1 2004-05-31 Bradley Bell <btb@icculus.org>
3 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
4 XCode project simplifications, network enabled
6 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
7 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
9 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
12 * English.lproj/InfoPlist.strings, d2x-Info.plist,
13 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
14 d2x.xcode/project.pbxproj: added XCode project files
16 2004-05-22 Bradley Bell <btb@icculus.org>
18 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
21 * rpm/d2x.spec.in: Changed descriptions
23 2004-05-22 Matthew Mueller <donut@dakotacom.net>
25 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
28 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
30 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
31 the win32 code (d1x r1.8, key_arch.c r1.2)
33 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
34 use 32bpp screen mode by default, add option to use 16bpp (d1x
37 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
38 replacement texture paletted->rgb conversion alpha problem (d1x
41 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
42 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
43 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
46 * arch/ogl/gr.c, include/loadgl.h: fix win32
47 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
49 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
50 include/ogl_init.h, main/render.c: opengl hardware
51 super-transparency support using GL_NV_register_combiners (d1x
52 r1.38, r1.41, r1.6, r1.26, r1.7)
54 2004-05-22 Bradley Bell <btb@icculus.org>
56 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
59 2004-05-22 Matthew Mueller <donut@dakotacom.net>
61 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
62 include/ogl_init.h: use GL_RGB for non-transparent textures, and
63 fix fonts not having transparent flag set (wouldn't get paletted)
64 (d1x r1.15, r1.37, r1.40, r1.25)
66 * arch/ogl/ogl.c: don't try to use paletted textures with
67 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
69 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
70 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
73 * 2d/font.c: memset ogl font bitmap data since the copy function
74 leaves some (unused) parts uninitialized, which aggravates
77 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
78 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
81 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
82 screenshots if the entire thing wasn't written in one call to
85 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
86 info not being updated on win32 (d1x r1.11)
88 * arch/win32/digi.c: remove some redundancy by not needing to do
89 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
90 clean up some indenting of DS_release_slot calls. And make
91 DS_release_slot return 1 when a sound is already not playing, in
92 addition to when a sound was killed. (d1x r1.10)
94 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
95 linux version (d1x r1.5)
97 * main/kconfig.c: make next axis config key skip currently
98 allocated axes (d1x r1.11)
100 2004-05-22 David Cleaver <wraithx@morpheus.net>
102 * main/kconfig.c: joy configuration next axis key from WraithX
105 2004-05-22 Bradley Bell <btb@icculus.org>
107 * main/game.c, main/inferno.c: typo
109 2004-05-21 Matthew Mueller <donut@dakotacom.net>
111 * main/game.c, main/game.h, main/inferno.c: make rear view
112 leave_time variable with -rearviewleavetime argument (d1x r1.25,
115 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
117 * main/inferno.c: change -udp documentation to d2x behaviour
119 2004-05-21 Bradley Bell <btb@icculus.org>
121 * include/gr.h: added missing define for menu fullscreen toggle
123 2004-05-21 Matthew Mueller <donut@dakotacom.net>
125 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
126 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
128 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
130 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
131 arch/linux/include/joystick.h: patch from Steven Mueller for using
132 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
134 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
136 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
137 main/physics.c, main/render.c, main/wall.c: file-line for segfault
138 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
140 * arch/win32/digi.c: digisound fixes (d1x r1.7)
142 2004-05-21 Bradley Bell <btb@icculus.org>
144 * main/inferno.c: added -udp documentation from d1x
146 2004-05-20 Bradley Bell <btb@icculus.org>
148 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
150 2004-05-20 David Cleaver <wraithx@morpheus.net>
152 * main/controls.c, main/gamecntl.c, main/kconfig.c,
153 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
154 game.c r1.21, r1.6, r1.4, r1.3)
156 2004-05-20 Bradley Bell <btb@icculus.org>
158 * main/inferno.c: document -ihaveabrokenmouse
160 2004-05-20 Matthew Mueller <donut@dakotacom.net>
162 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
164 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
166 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
167 mouse driver problems (d1x r1.2, r1.2)
169 2004-05-20 Matthew Mueller <donut@dakotacom.net>
171 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
172 join list score crash (d1x r1.8)
174 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
176 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
177 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
180 2004-05-20 Bradley Bell <btb@icculus.org>
182 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
184 * main/inferno.c: integrated some niceautomap stuff from d1x
186 2004-05-20 Matthew Mueller <donut@dakotacom.net>
188 * arch/win32/joyhh.c: fixed the config bug where it'd always put
189 in some weird axis (d1x r1.3)
191 * arch/win32/init.c: set win32 icon to icon from resource file
194 * arch/win32/key.c: win32: fixed space key not working in messages
197 2004-05-20 Bradley Bell <btb@icculus.org>
199 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
202 2004-05-20 Matthew Mueller <donut@dakotacom.net>
204 * main/inferno.c: document -gl_refresh (d1x r1.20)
206 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
207 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
210 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
211 change the arg type for (d1x r1.5)
213 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
215 * arch/win32/digi.c: altsounds (d1x r1.6)
217 2004-05-20 Matthew Mueller <donut@dakotacom.net>
219 * arch/win32/digi.c: fixed a major memory leak and removed a bit
220 of redundancy (d1x r1.5)
222 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
223 fix crashing (d1x r1.4)
225 * arch/win32/digi.c: win32's digi_start_sound was not calling
226 DS_release_slot after setting .playing=0, resulting in a
227 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
229 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
230 apparently it was somehow causing some joysticks (Sidewinder
231 Precision 2) to only turn when the stick was moving, but not when
232 at turned but held stationary. And it was completely unused
233 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
236 * main/game.c: add alt+enter to toggle fullscreen (in addition to
237 previous key combos (d1x r1.29)
239 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
240 g, and b values (d1x r1.15)
242 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
243 sometimes (didn't handle negative palette steps) (d1x r1.34)
245 * arch/ogl/ogl.c: add caching of weapon inner models, screen
246 shatter effects, robot explosions and weapons, and some more
247 always present stuff. Also clean up ogl_cache_weapon_textures
250 2004-05-20 Bradley Bell <btb@icculus.org>
252 * main/kludge.c, main/game.c: move gr_renderstats and
253 gr_badtexture back to game.c
255 2004-05-20 Matthew Mueller <donut@dakotacom.net>
257 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
258 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
260 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
262 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
263 loaded after texture caching stage (d1x r1.34)
265 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
266 for renderstats (d1x r1.33)
268 2004-05-19 Matthew Mueller <donut@dakotacom.net>
270 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
271 main/inferno.c: add anisotropic texture filtering suport (d1x
272 r1.33, r1.32, r1.23, r1.32)
274 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
277 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
278 include/ogl_init.h: utilize hardware multitexturing support if
279 possible (requires GL_NV_texture_env_combine4 extension) (d1x
280 r1.32, r1.30, r1.4, 1.22)
282 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
285 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
287 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
288 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
289 effects in OGL using SetGammaRamp, much faster than the hack that
290 was being used. currently SDL only (though not too hard to add to
291 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
293 * main/menu.c: allow arbitrary (custom) resolution entry in
294 change_res menu (d1x r1.14)
296 2004-05-19 Bradley Bell <btb@icculus.org>
298 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
299 d1x-style res change menu (mostly works)
301 * misc/args.c: use strnicmp instead of strncasecmp
303 2004-05-19 Matthew Mueller <donut@dakotacom.net>
305 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
306 command-line option (d1x r1.27)
308 * main/inferno.c: restore inferno.c initialization of
309 screen_compatible and use_double_buffer to 'normal' values, broken
310 long long ago in one of the high res menu patches (d1x r1.30)
312 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
313 resolutions to be specified on command line (d1x r1.2, r1.29,
314 r1.4) -- doesn't work yet
316 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
318 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
321 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
322 volume song stop/starting (d1x r1.7)
324 2004-05-18 Matthew Mueller <donut@dakotacom.net>
326 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
329 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
330 ogl_ulinec (d1x r1.29)
332 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
334 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
335 bottom are inclusive not exclusive (d1x r1.28)
337 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
338 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
340 * arch/sdl/digi.c: fix typo
342 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
344 * arch/win32/init.c, arch/win32/win32.c: move win32 window
345 creation code from arch_init_start into arch_init to fix weirdness
346 with --help (d1x r1.5, r1.6)
348 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
349 sync issues and lack of midi reset (d1x r1.5)
351 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
354 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
355 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
357 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
360 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
362 2004-05-18 Bradley Bell <btb@icculus.org>
364 * include/vecmat.h: comments/formatting
366 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
368 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
369 include/test.lnk: remove unnecessary files
371 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
372 This enables compilation with gcc 3.1
374 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
376 * main/switch.c: took care of switches triggering single-sided
377 walls (don't try to access the nonexistent adjacent wall via NULL
378 pointers or negative array indices)
380 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
382 * main/wall.c: fix invalid memory access for d1 levels which
383 don't have a corresponding wall behind.
385 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
387 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
388 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
389 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
390 interface header to new header file internal.h
392 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
394 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
395 bitmask for each joystick axis that has sent input data,
396 and will not crash Windows anymore during joystick setup because
397 of for() loop over axis being executed once too often.
399 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
400 gr_remap_mono_font() and call it after loading saved level.
402 * main/laser.c: limit homing missile turn rate
404 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
405 centers (work like fuel centers but provide shield)
407 * main/gameseg.c: fix endless loop in some levels with a
408 certain (complicated) structure
410 2004-05-13 Bradley Bell <btb@icculus.org>
412 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
413 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
414 updated project files for SDL 1.2.7
416 * Makefile.am: add VisualC, VisualCE dirs to tarball
418 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
420 * arch/sdl/digi.c: formatting
422 2004-05-12 Bradley Bell <btb@icculus.org>
424 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
427 * 2d/palette.c, include/palette.h: added function to create blend
430 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
432 2004-05-11 Bradley Bell <btb@icculus.org>
434 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
436 2004-05-10 Bradley Bell <btb@icculus.org>
438 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
439 g3_draw_transp_poly had the fade level backwards, decided to just
440 fix g3_draw_poly so it behaves correctly, transparency or not,
441 reverted changes to render_face
443 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
445 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
446 rendering transparent (e.g. cloaked) walls
448 * main/render.c: render_face now calls g3_draw_transp_poly() for
449 cloaked walls in OpenGL
451 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
453 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
454 that from other apps, had "static" distortions.
456 2004-04-22 Bradley Bell <btb@icculus.org>
458 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
460 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
461 aligned version of PUT_INTEL_* macros
463 2004-04-15 Bradley Bell <btb@icculus.org>
465 * main/inferno.c: comment out unused checksum variable
467 2004-04-14 Bradley Bell <btb@icculus.org>
469 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
471 2004-04-14 Terran Melconian <terran@consistent.org>
473 * main/gameseg.c: use portable rand function (fixes #1118)
475 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
477 * main/songs.c: uncomment calls to RBAStop (fixes #473)
479 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
481 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
482 get rid of warnings (now compiles with -Werror on SunOS)
484 * main/piggy.c: fix (really) wierd SunOS bug
486 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
487 caused by not allocating enough mem for rle bitmaps
489 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
491 * include/pstypes.h: sun OS typedef fixes
493 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
495 * main/piggy.c: fix bug 1067
497 * main/piggy.c: fix bugfix for 1067
499 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
500 with descent.pig of mac registered)
502 2003-12-18 Bradley Bell <btb@icculus.org>
504 * main/kconfig.c: fixes for linux-native joystick
506 * main/kconfig.c: bunch of fixes (esp. for non linux-native
509 * arch/include/joy.h: comments/formatting
511 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
513 * compilerdefs.txt: added FreeBSD defs
515 2003-12-08 Bradley Bell <btb@icculus.org>
517 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
520 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
522 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
523 arch/linux/ipx_udp.c: fix FreeBSD compile errors
525 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
527 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
528 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
529 get rid of silly ulongs
531 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
532 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
533 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
534 change relevant __linux__ macros to __ELF__
536 2003-11-27 Bradley Bell <btb@icculus.org>
538 * include/ogl_init.h: added proto for ogl_check_mode
540 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
541 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
544 2003-11-26 Bradley Bell <btb@icculus.org>
546 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
547 3.3 compiler warnings
549 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
552 * include/pstypes.h: OS X fixes
554 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
555 main/newmenu.h: linux fixes
557 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
558 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
559 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
560 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
561 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
564 * arch/sdl/gr.c: fix sdl gr_update
566 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
567 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
568 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
569 cfile/cfile.c, console/CON_console.c, include/d_io.h,
570 include/error.h, include/pstypes.h, include/strutil.h,
571 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
572 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
573 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
574 main/playsave.c, main/songs.c, main/state.c, main/text.c,
575 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
578 2003-11-25 Bradley Bell <btb@icculus.org>
580 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
581 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
582 libmve/VisualC/mveplayer.dsp: updated project files
584 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
587 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
588 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
589 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
590 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
593 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
594 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
597 2003-11-24 Bradley Bell <btb@icculus.org>
599 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
600 libmve/mveplay.c: stuff to play mve's in WinCE
602 * arch/win32/findfile.c: unused functions...
606 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
607 enabled mouse control of menus
609 * main/mission.h: oops, didn't mean to change this.
611 2003-11-21 Bradley Bell <btb@icculus.org>
613 * VisualCE/d2x/d2x.vcp: updated project file
615 2003-11-20 Bradley Bell <btb@icculus.org>
617 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
618 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
619 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
622 2003-11-17 Bradley Bell <btb@icculus.org>
624 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
625 main/menu.c: added option to disable kalinix under unix
627 * main/game.c, main/newmenu.c: always set menu mode for GL popups
629 2003-11-14 Bradley Bell <btb@icculus.org>
631 * main/automap.c: fix automap background image
633 * main/automap.c, main/automap.h: delete cruft
635 * main/automap.c: fix level number position
637 * main/automap.c: simplify g3_draw_line hack
639 * main/menu.c: stop pointless vid mode changes
641 2003-11-07 Bradley Bell <btb@icculus.org>
643 * NEWS, installation.txt: s'more documentation
645 2003-11-07 Steffen Pohle <stpohle@gmx.net>
647 * configure.ac: fix .exe extension problems
649 2003-11-07 Bradley Bell <btb@icculus.org>
651 * arch/ogl/ogl.c: disable texture format verification for OS X -
654 2003-11-06 Bradley Bell <btb@icculus.org>
656 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
657 use more traditional Alt+Enter for toggling fullscreen
659 * 2d/ibitblt.c, main/mission.h: comments/formatting
661 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
663 2003-11-06 Bradley Bell <btb@icculus.org>
665 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
666 resolution change, use kludge to avoid repetitive res changes
668 2003-11-04 Bradley Bell <btb@icculus.org>
670 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
671 structures and i/o routines back to piggy.c
673 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
675 * installation.txt: tell to install d1 .pig for better textures
677 2003-11-04 Bradley Bell <btb@icculus.org>
679 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
680 oem d1 v1.0 and registered d2 v1.0, comments
682 2003-11-03 Bradley Bell <btb@icculus.org>
684 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
685 all d1 shareware - even though files are different!
687 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
690 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
693 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
696 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
698 * main/movie.c: when no movies are found, divide by six the
699 number of warning lines sent to stdout
701 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
703 * include/byteswap.h: fix stupid copy/paste error
705 2003-10-24 Bradley Bell <btb@icculus.org>
707 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
708 gr_linear_rep_movsd_2x instead of almost identical
709 gr_linear_movsd_double. Better since we have assembly versions.
711 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
713 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
716 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
718 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
719 error with --disable-network, move reset_network_objects()
720 from gameseq.c to multi.c
722 2003-10-14 Bradley Bell <btb@icculus.org>
724 * AUTHORS, NEWS: stuff
726 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
728 2003-10-12 Bradley Bell <btb@icculus.org>
730 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
731 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
734 2003-10-12 Aaron Plattner <plattner@caltech.edu>
736 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
737 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
738 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
739 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
740 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
741 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
742 arch/win32/ipx_win.c, arch/win32/winnet.c,
743 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
744 main/multi.h, main/network.c: add IPv4 multicasting support
746 2003-10-11 Bradley Bell <btb@icculus.org>
748 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
750 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
751 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
752 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
753 main/weapon.h: lots of shareware and oem fixes
755 2003-10-10 Bradley Bell <btb@icculus.org>
757 * arch/win32/winnet.c: fixed stupid win32 network bug
759 2003-10-10 Bradley Bell <btb@icculus.org>
761 * main/piggy.c: increased D1_MAX_TMAP_NUM
763 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
765 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
766 which are animated in d2, refactorizes d1 texture reading
768 2003-10-10 Bradley Bell <btb@icculus.org>
770 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
771 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
772 main/collide.h, main/compbit.h, main/config.h, main/console.c,
773 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
774 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
775 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
776 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
777 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
778 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
779 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
780 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
781 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
782 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
783 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
784 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
785 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
786 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
787 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
788 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
789 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
790 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
791 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
792 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
793 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
794 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
795 main/wall.h: comments/formatting
797 2003-10-09 Bradley Bell <btb@icculus.org>
799 * main/text.c: fix text when using old datafiles
801 * main/laser.h: comments/whitespace
803 * main/laser.c, main/weapon.c: fixed smart missiles and smart
804 mines w/shareware data
806 * include/DT_drawtext.h: deleted unused file
808 2003-10-08 Bradley Bell <btb@icculus.org>
810 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
812 * arch/win32/ipx_udp.c: use closesocket() instead of close()
814 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
815 main/menu.c: Disabled 'd2x keys' weapon selection
817 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
819 * main/object.h, main/multi.h: get rid of most warnings issued by
820 cpp-precomp of gcc from Mac OS X dev tools
822 2003-10-05 Bradley Bell <btb@icculus.org>
824 * NEWS, configure.ac: increment version number
826 * cfile/cfile.c: better handling of CRLF text files (when that is
829 * utilities/hogcreate.c, utilities/hogextract.c,
830 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
831 reading/writing files
833 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
834 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
837 2003-10-04 Bradley Bell <btb@icculus.org>
839 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
841 * main/netmisc.c: change byte to sbyte, comments/whitespace
843 2003-10-03 Bradley Bell <btb@icculus.org>
845 * cfile/cfile.c, main/config.c: fix win32 eof bug.
847 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
850 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
851 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
852 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
853 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
854 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
855 main/object.c, main/object.h, main/paging.c, main/player.h,
856 main/robot.h, main/segment.h, main/state.c, main/switch.c,
857 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
858 main/weapon.c, main/weapon.h: change byte to sbyte,
861 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
862 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
863 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
864 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
866 * configure.ac: better checking for timeval
868 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
870 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
871 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
872 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
873 arch/win32/winnet.c, configure.ac, include/byteswap.h,
874 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
875 main/multibot.c, main/network.c: Make network architecture
876 choosable from game menu, add support for UDP/IP on Mac OS X and
879 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
881 * include/byteswap.h: added macros for coping with alignment
884 2003-10-02 Bradley Bell <btb@icculus.org>
886 * main/multi.h: added padding to little-endian version of
889 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
891 * main/netmisc.c: delete duplicate function
893 2003-10-01 Bradley Bell <btb@icculus.org>
895 * main/bm.c: make sure d1_texture_indices gets freed between
898 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
900 * main/piggy.h: fix size of d1 shareware descent.pig
902 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
904 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
905 main/gameseq.c, main/piggy.c: fix loading of d1 texture
906 replacements for non-animated textures
908 2003-08-02 Matthew Mueller <donut@dakotacom.net>
910 * main/controls.c: use fixed 20fps wiggle
912 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
914 * Makefile.am, debian/changelog.in, debian/control,
915 debian/d2x-common.dirs, debian/d2x-common.install,
916 debian/d2x-common.manpages, debian/d2x-gl.files,
917 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
918 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
919 utilities/Makefile.am, utilities/hogcreate.1,
920 utilities/hogextract.1, utilities/mvlcreate.1,
921 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
922 add man pages, distribute utility programs in new d2x-common deb
924 * rpm/d2x.spec.in: updated rpm spec file
926 2003-08-02 Bradley Bell <btb@icculus.org>
928 * cfile/cfile.c: update raw_position in cfputc and cfputs
930 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
932 * main/piggy.c: make error message more friendly
934 * main/piggy.c: simplify copying of bitmap flags
936 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
939 * cfile/cfile.c: revert to always using custom fgets
941 * main/endlevel.c, main/mission.c: handle missing exit sequence
942 components gracefully
944 * main/playsave.c: comments
946 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
948 * cfile/cfile.c: update raw_position in cfwrite
950 * main/network.c: comments/formatting
952 2003-06-22 Bradley Bell <btb@icculus.org>
954 * cfile/cfile.c: use standard fgets for non-archive files
956 * main/movie.c: use con_printf for missing movie warning
958 2003-06-18 Bradley Bell <btb@icculus.org>
960 * main/movie.c: fixed cfile conversion of movielib code
962 * main/console.c, main/hud.c: strip out colors, etc when printing
965 * include/u_mem.h: fix NDEBUG calloc macro
967 2003-06-15 Bradley Bell <btb@icculus.org>
969 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
972 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
973 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
974 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
975 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
976 main/scores.c, main/state.c, main/text.c, misc/args.c,
977 misc/strio.c: convert file i/o to cfile
979 2003-06-14 Bradley Bell <btb@icculus.org>
981 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
982 writing and other modes besides "rb" (mostly taken from
985 2003-06-09 Bradley Bell <btb@icculus.org>
987 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
990 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
991 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
994 2003-06-07 Taylor Richards <taylor@icculus.org>
996 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
998 2003-06-07 Bradley Bell <btb@icculus.org>
1000 * main/console.c: fix non-console build
1002 * main/gamesave.c: comments
1004 * main/bm.c: remove redundant break
1006 2003-06-06 Bradley Bell <btb@icculus.org>
1008 * main/gauges.c, main/kconfig.c: comments/formatting
1010 * console/.cvsignore: added .cvsignore
1012 * main/console.c: can't write to console after it's closed
1014 2003-06-05 Bradley Bell <btb@icculus.org>
1016 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1017 console/internal.c, console/internal.h, include/CON_console.h,
1018 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1019 finish console conversion away from SDL
1021 2003-06-04 Bradley Bell <btb@icculus.org>
1023 * console/CON_console.c, include/CON.console.h, include/console.h,
1024 main/console.c, main/game.c: console conversion to native gr,
1027 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1028 put prototype for gr_bm_bitblt in gr.h
1030 2003-06-03 Bradley Bell <btb@icculus.org>
1032 * console/CON_console.c, console/DT_drawtext.c,
1033 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1034 main/console.c: use native fonts for console
1036 * main/playsave.c: use shorts for short data
1038 2003-06-02 Bradley Bell <btb@icculus.org>
1040 * configure.ac, main/console.c: set console background, fix
1043 2003-06-01 Bradley Bell <btb@icculus.org>
1045 * Makefile.am, arch/sdl/event.c, configure.ac,
1046 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1047 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1048 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1049 main/gamerend.c: added console code (from SDL_console)
1051 2003-05-30 Bradley Bell <btb@icculus.org>
1053 * README: minor update
1055 2003-05-28 Bradley Bell <btb@icculus.org>
1057 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1062 2003-06-06 Bradley Bell <btb@icculus.org>
1064 * main/kconfig.c: fix crash in control menus
1066 * main/gauges.c: force cockpit redraw in opengl
1068 * main/gamerend.c: move ogl swap, so cockpit and console get
1071 2003-06-01 Bradley Bell <btb@icculus.org>
1073 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1077 2003-05-12 Bradley Bell <btb@icculus.org>
1079 * configure.ac: increment version number
1081 * main/bm.c: use con_printf for exit model warnings
1083 * configure.ac: must check for timespec after setting -mno-cygwin
1085 * main/inferno.c: added -nohogdir and -userdir options
1087 * NEWS, main/titles.c: use briefings with no extension
1091 2003-04-30 Bradley Bell <btb@icculus.org>
1093 * configure.ac: have to include time.h when checking for nanosleep
1095 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1098 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1099 increment version number
1101 * main/Makefile.am: make dist fix
1105 2003-04-29 Bradley Bell <btb@icculus.org>
1107 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1110 2003-04-24 Bradley Bell <btb@icculus.org>
1112 * configure.ac: increment version number
1114 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1117 2003-04-24 Ingo van Lil <inguin@gmx.de>
1119 * main/render.c: fix misspellings of NDEBUG
1123 2003-04-14 Bradley Bell <btb@icculus.org>
1125 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1127 2003-04-11 Bradley Bell <btb@icculus.org>
1129 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1134 2003-04-11 Bradley Bell <btb@icculus.org>
1136 * libmve/mveplay.c: use _sleep instead of sleep on win32
1138 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1139 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1140 include/cfile.h, include/error.h, libmve/Makefile.am,
1141 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1142 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1143 utilities/Makefile.am: comments/formatting/dist problems
1145 * configure.ac: use different defines for os x
1147 2003-04-07 Bradley Bell <btb@icculus.org>
1149 * include/error.h, misc/error.c: put some old stuff back in,
1150 eliminate duplicate error messages
1152 * main/text.c: don't die on text not found
1155 * main/inferno.c: print some useful info if hog not found, allow
1156 -help to work if no text available
1158 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1160 * arch/linux/Makefile.am: revert to previous version, so linux
1163 2003-04-03 Bradley Bell <btb@icculus.org>
1165 * main/endlevel.c: fixed exit model scheme yet again
1167 2003-04-02 Bradley Bell <btb@icculus.org>
1169 * misc/error.c: call Int3 on Assert
1171 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1174 * main/wall.c: don't die when trying to toggle nonexistent
1175 segment... vertigo level 10 is buggy!
1177 * main/gamemine.c: comments/formatting
1179 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1181 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1182 main/inferno.c: Allow use of 22K sound samples
1184 2003-03-29 Bradley Bell <btb@icculus.org>
1186 * arch/ogl/gr.c: default to bitmapped reticle
1188 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1189 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1192 * arch/sdl/joy.c: fixed text seen for hats in control config
1195 2003-03-28 Bradley Bell <btb@icculus.org>
1197 * main/bm.c: heh, model nums in vertigo are hardcoded,
1198 N_D2_POLYGON_MODELS can't change
1200 * configure.ac, include/d1x.xpm, include/descent.xpm,
1201 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1204 2003-03-27 Bradley Bell <btb@icculus.org>
1206 * main/text.h: fixed text references for hat directions
1208 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1210 2003-03-26 Bradley Bell <btb@icculus.org>
1212 * main/playsave.c: make d2x keys backward compatible
1214 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1216 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1219 2003-03-26 Bradley Bell <btb@icculus.org>
1221 * main/piggy.c: fix crash when d1 data not present
1223 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1224 read/write from plr file
1226 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1227 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1228 added escort.h header
1230 2003-03-25 Bradley Bell <btb@icculus.org>
1232 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1233 D1_PIGFILE ("descent.pig") macro
1235 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1236 models from d1 pig file
1238 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1239 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1240 really) from d1 pig file
1242 2003-03-23 Bradley Bell <btb@icculus.org>
1244 * main/bm.c: stop extra robots from overwriting exit models
1246 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1247 texture list doesn't get full
1249 * main/bm.c: fix mem leak when reading extra robots
1251 2003-03-21 Bradley Bell <btb@icculus.org>
1253 * main/menu.c: Added option to set movie resolution (mostly works)
1255 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1257 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1258 replacement functions to piggy.c
1260 * main/gameseq.c: attempt to support mac d1 descent.pig
1262 * main/bm.c: fix mem leak
1264 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1265 files, both d1 and d2 oem briefing where showed
1267 * main/inferno.c, main/movie.c: Change the default movie
1268 resolution to "high", implement the option -lowresmovies
1270 2003-03-20 Bradley Bell <btb@icculus.org>
1272 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1274 * main/piggy.c: comments
1276 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1278 * main/gameseq.c: delete duplicate function
1280 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1282 2003-03-19 Bradley Bell <btb@icculus.org>
1284 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1285 (cddb discid) support
1287 * arch/sdl/digi.c, main/kludge.c: implemented
1288 digi_link_sound_to_object3 for looping sounds, other looping stuff
1290 * arch/sdl/gr.c: removing dependencies on stuff in main/
1292 * arch/linux/Makefile.am, arch/linux/init.c,
1293 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1294 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1295 other header cleanups
1297 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1299 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1301 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1302 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1303 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1304 load d1 textures for d1 levels
1306 2003-03-19 Bradley Bell <btb@icculus.org>
1308 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1309 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1310 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1311 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1314 * README: added some OS X info
1316 2003-03-17 Bradley Bell <btb@icculus.org>
1318 * main/newdemo.c: simplify DEMO_FILENAME macro
1320 * main/console.c, main/game.c: enable experimental console support
1322 * main/gamerend.c: fixed location of fps meter in multi
1324 2003-03-16 Bradley Bell <btb@icculus.org>
1326 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1327 also look in shared data dir for demos
1329 * main/newdemo.c, main/newdemo.h: comments/formatting
1331 2003-03-15 Christopher Thielen <chris@luethy.net>
1333 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1334 thinking d2 cd is always present
1336 2003-03-15 Bradley Bell <btb@icculus.org>
1338 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1341 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1344 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1345 gr_init. don't really know why this works, though
1347 2003-03-14 Bradley Bell <btb@icculus.org>
1349 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1351 * unused/bios/rbaudio.h: removed duplicate file
1353 2003-03-14 Christopher Thielen <chris@luethy.net>
1355 * arch/sdl/rbaudio.c: stop cd audio when exiting
1357 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1359 * main/gamecntl.c: add comments to the "only matt knows" cheats
1361 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1363 * main/gamemine.c: formatting, better texture conversion for d1
1366 2003-03-14 Bradley Bell <btb@icculus.org>
1368 * main/piggy.c: must swap all mac version pigfiles
1370 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1371 main/multi.c: formatting, minor cleanups
1373 * 2d/rle.c: need to swap line_size on bigendian machines
1375 * main/mission.c, main/mission.h: detect mac full version hogfile
1377 2003-03-13 Bradley Bell <btb@icculus.org>
1379 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1380 added joy/mouse sensitivity slider, increased range to 16, and
1383 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1386 * arch/linux/Makefile.am: removed extra backslash
1388 * TODO, installation.txt: updated some documentation
1390 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1391 menu, with maxfps option
1393 2003-03-12 Bradley Bell <btb@icculus.org>
1395 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1397 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1398 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1399 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1400 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1401 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1402 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1403 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1404 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1405 arch/linux/include/music.h, arch/linux/include/serial.h,
1406 arch/linux/include/ukali.h: formatting
1408 2003-03-11 Chris Arena <ccarena@cox.net>
1410 * main/menu.c: fixed brightness slider
1412 2003-03-01 Bradley Bell <btb@icculus.org>
1414 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1415 robots and animated bitmaps work, but colors are messed up
1417 2003-02-28 Bradley Bell <btb@icculus.org>
1419 * main/player.h: whitespace
1421 * main/automap.c, main/cntrlcen.c, main/collide.c,
1422 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1423 descent.hog is present, d1 becomes mission 0)
1425 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1426 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1427 arch/win32/winnet.c: MinGW compiles with network enabled again,
1428 but still doesn't work
1432 2003-02-28 Bradley Bell <btb@icculus.org>
1434 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1435 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1436 many opengl glitches
1438 2003-02-27 Bradley Bell <btb@icculus.org>
1440 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1441 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1442 main/network.c, main/network.h: noted that hoard.ham is only needed
1443 for multiplayer HOARD games, and should not be equated with
1444 "vertigo". put HoardEquipped() back in network.c.
1446 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1447 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1448 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1449 use timer_delay instead of d_delay
1451 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1453 * main/render.c: added replacement qsort for solaris
1455 2003-02-26 Bradley Bell <btb@icculus.org>
1457 * main/gamemine.c: texture conversion for d1 shareware
1459 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1461 * main/gamemine.c: better texture conversion for d1 levels
1463 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1465 * main/kconfig.c: fix joystick support under MinGW
1467 2003-02-26 Bradley Bell <btb@icculus.org>
1469 * main/playsave.c: fix swapping glitch
1471 * configure.ac, readme.txt: clean stuff up, getting ready for
1474 * main/titles.c: begin support for rendering spinning robots in
1477 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1480 * main/gamemine.c: load d1 shareware levels!
1482 2003-02-25 Bradley Bell <btb@icculus.org>
1486 * autogen.sh: add warning about old auto* versions, use
1489 2003-02-24 Bradley Bell <btb@icculus.org>
1491 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1492 briefings mostly working
1494 * main/movie.c, main/titles.c: fixed some more briefing glitches
1496 2003-02-23 Bradley Bell <btb@icculus.org>
1498 * main/movie.c: fixed crash when using shareware data files
1501 * arch/sdl/digi.c: fix crash on non-existent sounds
1502 (i.e. shareware data)
1504 2003-02-22 Bradley Bell <btb@icculus.org>
1506 * main/titles.c: fixed fullscreen toggle in briefings
1508 2003-02-21 Bradley Bell <btb@icculus.org>
1510 * configure.ac: check for mingw when enabling nasm
1512 * main/playsave.c: enable loading player files of either byte
1515 2003-02-20 Bradley Bell <btb@icculus.org>
1517 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1519 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1520 #343, not "rest of solution to bug #344"
1522 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1525 * main/kludge.c: partial solution to bug #344
1527 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1529 * compilerdefs.txt: added linux/mips info
1531 * ChangeLog: clean up changelog
1533 2003-02-19 Bradley Bell <btb@icculus.org>
1535 * libmve/mveplay.c: os x needs nanosleep prototype.
1537 2003-02-18 Bradley Bell <btb@icculus.org>
1539 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1541 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1542 to disable/enable audio
1544 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1546 * main/: movie.h, titles.c: make sure movie's palette is set before
1547 writing briefing text. Fixes bug #359
1549 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1552 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1553 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1556 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1559 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1560 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1561 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1564 * include/libmve.h: blah
1566 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1568 * main/render.c: 2nd attempt to fix solaris qsort bug
1570 2003-02-18 Bradley Bell <btb@icculus.org>
1572 * configure.ac, include/pstypes.h: put alignment detection in
1575 2003-02-17 Bradley Bell <btb@icculus.org>
1577 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1578 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1579 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1580 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1581 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1582 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1583 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1584 moved mve stuff to separate subdir
1586 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1587 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1588 mve code. Fixes (at least) bugs #41, #348, and #350.
1590 2003-02-14 Bradley Bell <btb@icculus.org>
1592 * main/Makefile.am: no more Makefile.mveplay. again
1594 * main/mveplay.c: typo
1596 2003-02-13 Bradley Bell <btb@icculus.org>
1598 * utilities/mvlextract.c: uint -> unsigned int
1600 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1601 standalone mveplayer, win32 support
1603 * main/movie.c: random bugfixes, win32 support
1605 * arch/sdl/Makefile.am: formatting
1607 * configure.ac: disable networking on mac/win for now
1609 * main/newmenu.c: comments
1611 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1613 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1614 redundant swap functions.
1616 2003-02-13 Bradley Bell <btb@icculus.org>
1618 * ChangeLog: update changelog
1620 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1622 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1623 polymodel alignment issues.
1625 2003-02-13 Bradley Bell <btb@icculus.org>
1627 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1628 fix various little bugs
1630 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1631 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1633 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1636 * README.utils: new file
1638 * main/: mve_main.c, mveplay.c: more movie fixes
1640 * README: updated README
1642 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1644 2003-02-12 Bradley Bell <btb@icculus.org>
1646 * utilities/mvlextract.c: bigendian mvl support
1648 * main/mveplay.c: formatting, stuff
1650 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1651 truecolor mve support, standalone mveplayer
1653 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1654 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1655 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1656 standalone mveplayer
1658 2003-01-22 Bradley Bell <btb@icculus.org>
1660 * include/: interp.h, interp.h: restore prototype for
1661 swap_polygon_model_data
1663 2003-01-21 Bradley Bell <btb@icculus.org>
1665 * main/piggy.c: use memcpy to avoid alignment problem
1667 * compilerdefs.txt: updated some defs, added sunos/sparc
1669 2003-01-15 Bradley Bell <btb@icculus.org>
1671 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1673 * main/gamemine.c: attempting to support d1 shareware
1675 * compilerdefs.txt: update defs
1677 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1679 * main/mveplay.c: fix several bugs, comments, formatting.
1681 2003-01-15 Bradley Bell <btb@icculus.org>
1683 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1684 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1685 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1686 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1689 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1690 formatting, comments
1692 2003-01-11 Bradley Bell <btb@icculus.org>
1694 * main/: mission.c, mission.h: attempt to support d1 for mac
1697 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1699 * main/object.h: foo
1701 2003-01-09 Bradley Bell <btb@icculus.org>
1703 * main/movie.c: use ifdef around gr_toggle_fullscreen
1705 2003-01-07 Bradley Bell <btb@icculus.org>
1707 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1708 main/mission.h: don't need .msn file for descent.hog anymore
1712 2003-01-06 Bradley Bell <btb@icculus.org>
1714 * main/mission.h, main/mission.c: comments
1716 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1719 2003-01-03 Bradley Bell <btb@icculus.org>
1721 * utilities/: txb2txt.c, txt2txb.c: remove old files
1723 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1725 * main/polyobj.c: attempt to make read_model_file
1728 * main/menu.c: move vertigo text
1730 2003-01-02 Bradley Bell <btb@icculus.org>
1732 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1733 main/polyobj.h: cleanup alignment changes
1735 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1736 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1737 main/object.h: fix alignment issues on sparc
1739 * cvshowto.txt: update cvs info
1743 * 2d/rle.c: make rle_swap handle RLE_BIG
1745 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1747 * main/render.c: workaround solaris qsort bug
1749 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1751 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1752 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1754 * arch/linux/Makefile.am: enabled linux joystick, kali
1756 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1757 arch/sdl/event.c: enabled linux joystick
1759 2002-12-31 Bradley Bell <btb@icculus.org>
1761 * main/gamemine.c: simplified warning msg
1763 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1765 * main/render.h: fix compiler warning
1767 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1769 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1771 2002-12-24 Bradley Bell <btb@icculus.org>
1773 * main/mission.c: fixes an infinite loop which was caused by d2x
1774 thinking d2demo was a descent 1 mission
1776 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1778 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1780 2002-12-24 Bradley Bell <btb@icculus.org>
1782 * main/render.c: comments
1784 2002-10-30 Bradley Bell <btb@icculus.org>
1786 * main/inferno.c: add help for -hogdir option
1788 * main/inferno.c: added -hogdir option
1790 2002-10-28 Bradley Bell <btb@icculus.org>
1792 * main/: inferno.c, menu.c: enabled Vertigo displays
1794 * include/3d.h: typo
1796 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1798 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1799 main/netmisc.c, main/network.c: simplify and eliminate redundant
1802 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1804 * maths/fixc.c: fix infinite loop in quad_sqrt.
1806 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1807 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1809 2002-10-12 Bradley Bell <btb@icculus.org>
1811 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1813 2002-10-11 Bradley Bell <btb@icculus.org>
1815 * main/hud.c: make hud_message work correctly
1817 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1820 * main/network.c: formatting, small fixes
1822 2002-10-10 Bradley Bell <btb@icculus.org>
1824 * main/netmisc.h: no swap_object for little-endian
1826 * main/: netmisc.h, network.c: use macros to simplify network
1829 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1832 * main/inferno.c: enable loading screen for mac shareware with
1835 * main/netmisc.c: whitespace
1837 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1840 * main/hud.c: whitespace
1842 * configure.ac: remove shareware build, add macdata build
1844 * main/songs.c: whitespace
1846 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1847 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1850 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1853 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1855 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1856 comments, formatting, etc.
1858 * iff/iff.c: fix bigendian iff loading.
1860 2002-10-03 Bradley Bell <btb@icculus.org>
1862 * utilities/txb2tex.c: typo
1864 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1865 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1868 * arch/sdl/mouse.c: whitespace
1870 2002-09-19 Bradley Bell <btb@icculus.org>
1872 * main/kconfig.c: fix a oops, add old logs
1874 * main/kconfig.c: support for >3 mouse buttons
1876 2002-09-18 Bradley Bell <btb@icculus.org>
1878 * include/gr.h: fix palette swap define
1880 2002-09-14 Bradley Bell <btb@icculus.org>
1882 * main/titles.c: load hires briefing screen if lores doesn't exist
1883 (i.e. vertigo) and MenuHires=0
1885 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1887 * main/: multi.h, network.h: pack some structures for ipx
1890 2002-09-14 Bradley Bell <btb@icculus.org>
1892 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1893 and load_endlevel_data() to expect newline-terminated strings, fix
1894 load_game_data to read null-terminated string for
1897 2002-09-07 Bradley Bell <btb@icculus.org>
1899 * main/newmenu.c: added error message
1901 * main/menu.h: enable -nohires with mac shareware
1903 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1905 * 2d/font.c: enable 0/255 palette swap for fonts
1907 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1910 * 2d/2dsline.c: fix ogl blooper
1912 2002-09-05 Bradley Bell <btb@icculus.org>
1914 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1917 * include/strutil.h: need string.h for strcasecmp
1919 * include/rle.h: okay, maybe it needs to be this way
1921 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1923 * 2d/scalec.c: more stuff from d2src
1925 * 2d/rle.c: more stuff from d2src, formatting
1927 * 2d/font.c: useless cruft
1929 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1931 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1934 2002-09-04 Bradley Bell <btb@icculus.org>
1936 * include/grdef.h: fix compiler warnings
1938 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1940 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1943 * main/game.c: we want the mac ibitblt for everything but dos and
1946 * main/texmerge.c: these routines are in tmerge.c
1948 * main/credits.c: enable credits for mac and oem data
1950 * main/bm.c: use either exit.ham or exit.pofs
1952 * include/ibitblt.h: enable some more code from d2src
1954 * include/gr.h: enable mac ubitblt_double
1956 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1958 * include/grdef.h: moved some inline asm from linear.h
1960 * 2d/ibitblt.c: brought in line with original d2 version
1962 * 2d/bitblt.c: reverted to original d2 version of this file, then
1963 added d1x enhancements
1965 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1967 * 2d/linear.h: moved these back to their original locations
1970 * main/mveplay.c: close some memory holes, speed up palette loading
1972 * main/movie.c: added fullscreen toggle while playing movies
1974 * main/inferno.c: comment out -superhires help text (always on)
1976 * include/timer.h: added approx_fsec_to_usec macro
1978 * arch/sdl/joy.c: fix compiler warning
1980 2002-09-01 Bradley Bell <btb@icculus.org>
1982 * main/network.c: oops
1984 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1986 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1987 timer_get_fixed_seconds
1991 2002-08-31 Bradley Bell <btb@icculus.org>
1993 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1996 * main/multi.h: network endian stuff
1998 * 2d/font.c, include/gr.h: fast file i/o for font headers
2000 * arch/win32/arch_ip.cpp: unused file
2002 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2003 bigendian networking fixes
2005 * main/menu.c: make net menu more accurate, also make superhires
2008 * include/pstypes.h: better to have __pack__ all the time, I think.
2009 needed for networking, e.g.
2011 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2014 * arch/win32/Makefile.am: unused file
2018 2002-08-30 Bradley Bell <btb@icculus.org>
2020 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2022 * main/: newmenu.h, titles.c: formatting
2024 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2025 main/multi.h: networking works, finally
2027 * TODO: added TODO file
2029 * arch/linux/arch_ip.cpp: unused fine
2031 * README: network sorta working
2033 * main/: Makefile.am, multi.c, network.c, network.h: more
2036 * main/menu.c: load builtin mission correctly
2038 * main/inferno.c: documentation
2040 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2043 * main/Makefile.mveplay: don't need no more
2045 2002-08-29 Bradley Bell <btb@icculus.org>
2047 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2048 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2049 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2052 * include/ipx_drv.h: more network fixing
2054 * arch/linux/include/ipx_drv.h: more network fixing
2056 * include/ipx.h: formatting
2058 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2060 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2061 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2062 main/inferno.c: fixed networking fuck-up?
2064 * Makefile.am: moved mingw info to README
2066 * README, mingw32.txt: moved mingw info to README
2068 2002-08-27 Bradley Bell <btb@icculus.org>
2070 * utilities/mvlextract.c: allow specifying file to extract
2072 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2075 * utilities/hogextract.c: allow specifying file to extract
2077 * main/mission.c: Have to get mission_num _after_ promoting...
2079 * main/: gameseq.c, titles.c: beginning d1 briefing support
2081 * descent.msn: beginning d1 briefing support
2083 * main/: titles.c, titles.h: d1-style mission briefings
2085 * main/piggy.h: whitespace
2087 * main/movie.c: beginning robot movie support, fall back on lo/hi
2088 res if hi/lo not available
2090 * main/mission.c: added Builtin_mission_num for builtin mission,
2091 D1Hogdir, d1-style mission briefings
2093 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2096 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2097 (for d1 missions that need d1 data)
2099 * 2d/ibitblt.c: whitespace
2101 2002-08-26 Bradley Bell <btb@icculus.org>
2103 * utilities/mvlcreate.c: oops
2105 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2108 * utilities/hogextract.c: added [v]iew option
2110 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2112 * main/titles.c: fix writable string, disable DumbAdjust thing
2114 * main/polyobj.h: whitespace
2116 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2119 * main/movie.c: read movies from AltHogDir, other fixes
2121 * main/: mission.c, mission.h: fix bug w/mission filename
2123 * main/gameseq.c: comments
2125 * main/digi.h: whitespace n stuff
2127 * include/mve_audio.h: added audio flag macros
2129 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2134 2002-08-23 Bradley Bell <btb@icculus.org>
2136 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2139 * Makefile.am: remove d2demo.mn2
2141 * cfile/cfile.c, include/cfile.h: add cfile_size function
2143 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2144 eliminate need for .mn2 files for oem and demo
2146 2002-08-22 Bradley Bell <btb@icculus.org>
2148 * main/bm.c: fix for vertigo
2150 * main/menu.h: make OEM menu pcx available
2152 * 2d/rle.c: merge with original d2 file
2154 * Makefile.am, configure.ac: let mission files get installed by
2157 2002-08-17 Bradley Bell <btb@icculus.org>
2159 * configure.ac: make FAST_FILE_IO the default on little-endian
2162 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2164 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2167 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2169 * main/: game.c, menu.c, mission.c: promote builtin missions.
2171 2002-08-15 Bradley Bell <btb@icculus.org>
2173 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2174 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2176 * utilities/.cvsignore: added cvsignore
2178 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2181 * main/piggy.c: mac data file loading
2183 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2184 transparency and swap 0/255 correctly for mac data files
2186 2002-08-13 Bradley Bell <btb@icculus.org>
2188 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2189 to utilities to avoid conflict with c++ std lib <utility>
2191 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2192 txt2txb.c: moved utility to utilities to avoid conflict with c++
2195 * Makefile.am, configure.ac: add utilities
2197 2002-08-09 Bradley Bell <btb@icculus.org>
2199 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2202 2002-08-08 Bradley Bell <btb@icculus.org>
2204 * main/inferno.c: comments
2206 * main/: newmenu.c, songs.c: mac demo datafile support
2208 * installation.txt: update
2210 * main/gamesave.c: use lowercase for consistency
2212 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2213 models for other than d2demo
2215 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2217 * main/gamemine.c: formatting, better d1 texture conversion
2219 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2220 main/mission.h: recognize .msn mission files.
2222 2002-08-07 Bradley Bell <btb@icculus.org>
2224 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2225 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2226 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2227 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2228 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2229 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2232 2002-08-06 Bradley Bell <btb@icculus.org>
2234 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2236 * main/Makefile.am: formatting
2238 * 2d/font.c: make gr_remap_font just reload the whole thing
2240 * configure.ac: formatting
2242 * Makefile.am: added d2demo.mn2
2244 * d2demo.mn2: mission file for shareware
2246 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2247 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2249 * main/sounds.h: shareware stuff, whitespace
2251 * main/: polyobj.c, polyobj.h: more fast i/o macros
2253 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2256 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2257 endlevel stuff to non-shareware, allow movies/endlevel for
2260 * main/cntrlcen.c: typo
2262 * main/bm.h: use global Piggy_hamfile_version
2264 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2265 macros, use global Piggy_hamfile_version
2267 * main/Makefile.am: terrain and movie stuff always used now
2269 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2272 * main/: gamemine.c, gamesave.c: load DMB levels
2274 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2275 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2277 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2279 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2281 2002-08-04 Bradley Bell <btb@icculus.org>
2283 * main/inferno.c: shareware stuff, formatting
2285 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2287 * arch/sdl/gr.c: don't need to set mode in gr_init
2289 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2291 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2294 * Makefile.am, descent.mn2: added mission file for descent 1
2296 2002-08-02 Bradley Bell <btb@icculus.org>
2298 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2299 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2300 main/piggy.h, misc/error.c: junk
2302 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2303 render.h, scores.c, scores.h, terrain.c: shareware stuff
2305 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2306 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2307 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2308 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2309 main/weapon.c, main/weapon.h: fast i/o macros
2311 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2313 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2314 main/gamemine.h, main/gamesave.c: load d1 levels
2316 2002-07-30 Bradley Bell <btb@icculus.org>
2318 * configure.ac: oops
2320 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2323 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2324 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2325 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2326 main/piggy.c, main/titles.c: support shareware datafiles!
2328 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2329 piggy.c: SHAREWARE fixes
2331 2002-07-29 Bradley Bell <btb@icculus.org>
2333 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2334 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2335 misc/fileutil.c: Portability - OS X support
2337 2002-07-27 Bradley Bell <btb@icculus.org>
2339 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2340 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2341 segment.h: portability
2343 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2344 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2345 main/wall.h: portabilization
2347 * 2d/font.c, include/gr.h: portability
2349 2002-07-26 Bradley Bell <btb@icculus.org>
2351 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2353 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2355 * main/player.c: foo
2357 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2359 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2360 misc/fileutil.h: portable file i/o utils
2362 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2363 writable string anymore... / formatting
2365 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2366 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2367 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2368 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2369 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2370 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2371 portable-izing file loading routines
2373 2002-07-24 Bradley Bell <btb@icculus.org>
2375 * main/mveplay.c: correctly play files with 16bit uncompressed
2376 audio, mem checking, etc
2378 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2381 2002-07-23 Bradley Bell <btb@icculus.org>
2383 * misc/Makefile.am: unused file
2385 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2386 main/sounds.h: remove experimental nmovie stuff
2388 * main/movie.c: add some debugging output
2390 2002-07-22 Bradley Bell <btb@icculus.org>
2392 * main/: console.c, state.c: simplified header
2394 * main/movie.c: enable mveplay audio
2396 * main/old/movie.c: moved to main/
2398 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2399 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2400 main/mvelib.c, main/mveplay.c: initial movie support
2402 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2403 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2404 include/ogl_init.h, include/pstypes.h, main/console.c,
2405 main/state.c, mem/mem.c: OS X stuff
2407 * configure.ac: OS X and movie stuff
2409 2002-07-19 Bradley Bell <btb@icculus.org>
2411 * compilerdefs.txt: OSX defs
2413 2002-07-18 Bradley Bell <btb@icculus.org>
2415 * main/inferno.c: use simpler rcs tags
2417 * autogen.sh: keep Changelog in cvs (and use --accum)
2419 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2420 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2421 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2422 main/songs.c: changed cdrom->rbaudio
2424 * include/rbaudio.h: moved to /include
2426 2002-07-17 Bradley Bell <btb@icculus.org>
2428 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2429 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2430 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2431 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2432 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2433 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2434 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2435 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2436 3d/setup.c: use simpler rcs tags
2441 2002-07-17 Bradley Bell <btb@icculus.org>
2443 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2445 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2447 * debian/rules: don't need readme's
2449 * debian/rules: move d1x license to COPYING, license clarifications
2451 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2452 license to COPYING, license clarifications
2454 * debian/rules: fix debian docs
2456 * debian/rules: fix debian manpages
2458 * debian/d2x-sdl.menu: fix debian menu
2460 * debian/rules: link to undocumented man page for debs
2462 * Makefile.am, configure.ac, debian/control, debian/copyright,
2463 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2464 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2465 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2468 2002-07-16 Bradley Bell <btb@icculus.org>
2470 * debian/: rules, changelog.in: deb stuff
2472 * configure.ac: cleaner nasm detection
2474 * debian/: changelog.in, control, rules: deb stuff
2476 * README, installation.txt: typos, stuff
2478 * configure.ac: better #defines
2480 * configure.ac: whitespace
2482 * configure.ac: better documentation
2484 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2485 SDL_JOYSTICK not needed
2487 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2489 * configure.ac: need higher SDL for joystick
2491 * debian/: control, rules: deb stuff
2493 * arch/sdl/joy.c: old junk
2495 * Makefile.am, configure.ac: automake updates
2497 * main/: inferno.c, text.c: don't use althogdir on non-unix
2499 * configure.ac: more autoconf updates
2501 * misc/strutil.c: better strrev
2503 * main/inferno.c: need limits.h on mingw also
2505 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2508 2002-04-19 Bradley Bell <btb@icculus.org>
2510 * main/network.c: let hoard.ham be a cfile
2512 * main/text.c: better error message when hog not found
2516 2002-03-23 Bradley Bell <btb@icculus.org>
2518 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2519 arch/sdl/Makefile.am: Use SDL joystick automatically
2521 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2523 2002-03-05 Bradley Bell <btb@icculus.org>
2525 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2528 2002-02-23 Bradley Bell <btb@icculus.org>
2530 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2532 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2533 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2534 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2535 main/editor/Makefile.am: moved includes to include
2537 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2539 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2540 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2541 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2544 * main/game.c: disabled cockpit for OGL, formatting
2546 * 2d/ibitblt.c: formatting
2548 2002-02-16 Bradley Bell <btb@icculus.org>
2550 * include/oldsdl.h: check for older macros
2552 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2553 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2554 allow older sdl versions
2556 2002-02-15 Bradley Bell <btb@icculus.org>
2558 * main/: automap.c, automap.h, inferno.c: automap resolution now
2561 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2563 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2564 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2565 win32/include/key_arch.h: never mind - that would be pointless
2567 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2568 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2569 win32/include/key_arch.h: copied files from d1x
2571 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2572 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2574 * main/multipow.c: need conf.h
2576 * arch/win32/Makefile.am: new file
2578 * include/pstypes.h: added u_int16_t (needed in base_ip)
2580 * arch/win32/arch_ip.cpp: copied from d1x
2582 2002-02-14 Bradley Bell <btb@icculus.org>
2584 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2586 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2587 main/netlist.c: Added hotkeys to toggle fullscreen mode
2589 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2590 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2592 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2593 reorder.h: Lotsa networking stuff from d1x
2595 2002-02-13 Bradley Bell <btb@icculus.org>
2597 * include/gr.h, main/game.c: Fullscreen toggle stuff
2599 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2602 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2603 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2606 2002-02-11 Bradley Bell <btb@icculus.org>
2608 * main/bm.c: use portable loader if bigendian
2610 * include/pstypes.h: don't define bool for c++
2612 * include/cfile.h: extern AltHogDir stuff
2614 * include/byteswap.h: use WORDS_BIGENDIAN
2616 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2618 * main/vers_id.h: added D2X_IVER
2620 * misc/args.c: don't use d1x.ini
2622 * Makefile.am: rpm stuff
2624 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2627 2002-02-09 Bradley Bell <btb@icculus.org>
2629 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2631 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2633 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2636 2002-02-06 Bradley Bell <btb@icculus.org>
2638 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2639 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2640 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2642 * debian/: changelog.in, control, copyright, d2x-gl.files,
2643 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2647 2002-02-02 Bradley Bell <btb@icculus.org>
2649 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2651 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2652 Enabled RELEASE option
2654 2002-01-31 Bradley Bell <btb@icculus.org>
2656 * Makefile.am, configure.ac: specify prerequisite versions of
2657 autoconf and automake
2659 2002-01-29 Bradley Bell <btb@icculus.org>
2661 * main/mission.c: RCS header added
2663 * main/inferno.c: update copyright date
2665 * main/mission.c: allow missions to be in AltHogDir
2667 * configure.ac: Display results of configure
2669 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2672 2002-01-28 Bradley Bell <btb@icculus.org>
2674 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2675 Data files now go in DATADIR/games/d2x, user files now go in
2678 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2680 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2681 files now go in ~/.d2x
2683 2002-01-24 Bradley Bell <btb@icculus.org>
2685 * configure.ac: fix nasm not found error message
2687 2002-01-18 Bradley Bell <btb@icculus.org>
2689 * configure.in: getting rid of old configure.in
2691 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2692 main/movie.c: Movie playing kludgey stuff
2694 * misc/args.c: formatting
2696 * main/inferno.c: allow -h for help
2698 * include/error.h: don't die on int3, unless -debug given
2700 * mingw32.txt: more stuff
2702 2001-12-29 Bradley Bell <btb@icculus.org>
2704 * Makefile.am: Got rid of thinking.txt
2706 * main/inferno.c: document -nomovies option
2708 2001-12-28 Bradley Bell <btb@icculus.org>
2710 * main/titles.c: formatting, put some code into place for rendering
2711 of robots during briefings
2713 2001-12-27 Bradley Bell <btb@icculus.org>
2717 2001-12-23 Craig Hadady <chadady@iglou.com>
2719 * 2d/rle.c: fixed bug in dummy array.
2721 2001-12-03 Bradley Bell <btb@icculus.org>
2723 * arch/sdl/init.c: fix formatting
2725 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2726 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2727 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2728 and sdl joystick stuff
2730 2001-11-30 Bradley Bell <btb@icculus.org>
2732 * thinking.txt: not needed
2734 2001-11-27 Bradley Bell <btb@icculus.org>
2736 * cygconf, mingw32.txt: use sdl from source on cygwin
2738 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2739 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2740 SDL_CFLAGS to CFLAGS
2742 2001-11-27 Bradley Bell <btb@icculus.org>
2746 2001-11-14 Bradley Bell <btb@icculus.org>
2748 * texmap/scanline.c: use optimization flags as texmap default
2750 * NEWS: mouse wheel, etc
2752 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2753 wheel to emulate 3rd axis
2755 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2757 * include/error.h: kludge to ungrab mouse when we hit an int3
2759 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2760 __ENV_MSDOS__ to __MSDOS__
2762 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2765 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2768 * arch/sdl/digi.c: implemented digi_set_volume
2770 * include/grdef.h, main/config.c, misc/d_io.c: change
2771 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2773 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2774 main/piggy.c: use MAKE_SIG
2776 * installation.txt: update
2778 * configure.ac: new file
2780 * arch/sdl/joydefs.c: #include pstypes.h
2782 * arch/sdl/init.c: SDL joystick stuff
2784 * acconfig.h: adjust MINGW defines
2786 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2787 controls menu now works
2789 2001-11-13 Bradley Bell <btb@icculus.org>
2791 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2794 * Makefile.am: New file
2796 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2799 * compilerdefs.txt: New file
2801 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2803 2001-11-12 Bradley Bell <btb@icculus.org>
2805 * main/playsave.c: load player files regardless of byte order of
2808 2001-11-11 Bradley Bell <btb@icculus.org>
2810 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2813 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2815 * NEWS: GL savegame thumbnails
2817 * acconfig.h, configure.in: make option for NMOVIES, default to off
2819 2001-11-09 Bradley Bell <btb@icculus.org>
2821 * main/state.c: Enabled savegame thumbnails under OpenGL
2823 * unused/pa_null/pa_enabl.h: remove duplicate header
2825 * misc/args.c: use d2x.ini for option file
2827 * mem/mem.c: Move mem_realloc inside the ifdef
2829 * main/menu.c: fix 640x400 menu text
2831 * main/inferno.c: added documentation
2833 * main/endlevel.c: fix warnings
2835 * arch/ogl/gr.c: Get rid of gl spew
2837 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2839 * acconfig.h: Define __SDL__ for mingw
2841 2001-11-08 Bradley Bell <btb@icculus.org>
2843 * 2d/font.c: free OGL font data when rereading
2845 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2846 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2847 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2848 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2849 main/weapon.h: Enabled shareware build, endlevel flythrough
2852 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2853 of use for shareware build
2855 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2858 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2860 2001-11-05 Bradley Bell <btb@icculus.org>
2862 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2865 * include/3d.h: Add comment
2867 2001-11-04 Bradley Bell <btb@icculus.org>
2869 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2872 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2875 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2877 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2878 main/hudmsg.h: Enable d1x-style hud_message
2880 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2882 * 2d/font.c: re-init ogl fonts after remapping colors.
2884 2001-11-02 Bradley Bell <btb@icculus.org>
2886 * misc/Makefile.am: remove byteswap.h (duplicate header)
2888 * 2d/font.c: fixed gr_remap_font, minor stuff
2890 * configure.in: take out -O2 if doing debug build
2892 * main/bm.c: formatting
2894 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2896 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2897 macros, get rid of functions
2899 2001-11-01 Bradley Bell <btb@icculus.org>
2901 * misc/byteswap.h: removed duplicate header
2903 2001-10-31 Bradley Bell <btb@icculus.org>
2905 * NEWS, main/automap.c: automap works in opengl
2907 * NEWS, configure.in: Added news
2909 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2911 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2913 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2914 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2915 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2917 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2919 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2921 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2922 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2924 2001-10-27 Bradley Bell <btb@icculus.org>
2926 * main/inferno.c: added some documentation
2928 2001-10-25 Bradley Bell <btb@icculus.org>
2930 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2933 * Makefile.am, configure.in, arch/Makefile.am,
2934 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2935 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2936 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2937 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2938 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2939 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2940 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2941 it's ugly, but It'll be easier to sync with d1x.
2943 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2944 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2945 main/editor/Makefile.am: attempt at support for editor, makefile
2948 * misc/d_delay.c: formatting fix
2950 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2951 tmappent.S, tmapppro.S: adding support for runtime selection of
2954 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2955 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2956 including multi.h and network.h, fix backslashes, fix compiler
2959 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2960 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2961 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2962 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2963 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2964 including multi.h and network.h, fix backslashes
2966 * include/pstypes.h: added typedef for u_int64_t on mingw
2968 * include/3d.h: added prototype for g3_uninit_polygon_model
2970 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2972 2001-10-24 Bradley Bell <btb@icculus.org>
2974 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2975 arch subdirs, as in d1x.
2977 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2978 earlier style until i understand automake 1.5 better. remove input
2981 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2982 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2983 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2984 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2985 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2986 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2987 Moved input stuff to arch subdirs, as in d1x.
2989 * NEWS, configure.in: blah blah
2991 2001-10-23 Bradley Bell <btb@icculus.org>
2993 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2995 * texmap/tmapppro.S: no need for #include <conf.h> here
2997 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3000 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3001 file. RCS header added
3003 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3004 #ifdef'ing out the whole file. RCS header added
3006 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3007 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3008 fixes. Now works with automake 1.5 and autoconf 2.52.
3009 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3010 mingw (-grabmouse now works on win32).
3012 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3013 These don't belong in cvs
3017 2001-10-20 Bradley Bell <btb@icculus.org>
3019 * 2d/font.c: Don't free unused variables...
3021 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3024 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3025 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3026 main/Makefile.am: make dist more sensible
3028 * Makefile.am: Kludge for linking on mingw
3030 2001-10-19 Bradley Bell <btb@icculus.org>
3032 * Makefile.am, configure.in, arch/win32/Makefile.am,
3033 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3035 * include/ipx_drv.h: Check for __MINGW32__
3037 * include/i86.h: Imported from d1x
3039 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3041 * arch/dos/modex.asm: Fixed %include
3043 * main/console.c: RCS headers added
3045 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3048 * Makefile.am, main/Makefile.am: Moved final link to top-level
3049 directory instead of main/
3051 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3052 __ENV_LINUX__ to __linux__
3054 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3055 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3056 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3057 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3058 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3059 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3060 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3061 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3062 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3063 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3066 * configure.in: add --enable-xploader, support arch/linux subdir,
3069 * main/inferno.c: conditionalize conf.h
3071 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3073 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3074 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3075 misc/fileutil.h: Partial application of linux/alpha patch.
3077 2001-10-19 Bradley Bell <btb@icculus.org>
3079 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3080 networking in line with d1x, moved some arch/linux_* stuff to
3083 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3084 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3085 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3086 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3089 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3090 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3091 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3092 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3093 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3094 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3095 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3096 linux/include/ukali.h: Brought linux networking in line with d1x,
3097 moved some arch/linux_* stuff to arch/linux/*
3099 * include/ipx_drv.h: Imported from d1x
3101 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3103 * main/ipx_drv.c: Imported from d1x
3105 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3106 main/network.h, main/Makefile.am: Trying to get network working on
3109 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3110 main/Makefile.am: build fixes
3112 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3113 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3114 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3115 starting to get net working.
3117 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3118 conditionalized min,max macros
3120 2001-10-18 Bradley Bell <btb@icculus.org>
3122 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3123 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3124 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3125 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3128 * 2d/2dsline.c: RCS headers added/changed
3130 * configure.in: fix NASMFLAGS bug
3132 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3135 2001-10-17 Bradley Bell <btb@icculus.org>
3137 * NEWS: Fixed the invulnerable robots bug!
3139 * main/collide.c: Fixed the invulnerable robots bug!
3141 2001-10-14 Bradley Bell <btb@icculus.org>
3143 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3146 2001-10-13 Bradley Bell <btb@icculus.org>
3148 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3149 arch/Makefile.am, arch/dos/Makefile.am,
3150 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3151 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3152 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3153 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3154 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3155 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3156 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3157 arch/win32/include/Makefile.am, iff/Makefile.am,
3158 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3159 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3160 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3161 unused/bios/Makefile.am, unused/lib/Makefile.am,
3162 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3163 unused/ui/Makefile.am, unused/vga/Makefile.am,
3164 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3165 automake stuff from "inert" subdirs. And there was much rejoicing.
3167 * Makefile.am, NEWS, configure.in: Stuff
3169 * ChangeLog: removing auto-generated file
3171 * cygconf: Added instructions for mingw32 build
3173 * Makefile.am: renamed INSTALL to installation.txt
3175 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3177 * mingw32.txt: Added instructions for mingw32 build
3179 * configure.in: Enable assembly under mingw32
3181 2001-10-12 Bradley Bell <btb@icculus.org>
3183 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3185 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3186 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3187 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3188 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3189 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3190 to __DJGPP__, since it's built-in.
3192 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3194 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3195 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3199 2001-10-12 Bradley Bell <btb@icculus.org>
3201 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3203 * Makefile.am: make sure cygconf gets archived
3205 * configure.in: Increment version number in preparation for release
3207 * configure.in: Fix detection of opengl
3209 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3210 cygconf, arch/Makefile.am, arch/include/joy.h,
3211 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3212 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3213 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3214 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3215 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3216 Vastly improved compilability.
3218 2001-10-11 Bradley Bell <btb@icculus.org>
3220 * Makefile.am: Added macros/sdl.m4
3222 * autogen.sh: Added macros/sdl.m4
3224 2001-10-09 Bradley Bell <btb@icculus.org>
3226 * main/vers_id.h: Added DESCENT_VERSION constant
3228 * main/inferno.c: Added command-line help.
3230 * include/ogl_init.h: opengl improvments (following d1x changes)
3232 2001-10-07 Bradley Bell <btb@icculus.org>
3234 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3235 arch/ogl/Makefile.am: Remove duplicate headers.
3237 2001-08-02 Thimo Neubauer <thimo@debian.org>
3239 * mem/mem.c: totally crippled the memory manager because it does
3240 not make sense for non-DOS-systems and it would have been too
3241 complicated to get it 64bit clean
3243 2001-06-19 Bradley Bell <btb@icculus.org>
3245 * cvshowto.txt: updated anonymous password
3247 2001-02-08 Bradley Bell <btb@icculus.org>
3249 * COPYING, license.txt: Added d1x license
3251 2001-02-01 Bradley Bell <btb@icculus.org>
3253 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3255 2001-01-31 Bradley Bell <btb@icculus.org>
3257 * configure.in, arch/include/mouse.h, include/pstypes.h,
3258 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3260 * main/polyobj.c: fix typo
3262 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3263 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3264 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3265 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3266 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3267 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3268 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3269 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3270 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3271 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3272 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3273 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3274 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3275 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3276 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3277 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3278 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3279 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3280 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3281 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3282 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3283 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3284 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3285 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3286 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3287 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3290 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3291 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3292 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3293 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3296 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3299 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3300 cross-compiling, and cygwin fixes
3302 2001-01-30 Bradley Bell <btb@icculus.org>
3304 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3305 include/pstypes.h, include/strutil.h, main/Makefile.am,
3306 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3307 needs --without-assembler and --without-network to compile
3309 2001-01-29 Bradley Bell <btb@icculus.org>
3311 * configure.in, main/Makefile.am: Fixes to build system
3313 * main/kconfig.c: fix for non-linux joysticks
3315 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3316 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3317 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3318 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3319 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3320 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3321 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3322 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3323 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3324 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3326 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3327 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3328 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3329 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3330 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3331 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3334 * arch/dos/include/joy.h, arch/dos/include/key.h,
3335 arch/dos/include/mouse.h: Unified input headers.
3337 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3339 2001-01-28 Bradley Bell <btb@icculus.org>
3341 * conf.h.in, configure.in, arch/Makefile.am,
3342 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3343 arch/include/key.h, main/Makefile.am: More header unification...
3345 * main/newdemo.c: Added <ctype.h>
3347 * arch/include/event.h, arch/include/joy.h: unified input headers.
3349 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3350 OpenGL now uses SDL-GL instead of gii
3352 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3354 2001-01-25 Bradley Bell <btb@icculus.org>
3356 * autogen.sh: use "set -e" so execution stops if something goes
3359 2001-01-24 Bradley Bell <btb@icculus.org>
3363 * Makefile.am: Add ChangeLog to dist
3367 2001-01-24 Bradley Bell <btb@icculus.org>
3369 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3371 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3372 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3375 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3376 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3377 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3378 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3379 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3380 arch/Makefile.am, arch/dos/Makefile.am,
3381 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3382 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3383 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3384 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3385 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3386 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3387 unused/Makefile.am, unused/bios/Makefile.am,
3388 unused/lib/Makefile.am, unused/novga/Makefile.am,
3389 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3390 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3391 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3392 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3393 make dist, VPATH builds, ...
3395 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3396 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3397 arch/dos/Makefile.in, arch/linux/Makefile.in,
3398 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3399 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3400 misc/Makefile.in, texmap/Makefile.in: cruft removal
3402 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3405 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3407 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3409 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3412 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3413 added -grabmouse option
3415 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3416 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3417 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3418 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3419 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3420 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3421 main/songs.c, misc/args.c: changed args_find to FindArg
3423 2001-01-22 Bradley Bell <btb@icculus.org>
3425 * configure, main/Makefile.am, main/Makefile.in: configuration
3428 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3429 fix compiler warnings w/opengl
3431 * include/console.h: ggi support
3433 * arch/linux_init.c: svgalib support
3435 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3436 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3437 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3438 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3439 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3440 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3443 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3445 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3446 main/render.c: fix warnings and enable NDEBUG *
3447 arch/svgalib_init.c: svgalib support
3449 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3451 * main/kconfig.c: joystick support
3453 2001-01-21 Bradley Bell <btb@icculus.org>
3455 * cvshowto.txt: new file, taken from d1x webpage
3457 * AUTHORS, README: Taking over as maintainer of d2x
3459 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3461 2001-01-20 Bradley Bell <btb@icculus.org>
3463 * configure, configure.in: Turned -Werror back off by default
3465 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3466 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3467 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3468 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3469 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3470 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3471 main/laser.c, main/multi.c, main/network.c, main/network.h,
3472 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3473 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3474 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3475 warnings, for non-OpenGL on linux, anyway...
3477 2001-01-19 Bradley Bell <btb@icculus.org>
3479 * copying: remove duplicate file
3481 * Import of d2x-0.0.9-pre1
3483 * Import of d2x-0.0.8