1 2003-04-24 Bradley Bell <btb@icculus.org>
3 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
6 2003-04-24 Ingo van Lil <inguin@gmx.de>
8 * main/render.c: fix misspellings of NDEBUG
12 2003-04-14 Bradley Bell <btb@icculus.org>
14 * cfile/cfile.c: prefer files from d2 hog over d1 hog
16 2003-04-11 Bradley Bell <btb@icculus.org>
18 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
23 2003-04-11 Bradley Bell <btb@icculus.org>
25 * libmve/mveplay.c: use _sleep instead of sleep on win32
27 * Makefile.am, README, README.utils, arch/sdl/digi.c,
28 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
29 include/cfile.h, include/error.h, libmve/Makefile.am,
30 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
31 main/endlevel.h, main/playsave.c, misc/fileutil.c:
32 utilities/Makefile.am: comments/formatting/dist problems
34 * configure.ac: use different defines for os x
36 2003-04-07 Bradley Bell <btb@icculus.org>
38 * include/error.h, misc/error.c: put some old stuff back in,
39 eliminate duplicate error messages
41 * main/text.c: don't die on text not found
44 * main/inferno.c: print some useful info if hog not found, allow
45 -help to work if no text available
47 2003-04-07 Steffen Pohle <stpohle@gmx.net>
49 * arch/linux/Makefile.am: revert to previous version, so linux
52 2003-04-03 Bradley Bell <btb@icculus.org>
54 * main/endlevel.c: fixed exit model scheme yet again
56 2003-04-02 Bradley Bell <btb@icculus.org>
58 * misc/error.c: call Int3 on Assert
60 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
63 * main/wall.c: don't die when trying to toggle nonexistent
64 segment... vertigo level 10 is buggy!
66 * main/gamemine.c: comments/formatting
68 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
70 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
71 main/inferno.c: Allow use of 22K sound samples
73 2003-03-29 Bradley Bell <btb@icculus.org>
75 * arch/ogl/gr.c: default to bitmapped reticle
77 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
78 main/polyobj.c: rewrote endlevel stuff to reread exit model info
81 * arch/sdl/joy.c: fixed text seen for hats in control config
84 2003-03-28 Bradley Bell <btb@icculus.org>
86 * main/bm.c: heh, model nums in vertigo are hardcoded,
87 N_D2_POLYGON_MODELS can't change
89 * configure.ac, include/d1x.xpm, include/descent.xpm,
90 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
93 2003-03-27 Bradley Bell <btb@icculus.org>
95 * main/text.h: fixed text references for hat directions
97 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
99 2003-03-26 Bradley Bell <btb@icculus.org>
101 * main/playsave.c: make d2x keys backward compatible
103 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
105 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
108 2003-03-26 Bradley Bell <btb@icculus.org>
110 * main/piggy.c: fix crash when d1 data not present
112 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
113 read/write from plr file
115 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
116 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
117 added escort.h header
119 2003-03-25 Bradley Bell <btb@icculus.org>
121 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
122 D1_PIGFILE ("descent.pig") macro
124 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
125 models from d1 pig file
127 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
128 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
129 really) from d1 pig file
131 2003-03-23 Bradley Bell <btb@icculus.org>
133 * main/bm.c: stop extra robots from overwriting exit models
135 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
136 texture list doesn't get full
138 * main/bm.c: fix mem leak when reading extra robots
140 2003-03-21 Bradley Bell <btb@icculus.org>
142 * main/menu.c: Added option to set movie resolution (mostly works)
144 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
146 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
147 replacement functions to piggy.c
149 * main/gameseq.c: attempt to support mac d1 descent.pig
151 * main/bm.c: fix mem leak
153 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
154 files, both d1 and d2 oem briefing where showed
156 * main/inferno.c, main/movie.c: Change the default movie
157 resolution to "high", implement the option -lowresmovies
159 2003-03-20 Bradley Bell <btb@icculus.org>
161 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
163 * main/piggy.c: comments
165 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
167 * main/gameseq.c: delete duplicate function
169 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
171 2003-03-19 Bradley Bell <btb@icculus.org>
173 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
174 (cddb discid) support
176 * arch/sdl/digi.c, main/kludge.c: implemented
177 digi_link_sound_to_object3 for looping sounds, other looping stuff
179 * arch/sdl/gr.c: removing dependencies on stuff in main/
181 * arch/linux/Makefile.am, arch/linux/init.c,
182 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
183 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
184 other header cleanups
186 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
188 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
190 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
191 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
192 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
193 load d1 textures for d1 levels
195 2003-03-19 Bradley Bell <btb@icculus.org>
197 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
198 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
199 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
200 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
203 * README: added some OS X info
205 2003-03-17 Bradley Bell <btb@icculus.org>
207 * main/newdemo.c: simplify DEMO_FILENAME macro
209 * main/console.c, main/game.c: enable experimental console support
211 * main/gamerend.c: fixed location of fps meter in multi
213 2003-03-16 Bradley Bell <btb@icculus.org>
215 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
216 also look in shared data dir for demos
218 * main/newdemo.c, main/newdemo.h: comments/formatting
220 2003-03-15 Christopher Thielen <chris@luethy.net>
222 * main/kludge.c: set CDROM_dir back to "." - tricks game into
223 thinking d2 cd is always present
225 2003-03-15 Bradley Bell <btb@icculus.org>
227 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
230 * arch/sdl/rbaudio.c: formatting, enabled volume control under
233 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
234 gr_init. don't really know why this works, though
236 2003-03-14 Bradley Bell <btb@icculus.org>
238 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
240 * unused/bios/rbaudio.h: removed duplicate file
242 2003-03-14 Christopher Thielen <chris@luethy.net>
244 * arch/sdl/rbaudio.c: stop cd audio when exiting
246 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
248 * main/gamecntl.c: add comments to the "only matt knows" cheats
250 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
252 * main/gamemine.c: formatting, better texture conversion for d1
255 2003-03-14 Bradley Bell <btb@icculus.org>
257 * main/piggy.c: must swap all mac version pigfiles
259 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
260 main/multi.c: formatting, minor cleanups
262 * 2d/rle.c: need to swap line_size on bigendian machines
264 * main/mission.c, main/mission.h: detect mac full version hogfile
266 2003-03-13 Bradley Bell <btb@icculus.org>
268 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
269 added joy/mouse sensitivity slider, increased range to 16, and
272 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
275 * arch/linux/Makefile.am: removed extra backslash
277 * TODO, installation.txt: updated some documentation
279 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
280 menu, with maxfps option
282 2003-03-12 Bradley Bell <btb@icculus.org>
284 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
286 * arch/linux/alsadigi.c, arch/linux/findfile.c,
287 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
288 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
289 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
290 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
291 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
292 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
293 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
294 arch/linux/include/music.h, arch/linux/include/serial.h,
295 arch/linux/include/ukali.h: formatting
297 2003-03-11 Chris Arena <ccarena@cox.net>
299 * main/menu.c: fixed brightness slider
301 2003-03-01 Bradley Bell <btb@icculus.org>
303 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
304 robots and animated bitmaps work, but colors are messed up
306 2003-02-28 Bradley Bell <btb@icculus.org>
308 * main/player.h: whitespace
310 * main/automap.c, main/cntrlcen.c, main/collide.c,
311 main/gamerend.c: use Builtin_mission_num instead of 0 (if
312 descent.hog is present, d1 becomes mission 0)
314 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
315 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
316 arch/win32/winnet.c: MinGW compiles with network enabled again,
317 but still doesn't work
321 2003-02-28 Bradley Bell <btb@icculus.org>
323 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
324 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
327 2003-02-27 Bradley Bell <btb@icculus.org>
329 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
330 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
331 main/network.c, main/network.h: noted that hoard.ham is only needed
332 for multiplayer HOARD games, and should not be equated with
333 "vertigo". put HoardEquipped() back in network.c.
335 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
336 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
337 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
338 use timer_delay instead of d_delay
340 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
342 * main/render.c: added replacement qsort for solaris
344 2003-02-26 Bradley Bell <btb@icculus.org>
346 * main/gamemine.c: texture conversion for d1 shareware
348 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
350 * main/gamemine.c: better texture conversion for d1 levels
352 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
354 * main/kconfig.c: fix joystick support under MinGW
356 2003-02-26 Bradley Bell <btb@icculus.org>
358 * main/playsave.c: fix swapping glitch
360 * configure.ac, readme.txt: clean stuff up, getting ready for
363 * main/titles.c: begin support for rendering spinning robots in
366 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
369 * main/gamemine.c: load d1 shareware levels!
371 2003-02-25 Bradley Bell <btb@icculus.org>
375 * autogen.sh: add warning about old auto* versions, use
378 2003-02-24 Bradley Bell <btb@icculus.org>
380 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
381 briefings mostly working
382 * main/movie.c, main/titles.c: fixed some more briefing glitches
384 2003-02-23 Bradley Bell <btb@icculus.org>
386 * main/movie.c: fixed crash when using shareware data files
388 * arch/sdl/digi.c: fix crash on non-existent sounds
389 (i.e. shareware data)
391 2003-02-22 Bradley Bell <btb@icculus.org>
393 * main/titles.c: fixed fullscreen toggle in briefings
395 2003-02-21 Bradley Bell <btb@icculus.org>
397 * configure.ac: check for mingw when enabling nasm
398 * main/playsave.c: enable loading player files of either byte
401 2003-02-20 Bradley Bell <btb@icculus.org>
403 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
404 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
405 #343, not "rest of solution to bug #344"
406 * arch/sdl/timer.c, include/timer.h: revert to more accurate
408 * main/kludge.c: partial solution to bug #344
409 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
410 * compilerdefs.txt: added linux/mips info
411 * ChangeLog: clean up changelog
413 2003-02-19 Bradley Bell <btb@icculus.org>
415 * libmve/mveplay.c: os x needs nanosleep prototype.
417 2003-02-18 Bradley Bell <btb@icculus.org>
419 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
420 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
421 to disable/enable audio
422 * libmve/: mve_main.c, mveplay.c: bigendian fixes
423 * main/: movie.h, titles.c: make sure movie's palette is set before
424 writing briefing text. Fixes bug #359
425 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
427 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
428 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
430 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
432 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
433 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
434 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
436 * include/libmve.h: blah
438 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
440 * main/render.c: 2nd attempt to fix solaris qsort bug
442 2003-02-18 Bradley Bell <btb@icculus.org>
444 * configure.ac, include/pstypes.h: put alignment detection in
447 2003-02-17 Bradley Bell <btb@icculus.org>
449 * Makefile.am, README.utils, configure.ac, include/libmve.h,
450 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
451 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
452 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
453 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
454 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
455 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
456 moved mve stuff to separate subdir
457 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
458 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
459 mve code. Fixes (at least) bugs #41, #348, and #350.
461 2003-02-14 Bradley Bell <btb@icculus.org>
463 * main/Makefile.am: no more Makefile.mveplay. again
464 * main/mveplay.c: typo
466 2003-02-13 Bradley Bell <btb@icculus.org>
468 * utilities/mvlextract.c: uint -> unsigned int
469 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
470 standalone mveplayer, win32 support
471 * main/movie.c: random bugfixes, win32 support
472 * arch/sdl/Makefile.am: formatting
473 * configure.ac: disable networking on mac/win for now
474 * main/newmenu.c: comments
476 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
478 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
479 redundant swap functions.
481 2003-02-13 Bradley Bell <btb@icculus.org>
483 * ChangeLog: update changelog
485 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
487 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
488 polymodel alignment issues.
490 2003-02-13 Bradley Bell <btb@icculus.org>
492 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
493 fix various little bugs
494 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
495 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
496 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
498 * README.utils: new file
499 * main/: mve_main.c, mveplay.c: more movie fixes
500 * README: updated README
501 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
503 2003-02-12 Bradley Bell <btb@icculus.org>
505 * utilities/mvlextract.c: bigendian mvl support
506 * main/mveplay.c: formatting, stuff
507 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
508 truecolor mve support, standalone mveplayer
509 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
510 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
511 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
514 2003-01-22 Bradley Bell <btb@icculus.org>
516 * include/: interp.h, interp.h: restore prototype for
517 swap_polygon_model_data
519 2003-01-21 Bradley Bell <btb@icculus.org>
521 * main/piggy.c: use memcpy to avoid alignment problem
522 * compilerdefs.txt: updated some defs, added sunos/sparc
524 2003-01-15 Bradley Bell <btb@icculus.org>
526 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
527 * main/gamemine.c: attempting to support d1 shareware
528 * compilerdefs.txt: update defs
530 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
532 * main/mveplay.c: fix several bugs, comments, formatting.
534 2003-01-15 Bradley Bell <btb@icculus.org>
536 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
537 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
538 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
539 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
541 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
544 2003-01-11 Bradley Bell <btb@icculus.org>
546 * main/: mission.c, mission.h: attempt to support d1 for mac
548 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
551 2003-01-09 Bradley Bell <btb@icculus.org>
553 * main/movie.c: use ifdef around gr_toggle_fullscreen
555 2003-01-07 Bradley Bell <btb@icculus.org>
557 * Makefile.am, descent.msn, installation.txt, main/mission.c,
558 main/mission.h: don't need .msn file for descent.hog anymore
561 2003-01-06 Bradley Bell <btb@icculus.org>
563 * main/mission.h, main/mission.c: comments
564 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
567 2003-01-03 Bradley Bell <btb@icculus.org>
569 * utilities/: txb2txt.c, txt2txb.c: remove old files
570 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
571 * main/polyobj.c: attempt to make read_model_file
573 * main/menu.c: move vertigo text
575 2003-01-02 Bradley Bell <btb@icculus.org>
577 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
578 main/polyobj.h: cleanup alignment changes
579 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
580 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
581 main/object.h: fix alignment issues on sparc
582 * cvshowto.txt: update cvs info
584 * 2d/rle.c: make rle_swap handle RLE_BIG
586 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
588 * main/render.c: workaround solaris qsort bug
590 2003-01-01 Steffen Pohle <stpohle@gmx.net>
592 * arch/linux/linuxnet.c, arch/linux/ukali.c,
593 arch/linux/include/ukali.h, main/inferno.c: enabled kali
594 * arch/linux/Makefile.am: enabled linux joystick, kali
595 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
596 arch/sdl/event.c: enabled linux joystick
598 2002-12-31 Bradley Bell <btb@icculus.org>
600 * main/gamemine.c: simplified warning msg
601 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
602 * main/render.h: fix compiler warning
604 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
606 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
608 2002-12-24 Bradley Bell <btb@icculus.org>
610 * main/mission.c: fixes an infinite loop which was caused by d2x
611 thinking d2demo was a descent 1 mission
613 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
615 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
617 2002-12-24 Bradley Bell <btb@icculus.org>
619 * main/render.c: comments
621 2002-10-30 Bradley Bell <btb@icculus.org>
623 * main/inferno.c: add help for -hogdir option
624 * main/inferno.c: added -hogdir option
626 2002-10-28 Bradley Bell <btb@icculus.org>
628 * main/: inferno.c, menu.c: enabled Vertigo displays
631 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
633 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
634 main/netmisc.c, main/network.c: simplify and eliminate redundant
637 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
639 * maths/fixc.c: fix infinite loop in quad_sqrt.
640 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
641 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
643 2002-10-12 Bradley Bell <btb@icculus.org>
645 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
647 2002-10-11 Bradley Bell <btb@icculus.org>
649 * main/hud.c: make hud_message work correctly
650 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
652 * main/network.c: formatting, small fixes
654 2002-10-10 Bradley Bell <btb@icculus.org>
656 * main/netmisc.h: no swap_object for little-endian
657 * main/: netmisc.h, network.c: use macros to simplify network
659 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
661 * main/inferno.c: enable loading screen for mac shareware with
663 * main/netmisc.c: whitespace
664 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
666 * main/hud.c: whitespace
667 * configure.ac: remove shareware build, add macdata build
668 * main/songs.c: whitespace
669 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
670 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
672 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
675 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
677 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
678 comments, formatting, etc.
679 * iff/iff.c: fix bigendian iff loading.
681 2002-10-03 Bradley Bell <btb@icculus.org>
683 * utilities/txb2tex.c: typo
684 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
685 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
687 * arch/sdl/mouse.c: whitespace
689 2002-09-19 Bradley Bell <btb@icculus.org>
691 * main/kconfig.c: fix a oops, add old logs
692 * main/kconfig.c: support for >3 mouse buttons
694 2002-09-18 Bradley Bell <btb@icculus.org>
696 * include/gr.h: fix palette swap define
698 2002-09-14 Bradley Bell <btb@icculus.org>
700 * main/titles.c: load hires briefing screen if lores doesn't exist
701 (i.e. vertigo) and MenuHires=0
703 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
705 * main/: multi.h, network.h: pack some structures for ipx
708 2002-09-14 Bradley Bell <btb@icculus.org>
710 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
711 and load_endlevel_data() to expect newline-terminated strings, fix
712 load_game_data to read null-terminated string for
715 2002-09-07 Bradley Bell <btb@icculus.org>
717 * main/newmenu.c: added error message
718 * main/menu.h: enable -nohires with mac shareware
719 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
720 * 2d/font.c: enable 0/255 palette swap for fonts
721 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
723 * 2d/2dsline.c: fix ogl blooper
725 2002-09-05 Bradley Bell <btb@icculus.org>
727 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
729 * include/strutil.h: need string.h for strcasecmp
730 * include/rle.h: okay, maybe it needs to be this way
731 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
732 * 2d/scalec.c: more stuff from d2src
733 * 2d/rle.c: more stuff from d2src, formatting
734 * 2d/font.c: useless cruft
735 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
736 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
739 2002-09-04 Bradley Bell <btb@icculus.org>
741 * include/grdef.h: fix compiler warnings
742 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
743 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
745 * main/game.c: we want the mac ibitblt for everything but dos and
747 * main/texmerge.c: these routines are in tmerge.c
748 * main/credits.c: enable credits for mac and oem data
749 * main/bm.c: use either exit.ham or exit.pofs
750 * include/ibitblt.h: enable some more code from d2src
751 * include/gr.h: enable mac ubitblt_double
752 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
753 * include/grdef.h: moved some inline asm from linear.h
754 * 2d/ibitblt.c: brought in line with original d2 version
755 * 2d/bitblt.c: reverted to original d2 version of this file, then
756 added d1x enhancements
757 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
758 * 2d/linear.h: moved these back to their original locations
760 * main/mveplay.c: close some memory holes, speed up palette loading
761 * main/movie.c: added fullscreen toggle while playing movies
762 * main/inferno.c: comment out -superhires help text (always on)
763 * include/timer.h: added approx_fsec_to_usec macro
764 * arch/sdl/joy.c: fix compiler warning
766 2002-09-01 Bradley Bell <btb@icculus.org>
768 * main/network.c: oops
769 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
770 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
771 timer_get_fixed_seconds
774 2002-08-31 Bradley Bell <btb@icculus.org>
776 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
778 * main/multi.h: network endian stuff
779 * 2d/font.c, include/gr.h: fast file i/o for font headers
780 * arch/win32/arch_ip.cpp: unused file
781 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
782 bigendian networking fixes
783 * main/menu.c: make net menu more accurate, also make superhires
785 * include/pstypes.h: better to have __pack__ all the time, I think.
786 needed for networking, e.g.
787 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
789 * arch/win32/Makefile.am: unused file
792 2002-08-30 Bradley Bell <btb@icculus.org>
794 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
795 * main/: newmenu.h, titles.c: formatting
796 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
797 main/multi.h: networking works, finally
798 * TODO: added TODO file
799 * arch/linux/arch_ip.cpp: unused fine
800 * README: network sorta working
801 * main/: Makefile.am, multi.c, network.c, network.h: more
803 * main/menu.c: load builtin mission correctly
804 * main/inferno.c: documentation
805 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
807 * main/Makefile.mveplay: don't need no more
809 2002-08-29 Bradley Bell <btb@icculus.org>
811 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
812 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
813 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
815 * include/ipx_drv.h: more network fixing
816 * arch/linux/include/ipx_drv.h: more network fixing
817 * include/ipx.h: formatting
818 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
819 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
820 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
821 main/inferno.c: fixed networking fuck-up?
822 * Makefile.am: moved mingw info to README
823 * README, mingw32.txt: moved mingw info to README
825 2002-08-27 Bradley Bell <btb@icculus.org>
827 * utilities/mvlextract.c: allow specifying file to extract
828 * utilities/: tex2txb.c, txb2tex.c: use default extension to
830 * utilities/hogextract.c: allow specifying file to extract
831 * main/mission.c: Have to get mission_num _after_ promoting...
832 * main/: gameseq.c, titles.c: beginning d1 briefing support
833 * descent.msn: beginning d1 briefing support
834 * main/: titles.c, titles.h: d1-style mission briefings
835 * main/piggy.h: whitespace
836 * main/movie.c: beginning robot movie support, fall back on lo/hi
837 res if hi/lo not available
838 * main/mission.c: added Builtin_mission_num for builtin mission,
839 D1Hogdir, d1-style mission briefings
840 * main/: gameseq.c, mission.h: added Builtin_mission_num for
842 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
843 (for d1 missions that need d1 data)
844 * 2d/ibitblt.c: whitespace
846 2002-08-26 Bradley Bell <btb@icculus.org>
848 * utilities/mvlcreate.c: oops
849 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
851 * utilities/hogextract.c: added [v]iew option
852 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
853 * main/titles.c: fix writable string, disable DumbAdjust thing
854 * main/polyobj.h: whitespace
855 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
857 * main/movie.c: read movies from AltHogDir, other fixes
858 * main/: mission.c, mission.h: fix bug w/mission filename
859 * main/gameseq.c: comments
860 * main/digi.h: whitespace n stuff
861 * include/mve_audio.h: added audio flag macros
862 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
866 2002-08-23 Bradley Bell <btb@icculus.org>
868 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
870 * Makefile.am: remove d2demo.mn2
871 * cfile/cfile.c, include/cfile.h: add cfile_size function
872 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
873 eliminate need for .mn2 files for oem and demo
875 2002-08-22 Bradley Bell <btb@icculus.org>
877 * main/bm.c: fix for vertigo
878 * main/menu.h: make OEM menu pcx available
879 * 2d/rle.c: merge with original d2 file
880 * Makefile.am, configure.ac: let mission files get installed by
883 2002-08-17 Bradley Bell <btb@icculus.org>
885 * configure.ac: make FAST_FILE_IO the default on little-endian
887 * NEWS, README, compilerdefs.txt, readme.txt: documentation
888 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
891 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
893 * main/: game.c, menu.c, mission.c: promote builtin missions.
895 2002-08-15 Bradley Bell <btb@icculus.org>
897 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
898 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
899 * utilities/.cvsignore: added cvsignore
900 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
902 * main/piggy.c: mac data file loading
903 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
904 transparency and swap 0/255 correctly for mac data files
906 2002-08-13 Bradley Bell <btb@icculus.org>
908 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
909 to utilities to avoid conflict with c++ std lib <utility>
910 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
911 txt2txb.c: moved utility to utilities to avoid conflict with c++
913 * Makefile.am, configure.ac: add utilities
915 2002-08-09 Bradley Bell <btb@icculus.org>
917 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
920 2002-08-08 Bradley Bell <btb@icculus.org>
922 * main/inferno.c: comments
923 * main/: newmenu.c, songs.c: mac demo datafile support
924 * installation.txt: update
925 * main/gamesave.c: use lowercase for consistency
926 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
927 models for other than d2demo
929 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
931 * main/gamemine.c: formatting, better d1 texture conversion
932 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
933 main/mission.h: recognize .msn mission files.
935 2002-08-07 Bradley Bell <btb@icculus.org>
937 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
938 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
939 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
940 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
941 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
942 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
945 2002-08-06 Bradley Bell <btb@icculus.org>
947 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
948 * main/Makefile.am: formatting
949 * 2d/font.c: make gr_remap_font just reload the whole thing
950 * configure.ac: formatting
951 * Makefile.am: added d2demo.mn2
952 * d2demo.mn2: mission file for shareware
953 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
954 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
955 * main/sounds.h: shareware stuff, whitespace
956 * main/: polyobj.c, polyobj.h: more fast i/o macros
957 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
959 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
960 endlevel stuff to non-shareware, allow movies/endlevel for
962 * main/cntrlcen.c: typo
963 * main/bm.h: use global Piggy_hamfile_version
964 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
965 macros, use global Piggy_hamfile_version
966 * main/Makefile.am: terrain and movie stuff always used now
967 * 2d/pcx.c, include/pcx.h: make pcx header available to other
969 * main/: gamemine.c, gamesave.c: load DMB levels
970 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
971 segment.c, segment.h, switch.c, switch.h: fast i/o macros
973 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
975 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
977 2002-08-04 Bradley Bell <btb@icculus.org>
979 * main/inferno.c: shareware stuff, formatting
980 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
981 * arch/sdl/gr.c: don't need to set mode in gr_init
983 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
985 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
987 * Makefile.am, descent.mn2: added mission file for descent 1
989 2002-08-02 Bradley Bell <btb@icculus.org>
991 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
992 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
993 main/piggy.h, misc/error.c: junk
994 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
995 render.h, scores.c, scores.h, terrain.c: shareware stuff
996 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
997 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
998 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
999 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1000 main/weapon.c, main/weapon.h: fast i/o macros
1002 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
1004 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
1005 main/gamemine.h, main/gamesave.c: load d1 levels
1007 2002-07-30 Bradley Bell <btb@icculus.org>
1009 * configure.ac: oops
1010 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
1012 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
1013 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
1014 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
1015 main/piggy.c, main/titles.c: support shareware datafiles!
1016 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
1017 piggy.c: SHAREWARE fixes
1019 2002-07-29 Bradley Bell <btb@icculus.org>
1021 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
1022 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1023 misc/fileutil.c: Portability - OS X support
1025 2002-07-27 Bradley Bell <btb@icculus.org>
1027 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1028 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1029 segment.h: portability
1030 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1031 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1032 main/wall.h: portabilization
1033 * 2d/font.c, include/gr.h: portability
1035 2002-07-26 Bradley Bell <btb@icculus.org>
1037 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1038 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1039 * main/player.c: foo
1040 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1041 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1042 misc/fileutil.h: portable file i/o utils
1043 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1044 writable string anymore... / formatting
1045 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1046 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1047 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1048 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1049 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1050 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1051 portable-izing file loading routines
1053 2002-07-24 Bradley Bell <btb@icculus.org>
1055 * main/mveplay.c: correctly play files with 16bit uncompressed
1056 audio, mem checking, etc
1057 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1060 2002-07-23 Bradley Bell <btb@icculus.org>
1062 * misc/Makefile.am: unused file
1063 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1064 main/sounds.h: remove experimental nmovie stuff
1065 * main/movie.c: add some debugging output
1067 2002-07-22 Bradley Bell <btb@icculus.org>
1069 * main/: console.c, state.c: simplified header
1070 * main/movie.c: enable mveplay audio
1071 * main/old/movie.c: moved to main/
1072 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1073 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1074 main/mvelib.c, main/mveplay.c: initial movie support
1075 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1076 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1077 include/ogl_init.h, include/pstypes.h, main/console.c,
1078 main/state.c, mem/mem.c: OS X stuff
1079 * configure.ac: OS X and movie stuff
1081 2002-07-19 Bradley Bell <btb@icculus.org>
1083 * compilerdefs.txt: OSX defs
1085 2002-07-18 Bradley Bell <btb@icculus.org>
1087 * main/inferno.c: use simpler rcs tags
1088 * autogen.sh: keep Changelog in cvs (and use --accum)
1089 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1090 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1091 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1092 main/songs.c: changed cdrom->rbaudio
1093 * include/rbaudio.h: moved to /include
1095 2002-07-17 Bradley Bell <btb@icculus.org>
1097 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1098 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1099 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1100 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1101 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1102 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1103 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1104 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1105 3d/setup.c: use simpler rcs tags
1110 2002-07-17 Bradley Bell <btb@icculus.org>
1112 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1113 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1114 * debian/rules: don't need readme's
1115 * debian/rules: move d1x license to COPYING, license clarifications
1116 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1117 license to COPYING, license clarifications
1118 * debian/rules: fix debian docs
1119 * debian/rules: fix debian manpages
1120 * debian/d2x-sdl.menu: fix debian menu
1121 * debian/rules: link to undocumented man page for debs
1122 * Makefile.am, configure.ac, debian/control, debian/copyright,
1123 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1124 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1125 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1128 2002-07-16 Bradley Bell <btb@icculus.org>
1130 * debian/: rules, changelog.in: deb stuff
1131 * configure.ac: cleaner nasm detection
1132 * debian/: changelog.in, control, rules: deb stuff
1133 * README, installation.txt: typos, stuff
1134 * configure.ac: better #defines
1135 * configure.ac: whitespace
1136 * configure.ac: better documentation
1137 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1138 SDL_JOYSTICK not needed
1139 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1140 * configure.ac: need higher SDL for joystick
1141 * debian/: control, rules: deb stuff
1142 * arch/sdl/joy.c: old junk
1143 * Makefile.am, configure.ac: automake updates
1144 * main/: inferno.c, text.c: don't use althogdir on non-unix
1145 * configure.ac: more autoconf updates
1146 * misc/strutil.c: better strrev
1147 * main/inferno.c: need limits.h on mingw also
1148 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1151 2002-04-19 Bradley Bell <btb@icculus.org>
1153 * main/network.c: let hoard.ham be a cfile
1154 * main/text.c: better error message when hog not found
1157 2002-03-23 Bradley Bell <btb@icculus.org>
1159 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1160 arch/sdl/Makefile.am: Use SDL joystick automatically
1161 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1163 2002-03-05 Bradley Bell <btb@icculus.org>
1165 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1168 2002-02-23 Bradley Bell <btb@icculus.org>
1170 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1171 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1172 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1173 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1174 main/editor/Makefile.am: moved includes to include
1175 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1176 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1177 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1178 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1180 * main/game.c: disabled cockpit for OGL, formatting
1181 * 2d/ibitblt.c: formatting
1183 2002-02-16 Bradley Bell <btb@icculus.org>
1185 * include/oldsdl.h: check for older macros
1186 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1187 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1188 allow older sdl versions
1190 2002-02-15 Bradley Bell <btb@icculus.org>
1192 * main/: automap.c, automap.h, inferno.c: automap resolution now
1194 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1195 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1196 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1197 win32/include/key_arch.h: never mind - that would be pointless
1198 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1199 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1200 win32/include/key_arch.h: copied files from d1x
1201 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1202 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1203 * main/multipow.c: need conf.h
1204 * arch/win32/Makefile.am: new file
1205 * include/pstypes.h: added u_int16_t (needed in base_ip)
1206 * arch/win32/arch_ip.cpp: copied from d1x
1208 2002-02-14 Bradley Bell <btb@icculus.org>
1210 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1211 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1212 main/netlist.c: Added hotkeys to toggle fullscreen mode
1213 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1214 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1215 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1216 reorder.h: Lotsa networking stuff from d1x
1218 2002-02-13 Bradley Bell <btb@icculus.org>
1220 * include/gr.h, main/game.c: Fullscreen toggle stuff
1221 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1223 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1224 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1227 2002-02-11 Bradley Bell <btb@icculus.org>
1229 * main/bm.c: use portable loader if bigendian
1230 * include/pstypes.h: don't define bool for c++
1231 * include/cfile.h: extern AltHogDir stuff
1232 * include/byteswap.h: use WORDS_BIGENDIAN
1233 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1234 * main/vers_id.h: added D2X_IVER
1235 * misc/args.c: don't use d1x.ini
1236 * Makefile.am: rpm stuff
1237 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1240 2002-02-09 Bradley Bell <btb@icculus.org>
1242 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1244 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1246 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1249 2002-02-06 Bradley Bell <btb@icculus.org>
1251 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1252 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1253 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1254 * debian/: changelog.in, control, copyright, d2x-gl.files,
1255 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1259 2002-02-02 Bradley Bell <btb@icculus.org>
1261 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1262 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1263 Enabled RELEASE option
1265 2002-01-31 Bradley Bell <btb@icculus.org>
1267 * Makefile.am, configure.ac: specify prerequisite versions of
1268 autoconf and automake
1270 2002-01-29 Bradley Bell <btb@icculus.org>
1272 * main/mission.c: RCS header added
1273 * main/inferno.c: update copyright date
1274 * main/mission.c: allow missions to be in AltHogDir
1275 * configure.ac: Display results of configure
1276 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1279 2002-01-28 Bradley Bell <btb@icculus.org>
1281 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1282 Data files now go in DATADIR/games/d2x, user files now go in
1285 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1287 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1288 files now go in ~/.d2x
1290 2002-01-24 Bradley Bell <btb@icculus.org>
1292 * configure.ac: fix nasm not found error message
1294 2002-01-18 Bradley Bell <btb@icculus.org>
1296 * configure.in: getting rid of old configure.in
1297 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1298 main/movie.c: Movie playing kludgey stuff
1299 * misc/args.c: formatting
1300 * main/inferno.c: allow -h for help
1301 * include/error.h: don't die on int3, unless -debug given
1302 * mingw32.txt: more stuff
1304 2001-12-29 Bradley Bell <btb@icculus.org>
1306 * Makefile.am: Got rid of thinking.txt
1307 * main/inferno.c: document -nomovies option
1309 2001-12-28 Bradley Bell <btb@icculus.org>
1311 * main/titles.c: formatting, put some code into place for rendering
1312 of robots during briefings
1314 2001-12-27 Bradley Bell <btb@icculus.org>
1318 2001-12-23 Craig Hadady <chadady@iglou.com>
1320 * 2d/rle.c: fixed bug in dummy array.
1322 2001-12-03 Bradley Bell <btb@icculus.org>
1324 * arch/sdl/init.c: fix formatting
1325 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1326 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1327 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1328 and sdl joystick stuff
1330 2001-11-30 Bradley Bell <btb@icculus.org>
1332 * thinking.txt: not needed
1334 2001-11-27 Bradley Bell <btb@icculus.org>
1336 * cygconf, mingw32.txt: use sdl from source on cygwin
1337 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1338 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1339 SDL_CFLAGS to CFLAGS
1341 2001-11-27 Bradley Bell <btb@icculus.org>
1345 2001-11-14 Bradley Bell <btb@icculus.org>
1347 * texmap/scanline.c: use optimization flags as texmap default
1348 * NEWS: mouse wheel, etc
1349 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1350 wheel to emulate 3rd axis
1351 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1352 * include/error.h: kludge to ungrab mouse when we hit an int3
1353 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1354 __ENV_MSDOS__ to __MSDOS__
1355 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1357 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1359 * arch/sdl/digi.c: implemented digi_set_volume
1360 * include/grdef.h, main/config.c, misc/d_io.c: change
1361 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1362 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1363 main/piggy.c: use MAKE_SIG
1364 * installation.txt: update
1365 * configure.ac: new file
1366 * arch/sdl/joydefs.c: #include pstypes.h
1367 * arch/sdl/init.c: SDL joystick stuff
1368 * acconfig.h: adjust MINGW defines
1369 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1370 controls menu now works
1372 2001-11-13 Bradley Bell <btb@icculus.org>
1374 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1376 * Makefile.am: New file
1377 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1379 * compilerdefs.txt: New file
1380 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1382 2001-11-12 Bradley Bell <btb@icculus.org>
1384 * main/playsave.c: load player files regardless of byte order of
1387 2001-11-11 Bradley Bell <btb@icculus.org>
1389 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1391 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1392 * NEWS: GL savegame thumbnails
1393 * acconfig.h, configure.in: make option for NMOVIES, default to off
1395 2001-11-09 Bradley Bell <btb@icculus.org>
1397 * main/state.c: Enabled savegame thumbnails under OpenGL
1398 * unused/pa_null/pa_enabl.h: remove duplicate header
1399 * misc/args.c: use d2x.ini for option file
1400 * mem/mem.c: Move mem_realloc inside the ifdef
1401 * main/menu.c: fix 640x400 menu text
1402 * main/inferno.c: added documentation
1403 * main/endlevel.c: fix warnings
1404 * arch/ogl/gr.c: Get rid of gl spew
1405 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1406 * acconfig.h: Define __SDL__ for mingw
1408 2001-11-08 Bradley Bell <btb@icculus.org>
1410 * 2d/font.c: free OGL font data when rereading
1411 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1412 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1413 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1414 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1415 main/weapon.h: Enabled shareware build, endlevel flythrough
1417 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1418 of use for shareware build
1419 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1421 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1423 2001-11-05 Bradley Bell <btb@icculus.org>
1425 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1427 * include/3d.h: Add comment
1429 2001-11-04 Bradley Bell <btb@icculus.org>
1431 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1433 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1435 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1436 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1437 main/hudmsg.h: Enable d1x-style hud_message
1438 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1439 * 2d/font.c: re-init ogl fonts after remapping colors.
1441 2001-11-02 Bradley Bell <btb@icculus.org>
1443 * misc/Makefile.am: remove byteswap.h (duplicate header)
1444 * 2d/font.c: fixed gr_remap_font, minor stuff
1445 * configure.in: take out -O2 if doing debug build
1446 * main/bm.c: formatting
1447 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1448 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1449 macros, get rid of functions
1451 2001-11-01 Bradley Bell <btb@icculus.org>
1453 * misc/byteswap.h: removed duplicate header
1455 2001-10-31 Bradley Bell <btb@icculus.org>
1457 * NEWS, main/automap.c: automap works in opengl
1458 * NEWS, configure.in: Added news
1459 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1460 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1461 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1462 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1463 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1464 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1465 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1466 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1467 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1469 2001-10-27 Bradley Bell <btb@icculus.org>
1471 * main/inferno.c: added some documentation
1473 2001-10-25 Bradley Bell <btb@icculus.org>
1475 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1477 * Makefile.am, configure.in, arch/Makefile.am,
1478 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1479 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1480 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1481 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1482 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1483 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1484 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1485 it's ugly, but It'll be easier to sync with d1x.
1486 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1487 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1488 main/editor/Makefile.am: attempt at support for editor, makefile
1490 * misc/d_delay.c: formatting fix
1491 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1492 tmappent.S, tmapppro.S: adding support for runtime selection of
1494 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1495 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1496 including multi.h and network.h, fix backslashes, fix compiler
1498 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1499 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1500 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1501 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1502 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1503 including multi.h and network.h, fix backslashes
1504 * include/pstypes.h: added typedef for u_int64_t on mingw
1505 * include/3d.h: added prototype for g3_uninit_polygon_model
1506 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1508 2001-10-24 Bradley Bell <btb@icculus.org>
1510 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1511 arch subdirs, as in d1x.
1512 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1513 earlier style until i understand automake 1.5 better. remove input
1515 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1516 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1517 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1518 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1519 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1520 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1521 Moved input stuff to arch subdirs, as in d1x.
1522 * NEWS, configure.in: blah blah
1524 2001-10-23 Bradley Bell <btb@icculus.org>
1526 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1527 * texmap/tmapppro.S: no need for #include <conf.h> here
1528 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1530 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1531 file. RCS header added
1532 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1533 #ifdef'ing out the whole file. RCS header added
1534 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1535 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1536 fixes. Now works with automake 1.5 and autoconf 2.52.
1537 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1538 mingw (-grabmouse now works on win32).
1539 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1540 These don't belong in cvs
1544 2001-10-20 Bradley Bell <btb@icculus.org>
1546 * 2d/font.c: Don't free unused variables...
1547 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1549 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1550 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1551 main/Makefile.am: make dist more sensible
1552 * Makefile.am: Kludge for linking on mingw
1554 2001-10-19 Bradley Bell <btb@icculus.org>
1556 * Makefile.am, configure.in, arch/win32/Makefile.am,
1557 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1558 * include/ipx_drv.h: Check for __MINGW32__
1559 * include/i86.h: Imported from d1x
1560 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1561 * arch/dos/modex.asm: Fixed %include
1562 * main/console.c: RCS headers added
1563 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1565 * Makefile.am, main/Makefile.am: Moved final link to top-level
1566 directory instead of main/
1567 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1568 __ENV_LINUX__ to __linux__
1569 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1570 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1571 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1572 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1573 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1574 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1575 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1576 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1577 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1578 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1580 * configure.in: add --enable-xploader, support arch/linux subdir,
1582 * main/inferno.c: conditionalize conf.h
1584 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1586 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1587 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1588 misc/fileutil.h: Partial application of linux/alpha patch.
1590 2001-10-19 Bradley Bell <btb@icculus.org>
1592 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1593 networking in line with d1x, moved some arch/linux_* stuff to
1595 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1596 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1597 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1598 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1600 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1601 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1602 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1603 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1604 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1605 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1606 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1607 linux/include/ukali.h: Brought linux networking in line with d1x,
1608 moved some arch/linux_* stuff to arch/linux/*
1609 * include/ipx_drv.h: Imported from d1x
1610 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1611 * main/ipx_drv.c: Imported from d1x
1612 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1613 main/network.h, main/Makefile.am: Trying to get network working on
1615 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1616 main/Makefile.am: build fixes
1617 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1618 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1619 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1620 starting to get net working.
1621 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1622 conditionalized min,max macros
1624 2001-10-18 Bradley Bell <btb@icculus.org>
1626 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1627 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1628 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1629 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1631 * 2d/2dsline.c: RCS headers added/changed
1632 * configure.in: fix NASMFLAGS bug
1633 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1636 2001-10-17 Bradley Bell <btb@icculus.org>
1638 * NEWS: Fixed the invulnerable robots bug!
1639 * main/collide.c: Fixed the invulnerable robots bug!
1641 2001-10-14 Bradley Bell <btb@icculus.org>
1643 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1646 2001-10-13 Bradley Bell <btb@icculus.org>
1648 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1649 arch/Makefile.am, arch/dos/Makefile.am,
1650 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1651 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1652 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1653 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1654 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1655 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1656 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1657 arch/win32/include/Makefile.am, iff/Makefile.am,
1658 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1659 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1660 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1661 unused/bios/Makefile.am, unused/lib/Makefile.am,
1662 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1663 unused/ui/Makefile.am, unused/vga/Makefile.am,
1664 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1665 automake stuff from "inert" subdirs. And there was much rejoicing.
1666 * Makefile.am, NEWS, configure.in: Stuff
1667 * ChangeLog: removing auto-generated file
1668 * cygconf: Added instructions for mingw32 build
1669 * Makefile.am: renamed INSTALL to installation.txt
1670 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1671 * mingw32.txt: Added instructions for mingw32 build
1672 * configure.in: Enable assembly under mingw32
1674 2001-10-12 Bradley Bell <btb@icculus.org>
1676 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1677 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1678 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1679 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1680 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1681 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1682 to __DJGPP__, since it's built-in.
1684 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1686 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1687 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1691 2001-10-12 Bradley Bell <btb@icculus.org>
1693 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1694 * Makefile.am: make sure cygconf gets archived
1695 * configure.in: Increment version number in preparation for release
1696 * configure.in: Fix detection of opengl
1697 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1698 cygconf, arch/Makefile.am, arch/include/joy.h,
1699 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1700 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1701 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1702 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1703 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1704 Vastly improved compilability.
1706 2001-10-11 Bradley Bell <btb@icculus.org>
1708 * Makefile.am: Added macros/sdl.m4
1709 * autogen.sh: Added macros/sdl.m4
1711 2001-10-09 Bradley Bell <btb@icculus.org>
1713 * main/vers_id.h: Added DESCENT_VERSION constant
1714 * main/inferno.c: Added command-line help.
1715 * include/ogl_init.h: opengl improvments (following d1x changes)
1717 2001-10-07 Bradley Bell <btb@icculus.org>
1719 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1720 arch/ogl/Makefile.am: Remove duplicate headers.
1722 2001-08-02 Thimo Neubauer <thimo@debian.org>
1724 * mem/mem.c: totally crippled the memory manager because it does
1725 not make sense for non-DOS-systems and it would have been too
1726 complicated to get it 64bit clean
1728 2001-06-19 Bradley Bell <btb@icculus.org>
1730 * cvshowto.txt: updated anonymous password
1732 2001-02-08 Bradley Bell <btb@icculus.org>
1734 * COPYING, license.txt: Added d1x license
1736 2001-02-01 Bradley Bell <btb@icculus.org>
1738 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1740 2001-01-31 Bradley Bell <btb@icculus.org>
1742 * configure.in, arch/include/mouse.h, include/pstypes.h,
1743 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1744 * main/polyobj.c: fix typo
1745 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1746 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1747 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1748 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1749 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1750 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1751 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1752 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1753 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1754 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1755 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1756 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1757 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1758 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1759 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1760 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1761 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1762 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1763 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1764 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1765 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1766 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1767 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1768 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1769 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1770 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1772 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1773 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1774 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1775 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1777 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1779 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1780 cross-compiling, and cygwin fixes
1782 2001-01-30 Bradley Bell <btb@icculus.org>
1784 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1785 include/pstypes.h, include/strutil.h, main/Makefile.am,
1786 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1787 needs --without-assembler and --without-network to compile
1789 2001-01-29 Bradley Bell <btb@icculus.org>
1791 * configure.in, main/Makefile.am: Fixes to build system
1792 * main/kconfig.c: fix for non-linux joysticks
1793 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1794 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1795 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1796 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1797 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1798 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1799 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1801 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1802 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1803 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1804 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1805 sdl_timer.c: Fixed build system, minor fixes
1806 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1807 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1809 2001-01-28 Bradley Bell <btb@icculus.org>
1811 * conf.h.in, configure.in, arch/Makefile.am,
1812 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1813 arch/include/key.h, main/Makefile.am: More header unification...
1814 * main/newdemo.c: Added <ctype.h>
1815 * arch/include/: event.h, joy.h: unified input headers.
1816 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1817 OpenGL now uses SDL-GL instead of gii
1818 * arch/include/: key.h, mouse.h: Unified arch headers
1820 2001-01-25 Bradley Bell <btb@icculus.org>
1822 * autogen.sh: use "set -e" so execution stops if something goes
1825 2001-01-24 Bradley Bell <btb@icculus.org>
1828 * Makefile.am: Add ChangeLog to dist
1829 * ChangeLog: Putting this here so automake doesn't complain
1833 2001-01-24 Bradley Bell <btb@icculus.org>
1835 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1836 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1837 for building ChangeLog from RCS entries
1838 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1839 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1840 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1841 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1842 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1843 arch/Makefile.am, arch/dos/Makefile.am,
1844 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1845 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1846 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1847 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1848 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1849 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1850 unused/Makefile.am, unused/bios/Makefile.am,
1851 unused/lib/Makefile.am, unused/novga/Makefile.am,
1852 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1853 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1854 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1855 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1856 make dist, VPATH builds, ...
1857 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1858 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1859 arch/dos/Makefile.in, arch/linux/Makefile.in,
1860 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1861 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1862 misc/Makefile.in, texmap/Makefile.in: cruft removal
1863 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1865 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1866 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1867 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1868 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1870 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1871 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1872 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1873 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1874 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1875 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1876 main/songs.c, misc/args.c: changed args_find to FindArg
1878 2001-01-22 Bradley Bell <btb@icculus.org>
1880 * configure, main/Makefile.am, main/Makefile.in: configuration
1882 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1883 fix compiler warnings w/opengl
1884 * include/console.h: ggi support
1885 * arch/linux_init.c: svgalib support
1886 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1887 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1888 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1889 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1890 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1891 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1892 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1893 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1894 warnings and enable NDEBUG
1895 * arch/svgalib_init.c: svgalib support
1897 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1899 * main/kconfig.c: joystick support
1901 2001-01-21 Bradley Bell <btb@icculus.org>
1903 * cvshowto.txt: new file, taken from d1x webpage
1904 * AUTHORS, README: Taking over as maintainer of d2x
1905 * ChangeLog: Grab mouse with SDL/X11
1906 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1908 2001-01-20 Bradley Bell <btb@icculus.org>
1910 * configure, configure.in: Turned -Werror back off by default
1911 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1912 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1913 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1914 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1915 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1916 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1917 main/laser.c, main/multi.c, main/network.c, main/network.h,
1918 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1919 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1920 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1921 warnings, for non-OpenGL on linux, anyway...
1923 2001-01-19 Bradley Bell <btb@icculus.org>
1925 * copying: remove duplicate file
1926 * Import of d2x-0.0.9-pre1
1927 * Import of d2x-0.0.8