1 2003-04-11 Bradley Bell <btb@icculus.org>
3 * libmve/mveplay.c: use _sleep instead of sleep on win32
5 * README, arch/sdl/digi.c, arch/sdl/joy.c, arch/win32/Makefile.am,
6 include/byteswap.h, include/cfile.h, include/error.h,
7 libmve/Makefile.am, libmve/decoders.h, main/Makefile.am,
8 main/endlevel.c, main/endlevel.h, main/playsave.c,
9 misc/fileutil.c: comments/formatting/dist problems
11 * configure.ac: use different defines for os x
13 2003-04-07 Bradley Bell <btb@icculus.org>
15 * include/error.h, misc/error.c: put some old stuff back in,
16 eliminate duplicate error messages
18 * main/text.c: don't die on text not found
21 * main/inferno.c: print some useful info if hog not found, allow
22 -help to work if no text available
24 2003-04-07 Steffen Pohle <stpohle@gmx.net>
26 * arch/linux/Makefile.am: revert to previous version, so linux
29 2003-04-03 Bradley Bell <btb@icculus.org>
31 * main/endlevel.c: fixed exit model scheme yet again
33 2003-04-02 Bradley Bell <btb@icculus.org>
35 * misc/error.c: call Int3 on Assert
37 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
40 * main/wall.c: don't die when trying to toggle nonexistent
41 segment... vertigo level 10 is buggy!
43 * main/gamemine.c: comments/formatting
45 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
47 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
48 main/inferno.c: Allow use of 22K sound samples
50 2003-03-29 Bradley Bell <btb@icculus.org>
52 * arch/ogl/gr.c: default to bitmapped reticle
54 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
55 main/polyobj.c: rewrote endlevel stuff to reread exit model info
58 * arch/sdl/joy.c: fixed text seen for hats in control config
61 2003-03-28 Bradley Bell <btb@icculus.org>
63 * main/bm.c: heh, model nums in vertigo are hardcoded,
64 N_D2_POLYGON_MODELS can't change
66 * configure.ac, include/d1x.xpm, include/descent.xpm,
67 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
70 2003-03-27 Bradley Bell <btb@icculus.org>
72 * main/text.h: fixed text references for hat directions
74 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
76 2003-03-26 Bradley Bell <btb@icculus.org>
78 * main/playsave.c: make d2x keys backward compatible
80 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
82 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
85 2003-03-26 Bradley Bell <btb@icculus.org>
87 * main/piggy.c: fix crash when d1 data not present
89 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
90 read/write from plr file
92 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
93 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
96 2003-03-25 Bradley Bell <btb@icculus.org>
98 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
99 D1_PIGFILE ("descent.pig") macro
101 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
102 models from d1 pig file
104 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
105 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
106 really) from d1 pig file
108 2003-03-23 Bradley Bell <btb@icculus.org>
110 * main/bm.c: stop extra robots from overwriting exit models
112 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
113 texture list doesn't get full
115 * main/bm.c: fix mem leak when reading extra robots
117 2003-03-21 Bradley Bell <btb@icculus.org>
119 * main/menu.c: Added option to set movie resolution (mostly works)
121 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
123 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
124 replacement functions to piggy.c
126 * main/gameseq.c: attempt to support mac d1 descent.pig
128 * main/bm.c: fix mem leak
130 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
131 files, both d1 and d2 oem briefing where showed
133 * main/inferno.c, main/movie.c: Change the default movie
134 resolution to "high", implement the option -lowresmovies
136 2003-03-20 Bradley Bell <btb@icculus.org>
138 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
140 * main/piggy.c: comments
142 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
144 * main/gameseq.c: delete duplicate function
146 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
148 2003-03-19 Bradley Bell <btb@icculus.org>
150 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
151 (cddb discid) support
153 * arch/sdl/digi.c, main/kludge.c: implemented
154 digi_link_sound_to_object3 for looping sounds, other looping stuff
156 * arch/sdl/gr.c: removing dependencies on stuff in main/
158 * arch/linux/Makefile.am, arch/linux/init.c,
159 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
160 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
161 other header cleanups
163 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
165 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
167 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
168 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
169 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
170 load d1 textures for d1 levels
172 2003-03-19 Bradley Bell <btb@icculus.org>
174 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
175 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
176 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
177 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
180 * README: added some OS X info
182 2003-03-17 Bradley Bell <btb@icculus.org>
184 * main/newdemo.c: simplify DEMO_FILENAME macro
186 * main/console.c, main/game.c: enable experimental console support
188 * main/gamerend.c: fixed location of fps meter in multi
190 2003-03-16 Bradley Bell <btb@icculus.org>
192 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
193 also look in shared data dir for demos
195 * main/newdemo.c, main/newdemo.h: comments/formatting
197 2003-03-15 Christopher Thielen <chris@luethy.net>
199 * main/kludge.c: set CDROM_dir back to "." - tricks game into
200 thinking d2 cd is always present
202 2003-03-15 Bradley Bell <btb@icculus.org>
204 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
207 * arch/sdl/rbaudio.c: formatting, enabled volume control under
210 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
211 gr_init. don't really know why this works, though
213 2003-03-14 Bradley Bell <btb@icculus.org>
215 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
217 * unused/bios/rbaudio.h: removed duplicate file
219 2003-03-14 Christopher Thielen <chris@luethy.net>
221 * arch/sdl/rbaudio.c: stop cd audio when exiting
223 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
225 * main/gamecntl.c: add comments to the "only matt knows" cheats
227 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
229 * main/gamemine.c: formatting, better texture conversion for d1
232 2003-03-14 Bradley Bell <btb@icculus.org>
234 * main/piggy.c: must swap all mac version pigfiles
236 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
237 main/multi.c: formatting, minor cleanups
239 * 2d/rle.c: need to swap line_size on bigendian machines
241 * main/mission.c, main/mission.h: detect mac full version hogfile
243 2003-03-13 Bradley Bell <btb@icculus.org>
245 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
246 added joy/mouse sensitivity slider, increased range to 16, and
249 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
252 * arch/linux/Makefile.am: removed extra backslash
254 * TODO, installation.txt: updated some documentation
256 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
257 menu, with maxfps option
259 2003-03-12 Bradley Bell <btb@icculus.org>
261 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
263 * arch/linux/alsadigi.c, arch/linux/findfile.c,
264 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
265 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
266 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
267 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
268 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
269 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
270 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
271 arch/linux/include/music.h, arch/linux/include/serial.h,
272 arch/linux/include/ukali.h: formatting
274 2003-03-11 Chris Arena <ccarena@cox.net>
276 * main/menu.c: fixed brightness slider
278 2003-03-01 Bradley Bell <btb@icculus.org>
280 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
281 robots and animated bitmaps work, but colors are messed up
283 2003-02-28 Bradley Bell <btb@icculus.org>
285 * main/player.h: whitespace
287 * main/automap.c, main/cntrlcen.c, main/collide.c,
288 main/gamerend.c: use Builtin_mission_num instead of 0 (if
289 descent.hog is present, d1 becomes mission 0)
291 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
292 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
293 arch/win32/winnet.c: MinGW compiles with network enabled again,
294 but still doesn't work
298 2003-02-28 Bradley Bell <btb@icculus.org>
300 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
301 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
304 2003-02-27 Bradley Bell <btb@icculus.org>
306 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
307 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
308 main/network.c, main/network.h: noted that hoard.ham is only needed
309 for multiplayer HOARD games, and should not be equated with
310 "vertigo". put HoardEquipped() back in network.c.
312 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
313 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
314 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
315 use timer_delay instead of d_delay
317 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
319 * main/render.c: added replacement qsort for solaris
321 2003-02-26 Bradley Bell <btb@icculus.org>
323 * main/gamemine.c: texture conversion for d1 shareware
325 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
327 * main/gamemine.c: better texture conversion for d1 levels
329 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
331 * main/kconfig.c: fix joystick support under MinGW
333 2003-02-26 Bradley Bell <btb@icculus.org>
335 * main/playsave.c: fix swapping glitch
337 * configure.ac, readme.txt: clean stuff up, getting ready for
340 * main/titles.c: begin support for rendering spinning robots in
343 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
346 * main/gamemine.c: load d1 shareware levels!
348 2003-02-25 Bradley Bell <btb@icculus.org>
352 * autogen.sh: add warning about old auto* versions, use
355 2003-02-24 Bradley Bell <btb@icculus.org>
357 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
358 briefings mostly working
359 * main/movie.c, main/titles.c: fixed some more briefing glitches
361 2003-02-23 Bradley Bell <btb@icculus.org>
363 * main/movie.c: fixed crash when using shareware data files
365 * arch/sdl/digi.c: fix crash on non-existent sounds
366 (i.e. shareware data)
368 2003-02-22 Bradley Bell <btb@icculus.org>
370 * main/titles.c: fixed fullscreen toggle in briefings
372 2003-02-21 Bradley Bell <btb@icculus.org>
374 * configure.ac: check for mingw when enabling nasm
375 * main/playsave.c: enable loading player files of either byte
378 2003-02-20 Bradley Bell <btb@icculus.org>
380 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
381 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
382 #343, not "rest of solution to bug #344"
383 * arch/sdl/timer.c, include/timer.h: revert to more accurate
385 * main/kludge.c: partial solution to bug #344
386 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
387 * compilerdefs.txt: added linux/mips info
388 * ChangeLog: clean up changelog
390 2003-02-19 Bradley Bell <btb@icculus.org>
392 * libmve/mveplay.c: os x needs nanosleep prototype.
394 2003-02-18 Bradley Bell <btb@icculus.org>
396 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
397 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
398 to disable/enable audio
399 * libmve/: mve_main.c, mveplay.c: bigendian fixes
400 * main/: movie.h, titles.c: make sure movie's palette is set before
401 writing briefing text. Fixes bug #359
402 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
404 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
405 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
407 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
409 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
410 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
411 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
413 * include/libmve.h: blah
415 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
417 * main/render.c: 2nd attempt to fix solaris qsort bug
419 2003-02-18 Bradley Bell <btb@icculus.org>
421 * configure.ac, include/pstypes.h: put alignment detection in
424 2003-02-17 Bradley Bell <btb@icculus.org>
426 * Makefile.am, README.utils, configure.ac, include/libmve.h,
427 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
428 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
429 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
430 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
431 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
432 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
433 moved mve stuff to separate subdir
434 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
435 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
436 mve code. Fixes (at least) bugs #41, #348, and #350.
438 2003-02-14 Bradley Bell <btb@icculus.org>
440 * main/Makefile.am: no more Makefile.mveplay. again
441 * main/mveplay.c: typo
443 2003-02-13 Bradley Bell <btb@icculus.org>
445 * utilities/mvlextract.c: uint -> unsigned int
446 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
447 standalone mveplayer, win32 support
448 * main/movie.c: random bugfixes, win32 support
449 * arch/sdl/Makefile.am: formatting
450 * configure.ac: disable networking on mac/win for now
451 * main/newmenu.c: comments
453 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
455 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
456 redundant swap functions.
458 2003-02-13 Bradley Bell <btb@icculus.org>
460 * ChangeLog: update changelog
462 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
464 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
465 polymodel alignment issues.
467 2003-02-13 Bradley Bell <btb@icculus.org>
469 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
470 fix various little bugs
471 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
472 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
473 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
475 * README.utils: new file
476 * main/: mve_main.c, mveplay.c: more movie fixes
477 * README: updated README
478 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
480 2003-02-12 Bradley Bell <btb@icculus.org>
482 * utilities/mvlextract.c: bigendian mvl support
483 * main/mveplay.c: formatting, stuff
484 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
485 truecolor mve support, standalone mveplayer
486 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
487 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
488 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
491 2003-01-22 Bradley Bell <btb@icculus.org>
493 * include/: interp.h, interp.h: restore prototype for
494 swap_polygon_model_data
496 2003-01-21 Bradley Bell <btb@icculus.org>
498 * main/piggy.c: use memcpy to avoid alignment problem
499 * compilerdefs.txt: updated some defs, added sunos/sparc
501 2003-01-15 Bradley Bell <btb@icculus.org>
503 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
504 * main/gamemine.c: attempting to support d1 shareware
505 * compilerdefs.txt: update defs
507 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
509 * main/mveplay.c: fix several bugs, comments, formatting.
511 2003-01-15 Bradley Bell <btb@icculus.org>
513 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
514 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
515 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
516 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
518 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
521 2003-01-11 Bradley Bell <btb@icculus.org>
523 * main/: mission.c, mission.h: attempt to support d1 for mac
525 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
528 2003-01-09 Bradley Bell <btb@icculus.org>
530 * main/movie.c: use ifdef around gr_toggle_fullscreen
532 2003-01-07 Bradley Bell <btb@icculus.org>
534 * Makefile.am, descent.msn, installation.txt, main/mission.c,
535 main/mission.h: don't need .msn file for descent.hog anymore
538 2003-01-06 Bradley Bell <btb@icculus.org>
540 * main/mission.h, main/mission.c: comments
541 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
544 2003-01-03 Bradley Bell <btb@icculus.org>
546 * utilities/: txb2txt.c, txt2txb.c: remove old files
547 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
548 * main/polyobj.c: attempt to make read_model_file
550 * main/menu.c: move vertigo text
552 2003-01-02 Bradley Bell <btb@icculus.org>
554 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
555 main/polyobj.h: cleanup alignment changes
556 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
557 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
558 main/object.h: fix alignment issues on sparc
559 * cvshowto.txt: update cvs info
561 * 2d/rle.c: make rle_swap handle RLE_BIG
563 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
565 * main/render.c: workaround solaris qsort bug
567 2003-01-01 Steffen Pohle <stpohle@gmx.net>
569 * arch/linux/linuxnet.c, arch/linux/ukali.c,
570 arch/linux/include/ukali.h, main/inferno.c: enabled kali
571 * arch/linux/Makefile.am: enabled linux joystick, kali
572 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
573 arch/sdl/event.c: enabled linux joystick
575 2002-12-31 Bradley Bell <btb@icculus.org>
577 * main/gamemine.c: simplified warning msg
578 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
579 * main/render.h: fix compiler warning
581 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
583 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
585 2002-12-24 Bradley Bell <btb@icculus.org>
587 * main/mission.c: fixes an infinite loop which was caused by d2x
588 thinking d2demo was a descent 1 mission
590 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
592 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
594 2002-12-24 Bradley Bell <btb@icculus.org>
596 * main/render.c: comments
598 2002-10-30 Bradley Bell <btb@icculus.org>
600 * main/inferno.c: add help for -hogdir option
601 * main/inferno.c: added -hogdir option
603 2002-10-28 Bradley Bell <btb@icculus.org>
605 * main/: inferno.c, menu.c: enabled Vertigo displays
608 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
610 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
611 main/netmisc.c, main/network.c: simplify and eliminate redundant
614 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
616 * maths/fixc.c: fix infinite loop in quad_sqrt.
617 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
618 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
620 2002-10-12 Bradley Bell <btb@icculus.org>
622 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
624 2002-10-11 Bradley Bell <btb@icculus.org>
626 * main/hud.c: make hud_message work correctly
627 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
629 * main/network.c: formatting, small fixes
631 2002-10-10 Bradley Bell <btb@icculus.org>
633 * main/netmisc.h: no swap_object for little-endian
634 * main/: netmisc.h, network.c: use macros to simplify network
636 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
638 * main/inferno.c: enable loading screen for mac shareware with
640 * main/netmisc.c: whitespace
641 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
643 * main/hud.c: whitespace
644 * configure.ac: remove shareware build, add macdata build
645 * main/songs.c: whitespace
646 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
647 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
649 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
652 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
654 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
655 comments, formatting, etc.
656 * iff/iff.c: fix bigendian iff loading.
658 2002-10-03 Bradley Bell <btb@icculus.org>
660 * utilities/txb2tex.c: typo
661 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
662 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
664 * arch/sdl/mouse.c: whitespace
666 2002-09-19 Bradley Bell <btb@icculus.org>
668 * main/kconfig.c: fix a oops, add old logs
669 * main/kconfig.c: support for >3 mouse buttons
671 2002-09-18 Bradley Bell <btb@icculus.org>
673 * include/gr.h: fix palette swap define
675 2002-09-14 Bradley Bell <btb@icculus.org>
677 * main/titles.c: load hires briefing screen if lores doesn't exist
678 (i.e. vertigo) and MenuHires=0
680 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
682 * main/: multi.h, network.h: pack some structures for ipx
685 2002-09-14 Bradley Bell <btb@icculus.org>
687 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
688 and load_endlevel_data() to expect newline-terminated strings, fix
689 load_game_data to read null-terminated string for
692 2002-09-07 Bradley Bell <btb@icculus.org>
694 * main/newmenu.c: added error message
695 * main/menu.h: enable -nohires with mac shareware
696 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
697 * 2d/font.c: enable 0/255 palette swap for fonts
698 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
700 * 2d/2dsline.c: fix ogl blooper
702 2002-09-05 Bradley Bell <btb@icculus.org>
704 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
706 * include/strutil.h: need string.h for strcasecmp
707 * include/rle.h: okay, maybe it needs to be this way
708 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
709 * 2d/scalec.c: more stuff from d2src
710 * 2d/rle.c: more stuff from d2src, formatting
711 * 2d/font.c: useless cruft
712 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
713 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
716 2002-09-04 Bradley Bell <btb@icculus.org>
718 * include/grdef.h: fix compiler warnings
719 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
720 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
722 * main/game.c: we want the mac ibitblt for everything but dos and
724 * main/texmerge.c: these routines are in tmerge.c
725 * main/credits.c: enable credits for mac and oem data
726 * main/bm.c: use either exit.ham or exit.pofs
727 * include/ibitblt.h: enable some more code from d2src
728 * include/gr.h: enable mac ubitblt_double
729 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
730 * include/grdef.h: moved some inline asm from linear.h
731 * 2d/ibitblt.c: brought in line with original d2 version
732 * 2d/bitblt.c: reverted to original d2 version of this file, then
733 added d1x enhancements
734 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
735 * 2d/linear.h: moved these back to their original locations
737 * main/mveplay.c: close some memory holes, speed up palette loading
738 * main/movie.c: added fullscreen toggle while playing movies
739 * main/inferno.c: comment out -superhires help text (always on)
740 * include/timer.h: added approx_fsec_to_usec macro
741 * arch/sdl/joy.c: fix compiler warning
743 2002-09-01 Bradley Bell <btb@icculus.org>
745 * main/network.c: oops
746 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
747 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
748 timer_get_fixed_seconds
751 2002-08-31 Bradley Bell <btb@icculus.org>
753 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
755 * main/multi.h: network endian stuff
756 * 2d/font.c, include/gr.h: fast file i/o for font headers
757 * arch/win32/arch_ip.cpp: unused file
758 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
759 bigendian networking fixes
760 * main/menu.c: make net menu more accurate, also make superhires
762 * include/pstypes.h: better to have __pack__ all the time, I think.
763 needed for networking, e.g.
764 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
766 * arch/win32/Makefile.am: unused file
769 2002-08-30 Bradley Bell <btb@icculus.org>
771 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
772 * main/: newmenu.h, titles.c: formatting
773 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
774 main/multi.h: networking works, finally
775 * TODO: added TODO file
776 * arch/linux/arch_ip.cpp: unused fine
777 * README: network sorta working
778 * main/: Makefile.am, multi.c, network.c, network.h: more
780 * main/menu.c: load builtin mission correctly
781 * main/inferno.c: documentation
782 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
784 * main/Makefile.mveplay: don't need no more
786 2002-08-29 Bradley Bell <btb@icculus.org>
788 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
789 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
790 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
792 * include/ipx_drv.h: more network fixing
793 * arch/linux/include/ipx_drv.h: more network fixing
794 * include/ipx.h: formatting
795 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
796 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
797 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
798 main/inferno.c: fixed networking fuck-up?
799 * Makefile.am: moved mingw info to README
800 * README, mingw32.txt: moved mingw info to README
802 2002-08-27 Bradley Bell <btb@icculus.org>
804 * utilities/mvlextract.c: allow specifying file to extract
805 * utilities/: tex2txb.c, txb2tex.c: use default extension to
807 * utilities/hogextract.c: allow specifying file to extract
808 * main/mission.c: Have to get mission_num _after_ promoting...
809 * main/: gameseq.c, titles.c: beginning d1 briefing support
810 * descent.msn: beginning d1 briefing support
811 * main/: titles.c, titles.h: d1-style mission briefings
812 * main/piggy.h: whitespace
813 * main/movie.c: beginning robot movie support, fall back on lo/hi
814 res if hi/lo not available
815 * main/mission.c: added Builtin_mission_num for builtin mission,
816 D1Hogdir, d1-style mission briefings
817 * main/: gameseq.c, mission.h: added Builtin_mission_num for
819 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
820 (for d1 missions that need d1 data)
821 * 2d/ibitblt.c: whitespace
823 2002-08-26 Bradley Bell <btb@icculus.org>
825 * utilities/mvlcreate.c: oops
826 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
828 * utilities/hogextract.c: added [v]iew option
829 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
830 * main/titles.c: fix writable string, disable DumbAdjust thing
831 * main/polyobj.h: whitespace
832 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
834 * main/movie.c: read movies from AltHogDir, other fixes
835 * main/: mission.c, mission.h: fix bug w/mission filename
836 * main/gameseq.c: comments
837 * main/digi.h: whitespace n stuff
838 * include/mve_audio.h: added audio flag macros
839 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
843 2002-08-23 Bradley Bell <btb@icculus.org>
845 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
847 * Makefile.am: remove d2demo.mn2
848 * cfile/cfile.c, include/cfile.h: add cfile_size function
849 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
850 eliminate need for .mn2 files for oem and demo
852 2002-08-22 Bradley Bell <btb@icculus.org>
854 * main/bm.c: fix for vertigo
855 * main/menu.h: make OEM menu pcx available
856 * 2d/rle.c: merge with original d2 file
857 * Makefile.am, configure.ac: let mission files get installed by
860 2002-08-17 Bradley Bell <btb@icculus.org>
862 * configure.ac: make FAST_FILE_IO the default on little-endian
864 * NEWS, README, compilerdefs.txt, readme.txt: documentation
865 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
868 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
870 * main/: game.c, menu.c, mission.c: promote builtin missions.
872 2002-08-15 Bradley Bell <btb@icculus.org>
874 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
875 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
876 * utilities/.cvsignore: added cvsignore
877 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
879 * main/piggy.c: mac data file loading
880 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
881 transparency and swap 0/255 correctly for mac data files
883 2002-08-13 Bradley Bell <btb@icculus.org>
885 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
886 to utilities to avoid conflict with c++ std lib <utility>
887 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
888 txt2txb.c: moved utility to utilities to avoid conflict with c++
890 * Makefile.am, configure.ac: add utilities
892 2002-08-09 Bradley Bell <btb@icculus.org>
894 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
897 2002-08-08 Bradley Bell <btb@icculus.org>
899 * main/inferno.c: comments
900 * main/: newmenu.c, songs.c: mac demo datafile support
901 * installation.txt: update
902 * main/gamesave.c: use lowercase for consistency
903 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
904 models for other than d2demo
906 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
908 * main/gamemine.c: formatting, better d1 texture conversion
909 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
910 main/mission.h: recognize .msn mission files.
912 2002-08-07 Bradley Bell <btb@icculus.org>
914 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
915 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
916 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
917 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
918 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
919 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
922 2002-08-06 Bradley Bell <btb@icculus.org>
924 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
925 * main/Makefile.am: formatting
926 * 2d/font.c: make gr_remap_font just reload the whole thing
927 * configure.ac: formatting
928 * Makefile.am: added d2demo.mn2
929 * d2demo.mn2: mission file for shareware
930 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
931 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
932 * main/sounds.h: shareware stuff, whitespace
933 * main/: polyobj.c, polyobj.h: more fast i/o macros
934 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
936 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
937 endlevel stuff to non-shareware, allow movies/endlevel for
939 * main/cntrlcen.c: typo
940 * main/bm.h: use global Piggy_hamfile_version
941 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
942 macros, use global Piggy_hamfile_version
943 * main/Makefile.am: terrain and movie stuff always used now
944 * 2d/pcx.c, include/pcx.h: make pcx header available to other
946 * main/: gamemine.c, gamesave.c: load DMB levels
947 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
948 segment.c, segment.h, switch.c, switch.h: fast i/o macros
950 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
952 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
954 2002-08-04 Bradley Bell <btb@icculus.org>
956 * main/inferno.c: shareware stuff, formatting
957 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
958 * arch/sdl/gr.c: don't need to set mode in gr_init
960 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
962 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
964 * Makefile.am, descent.mn2: added mission file for descent 1
966 2002-08-02 Bradley Bell <btb@icculus.org>
968 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
969 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
970 main/piggy.h, misc/error.c: junk
971 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
972 render.h, scores.c, scores.h, terrain.c: shareware stuff
973 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
974 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
975 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
976 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
977 main/weapon.c, main/weapon.h: fast i/o macros
979 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
981 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
982 main/gamemine.h, main/gamesave.c: load d1 levels
984 2002-07-30 Bradley Bell <btb@icculus.org>
987 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
989 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
990 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
991 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
992 main/piggy.c, main/titles.c: support shareware datafiles!
993 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
994 piggy.c: SHAREWARE fixes
996 2002-07-29 Bradley Bell <btb@icculus.org>
998 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
999 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
1000 misc/fileutil.c: Portability - OS X support
1002 2002-07-27 Bradley Bell <btb@icculus.org>
1004 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
1005 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
1006 segment.h: portability
1007 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
1008 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
1009 main/wall.h: portabilization
1010 * 2d/font.c, include/gr.h: portability
1012 2002-07-26 Bradley Bell <btb@icculus.org>
1014 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
1015 * arch/linux/findfile.c, include/pstypes.h: os x fixes
1016 * main/player.c: foo
1017 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
1018 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
1019 misc/fileutil.h: portable file i/o utils
1020 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
1021 writable string anymore... / formatting
1022 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
1023 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
1024 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
1025 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
1026 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
1027 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
1028 portable-izing file loading routines
1030 2002-07-24 Bradley Bell <btb@icculus.org>
1032 * main/mveplay.c: correctly play files with 16bit uncompressed
1033 audio, mem checking, etc
1034 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
1037 2002-07-23 Bradley Bell <btb@icculus.org>
1039 * misc/Makefile.am: unused file
1040 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
1041 main/sounds.h: remove experimental nmovie stuff
1042 * main/movie.c: add some debugging output
1044 2002-07-22 Bradley Bell <btb@icculus.org>
1046 * main/: console.c, state.c: simplified header
1047 * main/movie.c: enable mveplay audio
1048 * main/old/movie.c: moved to main/
1049 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
1050 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
1051 main/mvelib.c, main/mveplay.c: initial movie support
1052 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
1053 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
1054 include/ogl_init.h, include/pstypes.h, main/console.c,
1055 main/state.c, mem/mem.c: OS X stuff
1056 * configure.ac: OS X and movie stuff
1058 2002-07-19 Bradley Bell <btb@icculus.org>
1060 * compilerdefs.txt: OSX defs
1062 2002-07-18 Bradley Bell <btb@icculus.org>
1064 * main/inferno.c: use simpler rcs tags
1065 * autogen.sh: keep Changelog in cvs (and use --accum)
1066 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
1067 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
1068 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
1069 main/songs.c: changed cdrom->rbaudio
1070 * include/rbaudio.h: moved to /include
1072 2002-07-17 Bradley Bell <btb@icculus.org>
1074 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
1075 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
1076 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
1077 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
1078 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
1079 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
1080 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
1081 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
1082 3d/setup.c: use simpler rcs tags
1087 2002-07-17 Bradley Bell <btb@icculus.org>
1089 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
1090 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
1091 * debian/rules: don't need readme's
1092 * debian/rules: move d1x license to COPYING, license clarifications
1093 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
1094 license to COPYING, license clarifications
1095 * debian/rules: fix debian docs
1096 * debian/rules: fix debian manpages
1097 * debian/d2x-sdl.menu: fix debian menu
1098 * debian/rules: link to undocumented man page for debs
1099 * Makefile.am, configure.ac, debian/control, debian/copyright,
1100 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
1101 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
1102 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
1105 2002-07-16 Bradley Bell <btb@icculus.org>
1107 * debian/: rules, changelog.in: deb stuff
1108 * configure.ac: cleaner nasm detection
1109 * debian/: changelog.in, control, rules: deb stuff
1110 * README, installation.txt: typos, stuff
1111 * configure.ac: better #defines
1112 * configure.ac: whitespace
1113 * configure.ac: better documentation
1114 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
1115 SDL_JOYSTICK not needed
1116 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
1117 * configure.ac: need higher SDL for joystick
1118 * debian/: control, rules: deb stuff
1119 * arch/sdl/joy.c: old junk
1120 * Makefile.am, configure.ac: automake updates
1121 * main/: inferno.c, text.c: don't use althogdir on non-unix
1122 * configure.ac: more autoconf updates
1123 * misc/strutil.c: better strrev
1124 * main/inferno.c: need limits.h on mingw also
1125 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
1128 2002-04-19 Bradley Bell <btb@icculus.org>
1130 * main/network.c: let hoard.ham be a cfile
1131 * main/text.c: better error message when hog not found
1134 2002-03-23 Bradley Bell <btb@icculus.org>
1136 * acconfig.h, configure.ac, arch/linux/Makefile.am,
1137 arch/sdl/Makefile.am: Use SDL joystick automatically
1138 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
1140 2002-03-05 Bradley Bell <btb@icculus.org>
1142 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
1145 2002-02-23 Bradley Bell <btb@icculus.org>
1147 * texmap/ntmap.c: fix bug preventing higher res sdl modes
1148 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
1149 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
1150 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
1151 main/editor/Makefile.am: moved includes to include
1152 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
1153 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
1154 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
1155 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
1157 * main/game.c: disabled cockpit for OGL, formatting
1158 * 2d/ibitblt.c: formatting
1160 2002-02-16 Bradley Bell <btb@icculus.org>
1162 * include/oldsdl.h: check for older macros
1163 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
1164 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
1165 allow older sdl versions
1167 2002-02-15 Bradley Bell <btb@icculus.org>
1169 * main/: automap.c, automap.h, inferno.c: automap resolution now
1171 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
1172 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1173 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1174 win32/include/key_arch.h: never mind - that would be pointless
1175 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
1176 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
1177 win32/include/key_arch.h: copied files from d1x
1178 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
1179 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
1180 * main/multipow.c: need conf.h
1181 * arch/win32/Makefile.am: new file
1182 * include/pstypes.h: added u_int16_t (needed in base_ip)
1183 * arch/win32/arch_ip.cpp: copied from d1x
1185 2002-02-14 Bradley Bell <btb@icculus.org>
1187 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
1188 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
1189 main/netlist.c: Added hotkeys to toggle fullscreen mode
1190 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
1191 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
1192 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
1193 reorder.h: Lotsa networking stuff from d1x
1195 2002-02-13 Bradley Bell <btb@icculus.org>
1197 * include/gr.h, main/game.c: Fullscreen toggle stuff
1198 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
1200 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
1201 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
1204 2002-02-11 Bradley Bell <btb@icculus.org>
1206 * main/bm.c: use portable loader if bigendian
1207 * include/pstypes.h: don't define bool for c++
1208 * include/cfile.h: extern AltHogDir stuff
1209 * include/byteswap.h: use WORDS_BIGENDIAN
1210 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
1211 * main/vers_id.h: added D2X_IVER
1212 * misc/args.c: don't use d1x.ini
1213 * Makefile.am: rpm stuff
1214 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
1217 2002-02-09 Bradley Bell <btb@icculus.org>
1219 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
1221 2002-02-09 Paolo Ulivi <pulivi@libero.it>
1223 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
1226 2002-02-06 Bradley Bell <btb@icculus.org>
1228 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
1229 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
1230 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
1231 * debian/: changelog.in, control, copyright, d2x-gl.files,
1232 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
1236 2002-02-02 Bradley Bell <btb@icculus.org>
1238 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
1239 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
1240 Enabled RELEASE option
1242 2002-01-31 Bradley Bell <btb@icculus.org>
1244 * Makefile.am, configure.ac: specify prerequisite versions of
1245 autoconf and automake
1247 2002-01-29 Bradley Bell <btb@icculus.org>
1249 * main/mission.c: RCS header added
1250 * main/inferno.c: update copyright date
1251 * main/mission.c: allow missions to be in AltHogDir
1252 * configure.ac: Display results of configure
1253 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
1256 2002-01-28 Bradley Bell <btb@icculus.org>
1258 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
1259 Data files now go in DATADIR/games/d2x, user files now go in
1262 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1264 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
1265 files now go in ~/.d2x
1267 2002-01-24 Bradley Bell <btb@icculus.org>
1269 * configure.ac: fix nasm not found error message
1271 2002-01-18 Bradley Bell <btb@icculus.org>
1273 * configure.in: getting rid of old configure.in
1274 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
1275 main/movie.c: Movie playing kludgey stuff
1276 * misc/args.c: formatting
1277 * main/inferno.c: allow -h for help
1278 * include/error.h: don't die on int3, unless -debug given
1279 * mingw32.txt: more stuff
1281 2001-12-29 Bradley Bell <btb@icculus.org>
1283 * Makefile.am: Got rid of thinking.txt
1284 * main/inferno.c: document -nomovies option
1286 2001-12-28 Bradley Bell <btb@icculus.org>
1288 * main/titles.c: formatting, put some code into place for rendering
1289 of robots during briefings
1291 2001-12-27 Bradley Bell <btb@icculus.org>
1295 2001-12-23 Craig Hadady <chadady@iglou.com>
1297 * 2d/rle.c: fixed bug in dummy array.
1299 2001-12-03 Bradley Bell <btb@icculus.org>
1301 * arch/sdl/init.c: fix formatting
1302 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1303 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1304 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1305 and sdl joystick stuff
1307 2001-11-30 Bradley Bell <btb@icculus.org>
1309 * thinking.txt: not needed
1311 2001-11-27 Bradley Bell <btb@icculus.org>
1313 * cygconf, mingw32.txt: use sdl from source on cygwin
1314 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1315 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1316 SDL_CFLAGS to CFLAGS
1318 2001-11-27 Bradley Bell <btb@icculus.org>
1322 2001-11-14 Bradley Bell <btb@icculus.org>
1324 * texmap/scanline.c: use optimization flags as texmap default
1325 * NEWS: mouse wheel, etc
1326 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1327 wheel to emulate 3rd axis
1328 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1329 * include/error.h: kludge to ungrab mouse when we hit an int3
1330 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1331 __ENV_MSDOS__ to __MSDOS__
1332 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1334 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1336 * arch/sdl/digi.c: implemented digi_set_volume
1337 * include/grdef.h, main/config.c, misc/d_io.c: change
1338 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1339 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1340 main/piggy.c: use MAKE_SIG
1341 * installation.txt: update
1342 * configure.ac: new file
1343 * arch/sdl/joydefs.c: #include pstypes.h
1344 * arch/sdl/init.c: SDL joystick stuff
1345 * acconfig.h: adjust MINGW defines
1346 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1347 controls menu now works
1349 2001-11-13 Bradley Bell <btb@icculus.org>
1351 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1353 * Makefile.am: New file
1354 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1356 * compilerdefs.txt: New file
1357 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1359 2001-11-12 Bradley Bell <btb@icculus.org>
1361 * main/playsave.c: load player files regardless of byte order of
1364 2001-11-11 Bradley Bell <btb@icculus.org>
1366 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1368 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1369 * NEWS: GL savegame thumbnails
1370 * acconfig.h, configure.in: make option for NMOVIES, default to off
1372 2001-11-09 Bradley Bell <btb@icculus.org>
1374 * main/state.c: Enabled savegame thumbnails under OpenGL
1375 * unused/pa_null/pa_enabl.h: remove duplicate header
1376 * misc/args.c: use d2x.ini for option file
1377 * mem/mem.c: Move mem_realloc inside the ifdef
1378 * main/menu.c: fix 640x400 menu text
1379 * main/inferno.c: added documentation
1380 * main/endlevel.c: fix warnings
1381 * arch/ogl/gr.c: Get rid of gl spew
1382 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1383 * acconfig.h: Define __SDL__ for mingw
1385 2001-11-08 Bradley Bell <btb@icculus.org>
1387 * 2d/font.c: free OGL font data when rereading
1388 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1389 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1390 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1391 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1392 main/weapon.h: Enabled shareware build, endlevel flythrough
1394 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1395 of use for shareware build
1396 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1398 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1400 2001-11-05 Bradley Bell <btb@icculus.org>
1402 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1404 * include/3d.h: Add comment
1406 2001-11-04 Bradley Bell <btb@icculus.org>
1408 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1410 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1412 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1413 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1414 main/hudmsg.h: Enable d1x-style hud_message
1415 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1416 * 2d/font.c: re-init ogl fonts after remapping colors.
1418 2001-11-02 Bradley Bell <btb@icculus.org>
1420 * misc/Makefile.am: remove byteswap.h (duplicate header)
1421 * 2d/font.c: fixed gr_remap_font, minor stuff
1422 * configure.in: take out -O2 if doing debug build
1423 * main/bm.c: formatting
1424 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1425 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1426 macros, get rid of functions
1428 2001-11-01 Bradley Bell <btb@icculus.org>
1430 * misc/byteswap.h: removed duplicate header
1432 2001-10-31 Bradley Bell <btb@icculus.org>
1434 * NEWS, main/automap.c: automap works in opengl
1435 * NEWS, configure.in: Added news
1436 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1437 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1438 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1439 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1440 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1441 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1442 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1443 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1444 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1446 2001-10-27 Bradley Bell <btb@icculus.org>
1448 * main/inferno.c: added some documentation
1450 2001-10-25 Bradley Bell <btb@icculus.org>
1452 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1454 * Makefile.am, configure.in, arch/Makefile.am,
1455 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1456 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1457 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1458 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1459 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1460 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1461 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1462 it's ugly, but It'll be easier to sync with d1x.
1463 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1464 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1465 main/editor/Makefile.am: attempt at support for editor, makefile
1467 * misc/d_delay.c: formatting fix
1468 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1469 tmappent.S, tmapppro.S: adding support for runtime selection of
1471 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1472 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1473 including multi.h and network.h, fix backslashes, fix compiler
1475 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1476 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1477 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1478 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1479 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1480 including multi.h and network.h, fix backslashes
1481 * include/pstypes.h: added typedef for u_int64_t on mingw
1482 * include/3d.h: added prototype for g3_uninit_polygon_model
1483 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1485 2001-10-24 Bradley Bell <btb@icculus.org>
1487 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1488 arch subdirs, as in d1x.
1489 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1490 earlier style until i understand automake 1.5 better. remove input
1492 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1493 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1494 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1495 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1496 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1497 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1498 Moved input stuff to arch subdirs, as in d1x.
1499 * NEWS, configure.in: blah blah
1501 2001-10-23 Bradley Bell <btb@icculus.org>
1503 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1504 * texmap/tmapppro.S: no need for #include <conf.h> here
1505 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1507 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1508 file. RCS header added
1509 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1510 #ifdef'ing out the whole file. RCS header added
1511 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1512 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1513 fixes. Now works with automake 1.5 and autoconf 2.52.
1514 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1515 mingw (-grabmouse now works on win32).
1516 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1517 These don't belong in cvs
1521 2001-10-20 Bradley Bell <btb@icculus.org>
1523 * 2d/font.c: Don't free unused variables...
1524 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1526 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1527 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1528 main/Makefile.am: make dist more sensible
1529 * Makefile.am: Kludge for linking on mingw
1531 2001-10-19 Bradley Bell <btb@icculus.org>
1533 * Makefile.am, configure.in, arch/win32/Makefile.am,
1534 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1535 * include/ipx_drv.h: Check for __MINGW32__
1536 * include/i86.h: Imported from d1x
1537 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1538 * arch/dos/modex.asm: Fixed %include
1539 * main/console.c: RCS headers added
1540 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1542 * Makefile.am, main/Makefile.am: Moved final link to top-level
1543 directory instead of main/
1544 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1545 __ENV_LINUX__ to __linux__
1546 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1547 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1548 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1549 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1550 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1551 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1552 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1553 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1554 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1555 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1557 * configure.in: add --enable-xploader, support arch/linux subdir,
1559 * main/inferno.c: conditionalize conf.h
1561 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1563 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1564 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1565 misc/fileutil.h: Partial application of linux/alpha patch.
1567 2001-10-19 Bradley Bell <btb@icculus.org>
1569 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1570 networking in line with d1x, moved some arch/linux_* stuff to
1572 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1573 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1574 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1575 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1577 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1578 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1579 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1580 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1581 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1582 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1583 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1584 linux/include/ukali.h: Brought linux networking in line with d1x,
1585 moved some arch/linux_* stuff to arch/linux/*
1586 * include/ipx_drv.h: Imported from d1x
1587 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1588 * main/ipx_drv.c: Imported from d1x
1589 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1590 main/network.h, main/Makefile.am: Trying to get network working on
1592 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1593 main/Makefile.am: build fixes
1594 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1595 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1596 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1597 starting to get net working.
1598 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1599 conditionalized min,max macros
1601 2001-10-18 Bradley Bell <btb@icculus.org>
1603 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1604 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1605 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1606 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1608 * 2d/2dsline.c: RCS headers added/changed
1609 * configure.in: fix NASMFLAGS bug
1610 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1613 2001-10-17 Bradley Bell <btb@icculus.org>
1615 * NEWS: Fixed the invulnerable robots bug!
1616 * main/collide.c: Fixed the invulnerable robots bug!
1618 2001-10-14 Bradley Bell <btb@icculus.org>
1620 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1623 2001-10-13 Bradley Bell <btb@icculus.org>
1625 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1626 arch/Makefile.am, arch/dos/Makefile.am,
1627 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1628 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1629 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1630 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1631 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1632 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1633 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1634 arch/win32/include/Makefile.am, iff/Makefile.am,
1635 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1636 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1637 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1638 unused/bios/Makefile.am, unused/lib/Makefile.am,
1639 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1640 unused/ui/Makefile.am, unused/vga/Makefile.am,
1641 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1642 automake stuff from "inert" subdirs. And there was much rejoicing.
1643 * Makefile.am, NEWS, configure.in: Stuff
1644 * ChangeLog: removing auto-generated file
1645 * cygconf: Added instructions for mingw32 build
1646 * Makefile.am: renamed INSTALL to installation.txt
1647 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1648 * mingw32.txt: Added instructions for mingw32 build
1649 * configure.in: Enable assembly under mingw32
1651 2001-10-12 Bradley Bell <btb@icculus.org>
1653 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1654 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1655 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1656 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1657 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1658 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1659 to __DJGPP__, since it's built-in.
1661 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1663 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1664 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1668 2001-10-12 Bradley Bell <btb@icculus.org>
1670 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1671 * Makefile.am: make sure cygconf gets archived
1672 * configure.in: Increment version number in preparation for release
1673 * configure.in: Fix detection of opengl
1674 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1675 cygconf, arch/Makefile.am, arch/include/joy.h,
1676 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1677 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1678 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1679 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1680 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1681 Vastly improved compilability.
1683 2001-10-11 Bradley Bell <btb@icculus.org>
1685 * Makefile.am: Added macros/sdl.m4
1686 * autogen.sh: Added macros/sdl.m4
1688 2001-10-09 Bradley Bell <btb@icculus.org>
1690 * main/vers_id.h: Added DESCENT_VERSION constant
1691 * main/inferno.c: Added command-line help.
1692 * include/ogl_init.h: opengl improvments (following d1x changes)
1694 2001-10-07 Bradley Bell <btb@icculus.org>
1696 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1697 arch/ogl/Makefile.am: Remove duplicate headers.
1699 2001-08-02 Thimo Neubauer <thimo@debian.org>
1701 * mem/mem.c: totally crippled the memory manager because it does
1702 not make sense for non-DOS-systems and it would have been too
1703 complicated to get it 64bit clean
1705 2001-06-19 Bradley Bell <btb@icculus.org>
1707 * cvshowto.txt: updated anonymous password
1709 2001-02-08 Bradley Bell <btb@icculus.org>
1711 * COPYING, license.txt: Added d1x license
1713 2001-02-01 Bradley Bell <btb@icculus.org>
1715 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1717 2001-01-31 Bradley Bell <btb@icculus.org>
1719 * configure.in, arch/include/mouse.h, include/pstypes.h,
1720 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1721 * main/polyobj.c: fix typo
1722 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1723 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1724 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1725 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1726 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1727 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1728 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1729 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1730 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1731 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1732 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1733 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1734 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1735 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1736 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1737 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1738 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1739 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1740 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1741 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1742 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1743 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1744 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1745 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1746 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1747 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1749 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1750 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1751 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1752 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1754 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1756 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1757 cross-compiling, and cygwin fixes
1759 2001-01-30 Bradley Bell <btb@icculus.org>
1761 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1762 include/pstypes.h, include/strutil.h, main/Makefile.am,
1763 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1764 needs --without-assembler and --without-network to compile
1766 2001-01-29 Bradley Bell <btb@icculus.org>
1768 * configure.in, main/Makefile.am: Fixes to build system
1769 * main/kconfig.c: fix for non-linux joysticks
1770 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1771 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1772 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1773 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1774 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1775 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1776 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1778 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1779 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1780 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1781 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1782 sdl_timer.c: Fixed build system, minor fixes
1783 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1784 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1786 2001-01-28 Bradley Bell <btb@icculus.org>
1788 * conf.h.in, configure.in, arch/Makefile.am,
1789 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1790 arch/include/key.h, main/Makefile.am: More header unification...
1791 * main/newdemo.c: Added <ctype.h>
1792 * arch/include/: event.h, joy.h: unified input headers.
1793 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1794 OpenGL now uses SDL-GL instead of gii
1795 * arch/include/: key.h, mouse.h: Unified arch headers
1797 2001-01-25 Bradley Bell <btb@icculus.org>
1799 * autogen.sh: use "set -e" so execution stops if something goes
1802 2001-01-24 Bradley Bell <btb@icculus.org>
1805 * Makefile.am: Add ChangeLog to dist
1806 * ChangeLog: Putting this here so automake doesn't complain
1810 2001-01-24 Bradley Bell <btb@icculus.org>
1812 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1813 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1814 for building ChangeLog from RCS entries
1815 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1816 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1817 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1818 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1819 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1820 arch/Makefile.am, arch/dos/Makefile.am,
1821 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1822 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1823 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1824 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1825 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1826 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1827 unused/Makefile.am, unused/bios/Makefile.am,
1828 unused/lib/Makefile.am, unused/novga/Makefile.am,
1829 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1830 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1831 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1832 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1833 make dist, VPATH builds, ...
1834 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1835 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1836 arch/dos/Makefile.in, arch/linux/Makefile.in,
1837 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1838 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1839 misc/Makefile.in, texmap/Makefile.in: cruft removal
1840 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1842 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1843 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1844 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1845 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1847 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1848 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1849 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1850 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1851 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1852 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1853 main/songs.c, misc/args.c: changed args_find to FindArg
1855 2001-01-22 Bradley Bell <btb@icculus.org>
1857 * configure, main/Makefile.am, main/Makefile.in: configuration
1859 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1860 fix compiler warnings w/opengl
1861 * include/console.h: ggi support
1862 * arch/linux_init.c: svgalib support
1863 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1864 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1865 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1866 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1867 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1868 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1869 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1870 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1871 warnings and enable NDEBUG
1872 * arch/svgalib_init.c: svgalib support
1874 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1876 * main/kconfig.c: joystick support
1878 2001-01-21 Bradley Bell <btb@icculus.org>
1880 * cvshowto.txt: new file, taken from d1x webpage
1881 * AUTHORS, README: Taking over as maintainer of d2x
1882 * ChangeLog: Grab mouse with SDL/X11
1883 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1885 2001-01-20 Bradley Bell <btb@icculus.org>
1887 * configure, configure.in: Turned -Werror back off by default
1888 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1889 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1890 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1891 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1892 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1893 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1894 main/laser.c, main/multi.c, main/network.c, main/network.h,
1895 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1896 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1897 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1898 warnings, for non-OpenGL on linux, anyway...
1900 2001-01-19 Bradley Bell <btb@icculus.org>
1902 * copying: remove duplicate file
1903 * Import of d2x-0.0.9-pre1
1904 * Import of d2x-0.0.8