 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1024 * main/: gamemine.c, gamesave.c: load DMB levels
1025 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1026 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1028 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1030 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1032 2002-08-04 Bradley Bell <btb@icculus.org>
1034 * main/inferno.c: shareware stuff, formatting
1035 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
1036 * arch/sdl/gr.c: don't need to set mode in gr_init
1038 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
1040 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
1042 * Makefile.am, descent.mn2: added mission file for descent 1
1044 2002-08-02 Bradley Bell <btb@icculus.org>
1046 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
1047 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
1048 main/piggy.h, misc/error.c: junk
1049 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
1050 render.h, scores.c, scores.h, terrain.c: shareware stuff
1051 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
1052 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
1053 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
1054 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1055 main/weapon.c, main/weapon.h: fast i/o macros
1057 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1059 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1060 main/gamemine.h, main/gamesave.c: load d1 levels
1062 2002-07-30 Bradley Bell <btb@icculus.org>
1064 * configure.ac: oops
1065 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1067 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1068 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1069 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1070 main/piggy.c, main/titles.c: support shareware datafiles!
1071 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1072 piggy.c: SHAREWARE fixes
1074 2002-07-29 Bradley Bell <btb@icculus.org>
1076 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1077 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1078 misc/fileutil.c: Portability - OS X support
1080 2002-07-27 Bradley Bell <btb@icculus.org>
1082 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1083 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1084 segment.h: portability
1085 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1086 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1087 main/wall.h: portabilization
1088 * 2d/font.c, include/gr.h: portability
1090 2002-07-26 Bradley Bell <btb@icculus.org>
1092 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1093 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1094 * main/player.c: foo
1095 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1096 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1097 misc/fileutil.h: portable file i/o utils
1098 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1099 writable string anymore... / formatting
1100 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1101 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1102 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1103 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1104 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1105 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1106 portable-izing file loading routines
1108 2002-07-24 Bradley Bell <btb@icculus.org>
1110 * main/mveplay.c: correctly play files with 16bit uncompressed
1111 audio, mem checking, etc
1112 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1115 2002-07-23 Bradley Bell <btb@icculus.org>
1117 * misc/Makefile.am: unused file
1118 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1119 main/sounds.h: remove experimental nmovie stuff
1120 * main/movie.c: add some debugging output
1122 2002-07-22 Bradley Bell <btb@icculus.org>
1124 * main/: console.c, state.c: simplified header
1125 * main/movie.c: enable mveplay audio
1126 * main/old/movie.c: moved to main/
1127 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1128 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1129 main/mvelib.c, main/mveplay.c: initial movie support
1130 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1131 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1132 include/ogl_init.h, include/pstypes.h, main/console.c,
1133 main/state.c, mem/mem.c: OS X stuff
1134 * configure.ac: OS X and movie stuff
1136 2002-07-19 Bradley Bell <btb@icculus.org>
1138 * compilerdefs.txt: OSX defs
1140 2002-07-18 Bradley Bell <btb@icculus.org>
1142 * main/inferno.c: use simpler rcs tags
1143 * autogen.sh: keep Changelog in cvs (and use --accum)
1144 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1145 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1146 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1147 main/songs.c: changed cdrom->rbaudio
1148 * include/rbaudio.h: moved to /include
1150 2002-07-17 Bradley Bell <btb@icculus.org>
1152 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1153 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1154 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1155 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1156 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1157 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1158 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1159 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1160 3d/setup.c: use simpler rcs tags
1165 2002-07-17 Bradley Bell <btb@icculus.org>
1167 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1168 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1169 * debian/rules: don't need readme's
1170 * debian/rules: move d1x license to COPYING, license clarifications
1171 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1172 license to COPYING, license clarifications
1173 * debian/rules: fix debian docs
1174 * debian/rules: fix debian manpages
1175 * debian/d2x-sdl.menu: fix debian menu
1176 * debian/rules: link to undocumented man page for debs
1177 * Makefile.am, configure.ac, debian/control, debian/copyright,
1178 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1179 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1180 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1183 2002-07-16 Bradley Bell <btb@icculus.org>
1185 * debian/: rules, changelog.in: deb stuff
1186 * configure.ac: cleaner nasm detection
1187 * debian/: changelog.in, control, rules: deb stuff
1188 * README, installation.txt: typos, stuff
1189 * configure.ac: better #defines
1190 * configure.ac: whitespace
1191 * configure.ac: better documentation
1192 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1193 SDL_JOYSTICK not needed
1194 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1195 * configure.ac: need higher SDL for joystick
1196 * debian/: control, rules: deb stuff
1197 * arch/sdl/joy.c: old junk
1198 * Makefile.am, configure.ac: automake updates
1199 * main/: inferno.c, text.c: don't use althogdir on non-unix
1200 * configure.ac: more autoconf updates
1201 * misc/strutil.c: better strrev
1202 * main/inferno.c: need limits.h on mingw also
1203 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1206 2002-04-19 Bradley Bell <btb@icculus.org>
1208 * main/network.c: let hoard.ham be a cfile
1209 * main/text.c: better error message when hog not found
1212 2002-03-23 Bradley Bell <btb@icculus.org>
1214 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1215 arch/sdl/Makefile.am: Use SDL joystick automatically
1216 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1218 2002-03-05 Bradley Bell <btb@icculus.org>
1220 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1223 2002-02-23 Bradley Bell <btb@icculus.org>
1225 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1226 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1227 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1228 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1229 main/editor/Makefile.am: moved includes to include
1230 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1231 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1232 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1233 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1235 * main/game.c: disabled cockpit for OGL, formatting
1236 * 2d/ibitblt.c: formatting
1238 2002-02-16 Bradley Bell <btb@icculus.org>
1240 * include/oldsdl.h: check for older macros
1241 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1242 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1243 allow older sdl versions
1245 2002-02-15 Bradley Bell <btb@icculus.org>
1247 * main/: automap.c, automap.h, inferno.c: automap resolution now
1249 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1250 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1251 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1252 win32/include/key_arch.h: never mind - that would be pointless
1253 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1254 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1255 win32/include/key_arch.h: copied files from d1x
1256 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1257 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1258 * main/multipow.c: need conf.h
1259 * arch/win32/Makefile.am: new file
1260 * include/pstypes.h: added u_int16_t (needed in base_ip)
1261 * arch/win32/arch_ip.cpp: copied from d1x
1263 2002-02-14 Bradley Bell <btb@icculus.org>
1265 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1266 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1267 main/netlist.c: Added hotkeys to toggle fullscreen mode
1268 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1269 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1270 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1271 reorder.h: Lotsa networking stuff from d1x
1273 2002-02-13 Bradley Bell <btb@icculus.org>
1275 * include/gr.h, main/game.c: Fullscreen toggle stuff
1276 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1278 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1279 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1282 2002-02-11 Bradley Bell <btb@icculus.org>
1284 * main/bm.c: use portable loader if bigendian
1285 * include/pstypes.h: don't define bool for c++
1286 * include/cfile.h: extern AltHogDir stuff
1287 * include/byteswap.h: use WORDS_BIGENDIAN
1288 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1289 * main/vers_id.h: added D2X_IVER
1290 * misc/args.c: don't use d1x.ini
1291 * Makefile.am: rpm stuff
1292 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1295 2002-02-09 Bradley Bell <btb@icculus.org>
1297 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1299 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1301 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1304 2002-02-06 Bradley Bell <btb@icculus.org>
1306 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1307 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1308 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1309 * debian/: changelog.in, control, copyright, d2x-gl.files,
1310 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1314 2002-02-02 Bradley Bell <btb@icculus.org>
1316 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1317 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1318 Enabled RELEASE option
1320 2002-01-31 Bradley Bell <btb@icculus.org>
1322 * Makefile.am, configure.ac: specify prerequisite versions of
1323 autoconf and automake
1325 2002-01-29 Bradley Bell <btb@icculus.org>
1327 * main/mission.c: RCS header added
1328 * main/inferno.c: update copyright date
1329 * main/mission.c: allow missions to be in AltHogDir
1330 * configure.ac: Display results of configure
1331 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1334 2002-01-28 Bradley Bell <btb@icculus.org>
1336 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1337 Data files now go in DATADIR/games/d2x, user files now go in
1340 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1342 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1343 files now go in ~/.d2x
1345 2002-01-24 Bradley Bell <btb@icculus.org>
1347 * configure.ac: fix nasm not found error message
1349 2002-01-18 Bradley Bell <btb@icculus.org>
1351 * configure.in: getting rid of old configure.in
1352 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1353 main/movie.c: Movie playing kludgey stuff
1354 * misc/args.c: formatting
1355 * main/inferno.c: allow -h for help
1356 * include/error.h: don't die on int3, unless -debug given
1357 * mingw32.txt: more stuff
1359 2001-12-29 Bradley Bell <btb@icculus.org>
1361 * Makefile.am: Got rid of thinking.txt
1362 * main/inferno.c: document -nomovies option
1364 2001-12-28 Bradley Bell <btb@icculus.org>
1366 * main/titles.c: formatting, put some code into place for rendering
1367 of robots during briefings
1369 2001-12-27 Bradley Bell <btb@icculus.org>
1373 2001-12-23 Craig Hadady <chadady@iglou.com>
1375 * 2d/rle.c: fixed bug in dummy array.
1377 2001-12-03 Bradley Bell <btb@icculus.org>
1379 * arch/sdl/init.c: fix formatting
1380 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1381 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1382 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1383 and sdl joystick stuff
1385 2001-11-30 Bradley Bell <btb@icculus.org>
1387 * thinking.txt: not needed
1389 2001-11-27 Bradley Bell <btb@icculus.org>
1391 * cygconf, mingw32.txt: use sdl from source on cygwin
1392 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1393 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1394 SDL_CFLAGS to CFLAGS
1396 2001-11-27 Bradley Bell <btb@icculus.org>
1400 2001-11-14 Bradley Bell <btb@icculus.org>
1402 * texmap/scanline.c: use optimization flags as texmap default
1403 * NEWS: mouse wheel, etc
1404 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1405 wheel to emulate 3rd axis
1406 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1407 * include/error.h: kludge to ungrab mouse when we hit an int3
1408 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1409 __ENV_MSDOS__ to __MSDOS__
1410 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1412 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1414 * arch/sdl/digi.c: implemented digi_set_volume
1415 * include/grdef.h, main/config.c, misc/d_io.c: change
1416 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1417 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1418 main/piggy.c: use MAKE_SIG
1419 * installation.txt: update
1420 * configure.ac: new file
1421 * arch/sdl/joydefs.c: #include pstypes.h
1422 * arch/sdl/init.c: SDL joystick stuff
1423 * acconfig.h: adjust MINGW defines
1424 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1425 controls menu now works
1427 2001-11-13 Bradley Bell <btb@icculus.org>
1429 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1431 * Makefile.am: New file
1432 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1434 * compilerdefs.txt: New file
1435 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1437 2001-11-12 Bradley Bell <btb@icculus.org>
1439 * main/playsave.c: load player files regardless of byte order of
1442 2001-11-11 Bradley Bell <btb@icculus.org>
1444 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1446 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1447 * NEWS: GL savegame thumbnails
1448 * acconfig.h, configure.in: make option for NMOVIES, default to off
1450 2001-11-09 Bradley Bell <btb@icculus.org>
1452 * main/state.c: Enabled savegame thumbnails under OpenGL
1453 * unused/pa_null/pa_enabl.h: remove duplicate header
1454 * misc/args.c: use d2x.ini for option file
1455 * mem/mem.c: Move mem_realloc inside the ifdef
1456 * main/menu.c: fix 640x400 menu text
1457 * main/inferno.c: added documentation
1458 * main/endlevel.c: fix warnings
1459 * arch/ogl/gr.c: Get rid of gl spew
1460 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1461 * acconfig.h: Define __SDL__ for mingw
1463 2001-11-08 Bradley Bell <btb@icculus.org>
1465 * 2d/font.c: free OGL font data when rereading
1466 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1467 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1468 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1469 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1470 main/weapon.h: Enabled shareware build, endlevel flythrough
1472 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1473 of use for shareware build
1474 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1476 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1478 2001-11-05 Bradley Bell <btb@icculus.org>
1480 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1482 * include/3d.h: Add comment
1484 2001-11-04 Bradley Bell <btb@icculus.org>
1486 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1488 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1490 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1491 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1492 main/hudmsg.h: Enable d1x-style hud_message
1493 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1494 * 2d/font.c: re-init ogl fonts after remapping colors.
1496 2001-11-02 Bradley Bell <btb@icculus.org>
1498 * misc/Makefile.am: remove byteswap.h (duplicate header)
1499 * 2d/font.c: fixed gr_remap_font, minor stuff
1500 * configure.in: take out -O2 if doing debug build
1501 * main/bm.c: formatting
1502 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1503 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1504 macros, get rid of functions
1506 2001-11-01 Bradley Bell <btb@icculus.org>
1508 * misc/byteswap.h: removed duplicate header
1510 2001-10-31 Bradley Bell <btb@icculus.org>
1512 * NEWS, main/automap.c: automap works in opengl
1513 * NEWS, configure.in: Added news
1514 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1515 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1516 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1517 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1518 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1519 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1520 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1521 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1522 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1524 2001-10-27 Bradley Bell <btb@icculus.org>
1526 * main/inferno.c: added some documentation
1528 2001-10-25 Bradley Bell <btb@icculus.org>
1530 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1532 * Makefile.am, configure.in, arch/Makefile.am,
1533 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1534 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1535 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1536 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1537 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1538 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1539 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1540 it's ugly, but It'll be easier to sync with d1x.
1541 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1542 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1543 main/editor/Makefile.am: attempt at support for editor, makefile
1545 * misc/d_delay.c: formatting fix
1546 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1547 tmappent.S, tmapppro.S: adding support for runtime selection of
1549 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1550 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1551 including multi.h and network.h, fix backslashes, fix compiler
1553 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1554 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1555 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1556 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1557 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1558 including multi.h and network.h, fix backslashes
1559 * include/pstypes.h: added typedef for u_int64_t on mingw
1560 * include/3d.h: added prototype for g3_uninit_polygon_model
1561 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1563 2001-10-24 Bradley Bell <btb@icculus.org>
1565 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1566 arch subdirs, as in d1x.
1567 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1568 earlier style until i understand automake 1.5 better. remove input
1570 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1571 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1572 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1573 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1574 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1575 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1576 Moved input stuff to arch subdirs, as in d1x.
1577 * NEWS, configure.in: blah blah
1579 2001-10-23 Bradley Bell <btb@icculus.org>
1581 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1582 * texmap/tmapppro.S: no need for #include <conf.h> here
1583 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1585 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1586 file. RCS header added
1587 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1588 #ifdef'ing out the whole file. RCS header added
1589 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1590 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1591 fixes. Now works with automake 1.5 and autoconf 2.52.
1592 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1593 mingw (-grabmouse now works on win32).
1594 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1595 These don't belong in cvs
1599 2001-10-20 Bradley Bell <btb@icculus.org>
1601 * 2d/font.c: Don't free unused variables...
1602 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1604 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1605 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1606 main/Makefile.am: make dist more sensible
1607 * Makefile.am: Kludge for linking on mingw
1609 2001-10-19 Bradley Bell <btb@icculus.org>
1611 * Makefile.am, configure.in, arch/win32/Makefile.am,
1612 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1613 * include/ipx_drv.h: Check for __MINGW32__
1614 * include/i86.h: Imported from d1x
1615 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1616 * arch/dos/modex.asm: Fixed %include
1617 * main/console.c: RCS headers added
1618 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1620 * Makefile.am, main/Makefile.am: Moved final link to top-level
1621 directory instead of main/
1622 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1623 __ENV_LINUX__ to __linux__
1624 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1625 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1626 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1627 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1628 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1629 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1630 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1631 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1632 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1633 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1635 * configure.in: add --enable-xploader, support arch/linux subdir,
1637 * main/inferno.c: conditionalize conf.h
1639 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1641 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1642 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1643 misc/fileutil.h: Partial application of linux/alpha patch.
1645 2001-10-19 Bradley Bell <btb@icculus.org>
1647 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1648 networking in line with d1x, moved some arch/linux_* stuff to
1650 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1651 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1652 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1653 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1655 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1656 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1657 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1658 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1659 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1660 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1661 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1662 linux/include/ukali.h: Brought linux networking in line with d1x,
1663 moved some arch/linux_* stuff to arch/linux/*
1664 * include/ipx_drv.h: Imported from d1x
1665 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1666 * main/ipx_drv.c: Imported from d1x
1667 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1668 main/network.h, main/Makefile.am: Trying to get network working on
1670 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1671 main/Makefile.am: build fixes
1672 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1673 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1674 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1675 starting to get net working.
1676 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1677 conditionalized min,max macros
1679 2001-10-18 Bradley Bell <btb@icculus.org>
1681 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1682 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1683 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1684 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1686 * 2d/2dsline.c: RCS headers added/changed
1687 * configure.in: fix NASMFLAGS bug
1688 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1691 2001-10-17 Bradley Bell <btb@icculus.org>
1693 * NEWS: Fixed the invulnerable robots bug!
1694 * main/collide.c: Fixed the invulnerable robots bug!
1696 2001-10-14 Bradley Bell <btb@icculus.org>
1698 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1701 2001-10-13 Bradley Bell <btb@icculus.org>
1703 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1704 arch/Makefile.am, arch/dos/Makefile.am,
1705 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1706 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1707 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1708 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1709 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1710 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1711 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1712 arch/win32/include/Makefile.am, iff/Makefile.am,
1713 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1714 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1715 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1716 unused/bios/Makefile.am, unused/lib/Makefile.am,
1717 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1718 unused/ui/Makefile.am, unused/vga/Makefile.am,
1719 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1720 automake stuff from "inert" subdirs. And there was much rejoicing.
1721 * Makefile.am, NEWS, configure.in: Stuff
1722 * ChangeLog: removing auto-generated file
1723 * cygconf: Added instructions for mingw32 build
1724 * Makefile.am: renamed INSTALL to installation.txt
1725 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1726 * mingw32.txt: Added instructions for mingw32 build
1727 * configure.in: Enable assembly under mingw32
1729 2001-10-12 Bradley Bell <btb@icculus.org>
1731 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1732 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1733 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1734 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1735 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1736 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1737 to __DJGPP__, since it's built-in.
1739 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1741 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1742 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1746 2001-10-12 Bradley Bell <btb@icculus.org>
1748 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1749 * Makefile.am: make sure cygconf gets archived
1750 * configure.in: Increment version number in preparation for release
1751 * configure.in: Fix detection of opengl
1752 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1753 cygconf, arch/Makefile.am, arch/include/joy.h,
1754 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1755 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1756 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1757 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1758 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1759 Vastly improved compilability.
1761 2001-10-11 Bradley Bell <btb@icculus.org>
1763 * Makefile.am: Added macros/sdl.m4
1764 * autogen.sh: Added macros/sdl.m4
1766 2001-10-09 Bradley Bell <btb@icculus.org>
1768 * main/vers_id.h: Added DESCENT_VERSION constant
1769 * main/inferno.c: Added command-line help.
1770 * include/ogl_init.h: opengl improvments (following d1x changes)
1772 2001-10-07 Bradley Bell <btb@icculus.org>
1774 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1775 arch/ogl/Makefile.am: Remove duplicate headers.
1777 2001-08-02 Thimo Neubauer <thimo@debian.org>
1779 * mem/mem.c: totally crippled the memory manager because it does
1780 not make sense for non-DOS-systems and it would have been too
1781 complicated to get it 64bit clean
1783 2001-06-19 Bradley Bell <btb@icculus.org>
1785 * cvshowto.txt: updated anonymous password
1787 2001-02-08 Bradley Bell <btb@icculus.org>
1789 * COPYING, license.txt: Added d1x license
1791 2001-02-01 Bradley Bell <btb@icculus.org>
1793 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1795 2001-01-31 Bradley Bell <btb@icculus.org>
1797 * configure.in, arch/include/mouse.h, include/pstypes.h,
1798 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1799 * main/polyobj.c: fix typo
1800 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1801 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1802 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1803 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1804 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1805 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1806 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1807 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1808 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1809 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1810 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1811 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1812 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1813 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1814 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1815 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1816 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1817 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1818 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1819 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1820 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1821 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1822 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1823 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1824 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1825 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1827 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1828 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1829 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1830 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1832 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1834 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1835 cross-compiling, and cygwin fixes
1837 2001-01-30 Bradley Bell <btb@icculus.org>
1839 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1840 include/pstypes.h, include/strutil.h, main/Makefile.am,
1841 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1842 needs --without-assembler and --without-network to compile
1844 2001-01-29 Bradley Bell <btb@icculus.org>
1846 * configure.in, main/Makefile.am: Fixes to build system
1847 * main/kconfig.c: fix for non-linux joysticks
1848 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1849 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1850 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1851 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1852 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1853 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1854 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1856 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1857 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1858 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1859 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1860 sdl_timer.c: Fixed build system, minor fixes
1861 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1862 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1864 2001-01-28 Bradley Bell <btb@icculus.org>
1866 * conf.h.in, configure.in, arch/Makefile.am,
1867 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1868 arch/include/key.h, main/Makefile.am: More header unification...
1869 * main/newdemo.c: Added <ctype.h>
1870 * arch/include/: event.h, joy.h: unified input headers.
1871 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1872 OpenGL now uses SDL-GL instead of gii
1873 * arch/include/: key.h, mouse.h: Unified arch headers
1875 2001-01-25 Bradley Bell <btb@icculus.org>
1877 * autogen.sh: use "set -e" so execution stops if something goes
1880 2001-01-24 Bradley Bell <btb@icculus.org>
1883 * Makefile.am: Add ChangeLog to dist
1884 * ChangeLog: Putting this here so automake doesn't complain
1888 2001-01-24 Bradley Bell <btb@icculus.org>
1890 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1891 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1892 for building ChangeLog from RCS entries
1893 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1894 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1895 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1896 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1897 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1898 arch/Makefile.am, arch/dos/Makefile.am,
1899 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1900 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1901 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1902 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1903 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1904 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1905 unused/Makefile.am, unused/bios/Makefile.am,
1906 unused/lib/Makefile.am, unused/novga/Makefile.am,
1907 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1908 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1909 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1910 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1911 make dist, VPATH builds, ...
1912 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1913 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1914 arch/dos/Makefile.in, arch/linux/Makefile.in,
1915 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1916 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1917 misc/Makefile.in, texmap/Makefile.in: cruft removal
1918 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1920 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1921 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1922 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1923 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1925 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1926 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1927 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1928 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1929 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1930 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1931 main/songs.c, misc/args.c: changed args_find to FindArg
1933 2001-01-22 Bradley Bell <btb@icculus.org>
1935 * configure, main/Makefile.am, main/Makefile.in: configuration
1937 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1938 fix compiler warnings w/opengl
1939 * include/console.h: ggi support
1940 * arch/linux_init.c: svgalib support
1941 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1942 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1943 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1944 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1945 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1946 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1947 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1948 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1949 warnings and enable NDEBUG
1950 * arch/svgalib_init.c: svgalib support
1952 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1954 * main/kconfig.c: joystick support
1956 2001-01-21 Bradley Bell <btb@icculus.org>
1958 * cvshowto.txt: new file, taken from d1x webpage
1959 * AUTHORS, README: Taking over as maintainer of d2x
1960 * ChangeLog: Grab mouse with SDL/X11
1961 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1963 2001-01-20 Bradley Bell <btb@icculus.org>
1965 * configure, configure.in: Turned -Werror back off by default
1966 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1967 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1968 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1969 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1970 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1971 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1972 main/laser.c, main/multi.c, main/network.c, main/network.h,
1973 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1974 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1975 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1976 warnings, for non-OpenGL on linux, anyway...
1978 2001-01-19 Bradley Bell <btb@icculus.org>
1980 * copying: remove duplicate file
1981 * Import of d2x-0.0.9-pre1
1982 * Import of d2x-0.0.8