1 2005-02-26 Chris Taylor <chris@icculus.org>
3 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
6 * ui/window.c: only disable the keyboard for MS DOS
8 * main/editor/eswitch.c: add remove_trigger_num
11 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
12 still works if there's no BITMAPS.TBL in a PhysicsFS search path
14 * main/inferno.c: determine properly if 800x600 resolution is
15 available (for editor)
17 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
18 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
19 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
20 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
22 * ui/keypad.c: fix the reading of keypad (.pad) files
24 * ui/menubar.c: use cfile to read the menubar file MED.MNU
26 2005-02-25 Chris Taylor <chris@icculus.org>
28 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
29 allowing Mac OS 9 and X to both use conf.h but one can build for
30 OpenGL while the other doesn't.
32 * main/editor/mine.c: use the Descent 2 definitions for maximum
35 2005-02-25 Bradley Bell <btb@icculus.org>
37 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
38 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
39 d2src system for persistent sounds. Untested, of course.
41 * ChangeLog-old: clean up old changelog a little
43 * ChangeLog-old: converted old changelog to "cvs log" format, so
44 it can be manipulated with cvs2cl and other tools.
46 2005-02-24 Tim Massey <tmassey@obscorp.com>
48 * main/inferno.c: allow -notitles to work in shareware [and
49 non-RELEASE] version too. (d1x r1.35)
51 2005-02-24 Peter Hawkins <peterh@isa.net.au>
53 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
55 2005-02-24 Matthew Mueller <donut@dakotacom.net>
57 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
58 don't do it automatically (eg, ati's fglrx linux driver) (d1x
61 2005-02-24 Bradley Bell <btb@icculus.org>
63 * main/movie.c: change movie Warnings to con_printf, simplify
66 2005-02-24 Chris Taylor <chris@icculus.org>
68 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
69 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
70 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
71 PHYSFSX_openWriteBuffered, where appropriate
73 * main/gauges.c: draw behind the shield number properly with OpenGL
75 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
76 is selected as a secondary weapon
78 * main/titles.c: check properly whether there's a briefing
80 * main/mission.c: recursively search directories in "missions"
83 2005-02-11 Bradley Bell <btb@icculus.org>
85 * debian/control: build-dep on libphysfs-dev
87 * arch/ogl/gr.c: use GLint for arb_max_textures
89 * arch/ogl/Makefile.am: added internal.h to dist
91 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
93 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
95 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
96 dynamically find and load the OpenGL library
98 * main/editor/macro.c: use physfs instead of non-existing cflib.h
100 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
102 * main/editor/medwall.c: include cntrlcen.h
104 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
106 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
108 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
109 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
111 * ui/number.c: s/inputbox/Inputbox/
113 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
115 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
117 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
118 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
119 main/gamesave.c: s/128/PATH_MAX
121 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
123 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
125 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
126 mouse_set_limits and mouse_set_pos (we don't want to limit user)
128 * ui/menubar.c: specify int type for state2_alt_down
130 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
132 * main/piggy.c: call bm_read_all even if EDITOR is defined
134 * main/gamesave.c: if LVL can't be found, try filename that was passed
136 * main/mission.c: ensure mission name is properly terminated
138 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
140 * 2d/font.c: fix bug #2167: some characters would not display because
141 of signed/unsigned errors
143 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
145 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
146 gauge when appropriate
148 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
149 all functions in kfuncs.c to return int instead of void
151 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
152 disable old hostage system in editor (d2 is simpler in this regard)
154 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
156 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
158 * main/editor/centers.c: change curseg2p to Curseg2p
160 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
162 * main/editor/macro.c: remove unused variable "length"
164 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
166 * main/editor/medmisc.c: Pass both arguments to render_frame
168 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
169 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
170 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
171 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
172 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
173 instead of d1-style mem.h and types.h
175 * main/editor/texpage.c: do texture replacement for any mission
177 * main/editor/medwall.c: add prototype for create_removable_wall
179 * main/editor/medrobot.c: don't try to set the removed follow_path
181 2005-01-23 Jason Owen <shannara256@yahoo.com>
183 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
184 may crash printf if the list of extensions is huge
186 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
188 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
189 only on last level of built-in mission.
191 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
194 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
195 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
196 buffers (speeding it up), and use cfopen instead of
197 PHYSFS_openRead/PHYSFS_openWrite where appropriate
199 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
200 sure nocfile.h and cfile.h are never both included
202 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
204 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
205 fix bug #1676 (filling up of OLG texture list)
207 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
209 * main/state.c: fix problems with copying/deleting save files
211 * main/automap.c: make automap fonts transparent.
213 2005-01-07 Bradley Bell <btb@icculus.org>
215 * main/menu.c: In Load Level, if there is no current mission,
218 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
220 * main/gameseq.c: Free polymodel data before reloading ham file.
222 * arch/ogl/gr.c: Implement fading in ogl_urect()
224 * main/gauges.c: Draw ship before shields in HUD.
226 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
228 * main/editor/centers.c: Use both ints with the robot producer
231 2004-12-23 Bradley Bell <btb@icculus.org>
233 * main/editor/centers.c, main/editor/editor.h,
234 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
235 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
236 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
239 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
241 * main/bmread.c: don't duplicate the period in the filename
243 * main/dumpmine.c: Add function prototypes to remove warnings
245 * main/dumpmine.c, ui/window.c: Specify that two functions return
248 * main/editor/autosave.c, main/editor/curves.c,
249 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
250 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
253 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
255 * main/editor/eobject.c, main/editor/kgame.c,
256 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
257 extra two parameters to get_seg_masks.
259 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
260 structs for mine saving functions
262 * main/inferno.c: Use PhysicsFS for making the hoard ham.
264 * main/bmread.c: add missing includes
266 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
268 * main/dumpmine.c: Fix type mismatches
270 2004-12-19 Bradley Bell <btb@icculus.org>
272 * ui/Makefile.am: fix ui Makefile.am
274 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
275 removeext, use it in ds_load instead of splitpath
277 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
279 * include/u_mem.h: prototype for strdup with MPW
281 * main/laser.c: abort weapon fire if unable to create object
283 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
284 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
285 unused/ui/icon.c: replace byte with sbyte
287 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
288 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
289 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
290 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
291 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
292 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
293 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
294 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
295 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
296 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
297 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
298 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
299 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
300 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
301 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
304 * ui/Makefile.am: added Makefile.am for ui
306 * main/editor/Makefile.am, main/editor/autosave.c,
307 main/editor/centers.c, main/editor/centers.h,
308 main/editor/curves.c, main/editor/eglobal.c,
309 main/editor/ehostage.c, main/editor/ehostage.h,
310 main/editor/elight.c, main/editor/eobject.c,
311 main/editor/eobject.h, main/editor/eswitch.c,
312 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
313 main/editor/group.c, main/editor/info.c, main/editor/info.h,
314 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
315 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
316 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
317 main/editor/ksegsel.c, main/editor/ksegsize.c,
318 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
319 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
320 main/editor/medlisp.h, main/editor/medmisc.c,
321 main/editor/medmisc.h, main/editor/medrobot.c,
322 main/editor/medrobot.h, main/editor/medsel.c,
323 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
324 main/editor/objpage.c, main/editor/objpage.h,
325 main/editor/seguvs.c, main/editor/texpage.c,
326 main/editor/texture.c: imported missing editor files from d1x
328 * main/Makefile.am: build dumpmine.c for editor
330 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
331 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
332 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
333 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
334 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
336 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
337 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
338 main/editor/eglobal.c, main/editor/ehostage.c,
339 main/editor/ehostage.h, main/editor/elight.c,
340 main/editor/eobject.c, main/editor/eobject.h,
341 main/editor/eswitch.c, main/editor/eswitch.h,
342 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
343 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
344 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
345 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
346 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
347 main/editor/ksegsel.c, main/editor/ksegsize.c,
348 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
349 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
350 main/editor/meddraw.h, main/editor/medlisp.h,
351 main/editor/medmisc.c, main/editor/medmisc.h,
352 main/editor/medrobot.c, main/editor/medrobot.h,
353 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
354 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
355 main/editor/objpage.h, main/editor/segment.c,
356 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
357 main/editor/texpage.h, main/editor/texture.c: Move old logs to
360 * main/editor/autosave.c main/editor/centers.c
361 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
362 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
363 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
364 main/editor/fixseg.c main/editor/func.c main/editor/group.c
365 main/editor/info.c main/editor/info.h main/editor/kbuild.c
366 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
367 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
368 main/editor/ksegmove.c main/editor/ksegsel.c
369 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
370 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
371 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
372 main/editor/medmisc.h main/editor/medrobot.c
373 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
374 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
375 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
376 main/editor/texpage.h main/editor/texture.c ui/barbox.c
377 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
378 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
379 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
380 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
381 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
382 conf.h in new editor files
384 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
386 * main/state.c: open autosave file for writing, not reading
388 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
389 main/state.c, main/state.h: added fast save
391 * main/gameseq.c, main/inferno.c: force gr_update() so screens
392 always show in OpenGL
394 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
396 * misc/strutil.c: Implement strdup for MPW
398 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
401 * misc/strutil.c: fix MPW compiler errors
403 * main/mission.c, main/mission.h: allocate mission filenames
406 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
408 * 2d/font.c: Initialise the dataptr member correctly.
410 * include/mono.h: Print only mildly interesting messages to
411 stderr.txt. (revert earlier carbon changes)
413 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
415 * include/physfsx.h: getRealPath uses the write directory if it
416 can't get the real directory
418 * D2X.make: remove misc/d_io.c
420 2004-12-03 Bradley Bell <btb@icculus.org>
422 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
423 pathname, ensure correct translation of path separators
425 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
427 * misc/strutil.c: fix stricmp and strnicmp
429 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
432 2004-12-02 Bradley Bell <btb@icculus.org>
434 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
435 I couldn't figure out why the previous code kept segfaulting under
438 * main/kconfig.c: disable call to reset_cockpit() which was
439 causing the "letterbox" bug
441 * main/inferno.c: don't die if title screens not found
443 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
445 * configure.ac: require PhysicsFS header and library
447 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
449 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
451 * D2X.make: fix build on Carbon by adding digiobj.c
453 * main/mission.c: set builtin_hogsize for non-built-in missions
455 * main/mission.c: pass individual mission around instead of whole list
457 * main/mission.c: remove mission list from global memory
459 2004-12-02 Bradley Bell <btb@icculus.org>
461 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
462 path separator gets added to hogdir
464 2004-12-01 Bradley Bell <btb@icculus.org>
466 * README, configure.ac, VisualC/d2x/d2x.dsp,
467 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
468 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
469 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
470 uses dynamic opengl loading
472 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
474 * arch/ogl/gr.c: make write_bmp use PhysicsFS
476 * include/args.h, misc/args.c: new AppendArgs function. This
477 separates the copying of the arguments passed to main() from the
478 reading of the arguments file
480 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
481 the flexible cfgets, Fix compiling issues in MPW.
483 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
484 reading into an int, so it's removed completely. PHYSFSX_getc was
485 removed, because it's only use in misc/strio.c was removed. Put
486 in PHYSFSX_getRealPath, which recognises platform-specific
487 separators and doesn't use snprintf (MPW doesn't have it). MPW
490 * main/inferno.c: Remove use of open_movie_file. Read the
491 arguments file from the base directory, if there is one. Set up
492 D2X's write directory, including replacing any tilde at the start
493 of the path (if there is one) with the string returned by
494 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
495 default is still ~/.d2x. Check if the write directory has to be
496 created. Read the arguments file in this write directory if there
497 is one. If there's still no write directory, set it to the base
498 directory. Won't set it to the current directory if this fails,
499 because of the issue of which character to use for which platform.
501 * main/playsave.c: Use PHYSFS_readSLE32 instead of
502 PHYSFS_readULE32 due to compiling issues in MPW. Use
503 cfile_read_short instead of PHYSFS_readULE16 because of both
504 compiling and endian issues. cfile_read_byte instead of
505 PHYSFSX_readU8. Write a dummy structure instead of seeking when
506 NETWORK isn't defined
508 * D2X.make: Don't compile cfile.c on Mac OS 9.
510 * README: add PhysicsFS to the required 'tools' in README, and
511 instructions for building in MPW.
513 * include/cfile.h: Make cfopen into an inline, where a read buffer
514 is set up. This speeds up loading significantly.
516 2004-12-01 Bradley Bell <btb@icculus.org>
518 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
519 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
522 * main/newmenu.c: fix player file deletion
524 * include/physfsx.h: fix statfs includes for OS X
526 * main/inferno.c, main/network.c: misc physfs conversions
528 * arch/linux/Makefile.am, arch/linux/findfile.c,
529 arch/win32/Makefile.am, arch/win32/findfile.c,
530 include/findfile.h, main/kludge.c, main/mission.c,
531 main/newmenu.c, main/piggy.c: get rid of findfile stuff
533 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
536 * main/state.c: improve savegame load/save
538 * main/movie.c: make -nomovies friendlier
540 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
542 * include/d_io.h, include/physfsx.h, main/inferno.c,
543 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
546 * main/scores.c: use physfs for scores file
548 * main/playsave.c: improve player loading
550 * main/movie.c: improve movie loading
552 * main/mission.c: improve mission loading
554 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
555 main/state.c: use physfs for savegames
557 * README: minor update
559 * main/newdemo.c: use physfs for demos
561 * include/physfsx.h: added PHYSFSX_rename function
563 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
564 physfs/rwops, add libmve callbacks
566 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
567 added physfsrwops stuff
569 * include/cfile.h: added cfile_close wrapper
571 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
574 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
577 * main/config.c: use physfs to read config file
579 * include/physfsx.h: added gets and puts functions
581 * include/cfile.h: correct seek return value
583 * main/config.c, main/playsave.c: use physfs to write
586 * include/physfsx.h: added my physfs extensions
588 * main/inferno.c: physfs initialization stuff
590 * configure.ac: add check for physfs lib
592 * include/cfile.h: made cfile into a wrapper for physfs
594 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
595 disabled althogdir stuff (shouldn't be needed w/physfs)
597 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
598 configure.ac: drop cfile stuff
600 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
602 * D2X.make: Don't use D2XFolder, because the userdir can now be
603 specified in Mac OS 9. Putting it in the source code folder is
604 more convenient. Turn debugging on. Don't compile old files,
605 compile new ones. Add the PhysicsFS library.
607 * iff/iff.c: Get rid of MIN redefinition.
609 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
610 MPW doesn't like switches of long longs
612 2004-11-30 Bradley Bell <btb@icculus.org>
614 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
615 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
616 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
617 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
618 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
619 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
620 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
622 2004-11-28 Bradley Bell <btb@icculus.org>
624 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
626 * arch/sdl/digi.c: use d2src system for persistent sounds
628 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
631 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
632 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
633 ripped object stuff out of digi.c, now using digiobj.c. get rid of
634 a bunch of kludges, sound should be more true to original game now
636 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
639 2004-11-27 Bradley Bell <btb@icculus.org>
641 * main/text.c, main/text.h, main/titles.c: added function to
642 properly decode multi-line strings
644 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
645 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
648 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
650 * main/inferno.c: enable logo screens for shareware/oem
652 2004-11-26 Bradley Bell <btb@icculus.org>
654 * main/mission.c, main/titles.c: fix d1 briefing glitches
656 * main/game.c: free up cpu by not calling timer_delay so many
657 times (fixes Bug 2034)
659 * main/gameseq.c: enable briefing screens for mac shareware
661 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
662 doesn't care if it draws offscreen, I guess)
664 * main/credits.c: reduce flickering in credits w/opengl
666 2004-11-25 Bradley Bell <btb@icculus.org>
668 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
669 garbage on windows for some reason.
671 * 2d/font.c: fixed opengl menu font bug, caused by doing
672 arithmetic on signed chars.
674 2004-11-23 Bradley Bell <btb@icculus.org>
676 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
678 2004-11-22 Bradley Bell <btb@icculus.org>
680 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
681 arch/linux/joystick.c, arch/linux/include/joystick.h,
682 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
683 arch use global variable joy_num_axes
685 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
687 * main/gamemine.c, main/piggy.c: compile again on older C compilers
689 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
691 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
692 Vertigo) missions, load add-on ham file at every load, not only the 1st
694 * main/bm.ch: fix bug where loading a hxm would affect other levels too
696 * main/fireball.c: don't Int3() every time explosions don't look best
698 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
700 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
702 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
704 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
706 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
708 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
710 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
711 shareware version of descent.hog. This is not yet bug-free
713 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
715 * main/network.c: fix crash introduced with previous change
717 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
719 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
720 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
721 make mission structre memory allocated
723 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
725 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
726 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
727 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
728 delete file compbit.h, move functionality to text.c, modify all
729 previous users of compbit.h to use existing function in text.h
731 * main/inferno.c: remove warning created by the fix for the cfgets
734 * main/bmread.c: add comment
736 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
738 * cfile/cfile.c: declare variable on top of block
740 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
741 main/multi.h, main/network.c: move mission list handling functionality
742 to mission.c, remove unnecessary load_mission calls in menu.c
744 * main/game.c: remove unnecessary build_mission_list call
746 * main/mission.c, main/mission.h: correct comments about anarchy-only
748 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
749 remove explicit uses of mission list
751 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
753 * libmve/mveplay.c: make it compile on Cygwin
755 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
757 * main/config.c: fix bug uncovered by having fgets cut off ending \n
759 * main/text.c: fix crash on Mac OS X, probably fix bug 738
761 * include/mono.h: add mprintf support for carbon (Mac OS 9)
763 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
765 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
766 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
767 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
768 information about the current mission, for easier code refactorisation.
770 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
772 * main/gamemine.c, main/piggy.c: fix bug 1675:
773 use better d2 textures if d1 hog is present but not loadable
775 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
777 * cfile/cfile.c: simplify, reduce number of global vars
779 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
781 * main/gameseg.c: fix bugfix of 2004-05-15
783 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
785 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
787 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
788 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
789 cfgets now always copies the terminating character to the dest buffer.
790 This fixes a bug that occured when reading cmd line args from d2x.ini
792 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
794 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
795 move more old change logs into ChangeLog-old
797 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
798 and Martin Schaffner <maschaffner@gmx.ch>
800 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
801 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
802 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
803 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
804 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
805 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
806 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
807 arch/include/joy.h, arch/win32/include/key.h
808 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
809 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
810 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
811 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
812 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
813 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
814 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
815 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
816 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
817 main/config.c, main/config.h, main/controls.c, main/controls.h
818 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
819 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
820 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
821 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
822 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
823 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
824 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
825 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
826 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
827 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
828 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
829 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
830 main/mission.c, main/mission.h, main/modem.h, main/morph.c
831 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
832 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
833 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
834 main/paging.c, main/paging.h, main/physics.c, main/physics.h
835 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
836 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
837 main/powerup.h, main/render.c, main/render.h, main/robot.c
838 main/robot.h, main/scores.c, main/scores.h, main/screens.h
839 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
840 main/songs.c, main/songs.h, main/sounds.h, main/state.c
841 main/state.h, main/switch.c, main/switch.h, main/terrain.c
842 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
843 main/text.h, main/textures.h, main/titles.c, main/titles.h
844 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
845 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
846 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
847 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
848 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
849 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
851 move old per-file change logs into new file ChangeLog-old
853 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
855 * arch/ogl/ogl.c: enable -gl_mipmap switch
857 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
859 * arch/carbon/descent.r: swap min and max size to correct places
861 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
863 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
865 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
867 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
869 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
871 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
872 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
874 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
875 link) on MPW on Mac OS 9 (carbon)
877 * include/mono.h: disable mprintf on carbon to avoid significant bloat
879 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
881 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
883 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
885 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
887 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
889 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
891 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
892 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
893 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
894 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
895 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
897 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
898 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
899 new files for supporting compilation with MPW for carbon (Mac OS 9)
901 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
903 * main/playsave.c: do not seek while writing, carbon does not like it
905 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
907 * cfile/cfile.c: use portable ffilelength in cfile_size
909 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
910 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
911 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
912 unsigned and signed char, MPW does not like these
914 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
916 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
919 2004-06-01 Bradley Bell <btb@icculus.org>
921 * libmve/mve_main.c: cast malloc function pointer
923 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
924 target to XCode project
926 2004-05-31 Bradley Bell <btb@icculus.org>
928 * include/pstypes.h: fix accidental solaris breakage
930 * main/object.c: fix crash caused by death-cam code
932 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
933 XCode project simplifications, network enabled
935 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
936 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
938 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
941 * English.lproj/InfoPlist.strings, d2x-Info.plist,
942 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
943 d2x.xcode/project.pbxproj: added XCode project files
945 2004-05-22 Bradley Bell <btb@icculus.org>
947 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
950 * rpm/d2x.spec.in: Changed descriptions
952 2004-05-22 Matthew Mueller <donut@dakotacom.net>
954 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
957 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
959 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
960 the win32 code (d1x r1.8, key_arch.c r1.2)
962 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
963 use 32bpp screen mode by default, add option to use 16bpp (d1x
966 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
967 replacement texture paletted->rgb conversion alpha problem (d1x
970 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
971 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
972 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
975 * arch/ogl/gr.c, include/loadgl.h: fix win32
976 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
978 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
979 include/ogl_init.h, main/render.c: opengl hardware
980 super-transparency support using GL_NV_register_combiners (d1x
981 r1.38, r1.41, r1.6, r1.26, r1.7)
983 2004-05-22 Bradley Bell <btb@icculus.org>
985 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
988 2004-05-22 Matthew Mueller <donut@dakotacom.net>
990 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
991 include/ogl_init.h: use GL_RGB for non-transparent textures, and
992 fix fonts not having transparent flag set (wouldn't get paletted)
993 (d1x r1.15, r1.37, r1.40, r1.25)
995 * arch/ogl/ogl.c: don't try to use paletted textures with
996 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
998 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
999 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1002 * 2d/font.c: memset ogl font bitmap data since the copy function
1003 leaves some (unused) parts uninitialized, which aggravates
1004 valgrind (d1x r1.14)
1006 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1007 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1010 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1011 screenshots if the entire thing wasn't written in one call to
1014 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1015 info not being updated on win32 (d1x r1.11)
1017 * arch/win32/digi.c: remove some redundancy by not needing to do
1018 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1019 clean up some indenting of DS_release_slot calls. And make
1020 DS_release_slot return 1 when a sound is already not playing, in
1021 addition to when a sound was killed. (d1x r1.10)
1023 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1024 linux version (d1x r1.5)
1026 * main/kconfig.c: make next axis config key skip currently
1027 allocated axes (d1x r1.11)
1029 2004-05-22 David Cleaver <wraithx@morpheus.net>
1031 * main/kconfig.c: joy configuration next axis key from WraithX
1034 2004-05-22 Bradley Bell <btb@icculus.org>
1036 * main/game.c, main/inferno.c: typo
1038 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1040 * main/game.c, main/game.h, main/inferno.c: make rear view
1041 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1044 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1046 * main/inferno.c: change -udp documentation to d2x behaviour
1048 2004-05-21 Bradley Bell <btb@icculus.org>
1050 * include/gr.h: added missing define for menu fullscreen toggle
1052 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1054 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1055 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1057 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1059 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1060 arch/linux/include/joystick.h: patch from Steven Mueller for using
1061 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1063 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1065 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1066 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1067 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1069 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1071 2004-05-21 Bradley Bell <btb@icculus.org>
1073 * main/inferno.c: added -udp documentation from d1x
1075 2004-05-20 Bradley Bell <btb@icculus.org>
1077 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1079 2004-05-20 David Cleaver <wraithx@morpheus.net>
1081 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1082 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1083 game.c r1.21, r1.6, r1.4, r1.3)
1085 2004-05-20 Bradley Bell <btb@icculus.org>
1087 * main/inferno.c: document -ihaveabrokenmouse
1089 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1091 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1093 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1095 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1096 mouse driver problems (d1x r1.2, r1.2)
1098 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1100 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1101 join list score crash (d1x r1.8)
1103 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1105 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1106 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1109 2004-05-20 Bradley Bell <btb@icculus.org>
1111 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1113 * main/inferno.c: integrated some niceautomap stuff from d1x
1115 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1117 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1118 in some weird axis (d1x r1.3)
1120 * arch/win32/init.c: set win32 icon to icon from resource file
1123 * arch/win32/key.c: win32: fixed space key not working in messages
1126 2004-05-20 Bradley Bell <btb@icculus.org>
1128 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1131 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1133 * main/inferno.c: document -gl_refresh (d1x r1.20)
1135 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1136 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1139 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1140 change the arg type for (d1x r1.5)
1142 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1144 * arch/win32/digi.c: altsounds (d1x r1.6)
1146 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1148 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1149 of redundancy (d1x r1.5)
1151 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1152 fix crashing (d1x r1.4)
1154 * arch/win32/digi.c: win32's digi_start_sound was not calling
1155 DS_release_slot after setting .playing=0, resulting in a
1156 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1158 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1159 apparently it was somehow causing some joysticks (Sidewinder
1160 Precision 2) to only turn when the stick was moving, but not when
1161 at turned but held stationary. And it was completely unused
1162 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1165 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1166 previous key combos (d1x r1.29)
1168 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1169 g, and b values (d1x r1.15)
1171 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1172 sometimes (didn't handle negative palette steps) (d1x r1.34)
1174 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1175 shatter effects, robot explosions and weapons, and some more
1176 always present stuff. Also clean up ogl_cache_weapon_textures
1177 calling. (d1x r1.37)
1179 2004-05-20 Bradley Bell <btb@icculus.org>
1181 * main/kludge.c, main/game.c: move gr_renderstats and
1182 gr_badtexture back to game.c
1184 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1186 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1187 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1189 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1191 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1192 loaded after texture caching stage (d1x r1.34)
1194 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1195 for renderstats (d1x r1.33)
1197 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1199 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1200 main/inferno.c: add anisotropic texture filtering suport (d1x
1201 r1.33, r1.32, r1.23, r1.32)
1203 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1206 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1207 include/ogl_init.h: utilize hardware multitexturing support if
1208 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1209 r1.32, r1.30, r1.4, 1.22)
1211 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1214 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1216 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1217 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1218 effects in OGL using SetGammaRamp, much faster than the hack that
1219 was being used. currently SDL only (though not too hard to add to
1220 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1222 * main/menu.c: allow arbitrary (custom) resolution entry in
1223 change_res menu (d1x r1.14)
1225 2004-05-19 Bradley Bell <btb@icculus.org>
1227 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1228 d1x-style res change menu (mostly works)
1230 * misc/args.c: use strnicmp instead of strncasecmp
1232 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1234 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1235 command-line option (d1x r1.27)
1237 * main/inferno.c: restore inferno.c initialization of
1238 screen_compatible and use_double_buffer to 'normal' values, broken
1239 long long ago in one of the high res menu patches (d1x r1.30)
1241 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1242 resolutions to be specified on command line (d1x r1.2, r1.29,
1243 r1.4) -- doesn't work yet
1245 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1247 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1250 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1251 volume song stop/starting (d1x r1.7)
1253 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1255 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1258 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1259 ogl_ulinec (d1x r1.29)
1261 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1263 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1264 bottom are inclusive not exclusive (d1x r1.28)
1266 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1267 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1269 * arch/sdl/digi.c: fix typo
1271 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1273 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1274 creation code from arch_init_start into arch_init to fix weirdness
1275 with --help (d1x r1.5, r1.6)
1277 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1278 sync issues and lack of midi reset (d1x r1.5)
1280 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1283 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1284 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1286 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1289 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1291 2004-05-18 Bradley Bell <btb@icculus.org>
1293 * include/vecmat.h: comments/formatting
1295 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1297 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1298 include/test.lnk: remove unnecessary files
1300 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1301 This enables compilation with gcc 3.1
1303 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1305 * main/switch.c: took care of switches triggering single-sided
1306 walls (don't try to access the nonexistent adjacent wall via NULL
1307 pointers or negative array indices)
1309 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1311 * main/wall.c: fix invalid memory access for d1 levels which
1312 don't have a corresponding wall behind.
1314 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1316 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1317 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1318 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1319 interface header to new header file internal.h
1321 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1323 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1324 bitmask for each joystick axis that has sent input data,
1325 and will not crash Windows anymore during joystick setup because
1326 of for() loop over axis being executed once too often.
1328 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1329 gr_remap_mono_font() and call it after loading saved level.
1331 * main/laser.c: limit homing missile turn rate
1333 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1334 centers (work like fuel centers but provide shield)
1336 * main/gameseg.c: fix endless loop in some levels with a
1337 certain (complicated) structure
1339 2004-05-13 Bradley Bell <btb@icculus.org>
1341 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1342 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1343 updated project files for SDL 1.2.7
1345 * Makefile.am: add VisualC, VisualCE dirs to tarball
1347 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1349 * arch/sdl/digi.c: formatting
1351 2004-05-12 Bradley Bell <btb@icculus.org>
1353 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1356 * 2d/palette.c, include/palette.h: added function to create blend
1359 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1361 2004-05-11 Bradley Bell <btb@icculus.org>
1363 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1365 2004-05-10 Bradley Bell <btb@icculus.org>
1367 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1368 g3_draw_transp_poly had the fade level backwards, decided to just
1369 fix g3_draw_poly so it behaves correctly, transparency or not,
1370 reverted changes to render_face
1372 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1374 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1375 rendering transparent (e.g. cloaked) walls
1377 * main/render.c: render_face now calls g3_draw_transp_poly() for
1378 cloaked walls in OpenGL
1380 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1382 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1383 that from other apps, had "static" distortions.
1385 2004-04-22 Bradley Bell <btb@icculus.org>
1387 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1389 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1390 aligned version of PUT_INTEL_* macros
1392 2004-04-15 Bradley Bell <btb@icculus.org>
1394 * main/inferno.c: comment out unused checksum variable
1396 2004-04-14 Bradley Bell <btb@icculus.org>
1398 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1400 2004-04-14 Terran Melconian <terran@consistent.org>
1402 * main/gameseg.c: use portable rand function (fixes #1118)
1404 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1406 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1408 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1410 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1411 get rid of warnings (now compiles with -Werror on SunOS)
1413 * main/piggy.c: fix (really) wierd SunOS bug
1415 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1416 caused by not allocating enough mem for rle bitmaps
1418 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1420 * include/pstypes.h: sun OS typedef fixes
1422 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1424 * main/piggy.c: fix bug 1067
1426 * main/piggy.c: fix bugfix for 1067
1428 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1429 with descent.pig of mac registered)
1431 2003-12-18 Bradley Bell <btb@icculus.org>
1433 * main/kconfig.c: fixes for linux-native joystick
1435 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1438 * arch/include/joy.h: comments/formatting
1440 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1442 * compilerdefs.txt: added FreeBSD defs
1444 2003-12-08 Bradley Bell <btb@icculus.org>
1446 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1449 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1451 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1452 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1454 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1456 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1457 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1458 get rid of silly ulongs
1460 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1461 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1462 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1463 change relevant __linux__ macros to __ELF__
1465 2003-11-27 Bradley Bell <btb@icculus.org>
1467 * include/ogl_init.h: added proto for ogl_check_mode
1469 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1470 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1473 2003-11-26 Bradley Bell <btb@icculus.org>
1475 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1476 3.3 compiler warnings
1478 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1481 * include/pstypes.h: OS X fixes
1483 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1484 main/newmenu.h: linux fixes
1486 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1487 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1488 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1489 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1490 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1493 * arch/sdl/gr.c: fix sdl gr_update
1495 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1496 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1497 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1498 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1499 include/error.h, include/pstypes.h, include/strutil.h,
1500 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1501 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1502 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1503 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1504 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1507 2003-11-25 Bradley Bell <btb@icculus.org>
1509 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1510 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1511 libmve/VisualC/mveplayer.dsp: updated project files
1513 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1514 working w/Visual C++
1516 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1517 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1518 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1519 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1522 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1523 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1526 2003-11-24 Bradley Bell <btb@icculus.org>
1528 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1529 libmve/mveplay.c: stuff to play mve's in WinCE
1531 * arch/win32/findfile.c: unused functions...
1535 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1536 enabled mouse control of menus
1538 * main/mission.h: oops, didn't mean to change this.
1540 2003-11-21 Bradley Bell <btb@icculus.org>
1542 * VisualCE/d2x/d2x.vcp: updated project file
1544 2003-11-20 Bradley Bell <btb@icculus.org>
1546 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1547 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1548 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1551 2003-11-17 Bradley Bell <btb@icculus.org>
1553 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1554 main/menu.c: added option to disable kalinix under unix
1556 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1558 2003-11-14 Bradley Bell <btb@icculus.org>
1560 * main/automap.c: fix automap background image
1562 * main/automap.c, main/automap.h: delete cruft
1564 * main/automap.c: fix level number position
1566 * main/automap.c: simplify g3_draw_line hack
1568 * main/menu.c: stop pointless vid mode changes
1570 2003-11-07 Bradley Bell <btb@icculus.org>
1572 * NEWS, installation.txt: s'more documentation
1574 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1576 * configure.ac: fix .exe extension problems
1578 2003-11-07 Bradley Bell <btb@icculus.org>
1580 * arch/ogl/ogl.c: disable texture format verification for OS X -
1583 2003-11-06 Bradley Bell <btb@icculus.org>
1585 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1586 use more traditional Alt+Enter for toggling fullscreen
1588 * 2d/ibitblt.c, main/mission.h: comments/formatting
1590 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1592 2003-11-06 Bradley Bell <btb@icculus.org>
1594 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1595 resolution change, use kludge to avoid repetitive res changes
1597 2003-11-04 Bradley Bell <btb@icculus.org>
1599 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1600 structures and i/o routines back to piggy.c
1602 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1604 * installation.txt: tell to install d1 .pig for better textures
1606 2003-11-04 Bradley Bell <btb@icculus.org>
1608 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1609 oem d1 v1.0 and registered d2 v1.0, comments
1611 2003-11-03 Bradley Bell <btb@icculus.org>
1613 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1614 all d1 shareware - even though files are different!
1616 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1619 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1622 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1625 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1627 * main/movie.c: when no movies are found, divide by six the
1628 number of warning lines sent to stdout
1630 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1632 * include/byteswap.h: fix stupid copy/paste error
1634 2003-10-24 Bradley Bell <btb@icculus.org>
1636 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1637 gr_linear_rep_movsd_2x instead of almost identical
1638 gr_linear_movsd_double. Better since we have assembly versions.
1640 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1642 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1645 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1647 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1648 error with --disable-network, move reset_network_objects()
1649 from gameseq.c to multi.c
1651 2003-10-14 Bradley Bell <btb@icculus.org>
1653 * AUTHORS, NEWS: stuff
1655 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1657 2003-10-12 Bradley Bell <btb@icculus.org>
1659 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1660 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1663 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1665 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1666 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1667 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1668 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1669 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1670 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1671 arch/win32/ipx_win.c, arch/win32/winnet.c,
1672 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1673 main/multi.h, main/network.c: add IPv4 multicasting support
1675 2003-10-11 Bradley Bell <btb@icculus.org>
1677 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1679 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1680 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1681 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1682 main/weapon.h: lots of shareware and oem fixes
1684 2003-10-10 Bradley Bell <btb@icculus.org>
1686 * arch/win32/winnet.c: fixed stupid win32 network bug
1688 2003-10-10 Bradley Bell <btb@icculus.org>
1690 * main/piggy.c: increased D1_MAX_TMAP_NUM
1692 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1694 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1695 which are animated in d2, refactorizes d1 texture reading
1697 2003-10-10 Bradley Bell <btb@icculus.org>
1699 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1700 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1701 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1702 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1703 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1704 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1705 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1706 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1707 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1708 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1709 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1710 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1711 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1712 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1713 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1714 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1715 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1716 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1717 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1718 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1719 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1720 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1721 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1722 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1723 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1724 main/wall.h: comments/formatting
1726 2003-10-09 Bradley Bell <btb@icculus.org>
1728 * main/text.c: fix text when using old datafiles
1730 * main/laser.h: comments/whitespace
1732 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1733 mines w/shareware data
1735 * include/DT_drawtext.h: deleted unused file
1737 2003-10-08 Bradley Bell <btb@icculus.org>
1739 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1741 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1743 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1744 main/menu.c: Disabled 'd2x keys' weapon selection
1746 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1748 * main/object.h, main/multi.h: get rid of most warnings issued by
1749 cpp-precomp of gcc from Mac OS X dev tools
1751 2003-10-05 Bradley Bell <btb@icculus.org>
1753 * NEWS, configure.ac: increment version number
1755 * cfile/cfile.c: better handling of CRLF text files (when that is
1758 * utilities/hogcreate.c, utilities/hogextract.c,
1759 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1760 reading/writing files
1762 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1763 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1766 2003-10-04 Bradley Bell <btb@icculus.org>
1768 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1770 * main/netmisc.c: change byte to sbyte, comments/whitespace
1772 2003-10-03 Bradley Bell <btb@icculus.org>
1774 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1776 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1779 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1780 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1781 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1782 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1783 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1784 main/object.c, main/object.h, main/paging.c, main/player.h,
1785 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1786 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1787 main/weapon.c, main/weapon.h: change byte to sbyte,
1790 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1791 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1792 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1793 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1795 * configure.ac: better checking for timeval
1797 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1799 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1800 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1801 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1802 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1803 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1804 main/multibot.c, main/network.c: Make network architecture
1805 choosable from game menu, add support for UDP/IP on Mac OS X and
1808 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1810 * include/byteswap.h: added macros for coping with alignment
1813 2003-10-02 Bradley Bell <btb@icculus.org>
1815 * main/multi.h: added padding to little-endian version of
1818 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1820 * main/netmisc.c: delete duplicate function
1822 2003-10-01 Bradley Bell <btb@icculus.org>
1824 * main/bm.c: make sure d1_texture_indices gets freed between
1827 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1829 * main/piggy.h: fix size of d1 shareware descent.pig
1831 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1833 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1834 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1835 replacements for non-animated textures
1837 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1839 * main/controls.c: use fixed 20fps wiggle
1841 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1843 * Makefile.am, debian/changelog.in, debian/control,
1844 debian/d2x-common.dirs, debian/d2x-common.install,
1845 debian/d2x-common.manpages, debian/d2x-gl.files,
1846 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1847 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1848 utilities/Makefile.am, utilities/hogcreate.1,
1849 utilities/hogextract.1, utilities/mvlcreate.1,
1850 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1851 add man pages, distribute utility programs in new d2x-common deb
1853 * rpm/d2x.spec.in: updated rpm spec file
1855 2003-08-02 Bradley Bell <btb@icculus.org>
1857 * cfile/cfile.c: update raw_position in cfputc and cfputs
1859 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1861 * main/piggy.c: make error message more friendly
1863 * main/piggy.c: simplify copying of bitmap flags
1865 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1868 * cfile/cfile.c: revert to always using custom fgets
1870 * main/endlevel.c, main/mission.c: handle missing exit sequence
1871 components gracefully
1873 * main/playsave.c: comments
1875 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1877 * cfile/cfile.c: update raw_position in cfwrite
1879 * main/network.c: comments/formatting
1881 2003-06-22 Bradley Bell <btb@icculus.org>
1883 * cfile/cfile.c: use standard fgets for non-archive files
1885 * main/movie.c: use con_printf for missing movie warning
1887 2003-06-18 Bradley Bell <btb@icculus.org>
1889 * main/movie.c: fixed cfile conversion of movielib code
1891 * main/console.c, main/hud.c: strip out colors, etc when printing
1894 * include/u_mem.h: fix NDEBUG calloc macro
1896 2003-06-15 Bradley Bell <btb@icculus.org>
1898 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1901 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1902 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1903 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1904 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1905 main/scores.c, main/state.c, main/text.c, misc/args.c,
1906 misc/strio.c: convert file i/o to cfile
1908 2003-06-14 Bradley Bell <btb@icculus.org>
1910 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1911 writing and other modes besides "rb" (mostly taken from
1914 2003-06-09 Bradley Bell <btb@icculus.org>
1916 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1919 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1920 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1923 2003-06-07 Taylor Richards <taylor@icculus.org>
1925 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1927 2003-06-07 Bradley Bell <btb@icculus.org>
1929 * main/console.c: fix non-console build
1931 * main/gamesave.c: comments
1933 * main/bm.c: remove redundant break
1935 2003-06-06 Bradley Bell <btb@icculus.org>
1937 * main/gauges.c, main/kconfig.c: comments/formatting
1939 * console/.cvsignore: added .cvsignore
1941 * main/console.c: can't write to console after it's closed
1943 2003-06-05 Bradley Bell <btb@icculus.org>
1945 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1946 console/internal.c, console/internal.h, include/CON_console.h,
1947 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1948 finish console conversion away from SDL
1950 2003-06-04 Bradley Bell <btb@icculus.org>
1952 * console/CON_console.c, include/CON.console.h, include/console.h,
1953 main/console.c, main/game.c: console conversion to native gr,
1956 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
1957 put prototype for gr_bm_bitblt in gr.h
1959 2003-06-03 Bradley Bell <btb@icculus.org>
1961 * console/CON_console.c, console/DT_drawtext.c,
1962 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
1963 main/console.c: use native fonts for console
1965 * main/playsave.c: use shorts for short data
1967 2003-06-02 Bradley Bell <btb@icculus.org>
1969 * configure.ac, main/console.c: set console background, fix
1972 2003-06-01 Bradley Bell <btb@icculus.org>
1974 * Makefile.am, arch/sdl/event.c, configure.ac,
1975 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
1976 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
1977 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
1978 main/gamerend.c: added console code (from SDL_console)
1980 2003-05-30 Bradley Bell <btb@icculus.org>
1982 * README: minor update
1984 2003-05-28 Bradley Bell <btb@icculus.org>
1986 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
1991 2003-06-06 Bradley Bell <btb@icculus.org>
1993 * main/kconfig.c: fix crash in control menus
1995 * main/gauges.c: force cockpit redraw in opengl
1997 * main/gamerend.c: move ogl swap, so cockpit and console get
2000 2003-06-01 Bradley Bell <btb@icculus.org>
2002 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2006 2003-05-12 Bradley Bell <btb@icculus.org>
2008 * configure.ac: increment version number
2010 * main/bm.c: use con_printf for exit model warnings
2012 * configure.ac: must check for timespec after setting -mno-cygwin
2014 * main/inferno.c: added -nohogdir and -userdir options
2016 * NEWS, main/titles.c: use briefings with no extension
2020 2003-04-30 Bradley Bell <btb@icculus.org>
2022 * configure.ac: have to include time.h when checking for nanosleep
2024 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2027 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2028 increment version number
2030 * main/Makefile.am: make dist fix
2034 2003-04-29 Bradley Bell <btb@icculus.org>
2036 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2039 2003-04-24 Bradley Bell <btb@icculus.org>
2041 * configure.ac: increment version number
2043 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2046 2003-04-24 Ingo van Lil <inguin@gmx.de>
2048 * main/render.c: fix misspellings of NDEBUG
2052 2003-04-14 Bradley Bell <btb@icculus.org>
2054 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2056 2003-04-11 Bradley Bell <btb@icculus.org>
2058 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2063 2003-04-11 Bradley Bell <btb@icculus.org>
2065 * libmve/mveplay.c: use _sleep instead of sleep on win32
2067 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2068 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2069 include/cfile.h, include/error.h, libmve/Makefile.am,
2070 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2071 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2072 utilities/Makefile.am: comments/formatting/dist problems
2074 * configure.ac: use different defines for os x
2076 2003-04-07 Bradley Bell <btb@icculus.org>
2078 * include/error.h, misc/error.c: put some old stuff back in,
2079 eliminate duplicate error messages
2081 * main/text.c: don't die on text not found
2084 * main/inferno.c: print some useful info if hog not found, allow
2085 -help to work if no text available
2087 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2089 * arch/linux/Makefile.am: revert to previous version, so linux
2092 2003-04-03 Bradley Bell <btb@icculus.org>
2094 * main/endlevel.c: fixed exit model scheme yet again
2096 2003-04-02 Bradley Bell <btb@icculus.org>
2098 * misc/error.c: call Int3 on Assert
2100 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2103 * main/wall.c: don't die when trying to toggle nonexistent
2104 segment... vertigo level 10 is buggy!
2106 * main/gamemine.c: comments/formatting
2108 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2110 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2111 main/inferno.c: Allow use of 22K sound samples
2113 2003-03-29 Bradley Bell <btb@icculus.org>
2115 * arch/ogl/gr.c: default to bitmapped reticle
2117 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2118 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2121 * arch/sdl/joy.c: fixed text seen for hats in control config
2124 2003-03-28 Bradley Bell <btb@icculus.org>
2126 * main/bm.c: heh, model nums in vertigo are hardcoded,
2127 N_D2_POLYGON_MODELS can't change
2129 * configure.ac, include/d1x.xpm, include/descent.xpm,
2130 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2133 2003-03-27 Bradley Bell <btb@icculus.org>
2135 * main/text.h: fixed text references for hat directions
2137 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2139 2003-03-26 Bradley Bell <btb@icculus.org>
2141 * main/playsave.c: make d2x keys backward compatible
2143 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2145 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2148 2003-03-26 Bradley Bell <btb@icculus.org>
2150 * main/piggy.c: fix crash when d1 data not present
2152 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2153 read/write from plr file
2155 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2156 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2157 added escort.h header
2159 2003-03-25 Bradley Bell <btb@icculus.org>
2161 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2162 D1_PIGFILE ("descent.pig") macro
2164 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2165 models from d1 pig file
2167 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2168 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2169 really) from d1 pig file
2171 2003-03-23 Bradley Bell <btb@icculus.org>
2173 * main/bm.c: stop extra robots from overwriting exit models
2175 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2176 texture list doesn't get full
2178 * main/bm.c: fix mem leak when reading extra robots
2180 2003-03-21 Bradley Bell <btb@icculus.org>
2182 * main/menu.c: Added option to set movie resolution (mostly works)
2184 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2186 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2187 replacement functions to piggy.c
2189 * main/gameseq.c: attempt to support mac d1 descent.pig
2191 * main/bm.c: fix mem leak
2193 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2194 files, both d1 and d2 oem briefing where showed
2196 * main/inferno.c, main/movie.c: Change the default movie
2197 resolution to "high", implement the option -lowresmovies
2199 2003-03-20 Bradley Bell <btb@icculus.org>
2201 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2203 * main/piggy.c: comments
2205 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2207 * main/gameseq.c: delete duplicate function
2209 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2211 2003-03-19 Bradley Bell <btb@icculus.org>
2213 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2214 (cddb discid) support
2216 * arch/sdl/digi.c, main/kludge.c: implemented
2217 digi_link_sound_to_object3 for looping sounds, other looping stuff
2219 * arch/sdl/gr.c: removing dependencies on stuff in main/
2221 * arch/linux/Makefile.am, arch/linux/init.c,
2222 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2223 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2224 other header cleanups
2226 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2228 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2230 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2231 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2232 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2233 load d1 textures for d1 levels
2235 2003-03-19 Bradley Bell <btb@icculus.org>
2237 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2238 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2239 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2240 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2243 * README: added some OS X info
2245 2003-03-17 Bradley Bell <btb@icculus.org>
2247 * main/newdemo.c: simplify DEMO_FILENAME macro
2249 * main/console.c, main/game.c: enable experimental console support
2251 * main/gamerend.c: fixed location of fps meter in multi
2253 2003-03-16 Bradley Bell <btb@icculus.org>
2255 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2256 also look in shared data dir for demos
2258 * main/newdemo.c, main/newdemo.h: comments/formatting
2260 2003-03-15 Christopher Thielen <chris@luethy.net>
2262 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2263 thinking d2 cd is always present
2265 2003-03-15 Bradley Bell <btb@icculus.org>
2267 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2270 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2273 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2274 gr_init. don't really know why this works, though
2276 2003-03-14 Bradley Bell <btb@icculus.org>
2278 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2280 * unused/bios/rbaudio.h: removed duplicate file
2282 2003-03-14 Christopher Thielen <chris@luethy.net>
2284 * arch/sdl/rbaudio.c: stop cd audio when exiting
2286 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2288 * main/gamecntl.c: add comments to the "only matt knows" cheats
2290 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2292 * main/gamemine.c: formatting, better texture conversion for d1
2295 2003-03-14 Bradley Bell <btb@icculus.org>
2297 * main/piggy.c: must swap all mac version pigfiles
2299 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2300 main/multi.c: formatting, minor cleanups
2302 * 2d/rle.c: need to swap line_size on bigendian machines
2304 * main/mission.c, main/mission.h: detect mac full version hogfile
2306 2003-03-13 Bradley Bell <btb@icculus.org>
2308 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2309 added joy/mouse sensitivity slider, increased range to 16, and
2312 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2315 * arch/linux/Makefile.am: removed extra backslash
2317 * TODO, installation.txt: updated some documentation
2319 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2320 menu, with maxfps option
2322 2003-03-12 Bradley Bell <btb@icculus.org>
2324 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2326 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2327 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2328 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2329 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2330 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2331 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2332 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2333 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2334 arch/linux/include/music.h, arch/linux/include/serial.h,
2335 arch/linux/include/ukali.h: formatting
2337 2003-03-11 Chris Arena <ccarena@cox.net>
2339 * main/menu.c: fixed brightness slider
2341 2003-03-01 Bradley Bell <btb@icculus.org>
2343 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2344 robots and animated bitmaps work, but colors are messed up
2346 2003-02-28 Bradley Bell <btb@icculus.org>
2348 * main/player.h: whitespace
2350 * main/automap.c, main/cntrlcen.c, main/collide.c,
2351 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2352 descent.hog is present, d1 becomes mission 0)
2354 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2355 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2356 arch/win32/winnet.c: MinGW compiles with network enabled again,
2357 but still doesn't work
2361 2003-02-28 Bradley Bell <btb@icculus.org>
2363 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2364 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2365 many opengl glitches
2367 2003-02-27 Bradley Bell <btb@icculus.org>
2369 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2370 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2371 main/network.c, main/network.h: noted that hoard.ham is only needed
2372 for multiplayer HOARD games, and should not be equated with
2373 "vertigo". put HoardEquipped() back in network.c.
2375 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2376 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2377 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2378 use timer_delay instead of d_delay
2380 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2382 * main/render.c: added replacement qsort for solaris
2384 2003-02-26 Bradley Bell <btb@icculus.org>
2386 * main/gamemine.c: texture conversion for d1 shareware
2388 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2390 * main/gamemine.c: better texture conversion for d1 levels
2392 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2394 * main/kconfig.c: fix joystick support under MinGW
2396 2003-02-26 Bradley Bell <btb@icculus.org>
2398 * main/playsave.c: fix swapping glitch
2400 * configure.ac, readme.txt: clean stuff up, getting ready for
2403 * main/titles.c: begin support for rendering spinning robots in
2406 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2409 * main/gamemine.c: load d1 shareware levels!
2411 2003-02-25 Bradley Bell <btb@icculus.org>
2415 * autogen.sh: add warning about old auto* versions, use
2418 2003-02-24 Bradley Bell <btb@icculus.org>
2420 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2421 briefings mostly working
2423 * main/movie.c, main/titles.c: fixed some more briefing glitches
2425 2003-02-23 Bradley Bell <btb@icculus.org>
2427 * main/movie.c: fixed crash when using shareware data files
2430 * arch/sdl/digi.c: fix crash on non-existent sounds
2431 (i.e. shareware data)
2433 2003-02-22 Bradley Bell <btb@icculus.org>
2435 * main/titles.c: fixed fullscreen toggle in briefings
2437 2003-02-21 Bradley Bell <btb@icculus.org>
2439 * configure.ac: check for mingw when enabling nasm
2441 * main/playsave.c: enable loading player files of either byte
2444 2003-02-20 Bradley Bell <btb@icculus.org>
2446 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2448 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2449 #343, not "rest of solution to bug #344"
2451 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2454 * main/kludge.c: partial solution to bug #344
2456 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2458 * compilerdefs.txt: added linux/mips info
2460 * ChangeLog: clean up changelog
2462 2003-02-19 Bradley Bell <btb@icculus.org>
2464 * libmve/mveplay.c: os x needs nanosleep prototype.
2466 2003-02-18 Bradley Bell <btb@icculus.org>
2468 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2470 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2471 to disable/enable audio
2473 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2475 * main/: movie.h, titles.c: make sure movie's palette is set before
2476 writing briefing text. Fixes bug #359
2478 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2481 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2482 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2485 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2488 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2489 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2490 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2493 * include/libmve.h: blah
2495 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2497 * main/render.c: 2nd attempt to fix solaris qsort bug
2499 2003-02-18 Bradley Bell <btb@icculus.org>
2501 * configure.ac, include/pstypes.h: put alignment detection in
2504 2003-02-17 Bradley Bell <btb@icculus.org>
2506 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2507 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2508 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2509 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2510 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2511 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2512 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2513 moved mve stuff to separate subdir
2515 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2516 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2517 mve code. Fixes (at least) bugs #41, #348, and #350.
2519 2003-02-14 Bradley Bell <btb@icculus.org>
2521 * main/Makefile.am: no more Makefile.mveplay. again
2523 * main/mveplay.c: typo
2525 2003-02-13 Bradley Bell <btb@icculus.org>
2527 * utilities/mvlextract.c: uint -> unsigned int
2529 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2530 standalone mveplayer, win32 support
2532 * main/movie.c: random bugfixes, win32 support
2534 * arch/sdl/Makefile.am: formatting
2536 * configure.ac: disable networking on mac/win for now
2538 * main/newmenu.c: comments
2540 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2542 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2543 redundant swap functions.
2545 2003-02-13 Bradley Bell <btb@icculus.org>
2547 * ChangeLog: update changelog
2549 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2551 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2552 polymodel alignment issues.
2554 2003-02-13 Bradley Bell <btb@icculus.org>
2556 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2557 fix various little bugs
2559 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2560 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2562 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2565 * README.utils: new file
2567 * main/: mve_main.c, mveplay.c: more movie fixes
2569 * README: updated README
2571 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2573 2003-02-12 Bradley Bell <btb@icculus.org>
2575 * utilities/mvlextract.c: bigendian mvl support
2577 * main/mveplay.c: formatting, stuff
2579 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2580 truecolor mve support, standalone mveplayer
2582 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2583 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2584 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2585 standalone mveplayer
2587 2003-01-22 Bradley Bell <btb@icculus.org>
2589 * include/: interp.h, interp.h: restore prototype for
2590 swap_polygon_model_data
2592 2003-01-21 Bradley Bell <btb@icculus.org>
2594 * main/piggy.c: use memcpy to avoid alignment problem
2596 * compilerdefs.txt: updated some defs, added sunos/sparc
2598 2003-01-15 Bradley Bell <btb@icculus.org>
2600 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2602 * main/gamemine.c: attempting to support d1 shareware
2604 * compilerdefs.txt: update defs
2606 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2608 * main/mveplay.c: fix several bugs, comments, formatting.
2610 2003-01-15 Bradley Bell <btb@icculus.org>
2612 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2613 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2614 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2615 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2618 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2619 formatting, comments
2621 2003-01-11 Bradley Bell <btb@icculus.org>
2623 * main/: mission.c, mission.h: attempt to support d1 for mac
2626 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2628 * main/object.h: foo
2630 2003-01-09 Bradley Bell <btb@icculus.org>
2632 * main/movie.c: use ifdef around gr_toggle_fullscreen
2634 2003-01-07 Bradley Bell <btb@icculus.org>
2636 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2637 main/mission.h: don't need .msn file for descent.hog anymore
2641 2003-01-06 Bradley Bell <btb@icculus.org>
2643 * main/mission.h, main/mission.c: comments
2645 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2648 2003-01-03 Bradley Bell <btb@icculus.org>
2650 * utilities/: txb2txt.c, txt2txb.c: remove old files
2652 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2654 * main/polyobj.c: attempt to make read_model_file
2657 * main/menu.c: move vertigo text
2659 2003-01-02 Bradley Bell <btb@icculus.org>
2661 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2662 main/polyobj.h: cleanup alignment changes
2664 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2665 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2666 main/object.h: fix alignment issues on sparc
2668 * cvshowto.txt: update cvs info
2672 * 2d/rle.c: make rle_swap handle RLE_BIG
2674 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2676 * main/render.c: workaround solaris qsort bug
2678 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2680 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2681 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2683 * arch/linux/Makefile.am: enabled linux joystick, kali
2685 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2686 arch/sdl/event.c: enabled linux joystick
2688 2002-12-31 Bradley Bell <btb@icculus.org>
2690 * main/gamemine.c: simplified warning msg
2692 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2694 * main/render.h: fix compiler warning
2696 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2698 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2700 2002-12-24 Bradley Bell <btb@icculus.org>
2702 * main/mission.c: fixes an infinite loop which was caused by d2x
2703 thinking d2demo was a descent 1 mission
2705 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2707 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2709 2002-12-24 Bradley Bell <btb@icculus.org>
2711 * main/render.c: comments
2713 2002-10-30 Bradley Bell <btb@icculus.org>
2715 * main/inferno.c: add help for -hogdir option
2717 * main/inferno.c: added -hogdir option
2719 2002-10-28 Bradley Bell <btb@icculus.org>
2721 * main/: inferno.c, menu.c: enabled Vertigo displays
2723 * include/3d.h: typo
2725 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2727 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2728 main/netmisc.c, main/network.c: simplify and eliminate redundant
2731 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2733 * maths/fixc.c: fix infinite loop in quad_sqrt.
2735 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2736 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2738 2002-10-12 Bradley Bell <btb@icculus.org>
2740 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2742 2002-10-11 Bradley Bell <btb@icculus.org>
2744 * main/hud.c: make hud_message work correctly
2746 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2749 * main/network.c: formatting, small fixes
2751 2002-10-10 Bradley Bell <btb@icculus.org>
2753 * main/netmisc.h: no swap_object for little-endian
2755 * main/: netmisc.h, network.c: use macros to simplify network
2758 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2761 * main/inferno.c: enable loading screen for mac shareware with
2764 * main/netmisc.c: whitespace
2766 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2769 * main/hud.c: whitespace
2771 * configure.ac: remove shareware build, add macdata build
2773 * main/songs.c: whitespace
2775 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2776 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2779 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2782 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2784 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2785 comments, formatting, etc.
2787 * iff/iff.c: fix bigendian iff loading.
2789 2002-10-03 Bradley Bell <btb@icculus.org>
2791 * utilities/txb2tex.c: typo
2793 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2794 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2797 * arch/sdl/mouse.c: whitespace
2799 2002-09-19 Bradley Bell <btb@icculus.org>
2801 * main/kconfig.c: fix a oops, add old logs
2803 * main/kconfig.c: support for >3 mouse buttons
2805 2002-09-18 Bradley Bell <btb@icculus.org>
2807 * include/gr.h: fix palette swap define
2809 2002-09-14 Bradley Bell <btb@icculus.org>
2811 * main/titles.c: load hires briefing screen if lores doesn't exist
2812 (i.e. vertigo) and MenuHires=0
2814 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2816 * main/: multi.h, network.h: pack some structures for ipx
2819 2002-09-14 Bradley Bell <btb@icculus.org>
2821 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2822 and load_endlevel_data() to expect newline-terminated strings, fix
2823 load_game_data to read null-terminated string for
2826 2002-09-07 Bradley Bell <btb@icculus.org>
2828 * main/newmenu.c: added error message
2830 * main/menu.h: enable -nohires with mac shareware
2832 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2834 * 2d/font.c: enable 0/255 palette swap for fonts
2836 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2839 * 2d/2dsline.c: fix ogl blooper
2841 2002-09-05 Bradley Bell <btb@icculus.org>
2843 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2846 * include/strutil.h: need string.h for strcasecmp
2848 * include/rle.h: okay, maybe it needs to be this way
2850 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2852 * 2d/scalec.c: more stuff from d2src
2854 * 2d/rle.c: more stuff from d2src, formatting
2856 * 2d/font.c: useless cruft
2858 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2860 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2863 2002-09-04 Bradley Bell <btb@icculus.org>
2865 * include/grdef.h: fix compiler warnings
2867 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2869 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2872 * main/game.c: we want the mac ibitblt for everything but dos and
2875 * main/texmerge.c: these routines are in tmerge.c
2877 * main/credits.c: enable credits for mac and oem data
2879 * main/bm.c: use either exit.ham or exit.pofs
2881 * include/ibitblt.h: enable some more code from d2src
2883 * include/gr.h: enable mac ubitblt_double
2885 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2887 * include/grdef.h: moved some inline asm from linear.h
2889 * 2d/ibitblt.c: brought in line with original d2 version
2891 * 2d/bitblt.c: reverted to original d2 version of this file, then
2892 added d1x enhancements
2894 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2896 * 2d/linear.h: moved these back to their original locations
2899 * main/mveplay.c: close some memory holes, speed up palette loading
2901 * main/movie.c: added fullscreen toggle while playing movies
2903 * main/inferno.c: comment out -superhires help text (always on)
2905 * include/timer.h: added approx_fsec_to_usec macro
2907 * arch/sdl/joy.c: fix compiler warning
2909 2002-09-01 Bradley Bell <btb@icculus.org>
2911 * main/network.c: oops
2913 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2915 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2916 timer_get_fixed_seconds
2920 2002-08-31 Bradley Bell <btb@icculus.org>
2922 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2925 * main/multi.h: network endian stuff
2927 * 2d/font.c, include/gr.h: fast file i/o for font headers
2929 * arch/win32/arch_ip.cpp: unused file
2931 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2932 bigendian networking fixes
2934 * main/menu.c: make net menu more accurate, also make superhires
2937 * include/pstypes.h: better to have __pack__ all the time, I think.
2938 needed for networking, e.g.
2940 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2943 * arch/win32/Makefile.am: unused file
2947 2002-08-30 Bradley Bell <btb@icculus.org>
2949 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2951 * main/: newmenu.h, titles.c: formatting
2953 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2954 main/multi.h: networking works, finally
2956 * TODO: added TODO file
2958 * arch/linux/arch_ip.cpp: unused fine
2960 * README: network sorta working
2962 * main/: Makefile.am, multi.c, network.c, network.h: more
2965 * main/menu.c: load builtin mission correctly
2967 * main/inferno.c: documentation
2969 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
2972 * main/Makefile.mveplay: don't need no more
2974 2002-08-29 Bradley Bell <btb@icculus.org>
2976 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
2977 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
2978 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
2981 * include/ipx_drv.h: more network fixing
2983 * arch/linux/include/ipx_drv.h: more network fixing
2985 * include/ipx.h: formatting
2987 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
2989 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
2990 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
2991 main/inferno.c: fixed networking fuck-up?
2993 * Makefile.am: moved mingw info to README
2995 * README, mingw32.txt: moved mingw info to README
2997 2002-08-27 Bradley Bell <btb@icculus.org>
2999 * utilities/mvlextract.c: allow specifying file to extract
3001 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3004 * utilities/hogextract.c: allow specifying file to extract
3006 * main/mission.c: Have to get mission_num _after_ promoting...
3008 * main/: gameseq.c, titles.c: beginning d1 briefing support
3010 * descent.msn: beginning d1 briefing support
3012 * main/: titles.c, titles.h: d1-style mission briefings
3014 * main/piggy.h: whitespace
3016 * main/movie.c: beginning robot movie support, fall back on lo/hi
3017 res if hi/lo not available
3019 * main/mission.c: added Builtin_mission_num for builtin mission,
3020 D1Hogdir, d1-style mission briefings
3022 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3025 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3026 (for d1 missions that need d1 data)
3028 * 2d/ibitblt.c: whitespace
3030 2002-08-26 Bradley Bell <btb@icculus.org>
3032 * utilities/mvlcreate.c: oops
3034 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3037 * utilities/hogextract.c: added [v]iew option
3039 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3041 * main/titles.c: fix writable string, disable DumbAdjust thing
3043 * main/polyobj.h: whitespace
3045 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3048 * main/movie.c: read movies from AltHogDir, other fixes
3050 * main/: mission.c, mission.h: fix bug w/mission filename
3052 * main/gameseq.c: comments
3054 * main/digi.h: whitespace n stuff
3056 * include/mve_audio.h: added audio flag macros
3058 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3063 2002-08-23 Bradley Bell <btb@icculus.org>
3065 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3068 * Makefile.am: remove d2demo.mn2
3070 * cfile/cfile.c, include/cfile.h: add cfile_size function
3072 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3073 eliminate need for .mn2 files for oem and demo
3075 2002-08-22 Bradley Bell <btb@icculus.org>
3077 * main/bm.c: fix for vertigo
3079 * main/menu.h: make OEM menu pcx available
3081 * 2d/rle.c: merge with original d2 file
3083 * Makefile.am, configure.ac: let mission files get installed by
3086 2002-08-17 Bradley Bell <btb@icculus.org>
3088 * configure.ac: make FAST_FILE_IO the default on little-endian
3091 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3093 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3096 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3098 * main/: game.c, menu.c, mission.c: promote builtin missions.
3100 2002-08-15 Bradley Bell <btb@icculus.org>
3102 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3103 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3105 * utilities/.cvsignore: added cvsignore
3107 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3110 * main/piggy.c: mac data file loading
3112 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3113 transparency and swap 0/255 correctly for mac data files
3115 2002-08-13 Bradley Bell <btb@icculus.org>
3117 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3118 to utilities to avoid conflict with c++ std lib <utility>
3120 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3121 txt2txb.c: moved utility to utilities to avoid conflict with c++
3124 * Makefile.am, configure.ac: add utilities
3126 2002-08-09 Bradley Bell <btb@icculus.org>
3128 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3131 2002-08-08 Bradley Bell <btb@icculus.org>
3133 * main/inferno.c: comments
3135 * main/: newmenu.c, songs.c: mac demo datafile support
3137 * installation.txt: update
3139 * main/gamesave.c: use lowercase for consistency
3141 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3142 models for other than d2demo
3144 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3146 * main/gamemine.c: formatting, better d1 texture conversion
3148 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3149 main/mission.h: recognize .msn mission files.
3151 2002-08-07 Bradley Bell <btb@icculus.org>
3153 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3154 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3155 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3156 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3157 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3158 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3161 2002-08-06 Bradley Bell <btb@icculus.org>
3163 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3165 * main/Makefile.am: formatting
3167 * 2d/font.c: make gr_remap_font just reload the whole thing
3169 * configure.ac: formatting
3171 * Makefile.am: added d2demo.mn2
3173 * d2demo.mn2: mission file for shareware
3175 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3176 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3178 * main/sounds.h: shareware stuff, whitespace
3180 * main/: polyobj.c, polyobj.h: more fast i/o macros
3182 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3185 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3186 endlevel stuff to non-shareware, allow movies/endlevel for
3189 * main/cntrlcen.c: typo
3191 * main/bm.h: use global Piggy_hamfile_version
3193 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3194 macros, use global Piggy_hamfile_version
3196 * main/Makefile.am: terrain and movie stuff always used now
3198 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3201 * main/: gamemine.c, gamesave.c: load DMB levels
3203 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3204 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3206 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3208 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3210 2002-08-04 Bradley Bell <btb@icculus.org>
3212 * main/inferno.c: shareware stuff, formatting
3214 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3216 * arch/sdl/gr.c: don't need to set mode in gr_init
3218 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3220 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3223 * Makefile.am, descent.mn2: added mission file for descent 1
3225 2002-08-02 Bradley Bell <btb@icculus.org>
3227 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3228 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3229 main/piggy.h, misc/error.c: junk
3231 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3232 render.h, scores.c, scores.h, terrain.c: shareware stuff
3234 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3235 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3236 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3237 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3238 main/weapon.c, main/weapon.h: fast i/o macros
3240 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3242 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3243 main/gamemine.h, main/gamesave.c: load d1 levels
3245 2002-07-30 Bradley Bell <btb@icculus.org>
3247 * configure.ac: oops
3249 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3252 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3253 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3254 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3255 main/piggy.c, main/titles.c: support shareware datafiles!
3257 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3258 piggy.c: SHAREWARE fixes
3260 2002-07-29 Bradley Bell <btb@icculus.org>
3262 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3263 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3264 misc/fileutil.c: Portability - OS X support
3266 2002-07-27 Bradley Bell <btb@icculus.org>
3268 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3269 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3270 segment.h: portability
3272 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3273 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3274 main/wall.h: portabilization
3276 * 2d/font.c, include/gr.h: portability
3278 2002-07-26 Bradley Bell <btb@icculus.org>
3280 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3282 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3284 * main/player.c: foo
3286 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3288 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3289 misc/fileutil.h: portable file i/o utils
3291 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3292 writable string anymore... / formatting
3294 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3295 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3296 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3297 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3298 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3299 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3300 portable-izing file loading routines
3302 2002-07-24 Bradley Bell <btb@icculus.org>
3304 * main/mveplay.c: correctly play files with 16bit uncompressed
3305 audio, mem checking, etc
3307 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3310 2002-07-23 Bradley Bell <btb@icculus.org>
3312 * misc/Makefile.am: unused file
3314 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3315 main/sounds.h: remove experimental nmovie stuff
3317 * main/movie.c: add some debugging output
3319 2002-07-22 Bradley Bell <btb@icculus.org>
3321 * main/: console.c, state.c: simplified header
3323 * main/movie.c: enable mveplay audio
3325 * main/old/movie.c: moved to main/
3327 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3328 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3329 main/mvelib.c, main/mveplay.c: initial movie support
3331 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3332 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3333 include/ogl_init.h, include/pstypes.h, main/console.c,
3334 main/state.c, mem/mem.c: OS X stuff
3336 * configure.ac: OS X and movie stuff
3338 2002-07-19 Bradley Bell <btb@icculus.org>
3340 * compilerdefs.txt: OSX defs
3342 2002-07-18 Bradley Bell <btb@icculus.org>
3344 * main/inferno.c: use simpler rcs tags
3346 * autogen.sh: keep Changelog in cvs (and use --accum)
3348 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3349 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3350 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3351 main/songs.c: changed cdrom->rbaudio
3353 * include/rbaudio.h: moved to /include
3355 2002-07-17 Bradley Bell <btb@icculus.org>
3357 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3358 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3359 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3360 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3361 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3362 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3363 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3364 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3365 3d/setup.c: use simpler rcs tags
3370 2002-07-17 Bradley Bell <btb@icculus.org>
3372 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3374 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3376 * debian/rules: don't need readme's
3378 * debian/rules: move d1x license to COPYING, license clarifications
3380 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3381 license to COPYING, license clarifications
3383 * debian/rules: fix debian docs
3385 * debian/rules: fix debian manpages
3387 * debian/d2x-sdl.menu: fix debian menu
3389 * debian/rules: link to undocumented man page for debs
3391 * Makefile.am, configure.ac, debian/control, debian/copyright,
3392 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3393 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3394 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3397 2002-07-16 Bradley Bell <btb@icculus.org>
3399 * debian/: rules, changelog.in: deb stuff
3401 * configure.ac: cleaner nasm detection
3403 * debian/: changelog.in, control, rules: deb stuff
3405 * README, installation.txt: typos, stuff
3407 * configure.ac: better #defines
3409 * configure.ac: whitespace
3411 * configure.ac: better documentation
3413 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3414 SDL_JOYSTICK not needed
3416 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3418 * configure.ac: need higher SDL for joystick
3420 * debian/: control, rules: deb stuff
3422 * arch/sdl/joy.c: old junk
3424 * Makefile.am, configure.ac: automake updates
3426 * main/: inferno.c, text.c: don't use althogdir on non-unix
3428 * configure.ac: more autoconf updates
3430 * misc/strutil.c: better strrev
3432 * main/inferno.c: need limits.h on mingw also
3434 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3437 2002-04-19 Bradley Bell <btb@icculus.org>
3439 * main/network.c: let hoard.ham be a cfile
3441 * main/text.c: better error message when hog not found
3445 2002-03-23 Bradley Bell <btb@icculus.org>
3447 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3448 arch/sdl/Makefile.am: Use SDL joystick automatically
3450 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3452 2002-03-05 Bradley Bell <btb@icculus.org>
3454 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3457 2002-02-23 Bradley Bell <btb@icculus.org>
3459 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3461 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3462 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3463 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3464 main/editor/Makefile.am: moved includes to include
3466 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3468 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3469 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3470 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3473 * main/game.c: disabled cockpit for OGL, formatting
3475 * 2d/ibitblt.c: formatting
3477 2002-02-16 Bradley Bell <btb@icculus.org>
3479 * include/oldsdl.h: check for older macros
3481 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3482 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3483 allow older sdl versions
3485 2002-02-15 Bradley Bell <btb@icculus.org>
3487 * main/: automap.c, automap.h, inferno.c: automap resolution now
3490 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3492 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3493 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3494 win32/include/key_arch.h: never mind - that would be pointless
3496 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3497 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3498 win32/include/key_arch.h: copied files from d1x
3500 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3501 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3503 * main/multipow.c: need conf.h
3505 * arch/win32/Makefile.am: new file
3507 * include/pstypes.h: added u_int16_t (needed in base_ip)
3509 * arch/win32/arch_ip.cpp: copied from d1x
3511 2002-02-14 Bradley Bell <btb@icculus.org>
3513 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3515 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3516 main/netlist.c: Added hotkeys to toggle fullscreen mode
3518 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3519 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3521 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3522 reorder.h: Lotsa networking stuff from d1x
3524 2002-02-13 Bradley Bell <btb@icculus.org>
3526 * include/gr.h, main/game.c: Fullscreen toggle stuff
3528 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3531 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3532 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3535 2002-02-11 Bradley Bell <btb@icculus.org>
3537 * main/bm.c: use portable loader if bigendian
3539 * include/pstypes.h: don't define bool for c++
3541 * include/cfile.h: extern AltHogDir stuff
3543 * include/byteswap.h: use WORDS_BIGENDIAN
3545 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3547 * main/vers_id.h: added D2X_IVER
3549 * misc/args.c: don't use d1x.ini
3551 * Makefile.am: rpm stuff
3553 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3556 2002-02-09 Bradley Bell <btb@icculus.org>
3558 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3560 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3562 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3565 2002-02-06 Bradley Bell <btb@icculus.org>
3567 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3568 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3569 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3571 * debian/: changelog.in, control, copyright, d2x-gl.files,
3572 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3576 2002-02-02 Bradley Bell <btb@icculus.org>
3578 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3580 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3581 Enabled RELEASE option
3583 2002-01-31 Bradley Bell <btb@icculus.org>
3585 * Makefile.am, configure.ac: specify prerequisite versions of
3586 autoconf and automake
3588 2002-01-29 Bradley Bell <btb@icculus.org>
3590 * main/mission.c: RCS header added
3592 * main/inferno.c: update copyright date
3594 * main/mission.c: allow missions to be in AltHogDir
3596 * configure.ac: Display results of configure
3598 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3601 2002-01-28 Bradley Bell <btb@icculus.org>
3603 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3604 Data files now go in DATADIR/games/d2x, user files now go in
3607 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3609 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3610 files now go in ~/.d2x
3612 2002-01-24 Bradley Bell <btb@icculus.org>
3614 * configure.ac: fix nasm not found error message
3616 2002-01-18 Bradley Bell <btb@icculus.org>
3618 * configure.in: getting rid of old configure.in
3620 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3621 main/movie.c: Movie playing kludgey stuff
3623 * misc/args.c: formatting
3625 * main/inferno.c: allow -h for help
3627 * include/error.h: don't die on int3, unless -debug given
3629 * mingw32.txt: more stuff
3631 2001-12-29 Bradley Bell <btb@icculus.org>
3633 * Makefile.am: Got rid of thinking.txt
3635 * main/inferno.c: document -nomovies option
3637 2001-12-28 Bradley Bell <btb@icculus.org>
3639 * main/titles.c: formatting, put some code into place for rendering
3640 of robots during briefings
3642 2001-12-27 Bradley Bell <btb@icculus.org>
3646 2001-12-23 Craig Hadady <chadady@iglou.com>
3648 * 2d/rle.c: fixed bug in dummy array.
3650 2001-12-03 Bradley Bell <btb@icculus.org>
3652 * arch/sdl/init.c: fix formatting
3654 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3655 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3656 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3657 and sdl joystick stuff
3659 2001-11-30 Bradley Bell <btb@icculus.org>
3661 * thinking.txt: not needed
3663 2001-11-27 Bradley Bell <btb@icculus.org>
3665 * cygconf, mingw32.txt: use sdl from source on cygwin
3667 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3668 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3669 SDL_CFLAGS to CFLAGS
3671 2001-11-27 Bradley Bell <btb@icculus.org>
3675 2001-11-14 Bradley Bell <btb@icculus.org>
3677 * texmap/scanline.c: use optimization flags as texmap default
3679 * NEWS: mouse wheel, etc
3681 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3682 wheel to emulate 3rd axis
3684 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3686 * include/error.h: kludge to ungrab mouse when we hit an int3
3688 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3689 __ENV_MSDOS__ to __MSDOS__
3691 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3694 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3697 * arch/sdl/digi.c: implemented digi_set_volume
3699 * include/grdef.h, main/config.c, misc/d_io.c: change
3700 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3702 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3703 main/piggy.c: use MAKE_SIG
3705 * installation.txt: update
3707 * configure.ac: new file
3709 * arch/sdl/joydefs.c: #include pstypes.h
3711 * arch/sdl/init.c: SDL joystick stuff
3713 * acconfig.h: adjust MINGW defines
3715 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3716 controls menu now works
3718 2001-11-13 Bradley Bell <btb@icculus.org>
3720 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3723 * Makefile.am: New file
3725 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3728 * compilerdefs.txt: New file
3730 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3732 2001-11-12 Bradley Bell <btb@icculus.org>
3734 * main/playsave.c: load player files regardless of byte order of
3737 2001-11-11 Bradley Bell <btb@icculus.org>
3739 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3742 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3744 * NEWS: GL savegame thumbnails
3746 * acconfig.h, configure.in: make option for NMOVIES, default to off
3748 2001-11-09 Bradley Bell <btb@icculus.org>
3750 * main/state.c: Enabled savegame thumbnails under OpenGL
3752 * unused/pa_null/pa_enabl.h: remove duplicate header
3754 * misc/args.c: use d2x.ini for option file
3756 * mem/mem.c: Move mem_realloc inside the ifdef
3758 * main/menu.c: fix 640x400 menu text
3760 * main/inferno.c: added documentation
3762 * main/endlevel.c: fix warnings
3764 * arch/ogl/gr.c: Get rid of gl spew
3766 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3768 * acconfig.h: Define __SDL__ for mingw
3770 2001-11-08 Bradley Bell <btb@icculus.org>
3772 * 2d/font.c: free OGL font data when rereading
3774 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3775 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3776 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3777 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3778 main/weapon.h: Enabled shareware build, endlevel flythrough
3781 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3782 of use for shareware build
3784 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3787 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3789 2001-11-05 Bradley Bell <btb@icculus.org>
3791 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3794 * include/3d.h: Add comment
3796 2001-11-04 Bradley Bell <btb@icculus.org>
3798 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3801 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3804 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3806 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3807 main/hudmsg.h: Enable d1x-style hud_message
3809 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3811 * 2d/font.c: re-init ogl fonts after remapping colors.
3813 2001-11-02 Bradley Bell <btb@icculus.org>
3815 * misc/Makefile.am: remove byteswap.h (duplicate header)
3817 * 2d/font.c: fixed gr_remap_font, minor stuff
3819 * configure.in: take out -O2 if doing debug build
3821 * main/bm.c: formatting
3823 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3825 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3826 macros, get rid of functions
3828 2001-11-01 Bradley Bell <btb@icculus.org>
3830 * misc/byteswap.h: removed duplicate header
3832 2001-10-31 Bradley Bell <btb@icculus.org>
3834 * NEWS, main/automap.c: automap works in opengl
3836 * NEWS, configure.in: Added news
3838 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3840 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3842 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3843 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3844 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3846 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3848 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3850 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3851 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3853 2001-10-27 Bradley Bell <btb@icculus.org>
3855 * main/inferno.c: added some documentation
3857 2001-10-25 Bradley Bell <btb@icculus.org>
3859 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3862 * Makefile.am, configure.in, arch/Makefile.am,
3863 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3864 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3865 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3866 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3867 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3868 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3869 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3870 it's ugly, but It'll be easier to sync with d1x.
3872 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3873 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3874 main/editor/Makefile.am: attempt at support for editor, makefile
3877 * misc/d_delay.c: formatting fix
3879 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3880 tmappent.S, tmapppro.S: adding support for runtime selection of
3883 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3884 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3885 including multi.h and network.h, fix backslashes, fix compiler
3888 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3889 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3890 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3891 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3892 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3893 including multi.h and network.h, fix backslashes
3895 * include/pstypes.h: added typedef for u_int64_t on mingw
3897 * include/3d.h: added prototype for g3_uninit_polygon_model
3899 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3901 2001-10-24 Bradley Bell <btb@icculus.org>
3903 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3904 arch subdirs, as in d1x.
3906 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3907 earlier style until i understand automake 1.5 better. remove input
3910 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3911 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3912 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3913 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3914 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3915 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3916 Moved input stuff to arch subdirs, as in d1x.
3918 * NEWS, configure.in: blah blah
3920 2001-10-23 Bradley Bell <btb@icculus.org>
3922 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3924 * texmap/tmapppro.S: no need for #include <conf.h> here
3926 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3929 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3930 file. RCS header added
3932 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3933 #ifdef'ing out the whole file. RCS header added
3935 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3936 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3937 fixes. Now works with automake 1.5 and autoconf 2.52.
3938 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3939 mingw (-grabmouse now works on win32).
3941 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3942 These don't belong in cvs
3946 2001-10-20 Bradley Bell <btb@icculus.org>
3948 * 2d/font.c: Don't free unused variables...
3950 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3953 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3954 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
3955 main/Makefile.am: make dist more sensible
3957 * Makefile.am: Kludge for linking on mingw
3959 2001-10-19 Bradley Bell <btb@icculus.org>
3961 * Makefile.am, configure.in, arch/win32/Makefile.am,
3962 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
3964 * include/ipx_drv.h: Check for __MINGW32__
3966 * include/i86.h: Imported from d1x
3968 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
3970 * arch/dos/modex.asm: Fixed %include
3972 * main/console.c: RCS headers added
3974 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
3977 * Makefile.am, main/Makefile.am: Moved final link to top-level
3978 directory instead of main/
3980 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
3981 __ENV_LINUX__ to __linux__
3983 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
3984 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
3985 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
3986 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
3987 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
3988 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
3989 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
3990 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
3991 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
3992 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
3995 * configure.in: add --enable-xploader, support arch/linux subdir,
3998 * main/inferno.c: conditionalize conf.h
4000 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4002 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4003 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4004 misc/fileutil.h: Partial application of linux/alpha patch.
4006 2001-10-19 Bradley Bell <btb@icculus.org>
4008 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4009 networking in line with d1x, moved some arch/linux_* stuff to
4012 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4013 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4014 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4015 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4018 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4019 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4020 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4021 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4022 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4023 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4024 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4025 linux/include/ukali.h: Brought linux networking in line with d1x,
4026 moved some arch/linux_* stuff to arch/linux/*
4028 * include/ipx_drv.h: Imported from d1x
4030 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4032 * main/ipx_drv.c: Imported from d1x
4034 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4035 main/network.h, main/Makefile.am: Trying to get network working on
4038 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4039 main/Makefile.am: build fixes
4041 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4042 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4043 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4044 starting to get net working.
4046 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4047 conditionalized min,max macros
4049 2001-10-18 Bradley Bell <btb@icculus.org>
4051 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4052 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4053 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4054 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4057 * 2d/2dsline.c: RCS headers added/changed
4059 * configure.in: fix NASMFLAGS bug
4061 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4064 2001-10-17 Bradley Bell <btb@icculus.org>
4066 * NEWS: Fixed the invulnerable robots bug!
4068 * main/collide.c: Fixed the invulnerable robots bug!
4070 2001-10-14 Bradley Bell <btb@icculus.org>
4072 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4075 2001-10-13 Bradley Bell <btb@icculus.org>
4077 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4078 arch/Makefile.am, arch/dos/Makefile.am,
4079 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4080 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4081 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4082 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4083 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4084 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4085 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4086 arch/win32/include/Makefile.am, iff/Makefile.am,
4087 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4088 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4089 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4090 unused/bios/Makefile.am, unused/lib/Makefile.am,
4091 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4092 unused/ui/Makefile.am, unused/vga/Makefile.am,
4093 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4094 automake stuff from "inert" subdirs. And there was much rejoicing.
4096 * Makefile.am, NEWS, configure.in: Stuff
4098 * ChangeLog: removing auto-generated file
4100 * cygconf: Added instructions for mingw32 build
4102 * Makefile.am: renamed INSTALL to installation.txt
4104 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4106 * mingw32.txt: Added instructions for mingw32 build
4108 * configure.in: Enable assembly under mingw32
4110 2001-10-12 Bradley Bell <btb@icculus.org>
4112 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4114 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4115 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4116 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4117 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4118 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4119 to __DJGPP__, since it's built-in.
4121 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4123 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4124 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4128 2001-10-12 Bradley Bell <btb@icculus.org>
4130 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4132 * Makefile.am: make sure cygconf gets archived
4134 * configure.in: Increment version number in preparation for release
4136 * configure.in: Fix detection of opengl
4138 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4139 cygconf, arch/Makefile.am, arch/include/joy.h,
4140 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4141 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4142 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4143 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4144 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4145 Vastly improved compilability.
4147 2001-10-11 Bradley Bell <btb@icculus.org>
4149 * Makefile.am: Added macros/sdl.m4
4151 * autogen.sh: Added macros/sdl.m4
4153 2001-10-09 Bradley Bell <btb@icculus.org>
4155 * main/vers_id.h: Added DESCENT_VERSION constant
4157 * main/inferno.c: Added command-line help.
4159 * include/ogl_init.h: opengl improvments (following d1x changes)
4161 2001-10-07 Bradley Bell <btb@icculus.org>
4163 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4164 arch/ogl/Makefile.am: Remove duplicate headers.
4166 2001-08-02 Thimo Neubauer <thimo@debian.org>
4168 * mem/mem.c: totally crippled the memory manager because it does
4169 not make sense for non-DOS-systems and it would have been too
4170 complicated to get it 64bit clean
4172 2001-06-19 Bradley Bell <btb@icculus.org>
4174 * cvshowto.txt: updated anonymous password
4176 2001-02-08 Bradley Bell <btb@icculus.org>
4178 * COPYING, license.txt: Added d1x license
4180 2001-02-01 Bradley Bell <btb@icculus.org>
4182 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4184 2001-01-31 Bradley Bell <btb@icculus.org>
4186 * configure.in, arch/include/mouse.h, include/pstypes.h,
4187 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4189 * main/polyobj.c: fix typo
4191 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4192 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4193 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4194 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4195 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4196 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4197 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4198 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4199 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4200 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4201 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4202 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4203 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4204 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4205 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4206 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4207 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4208 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4209 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4210 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4211 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4212 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4213 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4214 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4215 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4216 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4219 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4220 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4221 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4222 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4225 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4228 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4229 cross-compiling, and cygwin fixes
4231 2001-01-30 Bradley Bell <btb@icculus.org>
4233 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4234 include/pstypes.h, include/strutil.h, main/Makefile.am,
4235 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4236 needs --without-assembler and --without-network to compile
4238 2001-01-29 Bradley Bell <btb@icculus.org>
4240 * configure.in, main/Makefile.am: Fixes to build system
4242 * main/kconfig.c: fix for non-linux joysticks
4244 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4245 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4246 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4247 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4248 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4249 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4250 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4251 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4252 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4253 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4255 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4256 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4257 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4258 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4259 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4260 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4263 * arch/dos/include/joy.h, arch/dos/include/key.h,
4264 arch/dos/include/mouse.h: Unified input headers.
4266 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4268 2001-01-28 Bradley Bell <btb@icculus.org>
4270 * conf.h.in, configure.in, arch/Makefile.am,
4271 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4272 arch/include/key.h, main/Makefile.am: More header unification...
4274 * main/newdemo.c: Added <ctype.h>
4276 * arch/include/event.h, arch/include/joy.h: unified input headers.
4278 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4279 OpenGL now uses SDL-GL instead of gii
4281 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4283 2001-01-25 Bradley Bell <btb@icculus.org>
4285 * autogen.sh: use "set -e" so execution stops if something goes
4288 2001-01-24 Bradley Bell <btb@icculus.org>
4292 * Makefile.am: Add ChangeLog to dist
4296 2001-01-24 Bradley Bell <btb@icculus.org>
4298 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4300 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4301 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4304 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4305 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4306 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4307 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4308 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4309 arch/Makefile.am, arch/dos/Makefile.am,
4310 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4311 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4312 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4313 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4314 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4315 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4316 unused/Makefile.am, unused/bios/Makefile.am,
4317 unused/lib/Makefile.am, unused/novga/Makefile.am,
4318 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4319 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4320 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4321 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4322 make dist, VPATH builds, ...
4324 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4325 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4326 arch/dos/Makefile.in, arch/linux/Makefile.in,
4327 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4328 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4329 misc/Makefile.in, texmap/Makefile.in: cruft removal
4331 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4334 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4336 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4338 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4341 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4342 added -grabmouse option
4344 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4345 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4346 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4347 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4348 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4349 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4350 main/songs.c, misc/args.c: changed args_find to FindArg
4352 2001-01-22 Bradley Bell <btb@icculus.org>
4354 * configure, main/Makefile.am, main/Makefile.in: configuration
4357 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4358 fix compiler warnings w/opengl
4360 * include/console.h: ggi support
4362 * arch/linux_init.c: svgalib support
4364 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4365 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4366 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4367 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4368 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4369 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4372 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4374 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4375 main/render.c: fix warnings and enable NDEBUG *
4376 arch/svgalib_init.c: svgalib support
4378 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4380 * main/kconfig.c: joystick support
4382 2001-01-21 Bradley Bell <btb@icculus.org>
4384 * cvshowto.txt: new file, taken from d1x webpage
4386 * AUTHORS, README: Taking over as maintainer of d2x
4388 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4390 2001-01-20 Bradley Bell <btb@icculus.org>
4392 * configure, configure.in: Turned -Werror back off by default
4394 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4395 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4396 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4397 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4398 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4399 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4400 main/laser.c, main/multi.c, main/network.c, main/network.h,
4401 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4402 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4403 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4404 warnings, for non-OpenGL on linux, anyway...
4406 2001-01-19 Bradley Bell <btb@icculus.org>
4408 * copying: remove duplicate file
4410 * Import of d2x-0.0.9-pre1
4412 * Import of d2x-0.0.8