1 2004-05-19 Matthew Mueller <donut@dakotacom.net>
3 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
4 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
5 effects in OGL using SetGammaRamp, much faster than the hack that
6 was being used. currently SDL only (though not too hard to add to
7 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
9 * main/menu.c: allow arbitrary (custom) resolution entry in
10 change_res menu (d1x r1.14)
12 2004-05-19 Bradley Bell <btb@icculus.org>
14 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
15 d1x-style res change menu (mostly works)
17 * misc/args.c: use strnicmp instead of strncasecmp
19 2004-05-19 Matthew Mueller <donut@dakotacom.net>
21 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
22 command-line option (d1x r1.27)
24 * main/inferno.c: restore inferno.c initialization of
25 screen_compatible and use_double_buffer to 'normal' values, broken
26 long long ago in one of the high res menu patches (d1x r1.30)
28 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
29 resolutions to be specified on command line (d1x r1.2, r1.29,
30 r1.4) -- doesn't work yet
32 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
34 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
37 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
38 volume song stop/starting (d1x r1.7)
40 2004-05-18 Matthew Mueller <donut@dakotacom.net>
42 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
45 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
46 ogl_ulinec (d1x r1.29)
48 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
50 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
51 bottom are inclusive not exclusive (d1x r1.28)
53 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
54 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
56 * arch/sdl/digi.c: fix typo
58 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
60 * arch/win32/init.c, arch/win32/win32.c: move win32 window
61 creation code from arch_init_start into arch_init to fix weirdness
62 with --help (d1x r1.5, r1.6)
64 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
65 sync issues and lack of midi reset (d1x r1.5)
67 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
70 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
71 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
73 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
76 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
78 2004-05-18 Bradley Bell <btb@icculus.org>
80 * include/vecmat.h: comments/formatting
82 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
84 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
85 include/test.lnk: remove unnecessary files
87 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
88 This enables compilation with gcc 3.1
90 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
92 * main/switch.c: took care of switches triggering single-sided
93 walls (don't try to access the nonexistent adjacent wall via NULL
94 pointers or negative array indices)
96 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
98 * main/wall.c: fix invalid memory access for d1 levels which
99 don't have a corresponding wall behind.
101 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
103 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
104 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
105 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
106 interface header to new header file internal.h
108 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
110 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
111 bitmask for each joystick axis that has sent input data,
112 and will not crash Windows anymore during joystick setup because
113 of for() loop over axis being executed once too often.
115 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
116 gr_remap_mono_font() and call it after loading saved level.
118 * main/laser.c: limit homing missile turn rate
120 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
121 centers (work like fuel centers but provide shield)
123 * main/gameseg.c: fix endless loop in some levels with a
124 certain (complicated) structure
126 2004-05-13 Bradley Bell <btb@icculus.org>
128 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
129 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
130 updated project files for SDL 1.2.7
132 * Makefile.am: add VisualC, VisualCE dirs to tarball
134 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
136 * arch/sdl/digi.c: formatting
138 2004-05-12 Bradley Bell <btb@icculus.org>
140 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
143 * 2d/palette.c, include/palette.h: added function to create blend
146 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
148 2004-05-11 Bradley Bell <btb@icculus.org>
150 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
152 2004-05-10 Bradley Bell <btb@icculus.org>
154 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
155 g3_draw_transp_poly had the fade level backwards, decided to just
156 fix g3_draw_poly so it behaves correctly, transparency or not,
157 reverted changes to render_face
159 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
161 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
162 rendering transparent (e.g. cloaked) walls
164 * main/render.c: render_face now calls g3_draw_transp_poly() for
165 cloaked walls in OpenGL
167 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
169 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
170 that from other apps, had "static" distortions.
172 2004-04-22 Bradley Bell <btb@icculus.org>
174 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
176 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
177 aligned version of PUT_INTEL_* macros
179 2004-04-15 Bradley Bell <btb@icculus.org>
181 * main/inferno.c: comment out unused checksum variable
183 2004-04-14 Bradley Bell <btb@icculus.org>
185 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
187 2004-04-14 Terran Melconian <terran@consistent.org>
189 * main/gameseg.c: use portable rand function (fixes #1118)
191 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
193 * main/songs.c: uncomment calls to RBAStop (fixes #473)
195 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
197 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
198 get rid of warnings (now compiles with -Werror on SunOS)
200 * main/piggy.c: fix (really) wierd SunOS bug
202 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
203 caused by not allocating enough mem for rle bitmaps
205 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
207 * include/pstypes.h: sun OS typedef fixes
209 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
211 * main/piggy.c: fix bug 1067
213 * main/piggy.c: fix bugfix for 1067
215 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
216 with descent.pig of mac registered)
218 2003-12-18 Bradley Bell <btb@icculus.org>
220 * main/kconfig.c: fixes for linux-native joystick
222 * main/kconfig.c: bunch of fixes (esp. for non linux-native
225 * arch/include/joy.h: comments/formatting
227 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
229 * compilerdefs.txt: added FreeBSD defs
231 2003-12-08 Bradley Bell <btb@icculus.org>
233 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
236 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
238 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
239 arch/linux/ipx_udp.c: fix FreeBSD compile errors
241 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
243 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
244 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
245 get rid of silly ulongs
247 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
248 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
249 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
250 change relevant __linux__ macros to __ELF__
252 2003-11-27 Bradley Bell <btb@icculus.org>
254 * include/ogl_init.h: added proto for ogl_check_mode
256 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
257 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
260 2003-11-26 Bradley Bell <btb@icculus.org>
262 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
263 3.3 compiler warnings
265 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
268 * include/pstypes.h: OS X fixes
270 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
271 main/newmenu.h: linux fixes
273 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
274 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
275 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
276 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
277 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
280 * arch/sdl/gr.c: fix sdl gr_update
282 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
283 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
284 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
285 cfile/cfile.c, console/CON_console.c, include/d_io.h,
286 include/error.h, include/pstypes.h, include/strutil.h,
287 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
288 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
289 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
290 main/playsave.c, main/songs.c, main/state.c, main/text.c,
291 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
294 2003-11-25 Bradley Bell <btb@icculus.org>
296 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
297 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
298 libmve/VisualC/mveplayer.dsp: updated project files
300 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
303 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
304 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
305 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
306 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
309 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
310 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
313 2003-11-24 Bradley Bell <btb@icculus.org>
315 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
316 libmve/mveplay.c: stuff to play mve's in WinCE
318 * arch/win32/findfile.c: unused functions...
322 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
323 enabled mouse control of menus
325 * main/mission.h: oops, didn't mean to change this.
327 2003-11-21 Bradley Bell <btb@icculus.org>
329 * VisualCE/d2x/d2x.vcp: updated project file
331 2003-11-20 Bradley Bell <btb@icculus.org>
333 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
334 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
335 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
338 2003-11-17 Bradley Bell <btb@icculus.org>
340 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
341 main/menu.c: added option to disable kalinix under unix
343 * main/game.c, main/newmenu.c: always set menu mode for GL popups
345 2003-11-14 Bradley Bell <btb@icculus.org>
347 * main/automap.c: fix automap background image
349 * main/automap.c, main/automap.h: delete cruft
351 * main/automap.c: fix level number position
353 * main/automap.c: simplify g3_draw_line hack
355 * main/menu.c: stop pointless vid mode changes
357 2003-11-07 Bradley Bell <btb@icculus.org>
359 * NEWS, installation.txt: s'more documentation
361 2003-11-07 Steffen Pohle <stpohle@gmx.net>
363 * configure.ac: fix .exe extension problems
365 2003-11-07 Bradley Bell <btb@icculus.org>
367 * arch/ogl/ogl.c: disable texture format verification for OS X -
370 2003-11-06 Bradley Bell <btb@icculus.org>
372 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
373 use more traditional Alt+Enter for toggling fullscreen
375 * 2d/ibitblt.c, main/mission.h: comments/formatting
377 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
379 2003-11-06 Bradley Bell <btb@icculus.org>
381 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
382 resolution change, use kludge to avoid repetitive res changes
384 2003-11-04 Bradley Bell <btb@icculus.org>
386 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
387 structures and i/o routines back to piggy.c
389 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
391 * installation.txt: tell to install d1 .pig for better textures
393 2003-11-04 Bradley Bell <btb@icculus.org>
395 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
396 oem d1 v1.0 and registered d2 v1.0, comments
398 2003-11-03 Bradley Bell <btb@icculus.org>
400 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
401 all d1 shareware - even though files are different!
403 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
406 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
409 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
412 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
414 * main/movie.c: when no movies are found, divide by six the
415 number of warning lines sent to stdout
417 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
419 * include/byteswap.h: fix stupid copy/paste error
421 2003-10-24 Bradley Bell <btb@icculus.org>
423 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
424 gr_linear_rep_movsd_2x instead of almost identical
425 gr_linear_movsd_double. Better since we have assembly versions.
427 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
429 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
432 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
434 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
435 error with --disable-network, move reset_network_objects()
436 from gameseq.c to multi.c
438 2003-10-14 Bradley Bell <btb@icculus.org>
440 * AUTHORS, NEWS: stuff
442 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
444 2003-10-12 Bradley Bell <btb@icculus.org>
446 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
447 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
450 2003-10-12 Aaron Plattner <plattner@caltech.edu>
452 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
453 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
454 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
455 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
456 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
457 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
458 arch/win32/ipx_win.c, arch/win32/winnet.c,
459 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
460 main/multi.h, main/network.c: add IPv4 multicasting support
462 2003-10-11 Bradley Bell <btb@icculus.org>
464 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
466 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
467 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
468 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
469 main/weapon.h: lots of shareware and oem fixes
471 2003-10-10 Bradley Bell <btb@icculus.org>
473 * arch/win32/winnet.c: fixed stupid win32 network bug
475 2003-10-10 Bradley Bell <btb@icculus.org>
477 * main/piggy.c: increased D1_MAX_TMAP_NUM
479 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
481 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
482 which are animated in d2, refactorizes d1 texture reading
484 2003-10-10 Bradley Bell <btb@icculus.org>
486 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
487 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
488 main/collide.h, main/compbit.h, main/config.h, main/console.c,
489 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
490 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
491 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
492 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
493 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
494 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
495 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
496 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
497 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
498 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
499 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
500 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
501 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
502 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
503 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
504 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
505 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
506 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
507 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
508 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
509 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
510 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
511 main/wall.h: comments/formatting
513 2003-10-09 Bradley Bell <btb@icculus.org>
515 * main/text.c: fix text when using old datafiles
517 * main/laser.h: comments/whitespace
519 * main/laser.c, main/weapon.c: fixed smart missiles and smart
520 mines w/shareware data
522 * include/DT_drawtext.h: deleted unused file
524 2003-10-08 Bradley Bell <btb@icculus.org>
526 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
528 * arch/win32/ipx_udp.c: use closesocket() instead of close()
530 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
531 main/menu.c: Disabled 'd2x keys' weapon selection
533 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
535 * main/object.h, main/multi.h: get rid of most warnings issued by
536 cpp-precomp of gcc from Mac OS X dev tools
538 2003-10-05 Bradley Bell <btb@icculus.org>
540 * NEWS, configure.ac: increment version number
542 * cfile/cfile.c: better handling of CRLF text files (when that is
545 * utilities/hogcreate.c, utilities/hogextract.c,
546 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
547 reading/writing files
549 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
550 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
553 2003-10-04 Bradley Bell <btb@icculus.org>
555 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
557 * main/netmisc.c: change byte to sbyte, comments/whitespace
559 2003-10-03 Bradley Bell <btb@icculus.org>
561 * cfile/cfile.c, main/config.c: fix win32 eof bug.
563 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
566 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
567 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
568 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
569 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
570 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
571 main/object.c, main/object.h, main/paging.c, main/player.h,
572 main/robot.h, main/segment.h, main/state.c, main/switch.c,
573 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
574 main/weapon.c, main/weapon.h: change byte to sbyte,
577 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
578 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
579 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
580 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
582 * configure.ac: better checking for timeval
584 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
586 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
587 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
588 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
589 arch/win32/winnet.c, configure.ac, include/byteswap.h,
590 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
591 main/multibot.c, main/network.c: Make network architecture
592 choosable from game menu, add support for UDP/IP on Mac OS X and
595 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
597 * include/byteswap.h: added macros for coping with alignment
600 2003-10-02 Bradley Bell <btb@icculus.org>
602 * main/multi.h: added padding to little-endian version of
605 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
607 * main/netmisc.c: delete duplicate function
609 2003-10-01 Bradley Bell <btb@icculus.org>
611 * main/bm.c: make sure d1_texture_indices gets freed between
614 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
616 * main/piggy.h: fix size of d1 shareware descent.pig
618 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
620 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
621 main/gameseq.c, main/piggy.c: fix loading of d1 texture
622 replacements for non-animated textures
624 2003-08-02 Matthew Mueller <donut@dakotacom.net>
626 * main/controls.c: use fixed 20fps wiggle
628 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
630 * Makefile.am, debian/changelog.in, debian/control,
631 debian/d2x-common.dirs, debian/d2x-common.install,
632 debian/d2x-common.manpages, debian/d2x-gl.files,
633 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
634 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
635 utilities/Makefile.am, utilities/hogcreate.1,
636 utilities/hogextract.1, utilities/mvlcreate.1,
637 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
638 add man pages, distribute utility programs in new d2x-common deb
640 * rpm/d2x.spec.in: updated rpm spec file
642 2003-08-02 Bradley Bell <btb@icculus.org>
644 * cfile/cfile.c: update raw_position in cfputc and cfputs
646 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
648 * main/piggy.c: make error message more friendly
650 * main/piggy.c: simplify copying of bitmap flags
652 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
655 * cfile/cfile.c: revert to always using custom fgets
657 * main/endlevel.c, main/mission.c: handle missing exit sequence
658 components gracefully
660 * main/playsave.c: comments
662 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
664 * cfile/cfile.c: update raw_position in cfwrite
666 * main/network.c: comments/formatting
668 2003-06-22 Bradley Bell <btb@icculus.org>
670 * cfile/cfile.c: use standard fgets for non-archive files
672 * main/movie.c: use con_printf for missing movie warning
674 2003-06-18 Bradley Bell <btb@icculus.org>
676 * main/movie.c: fixed cfile conversion of movielib code
678 * main/console.c, main/hud.c: strip out colors, etc when printing
681 * include/u_mem.h: fix NDEBUG calloc macro
683 2003-06-15 Bradley Bell <btb@icculus.org>
685 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
688 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
689 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
690 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
691 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
692 main/scores.c, main/state.c, main/text.c, misc/args.c,
693 misc/strio.c: convert file i/o to cfile
695 2003-06-14 Bradley Bell <btb@icculus.org>
697 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
698 writing and other modes besides "rb" (mostly taken from
701 2003-06-09 Bradley Bell <btb@icculus.org>
703 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
706 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
707 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
710 2003-06-07 Taylor Richards <taylor@icculus.org>
712 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
714 2003-06-07 Bradley Bell <btb@icculus.org>
716 * main/console.c: fix non-console build
718 * main/gamesave.c: comments
720 * main/bm.c: remove redundant break
722 2003-06-06 Bradley Bell <btb@icculus.org>
724 * main/gauges.c, main/kconfig.c: comments/formatting
726 * console/.cvsignore: added .cvsignore
728 * main/console.c: can't write to console after it's closed
730 2003-06-05 Bradley Bell <btb@icculus.org>
732 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
733 console/internal.c, console/internal.h, include/CON_console.h,
734 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
735 finish console conversion away from SDL
737 2003-06-04 Bradley Bell <btb@icculus.org>
739 * console/CON_console.c, include/CON.console.h, include/console.h,
740 main/console.c, main/game.c: console conversion to native gr,
743 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
744 put prototype for gr_bm_bitblt in gr.h
746 2003-06-03 Bradley Bell <btb@icculus.org>
748 * console/CON_console.c, console/DT_drawtext.c,
749 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
750 main/console.c: use native fonts for console
752 * main/playsave.c: use shorts for short data
754 2003-06-02 Bradley Bell <btb@icculus.org>
756 * configure.ac, main/console.c: set console background, fix
759 2003-06-01 Bradley Bell <btb@icculus.org>
761 * Makefile.am, arch/sdl/event.c, configure.ac,
762 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
763 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
764 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
765 main/gamerend.c: added console code (from SDL_console)
767 2003-05-30 Bradley Bell <btb@icculus.org>
769 * README: minor update
771 2003-05-28 Bradley Bell <btb@icculus.org>
773 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
778 2003-06-06 Bradley Bell <btb@icculus.org>
780 * main/kconfig.c: fix crash in control menus
782 * main/gauges.c: force cockpit redraw in opengl
784 * main/gamerend.c: move ogl swap, so cockpit and console get
787 2003-06-01 Bradley Bell <btb@icculus.org>
789 * configure.ac, libmve/mveplay.c: define struct timeval if needed
793 2003-05-12 Bradley Bell <btb@icculus.org>
795 * configure.ac: increment version number
797 * main/bm.c: use con_printf for exit model warnings
799 * configure.ac: must check for timespec after setting -mno-cygwin
801 * main/inferno.c: added -nohogdir and -userdir options
803 * NEWS, main/titles.c: use briefings with no extension
807 2003-04-30 Bradley Bell <btb@icculus.org>
809 * configure.ac: have to include time.h when checking for nanosleep
811 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
814 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
815 increment version number
817 * main/Makefile.am: make dist fix
821 2003-04-29 Bradley Bell <btb@icculus.org>
823 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
826 2003-04-24 Bradley Bell <btb@icculus.org>
828 * configure.ac: increment version number
830 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
833 2003-04-24 Ingo van Lil <inguin@gmx.de>
835 * main/render.c: fix misspellings of NDEBUG
839 2003-04-14 Bradley Bell <btb@icculus.org>
841 * cfile/cfile.c: prefer files from d2 hog over d1 hog
843 2003-04-11 Bradley Bell <btb@icculus.org>
845 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
850 2003-04-11 Bradley Bell <btb@icculus.org>
852 * libmve/mveplay.c: use _sleep instead of sleep on win32
854 * Makefile.am, README, README.utils, arch/sdl/digi.c,
855 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
856 include/cfile.h, include/error.h, libmve/Makefile.am,
857 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
858 main/endlevel.h, main/playsave.c, misc/fileutil.c:
859 utilities/Makefile.am: comments/formatting/dist problems
861 * configure.ac: use different defines for os x
863 2003-04-07 Bradley Bell <btb@icculus.org>
865 * include/error.h, misc/error.c: put some old stuff back in,
866 eliminate duplicate error messages
868 * main/text.c: don't die on text not found
871 * main/inferno.c: print some useful info if hog not found, allow
872 -help to work if no text available
874 2003-04-07 Steffen Pohle <stpohle@gmx.net>
876 * arch/linux/Makefile.am: revert to previous version, so linux
879 2003-04-03 Bradley Bell <btb@icculus.org>
881 * main/endlevel.c: fixed exit model scheme yet again
883 2003-04-02 Bradley Bell <btb@icculus.org>
885 * misc/error.c: call Int3 on Assert
887 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
890 * main/wall.c: don't die when trying to toggle nonexistent
891 segment... vertigo level 10 is buggy!
893 * main/gamemine.c: comments/formatting
895 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
897 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
898 main/inferno.c: Allow use of 22K sound samples
900 2003-03-29 Bradley Bell <btb@icculus.org>
902 * arch/ogl/gr.c: default to bitmapped reticle
904 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
905 main/polyobj.c: rewrote endlevel stuff to reread exit model info
908 * arch/sdl/joy.c: fixed text seen for hats in control config
911 2003-03-28 Bradley Bell <btb@icculus.org>
913 * main/bm.c: heh, model nums in vertigo are hardcoded,
914 N_D2_POLYGON_MODELS can't change
916 * configure.ac, include/d1x.xpm, include/descent.xpm,
917 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
920 2003-03-27 Bradley Bell <btb@icculus.org>
922 * main/text.h: fixed text references for hat directions
924 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
926 2003-03-26 Bradley Bell <btb@icculus.org>
928 * main/playsave.c: make d2x keys backward compatible
930 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
932 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
935 2003-03-26 Bradley Bell <btb@icculus.org>
937 * main/piggy.c: fix crash when d1 data not present
939 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
940 read/write from plr file
942 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
943 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
944 added escort.h header
946 2003-03-25 Bradley Bell <btb@icculus.org>
948 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
949 D1_PIGFILE ("descent.pig") macro
951 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
952 models from d1 pig file
954 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
955 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
956 really) from d1 pig file
958 2003-03-23 Bradley Bell <btb@icculus.org>
960 * main/bm.c: stop extra robots from overwriting exit models
962 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
963 texture list doesn't get full
965 * main/bm.c: fix mem leak when reading extra robots
967 2003-03-21 Bradley Bell <btb@icculus.org>
969 * main/menu.c: Added option to set movie resolution (mostly works)
971 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
973 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
974 replacement functions to piggy.c
976 * main/gameseq.c: attempt to support mac d1 descent.pig
978 * main/bm.c: fix mem leak
980 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
981 files, both d1 and d2 oem briefing where showed
983 * main/inferno.c, main/movie.c: Change the default movie
984 resolution to "high", implement the option -lowresmovies
986 2003-03-20 Bradley Bell <btb@icculus.org>
988 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
990 * main/piggy.c: comments
992 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
994 * main/gameseq.c: delete duplicate function
996 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
998 2003-03-19 Bradley Bell <btb@icculus.org>
1000 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1001 (cddb discid) support
1003 * arch/sdl/digi.c, main/kludge.c: implemented
1004 digi_link_sound_to_object3 for looping sounds, other looping stuff
1006 * arch/sdl/gr.c: removing dependencies on stuff in main/
1008 * arch/linux/Makefile.am, arch/linux/init.c,
1009 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1010 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1011 other header cleanups
1013 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1015 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1017 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1018 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1019 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1020 load d1 textures for d1 levels
1022 2003-03-19 Bradley Bell <btb@icculus.org>
1024 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1025 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1026 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1027 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1030 * README: added some OS X info
1032 2003-03-17 Bradley Bell <btb@icculus.org>
1034 * main/newdemo.c: simplify DEMO_FILENAME macro
1036 * main/console.c, main/game.c: enable experimental console support
1038 * main/gamerend.c: fixed location of fps meter in multi
1040 2003-03-16 Bradley Bell <btb@icculus.org>
1042 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1043 also look in shared data dir for demos
1045 * main/newdemo.c, main/newdemo.h: comments/formatting
1047 2003-03-15 Christopher Thielen <chris@luethy.net>
1049 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1050 thinking d2 cd is always present
1052 2003-03-15 Bradley Bell <btb@icculus.org>
1054 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1057 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1060 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1061 gr_init. don't really know why this works, though
1063 2003-03-14 Bradley Bell <btb@icculus.org>
1065 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1067 * unused/bios/rbaudio.h: removed duplicate file
1069 2003-03-14 Christopher Thielen <chris@luethy.net>
1071 * arch/sdl/rbaudio.c: stop cd audio when exiting
1073 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1075 * main/gamecntl.c: add comments to the "only matt knows" cheats
1077 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1079 * main/gamemine.c: formatting, better texture conversion for d1
1082 2003-03-14 Bradley Bell <btb@icculus.org>
1084 * main/piggy.c: must swap all mac version pigfiles
1086 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1087 main/multi.c: formatting, minor cleanups
1089 * 2d/rle.c: need to swap line_size on bigendian machines
1091 * main/mission.c, main/mission.h: detect mac full version hogfile
1093 2003-03-13 Bradley Bell <btb@icculus.org>
1095 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1096 added joy/mouse sensitivity slider, increased range to 16, and
1099 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1102 * arch/linux/Makefile.am: removed extra backslash
1104 * TODO, installation.txt: updated some documentation
1106 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1107 menu, with maxfps option
1109 2003-03-12 Bradley Bell <btb@icculus.org>
1111 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1113 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1114 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1115 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1116 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1117 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1118 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1119 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1120 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1121 arch/linux/include/music.h, arch/linux/include/serial.h,
1122 arch/linux/include/ukali.h: formatting
1124 2003-03-11 Chris Arena <ccarena@cox.net>
1126 * main/menu.c: fixed brightness slider
1128 2003-03-01 Bradley Bell <btb@icculus.org>
1130 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1131 robots and animated bitmaps work, but colors are messed up
1133 2003-02-28 Bradley Bell <btb@icculus.org>
1135 * main/player.h: whitespace
1137 * main/automap.c, main/cntrlcen.c, main/collide.c,
1138 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1139 descent.hog is present, d1 becomes mission 0)
1141 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1142 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1143 arch/win32/winnet.c: MinGW compiles with network enabled again,
1144 but still doesn't work
1148 2003-02-28 Bradley Bell <btb@icculus.org>
1150 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1151 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1152 many opengl glitches
1154 2003-02-27 Bradley Bell <btb@icculus.org>
1156 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1157 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1158 main/network.c, main/network.h: noted that hoard.ham is only needed
1159 for multiplayer HOARD games, and should not be equated with
1160 "vertigo". put HoardEquipped() back in network.c.
1162 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1163 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1164 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1165 use timer_delay instead of d_delay
1167 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1169 * main/render.c: added replacement qsort for solaris
1171 2003-02-26 Bradley Bell <btb@icculus.org>
1173 * main/gamemine.c: texture conversion for d1 shareware
1175 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1177 * main/gamemine.c: better texture conversion for d1 levels
1179 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1181 * main/kconfig.c: fix joystick support under MinGW
1183 2003-02-26 Bradley Bell <btb@icculus.org>
1185 * main/playsave.c: fix swapping glitch
1187 * configure.ac, readme.txt: clean stuff up, getting ready for
1190 * main/titles.c: begin support for rendering spinning robots in
1193 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1196 * main/gamemine.c: load d1 shareware levels!
1198 2003-02-25 Bradley Bell <btb@icculus.org>
1202 * autogen.sh: add warning about old auto* versions, use
1205 2003-02-24 Bradley Bell <btb@icculus.org>
1207 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1208 briefings mostly working
1210 * main/movie.c, main/titles.c: fixed some more briefing glitches
1212 2003-02-23 Bradley Bell <btb@icculus.org>
1214 * main/movie.c: fixed crash when using shareware data files
1217 * arch/sdl/digi.c: fix crash on non-existent sounds
1218 (i.e. shareware data)
1220 2003-02-22 Bradley Bell <btb@icculus.org>
1222 * main/titles.c: fixed fullscreen toggle in briefings
1224 2003-02-21 Bradley Bell <btb@icculus.org>
1226 * configure.ac: check for mingw when enabling nasm
1228 * main/playsave.c: enable loading player files of either byte
1231 2003-02-20 Bradley Bell <btb@icculus.org>
1233 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1235 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1236 #343, not "rest of solution to bug #344"
1238 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1241 * main/kludge.c: partial solution to bug #344
1243 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1245 * compilerdefs.txt: added linux/mips info
1247 * ChangeLog: clean up changelog
1249 2003-02-19 Bradley Bell <btb@icculus.org>
1251 * libmve/mveplay.c: os x needs nanosleep prototype.
1253 2003-02-18 Bradley Bell <btb@icculus.org>
1255 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1257 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1258 to disable/enable audio
1260 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1262 * main/: movie.h, titles.c: make sure movie's palette is set before
1263 writing briefing text. Fixes bug #359
1265 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1268 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1269 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1272 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1275 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1276 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1277 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1280 * include/libmve.h: blah
1282 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1284 * main/render.c: 2nd attempt to fix solaris qsort bug
1286 2003-02-18 Bradley Bell <btb@icculus.org>
1288 * configure.ac, include/pstypes.h: put alignment detection in
1291 2003-02-17 Bradley Bell <btb@icculus.org>
1293 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1294 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1295 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1296 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1297 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1298 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1299 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1300 moved mve stuff to separate subdir
1302 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1303 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1304 mve code. Fixes (at least) bugs #41, #348, and #350.
1306 2003-02-14 Bradley Bell <btb@icculus.org>
1308 * main/Makefile.am: no more Makefile.mveplay. again
1310 * main/mveplay.c: typo
1312 2003-02-13 Bradley Bell <btb@icculus.org>
1314 * utilities/mvlextract.c: uint -> unsigned int
1316 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1317 standalone mveplayer, win32 support
1319 * main/movie.c: random bugfixes, win32 support
1321 * arch/sdl/Makefile.am: formatting
1323 * configure.ac: disable networking on mac/win for now
1325 * main/newmenu.c: comments
1327 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1329 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1330 redundant swap functions.
1332 2003-02-13 Bradley Bell <btb@icculus.org>
1334 * ChangeLog: update changelog
1336 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1338 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1339 polymodel alignment issues.
1341 2003-02-13 Bradley Bell <btb@icculus.org>
1343 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1344 fix various little bugs
1346 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1347 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1349 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1352 * README.utils: new file
1354 * main/: mve_main.c, mveplay.c: more movie fixes
1356 * README: updated README
1358 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1360 2003-02-12 Bradley Bell <btb@icculus.org>
1362 * utilities/mvlextract.c: bigendian mvl support
1364 * main/mveplay.c: formatting, stuff
1366 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1367 truecolor mve support, standalone mveplayer
1369 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1370 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1371 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1372 standalone mveplayer
1374 2003-01-22 Bradley Bell <btb@icculus.org>
1376 * include/: interp.h, interp.h: restore prototype for
1377 swap_polygon_model_data
1379 2003-01-21 Bradley Bell <btb@icculus.org>
1381 * main/piggy.c: use memcpy to avoid alignment problem
1383 * compilerdefs.txt: updated some defs, added sunos/sparc
1385 2003-01-15 Bradley Bell <btb@icculus.org>
1387 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1389 * main/gamemine.c: attempting to support d1 shareware
1391 * compilerdefs.txt: update defs
1393 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1395 * main/mveplay.c: fix several bugs, comments, formatting.
1397 2003-01-15 Bradley Bell <btb@icculus.org>
1399 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1400 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1401 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1402 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1405 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1406 formatting, comments
1408 2003-01-11 Bradley Bell <btb@icculus.org>
1410 * main/: mission.c, mission.h: attempt to support d1 for mac
1413 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1415 * main/object.h: foo
1417 2003-01-09 Bradley Bell <btb@icculus.org>
1419 * main/movie.c: use ifdef around gr_toggle_fullscreen
1421 2003-01-07 Bradley Bell <btb@icculus.org>
1423 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1424 main/mission.h: don't need .msn file for descent.hog anymore
1428 2003-01-06 Bradley Bell <btb@icculus.org>
1430 * main/mission.h, main/mission.c: comments
1432 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1435 2003-01-03 Bradley Bell <btb@icculus.org>
1437 * utilities/: txb2txt.c, txt2txb.c: remove old files
1439 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1441 * main/polyobj.c: attempt to make read_model_file
1444 * main/menu.c: move vertigo text
1446 2003-01-02 Bradley Bell <btb@icculus.org>
1448 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1449 main/polyobj.h: cleanup alignment changes
1451 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1452 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1453 main/object.h: fix alignment issues on sparc
1455 * cvshowto.txt: update cvs info
1459 * 2d/rle.c: make rle_swap handle RLE_BIG
1461 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1463 * main/render.c: workaround solaris qsort bug
1465 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1467 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1468 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1470 * arch/linux/Makefile.am: enabled linux joystick, kali
1472 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1473 arch/sdl/event.c: enabled linux joystick
1475 2002-12-31 Bradley Bell <btb@icculus.org>
1477 * main/gamemine.c: simplified warning msg
1479 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1481 * main/render.h: fix compiler warning
1483 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1485 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1487 2002-12-24 Bradley Bell <btb@icculus.org>
1489 * main/mission.c: fixes an infinite loop which was caused by d2x
1490 thinking d2demo was a descent 1 mission
1492 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1494 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1496 2002-12-24 Bradley Bell <btb@icculus.org>
1498 * main/render.c: comments
1500 2002-10-30 Bradley Bell <btb@icculus.org>
1502 * main/inferno.c: add help for -hogdir option
1504 * main/inferno.c: added -hogdir option
1506 2002-10-28 Bradley Bell <btb@icculus.org>
1508 * main/: inferno.c, menu.c: enabled Vertigo displays
1510 * include/3d.h: typo
1512 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1514 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1515 main/netmisc.c, main/network.c: simplify and eliminate redundant
1518 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1520 * maths/fixc.c: fix infinite loop in quad_sqrt.
1522 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1523 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1525 2002-10-12 Bradley Bell <btb@icculus.org>
1527 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1529 2002-10-11 Bradley Bell <btb@icculus.org>
1531 * main/hud.c: make hud_message work correctly
1533 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1536 * main/network.c: formatting, small fixes
1538 2002-10-10 Bradley Bell <btb@icculus.org>
1540 * main/netmisc.h: no swap_object for little-endian
1542 * main/: netmisc.h, network.c: use macros to simplify network
1545 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1548 * main/inferno.c: enable loading screen for mac shareware with
1551 * main/netmisc.c: whitespace
1553 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1556 * main/hud.c: whitespace
1558 * configure.ac: remove shareware build, add macdata build
1560 * main/songs.c: whitespace
1562 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1563 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1566 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1569 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1571 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1572 comments, formatting, etc.
1574 * iff/iff.c: fix bigendian iff loading.
1576 2002-10-03 Bradley Bell <btb@icculus.org>
1578 * utilities/txb2tex.c: typo
1580 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1581 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1584 * arch/sdl/mouse.c: whitespace
1586 2002-09-19 Bradley Bell <btb@icculus.org>
1588 * main/kconfig.c: fix a oops, add old logs
1590 * main/kconfig.c: support for >3 mouse buttons
1592 2002-09-18 Bradley Bell <btb@icculus.org>
1594 * include/gr.h: fix palette swap define
1596 2002-09-14 Bradley Bell <btb@icculus.org>
1598 * main/titles.c: load hires briefing screen if lores doesn't exist
1599 (i.e. vertigo) and MenuHires=0
1601 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1603 * main/: multi.h, network.h: pack some structures for ipx
1606 2002-09-14 Bradley Bell <btb@icculus.org>
1608 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1609 and load_endlevel_data() to expect newline-terminated strings, fix
1610 load_game_data to read null-terminated string for
1613 2002-09-07 Bradley Bell <btb@icculus.org>
1615 * main/newmenu.c: added error message
1617 * main/menu.h: enable -nohires with mac shareware
1619 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1621 * 2d/font.c: enable 0/255 palette swap for fonts
1623 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1626 * 2d/2dsline.c: fix ogl blooper
1628 2002-09-05 Bradley Bell <btb@icculus.org>
1630 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1633 * include/strutil.h: need string.h for strcasecmp
1635 * include/rle.h: okay, maybe it needs to be this way
1637 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1639 * 2d/scalec.c: more stuff from d2src
1641 * 2d/rle.c: more stuff from d2src, formatting
1643 * 2d/font.c: useless cruft
1645 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1647 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1650 2002-09-04 Bradley Bell <btb@icculus.org>
1652 * include/grdef.h: fix compiler warnings
1654 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1656 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1659 * main/game.c: we want the mac ibitblt for everything but dos and
1662 * main/texmerge.c: these routines are in tmerge.c
1664 * main/credits.c: enable credits for mac and oem data
1666 * main/bm.c: use either exit.ham or exit.pofs
1668 * include/ibitblt.h: enable some more code from d2src
1670 * include/gr.h: enable mac ubitblt_double
1672 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1674 * include/grdef.h: moved some inline asm from linear.h
1676 * 2d/ibitblt.c: brought in line with original d2 version
1678 * 2d/bitblt.c: reverted to original d2 version of this file, then
1679 added d1x enhancements
1681 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1683 * 2d/linear.h: moved these back to their original locations
1686 * main/mveplay.c: close some memory holes, speed up palette loading
1688 * main/movie.c: added fullscreen toggle while playing movies
1690 * main/inferno.c: comment out -superhires help text (always on)
1692 * include/timer.h: added approx_fsec_to_usec macro
1694 * arch/sdl/joy.c: fix compiler warning
1696 2002-09-01 Bradley Bell <btb@icculus.org>
1698 * main/network.c: oops
1700 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1702 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1703 timer_get_fixed_seconds
1707 2002-08-31 Bradley Bell <btb@icculus.org>
1709 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1712 * main/multi.h: network endian stuff
1714 * 2d/font.c, include/gr.h: fast file i/o for font headers
1716 * arch/win32/arch_ip.cpp: unused file
1718 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1719 bigendian networking fixes
1721 * main/menu.c: make net menu more accurate, also make superhires
1724 * include/pstypes.h: better to have __pack__ all the time, I think.
1725 needed for networking, e.g.
1727 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1730 * arch/win32/Makefile.am: unused file
1734 2002-08-30 Bradley Bell <btb@icculus.org>
1736 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
1738 * main/: newmenu.h, titles.c: formatting
1740 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
1741 main/multi.h: networking works, finally
1743 * TODO: added TODO file
1745 * arch/linux/arch_ip.cpp: unused fine
1747 * README: network sorta working
1749 * main/: Makefile.am, multi.c, network.c, network.h: more
1752 * main/menu.c: load builtin mission correctly
1754 * main/inferno.c: documentation
1756 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
1759 * main/Makefile.mveplay: don't need no more
1761 2002-08-29 Bradley Bell <btb@icculus.org>
1763 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
1764 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
1765 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
1768 * include/ipx_drv.h: more network fixing
1770 * arch/linux/include/ipx_drv.h: more network fixing
1772 * include/ipx.h: formatting
1774 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
1776 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1777 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
1778 main/inferno.c: fixed networking fuck-up?
1780 * Makefile.am: moved mingw info to README
1782 * README, mingw32.txt: moved mingw info to README
1784 2002-08-27 Bradley Bell <btb@icculus.org>
1786 * utilities/mvlextract.c: allow specifying file to extract
1788 * utilities/: tex2txb.c, txb2tex.c: use default extension to
1791 * utilities/hogextract.c: allow specifying file to extract
1793 * main/mission.c: Have to get mission_num _after_ promoting...
1795 * main/: gameseq.c, titles.c: beginning d1 briefing support
1797 * descent.msn: beginning d1 briefing support
1799 * main/: titles.c, titles.h: d1-style mission briefings
1801 * main/piggy.h: whitespace
1803 * main/movie.c: beginning robot movie support, fall back on lo/hi
1804 res if hi/lo not available
1806 * main/mission.c: added Builtin_mission_num for builtin mission,
1807 D1Hogdir, d1-style mission briefings
1809 * main/: gameseq.c, mission.h: added Builtin_mission_num for
1812 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
1813 (for d1 missions that need d1 data)
1815 * 2d/ibitblt.c: whitespace
1817 2002-08-26 Bradley Bell <btb@icculus.org>
1819 * utilities/mvlcreate.c: oops
1821 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
1824 * utilities/hogextract.c: added [v]iew option
1826 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
1828 * main/titles.c: fix writable string, disable DumbAdjust thing
1830 * main/polyobj.h: whitespace
1832 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
1835 * main/movie.c: read movies from AltHogDir, other fixes
1837 * main/: mission.c, mission.h: fix bug w/mission filename
1839 * main/gameseq.c: comments
1841 * main/digi.h: whitespace n stuff
1843 * include/mve_audio.h: added audio flag macros
1845 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
1850 2002-08-23 Bradley Bell <btb@icculus.org>
1852 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
1855 * Makefile.am: remove d2demo.mn2
1857 * cfile/cfile.c, include/cfile.h: add cfile_size function
1859 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
1860 eliminate need for .mn2 files for oem and demo
1862 2002-08-22 Bradley Bell <btb@icculus.org>
1864 * main/bm.c: fix for vertigo
1866 * main/menu.h: make OEM menu pcx available
1868 * 2d/rle.c: merge with original d2 file
1870 * Makefile.am, configure.ac: let mission files get installed by
1873 2002-08-17 Bradley Bell <btb@icculus.org>
1875 * configure.ac: make FAST_FILE_IO the default on little-endian
1878 * NEWS, README, compilerdefs.txt, readme.txt: documentation
1880 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
1883 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
1885 * main/: game.c, menu.c, mission.c: promote builtin missions.
1887 2002-08-15 Bradley Bell <btb@icculus.org>
1889 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
1890 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
1892 * utilities/.cvsignore: added cvsignore
1894 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
1897 * main/piggy.c: mac data file loading
1899 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
1900 transparency and swap 0/255 correctly for mac data files
1902 2002-08-13 Bradley Bell <btb@icculus.org>
1904 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
1905 to utilities to avoid conflict with c++ std lib <utility>
1907 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
1908 txt2txb.c: moved utility to utilities to avoid conflict with c++
1911 * Makefile.am, configure.ac: add utilities
1913 2002-08-09 Bradley Bell <btb@icculus.org>
1915 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
1918 2002-08-08 Bradley Bell <btb@icculus.org>
1920 * main/inferno.c: comments
1922 * main/: newmenu.c, songs.c: mac demo datafile support
1924 * installation.txt: update
1926 * main/gamesave.c: use lowercase for consistency
1928 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
1929 models for other than d2demo
1931 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
1933 * main/gamemine.c: formatting, better d1 texture conversion
1935 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
1936 main/mission.h: recognize .msn mission files.
1938 2002-08-07 Bradley Bell <btb@icculus.org>
1940 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
1941 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
1942 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
1943 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
1944 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
1945 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
1948 2002-08-06 Bradley Bell <btb@icculus.org>
1950 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
1952 * main/Makefile.am: formatting
1954 * 2d/font.c: make gr_remap_font just reload the whole thing
1956 * configure.ac: formatting
1958 * Makefile.am: added d2demo.mn2
1960 * d2demo.mn2: mission file for shareware
1962 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
1963 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
1965 * main/sounds.h: shareware stuff, whitespace
1967 * main/: polyobj.c, polyobj.h: more fast i/o macros
1969 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
1972 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
1973 endlevel stuff to non-shareware, allow movies/endlevel for
1976 * main/cntrlcen.c: typo
1978 * main/bm.h: use global Piggy_hamfile_version
1980 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
1981 macros, use global Piggy_hamfile_version
1983 * main/Makefile.am: terrain and movie stuff always used now
1985 * 2d/pcx.c, include/pcx.h: make pcx header available to other
1988 * main/: gamemine.c, gamesave.c: load DMB levels
1990 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
1991 segment.c, segment.h, switch.c, switch.h: fast i/o macros
1993 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
1995 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
1997 2002-08-04 Bradley Bell <btb@icculus.org>
1999 * main/inferno.c: shareware stuff, formatting
2001 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2003 * arch/sdl/gr.c: don't need to set mode in gr_init
2005 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2007 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2010 * Makefile.am, descent.mn2: added mission file for descent 1
2012 2002-08-02 Bradley Bell <btb@icculus.org>
2014 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2015 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2016 main/piggy.h, misc/error.c: junk
2018 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2019 render.h, scores.c, scores.h, terrain.c: shareware stuff
2021 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2022 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2023 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2024 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2025 main/weapon.c, main/weapon.h: fast i/o macros
2027 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2029 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2030 main/gamemine.h, main/gamesave.c: load d1 levels
2032 2002-07-30 Bradley Bell <btb@icculus.org>
2034 * configure.ac: oops
2036 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2039 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2040 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2041 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2042 main/piggy.c, main/titles.c: support shareware datafiles!
2044 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2045 piggy.c: SHAREWARE fixes
2047 2002-07-29 Bradley Bell <btb@icculus.org>
2049 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2050 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2051 misc/fileutil.c: Portability - OS X support
2053 2002-07-27 Bradley Bell <btb@icculus.org>
2055 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2056 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2057 segment.h: portability
2059 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2060 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2061 main/wall.h: portabilization
2063 * 2d/font.c, include/gr.h: portability
2065 2002-07-26 Bradley Bell <btb@icculus.org>
2067 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2069 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2071 * main/player.c: foo
2073 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2075 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2076 misc/fileutil.h: portable file i/o utils
2078 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2079 writable string anymore... / formatting
2081 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2082 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2083 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2084 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2085 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2086 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2087 portable-izing file loading routines
2089 2002-07-24 Bradley Bell <btb@icculus.org>
2091 * main/mveplay.c: correctly play files with 16bit uncompressed
2092 audio, mem checking, etc
2094 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2097 2002-07-23 Bradley Bell <btb@icculus.org>
2099 * misc/Makefile.am: unused file
2101 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2102 main/sounds.h: remove experimental nmovie stuff
2104 * main/movie.c: add some debugging output
2106 2002-07-22 Bradley Bell <btb@icculus.org>
2108 * main/: console.c, state.c: simplified header
2110 * main/movie.c: enable mveplay audio
2112 * main/old/movie.c: moved to main/
2114 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2115 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2116 main/mvelib.c, main/mveplay.c: initial movie support
2118 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2119 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2120 include/ogl_init.h, include/pstypes.h, main/console.c,
2121 main/state.c, mem/mem.c: OS X stuff
2123 * configure.ac: OS X and movie stuff
2125 2002-07-19 Bradley Bell <btb@icculus.org>
2127 * compilerdefs.txt: OSX defs
2129 2002-07-18 Bradley Bell <btb@icculus.org>
2131 * main/inferno.c: use simpler rcs tags
2133 * autogen.sh: keep Changelog in cvs (and use --accum)
2135 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2136 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2137 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2138 main/songs.c: changed cdrom->rbaudio
2140 * include/rbaudio.h: moved to /include
2142 2002-07-17 Bradley Bell <btb@icculus.org>
2144 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2145 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2146 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2147 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2148 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2149 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2150 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2151 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2152 3d/setup.c: use simpler rcs tags
2157 2002-07-17 Bradley Bell <btb@icculus.org>
2159 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2161 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2163 * debian/rules: don't need readme's
2165 * debian/rules: move d1x license to COPYING, license clarifications
2167 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2168 license to COPYING, license clarifications
2170 * debian/rules: fix debian docs
2172 * debian/rules: fix debian manpages
2174 * debian/d2x-sdl.menu: fix debian menu
2176 * debian/rules: link to undocumented man page for debs
2178 * Makefile.am, configure.ac, debian/control, debian/copyright,
2179 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2180 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2181 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2184 2002-07-16 Bradley Bell <btb@icculus.org>
2186 * debian/: rules, changelog.in: deb stuff
2188 * configure.ac: cleaner nasm detection
2190 * debian/: changelog.in, control, rules: deb stuff
2192 * README, installation.txt: typos, stuff
2194 * configure.ac: better #defines
2196 * configure.ac: whitespace
2198 * configure.ac: better documentation
2200 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2201 SDL_JOYSTICK not needed
2203 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2205 * configure.ac: need higher SDL for joystick
2207 * debian/: control, rules: deb stuff
2209 * arch/sdl/joy.c: old junk
2211 * Makefile.am, configure.ac: automake updates
2213 * main/: inferno.c, text.c: don't use althogdir on non-unix
2215 * configure.ac: more autoconf updates
2217 * misc/strutil.c: better strrev
2219 * main/inferno.c: need limits.h on mingw also
2221 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2224 2002-04-19 Bradley Bell <btb@icculus.org>
2226 * main/network.c: let hoard.ham be a cfile
2228 * main/text.c: better error message when hog not found
2232 2002-03-23 Bradley Bell <btb@icculus.org>
2234 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2235 arch/sdl/Makefile.am: Use SDL joystick automatically
2237 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2239 2002-03-05 Bradley Bell <btb@icculus.org>
2241 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2244 2002-02-23 Bradley Bell <btb@icculus.org>
2246 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2248 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2249 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2250 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2251 main/editor/Makefile.am: moved includes to include
2253 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2255 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2256 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2257 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2260 * main/game.c: disabled cockpit for OGL, formatting
2262 * 2d/ibitblt.c: formatting
2264 2002-02-16 Bradley Bell <btb@icculus.org>
2266 * include/oldsdl.h: check for older macros
2268 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2269 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2270 allow older sdl versions
2272 2002-02-15 Bradley Bell <btb@icculus.org>
2274 * main/: automap.c, automap.h, inferno.c: automap resolution now
2277 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2279 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2280 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2281 win32/include/key_arch.h: never mind - that would be pointless
2283 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2284 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2285 win32/include/key_arch.h: copied files from d1x
2287 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2288 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2290 * main/multipow.c: need conf.h
2292 * arch/win32/Makefile.am: new file
2294 * include/pstypes.h: added u_int16_t (needed in base_ip)
2296 * arch/win32/arch_ip.cpp: copied from d1x
2298 2002-02-14 Bradley Bell <btb@icculus.org>
2300 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2302 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2303 main/netlist.c: Added hotkeys to toggle fullscreen mode
2305 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2306 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2308 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2309 reorder.h: Lotsa networking stuff from d1x
2311 2002-02-13 Bradley Bell <btb@icculus.org>
2313 * include/gr.h, main/game.c: Fullscreen toggle stuff
2315 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2318 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2319 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2322 2002-02-11 Bradley Bell <btb@icculus.org>
2324 * main/bm.c: use portable loader if bigendian
2326 * include/pstypes.h: don't define bool for c++
2328 * include/cfile.h: extern AltHogDir stuff
2330 * include/byteswap.h: use WORDS_BIGENDIAN
2332 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2334 * main/vers_id.h: added D2X_IVER
2336 * misc/args.c: don't use d1x.ini
2338 * Makefile.am: rpm stuff
2340 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2343 2002-02-09 Bradley Bell <btb@icculus.org>
2345 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2347 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2349 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2352 2002-02-06 Bradley Bell <btb@icculus.org>
2354 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2355 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2356 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2358 * debian/: changelog.in, control, copyright, d2x-gl.files,
2359 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2363 2002-02-02 Bradley Bell <btb@icculus.org>
2365 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2367 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2368 Enabled RELEASE option
2370 2002-01-31 Bradley Bell <btb@icculus.org>
2372 * Makefile.am, configure.ac: specify prerequisite versions of
2373 autoconf and automake
2375 2002-01-29 Bradley Bell <btb@icculus.org>
2377 * main/mission.c: RCS header added
2379 * main/inferno.c: update copyright date
2381 * main/mission.c: allow missions to be in AltHogDir
2383 * configure.ac: Display results of configure
2385 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2388 2002-01-28 Bradley Bell <btb@icculus.org>
2390 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2391 Data files now go in DATADIR/games/d2x, user files now go in
2394 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2396 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2397 files now go in ~/.d2x
2399 2002-01-24 Bradley Bell <btb@icculus.org>
2401 * configure.ac: fix nasm not found error message
2403 2002-01-18 Bradley Bell <btb@icculus.org>
2405 * configure.in: getting rid of old configure.in
2407 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2408 main/movie.c: Movie playing kludgey stuff
2410 * misc/args.c: formatting
2412 * main/inferno.c: allow -h for help
2414 * include/error.h: don't die on int3, unless -debug given
2416 * mingw32.txt: more stuff
2418 2001-12-29 Bradley Bell <btb@icculus.org>
2420 * Makefile.am: Got rid of thinking.txt
2422 * main/inferno.c: document -nomovies option
2424 2001-12-28 Bradley Bell <btb@icculus.org>
2426 * main/titles.c: formatting, put some code into place for rendering
2427 of robots during briefings
2429 2001-12-27 Bradley Bell <btb@icculus.org>
2433 2001-12-23 Craig Hadady <chadady@iglou.com>
2435 * 2d/rle.c: fixed bug in dummy array.
2437 2001-12-03 Bradley Bell <btb@icculus.org>
2439 * arch/sdl/init.c: fix formatting
2441 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2442 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2443 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2444 and sdl joystick stuff
2446 2001-11-30 Bradley Bell <btb@icculus.org>
2448 * thinking.txt: not needed
2450 2001-11-27 Bradley Bell <btb@icculus.org>
2452 * cygconf, mingw32.txt: use sdl from source on cygwin
2454 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2455 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2456 SDL_CFLAGS to CFLAGS
2458 2001-11-27 Bradley Bell <btb@icculus.org>
2462 2001-11-14 Bradley Bell <btb@icculus.org>
2464 * texmap/scanline.c: use optimization flags as texmap default
2466 * NEWS: mouse wheel, etc
2468 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2469 wheel to emulate 3rd axis
2471 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2473 * include/error.h: kludge to ungrab mouse when we hit an int3
2475 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2476 __ENV_MSDOS__ to __MSDOS__
2478 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2481 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2484 * arch/sdl/digi.c: implemented digi_set_volume
2486 * include/grdef.h, main/config.c, misc/d_io.c: change
2487 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2489 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2490 main/piggy.c: use MAKE_SIG
2492 * installation.txt: update
2494 * configure.ac: new file
2496 * arch/sdl/joydefs.c: #include pstypes.h
2498 * arch/sdl/init.c: SDL joystick stuff
2500 * acconfig.h: adjust MINGW defines
2502 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2503 controls menu now works
2505 2001-11-13 Bradley Bell <btb@icculus.org>
2507 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2510 * Makefile.am: New file
2512 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2515 * compilerdefs.txt: New file
2517 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2519 2001-11-12 Bradley Bell <btb@icculus.org>
2521 * main/playsave.c: load player files regardless of byte order of
2524 2001-11-11 Bradley Bell <btb@icculus.org>
2526 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2529 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2531 * NEWS: GL savegame thumbnails
2533 * acconfig.h, configure.in: make option for NMOVIES, default to off
2535 2001-11-09 Bradley Bell <btb@icculus.org>
2537 * main/state.c: Enabled savegame thumbnails under OpenGL
2539 * unused/pa_null/pa_enabl.h: remove duplicate header
2541 * misc/args.c: use d2x.ini for option file
2543 * mem/mem.c: Move mem_realloc inside the ifdef
2545 * main/menu.c: fix 640x400 menu text
2547 * main/inferno.c: added documentation
2549 * main/endlevel.c: fix warnings
2551 * arch/ogl/gr.c: Get rid of gl spew
2553 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2555 * acconfig.h: Define __SDL__ for mingw
2557 2001-11-08 Bradley Bell <btb@icculus.org>
2559 * 2d/font.c: free OGL font data when rereading
2561 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2562 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2563 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2564 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2565 main/weapon.h: Enabled shareware build, endlevel flythrough
2568 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2569 of use for shareware build
2571 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2574 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2576 2001-11-05 Bradley Bell <btb@icculus.org>
2578 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2581 * include/3d.h: Add comment
2583 2001-11-04 Bradley Bell <btb@icculus.org>
2585 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2588 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2591 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2593 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2594 main/hudmsg.h: Enable d1x-style hud_message
2596 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2598 * 2d/font.c: re-init ogl fonts after remapping colors.
2600 2001-11-02 Bradley Bell <btb@icculus.org>
2602 * misc/Makefile.am: remove byteswap.h (duplicate header)
2604 * 2d/font.c: fixed gr_remap_font, minor stuff
2606 * configure.in: take out -O2 if doing debug build
2608 * main/bm.c: formatting
2610 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2612 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2613 macros, get rid of functions
2615 2001-11-01 Bradley Bell <btb@icculus.org>
2617 * misc/byteswap.h: removed duplicate header
2619 2001-10-31 Bradley Bell <btb@icculus.org>
2621 * NEWS, main/automap.c: automap works in opengl
2623 * NEWS, configure.in: Added news
2625 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2627 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2629 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2630 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2631 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2633 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2635 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2637 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2638 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2640 2001-10-27 Bradley Bell <btb@icculus.org>
2642 * main/inferno.c: added some documentation
2644 2001-10-25 Bradley Bell <btb@icculus.org>
2646 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2649 * Makefile.am, configure.in, arch/Makefile.am,
2650 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2651 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2652 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2653 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2654 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2655 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2656 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2657 it's ugly, but It'll be easier to sync with d1x.
2659 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2660 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2661 main/editor/Makefile.am: attempt at support for editor, makefile
2664 * misc/d_delay.c: formatting fix
2666 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2667 tmappent.S, tmapppro.S: adding support for runtime selection of
2670 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2671 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2672 including multi.h and network.h, fix backslashes, fix compiler
2675 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2676 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2677 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2678 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2679 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2680 including multi.h and network.h, fix backslashes
2682 * include/pstypes.h: added typedef for u_int64_t on mingw
2684 * include/3d.h: added prototype for g3_uninit_polygon_model
2686 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2688 2001-10-24 Bradley Bell <btb@icculus.org>
2690 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2691 arch subdirs, as in d1x.
2693 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2694 earlier style until i understand automake 1.5 better. remove input
2697 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2698 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2699 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2700 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2701 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2702 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2703 Moved input stuff to arch subdirs, as in d1x.
2705 * NEWS, configure.in: blah blah
2707 2001-10-23 Bradley Bell <btb@icculus.org>
2709 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2711 * texmap/tmapppro.S: no need for #include <conf.h> here
2713 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2716 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2717 file. RCS header added
2719 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2720 #ifdef'ing out the whole file. RCS header added
2722 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2723 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2724 fixes. Now works with automake 1.5 and autoconf 2.52.
2725 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2726 mingw (-grabmouse now works on win32).
2728 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2729 These don't belong in cvs
2733 2001-10-20 Bradley Bell <btb@icculus.org>
2735 * 2d/font.c: Don't free unused variables...
2737 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
2740 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
2741 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
2742 main/Makefile.am: make dist more sensible
2744 * Makefile.am: Kludge for linking on mingw
2746 2001-10-19 Bradley Bell <btb@icculus.org>
2748 * Makefile.am, configure.in, arch/win32/Makefile.am,
2749 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
2751 * include/ipx_drv.h: Check for __MINGW32__
2753 * include/i86.h: Imported from d1x
2755 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
2757 * arch/dos/modex.asm: Fixed %include
2759 * main/console.c: RCS headers added
2761 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
2764 * Makefile.am, main/Makefile.am: Moved final link to top-level
2765 directory instead of main/
2767 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
2768 __ENV_LINUX__ to __linux__
2770 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
2771 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
2772 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
2773 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
2774 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
2775 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
2776 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
2777 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
2778 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
2779 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
2782 * configure.in: add --enable-xploader, support arch/linux subdir,
2785 * main/inferno.c: conditionalize conf.h
2787 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2789 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
2790 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
2791 misc/fileutil.h: Partial application of linux/alpha patch.
2793 2001-10-19 Bradley Bell <btb@icculus.org>
2795 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
2796 networking in line with d1x, moved some arch/linux_* stuff to
2799 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
2800 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
2801 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
2802 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
2805 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
2806 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
2807 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
2808 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
2809 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
2810 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
2811 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
2812 linux/include/ukali.h: Brought linux networking in line with d1x,
2813 moved some arch/linux_* stuff to arch/linux/*
2815 * include/ipx_drv.h: Imported from d1x
2817 * main/ipx_drv.c: RCS info added, conf.h added, etc...
2819 * main/ipx_drv.c: Imported from d1x
2821 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
2822 main/network.h, main/Makefile.am: Trying to get network working on
2825 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
2826 main/Makefile.am: build fixes
2828 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
2829 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
2830 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
2831 starting to get net working.
2833 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
2834 conditionalized min,max macros
2836 2001-10-18 Bradley Bell <btb@icculus.org>
2838 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
2839 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
2840 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
2841 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
2844 * 2d/2dsline.c: RCS headers added/changed
2846 * configure.in: fix NASMFLAGS bug
2848 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
2851 2001-10-17 Bradley Bell <btb@icculus.org>
2853 * NEWS: Fixed the invulnerable robots bug!
2855 * main/collide.c: Fixed the invulnerable robots bug!
2857 2001-10-14 Bradley Bell <btb@icculus.org>
2859 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
2862 2001-10-13 Bradley Bell <btb@icculus.org>
2864 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
2865 arch/Makefile.am, arch/dos/Makefile.am,
2866 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
2867 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
2868 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
2869 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
2870 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
2871 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
2872 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
2873 arch/win32/include/Makefile.am, iff/Makefile.am,
2874 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
2875 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
2876 tools/cvs2cl/Makefile.am, unused/Makefile.am,
2877 unused/bios/Makefile.am, unused/lib/Makefile.am,
2878 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
2879 unused/ui/Makefile.am, unused/vga/Makefile.am,
2880 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
2881 automake stuff from "inert" subdirs. And there was much rejoicing.
2883 * Makefile.am, NEWS, configure.in: Stuff
2885 * ChangeLog: removing auto-generated file
2887 * cygconf: Added instructions for mingw32 build
2889 * Makefile.am: renamed INSTALL to installation.txt
2891 * installation.txt, INSTALL: renamed INSTALL to installation.txt
2893 * mingw32.txt: Added instructions for mingw32 build
2895 * configure.in: Enable assembly under mingw32
2897 2001-10-12 Bradley Bell <btb@icculus.org>
2899 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
2901 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
2902 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
2903 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
2904 main/digi.h, main/kludge.c, main/object.c, main/render.c,
2905 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
2906 to __DJGPP__, since it's built-in.
2908 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
2910 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
2911 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
2915 2001-10-12 Bradley Bell <btb@icculus.org>
2917 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
2919 * Makefile.am: make sure cygconf gets archived
2921 * configure.in: Increment version number in preparation for release
2923 * configure.in: Fix detection of opengl
2925 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
2926 cygconf, arch/Makefile.am, arch/include/joy.h,
2927 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
2928 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
2929 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
2930 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
2931 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
2932 Vastly improved compilability.
2934 2001-10-11 Bradley Bell <btb@icculus.org>
2936 * Makefile.am: Added macros/sdl.m4
2938 * autogen.sh: Added macros/sdl.m4
2940 2001-10-09 Bradley Bell <btb@icculus.org>
2942 * main/vers_id.h: Added DESCENT_VERSION constant
2944 * main/inferno.c: Added command-line help.
2946 * include/ogl_init.h: opengl improvments (following d1x changes)
2948 2001-10-07 Bradley Bell <btb@icculus.org>
2950 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
2951 arch/ogl/Makefile.am: Remove duplicate headers.
2953 2001-08-02 Thimo Neubauer <thimo@debian.org>
2955 * mem/mem.c: totally crippled the memory manager because it does
2956 not make sense for non-DOS-systems and it would have been too
2957 complicated to get it 64bit clean
2959 2001-06-19 Bradley Bell <btb@icculus.org>
2961 * cvshowto.txt: updated anonymous password
2963 2001-02-08 Bradley Bell <btb@icculus.org>
2965 * COPYING, license.txt: Added d1x license
2967 2001-02-01 Bradley Bell <btb@icculus.org>
2969 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
2971 2001-01-31 Bradley Bell <btb@icculus.org>
2973 * configure.in, arch/include/mouse.h, include/pstypes.h,
2974 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
2976 * main/polyobj.c: fix typo
2978 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
2979 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
2980 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
2981 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
2982 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
2983 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
2984 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
2985 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
2986 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
2987 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
2988 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
2989 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
2990 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
2991 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
2992 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
2993 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
2994 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
2995 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
2996 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
2997 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
2998 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
2999 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3000 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3001 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3002 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3003 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3006 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3007 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3008 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3009 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3012 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3015 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3016 cross-compiling, and cygwin fixes
3018 2001-01-30 Bradley Bell <btb@icculus.org>
3020 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3021 include/pstypes.h, include/strutil.h, main/Makefile.am,
3022 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3023 needs --without-assembler and --without-network to compile
3025 2001-01-29 Bradley Bell <btb@icculus.org>
3027 * configure.in, main/Makefile.am: Fixes to build system
3029 * main/kconfig.c: fix for non-linux joysticks
3031 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3032 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3033 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3034 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3035 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3036 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3037 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3038 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3039 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3040 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3042 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3043 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3044 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3045 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3046 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3047 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3050 * arch/dos/include/joy.h, arch/dos/include/key.h,
3051 arch/dos/include/mouse.h: Unified input headers.
3053 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3055 2001-01-28 Bradley Bell <btb@icculus.org>
3057 * conf.h.in, configure.in, arch/Makefile.am,
3058 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3059 arch/include/key.h, main/Makefile.am: More header unification...
3061 * main/newdemo.c: Added <ctype.h>
3063 * arch/include/event.h, arch/include/joy.h: unified input headers.
3065 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3066 OpenGL now uses SDL-GL instead of gii
3068 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3070 2001-01-25 Bradley Bell <btb@icculus.org>
3072 * autogen.sh: use "set -e" so execution stops if something goes
3075 2001-01-24 Bradley Bell <btb@icculus.org>
3079 * Makefile.am: Add ChangeLog to dist
3083 2001-01-24 Bradley Bell <btb@icculus.org>
3085 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3087 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3088 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3091 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3092 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3093 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3094 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3095 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3096 arch/Makefile.am, arch/dos/Makefile.am,
3097 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3098 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3099 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3100 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3101 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3102 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3103 unused/Makefile.am, unused/bios/Makefile.am,
3104 unused/lib/Makefile.am, unused/novga/Makefile.am,
3105 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3106 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3107 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3108 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3109 make dist, VPATH builds, ...
3111 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3112 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3113 arch/dos/Makefile.in, arch/linux/Makefile.in,
3114 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3115 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3116 misc/Makefile.in, texmap/Makefile.in: cruft removal
3118 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3121 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3123 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3125 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3128 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3129 added -grabmouse option
3131 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3132 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3133 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3134 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3135 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3136 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3137 main/songs.c, misc/args.c: changed args_find to FindArg
3139 2001-01-22 Bradley Bell <btb@icculus.org>
3141 * configure, main/Makefile.am, main/Makefile.in: configuration
3144 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3145 fix compiler warnings w/opengl
3147 * include/console.h: ggi support
3149 * arch/linux_init.c: svgalib support
3151 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3152 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3153 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3154 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3155 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3156 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3159 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3161 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3162 main/render.c: fix warnings and enable NDEBUG *
3163 arch/svgalib_init.c: svgalib support
3165 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3167 * main/kconfig.c: joystick support
3169 2001-01-21 Bradley Bell <btb@icculus.org>
3171 * cvshowto.txt: new file, taken from d1x webpage
3173 * AUTHORS, README: Taking over as maintainer of d2x
3175 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3177 2001-01-20 Bradley Bell <btb@icculus.org>
3179 * configure, configure.in: Turned -Werror back off by default
3181 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3182 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3183 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3184 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3185 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3186 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3187 main/laser.c, main/multi.c, main/network.c, main/network.h,
3188 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3189 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3190 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3191 warnings, for non-OpenGL on linux, anyway...
3193 2001-01-19 Bradley Bell <btb@icculus.org>
3195 * copying: remove duplicate file
3197 * Import of d2x-0.0.9-pre1
3199 * Import of d2x-0.0.8