1 2003-02-28 Bradley Bell <btb@icculus.org>
3 * main/automap.c, main/cntrlcen.c, main/collide.c,
4 main/gamerend.c: use Builtin_mission_num instead of 0 (if
5 descent.hog is present, d1 becomes mission 0)
7 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
8 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
9 arch/win32/winnet.c: MinGW compiles with network enabled again,
10 but still doesn't work
14 2003-02-28 Bradley Bell <btb@icculus.org>
16 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
17 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
20 2003-02-27 Bradley Bell <btb@icculus.org>
22 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
23 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
24 main/network.c, main/network.h: noted that hoard.ham is only needed
25 for multiplayer HOARD games, and should not be equated with
26 "vertigo". put HoardEquipped() back in network.c.
28 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
29 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
30 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
31 use timer_delay instead of d_delay
33 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
35 * main/render.c: added replacement qsort for solaris
37 2003-02-26 Bradley Bell <btb@icculus.org>
39 * main/gamemine.c: texture conversion for d1 shareware
41 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
43 * main/gamemine.c: better texture conversion for d1 levels
45 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
47 * main/kconfig.c: fix joystick support under MinGW
49 2003-02-26 Bradley Bell <btb@icculus.org>
51 * main/playsave.c: fix swapping glitch
53 * configure.ac, readme.txt: clean stuff up, getting ready for
56 * main/titles.c: begin support for rendering spinning robots in
59 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
62 * main/gamemine.c: load d1 shareware levels!
64 2003-02-25 Bradley Bell <btb@icculus.org>
68 * autogen.sh: add warning about old auto* versions, use
71 2003-02-24 Bradley Bell <btb@icculus.org>
73 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
74 briefings mostly working
75 * main/movie.c, main/titles.c: fixed some more briefing glitches
77 2003-02-23 Bradley Bell <btb@icculus.org>
79 * main/movie.c: fixed crash when using shareware data files
81 * arch/sdl/digi.c: fix crash on non-existent sounds
84 2003-02-22 Bradley Bell <btb@icculus.org>
86 * main/titles.c: fixed fullscreen toggle in briefings
88 2003-02-21 Bradley Bell <btb@icculus.org>
90 * configure.ac: check for mingw when enabling nasm
91 * main/playsave.c: enable loading player files of either byte
94 2003-02-20 Bradley Bell <btb@icculus.org>
96 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
97 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
98 #343, not "rest of solution to bug #344"
99 * arch/sdl/timer.c, include/timer.h: revert to more accurate
101 * main/kludge.c: partial solution to bug #344
102 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
103 * compilerdefs.txt: added linux/mips info
104 * ChangeLog: clean up changelog
106 2003-02-19 Bradley Bell <btb@icculus.org>
108 * libmve/mveplay.c: os x needs nanosleep prototype.
110 2003-02-18 Bradley Bell <btb@icculus.org>
112 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
113 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
114 to disable/enable audio
115 * libmve/: mve_main.c, mveplay.c: bigendian fixes
116 * main/: movie.h, titles.c: make sure movie's palette is set before
117 writing briefing text. Fixes bug #359
118 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
120 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
121 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
123 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
125 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
126 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
127 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
129 * include/libmve.h: blah
131 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
133 * main/render.c: 2nd attempt to fix solaris qsort bug
135 2003-02-18 Bradley Bell <btb@icculus.org>
137 * configure.ac, include/pstypes.h: put alignment detection in
140 2003-02-17 Bradley Bell <btb@icculus.org>
142 * Makefile.am, README.utils, configure.ac, include/libmve.h,
143 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
144 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
145 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
146 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
147 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
148 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
149 moved mve stuff to separate subdir
150 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
151 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
152 mve code. Fixes (at least) bugs #41, #348, and #350.
154 2003-02-14 Bradley Bell <btb@icculus.org>
156 * main/Makefile.am: no more Makefile.mveplay. again
157 * main/mveplay.c: typo
159 2003-02-13 Bradley Bell <btb@icculus.org>
161 * utilities/mvlextract.c: uint -> unsigned int
162 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
163 standalone mveplayer, win32 support
164 * main/movie.c: random bugfixes, win32 support
165 * arch/sdl/Makefile.am: formatting
166 * configure.ac: disable networking on mac/win for now
167 * main/newmenu.c: comments
169 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
171 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
172 redundant swap functions.
174 2003-02-13 Bradley Bell <btb@icculus.org>
176 * ChangeLog: update changelog
178 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
180 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
181 polymodel alignment issues.
183 2003-02-13 Bradley Bell <btb@icculus.org>
185 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
186 fix various little bugs
187 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
188 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
189 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
191 * README.utils: new file
192 * main/: mve_main.c, mveplay.c: more movie fixes
193 * README: updated README
194 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
196 2003-02-12 Bradley Bell <btb@icculus.org>
198 * utilities/mvlextract.c: bigendian mvl support
199 * main/mveplay.c: formatting, stuff
200 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
201 truecolor mve support, standalone mveplayer
202 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
203 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
204 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
207 2003-01-22 Bradley Bell <btb@icculus.org>
209 * include/: interp.h, interp.h: restore prototype for
210 swap_polygon_model_data
212 2003-01-21 Bradley Bell <btb@icculus.org>
214 * main/piggy.c: use memcpy to avoid alignment problem
215 * compilerdefs.txt: updated some defs, added sunos/sparc
217 2003-01-15 Bradley Bell <btb@icculus.org>
219 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
220 * main/gamemine.c: attempting to support d1 shareware
221 * compilerdefs.txt: update defs
223 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
225 * main/mveplay.c: fix several bugs, comments, formatting.
227 2003-01-15 Bradley Bell <btb@icculus.org>
229 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
230 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
231 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
232 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
234 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
237 2003-01-11 Bradley Bell <btb@icculus.org>
239 * main/: mission.c, mission.h: attempt to support d1 for mac
241 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
244 2003-01-09 Bradley Bell <btb@icculus.org>
246 * main/movie.c: use ifdef around gr_toggle_fullscreen
248 2003-01-07 Bradley Bell <btb@icculus.org>
250 * Makefile.am, descent.msn, installation.txt, main/mission.c,
251 main/mission.h: don't need .msn file for descent.hog anymore
254 2003-01-06 Bradley Bell <btb@icculus.org>
256 * main/mission.h, main/mission.c: comments
257 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
260 2003-01-03 Bradley Bell <btb@icculus.org>
262 * utilities/: txb2txt.c, txt2txb.c: remove old files
263 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
264 * main/polyobj.c: attempt to make read_model_file
266 * main/menu.c: move vertigo text
268 2003-01-02 Bradley Bell <btb@icculus.org>
270 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
271 main/polyobj.h: cleanup alignment changes
272 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
273 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
274 main/object.h: fix alignment issues on sparc
275 * cvshowto.txt: update cvs info
277 * 2d/rle.c: make rle_swap handle RLE_BIG
279 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
281 * main/render.c: workaround solaris qsort bug
283 2003-01-01 Steffen Pohle <stpohle@gmx.net>
285 * arch/linux/linuxnet.c, arch/linux/ukali.c,
286 arch/linux/include/ukali.h, main/inferno.c: enabled kali
287 * arch/linux/Makefile.am: enabled linux joystick, kali
288 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
289 arch/sdl/event.c: enabled linux joystick
291 2002-12-31 Bradley Bell <btb@icculus.org>
293 * main/gamemine.c: simplified warning msg
294 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
295 * main/render.h: fix compiler warning
297 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
299 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
301 2002-12-24 Bradley Bell <btb@icculus.org>
303 * main/mission.c: fixes an infinite loop which was caused by d2x
304 thinking d2demo was a descent 1 mission
306 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
308 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
310 2002-12-24 Bradley Bell <btb@icculus.org>
312 * main/render.c: comments
314 2002-10-30 Bradley Bell <btb@icculus.org>
316 * main/inferno.c: add help for -hogdir option
317 * main/inferno.c: added -hogdir option
319 2002-10-28 Bradley Bell <btb@icculus.org>
321 * main/: inferno.c, menu.c: enabled Vertigo displays
324 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
326 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
327 main/netmisc.c, main/network.c: simplify and eliminate redundant
330 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
332 * maths/fixc.c: fix infinite loop in quad_sqrt.
333 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
334 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
336 2002-10-12 Bradley Bell <btb@icculus.org>
338 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
340 2002-10-11 Bradley Bell <btb@icculus.org>
342 * main/hud.c: make hud_message work correctly
343 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
345 * main/network.c: formatting, small fixes
347 2002-10-10 Bradley Bell <btb@icculus.org>
349 * main/netmisc.h: no swap_object for little-endian
350 * main/: netmisc.h, network.c: use macros to simplify network
352 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
354 * main/inferno.c: enable loading screen for mac shareware with
356 * main/netmisc.c: whitespace
357 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
359 * main/hud.c: whitespace
360 * configure.ac: remove shareware build, add macdata build
361 * main/songs.c: whitespace
362 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
363 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
365 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
368 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
370 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
371 comments, formatting, etc.
372 * iff/iff.c: fix bigendian iff loading.
374 2002-10-03 Bradley Bell <btb@icculus.org>
376 * utilities/txb2tex.c: typo
377 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
378 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
380 * arch/sdl/mouse.c: whitespace
382 2002-09-19 Bradley Bell <btb@icculus.org>
384 * main/kconfig.c: fix a oops, add old logs
385 * main/kconfig.c: support for >3 mouse buttons
387 2002-09-18 Bradley Bell <btb@icculus.org>
389 * include/gr.h: fix palette swap define
391 2002-09-14 Bradley Bell <btb@icculus.org>
393 * main/titles.c: load hires briefing screen if lores doesn't exist
394 (i.e. vertigo) and MenuHires=0
396 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
398 * main/: multi.h, network.h: pack some structures for ipx
401 2002-09-14 Bradley Bell <btb@icculus.org>
403 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
404 and load_endlevel_data() to expect newline-terminated strings, fix
405 load_game_data to read null-terminated string for
408 2002-09-07 Bradley Bell <btb@icculus.org>
410 * main/newmenu.c: added error message
411 * main/menu.h: enable -nohires with mac shareware
412 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
413 * 2d/font.c: enable 0/255 palette swap for fonts
414 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
416 * 2d/2dsline.c: fix ogl blooper
418 2002-09-05 Bradley Bell <btb@icculus.org>
420 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
422 * include/strutil.h: need string.h for strcasecmp
423 * include/rle.h: okay, maybe it needs to be this way
424 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
425 * 2d/scalec.c: more stuff from d2src
426 * 2d/rle.c: more stuff from d2src, formatting
427 * 2d/font.c: useless cruft
428 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
429 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
432 2002-09-04 Bradley Bell <btb@icculus.org>
434 * include/grdef.h: fix compiler warnings
435 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
436 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
438 * main/game.c: we want the mac ibitblt for everything but dos and
440 * main/texmerge.c: these routines are in tmerge.c
441 * main/credits.c: enable credits for mac and oem data
442 * main/bm.c: use either exit.ham or exit.pofs
443 * include/ibitblt.h: enable some more code from d2src
444 * include/gr.h: enable mac ubitblt_double
445 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
446 * include/grdef.h: moved some inline asm from linear.h
447 * 2d/ibitblt.c: brought in line with original d2 version
448 * 2d/bitblt.c: reverted to original d2 version of this file, then
449 added d1x enhancements
450 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
451 * 2d/linear.h: moved these back to their original locations
453 * main/mveplay.c: close some memory holes, speed up palette loading
454 * main/movie.c: added fullscreen toggle while playing movies
455 * main/inferno.c: comment out -superhires help text (always on)
456 * include/timer.h: added approx_fsec_to_usec macro
457 * arch/sdl/joy.c: fix compiler warning
459 2002-09-01 Bradley Bell <btb@icculus.org>
461 * main/network.c: oops
462 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
463 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
464 timer_get_fixed_seconds
467 2002-08-31 Bradley Bell <btb@icculus.org>
469 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
471 * main/multi.h: network endian stuff
472 * 2d/font.c, include/gr.h: fast file i/o for font headers
473 * arch/win32/arch_ip.cpp: unused file
474 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
475 bigendian networking fixes
476 * main/menu.c: make net menu more accurate, also make superhires
478 * include/pstypes.h: better to have __pack__ all the time, I think.
479 needed for networking, e.g.
480 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
482 * arch/win32/Makefile.am: unused file
485 2002-08-30 Bradley Bell <btb@icculus.org>
487 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
488 * main/: newmenu.h, titles.c: formatting
489 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
490 main/multi.h: networking works, finally
491 * TODO: added TODO file
492 * arch/linux/arch_ip.cpp: unused fine
493 * README: network sorta working
494 * main/: Makefile.am, multi.c, network.c, network.h: more
496 * main/menu.c: load builtin mission correctly
497 * main/inferno.c: documentation
498 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
500 * main/Makefile.mveplay: don't need no more
502 2002-08-29 Bradley Bell <btb@icculus.org>
504 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
505 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
506 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
508 * include/ipx_drv.h: more network fixing
509 * arch/linux/include/ipx_drv.h: more network fixing
510 * include/ipx.h: formatting
511 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
512 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
513 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
514 main/inferno.c: fixed networking fuck-up?
515 * Makefile.am: moved mingw info to README
516 * README, mingw32.txt: moved mingw info to README
518 2002-08-27 Bradley Bell <btb@icculus.org>
520 * utilities/mvlextract.c: allow specifying file to extract
521 * utilities/: tex2txb.c, txb2tex.c: use default extension to
523 * utilities/hogextract.c: allow specifying file to extract
524 * main/mission.c: Have to get mission_num _after_ promoting...
525 * main/: gameseq.c, titles.c: beginning d1 briefing support
526 * descent.msn: beginning d1 briefing support
527 * main/: titles.c, titles.h: d1-style mission briefings
528 * main/piggy.h: whitespace
529 * main/movie.c: beginning robot movie support, fall back on lo/hi
530 res if hi/lo not available
531 * main/mission.c: added Builtin_mission_num for builtin mission,
532 D1Hogdir, d1-style mission briefings
533 * main/: gameseq.c, mission.h: added Builtin_mission_num for
535 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
536 (for d1 missions that need d1 data)
537 * 2d/ibitblt.c: whitespace
539 2002-08-26 Bradley Bell <btb@icculus.org>
541 * utilities/mvlcreate.c: oops
542 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
544 * utilities/hogextract.c: added [v]iew option
545 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
546 * main/titles.c: fix writable string, disable DumbAdjust thing
547 * main/polyobj.h: whitespace
548 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
550 * main/movie.c: read movies from AltHogDir, other fixes
551 * main/: mission.c, mission.h: fix bug w/mission filename
552 * main/gameseq.c: comments
553 * main/digi.h: whitespace n stuff
554 * include/mve_audio.h: added audio flag macros
555 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
559 2002-08-23 Bradley Bell <btb@icculus.org>
561 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
563 * Makefile.am: remove d2demo.mn2
564 * cfile/cfile.c, include/cfile.h: add cfile_size function
565 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
566 eliminate need for .mn2 files for oem and demo
568 2002-08-22 Bradley Bell <btb@icculus.org>
570 * main/bm.c: fix for vertigo
571 * main/menu.h: make OEM menu pcx available
572 * 2d/rle.c: merge with original d2 file
573 * Makefile.am, configure.ac: let mission files get installed by
576 2002-08-17 Bradley Bell <btb@icculus.org>
578 * configure.ac: make FAST_FILE_IO the default on little-endian
580 * NEWS, README, compilerdefs.txt, readme.txt: documentation
581 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
584 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
586 * main/: game.c, menu.c, mission.c: promote builtin missions.
588 2002-08-15 Bradley Bell <btb@icculus.org>
590 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
591 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
592 * utilities/.cvsignore: added cvsignore
593 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
595 * main/piggy.c: mac data file loading
596 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
597 transparency and swap 0/255 correctly for mac data files
599 2002-08-13 Bradley Bell <btb@icculus.org>
601 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
602 to utilities to avoid conflict with c++ std lib <utility>
603 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
604 txt2txb.c: moved utility to utilities to avoid conflict with c++
606 * Makefile.am, configure.ac: add utilities
608 2002-08-09 Bradley Bell <btb@icculus.org>
610 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
613 2002-08-08 Bradley Bell <btb@icculus.org>
615 * main/inferno.c: comments
616 * main/: newmenu.c, songs.c: mac demo datafile support
617 * installation.txt: update
618 * main/gamesave.c: use lowercase for consistency
619 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
620 models for other than d2demo
622 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
624 * main/gamemine.c: formatting, better d1 texture conversion
625 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
626 main/mission.h: recognize .msn mission files.
628 2002-08-07 Bradley Bell <btb@icculus.org>
630 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
631 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
632 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
633 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
634 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
635 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
638 2002-08-06 Bradley Bell <btb@icculus.org>
640 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
641 * main/Makefile.am: formatting
642 * 2d/font.c: make gr_remap_font just reload the whole thing
643 * configure.ac: formatting
644 * Makefile.am: added d2demo.mn2
645 * d2demo.mn2: mission file for shareware
646 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
647 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
648 * main/sounds.h: shareware stuff, whitespace
649 * main/: polyobj.c, polyobj.h: more fast i/o macros
650 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
652 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
653 endlevel stuff to non-shareware, allow movies/endlevel for
655 * main/cntrlcen.c: typo
656 * main/bm.h: use global Piggy_hamfile_version
657 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
658 macros, use global Piggy_hamfile_version
659 * main/Makefile.am: terrain and movie stuff always used now
660 * 2d/pcx.c, include/pcx.h: make pcx header available to other
662 * main/: gamemine.c, gamesave.c: load DMB levels
663 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
664 segment.c, segment.h, switch.c, switch.h: fast i/o macros
666 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
668 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
670 2002-08-04 Bradley Bell <btb@icculus.org>
672 * main/inferno.c: shareware stuff, formatting
673 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
674 * arch/sdl/gr.c: don't need to set mode in gr_init
676 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
678 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
680 * Makefile.am, descent.mn2: added mission file for descent 1
682 2002-08-02 Bradley Bell <btb@icculus.org>
684 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
685 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
686 main/piggy.h, misc/error.c: junk
687 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
688 render.h, scores.c, scores.h, terrain.c: shareware stuff
689 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
690 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
691 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
692 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
693 main/weapon.c, main/weapon.h: fast i/o macros
695 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
697 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
698 main/gamemine.h, main/gamesave.c: load d1 levels
700 2002-07-30 Bradley Bell <btb@icculus.org>
703 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
705 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
706 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
707 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
708 main/piggy.c, main/titles.c: support shareware datafiles!
709 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
710 piggy.c: SHAREWARE fixes
712 2002-07-29 Bradley Bell <btb@icculus.org>
714 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
715 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
716 misc/fileutil.c: Portability - OS X support
718 2002-07-27 Bradley Bell <btb@icculus.org>
720 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
721 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
722 segment.h: portability
723 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
724 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
725 main/wall.h: portabilization
726 * 2d/font.c, include/gr.h: portability
728 2002-07-26 Bradley Bell <btb@icculus.org>
730 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
731 * arch/linux/findfile.c, include/pstypes.h: os x fixes
733 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
734 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
735 misc/fileutil.h: portable file i/o utils
736 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
737 writable string anymore... / formatting
738 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
739 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
740 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
741 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
742 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
743 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
744 portable-izing file loading routines
746 2002-07-24 Bradley Bell <btb@icculus.org>
748 * main/mveplay.c: correctly play files with 16bit uncompressed
749 audio, mem checking, etc
750 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
753 2002-07-23 Bradley Bell <btb@icculus.org>
755 * misc/Makefile.am: unused file
756 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
757 main/sounds.h: remove experimental nmovie stuff
758 * main/movie.c: add some debugging output
760 2002-07-22 Bradley Bell <btb@icculus.org>
762 * main/: console.c, state.c: simplified header
763 * main/movie.c: enable mveplay audio
764 * main/old/movie.c: moved to main/
765 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
766 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
767 main/mvelib.c, main/mveplay.c: initial movie support
768 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
769 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
770 include/ogl_init.h, include/pstypes.h, main/console.c,
771 main/state.c, mem/mem.c: OS X stuff
772 * configure.ac: OS X and movie stuff
774 2002-07-19 Bradley Bell <btb@icculus.org>
776 * compilerdefs.txt: OSX defs
778 2002-07-18 Bradley Bell <btb@icculus.org>
780 * main/inferno.c: use simpler rcs tags
781 * autogen.sh: keep Changelog in cvs (and use --accum)
782 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
783 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
784 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
785 main/songs.c: changed cdrom->rbaudio
786 * include/rbaudio.h: moved to /include
788 2002-07-17 Bradley Bell <btb@icculus.org>
790 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
791 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
792 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
793 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
794 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
795 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
796 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
797 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
798 3d/setup.c: use simpler rcs tags
803 2002-07-17 Bradley Bell <btb@icculus.org>
805 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
806 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
807 * debian/rules: don't need readme's
808 * debian/rules: move d1x license to COPYING, license clarifications
809 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
810 license to COPYING, license clarifications
811 * debian/rules: fix debian docs
812 * debian/rules: fix debian manpages
813 * debian/d2x-sdl.menu: fix debian menu
814 * debian/rules: link to undocumented man page for debs
815 * Makefile.am, configure.ac, debian/control, debian/copyright,
816 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
817 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
818 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
821 2002-07-16 Bradley Bell <btb@icculus.org>
823 * debian/: rules, changelog.in: deb stuff
824 * configure.ac: cleaner nasm detection
825 * debian/: changelog.in, control, rules: deb stuff
826 * README, installation.txt: typos, stuff
827 * configure.ac: better #defines
828 * configure.ac: whitespace
829 * configure.ac: better documentation
830 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
831 SDL_JOYSTICK not needed
832 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
833 * configure.ac: need higher SDL for joystick
834 * debian/: control, rules: deb stuff
835 * arch/sdl/joy.c: old junk
836 * Makefile.am, configure.ac: automake updates
837 * main/: inferno.c, text.c: don't use althogdir on non-unix
838 * configure.ac: more autoconf updates
839 * misc/strutil.c: better strrev
840 * main/inferno.c: need limits.h on mingw also
841 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
844 2002-04-19 Bradley Bell <btb@icculus.org>
846 * main/network.c: let hoard.ham be a cfile
847 * main/text.c: better error message when hog not found
850 2002-03-23 Bradley Bell <btb@icculus.org>
852 * acconfig.h, configure.ac, arch/linux/Makefile.am,
853 arch/sdl/Makefile.am: Use SDL joystick automatically
854 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
856 2002-03-05 Bradley Bell <btb@icculus.org>
858 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
861 2002-02-23 Bradley Bell <btb@icculus.org>
863 * texmap/ntmap.c: fix bug preventing higher res sdl modes
864 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
865 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
866 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
867 main/editor/Makefile.am: moved includes to include
868 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
869 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
870 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
871 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
873 * main/game.c: disabled cockpit for OGL, formatting
874 * 2d/ibitblt.c: formatting
876 2002-02-16 Bradley Bell <btb@icculus.org>
878 * include/oldsdl.h: check for older macros
879 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
880 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
881 allow older sdl versions
883 2002-02-15 Bradley Bell <btb@icculus.org>
885 * main/: automap.c, automap.h, inferno.c: automap resolution now
887 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
888 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
889 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
890 win32/include/key_arch.h: never mind - that would be pointless
891 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
892 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
893 win32/include/key_arch.h: copied files from d1x
894 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
895 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
896 * main/multipow.c: need conf.h
897 * arch/win32/Makefile.am: new file
898 * include/pstypes.h: added u_int16_t (needed in base_ip)
899 * arch/win32/arch_ip.cpp: copied from d1x
901 2002-02-14 Bradley Bell <btb@icculus.org>
903 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
904 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
905 main/netlist.c: Added hotkeys to toggle fullscreen mode
906 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
907 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
908 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
909 reorder.h: Lotsa networking stuff from d1x
911 2002-02-13 Bradley Bell <btb@icculus.org>
913 * include/gr.h, main/game.c: Fullscreen toggle stuff
914 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
916 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
917 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
920 2002-02-11 Bradley Bell <btb@icculus.org>
922 * main/bm.c: use portable loader if bigendian
923 * include/pstypes.h: don't define bool for c++
924 * include/cfile.h: extern AltHogDir stuff
925 * include/byteswap.h: use WORDS_BIGENDIAN
926 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
927 * main/vers_id.h: added D2X_IVER
928 * misc/args.c: don't use d1x.ini
929 * Makefile.am: rpm stuff
930 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
933 2002-02-09 Bradley Bell <btb@icculus.org>
935 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
937 2002-02-09 Paolo Ulivi <pulivi@libero.it>
939 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
942 2002-02-06 Bradley Bell <btb@icculus.org>
944 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
945 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
946 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
947 * debian/: changelog.in, control, copyright, d2x-gl.files,
948 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
952 2002-02-02 Bradley Bell <btb@icculus.org>
954 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
955 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
956 Enabled RELEASE option
958 2002-01-31 Bradley Bell <btb@icculus.org>
960 * Makefile.am, configure.ac: specify prerequisite versions of
961 autoconf and automake
963 2002-01-29 Bradley Bell <btb@icculus.org>
965 * main/mission.c: RCS header added
966 * main/inferno.c: update copyright date
967 * main/mission.c: allow missions to be in AltHogDir
968 * configure.ac: Display results of configure
969 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
972 2002-01-28 Bradley Bell <btb@icculus.org>
974 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
975 Data files now go in DATADIR/games/d2x, user files now go in
978 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
980 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
981 files now go in ~/.d2x
983 2002-01-24 Bradley Bell <btb@icculus.org>
985 * configure.ac: fix nasm not found error message
987 2002-01-18 Bradley Bell <btb@icculus.org>
989 * configure.in: getting rid of old configure.in
990 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
991 main/movie.c: Movie playing kludgey stuff
992 * misc/args.c: formatting
993 * main/inferno.c: allow -h for help
994 * include/error.h: don't die on int3, unless -debug given
995 * mingw32.txt: more stuff
997 2001-12-29 Bradley Bell <btb@icculus.org>
999 * Makefile.am: Got rid of thinking.txt
1000 * main/inferno.c: document -nomovies option
1002 2001-12-28 Bradley Bell <btb@icculus.org>
1004 * main/titles.c: formatting, put some code into place for rendering
1005 of robots during briefings
1007 2001-12-27 Bradley Bell <btb@icculus.org>
1011 2001-12-23 Craig Hadady <chadady@iglou.com>
1013 * 2d/rle.c: fixed bug in dummy array.
1015 2001-12-03 Bradley Bell <btb@icculus.org>
1017 * arch/sdl/init.c: fix formatting
1018 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
1019 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
1020 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
1021 and sdl joystick stuff
1023 2001-11-30 Bradley Bell <btb@icculus.org>
1025 * thinking.txt: not needed
1027 2001-11-27 Bradley Bell <btb@icculus.org>
1029 * cygconf, mingw32.txt: use sdl from source on cygwin
1030 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
1031 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
1032 SDL_CFLAGS to CFLAGS
1034 2001-11-27 Bradley Bell <btb@icculus.org>
1038 2001-11-14 Bradley Bell <btb@icculus.org>
1040 * texmap/scanline.c: use optimization flags as texmap default
1041 * NEWS: mouse wheel, etc
1042 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
1043 wheel to emulate 3rd axis
1044 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
1045 * include/error.h: kludge to ungrab mouse when we hit an int3
1046 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
1047 __ENV_MSDOS__ to __MSDOS__
1048 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
1050 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
1052 * arch/sdl/digi.c: implemented digi_set_volume
1053 * include/grdef.h, main/config.c, misc/d_io.c: change
1054 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
1055 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
1056 main/piggy.c: use MAKE_SIG
1057 * installation.txt: update
1058 * configure.ac: new file
1059 * arch/sdl/joydefs.c: #include pstypes.h
1060 * arch/sdl/init.c: SDL joystick stuff
1061 * acconfig.h: adjust MINGW defines
1062 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
1063 controls menu now works
1065 2001-11-13 Bradley Bell <btb@icculus.org>
1067 * main/Makefile.am: Make sure bmread.c and terrain.c get included
1069 * Makefile.am: New file
1070 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
1072 * compilerdefs.txt: New file
1073 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
1075 2001-11-12 Bradley Bell <btb@icculus.org>
1077 * main/playsave.c: load player files regardless of byte order of
1080 2001-11-11 Bradley Bell <btb@icculus.org>
1082 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
1084 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
1085 * NEWS: GL savegame thumbnails
1086 * acconfig.h, configure.in: make option for NMOVIES, default to off
1088 2001-11-09 Bradley Bell <btb@icculus.org>
1090 * main/state.c: Enabled savegame thumbnails under OpenGL
1091 * unused/pa_null/pa_enabl.h: remove duplicate header
1092 * misc/args.c: use d2x.ini for option file
1093 * mem/mem.c: Move mem_realloc inside the ifdef
1094 * main/menu.c: fix 640x400 menu text
1095 * main/inferno.c: added documentation
1096 * main/endlevel.c: fix warnings
1097 * arch/ogl/gr.c: Get rid of gl spew
1098 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
1099 * acconfig.h: Define __SDL__ for mingw
1101 2001-11-08 Bradley Bell <btb@icculus.org>
1103 * 2d/font.c: free OGL font data when rereading
1104 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
1105 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
1106 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
1107 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
1108 main/weapon.h: Enabled shareware build, endlevel flythrough
1110 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
1111 of use for shareware build
1112 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
1114 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
1116 2001-11-05 Bradley Bell <btb@icculus.org>
1118 * include/args.h, main/inferno.c, misc/args.c: Change args_init
1120 * include/3d.h: Add comment
1122 2001-11-04 Bradley Bell <btb@icculus.org>
1124 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
1126 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
1128 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
1129 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
1130 main/hudmsg.h: Enable d1x-style hud_message
1131 * arch/ogl/: glx.c, wgl.c: Sync with d1x
1132 * 2d/font.c: re-init ogl fonts after remapping colors.
1134 2001-11-02 Bradley Bell <btb@icculus.org>
1136 * misc/Makefile.am: remove byteswap.h (duplicate header)
1137 * 2d/font.c: fixed gr_remap_font, minor stuff
1138 * configure.in: take out -O2 if doing debug build
1139 * main/bm.c: formatting
1140 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
1141 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
1142 macros, get rid of functions
1144 2001-11-01 Bradley Bell <btb@icculus.org>
1146 * misc/byteswap.h: removed duplicate header
1148 2001-10-31 Bradley Bell <btb@icculus.org>
1150 * NEWS, main/automap.c: automap works in opengl
1151 * NEWS, configure.in: Added news
1152 * main/newmenu.c: Must call set_screen_mode for menus when using GL
1153 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
1154 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
1155 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
1156 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
1157 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
1158 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
1159 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
1160 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
1162 2001-10-27 Bradley Bell <btb@icculus.org>
1164 * main/inferno.c: added some documentation
1166 2001-10-25 Bradley Bell <btb@icculus.org>
1168 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
1170 * Makefile.am, configure.in, arch/Makefile.am,
1171 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
1172 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
1173 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
1174 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
1175 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
1176 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
1177 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
1178 it's ugly, but It'll be easier to sync with d1x.
1179 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
1180 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
1181 main/editor/Makefile.am: attempt at support for editor, makefile
1183 * misc/d_delay.c: formatting fix
1184 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
1185 tmappent.S, tmapppro.S: adding support for runtime selection of
1187 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
1188 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
1189 including multi.h and network.h, fix backslashes, fix compiler
1191 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
1192 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
1193 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
1194 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
1195 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
1196 including multi.h and network.h, fix backslashes
1197 * include/pstypes.h: added typedef for u_int64_t on mingw
1198 * include/3d.h: added prototype for g3_uninit_polygon_model
1199 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
1201 2001-10-24 Bradley Bell <btb@icculus.org>
1203 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
1204 arch subdirs, as in d1x.
1205 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
1206 earlier style until i understand automake 1.5 better. remove input
1208 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
1209 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
1210 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
1211 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
1212 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
1213 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
1214 Moved input stuff to arch subdirs, as in d1x.
1215 * NEWS, configure.in: blah blah
1217 2001-10-23 Bradley Bell <btb@icculus.org>
1219 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
1220 * texmap/tmapppro.S: no need for #include <conf.h> here
1221 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
1223 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
1224 file. RCS header added
1225 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
1226 #ifdef'ing out the whole file. RCS header added
1227 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
1228 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
1229 fixes. Now works with automake 1.5 and autoconf 2.52.
1230 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
1231 mingw (-grabmouse now works on win32).
1232 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
1233 These don't belong in cvs
1237 2001-10-20 Bradley Bell <btb@icculus.org>
1239 * 2d/font.c: Don't free unused variables...
1240 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
1242 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
1243 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
1244 main/Makefile.am: make dist more sensible
1245 * Makefile.am: Kludge for linking on mingw
1247 2001-10-19 Bradley Bell <btb@icculus.org>
1249 * Makefile.am, configure.in, arch/win32/Makefile.am,
1250 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
1251 * include/ipx_drv.h: Check for __MINGW32__
1252 * include/i86.h: Imported from d1x
1253 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
1254 * arch/dos/modex.asm: Fixed %include
1255 * main/console.c: RCS headers added
1256 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
1258 * Makefile.am, main/Makefile.am: Moved final link to top-level
1259 directory instead of main/
1260 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
1261 __ENV_LINUX__ to __linux__
1262 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
1263 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
1264 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
1265 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
1266 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
1267 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
1268 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
1269 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
1270 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
1271 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
1273 * configure.in: add --enable-xploader, support arch/linux subdir,
1275 * main/inferno.c: conditionalize conf.h
1277 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
1279 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
1280 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
1281 misc/fileutil.h: Partial application of linux/alpha patch.
1283 2001-10-19 Bradley Bell <btb@icculus.org>
1285 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
1286 networking in line with d1x, moved some arch/linux_* stuff to
1288 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
1289 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
1290 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
1291 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
1293 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
1294 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
1295 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
1296 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
1297 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
1298 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
1299 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
1300 linux/include/ukali.h: Brought linux networking in line with d1x,
1301 moved some arch/linux_* stuff to arch/linux/*
1302 * include/ipx_drv.h: Imported from d1x
1303 * main/ipx_drv.c: RCS info added, conf.h added, etc...
1304 * main/ipx_drv.c: Imported from d1x
1305 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
1306 main/network.h, main/Makefile.am: Trying to get network working on
1308 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
1309 main/Makefile.am: build fixes
1310 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
1311 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
1312 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
1313 starting to get net working.
1314 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
1315 conditionalized min,max macros
1317 2001-10-18 Bradley Bell <btb@icculus.org>
1319 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
1320 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
1321 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
1322 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
1324 * 2d/2dsline.c: RCS headers added/changed
1325 * configure.in: fix NASMFLAGS bug
1326 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
1329 2001-10-17 Bradley Bell <btb@icculus.org>
1331 * NEWS: Fixed the invulnerable robots bug!
1332 * main/collide.c: Fixed the invulnerable robots bug!
1334 2001-10-14 Bradley Bell <btb@icculus.org>
1336 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
1339 2001-10-13 Bradley Bell <btb@icculus.org>
1341 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
1342 arch/Makefile.am, arch/dos/Makefile.am,
1343 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1344 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1345 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1346 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
1347 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
1348 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1349 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
1350 arch/win32/include/Makefile.am, iff/Makefile.am,
1351 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
1352 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
1353 tools/cvs2cl/Makefile.am, unused/Makefile.am,
1354 unused/bios/Makefile.am, unused/lib/Makefile.am,
1355 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
1356 unused/ui/Makefile.am, unused/vga/Makefile.am,
1357 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
1358 automake stuff from "inert" subdirs. And there was much rejoicing.
1359 * Makefile.am, NEWS, configure.in: Stuff
1360 * ChangeLog: removing auto-generated file
1361 * cygconf: Added instructions for mingw32 build
1362 * Makefile.am: renamed INSTALL to installation.txt
1363 * installation.txt, INSTALL: renamed INSTALL to installation.txt
1364 * mingw32.txt: Added instructions for mingw32 build
1365 * configure.in: Enable assembly under mingw32
1367 2001-10-12 Bradley Bell <btb@icculus.org>
1369 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
1370 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
1371 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
1372 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
1373 main/digi.h, main/kludge.c, main/object.c, main/render.c,
1374 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
1375 to __DJGPP__, since it's built-in.
1377 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
1379 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
1380 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
1384 2001-10-12 Bradley Bell <btb@icculus.org>
1386 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
1387 * Makefile.am: make sure cygconf gets archived
1388 * configure.in: Increment version number in preparation for release
1389 * configure.in: Fix detection of opengl
1390 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
1391 cygconf, arch/Makefile.am, arch/include/joy.h,
1392 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
1393 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
1394 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
1395 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
1396 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
1397 Vastly improved compilability.
1399 2001-10-11 Bradley Bell <btb@icculus.org>
1401 * Makefile.am: Added macros/sdl.m4
1402 * autogen.sh: Added macros/sdl.m4
1404 2001-10-09 Bradley Bell <btb@icculus.org>
1406 * main/vers_id.h: Added DESCENT_VERSION constant
1407 * main/inferno.c: Added command-line help.
1408 * include/ogl_init.h: opengl improvments (following d1x changes)
1410 2001-10-07 Bradley Bell <btb@icculus.org>
1412 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
1413 arch/ogl/Makefile.am: Remove duplicate headers.
1415 2001-08-02 Thimo Neubauer <thimo@debian.org>
1417 * mem/mem.c: totally crippled the memory manager because it does
1418 not make sense for non-DOS-systems and it would have been too
1419 complicated to get it 64bit clean
1421 2001-06-19 Bradley Bell <btb@icculus.org>
1423 * cvshowto.txt: updated anonymous password
1425 2001-02-08 Bradley Bell <btb@icculus.org>
1427 * COPYING, license.txt: Added d1x license
1429 2001-02-01 Bradley Bell <btb@icculus.org>
1431 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
1433 2001-01-31 Bradley Bell <btb@icculus.org>
1435 * configure.in, arch/include/mouse.h, include/pstypes.h,
1436 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
1437 * main/polyobj.c: fix typo
1438 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
1439 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
1440 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
1441 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
1442 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
1443 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
1444 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
1445 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
1446 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
1447 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
1448 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
1449 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
1450 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
1451 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
1452 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
1453 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
1454 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
1455 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
1456 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
1457 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
1458 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
1459 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
1460 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
1461 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
1462 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
1463 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
1465 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
1466 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
1467 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
1468 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
1470 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
1472 * configure.in, include/pstypes.h, main/kconfig.c: Support for
1473 cross-compiling, and cygwin fixes
1475 2001-01-30 Bradley Bell <btb@icculus.org>
1477 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
1478 include/pstypes.h, include/strutil.h, main/Makefile.am,
1479 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
1480 needs --without-assembler and --without-network to compile
1482 2001-01-29 Bradley Bell <btb@icculus.org>
1484 * configure.in, main/Makefile.am: Fixes to build system
1485 * main/kconfig.c: fix for non-linux joysticks
1486 * arch/: dos/Makefile.am, dos/cdrom.c, dos/digi.c, dos/dosgr.c,
1487 dos/dpmi.c, dos/findfile.c, dos/init.c, dos/ipx.c, dos/joy2.asm,
1488 dos/joyc.c, dos/joydefs.c, dos/key.c, dos/modex.asm, dos/mouse.c,
1489 dos/timer.asm, dos/tweak.inc, dos/vesa.c, dos/vgaregs.inc,
1490 include/joy.h, linux/Makefile.am, linux/findfile.c, linux/init.c,
1491 linux/ipx_bsd.c, linux/ipx_lin.c, linux/ipx_udp.c,
1492 linux/linuxnet.c, sdl/Makefile.am, sdl/init.c, sdl/timer.c: Removed
1494 * arch/: Makefile.am, dos_dpmi.c, dos_findfile.c, dos_init.c,
1495 dos_ipx.c, dos_modex.asm, dos_timer.asm, dos_tweak.inc, dos_vesa.c,
1496 dos_vgaregs.inc, linux_findfile.c, linux_init.c, linux_ipx_bsd.c,
1497 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, sdl_init.c,
1498 sdl_timer.c: Fixed build system, minor fixes
1499 * arch/dos/include/: joy.h, key.h, mouse.h: Unified input headers.
1500 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
1502 2001-01-28 Bradley Bell <btb@icculus.org>
1504 * conf.h.in, configure.in, arch/Makefile.am,
1505 arch/dos/include/Makefile.am, arch/include/Makefile.am,
1506 arch/include/key.h, main/Makefile.am: More header unification...
1507 * main/newdemo.c: Added <ctype.h>
1508 * arch/include/: event.h, joy.h: unified input headers.
1509 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
1510 OpenGL now uses SDL-GL instead of gii
1511 * arch/include/: key.h, mouse.h: Unified arch headers
1513 2001-01-25 Bradley Bell <btb@icculus.org>
1515 * autogen.sh: use "set -e" so execution stops if something goes
1518 2001-01-24 Bradley Bell <btb@icculus.org>
1521 * Makefile.am: Add ChangeLog to dist
1522 * ChangeLog: Putting this here so automake doesn't complain
1526 2001-01-24 Bradley Bell <btb@icculus.org>
1528 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
1529 * tools/: Makefile.am, cvs2cl/Makefile.am, cvs2cl/cvs2cl.pl: cvs2cl
1530 for building ChangeLog from RCS entries
1531 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
1532 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
1533 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
1534 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
1535 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
1536 arch/Makefile.am, arch/dos/Makefile.am,
1537 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
1538 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
1539 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
1540 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
1541 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
1542 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
1543 unused/Makefile.am, unused/bios/Makefile.am,
1544 unused/lib/Makefile.am, unused/novga/Makefile.am,
1545 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
1546 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
1547 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
1548 misc/Makefile.am, texmap/Makefile.am: improved automake config.
1549 make dist, VPATH builds, ...
1550 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
1551 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
1552 arch/dos/Makefile.in, arch/linux/Makefile.in,
1553 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
1554 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
1555 misc/Makefile.in, texmap/Makefile.in: cruft removal
1556 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
1558 * ChangeLog, NEWS: moved old ChangeLog to NEWS
1559 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
1560 * main/: game.c, kconfig.c, text.c: changed args_find to FindArg
1561 * main/: gamecntl.c, inferno.c: changed args_find to FindArg, added
1563 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
1564 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
1565 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
1566 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
1567 main/config.c, main/hud.c, main/menu.c, main/multi.c,
1568 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
1569 main/songs.c, misc/args.c: changed args_find to FindArg
1571 2001-01-22 Bradley Bell <btb@icculus.org>
1573 * configure, main/Makefile.am, main/Makefile.in: configuration
1575 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
1576 fix compiler warnings w/opengl
1577 * include/console.h: ggi support
1578 * arch/linux_init.c: svgalib support
1579 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
1580 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am, arch/Makefile.in,
1581 arch/svgalib_init.c, cfile/Makefile.in, iff/Makefile.in,
1582 main/Makefile.am, main/Makefile.in, maths/Makefile.am,
1583 maths/Makefile.in, mem/Makefile.in, misc/Makefile.in,
1584 texmap/Makefile.am, texmap/Makefile.in: configuration fixes
1585 * iff/iff.c, include/u_mem.h: NDEBUG fixes
1586 * main/: ai.h, inferno.c, lighting.c, object.c, render.c: fix
1587 warnings and enable NDEBUG
1588 * arch/svgalib_init.c: svgalib support
1590 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
1592 * main/kconfig.c: joystick support
1594 2001-01-21 Bradley Bell <btb@icculus.org>
1596 * cvshowto.txt: new file, taken from d1x webpage
1597 * AUTHORS, README: Taking over as maintainer of d2x
1598 * ChangeLog: Grab mouse with SDL/X11
1599 * main/: gamecntl.c, inferno.c: Grab mouse with SDL/X11
1601 2001-01-20 Bradley Bell <btb@icculus.org>
1603 * configure, configure.in: Turned -Werror back off by default
1604 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
1605 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
1606 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
1607 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
1608 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
1609 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
1610 main/laser.c, main/multi.c, main/network.c, main/network.h,
1611 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
1612 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
1613 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
1614 warnings, for non-OpenGL on linux, anyway...
1616 2001-01-19 Bradley Bell <btb@icculus.org>
1618 * copying: remove duplicate file
1619 * Import of d2x-0.0.9-pre1
1620 * Import of d2x-0.0.8