1 2004-05-22 Bradley Bell <btb@icculus.org>
3 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
6 * rpm/d2x.spec.in: Changed descriptions
8 2004-05-22 Matthew Mueller <donut@dakotacom.net>
10 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
13 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
15 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
16 the win32 code (d1x r1.8, key_arch.c r1.2)
18 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
19 use 32bpp screen mode by default, add option to use 16bpp (d1x
22 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
23 replacement texture paletted->rgb conversion alpha problem (d1x
26 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
27 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
28 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
31 * arch/ogl/gr.c, include/loadgl.h: fix win32
32 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
34 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
35 include/ogl_init.h, main/render.c: opengl hardware
36 super-transparency support using GL_NV_register_combiners (d1x
37 r1.38, r1.41, r1.6, r1.26, r1.7)
39 2004-05-22 Bradley Bell <btb@icculus.org>
41 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
44 2004-05-22 Matthew Mueller <donut@dakotacom.net>
46 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
47 include/ogl_init.h: use GL_RGB for non-transparent textures, and
48 fix fonts not having transparent flag set (wouldn't get paletted)
49 (d1x r1.15, r1.37, r1.40, r1.25)
51 * arch/ogl/ogl.c: don't try to use paletted textures with
52 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
54 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
55 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
58 * 2d/font.c: memset ogl font bitmap data since the copy function
59 leaves some (unused) parts uninitialized, which aggravates
62 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
63 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
66 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
67 screenshots if the entire thing wasn't written in one call to
70 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
71 info not being updated on win32 (d1x r1.11)
73 * arch/win32/digi.c: remove some redundancy by not needing to do
74 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
75 clean up some indenting of DS_release_slot calls. And make
76 DS_release_slot return 1 when a sound is already not playing, in
77 addition to when a sound was killed. (d1x r1.10)
79 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
80 linux version (d1x r1.5)
82 * main/kconfig.c: make next axis config key skip currently
83 allocated axes (d1x r1.11)
85 2004-05-22 David Cleaver <wraithx@morpheus.net>
87 * main/kconfig.c: joy configuration next axis key from WraithX
90 2004-05-22 Bradley Bell <btb@icculus.org>
92 * main/game.c, main/inferno.c: typo
94 2004-05-21 Matthew Mueller <donut@dakotacom.net>
96 * main/game.c, main/game.h, main/inferno.c: make rear view
97 leave_time variable with -rearviewleavetime argument (d1x r1.25,
100 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
102 * main/inferno.c: change -udp documentation to d2x behaviour
104 2004-05-21 Bradley Bell <btb@icculus.org>
106 * include/gr.h: added missing define for menu fullscreen toggle
108 2004-05-21 Matthew Mueller <donut@dakotacom.net>
110 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
111 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
113 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
115 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
116 arch/linux/include/joystick.h: patch from Steven Mueller for using
117 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
119 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
121 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
122 main/physics.c, main/render.c, main/wall.c: file-line for segfault
123 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
125 * arch/win32/digi.c: digisound fixes (d1x r1.7)
127 2004-05-21 Bradley Bell <btb@icculus.org>
129 * main/inferno.c: added -udp documentation from d1x
131 2004-05-20 Bradley Bell <btb@icculus.org>
133 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
135 2004-05-20 David Cleaver <wraithx@morpheus.net>
137 * main/controls.c, main/gamecntl.c, main/kconfig.c,
138 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
139 game.c r1.21, r1.6, r1.4, r1.3)
141 2004-05-20 Bradley Bell <btb@icculus.org>
143 * main/inferno.c: document -ihaveabrokenmouse
145 2004-05-20 Matthew Mueller <donut@dakotacom.net>
147 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
149 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
151 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
152 mouse driver problems (d1x r1.2, r1.2)
154 2004-05-20 Matthew Mueller <donut@dakotacom.net>
156 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
157 join list score crash (d1x r1.8)
159 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
161 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
162 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
165 2004-05-20 Bradley Bell <btb@icculus.org>
167 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
169 * main/inferno.c: integrated some niceautomap stuff from d1x
171 2004-05-20 Matthew Mueller <donut@dakotacom.net>
173 * arch/win32/joyhh.c: fixed the config bug where it'd always put
174 in some weird axis (d1x r1.3)
176 * arch/win32/init.c: set win32 icon to icon from resource file
179 * arch/win32/key.c: win32: fixed space key not working in messages
182 2004-05-20 Bradley Bell <btb@icculus.org>
184 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
187 2004-05-20 Matthew Mueller <donut@dakotacom.net>
189 * main/inferno.c: document -gl_refresh (d1x r1.20)
191 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
192 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
195 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
196 change the arg type for (d1x r1.5)
198 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
200 * arch/win32/digi.c: altsounds (d1x r1.6)
202 2004-05-20 Matthew Mueller <donut@dakotacom.net>
204 * arch/win32/digi.c: fixed a major memory leak and removed a bit
205 of redundancy (d1x r1.5)
207 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
208 fix crashing (d1x r1.4)
210 * arch/win32/digi.c: win32's digi_start_sound was not calling
211 DS_release_slot after setting .playing=0, resulting in a
212 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
214 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
215 apparently it was somehow causing some joysticks (Sidewinder
216 Precision 2) to only turn when the stick was moving, but not when
217 at turned but held stationary. And it was completely unused
218 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
221 * main/game.c: add alt+enter to toggle fullscreen (in addition to
222 previous key combos (d1x r1.29)
224 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
225 g, and b values (d1x r1.15)
227 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
228 sometimes (didn't handle negative palette steps) (d1x r1.34)
230 * arch/ogl/ogl.c: add caching of weapon inner models, screen
231 shatter effects, robot explosions and weapons, and some more
232 always present stuff. Also clean up ogl_cache_weapon_textures
235 2004-05-20 Bradley Bell <btb@icculus.org>
237 * main/kludge.c, main/game.c: move gr_renderstats and
238 gr_badtexture back to game.c
240 2004-05-20 Matthew Mueller <donut@dakotacom.net>
242 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
243 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
245 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
247 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
248 loaded after texture caching stage (d1x r1.34)
250 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
251 for renderstats (d1x r1.33)
253 2004-05-19 Matthew Mueller <donut@dakotacom.net>
255 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
256 main/inferno.c: add anisotropic texture filtering suport (d1x
257 r1.33, r1.32, r1.23, r1.32)
259 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
262 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
263 include/ogl_init.h: utilize hardware multitexturing support if
264 possible (requires GL_NV_texture_env_combine4 extension) (d1x
265 r1.32, r1.30, r1.4, 1.22)
267 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
270 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
272 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
273 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
274 effects in OGL using SetGammaRamp, much faster than the hack that
275 was being used. currently SDL only (though not too hard to add to
276 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
278 * main/menu.c: allow arbitrary (custom) resolution entry in
279 change_res menu (d1x r1.14)
281 2004-05-19 Bradley Bell <btb@icculus.org>
283 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
284 d1x-style res change menu (mostly works)
286 * misc/args.c: use strnicmp instead of strncasecmp
288 2004-05-19 Matthew Mueller <donut@dakotacom.net>
290 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
291 command-line option (d1x r1.27)
293 * main/inferno.c: restore inferno.c initialization of
294 screen_compatible and use_double_buffer to 'normal' values, broken
295 long long ago in one of the high res menu patches (d1x r1.30)
297 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
298 resolutions to be specified on command line (d1x r1.2, r1.29,
299 r1.4) -- doesn't work yet
301 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
303 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
306 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
307 volume song stop/starting (d1x r1.7)
309 2004-05-18 Matthew Mueller <donut@dakotacom.net>
311 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
314 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
315 ogl_ulinec (d1x r1.29)
317 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
319 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
320 bottom are inclusive not exclusive (d1x r1.28)
322 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
323 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
325 * arch/sdl/digi.c: fix typo
327 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
329 * arch/win32/init.c, arch/win32/win32.c: move win32 window
330 creation code from arch_init_start into arch_init to fix weirdness
331 with --help (d1x r1.5, r1.6)
333 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
334 sync issues and lack of midi reset (d1x r1.5)
336 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
339 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
340 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
342 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
345 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
347 2004-05-18 Bradley Bell <btb@icculus.org>
349 * include/vecmat.h: comments/formatting
351 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
353 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
354 include/test.lnk: remove unnecessary files
356 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
357 This enables compilation with gcc 3.1
359 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
361 * main/switch.c: took care of switches triggering single-sided
362 walls (don't try to access the nonexistent adjacent wall via NULL
363 pointers or negative array indices)
365 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
367 * main/wall.c: fix invalid memory access for d1 levels which
368 don't have a corresponding wall behind.
370 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
372 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
373 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
374 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
375 interface header to new header file internal.h
377 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
379 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
380 bitmask for each joystick axis that has sent input data,
381 and will not crash Windows anymore during joystick setup because
382 of for() loop over axis being executed once too often.
384 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
385 gr_remap_mono_font() and call it after loading saved level.
387 * main/laser.c: limit homing missile turn rate
389 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
390 centers (work like fuel centers but provide shield)
392 * main/gameseg.c: fix endless loop in some levels with a
393 certain (complicated) structure
395 2004-05-13 Bradley Bell <btb@icculus.org>
397 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
398 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
399 updated project files for SDL 1.2.7
401 * Makefile.am: add VisualC, VisualCE dirs to tarball
403 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
405 * arch/sdl/digi.c: formatting
407 2004-05-12 Bradley Bell <btb@icculus.org>
409 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
412 * 2d/palette.c, include/palette.h: added function to create blend
415 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
417 2004-05-11 Bradley Bell <btb@icculus.org>
419 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
421 2004-05-10 Bradley Bell <btb@icculus.org>
423 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
424 g3_draw_transp_poly had the fade level backwards, decided to just
425 fix g3_draw_poly so it behaves correctly, transparency or not,
426 reverted changes to render_face
428 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
430 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
431 rendering transparent (e.g. cloaked) walls
433 * main/render.c: render_face now calls g3_draw_transp_poly() for
434 cloaked walls in OpenGL
436 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
438 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
439 that from other apps, had "static" distortions.
441 2004-04-22 Bradley Bell <btb@icculus.org>
443 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
445 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
446 aligned version of PUT_INTEL_* macros
448 2004-04-15 Bradley Bell <btb@icculus.org>
450 * main/inferno.c: comment out unused checksum variable
452 2004-04-14 Bradley Bell <btb@icculus.org>
454 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
456 2004-04-14 Terran Melconian <terran@consistent.org>
458 * main/gameseg.c: use portable rand function (fixes #1118)
460 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
462 * main/songs.c: uncomment calls to RBAStop (fixes #473)
464 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
466 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
467 get rid of warnings (now compiles with -Werror on SunOS)
469 * main/piggy.c: fix (really) wierd SunOS bug
471 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
472 caused by not allocating enough mem for rle bitmaps
474 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
476 * include/pstypes.h: sun OS typedef fixes
478 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
480 * main/piggy.c: fix bug 1067
482 * main/piggy.c: fix bugfix for 1067
484 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
485 with descent.pig of mac registered)
487 2003-12-18 Bradley Bell <btb@icculus.org>
489 * main/kconfig.c: fixes for linux-native joystick
491 * main/kconfig.c: bunch of fixes (esp. for non linux-native
494 * arch/include/joy.h: comments/formatting
496 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
498 * compilerdefs.txt: added FreeBSD defs
500 2003-12-08 Bradley Bell <btb@icculus.org>
502 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
505 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
507 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
508 arch/linux/ipx_udp.c: fix FreeBSD compile errors
510 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
512 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
513 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
514 get rid of silly ulongs
516 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
517 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
518 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
519 change relevant __linux__ macros to __ELF__
521 2003-11-27 Bradley Bell <btb@icculus.org>
523 * include/ogl_init.h: added proto for ogl_check_mode
525 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
526 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
529 2003-11-26 Bradley Bell <btb@icculus.org>
531 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
532 3.3 compiler warnings
534 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
537 * include/pstypes.h: OS X fixes
539 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
540 main/newmenu.h: linux fixes
542 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
543 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
544 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
545 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
546 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
549 * arch/sdl/gr.c: fix sdl gr_update
551 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
552 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
553 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
554 cfile/cfile.c, console/CON_console.c, include/d_io.h,
555 include/error.h, include/pstypes.h, include/strutil.h,
556 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
557 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
558 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
559 main/playsave.c, main/songs.c, main/state.c, main/text.c,
560 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
563 2003-11-25 Bradley Bell <btb@icculus.org>
565 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
566 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
567 libmve/VisualC/mveplayer.dsp: updated project files
569 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
572 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
573 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
574 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
575 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
578 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
579 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
582 2003-11-24 Bradley Bell <btb@icculus.org>
584 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
585 libmve/mveplay.c: stuff to play mve's in WinCE
587 * arch/win32/findfile.c: unused functions...
591 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
592 enabled mouse control of menus
594 * main/mission.h: oops, didn't mean to change this.
596 2003-11-21 Bradley Bell <btb@icculus.org>
598 * VisualCE/d2x/d2x.vcp: updated project file
600 2003-11-20 Bradley Bell <btb@icculus.org>
602 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
603 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
604 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
607 2003-11-17 Bradley Bell <btb@icculus.org>
609 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
610 main/menu.c: added option to disable kalinix under unix
612 * main/game.c, main/newmenu.c: always set menu mode for GL popups
614 2003-11-14 Bradley Bell <btb@icculus.org>
616 * main/automap.c: fix automap background image
618 * main/automap.c, main/automap.h: delete cruft
620 * main/automap.c: fix level number position
622 * main/automap.c: simplify g3_draw_line hack
624 * main/menu.c: stop pointless vid mode changes
626 2003-11-07 Bradley Bell <btb@icculus.org>
628 * NEWS, installation.txt: s'more documentation
630 2003-11-07 Steffen Pohle <stpohle@gmx.net>
632 * configure.ac: fix .exe extension problems
634 2003-11-07 Bradley Bell <btb@icculus.org>
636 * arch/ogl/ogl.c: disable texture format verification for OS X -
639 2003-11-06 Bradley Bell <btb@icculus.org>
641 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
642 use more traditional Alt+Enter for toggling fullscreen
644 * 2d/ibitblt.c, main/mission.h: comments/formatting
646 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
648 2003-11-06 Bradley Bell <btb@icculus.org>
650 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
651 resolution change, use kludge to avoid repetitive res changes
653 2003-11-04 Bradley Bell <btb@icculus.org>
655 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
656 structures and i/o routines back to piggy.c
658 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
660 * installation.txt: tell to install d1 .pig for better textures
662 2003-11-04 Bradley Bell <btb@icculus.org>
664 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
665 oem d1 v1.0 and registered d2 v1.0, comments
667 2003-11-03 Bradley Bell <btb@icculus.org>
669 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
670 all d1 shareware - even though files are different!
672 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
675 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
678 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
681 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
683 * main/movie.c: when no movies are found, divide by six the
684 number of warning lines sent to stdout
686 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
688 * include/byteswap.h: fix stupid copy/paste error
690 2003-10-24 Bradley Bell <btb@icculus.org>
692 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
693 gr_linear_rep_movsd_2x instead of almost identical
694 gr_linear_movsd_double. Better since we have assembly versions.
696 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
698 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
701 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
703 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
704 error with --disable-network, move reset_network_objects()
705 from gameseq.c to multi.c
707 2003-10-14 Bradley Bell <btb@icculus.org>
709 * AUTHORS, NEWS: stuff
711 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
713 2003-10-12 Bradley Bell <btb@icculus.org>
715 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
716 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
719 2003-10-12 Aaron Plattner <plattner@caltech.edu>
721 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
722 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
723 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
724 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
725 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
726 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
727 arch/win32/ipx_win.c, arch/win32/winnet.c,
728 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
729 main/multi.h, main/network.c: add IPv4 multicasting support
731 2003-10-11 Bradley Bell <btb@icculus.org>
733 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
735 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
736 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
737 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
738 main/weapon.h: lots of shareware and oem fixes
740 2003-10-10 Bradley Bell <btb@icculus.org>
742 * arch/win32/winnet.c: fixed stupid win32 network bug
744 2003-10-10 Bradley Bell <btb@icculus.org>
746 * main/piggy.c: increased D1_MAX_TMAP_NUM
748 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
750 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
751 which are animated in d2, refactorizes d1 texture reading
753 2003-10-10 Bradley Bell <btb@icculus.org>
755 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
756 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
757 main/collide.h, main/compbit.h, main/config.h, main/console.c,
758 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
759 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
760 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
761 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
762 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
763 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
764 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
765 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
766 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
767 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
768 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
769 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
770 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
771 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
772 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
773 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
774 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
775 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
776 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
777 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
778 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
779 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
780 main/wall.h: comments/formatting
782 2003-10-09 Bradley Bell <btb@icculus.org>
784 * main/text.c: fix text when using old datafiles
786 * main/laser.h: comments/whitespace
788 * main/laser.c, main/weapon.c: fixed smart missiles and smart
789 mines w/shareware data
791 * include/DT_drawtext.h: deleted unused file
793 2003-10-08 Bradley Bell <btb@icculus.org>
795 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
797 * arch/win32/ipx_udp.c: use closesocket() instead of close()
799 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
800 main/menu.c: Disabled 'd2x keys' weapon selection
802 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
804 * main/object.h, main/multi.h: get rid of most warnings issued by
805 cpp-precomp of gcc from Mac OS X dev tools
807 2003-10-05 Bradley Bell <btb@icculus.org>
809 * NEWS, configure.ac: increment version number
811 * cfile/cfile.c: better handling of CRLF text files (when that is
814 * utilities/hogcreate.c, utilities/hogextract.c,
815 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
816 reading/writing files
818 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
819 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
822 2003-10-04 Bradley Bell <btb@icculus.org>
824 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
826 * main/netmisc.c: change byte to sbyte, comments/whitespace
828 2003-10-03 Bradley Bell <btb@icculus.org>
830 * cfile/cfile.c, main/config.c: fix win32 eof bug.
832 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
835 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
836 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
837 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
838 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
839 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
840 main/object.c, main/object.h, main/paging.c, main/player.h,
841 main/robot.h, main/segment.h, main/state.c, main/switch.c,
842 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
843 main/weapon.c, main/weapon.h: change byte to sbyte,
846 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
847 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
848 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
849 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
851 * configure.ac: better checking for timeval
853 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
855 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
856 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
857 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
858 arch/win32/winnet.c, configure.ac, include/byteswap.h,
859 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
860 main/multibot.c, main/network.c: Make network architecture
861 choosable from game menu, add support for UDP/IP on Mac OS X and
864 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
866 * include/byteswap.h: added macros for coping with alignment
869 2003-10-02 Bradley Bell <btb@icculus.org>
871 * main/multi.h: added padding to little-endian version of
874 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
876 * main/netmisc.c: delete duplicate function
878 2003-10-01 Bradley Bell <btb@icculus.org>
880 * main/bm.c: make sure d1_texture_indices gets freed between
883 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
885 * main/piggy.h: fix size of d1 shareware descent.pig
887 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
889 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
890 main/gameseq.c, main/piggy.c: fix loading of d1 texture
891 replacements for non-animated textures
893 2003-08-02 Matthew Mueller <donut@dakotacom.net>
895 * main/controls.c: use fixed 20fps wiggle
897 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
899 * Makefile.am, debian/changelog.in, debian/control,
900 debian/d2x-common.dirs, debian/d2x-common.install,
901 debian/d2x-common.manpages, debian/d2x-gl.files,
902 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
903 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
904 utilities/Makefile.am, utilities/hogcreate.1,
905 utilities/hogextract.1, utilities/mvlcreate.1,
906 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
907 add man pages, distribute utility programs in new d2x-common deb
909 * rpm/d2x.spec.in: updated rpm spec file
911 2003-08-02 Bradley Bell <btb@icculus.org>
913 * cfile/cfile.c: update raw_position in cfputc and cfputs
915 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
917 * main/piggy.c: make error message more friendly
919 * main/piggy.c: simplify copying of bitmap flags
921 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
924 * cfile/cfile.c: revert to always using custom fgets
926 * main/endlevel.c, main/mission.c: handle missing exit sequence
927 components gracefully
929 * main/playsave.c: comments
931 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
933 * cfile/cfile.c: update raw_position in cfwrite
935 * main/network.c: comments/formatting
937 2003-06-22 Bradley Bell <btb@icculus.org>
939 * cfile/cfile.c: use standard fgets for non-archive files
941 * main/movie.c: use con_printf for missing movie warning
943 2003-06-18 Bradley Bell <btb@icculus.org>
945 * main/movie.c: fixed cfile conversion of movielib code
947 * main/console.c, main/hud.c: strip out colors, etc when printing
950 * include/u_mem.h: fix NDEBUG calloc macro
952 2003-06-15 Bradley Bell <btb@icculus.org>
954 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
957 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
958 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
959 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
960 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
961 main/scores.c, main/state.c, main/text.c, misc/args.c,
962 misc/strio.c: convert file i/o to cfile
964 2003-06-14 Bradley Bell <btb@icculus.org>
966 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
967 writing and other modes besides "rb" (mostly taken from
970 2003-06-09 Bradley Bell <btb@icculus.org>
972 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
975 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
976 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
979 2003-06-07 Taylor Richards <taylor@icculus.org>
981 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
983 2003-06-07 Bradley Bell <btb@icculus.org>
985 * main/console.c: fix non-console build
987 * main/gamesave.c: comments
989 * main/bm.c: remove redundant break
991 2003-06-06 Bradley Bell <btb@icculus.org>
993 * main/gauges.c, main/kconfig.c: comments/formatting
995 * console/.cvsignore: added .cvsignore
997 * main/console.c: can't write to console after it's closed
999 2003-06-05 Bradley Bell <btb@icculus.org>
1001 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1002 console/internal.c, console/internal.h, include/CON_console.h,
1003 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1004 finish console conversion away from SDL
1006 2003-06-04 Bradley Bell <btb@icculus.org>
1008 * console/CON_console.c, include/CON.console.h, include/console.h,
1009 main/console.c, main/game.c: console conversion to native gr,
1012 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1013 put prototype for gr_bm_bitblt in gr.h
1015 2003-06-03 Bradley Bell <btb@icculus.org>
1017 * console/CON_console.c, console/DT_drawtext.c,
1018 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1019 main/console.c: use native fonts for console
1021 * main/playsave.c: use shorts for short data
1023 2003-06-02 Bradley Bell <btb@icculus.org>
1025 * configure.ac, main/console.c: set console background, fix
1028 2003-06-01 Bradley Bell <btb@icculus.org>
1030 * Makefile.am, arch/sdl/event.c, configure.ac,
1031 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1032 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1033 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1034 main/gamerend.c: added console code (from SDL_console)
1036 2003-05-30 Bradley Bell <btb@icculus.org>
1038 * README: minor update
1040 2003-05-28 Bradley Bell <btb@icculus.org>
1042 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1047 2003-06-06 Bradley Bell <btb@icculus.org>
1049 * main/kconfig.c: fix crash in control menus
1051 * main/gauges.c: force cockpit redraw in opengl
1053 * main/gamerend.c: move ogl swap, so cockpit and console get
1056 2003-06-01 Bradley Bell <btb@icculus.org>
1058 * configure.ac, libmve/mveplay.c: define struct timeval if needed
1062 2003-05-12 Bradley Bell <btb@icculus.org>
1064 * configure.ac: increment version number
1066 * main/bm.c: use con_printf for exit model warnings
1068 * configure.ac: must check for timespec after setting -mno-cygwin
1070 * main/inferno.c: added -nohogdir and -userdir options
1072 * NEWS, main/titles.c: use briefings with no extension
1076 2003-04-30 Bradley Bell <btb@icculus.org>
1078 * configure.ac: have to include time.h when checking for nanosleep
1080 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
1083 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
1084 increment version number
1086 * main/Makefile.am: make dist fix
1090 2003-04-29 Bradley Bell <btb@icculus.org>
1092 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
1095 2003-04-24 Bradley Bell <btb@icculus.org>
1097 * configure.ac: increment version number
1099 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
1102 2003-04-24 Ingo van Lil <inguin@gmx.de>
1104 * main/render.c: fix misspellings of NDEBUG
1108 2003-04-14 Bradley Bell <btb@icculus.org>
1110 * cfile/cfile.c: prefer files from d2 hog over d1 hog
1112 2003-04-11 Bradley Bell <btb@icculus.org>
1114 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
1119 2003-04-11 Bradley Bell <btb@icculus.org>
1121 * libmve/mveplay.c: use _sleep instead of sleep on win32
1123 * Makefile.am, README, README.utils, arch/sdl/digi.c,
1124 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
1125 include/cfile.h, include/error.h, libmve/Makefile.am,
1126 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
1127 main/endlevel.h, main/playsave.c, misc/fileutil.c:
1128 utilities/Makefile.am: comments/formatting/dist problems
1130 * configure.ac: use different defines for os x
1132 2003-04-07 Bradley Bell <btb@icculus.org>
1134 * include/error.h, misc/error.c: put some old stuff back in,
1135 eliminate duplicate error messages
1137 * main/text.c: don't die on text not found
1140 * main/inferno.c: print some useful info if hog not found, allow
1141 -help to work if no text available
1143 2003-04-07 Steffen Pohle <stpohle@gmx.net>
1145 * arch/linux/Makefile.am: revert to previous version, so linux
1148 2003-04-03 Bradley Bell <btb@icculus.org>
1150 * main/endlevel.c: fixed exit model scheme yet again
1152 2003-04-02 Bradley Bell <btb@icculus.org>
1154 * misc/error.c: call Int3 on Assert
1156 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
1159 * main/wall.c: don't die when trying to toggle nonexistent
1160 segment... vertigo level 10 is buggy!
1162 * main/gamemine.c: comments/formatting
1164 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
1166 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
1167 main/inferno.c: Allow use of 22K sound samples
1169 2003-03-29 Bradley Bell <btb@icculus.org>
1171 * arch/ogl/gr.c: default to bitmapped reticle
1173 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
1174 main/polyobj.c: rewrote endlevel stuff to reread exit model info
1177 * arch/sdl/joy.c: fixed text seen for hats in control config
1180 2003-03-28 Bradley Bell <btb@icculus.org>
1182 * main/bm.c: heh, model nums in vertigo are hardcoded,
1183 N_D2_POLYGON_MODELS can't change
1185 * configure.ac, include/d1x.xpm, include/descent.xpm,
1186 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
1189 2003-03-27 Bradley Bell <btb@icculus.org>
1191 * main/text.h: fixed text references for hat directions
1193 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
1195 2003-03-26 Bradley Bell <btb@icculus.org>
1197 * main/playsave.c: make d2x keys backward compatible
1199 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
1201 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
1204 2003-03-26 Bradley Bell <btb@icculus.org>
1206 * main/piggy.c: fix crash when d1 data not present
1208 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
1209 read/write from plr file
1211 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
1212 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
1213 added escort.h header
1215 2003-03-25 Bradley Bell <btb@icculus.org>
1217 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
1218 D1_PIGFILE ("descent.pig") macro
1220 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
1221 models from d1 pig file
1223 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
1224 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
1225 really) from d1 pig file
1227 2003-03-23 Bradley Bell <btb@icculus.org>
1229 * main/bm.c: stop extra robots from overwriting exit models
1231 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
1232 texture list doesn't get full
1234 * main/bm.c: fix mem leak when reading extra robots
1236 2003-03-21 Bradley Bell <btb@icculus.org>
1238 * main/menu.c: Added option to set movie resolution (mostly works)
1240 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
1242 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
1243 replacement functions to piggy.c
1245 * main/gameseq.c: attempt to support mac d1 descent.pig
1247 * main/bm.c: fix mem leak
1249 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
1250 files, both d1 and d2 oem briefing where showed
1252 * main/inferno.c, main/movie.c: Change the default movie
1253 resolution to "high", implement the option -lowresmovies
1255 2003-03-20 Bradley Bell <btb@icculus.org>
1257 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
1259 * main/piggy.c: comments
1261 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
1263 * main/gameseq.c: delete duplicate function
1265 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
1267 2003-03-19 Bradley Bell <btb@icculus.org>
1269 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
1270 (cddb discid) support
1272 * arch/sdl/digi.c, main/kludge.c: implemented
1273 digi_link_sound_to_object3 for looping sounds, other looping stuff
1275 * arch/sdl/gr.c: removing dependencies on stuff in main/
1277 * arch/linux/Makefile.am, arch/linux/init.c,
1278 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
1279 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
1280 other header cleanups
1282 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
1284 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
1286 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
1287 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
1288 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
1289 load d1 textures for d1 levels
1291 2003-03-19 Bradley Bell <btb@icculus.org>
1293 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
1294 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
1295 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
1296 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
1299 * README: added some OS X info
1301 2003-03-17 Bradley Bell <btb@icculus.org>
1303 * main/newdemo.c: simplify DEMO_FILENAME macro
1305 * main/console.c, main/game.c: enable experimental console support
1307 * main/gamerend.c: fixed location of fps meter in multi
1309 2003-03-16 Bradley Bell <btb@icculus.org>
1311 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
1312 also look in shared data dir for demos
1314 * main/newdemo.c, main/newdemo.h: comments/formatting
1316 2003-03-15 Christopher Thielen <chris@luethy.net>
1318 * main/kludge.c: set CDROM_dir back to "." - tricks game into
1319 thinking d2 cd is always present
1321 2003-03-15 Bradley Bell <btb@icculus.org>
1323 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
1326 * arch/sdl/rbaudio.c: formatting, enabled volume control under
1329 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
1330 gr_init. don't really know why this works, though
1332 2003-03-14 Bradley Bell <btb@icculus.org>
1334 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
1336 * unused/bios/rbaudio.h: removed duplicate file
1338 2003-03-14 Christopher Thielen <chris@luethy.net>
1340 * arch/sdl/rbaudio.c: stop cd audio when exiting
1342 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
1344 * main/gamecntl.c: add comments to the "only matt knows" cheats
1346 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
1348 * main/gamemine.c: formatting, better texture conversion for d1
1351 2003-03-14 Bradley Bell <btb@icculus.org>
1353 * main/piggy.c: must swap all mac version pigfiles
1355 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
1356 main/multi.c: formatting, minor cleanups
1358 * 2d/rle.c: need to swap line_size on bigendian machines
1360 * main/mission.c, main/mission.h: detect mac full version hogfile
1362 2003-03-13 Bradley Bell <btb@icculus.org>
1364 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
1365 added joy/mouse sensitivity slider, increased range to 16, and
1368 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
1371 * arch/linux/Makefile.am: removed extra backslash
1373 * TODO, installation.txt: updated some documentation
1375 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
1376 menu, with maxfps option
1378 2003-03-12 Bradley Bell <btb@icculus.org>
1380 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
1382 * arch/linux/alsadigi.c, arch/linux/findfile.c,
1383 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
1384 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
1385 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
1386 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
1387 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
1388 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
1389 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
1390 arch/linux/include/music.h, arch/linux/include/serial.h,
1391 arch/linux/include/ukali.h: formatting
1393 2003-03-11 Chris Arena <ccarena@cox.net>
1395 * main/menu.c: fixed brightness slider
1397 2003-03-01 Bradley Bell <btb@icculus.org>
1399 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
1400 robots and animated bitmaps work, but colors are messed up
1402 2003-02-28 Bradley Bell <btb@icculus.org>
1404 * main/player.h: whitespace
1406 * main/automap.c, main/cntrlcen.c, main/collide.c,
1407 main/gamerend.c: use Builtin_mission_num instead of 0 (if
1408 descent.hog is present, d1 becomes mission 0)
1410 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1411 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
1412 arch/win32/winnet.c: MinGW compiles with network enabled again,
1413 but still doesn't work
1417 2003-02-28 Bradley Bell <btb@icculus.org>
1419 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
1420 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
1421 many opengl glitches
1423 2003-02-27 Bradley Bell <btb@icculus.org>
1425 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
1426 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
1427 main/network.c, main/network.h: noted that hoard.ham is only needed
1428 for multiplayer HOARD games, and should not be equated with
1429 "vertigo". put HoardEquipped() back in network.c.
1431 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
1432 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
1433 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
1434 use timer_delay instead of d_delay
1436 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
1438 * main/render.c: added replacement qsort for solaris
1440 2003-02-26 Bradley Bell <btb@icculus.org>
1442 * main/gamemine.c: texture conversion for d1 shareware
1444 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
1446 * main/gamemine.c: better texture conversion for d1 levels
1448 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
1450 * main/kconfig.c: fix joystick support under MinGW
1452 2003-02-26 Bradley Bell <btb@icculus.org>
1454 * main/playsave.c: fix swapping glitch
1456 * configure.ac, readme.txt: clean stuff up, getting ready for
1459 * main/titles.c: begin support for rendering spinning robots in
1462 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
1465 * main/gamemine.c: load d1 shareware levels!
1467 2003-02-25 Bradley Bell <btb@icculus.org>
1471 * autogen.sh: add warning about old auto* versions, use
1474 2003-02-24 Bradley Bell <btb@icculus.org>
1476 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
1477 briefings mostly working
1479 * main/movie.c, main/titles.c: fixed some more briefing glitches
1481 2003-02-23 Bradley Bell <btb@icculus.org>
1483 * main/movie.c: fixed crash when using shareware data files
1486 * arch/sdl/digi.c: fix crash on non-existent sounds
1487 (i.e. shareware data)
1489 2003-02-22 Bradley Bell <btb@icculus.org>
1491 * main/titles.c: fixed fullscreen toggle in briefings
1493 2003-02-21 Bradley Bell <btb@icculus.org>
1495 * configure.ac: check for mingw when enabling nasm
1497 * main/playsave.c: enable loading player files of either byte
1500 2003-02-20 Bradley Bell <btb@icculus.org>
1502 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
1504 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
1505 #343, not "rest of solution to bug #344"
1507 * arch/sdl/timer.c, include/timer.h: revert to more accurate
1510 * main/kludge.c: partial solution to bug #344
1512 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
1514 * compilerdefs.txt: added linux/mips info
1516 * ChangeLog: clean up changelog
1518 2003-02-19 Bradley Bell <btb@icculus.org>
1520 * libmve/mveplay.c: os x needs nanosleep prototype.
1522 2003-02-18 Bradley Bell <btb@icculus.org>
1524 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
1526 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
1527 to disable/enable audio
1529 * libmve/: mve_main.c, mveplay.c: bigendian fixes
1531 * main/: movie.h, titles.c: make sure movie's palette is set before
1532 writing briefing text. Fixes bug #359
1534 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
1537 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
1538 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
1541 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
1544 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
1545 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
1546 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
1549 * include/libmve.h: blah
1551 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
1553 * main/render.c: 2nd attempt to fix solaris qsort bug
1555 2003-02-18 Bradley Bell <btb@icculus.org>
1557 * configure.ac, include/pstypes.h: put alignment detection in
1560 2003-02-17 Bradley Bell <btb@icculus.org>
1562 * Makefile.am, README.utils, configure.ac, include/libmve.h,
1563 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
1564 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
1565 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
1566 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
1567 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
1568 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
1569 moved mve stuff to separate subdir
1571 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
1572 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
1573 mve code. Fixes (at least) bugs #41, #348, and #350.
1575 2003-02-14 Bradley Bell <btb@icculus.org>
1577 * main/Makefile.am: no more Makefile.mveplay. again
1579 * main/mveplay.c: typo
1581 2003-02-13 Bradley Bell <btb@icculus.org>
1583 * utilities/mvlextract.c: uint -> unsigned int
1585 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
1586 standalone mveplayer, win32 support
1588 * main/movie.c: random bugfixes, win32 support
1590 * arch/sdl/Makefile.am: formatting
1592 * configure.ac: disable networking on mac/win for now
1594 * main/newmenu.c: comments
1596 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1598 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
1599 redundant swap functions.
1601 2003-02-13 Bradley Bell <btb@icculus.org>
1603 * ChangeLog: update changelog
1605 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
1607 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
1608 polymodel alignment issues.
1610 2003-02-13 Bradley Bell <btb@icculus.org>
1612 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
1613 fix various little bugs
1615 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
1616 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
1618 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
1621 * README.utils: new file
1623 * main/: mve_main.c, mveplay.c: more movie fixes
1625 * README: updated README
1627 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
1629 2003-02-12 Bradley Bell <btb@icculus.org>
1631 * utilities/mvlextract.c: bigendian mvl support
1633 * main/mveplay.c: formatting, stuff
1635 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
1636 truecolor mve support, standalone mveplayer
1638 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
1639 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
1640 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
1641 standalone mveplayer
1643 2003-01-22 Bradley Bell <btb@icculus.org>
1645 * include/: interp.h, interp.h: restore prototype for
1646 swap_polygon_model_data
1648 2003-01-21 Bradley Bell <btb@icculus.org>
1650 * main/piggy.c: use memcpy to avoid alignment problem
1652 * compilerdefs.txt: updated some defs, added sunos/sparc
1654 2003-01-15 Bradley Bell <btb@icculus.org>
1656 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
1658 * main/gamemine.c: attempting to support d1 shareware
1660 * compilerdefs.txt: update defs
1662 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
1664 * main/mveplay.c: fix several bugs, comments, formatting.
1666 2003-01-15 Bradley Bell <btb@icculus.org>
1668 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
1669 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
1670 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
1671 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
1674 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
1675 formatting, comments
1677 2003-01-11 Bradley Bell <btb@icculus.org>
1679 * main/: mission.c, mission.h: attempt to support d1 for mac
1682 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
1684 * main/object.h: foo
1686 2003-01-09 Bradley Bell <btb@icculus.org>
1688 * main/movie.c: use ifdef around gr_toggle_fullscreen
1690 2003-01-07 Bradley Bell <btb@icculus.org>
1692 * Makefile.am, descent.msn, installation.txt, main/mission.c,
1693 main/mission.h: don't need .msn file for descent.hog anymore
1697 2003-01-06 Bradley Bell <btb@icculus.org>
1699 * main/mission.h, main/mission.c: comments
1701 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
1704 2003-01-03 Bradley Bell <btb@icculus.org>
1706 * utilities/: txb2txt.c, txt2txb.c: remove old files
1708 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
1710 * main/polyobj.c: attempt to make read_model_file
1713 * main/menu.c: move vertigo text
1715 2003-01-02 Bradley Bell <btb@icculus.org>
1717 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
1718 main/polyobj.h: cleanup alignment changes
1720 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
1721 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
1722 main/object.h: fix alignment issues on sparc
1724 * cvshowto.txt: update cvs info
1728 * 2d/rle.c: make rle_swap handle RLE_BIG
1730 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
1732 * main/render.c: workaround solaris qsort bug
1734 2003-01-01 Steffen Pohle <stpohle@gmx.net>
1736 * arch/linux/linuxnet.c, arch/linux/ukali.c,
1737 arch/linux/include/ukali.h, main/inferno.c: enabled kali
1739 * arch/linux/Makefile.am: enabled linux joystick, kali
1741 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
1742 arch/sdl/event.c: enabled linux joystick
1744 2002-12-31 Bradley Bell <btb@icculus.org>
1746 * main/gamemine.c: simplified warning msg
1748 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
1750 * main/render.h: fix compiler warning
1752 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
1754 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
1756 2002-12-24 Bradley Bell <btb@icculus.org>
1758 * main/mission.c: fixes an infinite loop which was caused by d2x
1759 thinking d2demo was a descent 1 mission
1761 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
1763 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
1765 2002-12-24 Bradley Bell <btb@icculus.org>
1767 * main/render.c: comments
1769 2002-10-30 Bradley Bell <btb@icculus.org>
1771 * main/inferno.c: add help for -hogdir option
1773 * main/inferno.c: added -hogdir option
1775 2002-10-28 Bradley Bell <btb@icculus.org>
1777 * main/: inferno.c, menu.c: enabled Vertigo displays
1779 * include/3d.h: typo
1781 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
1783 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
1784 main/netmisc.c, main/network.c: simplify and eliminate redundant
1787 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
1789 * maths/fixc.c: fix infinite loop in quad_sqrt.
1791 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
1792 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
1794 2002-10-12 Bradley Bell <btb@icculus.org>
1796 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
1798 2002-10-11 Bradley Bell <btb@icculus.org>
1800 * main/hud.c: make hud_message work correctly
1802 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
1805 * main/network.c: formatting, small fixes
1807 2002-10-10 Bradley Bell <btb@icculus.org>
1809 * main/netmisc.h: no swap_object for little-endian
1811 * main/: netmisc.h, network.c: use macros to simplify network
1814 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
1817 * main/inferno.c: enable loading screen for mac shareware with
1820 * main/netmisc.c: whitespace
1822 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
1825 * main/hud.c: whitespace
1827 * configure.ac: remove shareware build, add macdata build
1829 * main/songs.c: whitespace
1831 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
1832 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
1835 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
1838 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
1840 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
1841 comments, formatting, etc.
1843 * iff/iff.c: fix bigendian iff loading.
1845 2002-10-03 Bradley Bell <btb@icculus.org>
1847 * utilities/txb2tex.c: typo
1849 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
1850 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
1853 * arch/sdl/mouse.c: whitespace
1855 2002-09-19 Bradley Bell <btb@icculus.org>
1857 * main/kconfig.c: fix a oops, add old logs
1859 * main/kconfig.c: support for >3 mouse buttons
1861 2002-09-18 Bradley Bell <btb@icculus.org>
1863 * include/gr.h: fix palette swap define
1865 2002-09-14 Bradley Bell <btb@icculus.org>
1867 * main/titles.c: load hires briefing screen if lores doesn't exist
1868 (i.e. vertigo) and MenuHires=0
1870 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
1872 * main/: multi.h, network.h: pack some structures for ipx
1875 2002-09-14 Bradley Bell <btb@icculus.org>
1877 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
1878 and load_endlevel_data() to expect newline-terminated strings, fix
1879 load_game_data to read null-terminated string for
1882 2002-09-07 Bradley Bell <btb@icculus.org>
1884 * main/newmenu.c: added error message
1886 * main/menu.h: enable -nohires with mac shareware
1888 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
1890 * 2d/font.c: enable 0/255 palette swap for fonts
1892 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
1895 * 2d/2dsline.c: fix ogl blooper
1897 2002-09-05 Bradley Bell <btb@icculus.org>
1899 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
1902 * include/strutil.h: need string.h for strcasecmp
1904 * include/rle.h: okay, maybe it needs to be this way
1906 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
1908 * 2d/scalec.c: more stuff from d2src
1910 * 2d/rle.c: more stuff from d2src, formatting
1912 * 2d/font.c: useless cruft
1914 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
1916 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
1919 2002-09-04 Bradley Bell <btb@icculus.org>
1921 * include/grdef.h: fix compiler warnings
1923 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
1925 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
1928 * main/game.c: we want the mac ibitblt for everything but dos and
1931 * main/texmerge.c: these routines are in tmerge.c
1933 * main/credits.c: enable credits for mac and oem data
1935 * main/bm.c: use either exit.ham or exit.pofs
1937 * include/ibitblt.h: enable some more code from d2src
1939 * include/gr.h: enable mac ubitblt_double
1941 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
1943 * include/grdef.h: moved some inline asm from linear.h
1945 * 2d/ibitblt.c: brought in line with original d2 version
1947 * 2d/bitblt.c: reverted to original d2 version of this file, then
1948 added d1x enhancements
1950 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
1952 * 2d/linear.h: moved these back to their original locations
1955 * main/mveplay.c: close some memory holes, speed up palette loading
1957 * main/movie.c: added fullscreen toggle while playing movies
1959 * main/inferno.c: comment out -superhires help text (always on)
1961 * include/timer.h: added approx_fsec_to_usec macro
1963 * arch/sdl/joy.c: fix compiler warning
1965 2002-09-01 Bradley Bell <btb@icculus.org>
1967 * main/network.c: oops
1969 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
1971 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
1972 timer_get_fixed_seconds
1976 2002-08-31 Bradley Bell <btb@icculus.org>
1978 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
1981 * main/multi.h: network endian stuff
1983 * 2d/font.c, include/gr.h: fast file i/o for font headers
1985 * arch/win32/arch_ip.cpp: unused file
1987 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
1988 bigendian networking fixes
1990 * main/menu.c: make net menu more accurate, also make superhires
1993 * include/pstypes.h: better to have __pack__ all the time, I think.
1994 needed for networking, e.g.
1996 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
1999 * arch/win32/Makefile.am: unused file
2003 2002-08-30 Bradley Bell <btb@icculus.org>
2005 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2007 * main/: newmenu.h, titles.c: formatting
2009 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2010 main/multi.h: networking works, finally
2012 * TODO: added TODO file
2014 * arch/linux/arch_ip.cpp: unused fine
2016 * README: network sorta working
2018 * main/: Makefile.am, multi.c, network.c, network.h: more
2021 * main/menu.c: load builtin mission correctly
2023 * main/inferno.c: documentation
2025 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2028 * main/Makefile.mveplay: don't need no more
2030 2002-08-29 Bradley Bell <btb@icculus.org>
2032 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2033 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2034 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2037 * include/ipx_drv.h: more network fixing
2039 * arch/linux/include/ipx_drv.h: more network fixing
2041 * include/ipx.h: formatting
2043 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2045 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2046 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2047 main/inferno.c: fixed networking fuck-up?
2049 * Makefile.am: moved mingw info to README
2051 * README, mingw32.txt: moved mingw info to README
2053 2002-08-27 Bradley Bell <btb@icculus.org>
2055 * utilities/mvlextract.c: allow specifying file to extract
2057 * utilities/: tex2txb.c, txb2tex.c: use default extension to
2060 * utilities/hogextract.c: allow specifying file to extract
2062 * main/mission.c: Have to get mission_num _after_ promoting...
2064 * main/: gameseq.c, titles.c: beginning d1 briefing support
2066 * descent.msn: beginning d1 briefing support
2068 * main/: titles.c, titles.h: d1-style mission briefings
2070 * main/piggy.h: whitespace
2072 * main/movie.c: beginning robot movie support, fall back on lo/hi
2073 res if hi/lo not available
2075 * main/mission.c: added Builtin_mission_num for builtin mission,
2076 D1Hogdir, d1-style mission briefings
2078 * main/: gameseq.c, mission.h: added Builtin_mission_num for
2081 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
2082 (for d1 missions that need d1 data)
2084 * 2d/ibitblt.c: whitespace
2086 2002-08-26 Bradley Bell <btb@icculus.org>
2088 * utilities/mvlcreate.c: oops
2090 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
2093 * utilities/hogextract.c: added [v]iew option
2095 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
2097 * main/titles.c: fix writable string, disable DumbAdjust thing
2099 * main/polyobj.h: whitespace
2101 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
2104 * main/movie.c: read movies from AltHogDir, other fixes
2106 * main/: mission.c, mission.h: fix bug w/mission filename
2108 * main/gameseq.c: comments
2110 * main/digi.h: whitespace n stuff
2112 * include/mve_audio.h: added audio flag macros
2114 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
2119 2002-08-23 Bradley Bell <btb@icculus.org>
2121 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
2124 * Makefile.am: remove d2demo.mn2
2126 * cfile/cfile.c, include/cfile.h: add cfile_size function
2128 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
2129 eliminate need for .mn2 files for oem and demo
2131 2002-08-22 Bradley Bell <btb@icculus.org>
2133 * main/bm.c: fix for vertigo
2135 * main/menu.h: make OEM menu pcx available
2137 * 2d/rle.c: merge with original d2 file
2139 * Makefile.am, configure.ac: let mission files get installed by
2142 2002-08-17 Bradley Bell <btb@icculus.org>
2144 * configure.ac: make FAST_FILE_IO the default on little-endian
2147 * NEWS, README, compilerdefs.txt, readme.txt: documentation
2149 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
2152 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
2154 * main/: game.c, menu.c, mission.c: promote builtin missions.
2156 2002-08-15 Bradley Bell <btb@icculus.org>
2158 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
2159 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
2161 * utilities/.cvsignore: added cvsignore
2163 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
2166 * main/piggy.c: mac data file loading
2168 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
2169 transparency and swap 0/255 correctly for mac data files
2171 2002-08-13 Bradley Bell <btb@icculus.org>
2173 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
2174 to utilities to avoid conflict with c++ std lib <utility>
2176 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
2177 txt2txb.c: moved utility to utilities to avoid conflict with c++
2180 * Makefile.am, configure.ac: add utilities
2182 2002-08-09 Bradley Bell <btb@icculus.org>
2184 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
2187 2002-08-08 Bradley Bell <btb@icculus.org>
2189 * main/inferno.c: comments
2191 * main/: newmenu.c, songs.c: mac demo datafile support
2193 * installation.txt: update
2195 * main/gamesave.c: use lowercase for consistency
2197 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
2198 models for other than d2demo
2200 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
2202 * main/gamemine.c: formatting, better d1 texture conversion
2204 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
2205 main/mission.h: recognize .msn mission files.
2207 2002-08-07 Bradley Bell <btb@icculus.org>
2209 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
2210 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
2211 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
2212 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
2213 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
2214 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
2217 2002-08-06 Bradley Bell <btb@icculus.org>
2219 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
2221 * main/Makefile.am: formatting
2223 * 2d/font.c: make gr_remap_font just reload the whole thing
2225 * configure.ac: formatting
2227 * Makefile.am: added d2demo.mn2
2229 * d2demo.mn2: mission file for shareware
2231 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
2232 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
2234 * main/sounds.h: shareware stuff, whitespace
2236 * main/: polyobj.c, polyobj.h: more fast i/o macros
2238 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
2241 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
2242 endlevel stuff to non-shareware, allow movies/endlevel for
2245 * main/cntrlcen.c: typo
2247 * main/bm.h: use global Piggy_hamfile_version
2249 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
2250 macros, use global Piggy_hamfile_version
2252 * main/Makefile.am: terrain and movie stuff always used now
2254 * 2d/pcx.c, include/pcx.h: make pcx header available to other
2257 * main/: gamemine.c, gamesave.c: load DMB levels
2259 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
2260 segment.c, segment.h, switch.c, switch.h: fast i/o macros
2262 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
2264 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
2266 2002-08-04 Bradley Bell <btb@icculus.org>
2268 * main/inferno.c: shareware stuff, formatting
2270 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
2272 * arch/sdl/gr.c: don't need to set mode in gr_init
2274 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
2276 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
2279 * Makefile.am, descent.mn2: added mission file for descent 1
2281 2002-08-02 Bradley Bell <btb@icculus.org>
2283 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
2284 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
2285 main/piggy.h, misc/error.c: junk
2287 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
2288 render.h, scores.c, scores.h, terrain.c: shareware stuff
2290 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
2291 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
2292 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
2293 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2294 main/weapon.c, main/weapon.h: fast i/o macros
2296 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
2298 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
2299 main/gamemine.h, main/gamesave.c: load d1 levels
2301 2002-07-30 Bradley Bell <btb@icculus.org>
2303 * configure.ac: oops
2305 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
2308 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
2309 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
2310 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
2311 main/piggy.c, main/titles.c: support shareware datafiles!
2313 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
2314 piggy.c: SHAREWARE fixes
2316 2002-07-29 Bradley Bell <btb@icculus.org>
2318 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
2319 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
2320 misc/fileutil.c: Portability - OS X support
2322 2002-07-27 Bradley Bell <btb@icculus.org>
2324 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
2325 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
2326 segment.h: portability
2328 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
2329 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
2330 main/wall.h: portabilization
2332 * 2d/font.c, include/gr.h: portability
2334 2002-07-26 Bradley Bell <btb@icculus.org>
2336 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
2338 * arch/linux/findfile.c, include/pstypes.h: os x fixes
2340 * main/player.c: foo
2342 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
2344 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
2345 misc/fileutil.h: portable file i/o utils
2347 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
2348 writable string anymore... / formatting
2350 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
2351 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
2352 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
2353 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
2354 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
2355 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
2356 portable-izing file loading routines
2358 2002-07-24 Bradley Bell <btb@icculus.org>
2360 * main/mveplay.c: correctly play files with 16bit uncompressed
2361 audio, mem checking, etc
2363 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
2366 2002-07-23 Bradley Bell <btb@icculus.org>
2368 * misc/Makefile.am: unused file
2370 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
2371 main/sounds.h: remove experimental nmovie stuff
2373 * main/movie.c: add some debugging output
2375 2002-07-22 Bradley Bell <btb@icculus.org>
2377 * main/: console.c, state.c: simplified header
2379 * main/movie.c: enable mveplay audio
2381 * main/old/movie.c: moved to main/
2383 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
2384 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
2385 main/mvelib.c, main/mveplay.c: initial movie support
2387 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
2388 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
2389 include/ogl_init.h, include/pstypes.h, main/console.c,
2390 main/state.c, mem/mem.c: OS X stuff
2392 * configure.ac: OS X and movie stuff
2394 2002-07-19 Bradley Bell <btb@icculus.org>
2396 * compilerdefs.txt: OSX defs
2398 2002-07-18 Bradley Bell <btb@icculus.org>
2400 * main/inferno.c: use simpler rcs tags
2402 * autogen.sh: keep Changelog in cvs (and use --accum)
2404 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
2405 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
2406 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
2407 main/songs.c: changed cdrom->rbaudio
2409 * include/rbaudio.h: moved to /include
2411 2002-07-17 Bradley Bell <btb@icculus.org>
2413 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
2414 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
2415 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
2416 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
2417 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
2418 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
2419 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
2420 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
2421 3d/setup.c: use simpler rcs tags
2426 2002-07-17 Bradley Bell <btb@icculus.org>
2428 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
2430 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
2432 * debian/rules: don't need readme's
2434 * debian/rules: move d1x license to COPYING, license clarifications
2436 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
2437 license to COPYING, license clarifications
2439 * debian/rules: fix debian docs
2441 * debian/rules: fix debian manpages
2443 * debian/d2x-sdl.menu: fix debian menu
2445 * debian/rules: link to undocumented man page for debs
2447 * Makefile.am, configure.ac, debian/control, debian/copyright,
2448 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
2449 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
2450 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
2453 2002-07-16 Bradley Bell <btb@icculus.org>
2455 * debian/: rules, changelog.in: deb stuff
2457 * configure.ac: cleaner nasm detection
2459 * debian/: changelog.in, control, rules: deb stuff
2461 * README, installation.txt: typos, stuff
2463 * configure.ac: better #defines
2465 * configure.ac: whitespace
2467 * configure.ac: better documentation
2469 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
2470 SDL_JOYSTICK not needed
2472 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
2474 * configure.ac: need higher SDL for joystick
2476 * debian/: control, rules: deb stuff
2478 * arch/sdl/joy.c: old junk
2480 * Makefile.am, configure.ac: automake updates
2482 * main/: inferno.c, text.c: don't use althogdir on non-unix
2484 * configure.ac: more autoconf updates
2486 * misc/strutil.c: better strrev
2488 * main/inferno.c: need limits.h on mingw also
2490 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
2493 2002-04-19 Bradley Bell <btb@icculus.org>
2495 * main/network.c: let hoard.ham be a cfile
2497 * main/text.c: better error message when hog not found
2501 2002-03-23 Bradley Bell <btb@icculus.org>
2503 * acconfig.h, configure.ac, arch/linux/Makefile.am,
2504 arch/sdl/Makefile.am: Use SDL joystick automatically
2506 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
2508 2002-03-05 Bradley Bell <btb@icculus.org>
2510 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
2513 2002-02-23 Bradley Bell <btb@icculus.org>
2515 * texmap/ntmap.c: fix bug preventing higher res sdl modes
2517 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
2518 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
2519 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
2520 main/editor/Makefile.am: moved includes to include
2522 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
2524 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
2525 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
2526 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
2529 * main/game.c: disabled cockpit for OGL, formatting
2531 * 2d/ibitblt.c: formatting
2533 2002-02-16 Bradley Bell <btb@icculus.org>
2535 * include/oldsdl.h: check for older macros
2537 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
2538 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
2539 allow older sdl versions
2541 2002-02-15 Bradley Bell <btb@icculus.org>
2543 * main/: automap.c, automap.h, inferno.c: automap resolution now
2546 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
2548 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2549 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2550 win32/include/key_arch.h: never mind - that would be pointless
2552 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
2553 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
2554 win32/include/key_arch.h: copied files from d1x
2556 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
2557 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
2559 * main/multipow.c: need conf.h
2561 * arch/win32/Makefile.am: new file
2563 * include/pstypes.h: added u_int16_t (needed in base_ip)
2565 * arch/win32/arch_ip.cpp: copied from d1x
2567 2002-02-14 Bradley Bell <btb@icculus.org>
2569 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
2571 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
2572 main/netlist.c: Added hotkeys to toggle fullscreen mode
2574 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
2575 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
2577 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
2578 reorder.h: Lotsa networking stuff from d1x
2580 2002-02-13 Bradley Bell <btb@icculus.org>
2582 * include/gr.h, main/game.c: Fullscreen toggle stuff
2584 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
2587 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
2588 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
2591 2002-02-11 Bradley Bell <btb@icculus.org>
2593 * main/bm.c: use portable loader if bigendian
2595 * include/pstypes.h: don't define bool for c++
2597 * include/cfile.h: extern AltHogDir stuff
2599 * include/byteswap.h: use WORDS_BIGENDIAN
2601 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
2603 * main/vers_id.h: added D2X_IVER
2605 * misc/args.c: don't use d1x.ini
2607 * Makefile.am: rpm stuff
2609 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
2612 2002-02-09 Bradley Bell <btb@icculus.org>
2614 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
2616 2002-02-09 Paolo Ulivi <pulivi@libero.it>
2618 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
2621 2002-02-06 Bradley Bell <btb@icculus.org>
2623 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
2624 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
2625 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
2627 * debian/: changelog.in, control, copyright, d2x-gl.files,
2628 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
2632 2002-02-02 Bradley Bell <btb@icculus.org>
2634 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
2636 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
2637 Enabled RELEASE option
2639 2002-01-31 Bradley Bell <btb@icculus.org>
2641 * Makefile.am, configure.ac: specify prerequisite versions of
2642 autoconf and automake
2644 2002-01-29 Bradley Bell <btb@icculus.org>
2646 * main/mission.c: RCS header added
2648 * main/inferno.c: update copyright date
2650 * main/mission.c: allow missions to be in AltHogDir
2652 * configure.ac: Display results of configure
2654 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
2657 2002-01-28 Bradley Bell <btb@icculus.org>
2659 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
2660 Data files now go in DATADIR/games/d2x, user files now go in
2663 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
2665 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
2666 files now go in ~/.d2x
2668 2002-01-24 Bradley Bell <btb@icculus.org>
2670 * configure.ac: fix nasm not found error message
2672 2002-01-18 Bradley Bell <btb@icculus.org>
2674 * configure.in: getting rid of old configure.in
2676 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
2677 main/movie.c: Movie playing kludgey stuff
2679 * misc/args.c: formatting
2681 * main/inferno.c: allow -h for help
2683 * include/error.h: don't die on int3, unless -debug given
2685 * mingw32.txt: more stuff
2687 2001-12-29 Bradley Bell <btb@icculus.org>
2689 * Makefile.am: Got rid of thinking.txt
2691 * main/inferno.c: document -nomovies option
2693 2001-12-28 Bradley Bell <btb@icculus.org>
2695 * main/titles.c: formatting, put some code into place for rendering
2696 of robots during briefings
2698 2001-12-27 Bradley Bell <btb@icculus.org>
2702 2001-12-23 Craig Hadady <chadady@iglou.com>
2704 * 2d/rle.c: fixed bug in dummy array.
2706 2001-12-03 Bradley Bell <btb@icculus.org>
2708 * arch/sdl/init.c: fix formatting
2710 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
2711 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
2712 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
2713 and sdl joystick stuff
2715 2001-11-30 Bradley Bell <btb@icculus.org>
2717 * thinking.txt: not needed
2719 2001-11-27 Bradley Bell <btb@icculus.org>
2721 * cygconf, mingw32.txt: use sdl from source on cygwin
2723 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
2724 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
2725 SDL_CFLAGS to CFLAGS
2727 2001-11-27 Bradley Bell <btb@icculus.org>
2731 2001-11-14 Bradley Bell <btb@icculus.org>
2733 * texmap/scanline.c: use optimization flags as texmap default
2735 * NEWS: mouse wheel, etc
2737 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
2738 wheel to emulate 3rd axis
2740 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
2742 * include/error.h: kludge to ungrab mouse when we hit an int3
2744 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
2745 __ENV_MSDOS__ to __MSDOS__
2747 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
2750 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
2753 * arch/sdl/digi.c: implemented digi_set_volume
2755 * include/grdef.h, main/config.c, misc/d_io.c: change
2756 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
2758 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
2759 main/piggy.c: use MAKE_SIG
2761 * installation.txt: update
2763 * configure.ac: new file
2765 * arch/sdl/joydefs.c: #include pstypes.h
2767 * arch/sdl/init.c: SDL joystick stuff
2769 * acconfig.h: adjust MINGW defines
2771 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
2772 controls menu now works
2774 2001-11-13 Bradley Bell <btb@icculus.org>
2776 * main/Makefile.am: Make sure bmread.c and terrain.c get included
2779 * Makefile.am: New file
2781 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
2784 * compilerdefs.txt: New file
2786 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
2788 2001-11-12 Bradley Bell <btb@icculus.org>
2790 * main/playsave.c: load player files regardless of byte order of
2793 2001-11-11 Bradley Bell <btb@icculus.org>
2795 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
2798 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
2800 * NEWS: GL savegame thumbnails
2802 * acconfig.h, configure.in: make option for NMOVIES, default to off
2804 2001-11-09 Bradley Bell <btb@icculus.org>
2806 * main/state.c: Enabled savegame thumbnails under OpenGL
2808 * unused/pa_null/pa_enabl.h: remove duplicate header
2810 * misc/args.c: use d2x.ini for option file
2812 * mem/mem.c: Move mem_realloc inside the ifdef
2814 * main/menu.c: fix 640x400 menu text
2816 * main/inferno.c: added documentation
2818 * main/endlevel.c: fix warnings
2820 * arch/ogl/gr.c: Get rid of gl spew
2822 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
2824 * acconfig.h: Define __SDL__ for mingw
2826 2001-11-08 Bradley Bell <btb@icculus.org>
2828 * 2d/font.c: free OGL font data when rereading
2830 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
2831 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
2832 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
2833 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
2834 main/weapon.h: Enabled shareware build, endlevel flythrough
2837 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
2838 of use for shareware build
2840 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
2843 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
2845 2001-11-05 Bradley Bell <btb@icculus.org>
2847 * include/args.h, main/inferno.c, misc/args.c: Change args_init
2850 * include/3d.h: Add comment
2852 2001-11-04 Bradley Bell <btb@icculus.org>
2854 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
2857 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
2860 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
2862 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
2863 main/hudmsg.h: Enable d1x-style hud_message
2865 * arch/ogl/: glx.c, wgl.c: Sync with d1x
2867 * 2d/font.c: re-init ogl fonts after remapping colors.
2869 2001-11-02 Bradley Bell <btb@icculus.org>
2871 * misc/Makefile.am: remove byteswap.h (duplicate header)
2873 * 2d/font.c: fixed gr_remap_font, minor stuff
2875 * configure.in: take out -O2 if doing debug build
2877 * main/bm.c: formatting
2879 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
2881 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
2882 macros, get rid of functions
2884 2001-11-01 Bradley Bell <btb@icculus.org>
2886 * misc/byteswap.h: removed duplicate header
2888 2001-10-31 Bradley Bell <btb@icculus.org>
2890 * NEWS, main/automap.c: automap works in opengl
2892 * NEWS, configure.in: Added news
2894 * main/newmenu.c: Must call set_screen_mode for menus when using GL
2896 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
2898 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
2899 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
2900 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
2902 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
2904 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
2906 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
2907 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
2909 2001-10-27 Bradley Bell <btb@icculus.org>
2911 * main/inferno.c: added some documentation
2913 2001-10-25 Bradley Bell <btb@icculus.org>
2915 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
2918 * Makefile.am, configure.in, arch/Makefile.am,
2919 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
2920 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
2921 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
2922 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
2923 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
2924 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
2925 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
2926 it's ugly, but It'll be easier to sync with d1x.
2928 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
2929 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
2930 main/editor/Makefile.am: attempt at support for editor, makefile
2933 * misc/d_delay.c: formatting fix
2935 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
2936 tmappent.S, tmapppro.S: adding support for runtime selection of
2939 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
2940 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
2941 including multi.h and network.h, fix backslashes, fix compiler
2944 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
2945 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
2946 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
2947 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
2948 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
2949 including multi.h and network.h, fix backslashes
2951 * include/pstypes.h: added typedef for u_int64_t on mingw
2953 * include/3d.h: added prototype for g3_uninit_polygon_model
2955 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
2957 2001-10-24 Bradley Bell <btb@icculus.org>
2959 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
2960 arch subdirs, as in d1x.
2962 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
2963 earlier style until i understand automake 1.5 better. remove input
2966 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
2967 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
2968 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
2969 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
2970 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
2971 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
2972 Moved input stuff to arch subdirs, as in d1x.
2974 * NEWS, configure.in: blah blah
2976 2001-10-23 Bradley Bell <btb@icculus.org>
2978 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
2980 * texmap/tmapppro.S: no need for #include <conf.h> here
2982 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
2985 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
2986 file. RCS header added
2988 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
2989 #ifdef'ing out the whole file. RCS header added
2991 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
2992 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
2993 fixes. Now works with automake 1.5 and autoconf 2.52.
2994 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
2995 mingw (-grabmouse now works on win32).
2997 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
2998 These don't belong in cvs
3002 2001-10-20 Bradley Bell <btb@icculus.org>
3004 * 2d/font.c: Don't free unused variables...
3006 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3009 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3010 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3011 main/Makefile.am: make dist more sensible
3013 * Makefile.am: Kludge for linking on mingw
3015 2001-10-19 Bradley Bell <btb@icculus.org>
3017 * Makefile.am, configure.in, arch/win32/Makefile.am,
3018 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3020 * include/ipx_drv.h: Check for __MINGW32__
3022 * include/i86.h: Imported from d1x
3024 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3026 * arch/dos/modex.asm: Fixed %include
3028 * main/console.c: RCS headers added
3030 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3033 * Makefile.am, main/Makefile.am: Moved final link to top-level
3034 directory instead of main/
3036 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3037 __ENV_LINUX__ to __linux__
3039 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3040 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3041 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3042 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3043 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3044 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3045 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3046 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3047 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3048 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3051 * configure.in: add --enable-xploader, support arch/linux subdir,
3054 * main/inferno.c: conditionalize conf.h
3056 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3058 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
3059 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
3060 misc/fileutil.h: Partial application of linux/alpha patch.
3062 2001-10-19 Bradley Bell <btb@icculus.org>
3064 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
3065 networking in line with d1x, moved some arch/linux_* stuff to
3068 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
3069 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
3070 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
3071 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
3074 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
3075 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
3076 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
3077 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
3078 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
3079 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
3080 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
3081 linux/include/ukali.h: Brought linux networking in line with d1x,
3082 moved some arch/linux_* stuff to arch/linux/*
3084 * include/ipx_drv.h: Imported from d1x
3086 * main/ipx_drv.c: RCS info added, conf.h added, etc...
3088 * main/ipx_drv.c: Imported from d1x
3090 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
3091 main/network.h, main/Makefile.am: Trying to get network working on
3094 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
3095 main/Makefile.am: build fixes
3097 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
3098 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
3099 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
3100 starting to get net working.
3102 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
3103 conditionalized min,max macros
3105 2001-10-18 Bradley Bell <btb@icculus.org>
3107 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
3108 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
3109 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
3110 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
3113 * 2d/2dsline.c: RCS headers added/changed
3115 * configure.in: fix NASMFLAGS bug
3117 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
3120 2001-10-17 Bradley Bell <btb@icculus.org>
3122 * NEWS: Fixed the invulnerable robots bug!
3124 * main/collide.c: Fixed the invulnerable robots bug!
3126 2001-10-14 Bradley Bell <btb@icculus.org>
3128 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
3131 2001-10-13 Bradley Bell <btb@icculus.org>
3133 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
3134 arch/Makefile.am, arch/dos/Makefile.am,
3135 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3136 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3137 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3138 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
3139 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
3140 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3141 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
3142 arch/win32/include/Makefile.am, iff/Makefile.am,
3143 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
3144 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
3145 tools/cvs2cl/Makefile.am, unused/Makefile.am,
3146 unused/bios/Makefile.am, unused/lib/Makefile.am,
3147 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
3148 unused/ui/Makefile.am, unused/vga/Makefile.am,
3149 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
3150 automake stuff from "inert" subdirs. And there was much rejoicing.
3152 * Makefile.am, NEWS, configure.in: Stuff
3154 * ChangeLog: removing auto-generated file
3156 * cygconf: Added instructions for mingw32 build
3158 * Makefile.am: renamed INSTALL to installation.txt
3160 * installation.txt, INSTALL: renamed INSTALL to installation.txt
3162 * mingw32.txt: Added instructions for mingw32 build
3164 * configure.in: Enable assembly under mingw32
3166 2001-10-12 Bradley Bell <btb@icculus.org>
3168 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
3170 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
3171 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
3172 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
3173 main/digi.h, main/kludge.c, main/object.c, main/render.c,
3174 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
3175 to __DJGPP__, since it's built-in.
3177 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
3179 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
3180 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
3184 2001-10-12 Bradley Bell <btb@icculus.org>
3186 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
3188 * Makefile.am: make sure cygconf gets archived
3190 * configure.in: Increment version number in preparation for release
3192 * configure.in: Fix detection of opengl
3194 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
3195 cygconf, arch/Makefile.am, arch/include/joy.h,
3196 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
3197 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
3198 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
3199 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
3200 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
3201 Vastly improved compilability.
3203 2001-10-11 Bradley Bell <btb@icculus.org>
3205 * Makefile.am: Added macros/sdl.m4
3207 * autogen.sh: Added macros/sdl.m4
3209 2001-10-09 Bradley Bell <btb@icculus.org>
3211 * main/vers_id.h: Added DESCENT_VERSION constant
3213 * main/inferno.c: Added command-line help.
3215 * include/ogl_init.h: opengl improvments (following d1x changes)
3217 2001-10-07 Bradley Bell <btb@icculus.org>
3219 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
3220 arch/ogl/Makefile.am: Remove duplicate headers.
3222 2001-08-02 Thimo Neubauer <thimo@debian.org>
3224 * mem/mem.c: totally crippled the memory manager because it does
3225 not make sense for non-DOS-systems and it would have been too
3226 complicated to get it 64bit clean
3228 2001-06-19 Bradley Bell <btb@icculus.org>
3230 * cvshowto.txt: updated anonymous password
3232 2001-02-08 Bradley Bell <btb@icculus.org>
3234 * COPYING, license.txt: Added d1x license
3236 2001-02-01 Bradley Bell <btb@icculus.org>
3238 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
3240 2001-01-31 Bradley Bell <btb@icculus.org>
3242 * configure.in, arch/include/mouse.h, include/pstypes.h,
3243 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
3245 * main/polyobj.c: fix typo
3247 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
3248 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
3249 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
3250 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
3251 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
3252 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
3253 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
3254 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
3255 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
3256 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
3257 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
3258 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
3259 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
3260 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
3261 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
3262 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
3263 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
3264 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
3265 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
3266 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
3267 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
3268 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
3269 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
3270 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
3271 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
3272 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
3275 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
3276 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
3277 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
3278 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
3281 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
3284 * configure.in, include/pstypes.h, main/kconfig.c: Support for
3285 cross-compiling, and cygwin fixes
3287 2001-01-30 Bradley Bell <btb@icculus.org>
3289 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
3290 include/pstypes.h, include/strutil.h, main/Makefile.am,
3291 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
3292 needs --without-assembler and --without-network to compile
3294 2001-01-29 Bradley Bell <btb@icculus.org>
3296 * configure.in, main/Makefile.am: Fixes to build system
3298 * main/kconfig.c: fix for non-linux joysticks
3300 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3301 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
3302 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
3303 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
3304 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
3305 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3306 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
3307 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
3308 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
3309 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
3311 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
3312 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
3313 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
3314 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
3315 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
3316 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
3319 * arch/dos/include/joy.h, arch/dos/include/key.h,
3320 arch/dos/include/mouse.h: Unified input headers.
3322 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
3324 2001-01-28 Bradley Bell <btb@icculus.org>
3326 * conf.h.in, configure.in, arch/Makefile.am,
3327 arch/dos/include/Makefile.am, arch/include/Makefile.am,
3328 arch/include/key.h, main/Makefile.am: More header unification...
3330 * main/newdemo.c: Added <ctype.h>
3332 * arch/include/event.h, arch/include/joy.h: unified input headers.
3334 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
3335 OpenGL now uses SDL-GL instead of gii
3337 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
3339 2001-01-25 Bradley Bell <btb@icculus.org>
3341 * autogen.sh: use "set -e" so execution stops if something goes
3344 2001-01-24 Bradley Bell <btb@icculus.org>
3348 * Makefile.am: Add ChangeLog to dist
3352 2001-01-24 Bradley Bell <btb@icculus.org>
3354 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
3356 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
3357 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
3360 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
3361 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
3362 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
3363 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
3364 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
3365 arch/Makefile.am, arch/dos/Makefile.am,
3366 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
3367 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
3368 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
3369 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
3370 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
3371 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
3372 unused/Makefile.am, unused/bios/Makefile.am,
3373 unused/lib/Makefile.am, unused/novga/Makefile.am,
3374 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
3375 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
3376 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
3377 misc/Makefile.am, texmap/Makefile.am: improved automake config.
3378 make dist, VPATH builds, ...
3380 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
3381 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
3382 arch/dos/Makefile.in, arch/linux/Makefile.in,
3383 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
3384 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
3385 misc/Makefile.in, texmap/Makefile.in: cruft removal
3387 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
3390 * ChangeLog, NEWS: moved old ChangeLog to NEWS
3392 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
3394 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
3397 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
3398 added -grabmouse option
3400 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
3401 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
3402 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
3403 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
3404 main/config.c, main/hud.c, main/menu.c, main/multi.c,
3405 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
3406 main/songs.c, misc/args.c: changed args_find to FindArg
3408 2001-01-22 Bradley Bell <btb@icculus.org>
3410 * configure, main/Makefile.am, main/Makefile.in: configuration
3413 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
3414 fix compiler warnings w/opengl
3416 * include/console.h: ggi support
3418 * arch/linux_init.c: svgalib support
3420 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
3421 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
3422 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
3423 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
3424 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
3425 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
3428 * iff/iff.c, include/u_mem.h: NDEBUG fixes
3430 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
3431 main/render.c: fix warnings and enable NDEBUG *
3432 arch/svgalib_init.c: svgalib support
3434 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
3436 * main/kconfig.c: joystick support
3438 2001-01-21 Bradley Bell <btb@icculus.org>
3440 * cvshowto.txt: new file, taken from d1x webpage
3442 * AUTHORS, README: Taking over as maintainer of d2x
3444 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
3446 2001-01-20 Bradley Bell <btb@icculus.org>
3448 * configure, configure.in: Turned -Werror back off by default
3450 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
3451 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
3452 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
3453 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
3454 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
3455 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
3456 main/laser.c, main/multi.c, main/network.c, main/network.h,
3457 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
3458 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
3459 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
3460 warnings, for non-OpenGL on linux, anyway...
3462 2001-01-19 Bradley Bell <btb@icculus.org>
3464 * copying: remove duplicate file
3466 * Import of d2x-0.0.9-pre1
3468 * Import of d2x-0.0.8