use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes
authorBradley Bell <btb@icculus.org>
Sat, 1 Mar 2003 01:51:15 +0000 (01:51 +0000)
committerBradley Bell <btb@icculus.org>
Sat, 1 Mar 2003 01:51:15 +0000 (01:51 +0000)
commit8168bb4861b4c1115e1f83cd1d49b6fc75dbeb95
tree7cbe284615ab9bd141b8b48ee45932640c2b7d25
parenta3372b49bfe167e93c41847284e57cae07d6cd8f
use Builtin_mission_num instead of 0 (if descent.hog is present, d1 becomes
mission 0)
ChangeLog
main/automap.c
main/cntrlcen.c
main/collide.c
main/gamerend.c