1 2005-04-01 Chris Taylor <chris@icculus.org>
3 * main/game.c, main/editor/kdefs.h, main/editor/kfuncs.c,
4 main/editor/med.c: "Go to Main Menu" now works in editor
6 * main/editor/segment.c: set Highest_vertex_index and
7 Highest_segment_index to 0 when creating a new mine (avoids
8 problems with saving when another level was previously loaded)
10 2005-03-31 Chris Taylor <chris@icculus.org>
12 * main/bm.c, main/bm.h, main/bmread.c, main/editor/editor.h,
13 main/editor/eglobal.c, main/editor/eobject.c,
14 main/editor/medrobot.c, main/editor/objpage.c,
15 main/editor/objpage.h: remove ObjType, ObjId, ObjStrength and
16 OL_ constants; use "object" instead of "robot" in some places;
17 draw and place reactors with correct modelnum
19 * main/editor/texpage.c: no using TmapList, initialise texture
20 category globals, no CurrentTmap (just use CurrentTexture)
22 2005-03-29 Bradley Bell <btb@icculus.org>
24 * mem/mem.c: remove obsolete malloc.h
26 2005-03-20 Bradley Bell <btb@icculus.org>
28 * Makefile.am: add some stuff to dist
30 * main/game.c, main/game.h, main/inferno.c, main/menu.c: added
33 * console/CON_console.c: Fixed console cursor positioning.
35 * main/text.c: revert to Error if text file not found.
37 2005-03-20 Martin Schaffner <schaffnerb@gmx.ch>
39 * ui/.cvsignore: New file
41 2005-03-17 Bradley Bell <btb@icculus.org>
43 * arch/win32/midi.c: Add RCS ID tag
45 * README, VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
46 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
49 2005-03-16 Bradley Bell <btb@icculus.org>
51 * main/bm.c, main/bm.h: use hardcoded value instead of
52 sizeof(tmap_info), since size depends on whether editor is built
55 * ui/mouse.c: gcc doesn't like multi-line // comments
57 * main/dumpmine.c: get rid of compiler warnings
59 2005-03-15 Bradley Bell <btb@icculus.org>
61 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
62 Fixes laser and plasma lighting bug, hopefully doesn't break
65 * main/state.c: Fix crash if Num_walls=0
67 2005-03-12 Bradley Bell <btb@icculus.org>
69 * Makefile.am, configure.ac: enable editor in unix-style builds
71 2005-03-12 Chris Taylor <chris@icculus.org>
73 * main/gamesave.c: could check reactor model num, don't check
74 reactor object shields (not used anyway, it's stored/calculated
77 2005-03-06 Chris Taylor <chris@icculus.org>
79 * main/piggy.c: load the descent 1 color palette when NDEBUG is
82 * main/editor/seguvs.c: check the uvs after they're assigned
84 2005-02-27 Chris Taylor <chris@icculus.org>
86 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
87 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
88 gr_update in event loops
90 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
91 file.c, involves modifying the listbox so it can use
92 an array of string pointers
94 2005-02-26 Chris Taylor <chris@icculus.org>
96 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
99 * ui/window.c: only disable the keyboard for MS DOS
101 * main/editor/eswitch.c: add remove_trigger_num
104 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
105 still works if there's no BITMAPS.TBL in a PhysicsFS search path
107 * main/inferno.c: determine properly if 800x600 resolution is
108 available (for editor)
110 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
111 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
112 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
113 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
115 * ui/keypad.c: fix the reading of keypad (.pad) files
117 * ui/menubar.c: use cfile to read the menubar file MED.MNU
119 2005-02-25 Chris Taylor <chris@icculus.org>
121 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
122 allowing Mac OS 9 and X to both use conf.h but one can build for
123 OpenGL while the other doesn't.
125 * main/editor/mine.c: use the Descent 2 definitions for maximum
126 segments and vertices
128 2005-02-25 Bradley Bell <btb@icculus.org>
130 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
131 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
132 d2src system for persistent sounds. Untested, of course.
134 * ChangeLog-old: clean up old changelog a little
136 * ChangeLog-old: converted old changelog to "cvs log" format, so
137 it can be manipulated with cvs2cl and other tools.
139 2005-02-24 Tim Massey <tmassey@obscorp.com>
141 * main/inferno.c: allow -notitles to work in shareware [and
142 non-RELEASE] version too. (d1x r1.35)
144 2005-02-24 Peter Hawkins <peterh@isa.net.au>
146 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
148 2005-02-24 Matthew Mueller <donut@dakotacom.net>
150 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
151 don't do it automatically (eg, ati's fglrx linux driver) (d1x
154 2005-02-24 Bradley Bell <btb@icculus.org>
156 * main/movie.c: change movie Warnings to con_printf, simplify
159 2005-02-24 Chris Taylor <chris@icculus.org>
161 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
162 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
163 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
164 PHYSFSX_openWriteBuffered, where appropriate
166 * main/gauges.c: draw behind the shield number properly with OpenGL
168 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
169 is selected as a secondary weapon
171 * main/titles.c: check properly whether there's a briefing
173 * main/mission.c: recursively search directories in "missions"
176 2005-02-11 Bradley Bell <btb@icculus.org>
178 * debian/control: build-dep on libphysfs-dev
180 * arch/ogl/gr.c: use GLint for arb_max_textures
182 * arch/ogl/Makefile.am: added internal.h to dist
184 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
186 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
188 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
189 dynamically find and load the OpenGL library
191 * main/editor/macro.c: use physfs instead of non-existing cflib.h
193 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
195 * main/editor/medwall.c: include cntrlcen.h
197 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
199 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
201 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
202 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
204 * ui/number.c: s/inputbox/Inputbox/
206 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
208 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
210 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
211 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
212 main/gamesave.c: s/128/PATH_MAX
214 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
216 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
218 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
219 mouse_set_limits and mouse_set_pos (we don't want to limit user)
221 * ui/menubar.c: specify int type for state2_alt_down
223 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
225 * main/piggy.c: call bm_read_all even if EDITOR is defined
227 * main/gamesave.c: if LVL can't be found, try filename that was passed
229 * main/mission.c: ensure mission name is properly terminated
231 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * 2d/font.c: fix bug #2167: some characters would not display because
234 of signed/unsigned errors
236 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
238 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
239 gauge when appropriate
241 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
242 all functions in kfuncs.c to return int instead of void
244 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
245 disable old hostage system in editor (d2 is simpler in this regard)
247 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
249 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
251 * main/editor/centers.c: change curseg2p to Curseg2p
253 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
255 * main/editor/macro.c: remove unused variable "length"
257 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
259 * main/editor/medmisc.c: Pass both arguments to render_frame
261 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
262 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
263 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
264 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
265 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
266 instead of d1-style mem.h and types.h
268 * main/editor/texpage.c: do texture replacement for any mission
270 * main/editor/medwall.c: add prototype for create_removable_wall
272 * main/editor/medrobot.c: don't try to set the removed follow_path
274 2005-01-23 Jason Owen <shannara256@yahoo.com>
276 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
277 may crash printf if the list of extensions is huge
279 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
281 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
282 only on last level of built-in mission.
284 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
287 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
288 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
289 buffers (speeding it up), and use cfopen instead of
290 PHYSFS_openRead/PHYSFS_openWrite where appropriate
292 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
293 sure nocfile.h and cfile.h are never both included
295 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
297 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
298 fix bug #1676 (filling up of OLG texture list)
300 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
302 * main/state.c: fix problems with copying/deleting save files
304 * main/automap.c: make automap fonts transparent.
306 2005-01-07 Bradley Bell <btb@icculus.org>
308 * main/menu.c: In Load Level, if there is no current mission,
311 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
313 * main/gameseq.c: Free polymodel data before reloading ham file.
315 * arch/ogl/gr.c: Implement fading in ogl_urect()
317 * main/gauges.c: Draw ship before shields in HUD.
319 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
321 * main/editor/centers.c: Use both ints with the robot producer
324 2004-12-23 Bradley Bell <btb@icculus.org>
326 * main/editor/centers.c, main/editor/editor.h,
327 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
328 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
329 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
332 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
334 * main/bmread.c: don't duplicate the period in the filename
336 * main/dumpmine.c: Add function prototypes to remove warnings
338 * main/dumpmine.c, ui/window.c: Specify that two functions return
341 * main/editor/autosave.c, main/editor/curves.c,
342 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
343 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
346 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
348 * main/editor/eobject.c, main/editor/kgame.c,
349 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
350 extra two parameters to get_seg_masks.
352 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
353 structs for mine saving functions
355 * main/inferno.c: Use PhysicsFS for making the hoard ham.
357 * main/bmread.c: add missing includes
359 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
361 * main/dumpmine.c: Fix type mismatches
363 2004-12-19 Bradley Bell <btb@icculus.org>
365 * ui/Makefile.am: fix ui Makefile.am
367 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
368 removeext, use it in ds_load instead of splitpath
370 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
372 * include/u_mem.h: prototype for strdup with MPW
374 * main/laser.c: abort weapon fire if unable to create object
376 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
377 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
378 unused/ui/icon.c: replace byte with sbyte
380 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
381 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
382 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
383 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
384 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
385 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
386 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
387 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
388 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
389 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
390 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
391 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
392 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
393 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
394 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
397 * ui/Makefile.am: added Makefile.am for ui
399 * main/editor/Makefile.am, main/editor/autosave.c,
400 main/editor/centers.c, main/editor/centers.h,
401 main/editor/curves.c, main/editor/eglobal.c,
402 main/editor/ehostage.c, main/editor/ehostage.h,
403 main/editor/elight.c, main/editor/eobject.c,
404 main/editor/eobject.h, main/editor/eswitch.c,
405 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
406 main/editor/group.c, main/editor/info.c, main/editor/info.h,
407 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
408 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
409 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
410 main/editor/ksegsel.c, main/editor/ksegsize.c,
411 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
412 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
413 main/editor/medlisp.h, main/editor/medmisc.c,
414 main/editor/medmisc.h, main/editor/medrobot.c,
415 main/editor/medrobot.h, main/editor/medsel.c,
416 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
417 main/editor/objpage.c, main/editor/objpage.h,
418 main/editor/seguvs.c, main/editor/texpage.c,
419 main/editor/texture.c: imported missing editor files from d1x
421 * main/Makefile.am: build dumpmine.c for editor
423 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
424 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
425 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
426 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
427 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
429 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
430 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
431 main/editor/eglobal.c, main/editor/ehostage.c,
432 main/editor/ehostage.h, main/editor/elight.c,
433 main/editor/eobject.c, main/editor/eobject.h,
434 main/editor/eswitch.c, main/editor/eswitch.h,
435 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
436 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
437 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
438 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
439 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
440 main/editor/ksegsel.c, main/editor/ksegsize.c,
441 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
442 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
443 main/editor/meddraw.h, main/editor/medlisp.h,
444 main/editor/medmisc.c, main/editor/medmisc.h,
445 main/editor/medrobot.c, main/editor/medrobot.h,
446 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
447 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
448 main/editor/objpage.h, main/editor/segment.c,
449 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
450 main/editor/texpage.h, main/editor/texture.c: Move old logs to
453 * main/editor/autosave.c main/editor/centers.c
454 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
455 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
456 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
457 main/editor/fixseg.c main/editor/func.c main/editor/group.c
458 main/editor/info.c main/editor/info.h main/editor/kbuild.c
459 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
460 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
461 main/editor/ksegmove.c main/editor/ksegsel.c
462 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
463 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
464 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
465 main/editor/medmisc.h main/editor/medrobot.c
466 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
467 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
468 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
469 main/editor/texpage.h main/editor/texture.c ui/barbox.c
470 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
471 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
472 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
473 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
474 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
475 conf.h in new editor files
477 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
479 * main/state.c: open autosave file for writing, not reading
481 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
482 main/state.c, main/state.h: added fast save
484 * main/gameseq.c, main/inferno.c: force gr_update() so screens
485 always show in OpenGL
487 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
489 * misc/strutil.c: Implement strdup for MPW
491 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
494 * misc/strutil.c: fix MPW compiler errors
496 * main/mission.c, main/mission.h: allocate mission filenames
499 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
501 * 2d/font.c: Initialise the dataptr member correctly.
503 * include/mono.h: Print only mildly interesting messages to
504 stderr.txt. (revert earlier carbon changes)
506 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
508 * include/physfsx.h: getRealPath uses the write directory if it
509 can't get the real directory
511 * D2X.make: remove misc/d_io.c
513 2004-12-03 Bradley Bell <btb@icculus.org>
515 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
516 pathname, ensure correct translation of path separators
518 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
520 * misc/strutil.c: fix stricmp and strnicmp
522 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
525 2004-12-02 Bradley Bell <btb@icculus.org>
527 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
528 I couldn't figure out why the previous code kept segfaulting under
531 * main/kconfig.c: disable call to reset_cockpit() which was
532 causing the "letterbox" bug
534 * main/inferno.c: don't die if title screens not found
536 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
538 * configure.ac: require PhysicsFS header and library
540 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
542 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
544 * D2X.make: fix build on Carbon by adding digiobj.c
546 * main/mission.c: set builtin_hogsize for non-built-in missions
548 * main/mission.c: pass individual mission around instead of whole list
550 * main/mission.c: remove mission list from global memory
552 2004-12-02 Bradley Bell <btb@icculus.org>
554 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
555 path separator gets added to hogdir
557 2004-12-01 Bradley Bell <btb@icculus.org>
559 * README, configure.ac, VisualC/d2x/d2x.dsp,
560 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
561 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
562 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
563 uses dynamic opengl loading
565 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
567 * arch/ogl/gr.c: make write_bmp use PhysicsFS
569 * include/args.h, misc/args.c: new AppendArgs function. This
570 separates the copying of the arguments passed to main() from the
571 reading of the arguments file
573 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
574 the flexible cfgets, Fix compiling issues in MPW.
576 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
577 reading into an int, so it's removed completely. PHYSFSX_getc was
578 removed, because it's only use in misc/strio.c was removed. Put
579 in PHYSFSX_getRealPath, which recognises platform-specific
580 separators and doesn't use snprintf (MPW doesn't have it). MPW
583 * main/inferno.c: Remove use of open_movie_file. Read the
584 arguments file from the base directory, if there is one. Set up
585 D2X's write directory, including replacing any tilde at the start
586 of the path (if there is one) with the string returned by
587 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
588 default is still ~/.d2x. Check if the write directory has to be
589 created. Read the arguments file in this write directory if there
590 is one. If there's still no write directory, set it to the base
591 directory. Won't set it to the current directory if this fails,
592 because of the issue of which character to use for which platform.
594 * main/playsave.c: Use PHYSFS_readSLE32 instead of
595 PHYSFS_readULE32 due to compiling issues in MPW. Use
596 cfile_read_short instead of PHYSFS_readULE16 because of both
597 compiling and endian issues. cfile_read_byte instead of
598 PHYSFSX_readU8. Write a dummy structure instead of seeking when
599 NETWORK isn't defined
601 * D2X.make: Don't compile cfile.c on Mac OS 9.
603 * README: add PhysicsFS to the required 'tools' in README, and
604 instructions for building in MPW.
606 * include/cfile.h: Make cfopen into an inline, where a read buffer
607 is set up. This speeds up loading significantly.
609 2004-12-01 Bradley Bell <btb@icculus.org>
611 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
612 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
615 * main/newmenu.c: fix player file deletion
617 * include/physfsx.h: fix statfs includes for OS X
619 * main/inferno.c, main/network.c: misc physfs conversions
621 * arch/linux/Makefile.am, arch/linux/findfile.c,
622 arch/win32/Makefile.am, arch/win32/findfile.c,
623 include/findfile.h, main/kludge.c, main/mission.c,
624 main/newmenu.c, main/piggy.c: get rid of findfile stuff
626 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
629 * main/state.c: improve savegame load/save
631 * main/movie.c: make -nomovies friendlier
633 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
635 * include/d_io.h, include/physfsx.h, main/inferno.c,
636 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
639 * main/scores.c: use physfs for scores file
641 * main/playsave.c: improve player loading
643 * main/movie.c: improve movie loading
645 * main/mission.c: improve mission loading
647 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
648 main/state.c: use physfs for savegames
650 * README: minor update
652 * main/newdemo.c: use physfs for demos
654 * include/physfsx.h: added PHYSFSX_rename function
656 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
657 physfs/rwops, add libmve callbacks
659 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
660 added physfsrwops stuff
662 * include/cfile.h: added cfile_close wrapper
664 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
667 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
670 * main/config.c: use physfs to read config file
672 * include/physfsx.h: added gets and puts functions
674 * include/cfile.h: correct seek return value
676 * main/config.c, main/playsave.c: use physfs to write
679 * include/physfsx.h: added my physfs extensions
681 * main/inferno.c: physfs initialization stuff
683 * configure.ac: add check for physfs lib
685 * include/cfile.h: made cfile into a wrapper for physfs
687 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
688 disabled althogdir stuff (shouldn't be needed w/physfs)
690 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
691 configure.ac: drop cfile stuff
693 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
695 * D2X.make: Don't use D2XFolder, because the userdir can now be
696 specified in Mac OS 9. Putting it in the source code folder is
697 more convenient. Turn debugging on. Don't compile old files,
698 compile new ones. Add the PhysicsFS library.
700 * iff/iff.c: Get rid of MIN redefinition.
702 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
703 MPW doesn't like switches of long longs
705 2004-11-30 Bradley Bell <btb@icculus.org>
707 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
708 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
709 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
710 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
711 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
712 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
713 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
715 2004-11-28 Bradley Bell <btb@icculus.org>
717 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
719 * arch/sdl/digi.c: use d2src system for persistent sounds
721 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
724 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
725 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
726 ripped object stuff out of digi.c, now using digiobj.c. get rid of
727 a bunch of kludges, sound should be more true to original game now
729 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
732 2004-11-27 Bradley Bell <btb@icculus.org>
734 * main/text.c, main/text.h, main/titles.c: added function to
735 properly decode multi-line strings
737 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
738 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
741 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
743 * main/inferno.c: enable logo screens for shareware/oem
745 2004-11-26 Bradley Bell <btb@icculus.org>
747 * main/mission.c, main/titles.c: fix d1 briefing glitches
749 * main/game.c: free up cpu by not calling timer_delay so many
750 times (fixes Bug 2034)
752 * main/gameseq.c: enable briefing screens for mac shareware
754 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
755 doesn't care if it draws offscreen, I guess)
757 * main/credits.c: reduce flickering in credits w/opengl
759 2004-11-25 Bradley Bell <btb@icculus.org>
761 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
762 garbage on windows for some reason.
764 * 2d/font.c: fixed opengl menu font bug, caused by doing
765 arithmetic on signed chars.
767 2004-11-23 Bradley Bell <btb@icculus.org>
769 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
771 2004-11-22 Bradley Bell <btb@icculus.org>
773 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
774 arch/linux/joystick.c, arch/linux/include/joystick.h,
775 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
776 arch use global variable joy_num_axes
778 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
780 * main/gamemine.c, main/piggy.c: compile again on older C compilers
782 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
784 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
785 Vertigo) missions, load add-on ham file at every load, not only the 1st
787 * main/bm.ch: fix bug where loading a hxm would affect other levels too
789 * main/fireball.c: don't Int3() every time explosions don't look best
791 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
793 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
795 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
797 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
799 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
801 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
803 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
804 shareware version of descent.hog. This is not yet bug-free
806 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
808 * main/network.c: fix crash introduced with previous change
810 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
812 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
813 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
814 make mission structre memory allocated
816 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
818 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
819 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
820 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
821 delete file compbit.h, move functionality to text.c, modify all
822 previous users of compbit.h to use existing function in text.h
824 * main/inferno.c: remove warning created by the fix for the cfgets
827 * main/bmread.c: add comment
829 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
831 * cfile/cfile.c: declare variable on top of block
833 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
834 main/multi.h, main/network.c: move mission list handling functionality
835 to mission.c, remove unnecessary load_mission calls in menu.c
837 * main/game.c: remove unnecessary build_mission_list call
839 * main/mission.c, main/mission.h: correct comments about anarchy-only
841 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
842 remove explicit uses of mission list
844 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
846 * libmve/mveplay.c: make it compile on Cygwin
848 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
850 * main/config.c: fix bug uncovered by having fgets cut off ending \n
852 * main/text.c: fix crash on Mac OS X, probably fix bug 738
854 * include/mono.h: add mprintf support for carbon (Mac OS 9)
856 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
858 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
859 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
860 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
861 information about the current mission, for easier code refactorisation.
863 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
865 * main/gamemine.c, main/piggy.c: fix bug 1675:
866 use better d2 textures if d1 hog is present but not loadable
868 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
870 * cfile/cfile.c: simplify, reduce number of global vars
872 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
874 * main/gameseg.c: fix bugfix of 2004-05-15
876 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
878 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
880 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
881 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
882 cfgets now always copies the terminating character to the dest buffer.
883 This fixes a bug that occured when reading cmd line args from d2x.ini
885 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
887 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
888 move more old change logs into ChangeLog-old
890 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
891 and Martin Schaffner <maschaffner@gmx.ch>
893 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
894 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
895 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
896 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
897 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
898 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
899 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
900 arch/include/joy.h, arch/win32/include/key.h
901 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
902 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
903 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
904 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
905 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
906 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
907 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
908 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
909 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
910 main/config.c, main/config.h, main/controls.c, main/controls.h
911 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
912 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
913 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
914 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
915 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
916 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
917 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
918 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
919 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
920 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
921 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
922 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
923 main/mission.c, main/mission.h, main/modem.h, main/morph.c
924 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
925 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
926 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
927 main/paging.c, main/paging.h, main/physics.c, main/physics.h
928 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
929 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
930 main/powerup.h, main/render.c, main/render.h, main/robot.c
931 main/robot.h, main/scores.c, main/scores.h, main/screens.h
932 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
933 main/songs.c, main/songs.h, main/sounds.h, main/state.c
934 main/state.h, main/switch.c, main/switch.h, main/terrain.c
935 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
936 main/text.h, main/textures.h, main/titles.c, main/titles.h
937 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
938 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
939 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
940 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
941 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
942 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
944 move old per-file change logs into new file ChangeLog-old
946 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
948 * arch/ogl/ogl.c: enable -gl_mipmap switch
950 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
952 * arch/carbon/descent.r: swap min and max size to correct places
954 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
956 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
958 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
960 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
962 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
964 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
965 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
967 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
968 link) on MPW on Mac OS 9 (carbon)
970 * include/mono.h: disable mprintf on carbon to avoid significant bloat
972 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
974 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
976 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
978 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
980 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
982 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
984 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
985 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
986 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
987 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
988 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
990 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
991 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
992 new files for supporting compilation with MPW for carbon (Mac OS 9)
994 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
996 * main/playsave.c: do not seek while writing, carbon does not like it
998 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
1000 * cfile/cfile.c: use portable ffilelength in cfile_size
1002 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
1003 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
1004 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
1005 unsigned and signed char, MPW does not like these
1007 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
1009 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
1012 2004-06-01 Bradley Bell <btb@icculus.org>
1014 * libmve/mve_main.c: cast malloc function pointer
1016 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
1017 target to XCode project
1019 2004-05-31 Bradley Bell <btb@icculus.org>
1021 * include/pstypes.h: fix accidental solaris breakage
1023 * main/object.c: fix crash caused by death-cam code
1025 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
1026 XCode project simplifications, network enabled
1028 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
1029 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
1031 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
1034 * English.lproj/InfoPlist.strings, d2x-Info.plist,
1035 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
1036 d2x.xcode/project.pbxproj: added XCode project files
1038 2004-05-22 Bradley Bell <btb@icculus.org>
1040 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
1043 * rpm/d2x.spec.in: Changed descriptions
1045 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1047 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1050 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1052 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1053 the win32 code (d1x r1.8, key_arch.c r1.2)
1055 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1056 use 32bpp screen mode by default, add option to use 16bpp (d1x
1059 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1060 replacement texture paletted->rgb conversion alpha problem (d1x
1063 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1064 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1065 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1068 * arch/ogl/gr.c, include/loadgl.h: fix win32
1069 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1071 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1072 include/ogl_init.h, main/render.c: opengl hardware
1073 super-transparency support using GL_NV_register_combiners (d1x
1074 r1.38, r1.41, r1.6, r1.26, r1.7)
1076 2004-05-22 Bradley Bell <btb@icculus.org>
1078 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1081 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1083 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1084 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1085 fix fonts not having transparent flag set (wouldn't get paletted)
1086 (d1x r1.15, r1.37, r1.40, r1.25)
1088 * arch/ogl/ogl.c: don't try to use paletted textures with
1089 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1091 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1092 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1095 * 2d/font.c: memset ogl font bitmap data since the copy function
1096 leaves some (unused) parts uninitialized, which aggravates
1097 valgrind (d1x r1.14)
1099 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1100 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1103 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1104 screenshots if the entire thing wasn't written in one call to
1107 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1108 info not being updated on win32 (d1x r1.11)
1110 * arch/win32/digi.c: remove some redundancy by not needing to do
1111 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1112 clean up some indenting of DS_release_slot calls. And make
1113 DS_release_slot return 1 when a sound is already not playing, in
1114 addition to when a sound was killed. (d1x r1.10)
1116 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1117 linux version (d1x r1.5)
1119 * main/kconfig.c: make next axis config key skip currently
1120 allocated axes (d1x r1.11)
1122 2004-05-22 David Cleaver <wraithx@morpheus.net>
1124 * main/kconfig.c: joy configuration next axis key from WraithX
1127 2004-05-22 Bradley Bell <btb@icculus.org>
1129 * main/game.c, main/inferno.c: typo
1131 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1133 * main/game.c, main/game.h, main/inferno.c: make rear view
1134 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1137 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1139 * main/inferno.c: change -udp documentation to d2x behaviour
1141 2004-05-21 Bradley Bell <btb@icculus.org>
1143 * include/gr.h: added missing define for menu fullscreen toggle
1145 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1147 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1148 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1150 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1152 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1153 arch/linux/include/joystick.h: patch from Steven Mueller for using
1154 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1156 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1158 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1159 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1160 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1162 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1164 2004-05-21 Bradley Bell <btb@icculus.org>
1166 * main/inferno.c: added -udp documentation from d1x
1168 2004-05-20 Bradley Bell <btb@icculus.org>
1170 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1172 2004-05-20 David Cleaver <wraithx@morpheus.net>
1174 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1175 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1176 game.c r1.21, r1.6, r1.4, r1.3)
1178 2004-05-20 Bradley Bell <btb@icculus.org>
1180 * main/inferno.c: document -ihaveabrokenmouse
1182 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1184 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1186 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1188 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1189 mouse driver problems (d1x r1.2, r1.2)
1191 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1193 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1194 join list score crash (d1x r1.8)
1196 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1198 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1199 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1202 2004-05-20 Bradley Bell <btb@icculus.org>
1204 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1206 * main/inferno.c: integrated some niceautomap stuff from d1x
1208 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1210 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1211 in some weird axis (d1x r1.3)
1213 * arch/win32/init.c: set win32 icon to icon from resource file
1216 * arch/win32/key.c: win32: fixed space key not working in messages
1219 2004-05-20 Bradley Bell <btb@icculus.org>
1221 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1224 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1226 * main/inferno.c: document -gl_refresh (d1x r1.20)
1228 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1229 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1232 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1233 change the arg type for (d1x r1.5)
1235 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1237 * arch/win32/digi.c: altsounds (d1x r1.6)
1239 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1241 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1242 of redundancy (d1x r1.5)
1244 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1245 fix crashing (d1x r1.4)
1247 * arch/win32/digi.c: win32's digi_start_sound was not calling
1248 DS_release_slot after setting .playing=0, resulting in a
1249 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1251 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1252 apparently it was somehow causing some joysticks (Sidewinder
1253 Precision 2) to only turn when the stick was moving, but not when
1254 at turned but held stationary. And it was completely unused
1255 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1258 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1259 previous key combos (d1x r1.29)
1261 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1262 g, and b values (d1x r1.15)
1264 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1265 sometimes (didn't handle negative palette steps) (d1x r1.34)
1267 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1268 shatter effects, robot explosions and weapons, and some more
1269 always present stuff. Also clean up ogl_cache_weapon_textures
1270 calling. (d1x r1.37)
1272 2004-05-20 Bradley Bell <btb@icculus.org>
1274 * main/kludge.c, main/game.c: move gr_renderstats and
1275 gr_badtexture back to game.c
1277 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1279 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1280 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1282 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1284 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1285 loaded after texture caching stage (d1x r1.34)
1287 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1288 for renderstats (d1x r1.33)
1290 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1292 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1293 main/inferno.c: add anisotropic texture filtering suport (d1x
1294 r1.33, r1.32, r1.23, r1.32)
1296 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1299 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1300 include/ogl_init.h: utilize hardware multitexturing support if
1301 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1302 r1.32, r1.30, r1.4, 1.22)
1304 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1307 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1309 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1310 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1311 effects in OGL using SetGammaRamp, much faster than the hack that
1312 was being used. currently SDL only (though not too hard to add to
1313 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1315 * main/menu.c: allow arbitrary (custom) resolution entry in
1316 change_res menu (d1x r1.14)
1318 2004-05-19 Bradley Bell <btb@icculus.org>
1320 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1321 d1x-style res change menu (mostly works)
1323 * misc/args.c: use strnicmp instead of strncasecmp
1325 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1327 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1328 command-line option (d1x r1.27)
1330 * main/inferno.c: restore inferno.c initialization of
1331 screen_compatible and use_double_buffer to 'normal' values, broken
1332 long long ago in one of the high res menu patches (d1x r1.30)
1334 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1335 resolutions to be specified on command line (d1x r1.2, r1.29,
1336 r1.4) -- doesn't work yet
1338 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1340 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1343 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1344 volume song stop/starting (d1x r1.7)
1346 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1348 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1351 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1352 ogl_ulinec (d1x r1.29)
1354 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1356 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1357 bottom are inclusive not exclusive (d1x r1.28)
1359 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1360 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1362 * arch/sdl/digi.c: fix typo
1364 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1366 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1367 creation code from arch_init_start into arch_init to fix weirdness
1368 with --help (d1x r1.5, r1.6)
1370 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1371 sync issues and lack of midi reset (d1x r1.5)
1373 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1376 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1377 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1379 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1382 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1384 2004-05-18 Bradley Bell <btb@icculus.org>
1386 * include/vecmat.h: comments/formatting
1388 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1390 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1391 include/test.lnk: remove unnecessary files
1393 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1394 This enables compilation with gcc 3.1
1396 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1398 * main/switch.c: took care of switches triggering single-sided
1399 walls (don't try to access the nonexistent adjacent wall via NULL
1400 pointers or negative array indices)
1402 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1404 * main/wall.c: fix invalid memory access for d1 levels which
1405 don't have a corresponding wall behind.
1407 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1409 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1410 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1411 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1412 interface header to new header file internal.h
1414 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1416 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1417 bitmask for each joystick axis that has sent input data,
1418 and will not crash Windows anymore during joystick setup because
1419 of for() loop over axis being executed once too often.
1421 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1422 gr_remap_mono_font() and call it after loading saved level.
1424 * main/laser.c: limit homing missile turn rate
1426 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1427 centers (work like fuel centers but provide shield)
1429 * main/gameseg.c: fix endless loop in some levels with a
1430 certain (complicated) structure
1432 2004-05-13 Bradley Bell <btb@icculus.org>
1434 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1435 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1436 updated project files for SDL 1.2.7
1438 * Makefile.am: add VisualC, VisualCE dirs to tarball
1440 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1442 * arch/sdl/digi.c: formatting
1444 2004-05-12 Bradley Bell <btb@icculus.org>
1446 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1449 * 2d/palette.c, include/palette.h: added function to create blend
1452 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1454 2004-05-11 Bradley Bell <btb@icculus.org>
1456 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1458 2004-05-10 Bradley Bell <btb@icculus.org>
1460 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1461 g3_draw_transp_poly had the fade level backwards, decided to just
1462 fix g3_draw_poly so it behaves correctly, transparency or not,
1463 reverted changes to render_face
1465 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1467 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1468 rendering transparent (e.g. cloaked) walls
1470 * main/render.c: render_face now calls g3_draw_transp_poly() for
1471 cloaked walls in OpenGL
1473 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1475 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1476 that from other apps, had "static" distortions.
1478 2004-04-22 Bradley Bell <btb@icculus.org>
1480 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1482 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1483 aligned version of PUT_INTEL_* macros
1485 2004-04-15 Bradley Bell <btb@icculus.org>
1487 * main/inferno.c: comment out unused checksum variable
1489 2004-04-14 Bradley Bell <btb@icculus.org>
1491 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1493 2004-04-14 Terran Melconian <terran@consistent.org>
1495 * main/gameseg.c: use portable rand function (fixes #1118)
1497 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1499 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1501 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1503 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1504 get rid of warnings (now compiles with -Werror on SunOS)
1506 * main/piggy.c: fix (really) wierd SunOS bug
1508 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1509 caused by not allocating enough mem for rle bitmaps
1511 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1513 * include/pstypes.h: sun OS typedef fixes
1515 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1517 * main/piggy.c: fix bug 1067
1519 * main/piggy.c: fix bugfix for 1067
1521 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1522 with descent.pig of mac registered)
1524 2003-12-18 Bradley Bell <btb@icculus.org>
1526 * main/kconfig.c: fixes for linux-native joystick
1528 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1531 * arch/include/joy.h: comments/formatting
1533 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1535 * compilerdefs.txt: added FreeBSD defs
1537 2003-12-08 Bradley Bell <btb@icculus.org>
1539 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1542 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1544 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1545 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1547 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1549 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1550 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1551 get rid of silly ulongs
1553 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1554 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1555 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1556 change relevant __linux__ macros to __ELF__
1558 2003-11-27 Bradley Bell <btb@icculus.org>
1560 * include/ogl_init.h: added proto for ogl_check_mode
1562 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1563 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1566 2003-11-26 Bradley Bell <btb@icculus.org>
1568 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1569 3.3 compiler warnings
1571 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1574 * include/pstypes.h: OS X fixes
1576 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1577 main/newmenu.h: linux fixes
1579 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1580 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1581 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1582 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1583 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1586 * arch/sdl/gr.c: fix sdl gr_update
1588 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1589 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1590 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1591 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1592 include/error.h, include/pstypes.h, include/strutil.h,
1593 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1594 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1595 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1596 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1597 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1600 2003-11-25 Bradley Bell <btb@icculus.org>
1602 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1603 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1604 libmve/VisualC/mveplayer.dsp: updated project files
1606 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1607 working w/Visual C++
1609 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1610 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1611 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1612 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1615 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1616 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1619 2003-11-24 Bradley Bell <btb@icculus.org>
1621 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1622 libmve/mveplay.c: stuff to play mve's in WinCE
1624 * arch/win32/findfile.c: unused functions...
1628 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1629 enabled mouse control of menus
1631 * main/mission.h: oops, didn't mean to change this.
1633 2003-11-21 Bradley Bell <btb@icculus.org>
1635 * VisualCE/d2x/d2x.vcp: updated project file
1637 2003-11-20 Bradley Bell <btb@icculus.org>
1639 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1640 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1641 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1644 2003-11-17 Bradley Bell <btb@icculus.org>
1646 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1647 main/menu.c: added option to disable kalinix under unix
1649 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1651 2003-11-14 Bradley Bell <btb@icculus.org>
1653 * main/automap.c: fix automap background image
1655 * main/automap.c, main/automap.h: delete cruft
1657 * main/automap.c: fix level number position
1659 * main/automap.c: simplify g3_draw_line hack
1661 * main/menu.c: stop pointless vid mode changes
1663 2003-11-07 Bradley Bell <btb@icculus.org>
1665 * NEWS, installation.txt: s'more documentation
1667 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1669 * configure.ac: fix .exe extension problems
1671 2003-11-07 Bradley Bell <btb@icculus.org>
1673 * arch/ogl/ogl.c: disable texture format verification for OS X -
1676 2003-11-06 Bradley Bell <btb@icculus.org>
1678 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1679 use more traditional Alt+Enter for toggling fullscreen
1681 * 2d/ibitblt.c, main/mission.h: comments/formatting
1683 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1685 2003-11-06 Bradley Bell <btb@icculus.org>
1687 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1688 resolution change, use kludge to avoid repetitive res changes
1690 2003-11-04 Bradley Bell <btb@icculus.org>
1692 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1693 structures and i/o routines back to piggy.c
1695 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1697 * installation.txt: tell to install d1 .pig for better textures
1699 2003-11-04 Bradley Bell <btb@icculus.org>
1701 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1702 oem d1 v1.0 and registered d2 v1.0, comments
1704 2003-11-03 Bradley Bell <btb@icculus.org>
1706 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1707 all d1 shareware - even though files are different!
1709 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1712 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1715 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1718 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1720 * main/movie.c: when no movies are found, divide by six the
1721 number of warning lines sent to stdout
1723 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1725 * include/byteswap.h: fix stupid copy/paste error
1727 2003-10-24 Bradley Bell <btb@icculus.org>
1729 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1730 gr_linear_rep_movsd_2x instead of almost identical
1731 gr_linear_movsd_double. Better since we have assembly versions.
1733 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1735 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1738 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1740 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1741 error with --disable-network, move reset_network_objects()
1742 from gameseq.c to multi.c
1744 2003-10-14 Bradley Bell <btb@icculus.org>
1746 * AUTHORS, NEWS: stuff
1748 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1750 2003-10-12 Bradley Bell <btb@icculus.org>
1752 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1753 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1756 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1758 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1759 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1760 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1761 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1762 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1763 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1764 arch/win32/ipx_win.c, arch/win32/winnet.c,
1765 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1766 main/multi.h, main/network.c: add IPv4 multicasting support
1768 2003-10-11 Bradley Bell <btb@icculus.org>
1770 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1772 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1773 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1774 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1775 main/weapon.h: lots of shareware and oem fixes
1777 2003-10-10 Bradley Bell <btb@icculus.org>
1779 * arch/win32/winnet.c: fixed stupid win32 network bug
1781 2003-10-10 Bradley Bell <btb@icculus.org>
1783 * main/piggy.c: increased D1_MAX_TMAP_NUM
1785 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1787 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1788 which are animated in d2, refactorizes d1 texture reading
1790 2003-10-10 Bradley Bell <btb@icculus.org>
1792 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1793 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1794 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1795 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1796 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1797 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1798 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1799 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1800 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1801 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1802 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1803 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1804 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1805 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1806 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1807 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1808 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1809 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1810 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1811 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1812 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1813 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1814 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1815 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1816 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1817 main/wall.h: comments/formatting
1819 2003-10-09 Bradley Bell <btb@icculus.org>
1821 * main/text.c: fix text when using old datafiles
1823 * main/laser.h: comments/whitespace
1825 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1826 mines w/shareware data
1828 * include/DT_drawtext.h: deleted unused file
1830 2003-10-08 Bradley Bell <btb@icculus.org>
1832 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1834 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1836 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1837 main/menu.c: Disabled 'd2x keys' weapon selection
1839 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1841 * main/object.h, main/multi.h: get rid of most warnings issued by
1842 cpp-precomp of gcc from Mac OS X dev tools
1844 2003-10-05 Bradley Bell <btb@icculus.org>
1846 * NEWS, configure.ac: increment version number
1848 * cfile/cfile.c: better handling of CRLF text files (when that is
1851 * utilities/hogcreate.c, utilities/hogextract.c,
1852 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1853 reading/writing files
1855 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1856 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1859 2003-10-04 Bradley Bell <btb@icculus.org>
1861 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1863 * main/netmisc.c: change byte to sbyte, comments/whitespace
1865 2003-10-03 Bradley Bell <btb@icculus.org>
1867 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1869 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1872 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1873 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1874 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1875 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1876 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1877 main/object.c, main/object.h, main/paging.c, main/player.h,
1878 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1879 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1880 main/weapon.c, main/weapon.h: change byte to sbyte,
1883 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1884 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1885 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1886 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1888 * configure.ac: better checking for timeval
1890 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1892 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1893 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1894 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1895 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1896 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1897 main/multibot.c, main/network.c: Make network architecture
1898 choosable from game menu, add support for UDP/IP on Mac OS X and
1901 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1903 * include/byteswap.h: added macros for coping with alignment
1906 2003-10-02 Bradley Bell <btb@icculus.org>
1908 * main/multi.h: added padding to little-endian version of
1911 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1913 * main/netmisc.c: delete duplicate function
1915 2003-10-01 Bradley Bell <btb@icculus.org>
1917 * main/bm.c: make sure d1_texture_indices gets freed between
1920 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1922 * main/piggy.h: fix size of d1 shareware descent.pig
1924 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1926 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1927 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1928 replacements for non-animated textures
1930 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1932 * main/controls.c: use fixed 20fps wiggle
1934 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1936 * Makefile.am, debian/changelog.in, debian/control,
1937 debian/d2x-common.dirs, debian/d2x-common.install,
1938 debian/d2x-common.manpages, debian/d2x-gl.files,
1939 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1940 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1941 utilities/Makefile.am, utilities/hogcreate.1,
1942 utilities/hogextract.1, utilities/mvlcreate.1,
1943 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1944 add man pages, distribute utility programs in new d2x-common deb
1946 * rpm/d2x.spec.in: updated rpm spec file
1948 2003-08-02 Bradley Bell <btb@icculus.org>
1950 * cfile/cfile.c: update raw_position in cfputc and cfputs
1952 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1954 * main/piggy.c: make error message more friendly
1956 * main/piggy.c: simplify copying of bitmap flags
1958 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1961 * cfile/cfile.c: revert to always using custom fgets
1963 * main/endlevel.c, main/mission.c: handle missing exit sequence
1964 components gracefully
1966 * main/playsave.c: comments
1968 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1970 * cfile/cfile.c: update raw_position in cfwrite
1972 * main/network.c: comments/formatting
1974 2003-06-22 Bradley Bell <btb@icculus.org>
1976 * cfile/cfile.c: use standard fgets for non-archive files
1978 * main/movie.c: use con_printf for missing movie warning
1980 2003-06-18 Bradley Bell <btb@icculus.org>
1982 * main/movie.c: fixed cfile conversion of movielib code
1984 * main/console.c, main/hud.c: strip out colors, etc when printing
1987 * include/u_mem.h: fix NDEBUG calloc macro
1989 2003-06-15 Bradley Bell <btb@icculus.org>
1991 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1994 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1995 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1996 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1997 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1998 main/scores.c, main/state.c, main/text.c, misc/args.c,
1999 misc/strio.c: convert file i/o to cfile
2001 2003-06-14 Bradley Bell <btb@icculus.org>
2003 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
2004 writing and other modes besides "rb" (mostly taken from
2007 2003-06-09 Bradley Bell <btb@icculus.org>
2009 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
2012 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
2013 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
2016 2003-06-07 Taylor Richards <taylor@icculus.org>
2018 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
2020 2003-06-07 Bradley Bell <btb@icculus.org>
2022 * main/console.c: fix non-console build
2024 * main/gamesave.c: comments
2026 * main/bm.c: remove redundant break
2028 2003-06-06 Bradley Bell <btb@icculus.org>
2030 * main/gauges.c, main/kconfig.c: comments/formatting
2032 * console/.cvsignore: added .cvsignore
2034 * main/console.c: can't write to console after it's closed
2036 2003-06-05 Bradley Bell <btb@icculus.org>
2038 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
2039 console/internal.c, console/internal.h, include/CON_console.h,
2040 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
2041 finish console conversion away from SDL
2043 2003-06-04 Bradley Bell <btb@icculus.org>
2045 * console/CON_console.c, include/CON.console.h, include/console.h,
2046 main/console.c, main/game.c: console conversion to native gr,
2049 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2050 put prototype for gr_bm_bitblt in gr.h
2052 2003-06-03 Bradley Bell <btb@icculus.org>
2054 * console/CON_console.c, console/DT_drawtext.c,
2055 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2056 main/console.c: use native fonts for console
2058 * main/playsave.c: use shorts for short data
2060 2003-06-02 Bradley Bell <btb@icculus.org>
2062 * configure.ac, main/console.c: set console background, fix
2065 2003-06-01 Bradley Bell <btb@icculus.org>
2067 * Makefile.am, arch/sdl/event.c, configure.ac,
2068 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2069 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2070 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2071 main/gamerend.c: added console code (from SDL_console)
2073 2003-05-30 Bradley Bell <btb@icculus.org>
2075 * README: minor update
2077 2003-05-28 Bradley Bell <btb@icculus.org>
2079 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2084 2003-06-06 Bradley Bell <btb@icculus.org>
2086 * main/kconfig.c: fix crash in control menus
2088 * main/gauges.c: force cockpit redraw in opengl
2090 * main/gamerend.c: move ogl swap, so cockpit and console get
2093 2003-06-01 Bradley Bell <btb@icculus.org>
2095 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2099 2003-05-12 Bradley Bell <btb@icculus.org>
2101 * configure.ac: increment version number
2103 * main/bm.c: use con_printf for exit model warnings
2105 * configure.ac: must check for timespec after setting -mno-cygwin
2107 * main/inferno.c: added -nohogdir and -userdir options
2109 * NEWS, main/titles.c: use briefings with no extension
2113 2003-04-30 Bradley Bell <btb@icculus.org>
2115 * configure.ac: have to include time.h when checking for nanosleep
2117 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2120 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2121 increment version number
2123 * main/Makefile.am: make dist fix
2127 2003-04-29 Bradley Bell <btb@icculus.org>
2129 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2132 2003-04-24 Bradley Bell <btb@icculus.org>
2134 * configure.ac: increment version number
2136 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2139 2003-04-24 Ingo van Lil <inguin@gmx.de>
2141 * main/render.c: fix misspellings of NDEBUG
2145 2003-04-14 Bradley Bell <btb@icculus.org>
2147 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2149 2003-04-11 Bradley Bell <btb@icculus.org>
2151 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2156 2003-04-11 Bradley Bell <btb@icculus.org>
2158 * libmve/mveplay.c: use _sleep instead of sleep on win32
2160 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2161 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2162 include/cfile.h, include/error.h, libmve/Makefile.am,
2163 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2164 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2165 utilities/Makefile.am: comments/formatting/dist problems
2167 * configure.ac: use different defines for os x
2169 2003-04-07 Bradley Bell <btb@icculus.org>
2171 * include/error.h, misc/error.c: put some old stuff back in,
2172 eliminate duplicate error messages
2174 * main/text.c: don't die on text not found
2177 * main/inferno.c: print some useful info if hog not found, allow
2178 -help to work if no text available
2180 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2182 * arch/linux/Makefile.am: revert to previous version, so linux
2185 2003-04-03 Bradley Bell <btb@icculus.org>
2187 * main/endlevel.c: fixed exit model scheme yet again
2189 2003-04-02 Bradley Bell <btb@icculus.org>
2191 * misc/error.c: call Int3 on Assert
2193 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2196 * main/wall.c: don't die when trying to toggle nonexistent
2197 segment... vertigo level 10 is buggy!
2199 * main/gamemine.c: comments/formatting
2201 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2203 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2204 main/inferno.c: Allow use of 22K sound samples
2206 2003-03-29 Bradley Bell <btb@icculus.org>
2208 * arch/ogl/gr.c: default to bitmapped reticle
2210 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2211 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2214 * arch/sdl/joy.c: fixed text seen for hats in control config
2217 2003-03-28 Bradley Bell <btb@icculus.org>
2219 * main/bm.c: heh, model nums in vertigo are hardcoded,
2220 N_D2_POLYGON_MODELS can't change
2222 * configure.ac, include/d1x.xpm, include/descent.xpm,
2223 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2226 2003-03-27 Bradley Bell <btb@icculus.org>
2228 * main/text.h: fixed text references for hat directions
2230 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2232 2003-03-26 Bradley Bell <btb@icculus.org>
2234 * main/playsave.c: make d2x keys backward compatible
2236 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2238 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2241 2003-03-26 Bradley Bell <btb@icculus.org>
2243 * main/piggy.c: fix crash when d1 data not present
2245 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2246 read/write from plr file
2248 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2249 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2250 added escort.h header
2252 2003-03-25 Bradley Bell <btb@icculus.org>
2254 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2255 D1_PIGFILE ("descent.pig") macro
2257 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2258 models from d1 pig file
2260 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2261 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2262 really) from d1 pig file
2264 2003-03-23 Bradley Bell <btb@icculus.org>
2266 * main/bm.c: stop extra robots from overwriting exit models
2268 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2269 texture list doesn't get full
2271 * main/bm.c: fix mem leak when reading extra robots
2273 2003-03-21 Bradley Bell <btb@icculus.org>
2275 * main/menu.c: Added option to set movie resolution (mostly works)
2277 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2279 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2280 replacement functions to piggy.c
2282 * main/gameseq.c: attempt to support mac d1 descent.pig
2284 * main/bm.c: fix mem leak
2286 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2287 files, both d1 and d2 oem briefing where showed
2289 * main/inferno.c, main/movie.c: Change the default movie
2290 resolution to "high", implement the option -lowresmovies
2292 2003-03-20 Bradley Bell <btb@icculus.org>
2294 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2296 * main/piggy.c: comments
2298 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2300 * main/gameseq.c: delete duplicate function
2302 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2304 2003-03-19 Bradley Bell <btb@icculus.org>
2306 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2307 (cddb discid) support
2309 * arch/sdl/digi.c, main/kludge.c: implemented
2310 digi_link_sound_to_object3 for looping sounds, other looping stuff
2312 * arch/sdl/gr.c: removing dependencies on stuff in main/
2314 * arch/linux/Makefile.am, arch/linux/init.c,
2315 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2316 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2317 other header cleanups
2319 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2321 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2323 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2324 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2325 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2326 load d1 textures for d1 levels
2328 2003-03-19 Bradley Bell <btb@icculus.org>
2330 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2331 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2332 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2333 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2336 * README: added some OS X info
2338 2003-03-17 Bradley Bell <btb@icculus.org>
2340 * main/newdemo.c: simplify DEMO_FILENAME macro
2342 * main/console.c, main/game.c: enable experimental console support
2344 * main/gamerend.c: fixed location of fps meter in multi
2346 2003-03-16 Bradley Bell <btb@icculus.org>
2348 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2349 also look in shared data dir for demos
2351 * main/newdemo.c, main/newdemo.h: comments/formatting
2353 2003-03-15 Christopher Thielen <chris@luethy.net>
2355 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2356 thinking d2 cd is always present
2358 2003-03-15 Bradley Bell <btb@icculus.org>
2360 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2363 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2366 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2367 gr_init. don't really know why this works, though
2369 2003-03-14 Bradley Bell <btb@icculus.org>
2371 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2373 * unused/bios/rbaudio.h: removed duplicate file
2375 2003-03-14 Christopher Thielen <chris@luethy.net>
2377 * arch/sdl/rbaudio.c: stop cd audio when exiting
2379 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2381 * main/gamecntl.c: add comments to the "only matt knows" cheats
2383 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2385 * main/gamemine.c: formatting, better texture conversion for d1
2388 2003-03-14 Bradley Bell <btb@icculus.org>
2390 * main/piggy.c: must swap all mac version pigfiles
2392 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2393 main/multi.c: formatting, minor cleanups
2395 * 2d/rle.c: need to swap line_size on bigendian machines
2397 * main/mission.c, main/mission.h: detect mac full version hogfile
2399 2003-03-13 Bradley Bell <btb@icculus.org>
2401 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2402 added joy/mouse sensitivity slider, increased range to 16, and
2405 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2408 * arch/linux/Makefile.am: removed extra backslash
2410 * TODO, installation.txt: updated some documentation
2412 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2413 menu, with maxfps option
2415 2003-03-12 Bradley Bell <btb@icculus.org>
2417 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2419 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2420 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2421 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2422 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2423 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2424 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2425 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2426 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2427 arch/linux/include/music.h, arch/linux/include/serial.h,
2428 arch/linux/include/ukali.h: formatting
2430 2003-03-11 Chris Arena <ccarena@cox.net>
2432 * main/menu.c: fixed brightness slider
2434 2003-03-01 Bradley Bell <btb@icculus.org>
2436 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2437 robots and animated bitmaps work, but colors are messed up
2439 2003-02-28 Bradley Bell <btb@icculus.org>
2441 * main/player.h: whitespace
2443 * main/automap.c, main/cntrlcen.c, main/collide.c,
2444 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2445 descent.hog is present, d1 becomes mission 0)
2447 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2448 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2449 arch/win32/winnet.c: MinGW compiles with network enabled again,
2450 but still doesn't work
2454 2003-02-28 Bradley Bell <btb@icculus.org>
2456 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2457 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2458 many opengl glitches
2460 2003-02-27 Bradley Bell <btb@icculus.org>
2462 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2463 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2464 main/network.c, main/network.h: noted that hoard.ham is only needed
2465 for multiplayer HOARD games, and should not be equated with
2466 "vertigo". put HoardEquipped() back in network.c.
2468 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2469 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2470 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2471 use timer_delay instead of d_delay
2473 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2475 * main/render.c: added replacement qsort for solaris
2477 2003-02-26 Bradley Bell <btb@icculus.org>
2479 * main/gamemine.c: texture conversion for d1 shareware
2481 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2483 * main/gamemine.c: better texture conversion for d1 levels
2485 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2487 * main/kconfig.c: fix joystick support under MinGW
2489 2003-02-26 Bradley Bell <btb@icculus.org>
2491 * main/playsave.c: fix swapping glitch
2493 * configure.ac, readme.txt: clean stuff up, getting ready for
2496 * main/titles.c: begin support for rendering spinning robots in
2499 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2502 * main/gamemine.c: load d1 shareware levels!
2504 2003-02-25 Bradley Bell <btb@icculus.org>
2508 * autogen.sh: add warning about old auto* versions, use
2511 2003-02-24 Bradley Bell <btb@icculus.org>
2513 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2514 briefings mostly working
2516 * main/movie.c, main/titles.c: fixed some more briefing glitches
2518 2003-02-23 Bradley Bell <btb@icculus.org>
2520 * main/movie.c: fixed crash when using shareware data files
2523 * arch/sdl/digi.c: fix crash on non-existent sounds
2524 (i.e. shareware data)
2526 2003-02-22 Bradley Bell <btb@icculus.org>
2528 * main/titles.c: fixed fullscreen toggle in briefings
2530 2003-02-21 Bradley Bell <btb@icculus.org>
2532 * configure.ac: check for mingw when enabling nasm
2534 * main/playsave.c: enable loading player files of either byte
2537 2003-02-20 Bradley Bell <btb@icculus.org>
2539 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2541 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2542 #343, not "rest of solution to bug #344"
2544 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2547 * main/kludge.c: partial solution to bug #344
2549 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2551 * compilerdefs.txt: added linux/mips info
2553 * ChangeLog: clean up changelog
2555 2003-02-19 Bradley Bell <btb@icculus.org>
2557 * libmve/mveplay.c: os x needs nanosleep prototype.
2559 2003-02-18 Bradley Bell <btb@icculus.org>
2561 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2563 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2564 to disable/enable audio
2566 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2568 * main/: movie.h, titles.c: make sure movie's palette is set before
2569 writing briefing text. Fixes bug #359
2571 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2574 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2575 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2578 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2581 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2582 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2583 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2586 * include/libmve.h: blah
2588 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2590 * main/render.c: 2nd attempt to fix solaris qsort bug
2592 2003-02-18 Bradley Bell <btb@icculus.org>
2594 * configure.ac, include/pstypes.h: put alignment detection in
2597 2003-02-17 Bradley Bell <btb@icculus.org>
2599 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2600 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2601 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2602 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2603 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2604 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2605 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2606 moved mve stuff to separate subdir
2608 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2609 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2610 mve code. Fixes (at least) bugs #41, #348, and #350.
2612 2003-02-14 Bradley Bell <btb@icculus.org>
2614 * main/Makefile.am: no more Makefile.mveplay. again
2616 * main/mveplay.c: typo
2618 2003-02-13 Bradley Bell <btb@icculus.org>
2620 * utilities/mvlextract.c: uint -> unsigned int
2622 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2623 standalone mveplayer, win32 support
2625 * main/movie.c: random bugfixes, win32 support
2627 * arch/sdl/Makefile.am: formatting
2629 * configure.ac: disable networking on mac/win for now
2631 * main/newmenu.c: comments
2633 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2635 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2636 redundant swap functions.
2638 2003-02-13 Bradley Bell <btb@icculus.org>
2640 * ChangeLog: update changelog
2642 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2644 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2645 polymodel alignment issues.
2647 2003-02-13 Bradley Bell <btb@icculus.org>
2649 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2650 fix various little bugs
2652 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2653 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2655 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2658 * README.utils: new file
2660 * main/: mve_main.c, mveplay.c: more movie fixes
2662 * README: updated README
2664 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2666 2003-02-12 Bradley Bell <btb@icculus.org>
2668 * utilities/mvlextract.c: bigendian mvl support
2670 * main/mveplay.c: formatting, stuff
2672 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2673 truecolor mve support, standalone mveplayer
2675 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2676 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2677 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2678 standalone mveplayer
2680 2003-01-22 Bradley Bell <btb@icculus.org>
2682 * include/: interp.h, interp.h: restore prototype for
2683 swap_polygon_model_data
2685 2003-01-21 Bradley Bell <btb@icculus.org>
2687 * main/piggy.c: use memcpy to avoid alignment problem
2689 * compilerdefs.txt: updated some defs, added sunos/sparc
2691 2003-01-15 Bradley Bell <btb@icculus.org>
2693 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2695 * main/gamemine.c: attempting to support d1 shareware
2697 * compilerdefs.txt: update defs
2699 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2701 * main/mveplay.c: fix several bugs, comments, formatting.
2703 2003-01-15 Bradley Bell <btb@icculus.org>
2705 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2706 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2707 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2708 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2711 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2712 formatting, comments
2714 2003-01-11 Bradley Bell <btb@icculus.org>
2716 * main/: mission.c, mission.h: attempt to support d1 for mac
2719 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2721 * main/object.h: foo
2723 2003-01-09 Bradley Bell <btb@icculus.org>
2725 * main/movie.c: use ifdef around gr_toggle_fullscreen
2727 2003-01-07 Bradley Bell <btb@icculus.org>
2729 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2730 main/mission.h: don't need .msn file for descent.hog anymore
2734 2003-01-06 Bradley Bell <btb@icculus.org>
2736 * main/mission.h, main/mission.c: comments
2738 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2741 2003-01-03 Bradley Bell <btb@icculus.org>
2743 * utilities/: txb2txt.c, txt2txb.c: remove old files
2745 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2747 * main/polyobj.c: attempt to make read_model_file
2750 * main/menu.c: move vertigo text
2752 2003-01-02 Bradley Bell <btb@icculus.org>
2754 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2755 main/polyobj.h: cleanup alignment changes
2757 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2758 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2759 main/object.h: fix alignment issues on sparc
2761 * cvshowto.txt: update cvs info
2765 * 2d/rle.c: make rle_swap handle RLE_BIG
2767 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2769 * main/render.c: workaround solaris qsort bug
2771 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2773 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2774 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2776 * arch/linux/Makefile.am: enabled linux joystick, kali
2778 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2779 arch/sdl/event.c: enabled linux joystick
2781 2002-12-31 Bradley Bell <btb@icculus.org>
2783 * main/gamemine.c: simplified warning msg
2785 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2787 * main/render.h: fix compiler warning
2789 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2791 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2793 2002-12-24 Bradley Bell <btb@icculus.org>
2795 * main/mission.c: fixes an infinite loop which was caused by d2x
2796 thinking d2demo was a descent 1 mission
2798 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2800 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2802 2002-12-24 Bradley Bell <btb@icculus.org>
2804 * main/render.c: comments
2806 2002-10-30 Bradley Bell <btb@icculus.org>
2808 * main/inferno.c: add help for -hogdir option
2810 * main/inferno.c: added -hogdir option
2812 2002-10-28 Bradley Bell <btb@icculus.org>
2814 * main/: inferno.c, menu.c: enabled Vertigo displays
2816 * include/3d.h: typo
2818 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2820 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2821 main/netmisc.c, main/network.c: simplify and eliminate redundant
2824 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2826 * maths/fixc.c: fix infinite loop in quad_sqrt.
2828 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2829 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2831 2002-10-12 Bradley Bell <btb@icculus.org>
2833 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2835 2002-10-11 Bradley Bell <btb@icculus.org>
2837 * main/hud.c: make hud_message work correctly
2839 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2842 * main/network.c: formatting, small fixes
2844 2002-10-10 Bradley Bell <btb@icculus.org>
2846 * main/netmisc.h: no swap_object for little-endian
2848 * main/: netmisc.h, network.c: use macros to simplify network
2851 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2854 * main/inferno.c: enable loading screen for mac shareware with
2857 * main/netmisc.c: whitespace
2859 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2862 * main/hud.c: whitespace
2864 * configure.ac: remove shareware build, add macdata build
2866 * main/songs.c: whitespace
2868 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2869 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2872 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2875 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2877 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2878 comments, formatting, etc.
2880 * iff/iff.c: fix bigendian iff loading.
2882 2002-10-03 Bradley Bell <btb@icculus.org>
2884 * utilities/txb2tex.c: typo
2886 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2887 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2890 * arch/sdl/mouse.c: whitespace
2892 2002-09-19 Bradley Bell <btb@icculus.org>
2894 * main/kconfig.c: fix a oops, add old logs
2896 * main/kconfig.c: support for >3 mouse buttons
2898 2002-09-18 Bradley Bell <btb@icculus.org>
2900 * include/gr.h: fix palette swap define
2902 2002-09-14 Bradley Bell <btb@icculus.org>
2904 * main/titles.c: load hires briefing screen if lores doesn't exist
2905 (i.e. vertigo) and MenuHires=0
2907 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2909 * main/: multi.h, network.h: pack some structures for ipx
2912 2002-09-14 Bradley Bell <btb@icculus.org>
2914 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2915 and load_endlevel_data() to expect newline-terminated strings, fix
2916 load_game_data to read null-terminated string for
2919 2002-09-07 Bradley Bell <btb@icculus.org>
2921 * main/newmenu.c: added error message
2923 * main/menu.h: enable -nohires with mac shareware
2925 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2927 * 2d/font.c: enable 0/255 palette swap for fonts
2929 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2932 * 2d/2dsline.c: fix ogl blooper
2934 2002-09-05 Bradley Bell <btb@icculus.org>
2936 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2939 * include/strutil.h: need string.h for strcasecmp
2941 * include/rle.h: okay, maybe it needs to be this way
2943 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2945 * 2d/scalec.c: more stuff from d2src
2947 * 2d/rle.c: more stuff from d2src, formatting
2949 * 2d/font.c: useless cruft
2951 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2953 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2956 2002-09-04 Bradley Bell <btb@icculus.org>
2958 * include/grdef.h: fix compiler warnings
2960 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2962 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2965 * main/game.c: we want the mac ibitblt for everything but dos and
2968 * main/texmerge.c: these routines are in tmerge.c
2970 * main/credits.c: enable credits for mac and oem data
2972 * main/bm.c: use either exit.ham or exit.pofs
2974 * include/ibitblt.h: enable some more code from d2src
2976 * include/gr.h: enable mac ubitblt_double
2978 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2980 * include/grdef.h: moved some inline asm from linear.h
2982 * 2d/ibitblt.c: brought in line with original d2 version
2984 * 2d/bitblt.c: reverted to original d2 version of this file, then
2985 added d1x enhancements
2987 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2989 * 2d/linear.h: moved these back to their original locations
2992 * main/mveplay.c: close some memory holes, speed up palette loading
2994 * main/movie.c: added fullscreen toggle while playing movies
2996 * main/inferno.c: comment out -superhires help text (always on)
2998 * include/timer.h: added approx_fsec_to_usec macro
3000 * arch/sdl/joy.c: fix compiler warning
3002 2002-09-01 Bradley Bell <btb@icculus.org>
3004 * main/network.c: oops
3006 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
3008 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
3009 timer_get_fixed_seconds
3013 2002-08-31 Bradley Bell <btb@icculus.org>
3015 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
3018 * main/multi.h: network endian stuff
3020 * 2d/font.c, include/gr.h: fast file i/o for font headers
3022 * arch/win32/arch_ip.cpp: unused file
3024 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
3025 bigendian networking fixes
3027 * main/menu.c: make net menu more accurate, also make superhires
3030 * include/pstypes.h: better to have __pack__ all the time, I think.
3031 needed for networking, e.g.
3033 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
3036 * arch/win32/Makefile.am: unused file
3040 2002-08-30 Bradley Bell <btb@icculus.org>
3042 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
3044 * main/: newmenu.h, titles.c: formatting
3046 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
3047 main/multi.h: networking works, finally
3049 * TODO: added TODO file
3051 * arch/linux/arch_ip.cpp: unused fine
3053 * README: network sorta working
3055 * main/: Makefile.am, multi.c, network.c, network.h: more
3058 * main/menu.c: load builtin mission correctly
3060 * main/inferno.c: documentation
3062 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3065 * main/Makefile.mveplay: don't need no more
3067 2002-08-29 Bradley Bell <btb@icculus.org>
3069 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3070 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3071 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3074 * include/ipx_drv.h: more network fixing
3076 * arch/linux/include/ipx_drv.h: more network fixing
3078 * include/ipx.h: formatting
3080 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3082 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3083 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3084 main/inferno.c: fixed networking fuck-up?
3086 * Makefile.am: moved mingw info to README
3088 * README, mingw32.txt: moved mingw info to README
3090 2002-08-27 Bradley Bell <btb@icculus.org>
3092 * utilities/mvlextract.c: allow specifying file to extract
3094 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3097 * utilities/hogextract.c: allow specifying file to extract
3099 * main/mission.c: Have to get mission_num _after_ promoting...
3101 * main/: gameseq.c, titles.c: beginning d1 briefing support
3103 * descent.msn: beginning d1 briefing support
3105 * main/: titles.c, titles.h: d1-style mission briefings
3107 * main/piggy.h: whitespace
3109 * main/movie.c: beginning robot movie support, fall back on lo/hi
3110 res if hi/lo not available
3112 * main/mission.c: added Builtin_mission_num for builtin mission,
3113 D1Hogdir, d1-style mission briefings
3115 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3118 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3119 (for d1 missions that need d1 data)
3121 * 2d/ibitblt.c: whitespace
3123 2002-08-26 Bradley Bell <btb@icculus.org>
3125 * utilities/mvlcreate.c: oops
3127 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3130 * utilities/hogextract.c: added [v]iew option
3132 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3134 * main/titles.c: fix writable string, disable DumbAdjust thing
3136 * main/polyobj.h: whitespace
3138 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3141 * main/movie.c: read movies from AltHogDir, other fixes
3143 * main/: mission.c, mission.h: fix bug w/mission filename
3145 * main/gameseq.c: comments
3147 * main/digi.h: whitespace n stuff
3149 * include/mve_audio.h: added audio flag macros
3151 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3156 2002-08-23 Bradley Bell <btb@icculus.org>
3158 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3161 * Makefile.am: remove d2demo.mn2
3163 * cfile/cfile.c, include/cfile.h: add cfile_size function
3165 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3166 eliminate need for .mn2 files for oem and demo
3168 2002-08-22 Bradley Bell <btb@icculus.org>
3170 * main/bm.c: fix for vertigo
3172 * main/menu.h: make OEM menu pcx available
3174 * 2d/rle.c: merge with original d2 file
3176 * Makefile.am, configure.ac: let mission files get installed by
3179 2002-08-17 Bradley Bell <btb@icculus.org>
3181 * configure.ac: make FAST_FILE_IO the default on little-endian
3184 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3186 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3189 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3191 * main/: game.c, menu.c, mission.c: promote builtin missions.
3193 2002-08-15 Bradley Bell <btb@icculus.org>
3195 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3196 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3198 * utilities/.cvsignore: added cvsignore
3200 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3203 * main/piggy.c: mac data file loading
3205 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3206 transparency and swap 0/255 correctly for mac data files
3208 2002-08-13 Bradley Bell <btb@icculus.org>
3210 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3211 to utilities to avoid conflict with c++ std lib <utility>
3213 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3214 txt2txb.c: moved utility to utilities to avoid conflict with c++
3217 * Makefile.am, configure.ac: add utilities
3219 2002-08-09 Bradley Bell <btb@icculus.org>
3221 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3224 2002-08-08 Bradley Bell <btb@icculus.org>
3226 * main/inferno.c: comments
3228 * main/: newmenu.c, songs.c: mac demo datafile support
3230 * installation.txt: update
3232 * main/gamesave.c: use lowercase for consistency
3234 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3235 models for other than d2demo
3237 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3239 * main/gamemine.c: formatting, better d1 texture conversion
3241 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3242 main/mission.h: recognize .msn mission files.
3244 2002-08-07 Bradley Bell <btb@icculus.org>
3246 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3247 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3248 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3249 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3250 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3251 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3254 2002-08-06 Bradley Bell <btb@icculus.org>
3256 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3258 * main/Makefile.am: formatting
3260 * 2d/font.c: make gr_remap_font just reload the whole thing
3262 * configure.ac: formatting
3264 * Makefile.am: added d2demo.mn2
3266 * d2demo.mn2: mission file for shareware
3268 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3269 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3271 * main/sounds.h: shareware stuff, whitespace
3273 * main/: polyobj.c, polyobj.h: more fast i/o macros
3275 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3278 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3279 endlevel stuff to non-shareware, allow movies/endlevel for
3282 * main/cntrlcen.c: typo
3284 * main/bm.h: use global Piggy_hamfile_version
3286 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3287 macros, use global Piggy_hamfile_version
3289 * main/Makefile.am: terrain and movie stuff always used now
3291 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3294 * main/: gamemine.c, gamesave.c: load DMB levels
3296 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3297 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3299 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3301 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3303 2002-08-04 Bradley Bell <btb@icculus.org>
3305 * main/inferno.c: shareware stuff, formatting
3307 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3309 * arch/sdl/gr.c: don't need to set mode in gr_init
3311 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3313 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3316 * Makefile.am, descent.mn2: added mission file for descent 1
3318 2002-08-02 Bradley Bell <btb@icculus.org>
3320 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3321 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3322 main/piggy.h, misc/error.c: junk
3324 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3325 render.h, scores.c, scores.h, terrain.c: shareware stuff
3327 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3328 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3329 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3330 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3331 main/weapon.c, main/weapon.h: fast i/o macros
3333 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3335 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3336 main/gamemine.h, main/gamesave.c: load d1 levels
3338 2002-07-30 Bradley Bell <btb@icculus.org>
3340 * configure.ac: oops
3342 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3345 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3346 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3347 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3348 main/piggy.c, main/titles.c: support shareware datafiles!
3350 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3351 piggy.c: SHAREWARE fixes
3353 2002-07-29 Bradley Bell <btb@icculus.org>
3355 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3356 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3357 misc/fileutil.c: Portability - OS X support
3359 2002-07-27 Bradley Bell <btb@icculus.org>
3361 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3362 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3363 segment.h: portability
3365 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3366 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3367 main/wall.h: portabilization
3369 * 2d/font.c, include/gr.h: portability
3371 2002-07-26 Bradley Bell <btb@icculus.org>
3373 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3375 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3377 * main/player.c: foo
3379 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3381 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3382 misc/fileutil.h: portable file i/o utils
3384 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3385 writable string anymore... / formatting
3387 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3388 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3389 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3390 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3391 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3392 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3393 portable-izing file loading routines
3395 2002-07-24 Bradley Bell <btb@icculus.org>
3397 * main/mveplay.c: correctly play files with 16bit uncompressed
3398 audio, mem checking, etc
3400 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3403 2002-07-23 Bradley Bell <btb@icculus.org>
3405 * misc/Makefile.am: unused file
3407 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3408 main/sounds.h: remove experimental nmovie stuff
3410 * main/movie.c: add some debugging output
3412 2002-07-22 Bradley Bell <btb@icculus.org>
3414 * main/: console.c, state.c: simplified header
3416 * main/movie.c: enable mveplay audio
3418 * main/old/movie.c: moved to main/
3420 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3421 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3422 main/mvelib.c, main/mveplay.c: initial movie support
3424 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3425 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3426 include/ogl_init.h, include/pstypes.h, main/console.c,
3427 main/state.c, mem/mem.c: OS X stuff
3429 * configure.ac: OS X and movie stuff
3431 2002-07-19 Bradley Bell <btb@icculus.org>
3433 * compilerdefs.txt: OSX defs
3435 2002-07-18 Bradley Bell <btb@icculus.org>
3437 * main/inferno.c: use simpler rcs tags
3439 * autogen.sh: keep Changelog in cvs (and use --accum)
3441 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3442 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3443 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3444 main/songs.c: changed cdrom->rbaudio
3446 * include/rbaudio.h: moved to /include
3448 2002-07-17 Bradley Bell <btb@icculus.org>
3450 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3451 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3452 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3453 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3454 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3455 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3456 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3457 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3458 3d/setup.c: use simpler rcs tags
3463 2002-07-17 Bradley Bell <btb@icculus.org>
3465 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3467 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3469 * debian/rules: don't need readme's
3471 * debian/rules: move d1x license to COPYING, license clarifications
3473 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3474 license to COPYING, license clarifications
3476 * debian/rules: fix debian docs
3478 * debian/rules: fix debian manpages
3480 * debian/d2x-sdl.menu: fix debian menu
3482 * debian/rules: link to undocumented man page for debs
3484 * Makefile.am, configure.ac, debian/control, debian/copyright,
3485 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3486 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3487 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3490 2002-07-16 Bradley Bell <btb@icculus.org>
3492 * debian/: rules, changelog.in: deb stuff
3494 * configure.ac: cleaner nasm detection
3496 * debian/: changelog.in, control, rules: deb stuff
3498 * README, installation.txt: typos, stuff
3500 * configure.ac: better #defines
3502 * configure.ac: whitespace
3504 * configure.ac: better documentation
3506 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3507 SDL_JOYSTICK not needed
3509 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3511 * configure.ac: need higher SDL for joystick
3513 * debian/: control, rules: deb stuff
3515 * arch/sdl/joy.c: old junk
3517 * Makefile.am, configure.ac: automake updates
3519 * main/: inferno.c, text.c: don't use althogdir on non-unix
3521 * configure.ac: more autoconf updates
3523 * misc/strutil.c: better strrev
3525 * main/inferno.c: need limits.h on mingw also
3527 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3530 2002-04-19 Bradley Bell <btb@icculus.org>
3532 * main/network.c: let hoard.ham be a cfile
3534 * main/text.c: better error message when hog not found
3538 2002-03-23 Bradley Bell <btb@icculus.org>
3540 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3541 arch/sdl/Makefile.am: Use SDL joystick automatically
3543 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3545 2002-03-05 Bradley Bell <btb@icculus.org>
3547 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3550 2002-02-23 Bradley Bell <btb@icculus.org>
3552 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3554 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3555 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3556 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3557 main/editor/Makefile.am: moved includes to include
3559 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3561 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3562 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3563 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3566 * main/game.c: disabled cockpit for OGL, formatting
3568 * 2d/ibitblt.c: formatting
3570 2002-02-16 Bradley Bell <btb@icculus.org>
3572 * include/oldsdl.h: check for older macros
3574 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3575 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3576 allow older sdl versions
3578 2002-02-15 Bradley Bell <btb@icculus.org>
3580 * main/: automap.c, automap.h, inferno.c: automap resolution now
3583 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3585 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3586 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3587 win32/include/key_arch.h: never mind - that would be pointless
3589 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3590 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3591 win32/include/key_arch.h: copied files from d1x
3593 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3594 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3596 * main/multipow.c: need conf.h
3598 * arch/win32/Makefile.am: new file
3600 * include/pstypes.h: added u_int16_t (needed in base_ip)
3602 * arch/win32/arch_ip.cpp: copied from d1x
3604 2002-02-14 Bradley Bell <btb@icculus.org>
3606 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3608 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3609 main/netlist.c: Added hotkeys to toggle fullscreen mode
3611 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3612 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3614 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3615 reorder.h: Lotsa networking stuff from d1x
3617 2002-02-13 Bradley Bell <btb@icculus.org>
3619 * include/gr.h, main/game.c: Fullscreen toggle stuff
3621 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3624 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3625 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3628 2002-02-11 Bradley Bell <btb@icculus.org>
3630 * main/bm.c: use portable loader if bigendian
3632 * include/pstypes.h: don't define bool for c++
3634 * include/cfile.h: extern AltHogDir stuff
3636 * include/byteswap.h: use WORDS_BIGENDIAN
3638 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3640 * main/vers_id.h: added D2X_IVER
3642 * misc/args.c: don't use d1x.ini
3644 * Makefile.am: rpm stuff
3646 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3649 2002-02-09 Bradley Bell <btb@icculus.org>
3651 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3653 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3655 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3658 2002-02-06 Bradley Bell <btb@icculus.org>
3660 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3661 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3662 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3664 * debian/: changelog.in, control, copyright, d2x-gl.files,
3665 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3669 2002-02-02 Bradley Bell <btb@icculus.org>
3671 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3673 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3674 Enabled RELEASE option
3676 2002-01-31 Bradley Bell <btb@icculus.org>
3678 * Makefile.am, configure.ac: specify prerequisite versions of
3679 autoconf and automake
3681 2002-01-29 Bradley Bell <btb@icculus.org>
3683 * main/mission.c: RCS header added
3685 * main/inferno.c: update copyright date
3687 * main/mission.c: allow missions to be in AltHogDir
3689 * configure.ac: Display results of configure
3691 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3694 2002-01-28 Bradley Bell <btb@icculus.org>
3696 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3697 Data files now go in DATADIR/games/d2x, user files now go in
3700 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3702 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3703 files now go in ~/.d2x
3705 2002-01-24 Bradley Bell <btb@icculus.org>
3707 * configure.ac: fix nasm not found error message
3709 2002-01-18 Bradley Bell <btb@icculus.org>
3711 * configure.in: getting rid of old configure.in
3713 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3714 main/movie.c: Movie playing kludgey stuff
3716 * misc/args.c: formatting
3718 * main/inferno.c: allow -h for help
3720 * include/error.h: don't die on int3, unless -debug given
3722 * mingw32.txt: more stuff
3724 2001-12-29 Bradley Bell <btb@icculus.org>
3726 * Makefile.am: Got rid of thinking.txt
3728 * main/inferno.c: document -nomovies option
3730 2001-12-28 Bradley Bell <btb@icculus.org>
3732 * main/titles.c: formatting, put some code into place for rendering
3733 of robots during briefings
3735 2001-12-27 Bradley Bell <btb@icculus.org>
3739 2001-12-23 Craig Hadady <chadady@iglou.com>
3741 * 2d/rle.c: fixed bug in dummy array.
3743 2001-12-03 Bradley Bell <btb@icculus.org>
3745 * arch/sdl/init.c: fix formatting
3747 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3748 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3749 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3750 and sdl joystick stuff
3752 2001-11-30 Bradley Bell <btb@icculus.org>
3754 * thinking.txt: not needed
3756 2001-11-27 Bradley Bell <btb@icculus.org>
3758 * cygconf, mingw32.txt: use sdl from source on cygwin
3760 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3761 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3762 SDL_CFLAGS to CFLAGS
3764 2001-11-27 Bradley Bell <btb@icculus.org>
3768 2001-11-14 Bradley Bell <btb@icculus.org>
3770 * texmap/scanline.c: use optimization flags as texmap default
3772 * NEWS: mouse wheel, etc
3774 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3775 wheel to emulate 3rd axis
3777 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3779 * include/error.h: kludge to ungrab mouse when we hit an int3
3781 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3782 __ENV_MSDOS__ to __MSDOS__
3784 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3787 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3790 * arch/sdl/digi.c: implemented digi_set_volume
3792 * include/grdef.h, main/config.c, misc/d_io.c: change
3793 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3795 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3796 main/piggy.c: use MAKE_SIG
3798 * installation.txt: update
3800 * configure.ac: new file
3802 * arch/sdl/joydefs.c: #include pstypes.h
3804 * arch/sdl/init.c: SDL joystick stuff
3806 * acconfig.h: adjust MINGW defines
3808 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3809 controls menu now works
3811 2001-11-13 Bradley Bell <btb@icculus.org>
3813 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3816 * Makefile.am: New file
3818 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3821 * compilerdefs.txt: New file
3823 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3825 2001-11-12 Bradley Bell <btb@icculus.org>
3827 * main/playsave.c: load player files regardless of byte order of
3830 2001-11-11 Bradley Bell <btb@icculus.org>
3832 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3835 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3837 * NEWS: GL savegame thumbnails
3839 * acconfig.h, configure.in: make option for NMOVIES, default to off
3841 2001-11-09 Bradley Bell <btb@icculus.org>
3843 * main/state.c: Enabled savegame thumbnails under OpenGL
3845 * unused/pa_null/pa_enabl.h: remove duplicate header
3847 * misc/args.c: use d2x.ini for option file
3849 * mem/mem.c: Move mem_realloc inside the ifdef
3851 * main/menu.c: fix 640x400 menu text
3853 * main/inferno.c: added documentation
3855 * main/endlevel.c: fix warnings
3857 * arch/ogl/gr.c: Get rid of gl spew
3859 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3861 * acconfig.h: Define __SDL__ for mingw
3863 2001-11-08 Bradley Bell <btb@icculus.org>
3865 * 2d/font.c: free OGL font data when rereading
3867 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3868 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3869 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3870 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3871 main/weapon.h: Enabled shareware build, endlevel flythrough
3874 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3875 of use for shareware build
3877 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3880 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3882 2001-11-05 Bradley Bell <btb@icculus.org>
3884 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3887 * include/3d.h: Add comment
3889 2001-11-04 Bradley Bell <btb@icculus.org>
3891 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3894 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3897 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3899 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3900 main/hudmsg.h: Enable d1x-style hud_message
3902 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3904 * 2d/font.c: re-init ogl fonts after remapping colors.
3906 2001-11-02 Bradley Bell <btb@icculus.org>
3908 * misc/Makefile.am: remove byteswap.h (duplicate header)
3910 * 2d/font.c: fixed gr_remap_font, minor stuff
3912 * configure.in: take out -O2 if doing debug build
3914 * main/bm.c: formatting
3916 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3918 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3919 macros, get rid of functions
3921 2001-11-01 Bradley Bell <btb@icculus.org>
3923 * misc/byteswap.h: removed duplicate header
3925 2001-10-31 Bradley Bell <btb@icculus.org>
3927 * NEWS, main/automap.c: automap works in opengl
3929 * NEWS, configure.in: Added news
3931 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3933 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3935 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3936 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3937 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3939 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3941 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3943 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3944 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3946 2001-10-27 Bradley Bell <btb@icculus.org>
3948 * main/inferno.c: added some documentation
3950 2001-10-25 Bradley Bell <btb@icculus.org>
3952 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3955 * Makefile.am, configure.in, arch/Makefile.am,
3956 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3957 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3958 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3959 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3960 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3961 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3962 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3963 it's ugly, but It'll be easier to sync with d1x.
3965 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3966 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3967 main/editor/Makefile.am: attempt at support for editor, makefile
3970 * misc/d_delay.c: formatting fix
3972 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3973 tmappent.S, tmapppro.S: adding support for runtime selection of
3976 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3977 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3978 including multi.h and network.h, fix backslashes, fix compiler
3981 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3982 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3983 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3984 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3985 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3986 including multi.h and network.h, fix backslashes
3988 * include/pstypes.h: added typedef for u_int64_t on mingw
3990 * include/3d.h: added prototype for g3_uninit_polygon_model
3992 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3994 2001-10-24 Bradley Bell <btb@icculus.org>
3996 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3997 arch subdirs, as in d1x.
3999 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
4000 earlier style until i understand automake 1.5 better. remove input
4003 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
4004 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
4005 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
4006 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
4007 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
4008 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
4009 Moved input stuff to arch subdirs, as in d1x.
4011 * NEWS, configure.in: blah blah
4013 2001-10-23 Bradley Bell <btb@icculus.org>
4015 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
4017 * texmap/tmapppro.S: no need for #include <conf.h> here
4019 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
4022 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
4023 file. RCS header added
4025 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
4026 #ifdef'ing out the whole file. RCS header added
4028 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
4029 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
4030 fixes. Now works with automake 1.5 and autoconf 2.52.
4031 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
4032 mingw (-grabmouse now works on win32).
4034 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
4035 These don't belong in cvs
4039 2001-10-20 Bradley Bell <btb@icculus.org>
4041 * 2d/font.c: Don't free unused variables...
4043 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
4046 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
4047 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4048 main/Makefile.am: make dist more sensible
4050 * Makefile.am: Kludge for linking on mingw
4052 2001-10-19 Bradley Bell <btb@icculus.org>
4054 * Makefile.am, configure.in, arch/win32/Makefile.am,
4055 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4057 * include/ipx_drv.h: Check for __MINGW32__
4059 * include/i86.h: Imported from d1x
4061 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4063 * arch/dos/modex.asm: Fixed %include
4065 * main/console.c: RCS headers added
4067 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4070 * Makefile.am, main/Makefile.am: Moved final link to top-level
4071 directory instead of main/
4073 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4074 __ENV_LINUX__ to __linux__
4076 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4077 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4078 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4079 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4080 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4081 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4082 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4083 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4084 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4085 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4088 * configure.in: add --enable-xploader, support arch/linux subdir,
4091 * main/inferno.c: conditionalize conf.h
4093 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4095 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4096 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4097 misc/fileutil.h: Partial application of linux/alpha patch.
4099 2001-10-19 Bradley Bell <btb@icculus.org>
4101 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4102 networking in line with d1x, moved some arch/linux_* stuff to
4105 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4106 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4107 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4108 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4111 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4112 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4113 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4114 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4115 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4116 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4117 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4118 linux/include/ukali.h: Brought linux networking in line with d1x,
4119 moved some arch/linux_* stuff to arch/linux/*
4121 * include/ipx_drv.h: Imported from d1x
4123 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4125 * main/ipx_drv.c: Imported from d1x
4127 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4128 main/network.h, main/Makefile.am: Trying to get network working on
4131 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4132 main/Makefile.am: build fixes
4134 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4135 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4136 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4137 starting to get net working.
4139 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4140 conditionalized min,max macros
4142 2001-10-18 Bradley Bell <btb@icculus.org>
4144 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4145 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4146 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4147 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4150 * 2d/2dsline.c: RCS headers added/changed
4152 * configure.in: fix NASMFLAGS bug
4154 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4157 2001-10-17 Bradley Bell <btb@icculus.org>
4159 * NEWS: Fixed the invulnerable robots bug!
4161 * main/collide.c: Fixed the invulnerable robots bug!
4163 2001-10-14 Bradley Bell <btb@icculus.org>
4165 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4168 2001-10-13 Bradley Bell <btb@icculus.org>
4170 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4171 arch/Makefile.am, arch/dos/Makefile.am,
4172 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4173 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4174 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4175 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4176 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4177 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4178 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4179 arch/win32/include/Makefile.am, iff/Makefile.am,
4180 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4181 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4182 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4183 unused/bios/Makefile.am, unused/lib/Makefile.am,
4184 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4185 unused/ui/Makefile.am, unused/vga/Makefile.am,
4186 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4187 automake stuff from "inert" subdirs. And there was much rejoicing.
4189 * Makefile.am, NEWS, configure.in: Stuff
4191 * ChangeLog: removing auto-generated file
4193 * cygconf: Added instructions for mingw32 build
4195 * Makefile.am: renamed INSTALL to installation.txt
4197 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4199 * mingw32.txt: Added instructions for mingw32 build
4201 * configure.in: Enable assembly under mingw32
4203 2001-10-12 Bradley Bell <btb@icculus.org>
4205 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4207 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4208 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4209 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4210 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4211 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4212 to __DJGPP__, since it's built-in.
4214 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4216 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4217 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4221 2001-10-12 Bradley Bell <btb@icculus.org>
4223 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4225 * Makefile.am: make sure cygconf gets archived
4227 * configure.in: Increment version number in preparation for release
4229 * configure.in: Fix detection of opengl
4231 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4232 cygconf, arch/Makefile.am, arch/include/joy.h,
4233 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4234 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4235 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4236 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4237 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4238 Vastly improved compilability.
4240 2001-10-11 Bradley Bell <btb@icculus.org>
4242 * Makefile.am: Added macros/sdl.m4
4244 * autogen.sh: Added macros/sdl.m4
4246 2001-10-09 Bradley Bell <btb@icculus.org>
4248 * main/vers_id.h: Added DESCENT_VERSION constant
4250 * main/inferno.c: Added command-line help.
4252 * include/ogl_init.h: opengl improvments (following d1x changes)
4254 2001-10-07 Bradley Bell <btb@icculus.org>
4256 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4257 arch/ogl/Makefile.am: Remove duplicate headers.
4259 2001-08-02 Thimo Neubauer <thimo@debian.org>
4261 * mem/mem.c: totally crippled the memory manager because it does
4262 not make sense for non-DOS-systems and it would have been too
4263 complicated to get it 64bit clean
4265 2001-06-19 Bradley Bell <btb@icculus.org>
4267 * cvshowto.txt: updated anonymous password
4269 2001-02-08 Bradley Bell <btb@icculus.org>
4271 * COPYING, license.txt: Added d1x license
4273 2001-02-01 Bradley Bell <btb@icculus.org>
4275 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4277 2001-01-31 Bradley Bell <btb@icculus.org>
4279 * configure.in, arch/include/mouse.h, include/pstypes.h,
4280 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4282 * main/polyobj.c: fix typo
4284 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4285 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4286 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4287 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4288 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4289 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4290 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4291 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4292 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4293 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4294 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4295 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4296 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4297 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4298 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4299 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4300 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4301 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4302 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4303 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4304 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4305 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4306 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4307 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4308 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4309 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4312 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4313 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4314 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4315 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4318 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4321 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4322 cross-compiling, and cygwin fixes
4324 2001-01-30 Bradley Bell <btb@icculus.org>
4326 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4327 include/pstypes.h, include/strutil.h, main/Makefile.am,
4328 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4329 needs --without-assembler and --without-network to compile
4331 2001-01-29 Bradley Bell <btb@icculus.org>
4333 * configure.in, main/Makefile.am: Fixes to build system
4335 * main/kconfig.c: fix for non-linux joysticks
4337 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4338 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4339 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4340 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4341 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4342 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4343 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4344 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4345 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4346 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4348 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4349 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4350 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4351 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4352 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4353 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4356 * arch/dos/include/joy.h, arch/dos/include/key.h,
4357 arch/dos/include/mouse.h: Unified input headers.
4359 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4361 2001-01-28 Bradley Bell <btb@icculus.org>
4363 * conf.h.in, configure.in, arch/Makefile.am,
4364 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4365 arch/include/key.h, main/Makefile.am: More header unification...
4367 * main/newdemo.c: Added <ctype.h>
4369 * arch/include/event.h, arch/include/joy.h: unified input headers.
4371 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4372 OpenGL now uses SDL-GL instead of gii
4374 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4376 2001-01-25 Bradley Bell <btb@icculus.org>
4378 * autogen.sh: use "set -e" so execution stops if something goes
4381 2001-01-24 Bradley Bell <btb@icculus.org>
4385 * Makefile.am: Add ChangeLog to dist
4389 2001-01-24 Bradley Bell <btb@icculus.org>
4391 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4393 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4394 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4397 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4398 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4399 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4400 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4401 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4402 arch/Makefile.am, arch/dos/Makefile.am,
4403 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4404 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4405 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4406 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4407 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4408 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4409 unused/Makefile.am, unused/bios/Makefile.am,
4410 unused/lib/Makefile.am, unused/novga/Makefile.am,
4411 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4412 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4413 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4414 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4415 make dist, VPATH builds, ...
4417 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4418 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4419 arch/dos/Makefile.in, arch/linux/Makefile.in,
4420 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4421 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4422 misc/Makefile.in, texmap/Makefile.in: cruft removal
4424 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4427 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4429 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4431 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4434 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4435 added -grabmouse option
4437 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4438 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4439 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4440 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4441 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4442 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4443 main/songs.c, misc/args.c: changed args_find to FindArg
4445 2001-01-22 Bradley Bell <btb@icculus.org>
4447 * configure, main/Makefile.am, main/Makefile.in: configuration
4450 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4451 fix compiler warnings w/opengl
4453 * include/console.h: ggi support
4455 * arch/linux_init.c: svgalib support
4457 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4458 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4459 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4460 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4461 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4462 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4465 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4467 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4468 main/render.c: fix warnings and enable NDEBUG *
4469 arch/svgalib_init.c: svgalib support
4471 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4473 * main/kconfig.c: joystick support
4475 2001-01-21 Bradley Bell <btb@icculus.org>
4477 * cvshowto.txt: new file, taken from d1x webpage
4479 * AUTHORS, README: Taking over as maintainer of d2x
4481 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4483 2001-01-20 Bradley Bell <btb@icculus.org>
4485 * configure, configure.in: Turned -Werror back off by default
4487 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4488 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4489 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4490 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4491 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4492 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4493 main/laser.c, main/multi.c, main/network.c, main/network.h,
4494 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4495 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4496 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4497 warnings, for non-OpenGL on linux, anyway...
4499 2001-01-19 Bradley Bell <btb@icculus.org>
4501 * copying: remove duplicate file
4503 * Import of d2x-0.0.9-pre1
4505 * Import of d2x-0.0.8