1 2005-02-24 Tim Massey <tmassey@obscorp.com>
3 * main/inferno.c: allow -notitles to work in shareware [and
4 non-RELEASE] version too. (d1x r1.35)
6 2005-02-24 Peter Hawkins <peterh@isa.net.au>
8 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
10 2005-02-24 Matthew Mueller <donut@dakotacom.net>
12 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
13 don't do it automatically (eg, ati's fglrx linux driver) (d1x
16 2005-02-24 Bradley Bell <btb@icculus.org>
18 * main/movie.c: change movie Warnings to con_printf, simplify
21 2005-02-24 Chris Taylor <chris@icculus.org>
23 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
24 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
25 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
26 PHYSFSX_openWriteBuffered, where appropriate
28 * main/gauges.c: draw behind the shield number properly with OpenGL
30 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
31 is selected as a secondary weapon
33 2005-02-11 Bradley Bell <btb@icculus.org>
35 * debian/control: build-dep on libphysfs-dev
37 * arch/ogl/gr.c: use GLint for arb_max_textures
39 * arch/ogl/Makefile.am: added internal.h to dist
41 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
43 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
45 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
46 dynamically find and load the OpenGL library on carbon
48 * main/editor/macro.c: use physfs instead of non-existing cflib.h
50 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
52 * main/editor/medwall.c: include cntrlcen.h
54 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
56 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
58 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
59 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
61 * ui/number.c: s/inputbox/Inputbox/
63 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
65 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
67 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
68 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
69 main/gamesave.c: s/128/PATH_MAX
71 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
73 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
75 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
76 mouse_set_limits and mouse_set_pos (we don't want to limit user)
78 * ui/menubar.c: specify int type for state2_alt_down
80 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
82 * main/piggy.c: call bm_read_all even if EDITOR is defined
84 * main/gamesave.c: if LVL can't be found, try filename that was passed
86 * main/mission.c: ensure mission name is properly terminated
88 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
90 * 2d/font.c: fix bug #2167: some characters would not display because
91 of signed/unsigned errors
93 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
95 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
96 gauge when appropriate
98 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
99 all functions in kfuncs.c to return int instead of void
101 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
102 disable old hostage system in editor (d2 is simpler in this regard)
104 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
106 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
108 * main/editor/centers.c: change curseg2p to Curseg2p
110 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
112 * main/editor/macro.c: remove unused variable "length"
114 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
116 * main/editor/medmisc.c: Pass both arguments to render_frame
118 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
119 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
120 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
121 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
122 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
123 instead of d1-style mem.h and types.h
125 * main/editor/texpage.c: do texture replacement for any mission
127 * main/editor/medwall.c: add prototype for create_removable_wall
129 * main/editor/medrobot.c: don't try to set the removed follow_path
131 2005-01-23 Jason Owen <shannara256@yahoo.com>
133 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
134 may crash printf if the list of extensions is huge
136 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
138 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
139 only on last level of built-in mission.
141 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
144 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
145 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
146 buffers (speeding it up), and use cfopen instead of
147 PHYSFS_openRead/PHYSFS_openWrite where appropriate
149 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
150 sure nocfile.h and cfile.h are never both included
152 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
154 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
155 fix bug #1676 (filling up of OLG texture list)
157 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
159 * main/state.c: fix problems with copying/deleting save files
161 * main/automap.c: make automap fonts transparent.
163 2005-01-07 Bradley Bell <btb@icculus.org>
165 * main/menu.c: In Load Level, if there is no current mission,
168 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
170 * main/gameseq.c: Free polymodel data before reloading ham file.
172 * arch/ogl/gr.c: Implement fading in ogl_urect()
174 * main/gauges.c: Draw ship before shields in HUD.
176 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
178 * main/editor/centers.c: Use both ints with the robot producer
181 2004-12-23 Bradley Bell <btb@icculus.org>
183 * main/editor/centers.c, main/editor/editor.h,
184 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
185 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
186 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
189 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
191 * main/bmread.c: don't duplicate the period in the filename
193 * main/dumpmine.c: Add function prototypes to remove warnings
195 * main/dumpmine.c, ui/window.c: Specify that two functions return
198 * main/editor/autosave.c, main/editor/curves.c,
199 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
200 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
203 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
205 * main/editor/eobject.c, main/editor/kgame.c,
206 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
207 extra two parameters to get_seg_masks.
209 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
210 structs for mine saving functions
212 * main/inferno.c: Use PhysicsFS for making the hoard ham.
214 * main/bmread.c: add missing includes
216 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
218 * main/dumpmine.c: Fix type mismatches
220 2004-12-19 Bradley Bell <btb@icculus.org>
222 * ui/Makefile.am: fix ui Makefile.am
224 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
225 removeext, use it in ds_load instead of splitpath
227 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
229 * include/u_mem.h: prototype for strdup with MPW
231 * main/laser.c: abort weapon fire if unable to create object
233 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
234 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
235 unused/ui/icon.c: replace byte with sbyte
237 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
238 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
239 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
240 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
241 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
242 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
243 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
244 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
245 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
246 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
247 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
248 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
249 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
250 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
251 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
254 * ui/Makefile.am: added Makefile.am for ui
256 * main/editor/Makefile.am, main/editor/autosave.c,
257 main/editor/centers.c, main/editor/centers.h,
258 main/editor/curves.c, main/editor/eglobal.c,
259 main/editor/ehostage.c, main/editor/ehostage.h,
260 main/editor/elight.c, main/editor/eobject.c,
261 main/editor/eobject.h, main/editor/eswitch.c,
262 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
263 main/editor/group.c, main/editor/info.c, main/editor/info.h,
264 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
265 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
266 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
267 main/editor/ksegsel.c, main/editor/ksegsize.c,
268 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
269 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
270 main/editor/medlisp.h, main/editor/medmisc.c,
271 main/editor/medmisc.h, main/editor/medrobot.c,
272 main/editor/medrobot.h, main/editor/medsel.c,
273 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
274 main/editor/objpage.c, main/editor/objpage.h,
275 main/editor/seguvs.c, main/editor/texpage.c,
276 main/editor/texture.c: imported missing editor files from d1x
278 * main/Makefile.am: build dumpmine.c for editor
280 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
281 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
282 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
283 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
284 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
286 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
287 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
288 main/editor/eglobal.c, main/editor/ehostage.c,
289 main/editor/ehostage.h, main/editor/elight.c,
290 main/editor/eobject.c, main/editor/eobject.h,
291 main/editor/eswitch.c, main/editor/eswitch.h,
292 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
293 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
294 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
295 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
296 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
297 main/editor/ksegsel.c, main/editor/ksegsize.c,
298 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
299 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
300 main/editor/meddraw.h, main/editor/medlisp.h,
301 main/editor/medmisc.c, main/editor/medmisc.h,
302 main/editor/medrobot.c, main/editor/medrobot.h,
303 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
304 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
305 main/editor/objpage.h, main/editor/segment.c,
306 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
307 main/editor/texpage.h, main/editor/texture.c: Move old logs to
310 * main/editor/autosave.c main/editor/centers.c
311 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
312 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
313 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
314 main/editor/fixseg.c main/editor/func.c main/editor/group.c
315 main/editor/info.c main/editor/info.h main/editor/kbuild.c
316 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
317 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
318 main/editor/ksegmove.c main/editor/ksegsel.c
319 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
320 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
321 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
322 main/editor/medmisc.h main/editor/medrobot.c
323 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
324 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
325 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
326 main/editor/texpage.h main/editor/texture.c ui/barbox.c
327 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
328 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
329 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
330 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
331 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
332 conf.h in new editor files
334 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
336 * main/state.c: open autosave file for writing, not reading
338 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
339 main/state.c, main/state.h: added fast save
341 * main/gameseq.c, main/inferno.c: force gr_update() so screens
342 always show in OpenGL
344 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
346 * misc/strutil.c: Implement strdup for MPW
348 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
351 * misc/strutil.c: fix MPW compiler errors
353 * main/mission.c, main/mission.h: allocate mission filenames
356 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
358 * 2d/font.c: Initialise the dataptr member correctly.
360 * include/mono.h: Print only mildly interesting messages to
361 stderr.txt. (revert earlier carbon changes)
363 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
365 * include/physfsx.h: getRealPath uses the write directory if it
366 can't get the real directory
368 * D2X.make: remove misc/d_io.c
370 2004-12-03 Bradley Bell <btb@icculus.org>
372 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
373 pathname, ensure correct translation of path separators
375 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
377 * misc/strutil.c: fix stricmp and strnicmp
379 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
382 2004-12-02 Bradley Bell <btb@icculus.org>
384 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
385 I couldn't figure out why the previous code kept segfaulting under
388 * main/kconfig.c: disable call to reset_cockpit() which was
389 causing the "letterbox" bug
391 * main/inferno.c: don't die if title screens not found
393 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
395 * configure.ac: require PhysicsFS header and library
397 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
399 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
401 * D2X.make: fix build on Carbon by adding digiobj.c
403 * main/mission.c: set builtin_hogsize for non-built-in missions
405 * main/mission.c: pass individual mission around instead of whole list
407 * main/mission.c: remove mission list from global memory
409 2004-12-02 Bradley Bell <btb@icculus.org>
411 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
412 path separator gets added to hogdir
414 2004-12-01 Bradley Bell <btb@icculus.org>
416 * README, configure.ac, VisualC/d2x/d2x.dsp,
417 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
418 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
419 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
420 uses dynamic opengl loading
422 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
424 * arch/ogl/gr.c: make write_bmp use PhysicsFS
426 * include/args.h, misc/args.c: new AppendArgs function. This
427 separates the copying of the arguments passed to main() from the
428 reading of the arguments file
430 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
431 the flexible cfgets, Fix compiling issues in MPW.
433 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
434 reading into an int, so it's removed completely. PHYSFSX_getc was
435 removed, because it's only use in misc/strio.c was removed. Put
436 in PHYSFSX_getRealPath, which recognises platform-specific
437 separators and doesn't use snprintf (MPW doesn't have it). MPW
440 * main/inferno.c: Remove use of open_movie_file. Read the
441 arguments file from the base directory, if there is one. Set up
442 D2X's write directory, including replacing any tilde at the start
443 of the path (if there is one) with the string returned by
444 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
445 default is still ~/.d2x. Check if the write directory has to be
446 created. Read the arguments file in this write directory if there
447 is one. If there's still no write directory, set it to the base
448 directory. Won't set it to the current directory if this fails,
449 because of the issue of which character to use for which platform.
451 * main/playsave.c: Use PHYSFS_readSLE32 instead of
452 PHYSFS_readULE32 due to compiling issues in MPW. Use
453 cfile_read_short instead of PHYSFS_readULE16 because of both
454 compiling and endian issues. cfile_read_byte instead of
455 PHYSFSX_readU8. Write a dummy structure instead of seeking when
456 NETWORK isn't defined
458 * D2X.make: Don't compile cfile.c on Mac OS 9.
460 * README: add PhysicsFS to the required 'tools' in README, and
461 instructions for building in MPW.
463 * include/cfile.h: Make cfopen into an inline, where a read buffer
464 is set up. This speeds up loading significantly.
466 2004-12-01 Bradley Bell <btb@icculus.org>
468 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
469 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
472 * main/newmenu.c: fix player file deletion
474 * include/physfsx.h: fix statfs includes for OS X
476 * main/inferno.c, main/network.c: misc physfs conversions
478 * arch/linux/Makefile.am, arch/linux/findfile.c,
479 arch/win32/Makefile.am, arch/win32/findfile.c,
480 include/findfile.h, main/kludge.c, main/mission.c,
481 main/newmenu.c, main/piggy.c: get rid of findfile stuff
483 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
486 * main/state.c: improve savegame load/save
488 * main/movie.c: make -nomovies friendlier
490 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
492 * include/d_io.h, include/physfsx.h, main/inferno.c,
493 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
496 * main/scores.c: use physfs for scores file
498 * main/playsave.c: improve player loading
500 * main/movie.c: improve movie loading
502 * main/mission.c: improve mission loading
504 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
505 main/state.c: use physfs for savegames
507 * README: minor update
509 * main/newdemo.c: use physfs for demos
511 * include/physfsx.h: added PHYSFSX_rename function
513 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
514 physfs/rwops, add libmve callbacks
516 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
517 added physfsrwops stuff
519 * include/cfile.h: added cfile_close wrapper
521 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
524 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
527 * main/config.c: use physfs to read config file
529 * include/physfsx.h: added gets and puts functions
531 * include/cfile.h: correct seek return value
533 * main/config.c, main/playsave.c: use physfs to write
536 * include/physfsx.h: added my physfs extensions
538 * main/inferno.c: physfs initialization stuff
540 * configure.ac: add check for physfs lib
542 * include/cfile.h: made cfile into a wrapper for physfs
544 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
545 disabled althogdir stuff (shouldn't be needed w/physfs)
547 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
548 configure.ac: drop cfile stuff
550 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
552 * D2X.make: Don't use D2XFolder, because the userdir can now be
553 specified in Mac OS 9. Putting it in the source code folder is
554 more convenient. Turn debugging on. Don't compile old files,
555 compile new ones. Add the PhysicsFS library.
557 * iff/iff.c: Get rid of MIN redefinition.
559 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
560 MPW doesn't like switches of long longs
562 2004-11-30 Bradley Bell <btb@icculus.org>
564 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
565 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
566 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
567 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
568 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
569 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
570 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
572 2004-11-28 Bradley Bell <btb@icculus.org>
574 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
576 * arch/sdl/digi.c: use d2src system for persistent sounds
578 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
581 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
582 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
583 ripped object stuff out of digi.c, now using digiobj.c. get rid of
584 a bunch of kludges, sound should be more true to original game now
586 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
589 2004-11-27 Bradley Bell <btb@icculus.org>
591 * main/text.c, main/text.h, main/titles.c: added function to
592 properly decode multi-line strings
594 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
595 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
598 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
600 * main/inferno.c: enable logo screens for shareware/oem
602 2004-11-26 Bradley Bell <btb@icculus.org>
604 * main/mission.c, main/titles.c: fix d1 briefing glitches
606 * main/game.c: free up cpu by not calling timer_delay so many
607 times (fixes Bug 2034)
609 * main/gameseq.c: enable briefing screens for mac shareware
611 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
612 doesn't care if it draws offscreen, I guess)
614 * main/credits.c: reduce flickering in credits w/opengl
616 2004-11-25 Bradley Bell <btb@icculus.org>
618 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
619 garbage on windows for some reason.
621 * 2d/font.c: fixed opengl menu font bug, caused by doing
622 arithmetic on signed chars.
624 2004-11-23 Bradley Bell <btb@icculus.org>
626 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
628 2004-11-22 Bradley Bell <btb@icculus.org>
630 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
631 arch/linux/joystick.c, arch/linux/include/joystick.h,
632 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
633 arch use global variable joy_num_axes
635 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
637 * main/gamemine.c, main/piggy.c: compile again on older C compilers
639 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
641 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
642 Vertigo) missions, load add-on ham file at every load, not only the 1st
644 * main/bm.ch: fix bug where loading a hxm would affect other levels too
646 * main/fireball.c: don't Int3() every time explosions don't look best
648 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
650 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
652 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
654 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
656 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
658 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
660 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
661 shareware version of descent.hog. This is not yet bug-free
663 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
665 * main/network.c: fix crash introduced with previous change
667 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
669 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
670 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
671 make mission structre memory allocated
673 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
675 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
676 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
677 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
678 delete file compbit.h, move functionality to text.c, modify all
679 previous users of compbit.h to use existing function in text.h
681 * main/inferno.c: remove warning created by the fix for the cfgets
684 * main/bmread.c: add comment
686 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
688 * cfile/cfile.c: declare variable on top of block
690 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
691 main/multi.h, main/network.c: move mission list handling functionality
692 to mission.c, remove unnecessary load_mission calls in menu.c
694 * main/game.c: remove unnecessary build_mission_list call
696 * main/mission.c, main/mission.h: correct comments about anarchy-only
698 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
699 remove explicit uses of mission list
701 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
703 * libmve/mveplay.c: make it compile on Cygwin
705 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
707 * main/config.c: fix bug uncovered by having fgets cut off ending \n
709 * main/text.c: fix crash on Mac OS X, probably fix bug 738
711 * include/mono.h: add mprintf support for carbon (Mac OS 9)
713 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
715 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
716 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
717 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
718 information about the current mission, for easier code refactorisation.
720 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
722 * main/gamemine.c, main/piggy.c: fix bug 1675:
723 use better d2 textures if d1 hog is present but not loadable
725 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
727 * cfile/cfile.c: simplify, reduce number of global vars
729 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
731 * main/gameseg.c: fix bugfix of 2004-05-15
733 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
735 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
737 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
738 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
739 cfgets now always copies the terminating character to the dest buffer.
740 This fixes a bug that occured when reading cmd line args from d2x.ini
742 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
744 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
745 move more old change logs into ChangeLog-old
747 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
748 and Martin Schaffner <maschaffner@gmx.ch>
750 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
751 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
752 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
753 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
754 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
755 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
756 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
757 arch/include/joy.h, arch/win32/include/key.h
758 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
759 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
760 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
761 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
762 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
763 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
764 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
765 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
766 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
767 main/config.c, main/config.h, main/controls.c, main/controls.h
768 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
769 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
770 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
771 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
772 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
773 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
774 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
775 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
776 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
777 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
778 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
779 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
780 main/mission.c, main/mission.h, main/modem.h, main/morph.c
781 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
782 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
783 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
784 main/paging.c, main/paging.h, main/physics.c, main/physics.h
785 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
786 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
787 main/powerup.h, main/render.c, main/render.h, main/robot.c
788 main/robot.h, main/scores.c, main/scores.h, main/screens.h
789 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
790 main/songs.c, main/songs.h, main/sounds.h, main/state.c
791 main/state.h, main/switch.c, main/switch.h, main/terrain.c
792 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
793 main/text.h, main/textures.h, main/titles.c, main/titles.h
794 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
795 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
796 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
797 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
798 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
799 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
801 move old per-file change logs into new file ChangeLog-old
803 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
805 * arch/ogl/ogl.c: enable -gl_mipmap switch
807 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
809 * arch/carbon/descent.r: swap min and max size to correct places
811 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
813 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
815 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
817 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
819 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
821 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
822 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
824 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
825 link) on MPW on Mac OS 9 (carbon)
827 * include/mono.h: disable mprintf on carbon to avoid significant bloat
829 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
831 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
833 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
835 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
837 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
839 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
841 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
842 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
843 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
844 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
845 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
847 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
848 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
849 new files for supporting compilation with MPW for carbon (Mac OS 9)
851 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
853 * main/playsave.c: do not seek while writing, carbon does not like it
855 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
857 * cfile/cfile.c: use portable ffilelength in cfile_size
859 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
860 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
861 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
862 unsigned and signed char, MPW does not like these
864 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
866 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
869 2004-06-01 Bradley Bell <btb@icculus.org>
871 * libmve/mve_main.c: cast malloc function pointer
873 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
874 target to XCode project
876 2004-05-31 Bradley Bell <btb@icculus.org>
878 * include/pstypes.h: fix accidental solaris breakage
880 * main/object.c: fix crash caused by death-cam code
882 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
883 XCode project simplifications, network enabled
885 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
886 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
888 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
891 * English.lproj/InfoPlist.strings, d2x-Info.plist,
892 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
893 d2x.xcode/project.pbxproj: added XCode project files
895 2004-05-22 Bradley Bell <btb@icculus.org>
897 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
900 * rpm/d2x.spec.in: Changed descriptions
902 2004-05-22 Matthew Mueller <donut@dakotacom.net>
904 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
907 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
909 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
910 the win32 code (d1x r1.8, key_arch.c r1.2)
912 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
913 use 32bpp screen mode by default, add option to use 16bpp (d1x
916 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
917 replacement texture paletted->rgb conversion alpha problem (d1x
920 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
921 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
922 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
925 * arch/ogl/gr.c, include/loadgl.h: fix win32
926 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
928 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
929 include/ogl_init.h, main/render.c: opengl hardware
930 super-transparency support using GL_NV_register_combiners (d1x
931 r1.38, r1.41, r1.6, r1.26, r1.7)
933 2004-05-22 Bradley Bell <btb@icculus.org>
935 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
938 2004-05-22 Matthew Mueller <donut@dakotacom.net>
940 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
941 include/ogl_init.h: use GL_RGB for non-transparent textures, and
942 fix fonts not having transparent flag set (wouldn't get paletted)
943 (d1x r1.15, r1.37, r1.40, r1.25)
945 * arch/ogl/ogl.c: don't try to use paletted textures with
946 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
948 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
949 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
952 * 2d/font.c: memset ogl font bitmap data since the copy function
953 leaves some (unused) parts uninitialized, which aggravates
956 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
957 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
960 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
961 screenshots if the entire thing wasn't written in one call to
964 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
965 info not being updated on win32 (d1x r1.11)
967 * arch/win32/digi.c: remove some redundancy by not needing to do
968 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
969 clean up some indenting of DS_release_slot calls. And make
970 DS_release_slot return 1 when a sound is already not playing, in
971 addition to when a sound was killed. (d1x r1.10)
973 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
974 linux version (d1x r1.5)
976 * main/kconfig.c: make next axis config key skip currently
977 allocated axes (d1x r1.11)
979 2004-05-22 David Cleaver <wraithx@morpheus.net>
981 * main/kconfig.c: joy configuration next axis key from WraithX
984 2004-05-22 Bradley Bell <btb@icculus.org>
986 * main/game.c, main/inferno.c: typo
988 2004-05-21 Matthew Mueller <donut@dakotacom.net>
990 * main/game.c, main/game.h, main/inferno.c: make rear view
991 leave_time variable with -rearviewleavetime argument (d1x r1.25,
994 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
996 * main/inferno.c: change -udp documentation to d2x behaviour
998 2004-05-21 Bradley Bell <btb@icculus.org>
1000 * include/gr.h: added missing define for menu fullscreen toggle
1002 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1004 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1005 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1007 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1009 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1010 arch/linux/include/joystick.h: patch from Steven Mueller for using
1011 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1013 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1015 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1016 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1017 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1019 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1021 2004-05-21 Bradley Bell <btb@icculus.org>
1023 * main/inferno.c: added -udp documentation from d1x
1025 2004-05-20 Bradley Bell <btb@icculus.org>
1027 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1029 2004-05-20 David Cleaver <wraithx@morpheus.net>
1031 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1032 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1033 game.c r1.21, r1.6, r1.4, r1.3)
1035 2004-05-20 Bradley Bell <btb@icculus.org>
1037 * main/inferno.c: document -ihaveabrokenmouse
1039 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1041 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1043 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1045 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1046 mouse driver problems (d1x r1.2, r1.2)
1048 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1050 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1051 join list score crash (d1x r1.8)
1053 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1055 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1056 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1059 2004-05-20 Bradley Bell <btb@icculus.org>
1061 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1063 * main/inferno.c: integrated some niceautomap stuff from d1x
1065 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1067 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1068 in some weird axis (d1x r1.3)
1070 * arch/win32/init.c: set win32 icon to icon from resource file
1073 * arch/win32/key.c: win32: fixed space key not working in messages
1076 2004-05-20 Bradley Bell <btb@icculus.org>
1078 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1081 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1083 * main/inferno.c: document -gl_refresh (d1x r1.20)
1085 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1086 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1089 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1090 change the arg type for (d1x r1.5)
1092 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1094 * arch/win32/digi.c: altsounds (d1x r1.6)
1096 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1098 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1099 of redundancy (d1x r1.5)
1101 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1102 fix crashing (d1x r1.4)
1104 * arch/win32/digi.c: win32's digi_start_sound was not calling
1105 DS_release_slot after setting .playing=0, resulting in a
1106 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1108 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1109 apparently it was somehow causing some joysticks (Sidewinder
1110 Precision 2) to only turn when the stick was moving, but not when
1111 at turned but held stationary. And it was completely unused
1112 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1115 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1116 previous key combos (d1x r1.29)
1118 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1119 g, and b values (d1x r1.15)
1121 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1122 sometimes (didn't handle negative palette steps) (d1x r1.34)
1124 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1125 shatter effects, robot explosions and weapons, and some more
1126 always present stuff. Also clean up ogl_cache_weapon_textures
1127 calling. (d1x r1.37)
1129 2004-05-20 Bradley Bell <btb@icculus.org>
1131 * main/kludge.c, main/game.c: move gr_renderstats and
1132 gr_badtexture back to game.c
1134 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1136 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1137 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1139 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1141 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1142 loaded after texture caching stage (d1x r1.34)
1144 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1145 for renderstats (d1x r1.33)
1147 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1149 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1150 main/inferno.c: add anisotropic texture filtering suport (d1x
1151 r1.33, r1.32, r1.23, r1.32)
1153 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1156 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1157 include/ogl_init.h: utilize hardware multitexturing support if
1158 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1159 r1.32, r1.30, r1.4, 1.22)
1161 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1164 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1166 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1167 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1168 effects in OGL using SetGammaRamp, much faster than the hack that
1169 was being used. currently SDL only (though not too hard to add to
1170 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1172 * main/menu.c: allow arbitrary (custom) resolution entry in
1173 change_res menu (d1x r1.14)
1175 2004-05-19 Bradley Bell <btb@icculus.org>
1177 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1178 d1x-style res change menu (mostly works)
1180 * misc/args.c: use strnicmp instead of strncasecmp
1182 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1184 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1185 command-line option (d1x r1.27)
1187 * main/inferno.c: restore inferno.c initialization of
1188 screen_compatible and use_double_buffer to 'normal' values, broken
1189 long long ago in one of the high res menu patches (d1x r1.30)
1191 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1192 resolutions to be specified on command line (d1x r1.2, r1.29,
1193 r1.4) -- doesn't work yet
1195 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1197 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1200 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1201 volume song stop/starting (d1x r1.7)
1203 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1205 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1208 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1209 ogl_ulinec (d1x r1.29)
1211 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1213 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1214 bottom are inclusive not exclusive (d1x r1.28)
1216 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1217 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1219 * arch/sdl/digi.c: fix typo
1221 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1223 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1224 creation code from arch_init_start into arch_init to fix weirdness
1225 with --help (d1x r1.5, r1.6)
1227 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1228 sync issues and lack of midi reset (d1x r1.5)
1230 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1233 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1234 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1236 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1239 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1241 2004-05-18 Bradley Bell <btb@icculus.org>
1243 * include/vecmat.h: comments/formatting
1245 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1247 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1248 include/test.lnk: remove unnecessary files
1250 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1251 This enables compilation with gcc 3.1
1253 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1255 * main/switch.c: took care of switches triggering single-sided
1256 walls (don't try to access the nonexistent adjacent wall via NULL
1257 pointers or negative array indices)
1259 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1261 * main/wall.c: fix invalid memory access for d1 levels which
1262 don't have a corresponding wall behind.
1264 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1266 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1267 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1268 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1269 interface header to new header file internal.h
1271 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1273 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1274 bitmask for each joystick axis that has sent input data,
1275 and will not crash Windows anymore during joystick setup because
1276 of for() loop over axis being executed once too often.
1278 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1279 gr_remap_mono_font() and call it after loading saved level.
1281 * main/laser.c: limit homing missile turn rate
1283 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1284 centers (work like fuel centers but provide shield)
1286 * main/gameseg.c: fix endless loop in some levels with a
1287 certain (complicated) structure
1289 2004-05-13 Bradley Bell <btb@icculus.org>
1291 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1292 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1293 updated project files for SDL 1.2.7
1295 * Makefile.am: add VisualC, VisualCE dirs to tarball
1297 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1299 * arch/sdl/digi.c: formatting
1301 2004-05-12 Bradley Bell <btb@icculus.org>
1303 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1306 * 2d/palette.c, include/palette.h: added function to create blend
1309 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1311 2004-05-11 Bradley Bell <btb@icculus.org>
1313 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1315 2004-05-10 Bradley Bell <btb@icculus.org>
1317 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1318 g3_draw_transp_poly had the fade level backwards, decided to just
1319 fix g3_draw_poly so it behaves correctly, transparency or not,
1320 reverted changes to render_face
1322 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1324 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1325 rendering transparent (e.g. cloaked) walls
1327 * main/render.c: render_face now calls g3_draw_transp_poly() for
1328 cloaked walls in OpenGL
1330 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1332 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1333 that from other apps, had "static" distortions.
1335 2004-04-22 Bradley Bell <btb@icculus.org>
1337 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1339 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1340 aligned version of PUT_INTEL_* macros
1342 2004-04-15 Bradley Bell <btb@icculus.org>
1344 * main/inferno.c: comment out unused checksum variable
1346 2004-04-14 Bradley Bell <btb@icculus.org>
1348 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1350 2004-04-14 Terran Melconian <terran@consistent.org>
1352 * main/gameseg.c: use portable rand function (fixes #1118)
1354 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1356 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1358 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1360 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1361 get rid of warnings (now compiles with -Werror on SunOS)
1363 * main/piggy.c: fix (really) wierd SunOS bug
1365 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1366 caused by not allocating enough mem for rle bitmaps
1368 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1370 * include/pstypes.h: sun OS typedef fixes
1372 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1374 * main/piggy.c: fix bug 1067
1376 * main/piggy.c: fix bugfix for 1067
1378 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1379 with descent.pig of mac registered)
1381 2003-12-18 Bradley Bell <btb@icculus.org>
1383 * main/kconfig.c: fixes for linux-native joystick
1385 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1388 * arch/include/joy.h: comments/formatting
1390 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1392 * compilerdefs.txt: added FreeBSD defs
1394 2003-12-08 Bradley Bell <btb@icculus.org>
1396 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1399 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1401 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1402 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1404 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1406 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1407 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1408 get rid of silly ulongs
1410 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1411 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1412 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1413 change relevant __linux__ macros to __ELF__
1415 2003-11-27 Bradley Bell <btb@icculus.org>
1417 * include/ogl_init.h: added proto for ogl_check_mode
1419 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1420 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1423 2003-11-26 Bradley Bell <btb@icculus.org>
1425 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1426 3.3 compiler warnings
1428 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1431 * include/pstypes.h: OS X fixes
1433 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1434 main/newmenu.h: linux fixes
1436 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1437 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1438 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1439 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1440 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1443 * arch/sdl/gr.c: fix sdl gr_update
1445 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1446 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1447 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1448 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1449 include/error.h, include/pstypes.h, include/strutil.h,
1450 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1451 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1452 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1453 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1454 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1457 2003-11-25 Bradley Bell <btb@icculus.org>
1459 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1460 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1461 libmve/VisualC/mveplayer.dsp: updated project files
1463 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1464 working w/Visual C++
1466 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1467 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1468 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1469 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1472 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1473 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1476 2003-11-24 Bradley Bell <btb@icculus.org>
1478 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1479 libmve/mveplay.c: stuff to play mve's in WinCE
1481 * arch/win32/findfile.c: unused functions...
1485 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1486 enabled mouse control of menus
1488 * main/mission.h: oops, didn't mean to change this.
1490 2003-11-21 Bradley Bell <btb@icculus.org>
1492 * VisualCE/d2x/d2x.vcp: updated project file
1494 2003-11-20 Bradley Bell <btb@icculus.org>
1496 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1497 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1498 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1501 2003-11-17 Bradley Bell <btb@icculus.org>
1503 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1504 main/menu.c: added option to disable kalinix under unix
1506 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1508 2003-11-14 Bradley Bell <btb@icculus.org>
1510 * main/automap.c: fix automap background image
1512 * main/automap.c, main/automap.h: delete cruft
1514 * main/automap.c: fix level number position
1516 * main/automap.c: simplify g3_draw_line hack
1518 * main/menu.c: stop pointless vid mode changes
1520 2003-11-07 Bradley Bell <btb@icculus.org>
1522 * NEWS, installation.txt: s'more documentation
1524 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1526 * configure.ac: fix .exe extension problems
1528 2003-11-07 Bradley Bell <btb@icculus.org>
1530 * arch/ogl/ogl.c: disable texture format verification for OS X -
1533 2003-11-06 Bradley Bell <btb@icculus.org>
1535 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1536 use more traditional Alt+Enter for toggling fullscreen
1538 * 2d/ibitblt.c, main/mission.h: comments/formatting
1540 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1542 2003-11-06 Bradley Bell <btb@icculus.org>
1544 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1545 resolution change, use kludge to avoid repetitive res changes
1547 2003-11-04 Bradley Bell <btb@icculus.org>
1549 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1550 structures and i/o routines back to piggy.c
1552 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1554 * installation.txt: tell to install d1 .pig for better textures
1556 2003-11-04 Bradley Bell <btb@icculus.org>
1558 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1559 oem d1 v1.0 and registered d2 v1.0, comments
1561 2003-11-03 Bradley Bell <btb@icculus.org>
1563 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1564 all d1 shareware - even though files are different!
1566 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1569 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1572 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1575 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1577 * main/movie.c: when no movies are found, divide by six the
1578 number of warning lines sent to stdout
1580 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1582 * include/byteswap.h: fix stupid copy/paste error
1584 2003-10-24 Bradley Bell <btb@icculus.org>
1586 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1587 gr_linear_rep_movsd_2x instead of almost identical
1588 gr_linear_movsd_double. Better since we have assembly versions.
1590 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1592 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1595 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1597 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1598 error with --disable-network, move reset_network_objects()
1599 from gameseq.c to multi.c
1601 2003-10-14 Bradley Bell <btb@icculus.org>
1603 * AUTHORS, NEWS: stuff
1605 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1607 2003-10-12 Bradley Bell <btb@icculus.org>
1609 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1610 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1613 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1615 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1616 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1617 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1618 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1619 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1620 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1621 arch/win32/ipx_win.c, arch/win32/winnet.c,
1622 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1623 main/multi.h, main/network.c: add IPv4 multicasting support
1625 2003-10-11 Bradley Bell <btb@icculus.org>
1627 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1629 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1630 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1631 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1632 main/weapon.h: lots of shareware and oem fixes
1634 2003-10-10 Bradley Bell <btb@icculus.org>
1636 * arch/win32/winnet.c: fixed stupid win32 network bug
1638 2003-10-10 Bradley Bell <btb@icculus.org>
1640 * main/piggy.c: increased D1_MAX_TMAP_NUM
1642 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1644 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1645 which are animated in d2, refactorizes d1 texture reading
1647 2003-10-10 Bradley Bell <btb@icculus.org>
1649 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1650 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1651 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1652 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1653 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1654 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1655 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1656 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1657 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1658 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1659 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1660 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1661 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1662 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1663 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1664 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1665 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1666 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1667 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1668 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1669 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1670 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1671 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1672 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1673 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1674 main/wall.h: comments/formatting
1676 2003-10-09 Bradley Bell <btb@icculus.org>
1678 * main/text.c: fix text when using old datafiles
1680 * main/laser.h: comments/whitespace
1682 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1683 mines w/shareware data
1685 * include/DT_drawtext.h: deleted unused file
1687 2003-10-08 Bradley Bell <btb@icculus.org>
1689 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1691 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1693 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1694 main/menu.c: Disabled 'd2x keys' weapon selection
1696 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1698 * main/object.h, main/multi.h: get rid of most warnings issued by
1699 cpp-precomp of gcc from Mac OS X dev tools
1701 2003-10-05 Bradley Bell <btb@icculus.org>
1703 * NEWS, configure.ac: increment version number
1705 * cfile/cfile.c: better handling of CRLF text files (when that is
1708 * utilities/hogcreate.c, utilities/hogextract.c,
1709 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1710 reading/writing files
1712 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1713 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1716 2003-10-04 Bradley Bell <btb@icculus.org>
1718 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1720 * main/netmisc.c: change byte to sbyte, comments/whitespace
1722 2003-10-03 Bradley Bell <btb@icculus.org>
1724 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1726 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1729 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1730 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1731 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1732 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1733 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1734 main/object.c, main/object.h, main/paging.c, main/player.h,
1735 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1736 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1737 main/weapon.c, main/weapon.h: change byte to sbyte,
1740 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1741 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1742 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1743 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1745 * configure.ac: better checking for timeval
1747 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1749 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1750 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1751 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1752 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1753 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1754 main/multibot.c, main/network.c: Make network architecture
1755 choosable from game menu, add support for UDP/IP on Mac OS X and
1758 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1760 * include/byteswap.h: added macros for coping with alignment
1763 2003-10-02 Bradley Bell <btb@icculus.org>
1765 * main/multi.h: added padding to little-endian version of
1768 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1770 * main/netmisc.c: delete duplicate function
1772 2003-10-01 Bradley Bell <btb@icculus.org>
1774 * main/bm.c: make sure d1_texture_indices gets freed between
1777 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1779 * main/piggy.h: fix size of d1 shareware descent.pig
1781 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1783 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1784 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1785 replacements for non-animated textures
1787 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1789 * main/controls.c: use fixed 20fps wiggle
1791 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1793 * Makefile.am, debian/changelog.in, debian/control,
1794 debian/d2x-common.dirs, debian/d2x-common.install,
1795 debian/d2x-common.manpages, debian/d2x-gl.files,
1796 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1797 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1798 utilities/Makefile.am, utilities/hogcreate.1,
1799 utilities/hogextract.1, utilities/mvlcreate.1,
1800 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1801 add man pages, distribute utility programs in new d2x-common deb
1803 * rpm/d2x.spec.in: updated rpm spec file
1805 2003-08-02 Bradley Bell <btb@icculus.org>
1807 * cfile/cfile.c: update raw_position in cfputc and cfputs
1809 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1811 * main/piggy.c: make error message more friendly
1813 * main/piggy.c: simplify copying of bitmap flags
1815 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1818 * cfile/cfile.c: revert to always using custom fgets
1820 * main/endlevel.c, main/mission.c: handle missing exit sequence
1821 components gracefully
1823 * main/playsave.c: comments
1825 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1827 * cfile/cfile.c: update raw_position in cfwrite
1829 * main/network.c: comments/formatting
1831 2003-06-22 Bradley Bell <btb@icculus.org>
1833 * cfile/cfile.c: use standard fgets for non-archive files
1835 * main/movie.c: use con_printf for missing movie warning
1837 2003-06-18 Bradley Bell <btb@icculus.org>
1839 * main/movie.c: fixed cfile conversion of movielib code
1841 * main/console.c, main/hud.c: strip out colors, etc when printing
1844 * include/u_mem.h: fix NDEBUG calloc macro
1846 2003-06-15 Bradley Bell <btb@icculus.org>
1848 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1851 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1852 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1853 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1854 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1855 main/scores.c, main/state.c, main/text.c, misc/args.c,
1856 misc/strio.c: convert file i/o to cfile
1858 2003-06-14 Bradley Bell <btb@icculus.org>
1860 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1861 writing and other modes besides "rb" (mostly taken from
1864 2003-06-09 Bradley Bell <btb@icculus.org>
1866 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1869 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1870 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1873 2003-06-07 Taylor Richards <taylor@icculus.org>
1875 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1877 2003-06-07 Bradley Bell <btb@icculus.org>
1879 * main/console.c: fix non-console build
1881 * main/gamesave.c: comments
1883 * main/bm.c: remove redundant break
1885 2003-06-06 Bradley Bell <btb@icculus.org>
1887 * main/gauges.c, main/kconfig.c: comments/formatting
1889 * console/.cvsignore: added .cvsignore
1891 * main/console.c: can't write to console after it's closed
1893 2003-06-05 Bradley Bell <btb@icculus.org>
1895 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1896 console/internal.c, console/internal.h, include/CON_console.h,
1897 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1898 finish console conversion away from SDL
1900 2003-06-04 Bradley Bell <btb@icculus.org>
1902 * console/CON_console.c, include/CON.console.h, include/console.h,
1903 main/console.c, main/game.c: console conversion to native gr,
1906 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1907 put prototype for gr_bm_bitblt in gr.h
1909 2003-06-03 Bradley Bell <btb@icculus.org>
1911 * console/CON_console.c, console/DT_drawtext.c,
1912 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1913 main/console.c: use native fonts for console
1915 * main/playsave.c: use shorts for short data
1917 2003-06-02 Bradley Bell <btb@icculus.org>
1919 * configure.ac, main/console.c: set console background, fix
1922 2003-06-01 Bradley Bell <btb@icculus.org>
1924 * Makefile.am, arch/sdl/event.c, configure.ac,
1925 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1926 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1927 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1928 main/gamerend.c: added console code (from SDL_console)
1930 2003-05-30 Bradley Bell <btb@icculus.org>
1932 * README: minor update
1934 2003-05-28 Bradley Bell <btb@icculus.org>
1936 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1941 2003-06-06 Bradley Bell <btb@icculus.org>
1943 * main/kconfig.c: fix crash in control menus
1945 * main/gauges.c: force cockpit redraw in opengl
1947 * main/gamerend.c: move ogl swap, so cockpit and console get
1950 2003-06-01 Bradley Bell <btb@icculus.org>
1952 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1956 2003-05-12 Bradley Bell <btb@icculus.org>
1958 * configure.ac: increment version number
1960 * main/bm.c: use con_printf for exit model warnings
1962 * configure.ac: must check for timespec after setting -mno-cygwin
1964 * main/inferno.c: added -nohogdir and -userdir options
1966 * NEWS, main/titles.c: use briefings with no extension
1970 2003-04-30 Bradley Bell <btb@icculus.org>
1972 * configure.ac: have to include time.h when checking for nanosleep
1974 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1977 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1978 increment version number
1980 * main/Makefile.am: make dist fix
1984 2003-04-29 Bradley Bell <btb@icculus.org>
1986 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1989 2003-04-24 Bradley Bell <btb@icculus.org>
1991 * configure.ac: increment version number
1993 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1996 2003-04-24 Ingo van Lil <inguin@gmx.de>
1998 * main/render.c: fix misspellings of NDEBUG
2002 2003-04-14 Bradley Bell <btb@icculus.org>
2004 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2006 2003-04-11 Bradley Bell <btb@icculus.org>
2008 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2013 2003-04-11 Bradley Bell <btb@icculus.org>
2015 * libmve/mveplay.c: use _sleep instead of sleep on win32
2017 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2018 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2019 include/cfile.h, include/error.h, libmve/Makefile.am,
2020 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2021 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2022 utilities/Makefile.am: comments/formatting/dist problems
2024 * configure.ac: use different defines for os x
2026 2003-04-07 Bradley Bell <btb@icculus.org>
2028 * include/error.h, misc/error.c: put some old stuff back in,
2029 eliminate duplicate error messages
2031 * main/text.c: don't die on text not found
2034 * main/inferno.c: print some useful info if hog not found, allow
2035 -help to work if no text available
2037 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2039 * arch/linux/Makefile.am: revert to previous version, so linux
2042 2003-04-03 Bradley Bell <btb@icculus.org>
2044 * main/endlevel.c: fixed exit model scheme yet again
2046 2003-04-02 Bradley Bell <btb@icculus.org>
2048 * misc/error.c: call Int3 on Assert
2050 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2053 * main/wall.c: don't die when trying to toggle nonexistent
2054 segment... vertigo level 10 is buggy!
2056 * main/gamemine.c: comments/formatting
2058 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2060 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2061 main/inferno.c: Allow use of 22K sound samples
2063 2003-03-29 Bradley Bell <btb@icculus.org>
2065 * arch/ogl/gr.c: default to bitmapped reticle
2067 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2068 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2071 * arch/sdl/joy.c: fixed text seen for hats in control config
2074 2003-03-28 Bradley Bell <btb@icculus.org>
2076 * main/bm.c: heh, model nums in vertigo are hardcoded,
2077 N_D2_POLYGON_MODELS can't change
2079 * configure.ac, include/d1x.xpm, include/descent.xpm,
2080 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2083 2003-03-27 Bradley Bell <btb@icculus.org>
2085 * main/text.h: fixed text references for hat directions
2087 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2089 2003-03-26 Bradley Bell <btb@icculus.org>
2091 * main/playsave.c: make d2x keys backward compatible
2093 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2095 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2098 2003-03-26 Bradley Bell <btb@icculus.org>
2100 * main/piggy.c: fix crash when d1 data not present
2102 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2103 read/write from plr file
2105 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2106 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2107 added escort.h header
2109 2003-03-25 Bradley Bell <btb@icculus.org>
2111 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2112 D1_PIGFILE ("descent.pig") macro
2114 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2115 models from d1 pig file
2117 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2118 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2119 really) from d1 pig file
2121 2003-03-23 Bradley Bell <btb@icculus.org>
2123 * main/bm.c: stop extra robots from overwriting exit models
2125 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2126 texture list doesn't get full
2128 * main/bm.c: fix mem leak when reading extra robots
2130 2003-03-21 Bradley Bell <btb@icculus.org>
2132 * main/menu.c: Added option to set movie resolution (mostly works)
2134 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2136 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2137 replacement functions to piggy.c
2139 * main/gameseq.c: attempt to support mac d1 descent.pig
2141 * main/bm.c: fix mem leak
2143 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2144 files, both d1 and d2 oem briefing where showed
2146 * main/inferno.c, main/movie.c: Change the default movie
2147 resolution to "high", implement the option -lowresmovies
2149 2003-03-20 Bradley Bell <btb@icculus.org>
2151 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2153 * main/piggy.c: comments
2155 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2157 * main/gameseq.c: delete duplicate function
2159 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2161 2003-03-19 Bradley Bell <btb@icculus.org>
2163 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2164 (cddb discid) support
2166 * arch/sdl/digi.c, main/kludge.c: implemented
2167 digi_link_sound_to_object3 for looping sounds, other looping stuff
2169 * arch/sdl/gr.c: removing dependencies on stuff in main/
2171 * arch/linux/Makefile.am, arch/linux/init.c,
2172 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2173 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2174 other header cleanups
2176 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2178 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2180 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2181 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2182 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2183 load d1 textures for d1 levels
2185 2003-03-19 Bradley Bell <btb@icculus.org>
2187 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2188 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2189 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2190 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2193 * README: added some OS X info
2195 2003-03-17 Bradley Bell <btb@icculus.org>
2197 * main/newdemo.c: simplify DEMO_FILENAME macro
2199 * main/console.c, main/game.c: enable experimental console support
2201 * main/gamerend.c: fixed location of fps meter in multi
2203 2003-03-16 Bradley Bell <btb@icculus.org>
2205 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2206 also look in shared data dir for demos
2208 * main/newdemo.c, main/newdemo.h: comments/formatting
2210 2003-03-15 Christopher Thielen <chris@luethy.net>
2212 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2213 thinking d2 cd is always present
2215 2003-03-15 Bradley Bell <btb@icculus.org>
2217 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2220 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2223 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2224 gr_init. don't really know why this works, though
2226 2003-03-14 Bradley Bell <btb@icculus.org>
2228 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2230 * unused/bios/rbaudio.h: removed duplicate file
2232 2003-03-14 Christopher Thielen <chris@luethy.net>
2234 * arch/sdl/rbaudio.c: stop cd audio when exiting
2236 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2238 * main/gamecntl.c: add comments to the "only matt knows" cheats
2240 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2242 * main/gamemine.c: formatting, better texture conversion for d1
2245 2003-03-14 Bradley Bell <btb@icculus.org>
2247 * main/piggy.c: must swap all mac version pigfiles
2249 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2250 main/multi.c: formatting, minor cleanups
2252 * 2d/rle.c: need to swap line_size on bigendian machines
2254 * main/mission.c, main/mission.h: detect mac full version hogfile
2256 2003-03-13 Bradley Bell <btb@icculus.org>
2258 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2259 added joy/mouse sensitivity slider, increased range to 16, and
2262 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2265 * arch/linux/Makefile.am: removed extra backslash
2267 * TODO, installation.txt: updated some documentation
2269 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2270 menu, with maxfps option
2272 2003-03-12 Bradley Bell <btb@icculus.org>
2274 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2276 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2277 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2278 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2279 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2280 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2281 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2282 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2283 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2284 arch/linux/include/music.h, arch/linux/include/serial.h,
2285 arch/linux/include/ukali.h: formatting
2287 2003-03-11 Chris Arena <ccarena@cox.net>
2289 * main/menu.c: fixed brightness slider
2291 2003-03-01 Bradley Bell <btb@icculus.org>
2293 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2294 robots and animated bitmaps work, but colors are messed up
2296 2003-02-28 Bradley Bell <btb@icculus.org>
2298 * main/player.h: whitespace
2300 * main/automap.c, main/cntrlcen.c, main/collide.c,
2301 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2302 descent.hog is present, d1 becomes mission 0)
2304 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2305 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2306 arch/win32/winnet.c: MinGW compiles with network enabled again,
2307 but still doesn't work
2311 2003-02-28 Bradley Bell <btb@icculus.org>
2313 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2314 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2315 many opengl glitches
2317 2003-02-27 Bradley Bell <btb@icculus.org>
2319 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2320 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2321 main/network.c, main/network.h: noted that hoard.ham is only needed
2322 for multiplayer HOARD games, and should not be equated with
2323 "vertigo". put HoardEquipped() back in network.c.
2325 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2326 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2327 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2328 use timer_delay instead of d_delay
2330 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2332 * main/render.c: added replacement qsort for solaris
2334 2003-02-26 Bradley Bell <btb@icculus.org>
2336 * main/gamemine.c: texture conversion for d1 shareware
2338 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2340 * main/gamemine.c: better texture conversion for d1 levels
2342 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2344 * main/kconfig.c: fix joystick support under MinGW
2346 2003-02-26 Bradley Bell <btb@icculus.org>
2348 * main/playsave.c: fix swapping glitch
2350 * configure.ac, readme.txt: clean stuff up, getting ready for
2353 * main/titles.c: begin support for rendering spinning robots in
2356 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2359 * main/gamemine.c: load d1 shareware levels!
2361 2003-02-25 Bradley Bell <btb@icculus.org>
2365 * autogen.sh: add warning about old auto* versions, use
2368 2003-02-24 Bradley Bell <btb@icculus.org>
2370 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2371 briefings mostly working
2373 * main/movie.c, main/titles.c: fixed some more briefing glitches
2375 2003-02-23 Bradley Bell <btb@icculus.org>
2377 * main/movie.c: fixed crash when using shareware data files
2380 * arch/sdl/digi.c: fix crash on non-existent sounds
2381 (i.e. shareware data)
2383 2003-02-22 Bradley Bell <btb@icculus.org>
2385 * main/titles.c: fixed fullscreen toggle in briefings
2387 2003-02-21 Bradley Bell <btb@icculus.org>
2389 * configure.ac: check for mingw when enabling nasm
2391 * main/playsave.c: enable loading player files of either byte
2394 2003-02-20 Bradley Bell <btb@icculus.org>
2396 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2398 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2399 #343, not "rest of solution to bug #344"
2401 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2404 * main/kludge.c: partial solution to bug #344
2406 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2408 * compilerdefs.txt: added linux/mips info
2410 * ChangeLog: clean up changelog
2412 2003-02-19 Bradley Bell <btb@icculus.org>
2414 * libmve/mveplay.c: os x needs nanosleep prototype.
2416 2003-02-18 Bradley Bell <btb@icculus.org>
2418 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2420 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2421 to disable/enable audio
2423 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2425 * main/: movie.h, titles.c: make sure movie's palette is set before
2426 writing briefing text. Fixes bug #359
2428 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2431 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2432 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2435 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2438 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2439 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2440 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2443 * include/libmve.h: blah
2445 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2447 * main/render.c: 2nd attempt to fix solaris qsort bug
2449 2003-02-18 Bradley Bell <btb@icculus.org>
2451 * configure.ac, include/pstypes.h: put alignment detection in
2454 2003-02-17 Bradley Bell <btb@icculus.org>
2456 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2457 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2458 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2459 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2460 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2461 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2462 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2463 moved mve stuff to separate subdir
2465 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2466 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2467 mve code. Fixes (at least) bugs #41, #348, and #350.
2469 2003-02-14 Bradley Bell <btb@icculus.org>
2471 * main/Makefile.am: no more Makefile.mveplay. again
2473 * main/mveplay.c: typo
2475 2003-02-13 Bradley Bell <btb@icculus.org>
2477 * utilities/mvlextract.c: uint -> unsigned int
2479 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2480 standalone mveplayer, win32 support
2482 * main/movie.c: random bugfixes, win32 support
2484 * arch/sdl/Makefile.am: formatting
2486 * configure.ac: disable networking on mac/win for now
2488 * main/newmenu.c: comments
2490 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2492 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2493 redundant swap functions.
2495 2003-02-13 Bradley Bell <btb@icculus.org>
2497 * ChangeLog: update changelog
2499 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2501 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2502 polymodel alignment issues.
2504 2003-02-13 Bradley Bell <btb@icculus.org>
2506 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2507 fix various little bugs
2509 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2510 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2512 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2515 * README.utils: new file
2517 * main/: mve_main.c, mveplay.c: more movie fixes
2519 * README: updated README
2521 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2523 2003-02-12 Bradley Bell <btb@icculus.org>
2525 * utilities/mvlextract.c: bigendian mvl support
2527 * main/mveplay.c: formatting, stuff
2529 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2530 truecolor mve support, standalone mveplayer
2532 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2533 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2534 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2535 standalone mveplayer
2537 2003-01-22 Bradley Bell <btb@icculus.org>
2539 * include/: interp.h, interp.h: restore prototype for
2540 swap_polygon_model_data
2542 2003-01-21 Bradley Bell <btb@icculus.org>
2544 * main/piggy.c: use memcpy to avoid alignment problem
2546 * compilerdefs.txt: updated some defs, added sunos/sparc
2548 2003-01-15 Bradley Bell <btb@icculus.org>
2550 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2552 * main/gamemine.c: attempting to support d1 shareware
2554 * compilerdefs.txt: update defs
2556 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2558 * main/mveplay.c: fix several bugs, comments, formatting.
2560 2003-01-15 Bradley Bell <btb@icculus.org>
2562 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2563 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2564 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2565 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2568 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2569 formatting, comments
2571 2003-01-11 Bradley Bell <btb@icculus.org>
2573 * main/: mission.c, mission.h: attempt to support d1 for mac
2576 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2578 * main/object.h: foo
2580 2003-01-09 Bradley Bell <btb@icculus.org>
2582 * main/movie.c: use ifdef around gr_toggle_fullscreen
2584 2003-01-07 Bradley Bell <btb@icculus.org>
2586 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2587 main/mission.h: don't need .msn file for descent.hog anymore
2591 2003-01-06 Bradley Bell <btb@icculus.org>
2593 * main/mission.h, main/mission.c: comments
2595 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2598 2003-01-03 Bradley Bell <btb@icculus.org>
2600 * utilities/: txb2txt.c, txt2txb.c: remove old files
2602 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2604 * main/polyobj.c: attempt to make read_model_file
2607 * main/menu.c: move vertigo text
2609 2003-01-02 Bradley Bell <btb@icculus.org>
2611 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2612 main/polyobj.h: cleanup alignment changes
2614 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2615 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2616 main/object.h: fix alignment issues on sparc
2618 * cvshowto.txt: update cvs info
2622 * 2d/rle.c: make rle_swap handle RLE_BIG
2624 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2626 * main/render.c: workaround solaris qsort bug
2628 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2630 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2631 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2633 * arch/linux/Makefile.am: enabled linux joystick, kali
2635 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2636 arch/sdl/event.c: enabled linux joystick
2638 2002-12-31 Bradley Bell <btb@icculus.org>
2640 * main/gamemine.c: simplified warning msg
2642 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2644 * main/render.h: fix compiler warning
2646 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2648 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2650 2002-12-24 Bradley Bell <btb@icculus.org>
2652 * main/mission.c: fixes an infinite loop which was caused by d2x
2653 thinking d2demo was a descent 1 mission
2655 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2657 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2659 2002-12-24 Bradley Bell <btb@icculus.org>
2661 * main/render.c: comments
2663 2002-10-30 Bradley Bell <btb@icculus.org>
2665 * main/inferno.c: add help for -hogdir option
2667 * main/inferno.c: added -hogdir option
2669 2002-10-28 Bradley Bell <btb@icculus.org>
2671 * main/: inferno.c, menu.c: enabled Vertigo displays
2673 * include/3d.h: typo
2675 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2677 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2678 main/netmisc.c, main/network.c: simplify and eliminate redundant
2681 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2683 * maths/fixc.c: fix infinite loop in quad_sqrt.
2685 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2686 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2688 2002-10-12 Bradley Bell <btb@icculus.org>
2690 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2692 2002-10-11 Bradley Bell <btb@icculus.org>
2694 * main/hud.c: make hud_message work correctly
2696 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2699 * main/network.c: formatting, small fixes
2701 2002-10-10 Bradley Bell <btb@icculus.org>
2703 * main/netmisc.h: no swap_object for little-endian
2705 * main/: netmisc.h, network.c: use macros to simplify network
2708 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2711 * main/inferno.c: enable loading screen for mac shareware with
2714 * main/netmisc.c: whitespace
2716 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2719 * main/hud.c: whitespace
2721 * configure.ac: remove shareware build, add macdata build
2723 * main/songs.c: whitespace
2725 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2726 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2729 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2732 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2734 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2735 comments, formatting, etc.
2737 * iff/iff.c: fix bigendian iff loading.
2739 2002-10-03 Bradley Bell <btb@icculus.org>
2741 * utilities/txb2tex.c: typo
2743 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2744 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2747 * arch/sdl/mouse.c: whitespace
2749 2002-09-19 Bradley Bell <btb@icculus.org>
2751 * main/kconfig.c: fix a oops, add old logs
2753 * main/kconfig.c: support for >3 mouse buttons
2755 2002-09-18 Bradley Bell <btb@icculus.org>
2757 * include/gr.h: fix palette swap define
2759 2002-09-14 Bradley Bell <btb@icculus.org>
2761 * main/titles.c: load hires briefing screen if lores doesn't exist
2762 (i.e. vertigo) and MenuHires=0
2764 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2766 * main/: multi.h, network.h: pack some structures for ipx
2769 2002-09-14 Bradley Bell <btb@icculus.org>
2771 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2772 and load_endlevel_data() to expect newline-terminated strings, fix
2773 load_game_data to read null-terminated string for
2776 2002-09-07 Bradley Bell <btb@icculus.org>
2778 * main/newmenu.c: added error message
2780 * main/menu.h: enable -nohires with mac shareware
2782 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2784 * 2d/font.c: enable 0/255 palette swap for fonts
2786 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2789 * 2d/2dsline.c: fix ogl blooper
2791 2002-09-05 Bradley Bell <btb@icculus.org>
2793 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2796 * include/strutil.h: need string.h for strcasecmp
2798 * include/rle.h: okay, maybe it needs to be this way
2800 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2802 * 2d/scalec.c: more stuff from d2src
2804 * 2d/rle.c: more stuff from d2src, formatting
2806 * 2d/font.c: useless cruft
2808 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2810 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2813 2002-09-04 Bradley Bell <btb@icculus.org>
2815 * include/grdef.h: fix compiler warnings
2817 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2819 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2822 * main/game.c: we want the mac ibitblt for everything but dos and
2825 * main/texmerge.c: these routines are in tmerge.c
2827 * main/credits.c: enable credits for mac and oem data
2829 * main/bm.c: use either exit.ham or exit.pofs
2831 * include/ibitblt.h: enable some more code from d2src
2833 * include/gr.h: enable mac ubitblt_double
2835 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2837 * include/grdef.h: moved some inline asm from linear.h
2839 * 2d/ibitblt.c: brought in line with original d2 version
2841 * 2d/bitblt.c: reverted to original d2 version of this file, then
2842 added d1x enhancements
2844 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2846 * 2d/linear.h: moved these back to their original locations
2849 * main/mveplay.c: close some memory holes, speed up palette loading
2851 * main/movie.c: added fullscreen toggle while playing movies
2853 * main/inferno.c: comment out -superhires help text (always on)
2855 * include/timer.h: added approx_fsec_to_usec macro
2857 * arch/sdl/joy.c: fix compiler warning
2859 2002-09-01 Bradley Bell <btb@icculus.org>
2861 * main/network.c: oops
2863 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2865 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2866 timer_get_fixed_seconds
2870 2002-08-31 Bradley Bell <btb@icculus.org>
2872 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2875 * main/multi.h: network endian stuff
2877 * 2d/font.c, include/gr.h: fast file i/o for font headers
2879 * arch/win32/arch_ip.cpp: unused file
2881 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2882 bigendian networking fixes
2884 * main/menu.c: make net menu more accurate, also make superhires
2887 * include/pstypes.h: better to have __pack__ all the time, I think.
2888 needed for networking, e.g.
2890 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2893 * arch/win32/Makefile.am: unused file
2897 2002-08-30 Bradley Bell <btb@icculus.org>
2899 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2901 * main/: newmenu.h, titles.c: formatting
2903 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2904 main/multi.h: networking works, finally
2906 * TODO: added TODO file
2908 * arch/linux/arch_ip.cpp: unused fine
2910 * README: network sorta working
2912 * main/: Makefile.am, multi.c, network.c, network.h: more
2915 * main/menu.c: load builtin mission correctly
2917 * main/inferno.c: documentation
2919 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2922 * main/Makefile.mveplay: don't need no more
2924 2002-08-29 Bradley Bell <btb@icculus.org>
2926 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2927 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2928 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2931 * include/ipx_drv.h: more network fixing
2933 * arch/linux/include/ipx_drv.h: more network fixing
2935 * include/ipx.h: formatting
2937 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2939 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2940 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2941 main/inferno.c: fixed networking fuck-up?
2943 * Makefile.am: moved mingw info to README
2945 * README, mingw32.txt: moved mingw info to README
2947 2002-08-27 Bradley Bell <btb@icculus.org>
2949 * utilities/mvlextract.c: allow specifying file to extract
2951 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2954 * utilities/hogextract.c: allow specifying file to extract
2956 * main/mission.c: Have to get mission_num _after_ promoting...
2958 * main/: gameseq.c, titles.c: beginning d1 briefing support
2960 * descent.msn: beginning d1 briefing support
2962 * main/: titles.c, titles.h: d1-style mission briefings
2964 * main/piggy.h: whitespace
2966 * main/movie.c: beginning robot movie support, fall back on lo/hi
2967 res if hi/lo not available
2969 * main/mission.c: added Builtin_mission_num for builtin mission,
2970 D1Hogdir, d1-style mission briefings
2972 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2975 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2976 (for d1 missions that need d1 data)
2978 * 2d/ibitblt.c: whitespace
2980 2002-08-26 Bradley Bell <btb@icculus.org>
2982 * utilities/mvlcreate.c: oops
2984 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2987 * utilities/hogextract.c: added [v]iew option
2989 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2991 * main/titles.c: fix writable string, disable DumbAdjust thing
2993 * main/polyobj.h: whitespace
2995 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2998 * main/movie.c: read movies from AltHogDir, other fixes
3000 * main/: mission.c, mission.h: fix bug w/mission filename
3002 * main/gameseq.c: comments
3004 * main/digi.h: whitespace n stuff
3006 * include/mve_audio.h: added audio flag macros
3008 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3013 2002-08-23 Bradley Bell <btb@icculus.org>
3015 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3018 * Makefile.am: remove d2demo.mn2
3020 * cfile/cfile.c, include/cfile.h: add cfile_size function
3022 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3023 eliminate need for .mn2 files for oem and demo
3025 2002-08-22 Bradley Bell <btb@icculus.org>
3027 * main/bm.c: fix for vertigo
3029 * main/menu.h: make OEM menu pcx available
3031 * 2d/rle.c: merge with original d2 file
3033 * Makefile.am, configure.ac: let mission files get installed by
3036 2002-08-17 Bradley Bell <btb@icculus.org>
3038 * configure.ac: make FAST_FILE_IO the default on little-endian
3041 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3043 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3046 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3048 * main/: game.c, menu.c, mission.c: promote builtin missions.
3050 2002-08-15 Bradley Bell <btb@icculus.org>
3052 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3053 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3055 * utilities/.cvsignore: added cvsignore
3057 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3060 * main/piggy.c: mac data file loading
3062 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3063 transparency and swap 0/255 correctly for mac data files
3065 2002-08-13 Bradley Bell <btb@icculus.org>
3067 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3068 to utilities to avoid conflict with c++ std lib <utility>
3070 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3071 txt2txb.c: moved utility to utilities to avoid conflict with c++
3074 * Makefile.am, configure.ac: add utilities
3076 2002-08-09 Bradley Bell <btb@icculus.org>
3078 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3081 2002-08-08 Bradley Bell <btb@icculus.org>
3083 * main/inferno.c: comments
3085 * main/: newmenu.c, songs.c: mac demo datafile support
3087 * installation.txt: update
3089 * main/gamesave.c: use lowercase for consistency
3091 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3092 models for other than d2demo
3094 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3096 * main/gamemine.c: formatting, better d1 texture conversion
3098 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3099 main/mission.h: recognize .msn mission files.
3101 2002-08-07 Bradley Bell <btb@icculus.org>
3103 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3104 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3105 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3106 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3107 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3108 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3111 2002-08-06 Bradley Bell <btb@icculus.org>
3113 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3115 * main/Makefile.am: formatting
3117 * 2d/font.c: make gr_remap_font just reload the whole thing
3119 * configure.ac: formatting
3121 * Makefile.am: added d2demo.mn2
3123 * d2demo.mn2: mission file for shareware
3125 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3126 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3128 * main/sounds.h: shareware stuff, whitespace
3130 * main/: polyobj.c, polyobj.h: more fast i/o macros
3132 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3135 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3136 endlevel stuff to non-shareware, allow movies/endlevel for
3139 * main/cntrlcen.c: typo
3141 * main/bm.h: use global Piggy_hamfile_version
3143 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3144 macros, use global Piggy_hamfile_version
3146 * main/Makefile.am: terrain and movie stuff always used now
3148 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3151 * main/: gamemine.c, gamesave.c: load DMB levels
3153 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3154 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3156 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3158 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3160 2002-08-04 Bradley Bell <btb@icculus.org>
3162 * main/inferno.c: shareware stuff, formatting
3164 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3166 * arch/sdl/gr.c: don't need to set mode in gr_init
3168 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3170 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3173 * Makefile.am, descent.mn2: added mission file for descent 1
3175 2002-08-02 Bradley Bell <btb@icculus.org>
3177 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3178 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3179 main/piggy.h, misc/error.c: junk
3181 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3182 render.h, scores.c, scores.h, terrain.c: shareware stuff
3184 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3185 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3186 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3187 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3188 main/weapon.c, main/weapon.h: fast i/o macros
3190 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3192 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3193 main/gamemine.h, main/gamesave.c: load d1 levels
3195 2002-07-30 Bradley Bell <btb@icculus.org>
3197 * configure.ac: oops
3199 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3202 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3203 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3204 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3205 main/piggy.c, main/titles.c: support shareware datafiles!
3207 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3208 piggy.c: SHAREWARE fixes
3210 2002-07-29 Bradley Bell <btb@icculus.org>
3212 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3213 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3214 misc/fileutil.c: Portability - OS X support
3216 2002-07-27 Bradley Bell <btb@icculus.org>
3218 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3219 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3220 segment.h: portability
3222 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3223 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3224 main/wall.h: portabilization
3226 * 2d/font.c, include/gr.h: portability
3228 2002-07-26 Bradley Bell <btb@icculus.org>
3230 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3232 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3234 * main/player.c: foo
3236 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3238 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3239 misc/fileutil.h: portable file i/o utils
3241 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3242 writable string anymore... / formatting
3244 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3245 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3246 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3247 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3248 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3249 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3250 portable-izing file loading routines
3252 2002-07-24 Bradley Bell <btb@icculus.org>
3254 * main/mveplay.c: correctly play files with 16bit uncompressed
3255 audio, mem checking, etc
3257 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3260 2002-07-23 Bradley Bell <btb@icculus.org>
3262 * misc/Makefile.am: unused file
3264 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3265 main/sounds.h: remove experimental nmovie stuff
3267 * main/movie.c: add some debugging output
3269 2002-07-22 Bradley Bell <btb@icculus.org>
3271 * main/: console.c, state.c: simplified header
3273 * main/movie.c: enable mveplay audio
3275 * main/old/movie.c: moved to main/
3277 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3278 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3279 main/mvelib.c, main/mveplay.c: initial movie support
3281 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3282 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3283 include/ogl_init.h, include/pstypes.h, main/console.c,
3284 main/state.c, mem/mem.c: OS X stuff
3286 * configure.ac: OS X and movie stuff
3288 2002-07-19 Bradley Bell <btb@icculus.org>
3290 * compilerdefs.txt: OSX defs
3292 2002-07-18 Bradley Bell <btb@icculus.org>
3294 * main/inferno.c: use simpler rcs tags
3296 * autogen.sh: keep Changelog in cvs (and use --accum)
3298 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3299 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3300 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3301 main/songs.c: changed cdrom->rbaudio
3303 * include/rbaudio.h: moved to /include
3305 2002-07-17 Bradley Bell <btb@icculus.org>
3307 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3308 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3309 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3310 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3311 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3312 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3313 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3314 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3315 3d/setup.c: use simpler rcs tags
3320 2002-07-17 Bradley Bell <btb@icculus.org>
3322 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3324 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3326 * debian/rules: don't need readme's
3328 * debian/rules: move d1x license to COPYING, license clarifications
3330 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3331 license to COPYING, license clarifications
3333 * debian/rules: fix debian docs
3335 * debian/rules: fix debian manpages
3337 * debian/d2x-sdl.menu: fix debian menu
3339 * debian/rules: link to undocumented man page for debs
3341 * Makefile.am, configure.ac, debian/control, debian/copyright,
3342 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3343 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3344 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3347 2002-07-16 Bradley Bell <btb@icculus.org>
3349 * debian/: rules, changelog.in: deb stuff
3351 * configure.ac: cleaner nasm detection
3353 * debian/: changelog.in, control, rules: deb stuff
3355 * README, installation.txt: typos, stuff
3357 * configure.ac: better #defines
3359 * configure.ac: whitespace
3361 * configure.ac: better documentation
3363 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3364 SDL_JOYSTICK not needed
3366 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3368 * configure.ac: need higher SDL for joystick
3370 * debian/: control, rules: deb stuff
3372 * arch/sdl/joy.c: old junk
3374 * Makefile.am, configure.ac: automake updates
3376 * main/: inferno.c, text.c: don't use althogdir on non-unix
3378 * configure.ac: more autoconf updates
3380 * misc/strutil.c: better strrev
3382 * main/inferno.c: need limits.h on mingw also
3384 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3387 2002-04-19 Bradley Bell <btb@icculus.org>
3389 * main/network.c: let hoard.ham be a cfile
3391 * main/text.c: better error message when hog not found
3395 2002-03-23 Bradley Bell <btb@icculus.org>
3397 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3398 arch/sdl/Makefile.am: Use SDL joystick automatically
3400 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3402 2002-03-05 Bradley Bell <btb@icculus.org>
3404 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3407 2002-02-23 Bradley Bell <btb@icculus.org>
3409 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3411 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3412 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3413 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3414 main/editor/Makefile.am: moved includes to include
3416 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3418 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3419 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3420 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3423 * main/game.c: disabled cockpit for OGL, formatting
3425 * 2d/ibitblt.c: formatting
3427 2002-02-16 Bradley Bell <btb@icculus.org>
3429 * include/oldsdl.h: check for older macros
3431 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3432 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3433 allow older sdl versions
3435 2002-02-15 Bradley Bell <btb@icculus.org>
3437 * main/: automap.c, automap.h, inferno.c: automap resolution now
3440 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3442 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3443 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3444 win32/include/key_arch.h: never mind - that would be pointless
3446 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3447 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3448 win32/include/key_arch.h: copied files from d1x
3450 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3451 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3453 * main/multipow.c: need conf.h
3455 * arch/win32/Makefile.am: new file
3457 * include/pstypes.h: added u_int16_t (needed in base_ip)
3459 * arch/win32/arch_ip.cpp: copied from d1x
3461 2002-02-14 Bradley Bell <btb@icculus.org>
3463 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3465 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3466 main/netlist.c: Added hotkeys to toggle fullscreen mode
3468 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3469 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3471 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3472 reorder.h: Lotsa networking stuff from d1x
3474 2002-02-13 Bradley Bell <btb@icculus.org>
3476 * include/gr.h, main/game.c: Fullscreen toggle stuff
3478 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3481 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3482 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3485 2002-02-11 Bradley Bell <btb@icculus.org>
3487 * main/bm.c: use portable loader if bigendian
3489 * include/pstypes.h: don't define bool for c++
3491 * include/cfile.h: extern AltHogDir stuff
3493 * include/byteswap.h: use WORDS_BIGENDIAN
3495 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3497 * main/vers_id.h: added D2X_IVER
3499 * misc/args.c: don't use d1x.ini
3501 * Makefile.am: rpm stuff
3503 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3506 2002-02-09 Bradley Bell <btb@icculus.org>
3508 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3510 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3512 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3515 2002-02-06 Bradley Bell <btb@icculus.org>
3517 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3518 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3519 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3521 * debian/: changelog.in, control, copyright, d2x-gl.files,
3522 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3526 2002-02-02 Bradley Bell <btb@icculus.org>
3528 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3530 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3531 Enabled RELEASE option
3533 2002-01-31 Bradley Bell <btb@icculus.org>
3535 * Makefile.am, configure.ac: specify prerequisite versions of
3536 autoconf and automake
3538 2002-01-29 Bradley Bell <btb@icculus.org>
3540 * main/mission.c: RCS header added
3542 * main/inferno.c: update copyright date
3544 * main/mission.c: allow missions to be in AltHogDir
3546 * configure.ac: Display results of configure
3548 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3551 2002-01-28 Bradley Bell <btb@icculus.org>
3553 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3554 Data files now go in DATADIR/games/d2x, user files now go in
3557 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3559 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3560 files now go in ~/.d2x
3562 2002-01-24 Bradley Bell <btb@icculus.org>
3564 * configure.ac: fix nasm not found error message
3566 2002-01-18 Bradley Bell <btb@icculus.org>
3568 * configure.in: getting rid of old configure.in
3570 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3571 main/movie.c: Movie playing kludgey stuff
3573 * misc/args.c: formatting
3575 * main/inferno.c: allow -h for help
3577 * include/error.h: don't die on int3, unless -debug given
3579 * mingw32.txt: more stuff
3581 2001-12-29 Bradley Bell <btb@icculus.org>
3583 * Makefile.am: Got rid of thinking.txt
3585 * main/inferno.c: document -nomovies option
3587 2001-12-28 Bradley Bell <btb@icculus.org>
3589 * main/titles.c: formatting, put some code into place for rendering
3590 of robots during briefings
3592 2001-12-27 Bradley Bell <btb@icculus.org>
3596 2001-12-23 Craig Hadady <chadady@iglou.com>
3598 * 2d/rle.c: fixed bug in dummy array.
3600 2001-12-03 Bradley Bell <btb@icculus.org>
3602 * arch/sdl/init.c: fix formatting
3604 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3605 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3606 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3607 and sdl joystick stuff
3609 2001-11-30 Bradley Bell <btb@icculus.org>
3611 * thinking.txt: not needed
3613 2001-11-27 Bradley Bell <btb@icculus.org>
3615 * cygconf, mingw32.txt: use sdl from source on cygwin
3617 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3618 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3619 SDL_CFLAGS to CFLAGS
3621 2001-11-27 Bradley Bell <btb@icculus.org>
3625 2001-11-14 Bradley Bell <btb@icculus.org>
3627 * texmap/scanline.c: use optimization flags as texmap default
3629 * NEWS: mouse wheel, etc
3631 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3632 wheel to emulate 3rd axis
3634 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3636 * include/error.h: kludge to ungrab mouse when we hit an int3
3638 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3639 __ENV_MSDOS__ to __MSDOS__
3641 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3644 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3647 * arch/sdl/digi.c: implemented digi_set_volume
3649 * include/grdef.h, main/config.c, misc/d_io.c: change
3650 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3652 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3653 main/piggy.c: use MAKE_SIG
3655 * installation.txt: update
3657 * configure.ac: new file
3659 * arch/sdl/joydefs.c: #include pstypes.h
3661 * arch/sdl/init.c: SDL joystick stuff
3663 * acconfig.h: adjust MINGW defines
3665 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3666 controls menu now works
3668 2001-11-13 Bradley Bell <btb@icculus.org>
3670 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3673 * Makefile.am: New file
3675 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3678 * compilerdefs.txt: New file
3680 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3682 2001-11-12 Bradley Bell <btb@icculus.org>
3684 * main/playsave.c: load player files regardless of byte order of
3687 2001-11-11 Bradley Bell <btb@icculus.org>
3689 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3692 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3694 * NEWS: GL savegame thumbnails
3696 * acconfig.h, configure.in: make option for NMOVIES, default to off
3698 2001-11-09 Bradley Bell <btb@icculus.org>
3700 * main/state.c: Enabled savegame thumbnails under OpenGL
3702 * unused/pa_null/pa_enabl.h: remove duplicate header
3704 * misc/args.c: use d2x.ini for option file
3706 * mem/mem.c: Move mem_realloc inside the ifdef
3708 * main/menu.c: fix 640x400 menu text
3710 * main/inferno.c: added documentation
3712 * main/endlevel.c: fix warnings
3714 * arch/ogl/gr.c: Get rid of gl spew
3716 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3718 * acconfig.h: Define __SDL__ for mingw
3720 2001-11-08 Bradley Bell <btb@icculus.org>
3722 * 2d/font.c: free OGL font data when rereading
3724 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3725 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3726 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3727 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3728 main/weapon.h: Enabled shareware build, endlevel flythrough
3731 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3732 of use for shareware build
3734 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3737 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3739 2001-11-05 Bradley Bell <btb@icculus.org>
3741 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3744 * include/3d.h: Add comment
3746 2001-11-04 Bradley Bell <btb@icculus.org>
3748 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3751 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3754 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3756 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3757 main/hudmsg.h: Enable d1x-style hud_message
3759 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3761 * 2d/font.c: re-init ogl fonts after remapping colors.
3763 2001-11-02 Bradley Bell <btb@icculus.org>
3765 * misc/Makefile.am: remove byteswap.h (duplicate header)
3767 * 2d/font.c: fixed gr_remap_font, minor stuff
3769 * configure.in: take out -O2 if doing debug build
3771 * main/bm.c: formatting
3773 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3775 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3776 macros, get rid of functions
3778 2001-11-01 Bradley Bell <btb@icculus.org>
3780 * misc/byteswap.h: removed duplicate header
3782 2001-10-31 Bradley Bell <btb@icculus.org>
3784 * NEWS, main/automap.c: automap works in opengl
3786 * NEWS, configure.in: Added news
3788 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3790 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3792 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3793 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3794 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3796 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3798 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3800 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3801 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3803 2001-10-27 Bradley Bell <btb@icculus.org>
3805 * main/inferno.c: added some documentation
3807 2001-10-25 Bradley Bell <btb@icculus.org>
3809 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3812 * Makefile.am, configure.in, arch/Makefile.am,
3813 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3814 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3815 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3816 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3817 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3818 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3819 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3820 it's ugly, but It'll be easier to sync with d1x.
3822 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3823 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3824 main/editor/Makefile.am: attempt at support for editor, makefile
3827 * misc/d_delay.c: formatting fix
3829 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3830 tmappent.S, tmapppro.S: adding support for runtime selection of
3833 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3834 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3835 including multi.h and network.h, fix backslashes, fix compiler
3838 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3839 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3840 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3841 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3842 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3843 including multi.h and network.h, fix backslashes
3845 * include/pstypes.h: added typedef for u_int64_t on mingw
3847 * include/3d.h: added prototype for g3_uninit_polygon_model
3849 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3851 2001-10-24 Bradley Bell <btb@icculus.org>
3853 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3854 arch subdirs, as in d1x.
3856 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3857 earlier style until i understand automake 1.5 better. remove input
3860 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3861 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3862 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3863 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3864 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3865 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3866 Moved input stuff to arch subdirs, as in d1x.
3868 * NEWS, configure.in: blah blah
3870 2001-10-23 Bradley Bell <btb@icculus.org>
3872 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3874 * texmap/tmapppro.S: no need for #include <conf.h> here
3876 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3879 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3880 file. RCS header added
3882 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3883 #ifdef'ing out the whole file. RCS header added
3885 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3886 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3887 fixes. Now works with automake 1.5 and autoconf 2.52.
3888 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3889 mingw (-grabmouse now works on win32).
3891 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3892 These don't belong in cvs
3896 2001-10-20 Bradley Bell <btb@icculus.org>
3898 * 2d/font.c: Don't free unused variables...
3900 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3903 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3904 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3905 main/Makefile.am: make dist more sensible
3907 * Makefile.am: Kludge for linking on mingw
3909 2001-10-19 Bradley Bell <btb@icculus.org>
3911 * Makefile.am, configure.in, arch/win32/Makefile.am,
3912 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3914 * include/ipx_drv.h: Check for __MINGW32__
3916 * include/i86.h: Imported from d1x
3918 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3920 * arch/dos/modex.asm: Fixed %include
3922 * main/console.c: RCS headers added
3924 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3927 * Makefile.am, main/Makefile.am: Moved final link to top-level
3928 directory instead of main/
3930 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3931 __ENV_LINUX__ to __linux__
3933 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3934 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3935 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3936 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3937 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3938 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3939 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3940 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3941 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3942 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3945 * configure.in: add --enable-xploader, support arch/linux subdir,
3948 * main/inferno.c: conditionalize conf.h
3950 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3952 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3953 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3954 misc/fileutil.h: Partial application of linux/alpha patch.
3956 2001-10-19 Bradley Bell <btb@icculus.org>
3958 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3959 networking in line with d1x, moved some arch/linux_* stuff to
3962 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3963 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3964 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3965 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3968 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3969 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3970 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3971 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3972 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3973 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3974 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3975 linux/include/ukali.h: Brought linux networking in line with d1x,
3976 moved some arch/linux_* stuff to arch/linux/*
3978 * include/ipx_drv.h: Imported from d1x
3980 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3982 * main/ipx_drv.c: Imported from d1x
3984 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3985 main/network.h, main/Makefile.am: Trying to get network working on
3988 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3989 main/Makefile.am: build fixes
3991 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3992 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3993 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3994 starting to get net working.
3996 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3997 conditionalized min,max macros
3999 2001-10-18 Bradley Bell <btb@icculus.org>
4001 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4002 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4003 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4004 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4007 * 2d/2dsline.c: RCS headers added/changed
4009 * configure.in: fix NASMFLAGS bug
4011 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4014 2001-10-17 Bradley Bell <btb@icculus.org>
4016 * NEWS: Fixed the invulnerable robots bug!
4018 * main/collide.c: Fixed the invulnerable robots bug!
4020 2001-10-14 Bradley Bell <btb@icculus.org>
4022 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4025 2001-10-13 Bradley Bell <btb@icculus.org>
4027 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4028 arch/Makefile.am, arch/dos/Makefile.am,
4029 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4030 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4031 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4032 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4033 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4034 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4035 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4036 arch/win32/include/Makefile.am, iff/Makefile.am,
4037 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4038 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4039 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4040 unused/bios/Makefile.am, unused/lib/Makefile.am,
4041 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4042 unused/ui/Makefile.am, unused/vga/Makefile.am,
4043 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4044 automake stuff from "inert" subdirs. And there was much rejoicing.
4046 * Makefile.am, NEWS, configure.in: Stuff
4048 * ChangeLog: removing auto-generated file
4050 * cygconf: Added instructions for mingw32 build
4052 * Makefile.am: renamed INSTALL to installation.txt
4054 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4056 * mingw32.txt: Added instructions for mingw32 build
4058 * configure.in: Enable assembly under mingw32
4060 2001-10-12 Bradley Bell <btb@icculus.org>
4062 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4064 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4065 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4066 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4067 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4068 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4069 to __DJGPP__, since it's built-in.
4071 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4073 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4074 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4078 2001-10-12 Bradley Bell <btb@icculus.org>
4080 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4082 * Makefile.am: make sure cygconf gets archived
4084 * configure.in: Increment version number in preparation for release
4086 * configure.in: Fix detection of opengl
4088 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4089 cygconf, arch/Makefile.am, arch/include/joy.h,
4090 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4091 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4092 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4093 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4094 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4095 Vastly improved compilability.
4097 2001-10-11 Bradley Bell <btb@icculus.org>
4099 * Makefile.am: Added macros/sdl.m4
4101 * autogen.sh: Added macros/sdl.m4
4103 2001-10-09 Bradley Bell <btb@icculus.org>
4105 * main/vers_id.h: Added DESCENT_VERSION constant
4107 * main/inferno.c: Added command-line help.
4109 * include/ogl_init.h: opengl improvments (following d1x changes)
4111 2001-10-07 Bradley Bell <btb@icculus.org>
4113 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4114 arch/ogl/Makefile.am: Remove duplicate headers.
4116 2001-08-02 Thimo Neubauer <thimo@debian.org>
4118 * mem/mem.c: totally crippled the memory manager because it does
4119 not make sense for non-DOS-systems and it would have been too
4120 complicated to get it 64bit clean
4122 2001-06-19 Bradley Bell <btb@icculus.org>
4124 * cvshowto.txt: updated anonymous password
4126 2001-02-08 Bradley Bell <btb@icculus.org>
4128 * COPYING, license.txt: Added d1x license
4130 2001-02-01 Bradley Bell <btb@icculus.org>
4132 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4134 2001-01-31 Bradley Bell <btb@icculus.org>
4136 * configure.in, arch/include/mouse.h, include/pstypes.h,
4137 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4139 * main/polyobj.c: fix typo
4141 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4142 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4143 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4144 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4145 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4146 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4147 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4148 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4149 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4150 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4151 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4152 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4153 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4154 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4155 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4156 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4157 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4158 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4159 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4160 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4161 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4162 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4163 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4164 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4165 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4166 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4169 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4170 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4171 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4172 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4175 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4178 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4179 cross-compiling, and cygwin fixes
4181 2001-01-30 Bradley Bell <btb@icculus.org>
4183 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4184 include/pstypes.h, include/strutil.h, main/Makefile.am,
4185 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4186 needs --without-assembler and --without-network to compile
4188 2001-01-29 Bradley Bell <btb@icculus.org>
4190 * configure.in, main/Makefile.am: Fixes to build system
4192 * main/kconfig.c: fix for non-linux joysticks
4194 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4195 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4196 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4197 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4198 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4199 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4200 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4201 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4202 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4203 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4205 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4206 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4207 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4208 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4209 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4210 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4213 * arch/dos/include/joy.h, arch/dos/include/key.h,
4214 arch/dos/include/mouse.h: Unified input headers.
4216 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4218 2001-01-28 Bradley Bell <btb@icculus.org>
4220 * conf.h.in, configure.in, arch/Makefile.am,
4221 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4222 arch/include/key.h, main/Makefile.am: More header unification...
4224 * main/newdemo.c: Added <ctype.h>
4226 * arch/include/event.h, arch/include/joy.h: unified input headers.
4228 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4229 OpenGL now uses SDL-GL instead of gii
4231 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4233 2001-01-25 Bradley Bell <btb@icculus.org>
4235 * autogen.sh: use "set -e" so execution stops if something goes
4238 2001-01-24 Bradley Bell <btb@icculus.org>
4242 * Makefile.am: Add ChangeLog to dist
4246 2001-01-24 Bradley Bell <btb@icculus.org>
4248 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4250 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4251 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4254 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4255 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4256 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4257 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4258 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4259 arch/Makefile.am, arch/dos/Makefile.am,
4260 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4261 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4262 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4263 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4264 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4265 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4266 unused/Makefile.am, unused/bios/Makefile.am,
4267 unused/lib/Makefile.am, unused/novga/Makefile.am,
4268 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4269 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4270 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4271 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4272 make dist, VPATH builds, ...
4274 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4275 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4276 arch/dos/Makefile.in, arch/linux/Makefile.in,
4277 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4278 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4279 misc/Makefile.in, texmap/Makefile.in: cruft removal
4281 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4284 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4286 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4288 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4291 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4292 added -grabmouse option
4294 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4295 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4296 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4297 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4298 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4299 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4300 main/songs.c, misc/args.c: changed args_find to FindArg
4302 2001-01-22 Bradley Bell <btb@icculus.org>
4304 * configure, main/Makefile.am, main/Makefile.in: configuration
4307 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4308 fix compiler warnings w/opengl
4310 * include/console.h: ggi support
4312 * arch/linux_init.c: svgalib support
4314 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4315 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4316 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4317 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4318 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4319 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4322 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4324 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4325 main/render.c: fix warnings and enable NDEBUG *
4326 arch/svgalib_init.c: svgalib support
4328 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4330 * main/kconfig.c: joystick support
4332 2001-01-21 Bradley Bell <btb@icculus.org>
4334 * cvshowto.txt: new file, taken from d1x webpage
4336 * AUTHORS, README: Taking over as maintainer of d2x
4338 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4340 2001-01-20 Bradley Bell <btb@icculus.org>
4342 * configure, configure.in: Turned -Werror back off by default
4344 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4345 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4346 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4347 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4348 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4349 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4350 main/laser.c, main/multi.c, main/network.c, main/network.h,
4351 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4352 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4353 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4354 warnings, for non-OpenGL on linux, anyway...
4356 2001-01-19 Bradley Bell <btb@icculus.org>
4358 * copying: remove duplicate file
4360 * Import of d2x-0.0.9-pre1
4362 * Import of d2x-0.0.8