1 2003-03-15 Bradley Bell <bradleyb@smeagol>
3 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
6 * arch/sdl/rbaudio.c: formatting, enabled volume control under
9 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
10 gr_init. don't really know why this works, though
12 2003-03-14 Bradley Bell <bradleyb@smeagol>
14 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
16 * unused/bios/rbaudio.h: removed duplicate file
18 2003-03-14 Christopher Thielen <chris@luethy.net>
20 * arch/sdl/rbaudio.c (RBAExit): stop cd audio when exiting
22 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
24 * main/gamecntl.c: add comments to the "only matt knows" cheats
26 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
28 * main/gamemine.c: formatting, better texture conversion for d1
31 2003-03-14 Bradley Bell <btb@icculus.org>
33 * main/piggy.c: must swap all mac version pigfiles
35 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
36 main/multi.c: formatting, minor cleanups
38 * 2d/rle.c (rle_swap_0_255): need to swap line_size on bigendian
41 * main/mission.c, main/mission.h: detect mac full version hogfile
43 2003-03-13 Bradley Bell <btb@icculus.org>
45 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
46 added joy/mouse sensitivity slider, increased range to 16, and
49 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
52 * arch/linux/Makefile.am: removed extra backslash
54 * TODO, installation.txt: updated some documentation
56 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
57 menu, with maxfps option
59 2003-03-12 Bradley Bell <btb@icculus.org>
61 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
63 * arch/linux/alsadigi.c, arch/linux/findfile.c,
64 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
65 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
66 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
67 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
68 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
69 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
70 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
71 arch/linux/include/music.h, arch/linux/include/serial.h,
72 arch/linux/include/ukali.h: formatting
74 2003-03-11 Chris Arena <ccarena@cox.net>
76 * main/menu.c (do_options_menu): fixed brightness slider
78 2003-03-01 Bradley Bell <btb@icculus.org>
80 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
81 robots and animated bitmaps work, but colors are messed up
83 2003-02-28 Bradley Bell <btb@icculus.org>
85 * main/player.h: whitespace
87 * main/automap.c, main/cntrlcen.c, main/collide.c,
88 main/gamerend.c: use Builtin_mission_num instead of 0 (if
89 descent.hog is present, d1 becomes mission 0)
91 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
92 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
93 arch/win32/winnet.c: MinGW compiles with network enabled again,
94 but still doesn't work
98 2003-02-28 Bradley Bell <btb@icculus.org>
100 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
101 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
104 2003-02-27 Bradley Bell <btb@icculus.org>
106 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
107 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
108 main/network.c, main/network.h: noted that hoard.ham is only needed
109 for multiplayer HOARD games, and should not be equated with
110 "vertigo". put HoardEquipped() back in network.c.
112 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
113 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
114 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
115 use timer_delay instead of d_delay
117 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
119 * main/render.c: added replacement qsort for solaris
121 2003-02-26 Bradley Bell <btb@icculus.org>
123 * main/gamemine.c: texture conversion for d1 shareware
125 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
127 * main/gamemine.c: better texture conversion for d1 levels
129 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
131 * main/kconfig.c: fix joystick support under MinGW
133 2003-02-26 Bradley Bell <btb@icculus.org>
135 * main/playsave.c: fix swapping glitch
137 * configure.ac, readme.txt: clean stuff up, getting ready for
140 * main/titles.c: begin support for rendering spinning robots in
143 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
146 * main/gamemine.c: load d1 shareware levels!
148 2003-02-25 Bradley Bell <btb@icculus.org>
152 * autogen.sh: add warning about old auto* versions, use
155 2003-02-24 Bradley Bell <btb@icculus.org>
157 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
158 briefings mostly working
159 * main/movie.c, main/titles.c: fixed some more briefing glitches
161 2003-02-23 Bradley Bell <btb@icculus.org>
163 * main/movie.c: fixed crash when using shareware data files
165 * arch/sdl/digi.c: fix crash on non-existent sounds
166 (i.e. shareware data)
168 2003-02-22 Bradley Bell <btb@icculus.org>
170 * main/titles.c: fixed fullscreen toggle in briefings
172 2003-02-21 Bradley Bell <btb@icculus.org>
174 * configure.ac: check for mingw when enabling nasm
175 * main/playsave.c: enable loading player files of either byte
178 2003-02-20 Bradley Bell <btb@icculus.org>
180 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
181 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
182 #343, not "rest of solution to bug #344"
183 * arch/sdl/timer.c, include/timer.h: revert to more accurate
185 * main/kludge.c: partial solution to bug #344
186 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
187 * compilerdefs.txt: added linux/mips info
188 * ChangeLog: clean up changelog
190 2003-02-19 Bradley Bell <btb@icculus.org>
192 * libmve/mveplay.c: os x needs nanosleep prototype.
194 2003-02-18 Bradley Bell <btb@icculus.org>
196 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
197 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
198 to disable/enable audio
199 * libmve/: mve_main.c, mveplay.c: bigendian fixes
200 * main/: movie.h, titles.c: make sure movie's palette is set before
201 writing briefing text. Fixes bug #359
202 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
204 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
205 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
207 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
209 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
210 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
211 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
213 * include/libmve.h: blah
215 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
217 * main/render.c: 2nd attempt to fix solaris qsort bug
219 2003-02-18 Bradley Bell <btb@icculus.org>
221 * configure.ac, include/pstypes.h: put alignment detection in
224 2003-02-17 Bradley Bell <btb@icculus.org>
226 * Makefile.am, README.utils, configure.ac, include/libmve.h,
227 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
228 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
229 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
230 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
231 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
232 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
233 moved mve stuff to separate subdir
234 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
235 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
236 mve code. Fixes (at least) bugs #41, #348, and #350.
238 2003-02-14 Bradley Bell <btb@icculus.org>
240 * main/Makefile.am: no more Makefile.mveplay. again
241 * main/mveplay.c: typo
243 2003-02-13 Bradley Bell <btb@icculus.org>
245 * utilities/mvlextract.c: uint -> unsigned int
246 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
247 standalone mveplayer, win32 support
248 * main/movie.c: random bugfixes, win32 support
249 * arch/sdl/Makefile.am: formatting
250 * configure.ac: disable networking on mac/win for now
251 * main/newmenu.c: comments
253 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
255 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
256 redundant swap functions.
258 2003-02-13 Bradley Bell <btb@icculus.org>
260 * ChangeLog: update changelog
262 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
264 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
265 polymodel alignment issues.
267 2003-02-13 Bradley Bell <btb@icculus.org>
269 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
270 fix various little bugs
271 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
272 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
273 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
275 * README.utils: new file
276 * main/: mve_main.c, mveplay.c: more movie fixes
277 * README: updated README
278 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
280 2003-02-12 Bradley Bell <btb@icculus.org>
282 * utilities/mvlextract.c: bigendian mvl support
283 * main/mveplay.c: formatting, stuff
284 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
285 truecolor mve support, standalone mveplayer
286 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
287 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
288 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
291 2003-01-22 Bradley Bell <btb@icculus.org>
293 * include/: interp.h, interp.h: restore prototype for
294 swap_polygon_model_data
296 2003-01-21 Bradley Bell <btb@icculus.org>
298 * main/piggy.c: use memcpy to avoid alignment problem
299 * compilerdefs.txt: updated some defs, added sunos/sparc
301 2003-01-15 Bradley Bell <btb@icculus.org>
303 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
304 * main/gamemine.c: attempting to support d1 shareware
305 * compilerdefs.txt: update defs
307 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
309 * main/mveplay.c: fix several bugs, comments, formatting.
311 2003-01-15 Bradley Bell <btb@icculus.org>
313 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
314 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
315 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
316 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
318 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
321 2003-01-11 Bradley Bell <btb@icculus.org>
323 * main/: mission.c, mission.h: attempt to support d1 for mac
325 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
328 2003-01-09 Bradley Bell <btb@icculus.org>
330 * main/movie.c: use ifdef around gr_toggle_fullscreen
332 2003-01-07 Bradley Bell <btb@icculus.org>
334 * Makefile.am, descent.msn, installation.txt, main/mission.c,
335 main/mission.h: don't need .msn file for descent.hog anymore
338 2003-01-06 Bradley Bell <btb@icculus.org>
340 * main/mission.h, main/mission.c: comments
341 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
344 2003-01-03 Bradley Bell <btb@icculus.org>
346 * utilities/: txb2txt.c, txt2txb.c: remove old files
347 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
348 * main/polyobj.c: attempt to make read_model_file
350 * main/menu.c: move vertigo text
352 2003-01-02 Bradley Bell <btb@icculus.org>
354 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
355 main/polyobj.h: cleanup alignment changes
356 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
357 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
358 main/object.h: fix alignment issues on sparc
359 * cvshowto.txt: update cvs info
361 * 2d/rle.c: make rle_swap handle RLE_BIG
363 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
365 * main/render.c: workaround solaris qsort bug
367 2003-01-01 Steffen Pohle <stpohle@gmx.net>
369 * arch/linux/linuxnet.c, arch/linux/ukali.c,
370 arch/linux/include/ukali.h, main/inferno.c: enabled kali
371 * arch/linux/Makefile.am: enabled linux joystick, kali
372 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
373 arch/sdl/event.c: enabled linux joystick
375 2002-12-31 Bradley Bell <btb@icculus.org>
377 * main/gamemine.c: simplified warning msg
378 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
379 * main/render.h: fix compiler warning
381 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
383 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
385 2002-12-24 Bradley Bell <btb@icculus.org>
387 * main/mission.c: fixes an infinite loop which was caused by d2x
388 thinking d2demo was a descent 1 mission
390 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
392 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
394 2002-12-24 Bradley Bell <btb@icculus.org>
396 * main/render.c: comments
398 2002-10-30 Bradley Bell <btb@icculus.org>
400 * main/inferno.c: add help for -hogdir option
401 * main/inferno.c: added -hogdir option
403 2002-10-28 Bradley Bell <btb@icculus.org>
405 * main/: inferno.c, menu.c: enabled Vertigo displays
408 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
410 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
411 main/netmisc.c, main/network.c: simplify and eliminate redundant
414 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
416 * maths/fixc.c: fix infinite loop in quad_sqrt.
417 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
418 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
420 2002-10-12 Bradley Bell <btb@icculus.org>
422 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
424 2002-10-11 Bradley Bell <btb@icculus.org>
426 * main/hud.c: make hud_message work correctly
427 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
429 * main/network.c: formatting, small fixes
431 2002-10-10 Bradley Bell <btb@icculus.org>
433 * main/netmisc.h: no swap_object for little-endian
434 * main/: netmisc.h, network.c: use macros to simplify network
436 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
438 * main/inferno.c: enable loading screen for mac shareware with
440 * main/netmisc.c: whitespace
441 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
443 * main/hud.c: whitespace
444 * configure.ac: remove shareware build, add macdata build
445 * main/songs.c: whitespace
446 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
447 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
449 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
452 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
454 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
455 comments, formatting, etc.
456 * iff/iff.c: fix bigendian iff loading.
458 2002-10-03 Bradley Bell <btb@icculus.org>
460 * utilities/txb2tex.c: typo
461 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
462 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
464 * arch/sdl/mouse.c: whitespace
466 2002-09-19 Bradley Bell <btb@icculus.org>
468 * main/kconfig.c: fix a oops, add old logs
469 * main/kconfig.c: support for >3 mouse buttons
471 2002-09-18 Bradley Bell <btb@icculus.org>
473 * include/gr.h: fix palette swap define
475 2002-09-14 Bradley Bell <btb@icculus.org>
477 * main/titles.c: load hires briefing screen if lores doesn't exist
478 (i.e. vertigo) and MenuHires=0
480 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
482 * main/: multi.h, network.h: pack some structures for ipx
485 2002-09-14 Bradley Bell <btb@icculus.org>
487 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
488 and load_endlevel_data() to expect newline-terminated strings, fix
489 load_game_data to read null-terminated string for
492 2002-09-07 Bradley Bell <btb@icculus.org>
494 * main/newmenu.c: added error message
495 * main/menu.h: enable -nohires with mac shareware
496 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
497 * 2d/font.c: enable 0/255 palette swap for fonts
498 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
500 * 2d/2dsline.c: fix ogl blooper
502 2002-09-05 Bradley Bell <btb@icculus.org>
504 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
506 * include/strutil.h: need string.h for strcasecmp
507 * include/rle.h: okay, maybe it needs to be this way
508 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
509 * 2d/scalec.c: more stuff from d2src
510 * 2d/rle.c: more stuff from d2src, formatting
511 * 2d/font.c: useless cruft
512 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
513 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
516 2002-09-04 Bradley Bell <btb@icculus.org>
518 * include/grdef.h: fix compiler warnings
519 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
520 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
522 * main/game.c: we want the mac ibitblt for everything but dos and
524 * main/texmerge.c: these routines are in tmerge.c
525 * main/credits.c: enable credits for mac and oem data
526 * main/bm.c: use either exit.ham or exit.pofs
527 * include/ibitblt.h: enable some more code from d2src
528 * include/gr.h: enable mac ubitblt_double
529 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
530 * include/grdef.h: moved some inline asm from linear.h
531 * 2d/ibitblt.c: brought in line with original d2 version
532 * 2d/bitblt.c: reverted to original d2 version of this file, then
533 added d1x enhancements
534 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
535 * 2d/linear.h: moved these back to their original locations
537 * main/mveplay.c: close some memory holes, speed up palette loading
538 * main/movie.c: added fullscreen toggle while playing movies
539 * main/inferno.c: comment out -superhires help text (always on)
540 * include/timer.h: added approx_fsec_to_usec macro
541 * arch/sdl/joy.c: fix compiler warning
543 2002-09-01 Bradley Bell <btb@icculus.org>
545 * main/network.c: oops
546 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
547 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
548 timer_get_fixed_seconds
551 2002-08-31 Bradley Bell <btb@icculus.org>
553 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
555 * main/multi.h: network endian stuff
556 * 2d/font.c, include/gr.h: fast file i/o for font headers
557 * arch/win32/arch_ip.cpp: unused file
558 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
559 bigendian networking fixes
560 * main/menu.c: make net menu more accurate, also make superhires
562 * include/pstypes.h: better to have __pack__ all the time, I think.
563 needed for networking, e.g.
564 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
566 * arch/win32/Makefile.am: unused file
569 2002-08-30 Bradley Bell <btb@icculus.org>
571 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
572 * main/: newmenu.h, titles.c: formatting
573 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
574 main/multi.h: networking works, finally
575 * TODO: added TODO file
576 * arch/linux/arch_ip.cpp: unused fine
577 * README: network sorta working
578 * main/: Makefile.am, multi.c, network.c, network.h: more
580 * main/menu.c: load builtin mission correctly
581 * main/inferno.c: documentation
582 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
584 * main/Makefile.mveplay: don't need no more
586 2002-08-29 Bradley Bell <btb@icculus.org>
588 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
589 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
590 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
592 * include/ipx_drv.h: more network fixing
593 * arch/linux/include/ipx_drv.h: more network fixing
594 * include/ipx.h: formatting
595 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
596 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
597 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
598 main/inferno.c: fixed networking fuck-up?
599 * Makefile.am: moved mingw info to README
600 * README, mingw32.txt: moved mingw info to README
602 2002-08-27 Bradley Bell <btb@icculus.org>
604 * utilities/mvlextract.c: allow specifying file to extract
605 * utilities/: tex2txb.c, txb2tex.c: use default extension to
607 * utilities/hogextract.c: allow specifying file to extract
608 * main/mission.c: Have to get mission_num _after_ promoting...
609 * main/: gameseq.c, titles.c: beginning d1 briefing support
610 * descent.msn: beginning d1 briefing support
611 * main/: titles.c, titles.h: d1-style mission briefings
612 * main/piggy.h: whitespace
613 * main/movie.c: beginning robot movie support, fall back on lo/hi
614 res if hi/lo not available
615 * main/mission.c: added Builtin_mission_num for builtin mission,
616 D1Hogdir, d1-style mission briefings
617 * main/: gameseq.c, mission.h: added Builtin_mission_num for
619 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
620 (for d1 missions that need d1 data)
621 * 2d/ibitblt.c: whitespace
623 2002-08-26 Bradley Bell <btb@icculus.org>
625 * utilities/mvlcreate.c: oops
626 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
628 * utilities/hogextract.c: added [v]iew option
629 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
630 * main/titles.c: fix writable string, disable DumbAdjust thing
631 * main/polyobj.h: whitespace
632 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
634 * main/movie.c: read movies from AltHogDir, other fixes
635 * main/: mission.c, mission.h: fix bug w/mission filename
636 * main/gameseq.c: comments
637 * main/digi.h: whitespace n stuff
638 * include/mve_audio.h: added audio flag macros
639 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
643 2002-08-23 Bradley Bell <btb@icculus.org>
645 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
647 * Makefile.am: remove d2demo.mn2
648 * cfile/cfile.c, include/cfile.h: add cfile_size function
649 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
650 eliminate need for .mn2 files for oem and demo
652 2002-08-22 Bradley Bell <btb@icculus.org>
654 * main/bm.c: fix for vertigo
655 * main/menu.h: make OEM menu pcx available
656 * 2d/rle.c: merge with original d2 file
657 * Makefile.am, configure.ac: let mission files get installed by
660 2002-08-17 Bradley Bell <btb@icculus.org>
662 * configure.ac: make FAST_FILE_IO the default on little-endian
664 * NEWS, README, compilerdefs.txt, readme.txt: documentation
665 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
668 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
670 * main/: game.c, menu.c, mission.c: promote builtin missions.
672 2002-08-15 Bradley Bell <btb@icculus.org>
674 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
675 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
676 * utilities/.cvsignore: added cvsignore
677 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
679 * main/piggy.c: mac data file loading
680 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
681 transparency and swap 0/255 correctly for mac data files
683 2002-08-13 Bradley Bell <btb@icculus.org>
685 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
686 to utilities to avoid conflict with c++ std lib <utility>
687 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
688 txt2txb.c: moved utility to utilities to avoid conflict with c++
690 * Makefile.am, configure.ac: add utilities
692 2002-08-09 Bradley Bell <btb@icculus.org>
694 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
697 2002-08-08 Bradley Bell <btb@icculus.org>
699 * main/inferno.c: comments
700 * main/: newmenu.c, songs.c: mac demo datafile support
701 * installation.txt: update
702 * main/gamesave.c: use lowercase for consistency
703 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
704 models for other than d2demo
706 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
708 * main/gamemine.c: formatting, better d1 texture conversion
709 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
710 main/mission.h: recognize .msn mission files.
712 2002-08-07 Bradley Bell <btb@icculus.org>
714 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
715 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
716 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
717 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
718 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
719 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
722 2002-08-06 Bradley Bell <btb@icculus.org>
724 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
725 * main/Makefile.am: formatting
726 * 2d/font.c: make gr_remap_font just reload the whole thing
727 * configure.ac: formatting
728 * Makefile.am: added d2demo.mn2
729 * d2demo.mn2: mission file for shareware
730 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
731 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
732 * main/sounds.h: shareware stuff, whitespace
733 * main/: polyobj.c, polyobj.h: more fast i/o macros
734 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
736 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
737 endlevel stuff to non-shareware, allow movies/endlevel for
739 * main/cntrlcen.c: typo
740 * main/bm.h: use global Piggy_hamfile_version
741 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
742 macros, use global Piggy_hamfile_version
743 * main/Makefile.am: terrain and movie stuff always used now
744 * 2d/pcx.c, include/pcx.h: make pcx header available to other
746 * main/: gamemine.c, gamesave.c: load DMB levels
747 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
748 segment.c, segment.h, switch.c, switch.h: fast i/o macros
750 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
752 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
754 2002-08-04 Bradley Bell <btb@icculus.org>
756 * main/inferno.c: shareware stuff, formatting
757 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
758 * arch/sdl/gr.c: don't need to set mode in gr_init
760 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
762 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
764 * Makefile.am, descent.mn2: added mission file for descent 1
766 2002-08-02 Bradley Bell <btb@icculus.org>
768 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
769 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
770 main/piggy.h, misc/error.c: junk
771 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
772 render.h, scores.c, scores.h, terrain.c: shareware stuff
773 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
774 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
775 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
776 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
777 main/weapon.c, main/weapon.h: fast i/o macros
779 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
781 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
782 main/gamemine.h, main/gamesave.c: load d1 levels
784 2002-07-30 Bradley Bell <btb@icculus.org>
787 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
789 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
790 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
791 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
792 main/piggy.c, main/titles.c: support shareware datafiles!
793 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
794 piggy.c: SHAREWARE fixes
796 2002-07-29 Bradley Bell <btb@icculus.org>
798 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
799 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
800 misc/fileutil.c: Portability - OS X support
802 2002-07-27 Bradley Bell <btb@icculus.org>
804 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
805 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
806 segment.h: portability
807 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
808 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
809 main/wall.h: portabilization
810 * 2d/font.c, include/gr.h: portability
812 2002-07-26 Bradley Bell <btb@icculus.org>
814 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
815 * arch/linux/findfile.c, include/pstypes.h: os x fixes
817 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
818 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
819 misc/fileutil.h: portable file i/o utils
820 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
821 writable string anymore... / formatting
822 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
823 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
824 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
825 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
826 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
827 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
828 portable-izing file loading routines
830 2002-07-24 Bradley Bell <btb@icculus.org>
832 * main/mveplay.c: correctly play files with 16bit uncompressed
833 audio, mem checking, etc
834 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
837 2002-07-23 Bradley Bell <btb@icculus.org>
839 * misc/Makefile.am: unused file
840 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
841 main/sounds.h: remove experimental nmovie stuff
842 * main/movie.c: add some debugging output
844 2002-07-22 Bradley Bell <btb@icculus.org>
846 * main/: console.c, state.c: simplified header
847 * main/movie.c: enable mveplay audio
848 * main/old/movie.c: moved to main/
849 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
850 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
851 main/mvelib.c, main/mveplay.c: initial movie support
852 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
853 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
854 include/ogl_init.h, include/pstypes.h, main/console.c,
855 main/state.c, mem/mem.c: OS X stuff
856 * configure.ac: OS X and movie stuff
858 2002-07-19 Bradley Bell <btb@icculus.org>
860 * compilerdefs.txt: OSX defs
862 2002-07-18 Bradley Bell <btb@icculus.org>
864 * main/inferno.c: use simpler rcs tags
865 * autogen.sh: keep Changelog in cvs (and use --accum)
866 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
867 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
868 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
869 main/songs.c: changed cdrom->rbaudio
870 * include/rbaudio.h: moved to /include
872 2002-07-17 Bradley Bell <btb@icculus.org>
874 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
875 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
876 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
877 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
878 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
879 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
880 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
881 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
882 3d/setup.c: use simpler rcs tags
887 2002-07-17 Bradley Bell <btb@icculus.org>
889 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
890 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
891 * debian/rules: don't need readme's
892 * debian/rules: move d1x license to COPYING, license clarifications
893 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
894 license to COPYING, license clarifications
895 * debian/rules: fix debian docs
896 * debian/rules: fix debian manpages
897 * debian/d2x-sdl.menu: fix debian menu
898 * debian/rules: link to undocumented man page for debs
899 * Makefile.am, configure.ac, debian/control, debian/copyright,
900 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
901 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
902 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
905 2002-07-16 Bradley Bell <btb@icculus.org>
907 * debian/: rules, changelog.in: deb stuff
908 * configure.ac: cleaner nasm detection
909 * debian/: changelog.in, control, rules: deb stuff
910 * README, installation.txt: typos, stuff
911 * configure.ac: better #defines
912 * configure.ac: whitespace
913 * configure.ac: better documentation
914 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
915 SDL_JOYSTICK not needed
916 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
917 * configure.ac: need higher SDL for joystick
918 * debian/: control, rules: deb stuff
919 * arch/sdl/joy.c: old junk
920 * Makefile.am, configure.ac: automake updates
921 * main/: inferno.c, text.c: don't use althogdir on non-unix
922 * configure.ac: more autoconf updates
923 * misc/strutil.c: better strrev
924 * main/inferno.c: need limits.h on mingw also
925 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
928 2002-04-19 Bradley Bell <btb@icculus.org>
930 * main/network.c: let hoard.ham be a cfile
931 * main/text.c: better error message when hog not found
934 2002-03-23 Bradley Bell <btb@icculus.org>
936 * acconfig.h, configure.ac, arch/linux/Makefile.am,
937 arch/sdl/Makefile.am: Use SDL joystick automatically
938 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
940 2002-03-05 Bradley Bell <btb@icculus.org>
942 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
945 2002-02-23 Bradley Bell <btb@icculus.org>
947 * texmap/ntmap.c: fix bug preventing higher res sdl modes
948 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
949 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
950 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
951 main/editor/Makefile.am: moved includes to include
952 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
953 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
954 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
955 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
957 * main/game.c: disabled cockpit for OGL, formatting
958 * 2d/ibitblt.c: formatting
960 2002-02-16 Bradley Bell <btb@icculus.org>
962 * include/oldsdl.h: check for older macros
963 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
964 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
965 allow older sdl versions
967 2002-02-15 Bradley Bell <btb@icculus.org>
969 * main/: automap.c, automap.h, inferno.c: automap resolution now
971 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
972 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
973 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
974 win32/include/key_arch.h: never mind - that would be pointless
975 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
976 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
977 win32/include/key_arch.h: copied files from d1x
978 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
979 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
980 * main/multipow.c: need conf.h
981 * arch/win32/Makefile.am: new file
982 * include/pstypes.h: added u_int16_t (needed in base_ip)
983 * arch/win32/arch_ip.cpp: copied from d1x
985 2002-02-14 Bradley Bell <btb@icculus.org>
987 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
988 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
989 main/netlist.c: Added hotkeys to toggle fullscreen mode
990 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
991 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
992 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
993 reorder.h: Lotsa networking stuff from d1x
995 2002-02-13 Bradley Bell <btb@icculus.org>
997 * include/gr.h, main/game.c: Fullscreen toggle stuff
998 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1000 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1001 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1004 2002-02-11 Bradley Bell <btb@icculus.org>
1006 * main/bm.c: use portable loader if bigendian
1007 * include/pstypes.h: don't define bool for c++
1008 * include/cfile.h: extern AltHogDir stuff
1009 * include/byteswap.h: use WORDS_BIGENDIAN
1010 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1011 * main/vers_id.h: added D2X_IVER
1012 * misc/args.c: don't use d1x.ini
1013 * Makefile.am: rpm stuff
1014 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1017 2002-02-09 Bradley Bell <btb@icculus.org>
1019 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1021 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1023 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1026 2002-02-06 Bradley Bell <btb@icculus.org>
1028 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1029 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1030 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1031 * debian/: changelog.in, control, copyright, d2x-gl.files,
1032 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1036 2002-02-02 Bradley Bell <btb@icculus.org>
1038 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1039 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1040 Enabled RELEASE option
1042 2002-01-31 Bradley Bell <btb@icculus.org>
1044 * Makefile.am, configure.ac: specify prerequisite versions of
1045 autoconf and automake
1047 2002-01-29 Bradley Bell <btb@icculus.org>
1049 * main/mission.c: RCS header added
1050 * main/inferno.c: update copyright date
1051 * main/mission.c: allow missions to be in AltHogDir
1052 * configure.ac: Display results of configure
1053 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1056 2002-01-28 Bradley Bell <btb@icculus.org>
1058 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1059 Data files now go in DATADIR/games/d2x, user files now go in
1062 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1064 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1065 files now go in ~/.d2x
1067 2002-01-24 Bradley Bell <btb@icculus.org>
1069 * configure.ac: fix nasm not found error message
1071 2002-01-18 Bradley Bell <btb@icculus.org>
1073 * configure.in: getting rid of old configure.in
1074 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1075 main/movie.c: Movie playing kludgey stuff
1076 * misc/args.c: formatting
1077 * main/inferno.c: allow -h for help
1078 * include/error.h: don't die on int3, unless -debug given
1079 * mingw32.txt: more stuff
1081 2001-12-29 Bradley Bell <btb@icculus.org>
1083 * Makefile.am: Got rid of thinking.txt
1084 * main/inferno.c: document -nomovies option
1086 2001-12-28 Bradley Bell <btb@icculus.org>
1088 * main/titles.c: formatting, put some code into place for rendering
1089 of robots during briefings
1091 2001-12-27 Bradley Bell <btb@icculus.org>
1095 2001-12-23 Craig Hadady <chadady@iglou.com>
1097 * 2d/rle.c: fixed bug in dummy array.
1099 2001-12-03 Bradley Bell <btb@icculus.org>
1101 * arch/sdl/init.c: fix formatting
1102 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1103 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1104 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1105 and sdl joystick stuff
1107 2001-11-30 Bradley Bell <btb@icculus.org>
1109 * thinking.txt: not needed
1111 2001-11-27 Bradley Bell <btb@icculus.org>
1113 * cygconf, mingw32.txt: use sdl from source on cygwin
1114 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1115 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1116 SDL_CFLAGS to CFLAGS
1118 2001-11-27 Bradley Bell <btb@icculus.org>
1122 2001-11-14 Bradley Bell <btb@icculus.org>
1124 * texmap/scanline.c: use optimization flags as texmap default
1125 * NEWS: mouse wheel, etc
1126 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1127 wheel to emulate 3rd axis
1128 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1129 * include/error.h: kludge to ungrab mouse when we hit an int3
1130 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1131 __ENV_MSDOS__ to __MSDOS__
1132 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1134 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1136 * arch/sdl/digi.c: implemented digi_set_volume
1137 * include/grdef.h, main/config.c, misc/d_io.c: change
1138 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1139 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1140 main/piggy.c: use MAKE_SIG
1141 * installation.txt: update
1142 * configure.ac: new file
1143 * arch/sdl/joydefs.c: #include pstypes.h
1144 * arch/sdl/init.c: SDL joystick stuff
1145 * acconfig.h: adjust MINGW defines
1146 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1147 controls menu now works
1149 2001-11-13 Bradley Bell <btb@icculus.org>
1151 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1153 * Makefile.am: New file
1154 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1156 * compilerdefs.txt: New file
1157 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1159 2001-11-12 Bradley Bell <btb@icculus.org>
1161 * main/playsave.c: load player files regardless of byte order of
1164 2001-11-11 Bradley Bell <btb@icculus.org>
1166 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1168 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1169 * NEWS: GL savegame thumbnails
1170 * acconfig.h, configure.in: make option for NMOVIES, default to off
1172 2001-11-09 Bradley Bell <btb@icculus.org>
1174 * main/state.c: Enabled savegame thumbnails under OpenGL
1175 * unused/pa_null/pa_enabl.h: remove duplicate header
1176 * misc/args.c: use d2x.ini for option file
1177 * mem/mem.c: Move mem_realloc inside the ifdef
1178 * main/menu.c: fix 640x400 menu text
1179 * main/inferno.c: added documentation
1180 * main/endlevel.c: fix warnings
1181 * arch/ogl/gr.c: Get rid of gl spew
1182 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1183 * acconfig.h: Define __SDL__ for mingw
1185 2001-11-08 Bradley Bell <btb@icculus.org>
1187 * 2d/font.c: free OGL font data when rereading
1188 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1189 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1190 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1191 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1192 main/weapon.h: Enabled shareware build, endlevel flythrough
1194 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1195 of use for shareware build
1196 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1198 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1200 2001-11-05 Bradley Bell <btb@icculus.org>
1202 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1204 * include/3d.h: Add comment
1206 2001-11-04 Bradley Bell <btb@icculus.org>
1208 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1210 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1212 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1213 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1214 main/hudmsg.h: Enable d1x-style hud_message
1215 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1216 * 2d/font.c: re-init ogl fonts after remapping colors.
1218 2001-11-02 Bradley Bell <btb@icculus.org>
1220 * misc/Makefile.am: remove byteswap.h (duplicate header)
1221 * 2d/font.c: fixed gr_remap_font, minor stuff
1222 * configure.in: take out -O2 if doing debug build
1223 * main/bm.c: formatting
1224 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1225 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1226 macros, get rid of functions
1228 2001-11-01 Bradley Bell <btb@icculus.org>
1230 * misc/byteswap.h: removed duplicate header
1232 2001-10-31 Bradley Bell <btb@icculus.org>
1234 * NEWS, main/automap.c: automap works in opengl
1235 * NEWS, configure.in: Added news
1236 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1237 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1238 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1239 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1240 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1241 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1242 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1243 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1244 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1246 2001-10-27 Bradley Bell <btb@icculus.org>
1248 * main/inferno.c: added some documentation
1250 2001-10-25 Bradley Bell <btb@icculus.org>
1252 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1254 * Makefile.am, configure.in, arch/Makefile.am,
1255 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1256 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1257 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1258 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1259 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1260 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1261 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1262 it's ugly, but It'll be easier to sync with d1x.
1263 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1264 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1265 main/editor/Makefile.am: attempt at support for editor, makefile
1267 * misc/d_delay.c: formatting fix
1268 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1269 tmappent.S, tmapppro.S: adding support for runtime selection of
1271 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1272 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1273 including multi.h and network.h, fix backslashes, fix compiler
1275 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1276 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1277 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1278 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1279 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1280 including multi.h and network.h, fix backslashes
1281 * include/pstypes.h: added typedef for u_int64_t on mingw
1282 * include/3d.h: added prototype for g3_uninit_polygon_model
1283 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1285 2001-10-24 Bradley Bell <btb@icculus.org>
1287 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1288 arch subdirs, as in d1x.
1289 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1290 earlier style until i understand automake 1.5 better. remove input
1292 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1293 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1294 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1295 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1296 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1297 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1298 Moved input stuff to arch subdirs, as in d1x.
1299 * NEWS, configure.in: blah blah
1301 2001-10-23 Bradley Bell <btb@icculus.org>
1303 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1304 * texmap/tmapppro.S: no need for #include <conf.h> here
1305 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1307 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1308 file. RCS header added
1309 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1310 #ifdef'ing out the whole file. RCS header added
1311 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1312 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1313 fixes. Now works with automake 1.5 and autoconf 2.52.
1314 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1315 mingw (-grabmouse now works on win32).
1316 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1317 These don't belong in cvs
1321 2001-10-20 Bradley Bell <btb@icculus.org>
1323 * 2d/font.c: Don't free unused variables...
1324 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1326 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1327 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1328 main/Makefile.am: make dist more sensible
1329 * Makefile.am: Kludge for linking on mingw
1331 2001-10-19 Bradley Bell <btb@icculus.org>
1333 * Makefile.am, configure.in, arch/win32/Makefile.am,
1334 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1335 * include/ipx_drv.h: Check for __MINGW32__
1336 * include/i86.h: Imported from d1x
1337 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1338 * arch/dos/modex.asm: Fixed %include
1339 * main/console.c: RCS headers added
1340 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1342 * Makefile.am, main/Makefile.am: Moved final link to top-level
1343 directory instead of main/
1344 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1345 __ENV_LINUX__ to __linux__
1346 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1347 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1348 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1349 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1350 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1351 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1352 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1353 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1354 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1355 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1357 * configure.in: add --enable-xploader, support arch/linux subdir,
1359 * main/inferno.c: conditionalize conf.h
1361 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1363 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1364 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1365 misc/fileutil.h: Partial application of linux/alpha patch.
1367 2001-10-19 Bradley Bell <btb@icculus.org>
1369 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1370 networking in line with d1x, moved some arch/linux_* stuff to
1372 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1373 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1374 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1375 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1377 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1378 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1379 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1380 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1381 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1382 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1383 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1384 linux/include/ukali.h: Brought linux networking in line with d1x,
1385 moved some arch/linux_* stuff to arch/linux/*
1386 * include/ipx_drv.h: Imported from d1x
1387 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1388 * main/ipx_drv.c: Imported from d1x
1389 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1390 main/network.h, main/Makefile.am: Trying to get network working on
1392 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1393 main/Makefile.am: build fixes
1394 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1395 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1396 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1397 starting to get net working.
1398 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1399 conditionalized min,max macros
1401 2001-10-18 Bradley Bell <btb@icculus.org>
1403 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1404 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1405 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1406 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1408 * 2d/2dsline.c: RCS headers added/changed
1409 * configure.in: fix NASMFLAGS bug
1410 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1413 2001-10-17 Bradley Bell <btb@icculus.org>
1415 * NEWS: Fixed the invulnerable robots bug!
1416 * main/collide.c: Fixed the invulnerable robots bug!
1418 2001-10-14 Bradley Bell <btb@icculus.org>
1420 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1423 2001-10-13 Bradley Bell <btb@icculus.org>
1425 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1426 arch/Makefile.am, arch/dos/Makefile.am,
1427 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1428 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1429 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1430 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1431 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1432 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1433 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1434 arch/win32/include/Makefile.am, iff/Makefile.am,
1435 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1436 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1437 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1438 unused/bios/Makefile.am, unused/lib/Makefile.am,
1439 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1440 unused/ui/Makefile.am, unused/vga/Makefile.am,
1441 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1442 automake stuff from "inert" subdirs. And there was much rejoicing.
1443 * Makefile.am, NEWS, configure.in: Stuff
1444 * ChangeLog: removing auto-generated file
1445 * cygconf: Added instructions for mingw32 build
1446 * Makefile.am: renamed INSTALL to installation.txt
1447 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1448 * mingw32.txt: Added instructions for mingw32 build
1449 * configure.in: Enable assembly under mingw32
1451 2001-10-12 Bradley Bell <btb@icculus.org>
1453 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1454 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1455 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1456 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1457 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1458 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1459 to __DJGPP__, since it's built-in.
1461 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1463 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1464 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1468 2001-10-12 Bradley Bell <btb@icculus.org>
1470 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1471 * Makefile.am: make sure cygconf gets archived
1472 * configure.in: Increment version number in preparation for release
1473 * configure.in: Fix detection of opengl
1474 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1475 cygconf, arch/Makefile.am, arch/include/joy.h,
1476 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1477 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1478 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1479 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1480 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1481 Vastly improved compilability.
1483 2001-10-11 Bradley Bell <btb@icculus.org>
1485 * Makefile.am: Added macros/sdl.m4
1486 * autogen.sh: Added macros/sdl.m4
1488 2001-10-09 Bradley Bell <btb@icculus.org>
1490 * main/vers_id.h: Added DESCENT_VERSION constant
1491 * main/inferno.c: Added command-line help.
1492 * include/ogl_init.h: opengl improvments (following d1x changes)
1494 2001-10-07 Bradley Bell <btb@icculus.org>
1496 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1497 arch/ogl/Makefile.am: Remove duplicate headers.
1499 2001-08-02 Thimo Neubauer <thimo@debian.org>
1501 * mem/mem.c: totally crippled the memory manager because it does
1502 not make sense for non-DOS-systems and it would have been too
1503 complicated to get it 64bit clean
1505 2001-06-19 Bradley Bell <btb@icculus.org>
1507 * cvshowto.txt: updated anonymous password
1509 2001-02-08 Bradley Bell <btb@icculus.org>
1511 * COPYING, license.txt: Added d1x license
1513 2001-02-01 Bradley Bell <btb@icculus.org>
1515 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1517 2001-01-31 Bradley Bell <btb@icculus.org>
1519 * configure.in, arch/include/mouse.h, include/pstypes.h,
1520 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1521 * main/polyobj.c: fix typo
1522 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1523 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1524 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1525 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1526 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1527 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1528 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1529 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1530 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1531 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1532 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1533 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1534 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1535 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1536 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1537 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1538 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1539 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1540 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1541 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1542 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1543 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1544 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1545 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1546 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1547 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1549 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1550 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1551 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1552 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1554 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1556 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1557 cross-compiling, and cygwin fixes
1559 2001-01-30 Bradley Bell <btb@icculus.org>
1561 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1562 include/pstypes.h, include/strutil.h, main/Makefile.am,
1563 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1564 needs --without-assembler and --without-network to compile
1566 2001-01-29 Bradley Bell <btb@icculus.org>
1568 * configure.in, main/Makefile.am: Fixes to build system
1569 * main/kconfig.c: fix for non-linux joysticks
1570 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1571 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1572 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1573 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1574 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1575 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1576 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1578 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1579 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1580 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1581 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1582 sdl_timer.c: Fixed build system, minor fixes
1583 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1584 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1586 2001-01-28 Bradley Bell <btb@icculus.org>
1588 * conf.h.in, configure.in, arch/Makefile.am,
1589 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1590 arch/include/key.h, main/Makefile.am: More header unification...
1591 * main/newdemo.c: Added <ctype.h>
1592 * arch/include/: event.h, joy.h: unified input headers.
1593 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1594 OpenGL now uses SDL-GL instead of gii
1595 * arch/include/: key.h, mouse.h: Unified arch headers
1597 2001-01-25 Bradley Bell <btb@icculus.org>
1599 * autogen.sh: use "set -e" so execution stops if something goes
1602 2001-01-24 Bradley Bell <btb@icculus.org>
1605 * Makefile.am: Add ChangeLog to dist
1606 * ChangeLog: Putting this here so automake doesn't complain
1610 2001-01-24 Bradley Bell <btb@icculus.org>
1612 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1613 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1614 for building ChangeLog from RCS entries
1615 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1616 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1617 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1618 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1619 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1620 arch/Makefile.am, arch/dos/Makefile.am,
1621 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1622 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1623 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1624 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1625 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1626 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1627 unused/Makefile.am, unused/bios/Makefile.am,
1628 unused/lib/Makefile.am, unused/novga/Makefile.am,
1629 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1630 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1631 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1632 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1633 make dist, VPATH builds, ...
1634 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1635 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1636 arch/dos/Makefile.in, arch/linux/Makefile.in,
1637 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1638 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1639 misc/Makefile.in, texmap/Makefile.in: cruft removal
1640 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1642 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1643 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1644 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1645 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1647 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1648 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1649 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1650 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1651 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1652 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1653 main/songs.c, misc/args.c: changed args_find to FindArg
1655 2001-01-22 Bradley Bell <btb@icculus.org>
1657 * configure, main/Makefile.am, main/Makefile.in: configuration
1659 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1660 fix compiler warnings w/opengl
1661 * include/console.h: ggi support
1662 * arch/linux_init.c: svgalib support
1663 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1664 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1665 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1666 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1667 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1668 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1669 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1670 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1671 warnings and enable NDEBUG
1672 * arch/svgalib_init.c: svgalib support
1674 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1676 * main/kconfig.c: joystick support
1678 2001-01-21 Bradley Bell <btb@icculus.org>
1680 * cvshowto.txt: new file, taken from d1x webpage
1681 * AUTHORS, README: Taking over as maintainer of d2x
1682 * ChangeLog: Grab mouse with SDL/X11
1683 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1685 2001-01-20 Bradley Bell <btb@icculus.org>
1687 * configure, configure.in: Turned -Werror back off by default
1688 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1689 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1690 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1691 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1692 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1693 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1694 main/laser.c, main/multi.c, main/network.c, main/network.h,
1695 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1696 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1697 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1698 warnings, for non-OpenGL on linux, anyway...
1700 2001-01-19 Bradley Bell <btb@icculus.org>
1702 * copying: remove duplicate file
1703 * Import of d2x-0.0.9-pre1
1704 * Import of d2x-0.0.8