1 2005-03-16 Bradley Bell <btb@icculus.org>
3 * main/bm.c, main/bm.h: use hardcoded value instead of
4 sizeof(tmap_info), since size depends on whether editor is built
7 * ui/mouse.c: gcc doesn't like multi-line // comments
9 * main/dumpmine.c: get rid of compiler warnings
11 2005-03-15 Bradley Bell <btb@icculus.org>
13 * 3d/interp.c: Disabled shading of flat (non-textured) polygons.
14 Fixes laser and plasma lighting bug, hopefully doesn't break
17 * main/state.c: Fix crash if Num_walls=0
19 2005-03-12 Bradley Bell <btb@icculus.org>
21 * Makefile.am, configure.ac: enable editor in unix-style builds
23 2005-03-12 Chris Taylor <chris@icculus.org>
25 * main/gamesave.c: could check reactor model num, don't check
26 reactor object shields (not used anyway, it's stored/calculated
29 2005-03-06 Chris Taylor <chris@icculus.org>
31 * main/piggy.c: load the descent 1 color palette when NDEBUG is
34 * main/editor/seguvs.c: check the uvs after they're assigned
36 2005-02-27 Chris Taylor <chris@icculus.org>
38 * main/editor/med.c, ui/file.c, ui/keypress.c, ui/menu.c,
39 ui/menubar.c, ui/message.c, ui/number.c, ui/popup.c: call
40 gr_update in event loops
42 * include/ui.h, ui/file.c, ui/listbox.c: use PhysicsFS in
43 file.c, involves modifying the listbox so it can use
44 an array of string pointers
46 2005-02-26 Chris Taylor <chris@icculus.org>
48 * ui/keypad.c, ui/ui.c: no unnecessarily including MS DOS
51 * ui/window.c: only disable the keyboard for MS DOS
53 * main/editor/eswitch.c: add remove_trigger_num
56 * main/bmread.c, main/inferno.c: if EDITOR is defined, game
57 still works if there's no BITMAPS.TBL in a PhysicsFS search path
59 * main/inferno.c: determine properly if 800x600 resolution is
60 available (for editor)
62 * main/editor/autosave.c, main/editor/macro.c, main/editor/med.c,
63 main/editor/medsel.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
64 ui/inputbox.c, ui/keypad.c, ui/menu.c, ui/menubar.c, ui/radio.c,
65 ui/window.c: use d_malloc, d_calloc, d_strdup and d_free
67 * ui/keypad.c: fix the reading of keypad (.pad) files
69 * ui/menubar.c: use cfile to read the menubar file MED.MNU
71 2005-02-25 Chris Taylor <chris@icculus.org>
73 * arch/carbon/conf.h, D2X.make: no defining OGL in conf.h,
74 allowing Mac OS 9 and X to both use conf.h but one can build for
75 OpenGL while the other doesn't.
77 * main/editor/mine.c: use the Descent 2 definitions for maximum
80 2005-02-25 Bradley Bell <btb@icculus.org>
82 * arch/dos/digi.c, arch/dos/digiallg.c, arch/dos/digimm.c,
83 arch/linux/alsadigi, arch/win32/digi.c: rip out digiobj stuff, use
84 d2src system for persistent sounds. Untested, of course.
86 * ChangeLog-old: clean up old changelog a little
88 * ChangeLog-old: converted old changelog to "cvs log" format, so
89 it can be manipulated with cvs2cl and other tools.
91 2005-02-24 Tim Massey <tmassey@obscorp.com>
93 * main/inferno.c: allow -notitles to work in shareware [and
94 non-RELEASE] version too. (d1x r1.35)
96 2005-02-24 Peter Hawkins <peterh@isa.net.au>
98 * arch/linux/alsadigi.c: update to alsa 1.0 API. (d1x r1.3)
100 2005-02-24 Matthew Mueller <donut@dakotacom.net>
102 * arch/ogl/gr.c: restore gamma ramp on exit since some drivers
103 don't do it automatically (eg, ati's fglrx linux driver) (d1x
106 2005-02-24 Bradley Bell <btb@icculus.org>
108 * main/movie.c: change movie Warnings to con_printf, simplify
111 2005-02-24 Chris Taylor <chris@icculus.org>
113 * 2d/pcx.c, arch/ogl/gr.c, main/config.c, main/inferno.c,
114 main/newdemo.c, include/physfsx.h, include/cfile.h, main/playsave.c,
115 main/state.c, misc/args.c: use PHYSFSX_openReadBuffered and
116 PHYSFSX_openWriteBuffered, where appropriate
118 * main/gauges.c: draw behind the shield number properly with OpenGL
120 * main/gauges.c: draw the bomb count in OpenGL, but not when a bomb
121 is selected as a secondary weapon
123 * main/titles.c: check properly whether there's a briefing
125 * main/mission.c: recursively search directories in "missions"
128 2005-02-11 Bradley Bell <btb@icculus.org>
130 * debian/control: build-dep on libphysfs-dev
132 * arch/ogl/gr.c: use GLint for arb_max_textures
134 * arch/ogl/Makefile.am: added internal.h to dist
136 * Makefile.am, arch/win32/Makefile.am: remove old files from dist
138 2005-01-25 Chris Taylor <c.taylor@student.curtin.edu.au>
140 * arch/carbon/conf.h, arch/ogl/gr.c, include/loadgl.h: on Carbon,
141 dynamically find and load the OpenGL library
143 * main/editor/macro.c: use physfs instead of non-existing cflib.h
145 * main/editor/medwall.c: use wall_close_door_num, not wall_close_door
147 * main/editor/medwall.c: include cntrlcen.h
149 * ui/barbox.c, ui/number.c: pass int*, not short* to gr_get_string_size
151 * include/ui.h, ui/barbox.c: make ui_barbox_update return void
153 * patching file ui/file.c, ui/listbox.c, file ui/mouse.c, ui/scroll.c,
154 ui/window.c: use timer_get_fixed_seconds instead of TICKER macro
156 * ui/number.c: s/inputbox/Inputbox/
158 * ui/ui.c: InstallErrorHandler() no longer exists, don't use it anymore
160 * main/bmread.c: externalize N_ObjBitmaps & remove_char, solve conflict
162 * main/editor/autosave.c, main/editor/editor.h, main/editor/group.c,
163 main/editor/kgame.c, main/editor/kmine.c, main/editor/macro.c,
164 main/gamesave.c: s/128/PATH_MAX
166 * include/pstypes.h, main/newmenu.c: clean up path/file length macros
168 * ui/inputbox.c, ui/keypad.c: use unsigned char when comparing to > 127
170 * ui/mouse.c, file ui/popup.c, ui/window.c: comment out uses of
171 mouse_set_limits and mouse_set_pos (we don't want to limit user)
173 * ui/menubar.c: specify int type for state2_alt_down
175 * main/editor/eglobal.c: remove variable New_segment (is now a macro)
177 * main/piggy.c: call bm_read_all even if EDITOR is defined
179 * main/gamesave.c: if LVL can't be found, try filename that was passed
181 * main/mission.c: ensure mission name is properly terminated
183 2005-01-24 Chris Taylor <c.taylor@student.curtin.edu.au>
185 * 2d/font.c: fix bug #2167: some characters would not display because
186 of signed/unsigned errors
188 * main/editor/editor.h: baptize the coefficients in vms_equation 'n'
190 * main/gamerend.c, main/gauges.c: fix bug #1893: fade ship and weapon
191 gauge when appropriate
193 * main/editor/kdefs.h, main/gamesave.c, main/gamesave.h: change
194 all functions in kfuncs.c to return int instead of void
196 * main/editor/ehostage.c, main/editor/eobject.c, main/editor/segment.c:
197 disable old hostage system in editor (d2 is simpler in this regard)
199 * main/wall.c, main/wall.h: move consts for WALL_IS_DOORWAY to header
201 * main/editor/info.c: only include i86.h and malloc.h ifdef DO_MEMINFO
203 * main/editor/centers.c: change curseg2p to Curseg2p
205 * main/editor/func.c: Include strutil.h in func.c (for stricmp)
207 * main/editor/macro.c: remove unused variable "length"
209 * main/editor/med.c: don't set screen mode to SM_ORIGINAL
211 * main/editor/medmisc.c: Pass both arguments to render_frame
213 * ui/barbox.c, ui/button.c, ui/checkbox.c, ui/file.c, ui/gadget.c,
214 ui/icon.c, ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
215 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
216 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
217 ui/uidraw.c, ui/userbox.c, ui/window.c: include u_mem.h and pstypes.h
218 instead of d1-style mem.h and types.h
220 * main/editor/texpage.c: do texture replacement for any mission
222 * main/editor/medwall.c: add prototype for create_removable_wall
224 * main/editor/medrobot.c: don't try to set the removed follow_path
226 2005-01-23 Jason Owen <shannara256@yahoo.com>
228 * arch/ogl/gr.c: fix bug #2085: don't print OGL extensions, since this
229 may crash printf if the list of extensions is huge
231 2005-01-23 Chris Taylor <c.taylor@student.curtin.edu.au>
233 * main/collide.c: fix bug #2140: even ifndef NETWORK do last level hack
234 only on last level of built-in mission.
236 * main/gauges.c: fix bug #2110: redraw energy/afterburner gauges
239 * arch/ogl/gr.c, include/cfile.h, main/config.c, main/newdemo.c,
240 main/playsave.c, main/state.c, misc/args.c: change cfopen to use
241 buffers (speeding it up), and use cfopen instead of
242 PHYSFS_openRead/PHYSFS_openWrite where appropriate
244 * include/nocfile.h, main/editor/kmine.c, main/editor/mine.c: make
245 sure nocfile.h and cfile.h are never both included
247 2005-01-10 Chris Taylor <c.taylor@student.curtin.edu.au>
249 * main/bmread.c, main/dumpmine.c, main/gameseq.c, main/piggy.c:
250 fix bug #1676 (filling up of OLG texture list)
252 2005-01-07 Alexander Zielke <vulture@vultures-nest.de>
254 * main/state.c: fix problems with copying/deleting save files
256 * main/automap.c: make automap fonts transparent.
258 2005-01-07 Bradley Bell <btb@icculus.org>
260 * main/menu.c: In Load Level, if there is no current mission,
263 2005-01-05 Chris Taylor <c.taylor@student.curtin.edu.au>
265 * main/gameseq.c: Free polymodel data before reloading ham file.
267 * arch/ogl/gr.c: Implement fading in ogl_urect()
269 * main/gauges.c: Draw ship before shields in HUD.
271 2004-12-23 Chris Taylor <c.taylor@student.curtin.edu.au>
273 * main/editor/centers.c: Use both ints with the robot producer
276 2004-12-23 Bradley Bell <btb@icculus.org>
278 * main/editor/centers.c, main/editor/editor.h,
279 main/editor/eswitch.c, main/editor/group.c, main/editor/med.c,
280 main/editor/meddraw.c, main/editor/medwall.c, main/editor/mine.c,
281 main/editor/seguvs.c, main/segment.h: Use macros to use Segment2s
284 2004-12-21 Chris Taylor <c.taylor@student.curtin.edu.au>
286 * main/bmread.c: don't duplicate the period in the filename
288 * main/dumpmine.c: Add function prototypes to remove warnings
290 * main/dumpmine.c, ui/window.c: Specify that two functions return
293 * main/editor/autosave.c, main/editor/curves.c,
294 main/editor/ehostage.c, main/editor/kmine.c, main/editor/med.c,
295 main/editor/medrobot.c, main/editor/mine.c: fix occurences of
298 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
300 * main/editor/eobject.c, main/editor/kgame.c,
301 main/editor/segment.c, main/gameseg.h, main/physics.c: Pass the
302 extra two parameters to get_seg_masks.
304 * main/gamemine.c, main/gamemine.h, main/gamesave.c: Enable global
305 structs for mine saving functions
307 * main/inferno.c: Use PhysicsFS for making the hoard ham.
309 * main/bmread.c: add missing includes
311 * 3d/interp.c: add g3_uninit_polygon_model (doesn't do anything)
313 * main/dumpmine.c: Fix type mismatches
315 2004-12-19 Bradley Bell <btb@icculus.org>
317 * ui/Makefile.am: fix ui Makefile.am
319 * include/strutil.h, misc/strutil.c, main/bmread.c: implement
320 removeext, use it in ds_load instead of splitpath
322 2004-12-19 Chris Taylor <c.taylor@student.curtin.edu.au>
324 * include/u_mem.h: prototype for strdup with MPW
326 * main/laser.c: abort weapon fire if unable to create object
328 * include/ui.h, main/bm.c, main/dumpmine.c, main/editor/editor.h,
329 main/editor/medwall.h, main/editor/segment.c, main/gamesave.c,
330 unused/ui/icon.c: replace byte with sbyte
332 * include/func.h, ui/barbox.c, ui/button.c, ui/checkbox.c,
333 ui/file.c, ui/func.c, ui/gadget.c, ui/harderr.c, ui/icon.c,
334 ui/inputbox.c, ui/keypad.c, ui/keypress.c, ui/keytrap.c,
335 ui/listbox.c, ui/medfunc.c, ui/menu.c, ui/menubar.c, ui/message.c,
336 ui/mouse.c, ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c,
337 ui/ui.c, ui/uidraw.c, ui/userbox.c, ui/window.c,
338 unused/ui/barbox.c, unused/ui/button.c, unused/ui/checkbox.c,
339 unused/ui/file.c, unused/ui/func.c, unused/ui/func.h,
340 unused/ui/gadget.c, unused/ui/harderr.c, unused/ui/icon.c,
341 unused/ui/inputbox.c, unused/ui/keypad.c, unused/ui/keypress.c,
342 unused/ui/keytrap.c, unused/ui/listbox.c, unused/ui/medfunc.c,
343 unused/ui/menu.c, unused/ui/menubar.c, unused/ui/message.c,
344 unused/ui/mouse.c, unused/ui/number.c, unused/ui/popup.c,
345 unused/ui/radio.c, unused/ui/scroll.c, unused/ui/ui.c,
346 unused/ui/uidraw.c, unused/ui/userbox.c, unused/ui/window.c: moved
349 * ui/Makefile.am: added Makefile.am for ui
351 * main/editor/Makefile.am, main/editor/autosave.c,
352 main/editor/centers.c, main/editor/centers.h,
353 main/editor/curves.c, main/editor/eglobal.c,
354 main/editor/ehostage.c, main/editor/ehostage.h,
355 main/editor/elight.c, main/editor/eobject.c,
356 main/editor/eobject.h, main/editor/eswitch.c,
357 main/editor/eswitch.h, main/editor/fixseg.c, main/editor/func.c,
358 main/editor/group.c, main/editor/info.c, main/editor/info.h,
359 main/editor/kbuild.c, main/editor/kcurve.c, main/editor/kfuncs.c,
360 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
361 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
362 main/editor/ksegsel.c, main/editor/ksegsize.c,
363 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
364 main/editor/macro.h, main/editor/meddraw.c, main/editor/meddraw.h,
365 main/editor/medlisp.h, main/editor/medmisc.c,
366 main/editor/medmisc.h, main/editor/medrobot.c,
367 main/editor/medrobot.h, main/editor/medsel.c,
368 main/editor/medsel.h, main/editor/medwall.c, main/editor/mine.c,
369 main/editor/objpage.c, main/editor/objpage.h,
370 main/editor/seguvs.c, main/editor/texpage.c,
371 main/editor/texture.c: imported missing editor files from d1x
373 * main/Makefile.am: build dumpmine.c for editor
375 * main/editor/macro.c, ui/barbox.c, ui/button.c, ui/checkbox.c,
376 ui/gadget.c, ui/icon.c, ui/inputbox.c, ui/keypress.c,
377 ui/listbox.c, ui/menu.c, ui/menubar.c, ui/message.c, ui/mouse.c,
378 ui/number.c, ui/popup.c, ui/radio.c, ui/scroll.c, ui/ui.c,
379 ui/uidraw.c, ui/userbox.c, ui/window.c: ifdef RCS for rcsid
381 * ChangeLog-old, main/editor/autosave.c, main/editor/centers.c,
382 main/editor/centers.h, main/editor/curves.c, main/editor/editor.h,
383 main/editor/eglobal.c, main/editor/ehostage.c,
384 main/editor/ehostage.h, main/editor/elight.c,
385 main/editor/eobject.c, main/editor/eobject.h,
386 main/editor/eswitch.c, main/editor/eswitch.h,
387 main/editor/fixseg.c, main/editor/func.c, main/editor/group.c,
388 main/editor/info.c, main/editor/info.h, main/editor/kbuild.c,
389 main/editor/kcurve.c, main/editor/kdefs.h, main/editor/kfuncs.c,
390 main/editor/kfuncs.h, main/editor/kgame.c, main/editor/kgroup.c,
391 main/editor/khelp.c, main/editor/kmine.c, main/editor/ksegmove.c,
392 main/editor/ksegsel.c, main/editor/ksegsize.c,
393 main/editor/ktmap.c, main/editor/kview.c, main/editor/macro.c,
394 main/editor/macro.h, main/editor/med.c, main/editor/meddraw.c,
395 main/editor/meddraw.h, main/editor/medlisp.h,
396 main/editor/medmisc.c, main/editor/medmisc.h,
397 main/editor/medrobot.c, main/editor/medrobot.h,
398 main/editor/medsel.c, main/editor/medsel.h, main/editor/medwall.c,
399 main/editor/medwall.h, main/editor/mine.c, main/editor/objpage.c,
400 main/editor/objpage.h, main/editor/segment.c,
401 main/editor/seguvs.c, main/editor/seguvs.h, main/editor/texpage.c,
402 main/editor/texpage.h, main/editor/texture.c: Move old logs to
405 * main/editor/autosave.c main/editor/centers.c
406 main/editor/centers.h main/editor/curves.c main/editor/eglobal.c
407 main/editor/ehostage.c main/editor/ehostage.h main/editor/elight.c
408 main/editor/eobject.c main/editor/eobject.h main/editor/eswitch.c
409 main/editor/fixseg.c main/editor/func.c main/editor/group.c
410 main/editor/info.c main/editor/info.h main/editor/kbuild.c
411 main/editor/kcurve.c main/editor/kfuncs.c main/editor/kfuncs.h
412 main/editor/kgame.c main/editor/khelp.c main/editor/kmine.c
413 main/editor/ksegmove.c main/editor/ksegsel.c
414 main/editor/ksegsize.c main/editor/ktmap.c main/editor/kview.c
415 main/editor/macro.c main/editor/macro.h main/editor/meddraw.c
416 main/editor/meddraw.h main/editor/medlisp.h main/editor/medmisc.c
417 main/editor/medmisc.h main/editor/medrobot.c
418 main/editor/medrobot.h main/editor/medsel.c main/editor/medsel.h
419 main/editor/medwall.c main/editor/mine.c main/editor/objpage.c
420 main/editor/seguvs.c main/editor/seguvs.h main/editor/texpage.c
421 main/editor/texpage.h main/editor/texture.c ui/barbox.c
422 ui/button.c ui/checkbox.c ui/file.c ui/func.c ui/gadget.c
423 ui/harderr.c ui/icon.c ui/inputbox.c ui/keypad.c ui/keypress.c
424 ui/keytrap.c ui/listbox.c ui/medfunc.c ui/menu.c ui/menubar.c
425 ui/message.c ui/mouse.c ui/number.c ui/popup.c ui/radio.c
426 ui/scroll.c ui/ui.c ui/uidraw.c ui/userbox.c ui/window.c: include
427 conf.h in new editor files
429 2004-12-17 Chris Taylor <c.taylor@student.curtin.edu.au>
431 * main/state.c: open autosave file for writing, not reading
433 * main/game.c, main/gamecntl.c, main/gameseq.c, main/multi.c,
434 main/state.c, main/state.h: added fast save
436 * main/gameseq.c, main/inferno.c: force gr_update() so screens
437 always show in OpenGL
439 * 2d/font.c, 3d/rod.c: fix compiler errors in MPW w/o OpenGL
441 * misc/strutil.c: Implement strdup for MPW
443 * D2X.make, arch/carbon/conf.h: compile as a classic powerpc app
446 * misc/strutil.c: fix MPW compiler errors
448 * main/mission.c, main/mission.h: allocate mission filenames
451 2004-12-07 Chris Taylor <c.taylor@student.curtin.edu.au>
453 * 2d/font.c: Initialise the dataptr member correctly.
455 * include/mono.h: Print only mildly interesting messages to
456 stderr.txt. (revert earlier carbon changes)
458 2004-12-05 Chris Taylor <c.taylor@student.curtin.edu.au>
460 * include/physfsx.h: getRealPath uses the write directory if it
461 can't get the real directory
463 * D2X.make: remove misc/d_io.c
465 2004-12-03 Bradley Bell <btb@icculus.org>
467 * include/cfile.h, include/physfsx.h: use PATH_MAX for hog
468 pathname, ensure correct translation of path separators
470 2004-12-03 Chris Taylor <c.taylor@student.curtin.edu.au>
472 * misc/strutil.c: fix stricmp and strnicmp
474 * main/mission.c: set builtin_hogsize to 0 for the Descent 1 built
477 2004-12-02 Bradley Bell <btb@icculus.org>
479 * include/physfsx.h: use sprintf in PHYSFSX_getRealPath() because
480 I couldn't figure out why the previous code kept segfaulting under
483 * main/kconfig.c: disable call to reset_cockpit() which was
484 causing the "letterbox" bug
486 * main/inferno.c: don't die if title screens not found
488 2004-12-02 Martin Schaffner <maschaffner@gmx.ch>
490 * configure.ac: require PhysicsFS header and library
492 2004-12-02 Chris Taylor <c.taylor@student.curtin.edu.au>
494 * main/bm.c, main/piggy.c: fix cfile bugs from recent changes
496 * D2X.make: fix build on Carbon by adding digiobj.c
498 * main/mission.c: set builtin_hogsize for non-built-in missions
500 * main/mission.c: pass individual mission around instead of whole list
502 * main/mission.c: remove mission list from global memory
504 2004-12-02 Bradley Bell <btb@icculus.org>
506 * include/cfile.h, include/physfsx.h: fix RELEASE build, make sure
507 path separator gets added to hogdir
509 2004-12-01 Bradley Bell <btb@icculus.org>
511 * README, configure.ac, VisualC/d2x/d2x.dsp,
512 VisualC/d2xgl/d2xgl.dsp, VisualC/libmve/libmve.dsp,
513 VisualC/mveplayer/mveplayer.dsp, include/loadgl.h,
514 include/ogl_init.h, include/physfsx.h: Updated MSVC build, now
515 uses dynamic opengl loading
517 2004-12-01 Chris Taylor <c.taylor@student.curtin.edu.au>
519 * arch/ogl/gr.c: make write_bmp use PhysicsFS
521 * include/args.h, misc/args.c: new AppendArgs function. This
522 separates the copying of the arguments passed to main() from the
523 reading of the arguments file
525 * include/cfile.h: Use portable PHYSFSX_getRealPath function, Use
526 the flexible cfgets, Fix compiling issues in MPW.
528 * include/physfsx.h: PHYSFSX_readU8 isn't endian friendly when
529 reading into an int, so it's removed completely. PHYSFSX_getc was
530 removed, because it's only use in misc/strio.c was removed. Put
531 in PHYSFSX_getRealPath, which recognises platform-specific
532 separators and doesn't use snprintf (MPW doesn't have it). MPW
535 * main/inferno.c: Remove use of open_movie_file. Read the
536 arguments file from the base directory, if there is one. Set up
537 D2X's write directory, including replacing any tilde at the start
538 of the path (if there is one) with the string returned by
539 PHYSFS_getUserDir(). This applies to all platforms. On Unix the
540 default is still ~/.d2x. Check if the write directory has to be
541 created. Read the arguments file in this write directory if there
542 is one. If there's still no write directory, set it to the base
543 directory. Won't set it to the current directory if this fails,
544 because of the issue of which character to use for which platform.
546 * main/playsave.c: Use PHYSFS_readSLE32 instead of
547 PHYSFS_readULE32 due to compiling issues in MPW. Use
548 cfile_read_short instead of PHYSFS_readULE16 because of both
549 compiling and endian issues. cfile_read_byte instead of
550 PHYSFSX_readU8. Write a dummy structure instead of seeking when
551 NETWORK isn't defined
553 * D2X.make: Don't compile cfile.c on Mac OS 9.
555 * README: add PhysicsFS to the required 'tools' in README, and
556 instructions for building in MPW.
558 * include/cfile.h: Make cfopen into an inline, where a read buffer
559 is set up. This speeds up loading significantly.
561 2004-12-01 Bradley Bell <btb@icculus.org>
563 * include/physfsx.h, include/strio.h, main/cntrlcen.c,
564 main/inferno.c, main/newmenu.c, misc/args.c, misc/strio.c: more
567 * main/newmenu.c: fix player file deletion
569 * include/physfsx.h: fix statfs includes for OS X
571 * main/inferno.c, main/network.c: misc physfs conversions
573 * arch/linux/Makefile.am, arch/linux/findfile.c,
574 arch/win32/Makefile.am, arch/win32/findfile.c,
575 include/findfile.h, main/kludge.c, main/mission.c,
576 main/newmenu.c, main/piggy.c: get rid of findfile stuff
578 * main/gameseq.c, main/menu.c, main/newmenu.c: improved demo/plr
581 * main/state.c: improve savegame load/save
583 * main/movie.c: make -nomovies friendlier
585 * 2d/pcx.c, include/physfsx.h: use physfs for writing pcx files
587 * include/d_io.h, include/physfsx.h, main/inferno.c,
588 main/newdemo.c, main/scores.c, misc/Makefile.am, misc/d_io.c: get
591 * main/scores.c: use physfs for scores file
593 * main/playsave.c: improve player loading
595 * main/movie.c: improve movie loading
597 * main/mission.c: improve mission loading
599 * main/ai.c, main/ai.h, main/gameseq.c, main/newmenu.c,
600 main/state.c: use physfs for savegames
602 * README: minor update
604 * main/newdemo.c: use physfs for demos
606 * include/physfsx.h: added PHYSFSX_rename function
608 * main/gameseq.c, main/mission.c, main/movie.c: make movies use
609 physfs/rwops, add libmve callbacks
611 * include/physfsrwops.h, misc/Makefile.am, misc/physfsrwops.c:
612 added physfsrwops stuff
614 * include/cfile.h: added cfile_close wrapper
616 * main/mission.c, main/newmenu.c: use PHYSFS to load missions,
619 * include/ignorecase.h, misc/Makefile.am, misc/ignorecase.c: added
622 * main/config.c: use physfs to read config file
624 * include/physfsx.h: added gets and puts functions
626 * include/cfile.h: correct seek return value
628 * main/config.c, main/playsave.c: use physfs to write
631 * include/physfsx.h: added my physfs extensions
633 * main/inferno.c: physfs initialization stuff
635 * configure.ac: add check for physfs lib
637 * include/cfile.h: made cfile into a wrapper for physfs
639 * main/mission.c, main/movie.c, main/newdemo.c, main/newmenu.c:
640 disabled althogdir stuff (shouldn't be needed w/physfs)
642 * Makefile.am, cfile/.cvsignore, cfile/Makefile.am, cfile/cfile.c,
643 configure.ac: drop cfile stuff
645 2004-11-30 Chris Taylor <c.taylor@student.curtin.edu.au>
647 * D2X.make: Don't use D2XFolder, because the userdir can now be
648 specified in Mac OS 9. Putting it in the source code folder is
649 more convenient. Turn debugging on. Don't compile old files,
650 compile new ones. Add the PhysicsFS library.
652 * iff/iff.c: Get rid of MIN redefinition.
654 * main/bm.c, main/piggy.c: Assign result of cfilelength to an int,
655 MPW doesn't like switches of long longs
657 2004-11-30 Bradley Bell <btb@icculus.org>
659 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
660 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
661 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
662 arch/win32/.cvsignore, debian/.cvsignore, iff/.cvsignore,
663 libmve/.cvsignore, main/.cvsignore, main/editor/.cvsignore,
664 maths/.cvsignore, mem/.cvsignore, misc/.cvsignore,
665 texmap/.cvsignore, utilities/.cvsignore: added stuff to .cvsignore
667 2004-11-28 Bradley Bell <btb@icculus.org>
669 * arch/sdl/digi.c: kludge to keep from hanging on MinGW
671 * arch/sdl/digi.c: use d2src system for persistent sounds
673 * arch/sdl/digi.c, main/digi.h: original prototype in d2src is
676 * arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
677 main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
678 ripped object stuff out of digi.c, now using digiobj.c. get rid of
679 a bunch of kludges, sound should be more true to original game now
681 * acinclude.m4, cygconf: put sdl.m4 in acinclude.m4, to make
684 2004-11-27 Bradley Bell <btb@icculus.org>
686 * main/text.c, main/text.h, main/titles.c: added function to
687 properly decode multi-line strings
689 * Makefile.am, arch/sdl/digi.c, arch/win32/Makefile.am,
690 arch/win32/hmpfile.c, arch/win32/midi.c, main/kludge.c: enabled
693 * main/bm.c, main/polyobj.c: better fix for model data freeing bug
695 * main/inferno.c: enable logo screens for shareware/oem
697 2004-11-26 Bradley Bell <btb@icculus.org>
699 * main/mission.c, main/titles.c: fix d1 briefing glitches
701 * main/game.c: free up cpu by not calling timer_delay so many
702 times (fixes Bug 2034)
704 * main/gameseq.c: enable briefing screens for mac shareware
706 * 2d/bitblt.c: disable Assert so the credits work in opengl (gl
707 doesn't care if it draws offscreen, I guess)
709 * main/credits.c: reduce flickering in credits w/opengl
711 2004-11-25 Bradley Bell <btb@icculus.org>
713 * 2d/font.c: get rid of clipping in ogl_internal_string, causes
714 garbage on windows for some reason.
716 * 2d/font.c: fixed opengl menu font bug, caused by doing
717 arithmetic on signed chars.
719 2004-11-23 Bradley Bell <btb@icculus.org>
721 * debian/control: depend on libsdl1.2-dev instead of libsdl-dev
723 2004-11-22 Bradley Bell <btb@icculus.org>
725 * configure.ac, arch/include/joy.h, arch/linux/joydefs.c,
726 arch/linux/joystick.c, arch/linux/include/joystick.h,
727 arch/sdl/joy.c, main/kconfig.c: Fix sdl joystick axis problem, all
728 arch use global variable joy_num_axes
730 2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
732 * main/gamemine.c, main/piggy.c: compile again on older C compilers
734 * main/polyobj.c: don't corrupt model_data, so it can be freed properly
736 * main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
737 Vertigo) missions, load add-on ham file at every load, not only the 1st
739 * main/bm.ch: fix bug where loading a hxm would affect other levels too
741 * main/fireball.c: don't Int3() every time explosions don't look best
743 2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
745 * arch/carbon/findfile.c: fix Mac OS 9 bug with missions > 12 chars
747 2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
749 * arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
751 * arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
753 2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
755 * main/gamemine.c, main/piggy.c: read descent 1 textures also from
756 shareware version of descent.hog. This is not yet bug-free
758 2004-10-30 Chris Taylor <c.taylor@student.curtin.edu.au>
760 * main/network.c: fix crash introduced with previous change
762 2004-10-24 Chris Taylor <c.taylor@student.curtin.edu.au>
764 * main/gameseq.c, main/gameseq.h, main/mission.c, main/mission.h,
765 main/titles.c, main/titles.h: move all mission stuff to mission.{c,h},
766 make mission structre memory allocated
768 2004-10-23 Martin Schaffner <maschaffner@gmx.ch>
770 * main/Makefile.am, main/inferno.c, main/credits.c, main/endlevel.c,
771 main/bmread.c, main/titles.c, main/compbit.h, main/text.c,main/text.h,
772 VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
773 delete file compbit.h, move functionality to text.c, modify all
774 previous users of compbit.h to use existing function in text.h
776 * main/inferno.c: remove warning created by the fix for the cfgets
779 * main/bmread.c: add comment
781 2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
783 * cfile/cfile.c: declare variable on top of block
785 * main/menu.c, main/mission.c, main/mission.h, main/multi.c,
786 main/multi.h, main/network.c: move mission list handling functionality
787 to mission.c, remove unnecessary load_mission calls in menu.c
789 * main/game.c: remove unnecessary build_mission_list call
791 * main/mission.c, main/mission.h: correct comments about anarchy-only
793 * main/mission.h, main/network.c, main/playsave.c, main/state.c:
794 remove explicit uses of mission list
796 2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
798 * libmve/mveplay.c: make it compile on Cygwin
800 2004-10-14 Chris Taylor <c.taylor@student.curtin.edu.au>
802 * main/config.c: fix bug uncovered by having fgets cut off ending \n
804 * main/text.c: fix crash on Mac OS X, probably fix bug 738
806 * include/mono.h: add mprintf support for carbon (Mac OS 9)
808 2004-10-09 Martin Schaffner <maschaffner@gmx.ch>
810 * main/automap.c, main/cntrlcen.c, main/collide.c, main/endlevel.c,
811 main/gamerend.c, main/gameseq.c, main/mission.h, main/titles.c:
812 use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing
813 information about the current mission, for easier code refactorisation.
815 * cfile/cfile.c: correct warnings caused by change of 2004-09-30
817 * main/gamemine.c, main/piggy.c: fix bug 1675:
818 use better d2 textures if d1 hog is present but not loadable
820 2004-09-30 Martin Schaffner <maschaffner@gmx.ch>
822 * cfile/cfile.c: simplify, reduce number of global vars
824 2004-09-05 Chris Taylor <c.taylor@student.curtin.edu.au>
826 * main/gameseg.c: fix bugfix of 2004-05-15
828 2004-08-29 Chris Taylor <c.taylor@student.curtin.edu.au>
830 * cfile/cfile.c: change macify_dospath to macify_posix_path for carbon
832 * cfile/cfile.c, main/config.c, main/credits.c, main/endlevel.c,
833 main/gamesave.c, main/inferno.c, main/mission.c, main/songs.c:
834 cfgets now always copies the terminating character to the dest buffer.
835 This fixes a bug that occured when reading cmd line args from d2x.ini
837 2004-08-29 Martin Schaffner <maschaffner@gmx.ch>
839 * ChangeLog-old, main/editor/med.c, main/editor/segment.c:
840 move more old change logs into ChangeLog-old
842 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
843 and Martin Schaffner <maschaffner@gmx.ch>
845 * 2d/2dsline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/clip.h, 2d/ibitblt.c
846 2d/linear.asm, 2d/palette.c, 2d/pcx.c, 2d/rle.c, 2d/scale.c
847 2d/scalea.asm, 3d/clipper.h, 3d/globvars.c, 3d/globvars.h
848 3d/instance.c, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c
849 3d/setup.c, ChangeLog, arch/dos/bak/ipx.c, arch/dos/ipx.c
850 arch/dos/ipx.h, arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c
851 arch/dos/mono.c, arch/dos/mono.h, arch/dos/mouse.c
852 arch/include/joy.h, arch/win32/include/key.h
853 arch/win32/include/mouse.h, arch/win32/mouse.c, cfile/cfile.c
854 iff/iff.c, include/3d.h, include/args.h, include/byteswap.h
855 include/cfile.h, include/error.h, include/gr.h, include/grdef.h
856 include/ibitblt.h, include/iff.h, include/ipx.h, include/palette.h
857 include/pcx.h, include/pstypes.h, include/rle.h, include/texmap.h
858 include/timer.h, include/u_dpmi.h, include/vecmat.h, main/ai.c
859 main/ai.h, main/ai2.c, main/aipath.c, main/aistruct.h, main/automap.c
860 main/automap.h, main/bm.c, main/bm.h, main/bmread.c, main/cntrlcen.c
861 main/cntrlcen.h, main/collide.c, main/collide.h, main/compbit.h
862 main/config.c, main/config.h, main/controls.c, main/controls.h
863 main/credits.c, main/credits.h, main/desc_id.h, main/digi.h
864 main/dumpmine.c, main/editor/medwall.h, main/editor/seguvs.h
865 main/effects.c, main/effects.h, main/endlevel.c, main/endlevel.h
866 main/escort.c, main/fireball.c, main/fireball.h, main/fuelcen.c
867 main/fuelcen.h, main/fvi.c, main/fvi.h, main/game.c, main/game.h
868 main/gamefont.c, main/gamefont.h, main/gamemine.c, main/gamemine.h
869 main/gamesave.c, main/gamesave.h, main/gameseg.c, main/gameseg.h
870 main/gameseq.c, main/gameseq.h, main/gauges.c, main/gauges.h
871 main/hostage.c, main/hostage.h, main/hud.c, main/inferno.c
872 main/joydefs.c, main/joydefs.h, main/kconfig.c, main/kconfig.h
873 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/laser.h
874 main/lighting.c, main/lighting.h, main/menu.h, main/mglobal.c
875 main/mission.c, main/mission.h, main/modem.h, main/morph.c
876 main/morph.h, main/multi.h, main/multibot.h, main/netmisc.c
877 main/netmisc.h, main/network.h, main/newdemo.c, main/newdemo.h
878 main/newmenu.c, main/newmenu.h, main/object.c, main/object.h
879 main/paging.c, main/paging.h, main/physics.c, main/physics.h
880 main/piggy.c, main/piggy.h, main/player.h, main/playsave.c
881 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c
882 main/powerup.h, main/render.c, main/render.h, main/robot.c
883 main/robot.h, main/scores.c, main/scores.h, main/screens.h
884 main/segment.h, main/segpoint.h, main/slew.c, main/slew.h
885 main/songs.c, main/songs.h, main/sounds.h, main/state.c
886 main/state.h, main/switch.c, main/switch.h, main/terrain.c
887 main/terrain.h, main/texmerge.c, main/texmerge.h, main/text.c
888 main/text.h, main/textures.h, main/titles.c, main/titles.h
889 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h, main/weapon.c
890 main/weapon.h, maths/fixc.c, maths/tables.c, maths/vecmat.c
891 maths/vecmata.asm, misc/args.c, misc/error.c, texmap/ntmap.c
892 texmap/scanline.c, texmap/scanline.h, texmap/texmapl.h
893 texmap/tmap_flt.asm, texmap/tmap_inc.asm, texmap/tmap_lin.asm
894 texmap/tmap_ll.asm, texmap/tmap_per.asm, texmap/tmapfade.asm
896 move old per-file change logs into new file ChangeLog-old
898 2004-08-28 H. Jones <kasxavulpo-dev@yahoo.com>
900 * arch/ogl/ogl.c: enable -gl_mipmap switch
902 2004-08-28 Chris Taylor <c.taylor@student.curtin.edu.au>
904 * arch/carbon/descent.r: swap min and max size to correct places
906 * arch/carbon/findfile.c: implement findfile for Mac OS Carbon
908 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
910 * main/gamesave.c: fix a bug introduced with the change of 2004-06-26
912 * cfile/cfile.c: add mkdir for carbon, and support files ending in 0x0d
914 2004-08-06 Chris Taylor <c.taylor@student.curtin.edu.au>
916 * include/strio.h, include/strutil.h, misc/args.c, misc/strio.c,
917 misc/strutil.c: d2x can now handle any line ending when reading d2x.ini
919 * arch/ogl/gr.c, cfile/cfile.c, main/movie.c: make d2x compile (but not
920 link) on MPW on Mac OS 9 (carbon)
922 * include/mono.h: disable mprintf on carbon to avoid significant bloat
924 * include/error.h: on Mac OS 9 and X, define Int3 to be a Debugger
926 2004-08-04 Chris Taylor <c.taylor@student.curtin.edu.au>
928 * include/ogl_init.h: Include glu.h on OS X, it is sometimes necessary
930 2004-08-02 Martin Schaffner <maschaffner@gmx.ch>
932 * include/pstypes.h: Now, I correctly applied Chris Taylor's patch
934 2004-08-01 Chris Taylor <c.taylor@student.curtin.edu.au>
936 * 2d/font.c, arch/ogl/gr.c, arch/ogl/ogl.c, mem/mem.c,
937 include/d_io.h, include/pstypes.h, include/u_dpmi.h,
938 libmve/mvelib.c, libmve/mveplay.c, main/cntrlcen.c, main/gameseq.c,
939 main/movie.c, main/newmenu.c, main/playsave.c, main/songs.c,
940 main/state.c, main/text.c: add "#ifdef macintosh" for carbon target
942 * D2X.make, arch/include/gui.h, arch/carbon/gui.c, arch/carbon/conf.h,
943 arch/carbon/findfile.c, arch/carbon/SDL_main.c, arch/carbon/descent.r:
944 new files for supporting compilation with MPW for carbon (Mac OS 9)
946 * include/strutil.h, misc/strutil.c: add str(n)icmp for carbon
948 * main/playsave.c: do not seek while writing, carbon does not like it
950 * arch/ogl/gr.c: use portable CFILE instead of POSIX file in write_bmp
952 * cfile/cfile.c: use portable ffilelength in cfile_size
954 * 2d/bitblt.c, 2d/font.c, 2d/rle.c, arch/ogl/gr.c, iff/iff.c,
955 main/inferno.c, main/kconfig.c, main/multi.c, main/multibot.c,
956 main/netmisc.c, main/newdemo.c, mem/mem.c: avoid assigments between
957 unsigned and signed char, MPW does not like these
959 2004-06-26 Chris Taylor <c.taylor@student.curtin.edu.au>
961 * main/gamemine.c, main/gamemine.h, main/gamesave.c: remove some
964 2004-06-01 Bradley Bell <btb@icculus.org>
966 * libmve/mve_main.c: cast malloc function pointer
968 * MVEPlayer-Info.plist, d2x.xcode/project.pbxproj: added MVEPlayer
969 target to XCode project
971 2004-05-31 Bradley Bell <btb@icculus.org>
973 * include/pstypes.h: fix accidental solaris breakage
975 * main/object.c: fix crash caused by death-cam code
977 * d2x-Info.plist, d2xgl-Info.plist, d2x.xcode/project.pbxproj:
978 XCode project simplifications, network enabled
980 * 2d/pixel.c, arch/ogl/ogl.c, include/pstypes.h,
981 include/strutil.h, libmve/mveplay.c: XCode compilability fixes
983 * Info.plist.in, Makefile.am, configure.ac: remove old OSX bundle
986 * English.lproj/InfoPlist.strings, d2x-Info.plist,
987 d2xgl-Info.plist, arch/cocoa/SDLMain.h, arch/cocoa/SDLMain.m,
988 d2x.xcode/project.pbxproj: added XCode project files
990 2004-05-22 Bradley Bell <btb@icculus.org>
992 * configure.ac, arch/ogl/ogl.c, misc/Makefile.am: make libpng
995 * rpm/d2x.spec.in: Changed descriptions
997 2004-05-22 Matthew Mueller <donut@dakotacom.net>
999 * arch/ogl/gr.c: fix compile when GL_NV_register_combiners isn't
1002 * arch/win32/digi.c: fix strict-aliasing errors (d1x r1.13)
1004 * arch/win32/digi.c, arch/win32/key.c: Fix mismatched arg types in
1005 the win32 code (d1x r1.8, key_arch.c r1.2)
1007 * arch/ogl/sdlgl.c, arch/ogl/wgl.c, main/inferno.c: made opengl
1008 use 32bpp screen mode by default, add option to use 16bpp (d1x
1011 * arch/ogl/ogl.c: allow for texture dimensions of 1, and fix ogl
1012 replacement texture paletted->rgb conversion alpha problem (d1x
1015 * arch/ogl/ogl.c, include/pngfile.h, main/piggy.c, main/piggy.h,
1016 misc/Makefile.am, misc/pngfile.c: add opengl replacement texture
1017 support (requires libpng and zlib) (d1x r1.42, r1.1, r1.10, r1.4,
1020 * arch/ogl/gr.c, include/loadgl.h: fix win32
1021 GL_NV_register_combiners build stuff (d1x r1.39, r1.7)
1023 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1024 include/ogl_init.h, main/render.c: opengl hardware
1025 super-transparency support using GL_NV_register_combiners (d1x
1026 r1.38, r1.41, r1.6, r1.26, r1.7)
1028 2004-05-22 Bradley Bell <btb@icculus.org>
1030 * arch/ogl/internal.h, include/gr.h, include/ogl_init.h: function
1033 2004-05-22 Matthew Mueller <donut@dakotacom.net>
1035 * 2d/font.c, arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/ogl.c,
1036 include/ogl_init.h: use GL_RGB for non-transparent textures, and
1037 fix fonts not having transparent flag set (wouldn't get paletted)
1038 (d1x r1.15, r1.37, r1.40, r1.25)
1040 * arch/ogl/ogl.c: don't try to use paletted textures with
1041 mipmapping since gluBuild2DMipmaps can't handle it (d1x r1.39)
1043 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.h,
1044 include/ogl_init.h: add ogl paletted texture support (d1x r1.36,
1047 * 2d/font.c: memset ogl font bitmap data since the copy function
1048 leaves some (unused) parts uninitialized, which aggravates
1049 valgrind (d1x r1.14)
1051 * arch/win32/joyhh.c: fix phantom hat when used with a joystick
1052 without one, since the code ignored the JOYCAPS_HASPOV flag (d1x
1055 * arch/ogl/gr.c: fix possibility of saving incomplete .tga
1056 screenshots if the entire thing wasn't written in one call to
1059 * arch/win32/digi.c: fix persistent sounds (fans, etc) volume/pan
1060 info not being updated on win32 (d1x r1.11)
1062 * arch/win32/digi.c: remove some redundancy by not needing to do
1063 SoundSlots[i].playing = 0; in addition to DS_release_slot. Also
1064 clean up some indenting of DS_release_slot calls. And make
1065 DS_release_slot return 1 when a sound is already not playing, in
1066 addition to when a sound was killed. (d1x r1.10)
1068 * arch/linux/joystick.c: fix crash/hang when using -nojoystick in
1069 linux version (d1x r1.5)
1071 * main/kconfig.c: make next axis config key skip currently
1072 allocated axes (d1x r1.11)
1074 2004-05-22 David Cleaver <wraithx@morpheus.net>
1076 * main/kconfig.c: joy configuration next axis key from WraithX
1079 2004-05-22 Bradley Bell <btb@icculus.org>
1081 * main/game.c, main/inferno.c: typo
1083 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1085 * main/game.c, main/game.h, main/inferno.c: make rear view
1086 leave_time variable with -rearviewleavetime argument (d1x r1.25,
1089 2004-05-22 Martin Schaffner <maschaffner@gmx.ch>
1091 * main/inferno.c: change -udp documentation to d2x behaviour
1093 2004-05-21 Bradley Bell <btb@icculus.org>
1095 * include/gr.h: added missing define for menu fullscreen toggle
1097 2004-05-21 Matthew Mueller <donut@dakotacom.net>
1099 * arch/dos/joyc.c, arch/linux/joystick.c: use JOY_NUM_AXES instead
1100 of 4 in joy_(get|set)_cal_vals (d1x r1.3, r1.4)
1102 2004-05-21 Steven Mueller <diffusor@ugcs.caltech.edu>
1104 * arch/include/joy.h, arch/linux/joydefs.c, arch/linux/joystick.c,
1105 arch/linux/include/joystick.h: patch from Steven Mueller for using
1106 more than 4 joystick devices in linux (d1x r1.3, r1.3, r1.3)
1108 2004-05-21 Victor Rachels <sekmu@tisiphone.dhs.org>
1110 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/object.c,
1111 main/physics.c, main/render.c, main/wall.c: file-line for segfault
1112 info (d1x r1.3, r1.5, r1.3, r1.4, r1.3, r1.5, r1.2)
1114 * arch/win32/digi.c: digisound fixes (d1x r1.7)
1116 2004-05-21 Bradley Bell <btb@icculus.org>
1118 * main/inferno.c: added -udp documentation from d1x
1120 2004-05-20 Bradley Bell <btb@icculus.org>
1122 * VisualC/d2xgl/d2xgl.dsp: don't need texmappers for OpenGL
1124 2004-05-20 David Cleaver <wraithx@morpheus.net>
1126 * main/controls.c, main/gamecntl.c, main/kconfig.c,
1127 main/kconfig.h, main/object.c: death-cam from WraithX (d1x r1.3,
1128 game.c r1.21, r1.6, r1.4, r1.3)
1130 2004-05-20 Bradley Bell <btb@icculus.org>
1132 * main/inferno.c: document -ihaveabrokenmouse
1134 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1136 * arch/dos/vesa.c: dos gcc 2.95 asm fixes (d1x r1.2)
1138 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1140 * arch/dos/init.c, arch/dos/mouse.c: added new arg and printfs for
1141 mouse driver problems (d1x r1.2, r1.2)
1143 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1145 * main/newmenu.c: increased MESSAGEBOX_TEXT_SIZE to fix netgame
1146 join list score crash (d1x r1.8)
1148 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1150 * main/fvi.c, main/gameseg.c, main/gameseg.h, main/physics.c:
1151 added debug info for illegal side type (d1x r1.2, r1.4, r1.2,
1154 2004-05-20 Bradley Bell <btb@icculus.org>
1156 * arch/ogl/gr.c, main/menu.c: fix a couple of defines
1158 * main/inferno.c: integrated some niceautomap stuff from d1x
1160 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1162 * arch/win32/joyhh.c: fixed the config bug where it'd always put
1163 in some weird axis (d1x r1.3)
1165 * arch/win32/init.c: set win32 icon to icon from resource file
1168 * arch/win32/key.c: win32: fixed space key not working in messages
1171 2004-05-20 Bradley Bell <btb@icculus.org>
1173 * texmap/Makefile.am, texmap/scanline.c: don't need texmappers for
1176 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1178 * main/inferno.c: document -gl_refresh (d1x r1.20)
1180 * arch/win32/joyhh.c, arch/win32/mouse.c: w32: check
1181 -no(mouse|joystick) within respective _init() funcs (d1x r1.2,
1184 * arch/win32/win32.c: fixed win32 gr_*_mode funcs that I forgot to
1185 change the arg type for (d1x r1.5)
1187 2004-05-20 Victor Rachels <sekmu@tisiphone.dhs.org>
1189 * arch/win32/digi.c: altsounds (d1x r1.6)
1191 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1193 * arch/win32/digi.c: fixed a major memory leak and removed a bit
1194 of redundancy (d1x r1.5)
1196 * arch/win32/digi.c: call digi_reset_digi_sounds in digi_close to
1197 fix crashing (d1x r1.4)
1199 * arch/win32/digi.c: win32's digi_start_sound was not calling
1200 DS_release_slot after setting .playing=0, resulting in a
1201 memleak. Thanks to Stefan Ring for catching this (d1x r1.9)
1203 * arch/win32/joyhh.c: remove joySetCapture in win32 joystick code,
1204 apparently it was somehow causing some joysticks (Sidewinder
1205 Precision 2) to only turn when the stick was moving, but not when
1206 at turned but held stationary. And it was completely unused
1207 anyway. Thanks to Stefan Ring for (somehow) finding this (d1x
1210 * main/game.c: add alt+enter to toggle fullscreen (in addition to
1211 previous key combos (d1x r1.29)
1213 * arch/ogl/wgl.c: minor cleanup, use same for loop for filling r,
1214 g, and b values (d1x r1.15)
1216 * arch/ogl/gr.c: fix funky ogl gammaramp palette when getting hit
1217 sometimes (didn't handle negative palette steps) (d1x r1.34)
1219 * arch/ogl/ogl.c: add caching of weapon inner models, screen
1220 shatter effects, robot explosions and weapons, and some more
1221 always present stuff. Also clean up ogl_cache_weapon_textures
1222 calling. (d1x r1.37)
1224 2004-05-20 Bradley Bell <btb@icculus.org>
1226 * main/kludge.c, main/game.c: move gr_renderstats and
1227 gr_badtexture back to game.c
1229 2004-05-20 Matthew Mueller <donut@dakotacom.net>
1231 * arch/ogl/ogl.c, include/gr.h, main/inferno.c: add -renderstats
1232 command-line arg to activate RENDERSTATS (d1x r1.36, r1.15, r1.33)
1234 * arch/ogl/ogl.c: fix last commit (d1x r1.35)
1236 * arch/ogl/ogl.c: add RENDERSTATS counter for number of textures
1237 loaded after texture caching stage (d1x r1.34)
1239 * arch/ogl/ogl.c: use GL_INDEX_BITS to get bpp for color buffer
1240 for renderstats (d1x r1.33)
1242 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1244 * arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h,
1245 main/inferno.c: add anisotropic texture filtering suport (d1x
1246 r1.33, r1.32, r1.23, r1.32)
1248 * arch/ogl/ogl.c: make RENDERSTATS show size of color/depth buffer
1251 * arch/ogl/gr.c, arch/ogl/ogl.c, include/loadgl.c,
1252 include/ogl_init.h: utilize hardware multitexturing support if
1253 possible (requires GL_NV_texture_env_combine4 extension) (d1x
1254 r1.32, r1.30, r1.4, 1.22)
1256 * arch/ogl/glx.c: add ogl_setbrightness_internal stub for glx (d1x
1259 * arch/ogl/wgl.c: implement SetGammaRamp on WGL (d1x r1.14)
1261 * arch/ogl/gr.c, arch/ogl/internal.h, arch/ogl/sdlgl.c,
1262 arch/ogl/wgl.c, include/ogl_init.h: implement brightness/palette
1263 effects in OGL using SetGammaRamp, much faster than the hack that
1264 was being used. currently SDL only (though not too hard to add to
1265 WGL, not as easy as sdl) (d1x r1.31, r1.3, r1.13, r1.21)
1267 * main/menu.c: allow arbitrary (custom) resolution entry in
1268 change_res menu (d1x r1.14)
1270 2004-05-19 Bradley Bell <btb@icculus.org>
1272 * main/game.c, main/game.h, main/inferno.c, main/menu.c: inserted
1273 d1x-style res change menu (mostly works)
1275 * misc/args.c: use strnicmp instead of strncasecmp
1277 2004-05-19 Matthew Mueller <donut@dakotacom.net>
1279 * arch/ogl/gr.c, main/inferno.c: add -gl_trilinear OGL
1280 command-line option (d1x r1.27)
1282 * main/inferno.c: restore inferno.c initialization of
1283 screen_compatible and use_double_buffer to 'normal' values, broken
1284 long long ago in one of the high res menu patches (d1x r1.30)
1286 * include/args.h, main/inferno.c, misc/args.c: allow arbitrary
1287 resolutions to be specified on command line (d1x r1.2, r1.29,
1288 r1.4) -- doesn't work yet
1290 * arch/linux/hmiplay.c: needs to include args.h now (d1x r1.9)
1292 * arch/linux/hmiplay.c: implement -nomusic for linux hmiplay (d1x
1295 * arch/linux/hmiplay.c: correct linux hmiplay handling of midi 0
1296 volume song stop/starting (d1x r1.7)
1298 2004-05-18 Matthew Mueller <donut@dakotacom.net>
1300 * arch/linux/hmiplay.c: remove needless sleep on linux hmiplay
1303 * arch/ogl/gr.c: fix off by .5 errors in ogl_upixelc and
1304 ogl_ulinec (d1x r1.29)
1306 * arch/ogl/ogl.c: fix ogl gr_ucircle (d1x r1.29)
1308 * arch/ogl/gr.c: fix off-by-one error in ogl_urect, right and
1309 bottom are inclusive not exclusive (d1x r1.28)
1311 * arch/ogl/ogl.c, include/ogl_init.h, main/polyobj.c: fix briefing
1312 spinning robot display in OGL (d1x r1.28, r1.20, r1.2)
1314 * arch/sdl/digi.c: fix typo
1316 * main/state.c: fix savegame thumbnail saving in OGL (d1x r1.6)
1318 * arch/win32/init.c, arch/win32/win32.c: move win32 window
1319 creation code from arch_init_start into arch_init to fix weirdness
1320 with --help (d1x r1.5, r1.6)
1322 * arch/linux/hmiplay.c: apply patch from bluecow to fix hmiplay
1323 sync issues and lack of midi reset (d1x r1.5)
1325 * arch/sdl/digi.c: fix crash on exit if sounds are still playing
1328 * arch/ogl/wgl.c, arch/win32/mouse.c, misc/d_io.c: Fix mismatched
1329 arg types in the win32 code (d1x r1.12, r1.7, r1.2)
1331 * arch/linux/hmiplay.c: fix problems with msgbuf struct not being
1334 * arch/linux/hmiplay.c: updated SDL include path (d1x r1.3)
1336 2004-05-18 Bradley Bell <btb@icculus.org>
1338 * include/vecmat.h: comments/formatting
1340 2004-05-18 Martin Schaffner <maschaffner@gmx.ch>
1342 * include/d.bat, include/lst.bat, include/m.bat, include/test.c,
1343 include/test.lnk: remove unnecessary files
1345 * configure.ac: add -no-cpp-precomp when compiling on Mac OS X.
1346 This enables compilation with gcc 3.1
1348 2004-05-17 Dietfrid Mali <dietfrid.mali@q-dial.de>
1350 * main/switch.c: took care of switches triggering single-sided
1351 walls (don't try to access the nonexistent adjacent wall via NULL
1352 pointers or negative array indices)
1354 2004-05-16 Dietfrid Mali <dietfrid.mali@q-dial.de>
1356 * main/wall.c: fix invalid memory access for d1 levels which
1357 don't have a corresponding wall behind.
1359 2004-05-16 Martin Schaffner <maschaffner@gmx.ch>
1361 * include/ogl_init.h, arch/ogl/glx.c, arch/ogl/gr.c,
1362 arch/ogl/internal.h, arch/ogl/ogl.c, arch/ogl/sdlgl.c,
1363 arch/ogl/wgl.c: move most ogl-internal stuff from the ogl
1364 interface header to new header file internal.h
1366 2004-05-15 Dietfrid Mali <dietfrid.mali@q-dial.de>
1368 * arch/sdl/joy.c: joystick_read_raw_axis() will return a proper
1369 bitmask for each joystick axis that has sent input data,
1370 and will not crash Windows anymore during joystick setup because
1371 of for() loop over axis being executed once too often.
1373 * main/gameseq.c, include/gr.h, 2d/font.c: define new function
1374 gr_remap_mono_font() and call it after loading saved level.
1376 * main/laser.c: limit homing missile turn rate
1378 * main/fuelcen.c, main/fuelcen.h, main/object.c: implement repair
1379 centers (work like fuel centers but provide shield)
1381 * main/gameseg.c: fix endless loop in some levels with a
1382 certain (complicated) structure
1384 2004-05-13 Bradley Bell <btb@icculus.org>
1386 * VisualC/d2/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp,
1387 VisualC/libmve/libmve.dsp, VisualC/mveplayer/mveplayer.dsp:
1388 updated project files for SDL 1.2.7
1390 * Makefile.am: add VisualC, VisualCE dirs to tarball
1392 2004-05-13 Martin Schaffner <maschaffner@gmx.ch>
1394 * arch/sdl/digi.c: formatting
1396 2004-05-12 Bradley Bell <btb@icculus.org>
1398 * unused/vga/new/palette.c, unused/vga/new/vga.c: removed unused,
1401 * 2d/palette.c, include/palette.h: added function to create blend
1404 * maths/rand.c, maths/tables.c, maths/vecmat.c: formatting
1406 2004-05-11 Bradley Bell <btb@icculus.org>
1408 * arch/ogl/ogl.c: fix alpha calculation in g3_draw_poly, again
1410 2004-05-10 Bradley Bell <btb@icculus.org>
1412 * arch/ogl/ogl.c, include/3d.h, main/render.c: hmm,
1413 g3_draw_transp_poly had the fade level backwards, decided to just
1414 fix g3_draw_poly so it behaves correctly, transparency or not,
1415 reverted changes to render_face
1417 2004-05-10 Dietfrid Mali <dietfrid.mali@q-dial.de>
1419 * arch/ogl/ogl.c, include/3d.h: added g3_draw_transp_poly() for
1420 rendering transparent (e.g. cloaked) walls
1422 * main/render.c: render_face now calls g3_draw_transp_poly() for
1423 cloaked walls in OpenGL
1425 2004-05-08 Martin Schaffner <maschaffner@gmx.ch>
1427 * arch/sdl/digi.c: fix bug on Mac OS X where all sound, including
1428 that from other apps, had "static" distortions.
1430 2004-04-22 Bradley Bell <btb@icculus.org>
1432 * main/multi.c, main/multibot.c: use new GET_INTEL_* macros
1434 * include/byteswap.h: rewrite GET_INTEL_* macros, fix bugs in
1435 aligned version of PUT_INTEL_* macros
1437 2004-04-15 Bradley Bell <btb@icculus.org>
1439 * main/inferno.c: comment out unused checksum variable
1441 2004-04-14 Bradley Bell <btb@icculus.org>
1443 * arch/sdl/rbaudio.c: fix redbook tracking problems (fixes #1028)
1445 2004-04-14 Terran Melconian <terran@consistent.org>
1447 * main/gameseg.c: use portable rand function (fixes #1118)
1449 2004-04-14 Sean Taylor <sscthunderbird@yahoo.com>
1451 * main/songs.c: uncomment calls to RBAStop (fixes #473)
1453 2004-01-08 Martin Schaffner <maschaffner@gmx.ch>
1455 * configure.ac, arch/linux/ipx_udp.c, maths/fixc.c:
1456 get rid of warnings (now compiles with -Werror on SunOS)
1458 * main/piggy.c: fix (really) wierd SunOS bug
1460 * 2d/bitmap.c, 2d/rle.c, include/gr.h: fix MEM_OVERWRITE
1461 caused by not allocating enough mem for rle bitmaps
1463 2004-01-06 Martin Schaffner <maschaffner@gmx.ch>
1465 * include/pstypes.h: sun OS typedef fixes
1467 2003-12-28 Martin Schaffner <maschaffner@gmx.ch>
1469 * main/piggy.c: fix bug 1067
1471 * main/piggy.c: fix bugfix for 1067
1473 * main/piggy.c: fix 2nd part of bug 1067 (make d2x compatible
1474 with descent.pig of mac registered)
1476 2003-12-18 Bradley Bell <btb@icculus.org>
1478 * main/kconfig.c: fixes for linux-native joystick
1480 * main/kconfig.c: bunch of fixes (esp. for non linux-native
1483 * arch/include/joy.h: comments/formatting
1485 2003-12-10 Alexander Y. Yeikovich <demon@mci.net.ua>
1487 * compilerdefs.txt: added FreeBSD defs
1489 2003-12-08 Bradley Bell <btb@icculus.org>
1491 * include/dtypes.h, include/dtypes.inc: remove unused, redundant
1494 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua>
1496 * arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1497 arch/linux/ipx_udp.c: fix FreeBSD compile errors
1499 2003-12-08 Alexander Y. Yeikovich <demon@mci.net.ua> and Bradley Bell <btb@icculus.org>
1501 * 2d/ibitblt.c, include/maths.h, include/ogl_init.h,
1502 include/pstypes.h, main/game.c, main/game.h, unused/bios/ipx.c:
1503 get rid of silly ulongs
1505 * configure.ac, 2d/bitblt.c, 2d/linear.asm, maths/fix.asm,
1506 maths/vecmata.asm, texmap/tmap_inc.asm, texmap/tmap_per.asm,
1507 texmap/tmappent.S, texmap/tmapppro.S: enable nasm on FreeBSD,
1508 change relevant __linux__ macros to __ELF__
1510 2003-11-27 Bradley Bell <btb@icculus.org>
1512 * include/ogl_init.h: added proto for ogl_check_mode
1514 * arch/sdl/digi.c, arch/sdl/gr.c, arch/sdl/mouse.c,
1515 arch/win32/findfile.c, main/inferno.c, main/titles.c: Pocket PC
1518 2003-11-26 Bradley Bell <btb@icculus.org>
1520 * libmve/decoder16.c, libmve/mve_main.c, main/newmenu.c: fix gcc
1521 3.3 compiler warnings
1523 * arch/sdl/gr.c, main/kludge.c: landscape fixes, implemented
1526 * include/pstypes.h: OS X fixes
1528 * cfile/cfile.c, include/pstypes.h, main/inferno.c,
1529 main/newmenu.h: linux fixes
1531 * configure.ac cygconf VisualC/d2x.dsw VisualC/d2x/d2x.dsp
1532 VisualC/d2xgl/.cvsignore VisualC/d2xgl/d2xgl.dsp arch/ogl/gr.c
1533 arch/ogl/ogl.c include/d_io.h include/loadgl.h include/ogl_init.h
1534 include/pstypes.h include/u_mem.h main /state.c main/vers_id.h
1535 misc/d_io.c: added Visual C project for opengl, buncha macro fixes
1538 * arch/sdl/gr.c: fix sdl gr_update
1540 * 2d/font.c, VisualC/d2x/d2x.dsp, VisualCE/d2x/d2x.vcp,
1541 VisualCE/mveplayer/mveplayer.vcp, arch/win32/ipx_mcast4.c,
1542 arch/win32/ipx_udp.c, arch/win32/ipx_win.c, arch/sdl/gr.c,
1543 cfile/cfile.c, console/CON_console.c, include/d_io.h,
1544 include/error.h, include/pstypes.h, include/strutil.h,
1545 include/u_dpmi.h, libmve/mve_main.c, libmve/mveplay.c,
1546 main/cntrlcen.c, main/console.c, main/gameseq.c, main/inferno.c,
1547 main/movie.c, main/newdemo.c, main/newmenu.c, main/newmenu.h,
1548 main/playsave.c, main/songs.c, main/state.c, main/text.c,
1549 mem/mem.c, misc/args.c, misc/d_io.c, misc/strutil.c: Visual C,
1552 2003-11-25 Bradley Bell <btb@icculus.org>
1554 * VisualC/d2x, VisualC/d2x/.cvsignore, VisualC/d2x/d2x.dsp,
1555 VisualC/d2x.dsw, VisualC/libmve/libmve.dsp,
1556 libmve/VisualC/mveplayer.dsp: updated project files
1558 * libmve/mve_main.c, libmve/mvelib.c, libmve/mveplay.c: mveplayer
1559 working w/Visual C++
1561 * VisualC, VisualC/.cvsignore, VisualC/d2x.dsw, VisualC/libmve,
1562 VisualC/libmve/.cvsignore, VisualC/libmve/libmve.dsp,
1563 VisualC/mveplayer, VisualC/mveplayer/.cvsignore,
1564 VisualC/mveplayer/mveplayer.dsp: added project files for Visual
1567 * VisualCE/.cvsignore, VisualCE/d2x/.cvsignore,
1568 VisualCE/libmve/.cvsignore, VisualCE/mveplayer/.cvsignore: added
1571 2003-11-24 Bradley Bell <btb@icculus.org>
1573 * libmve/decoder8.c, libmve/mve_main.c, libmve/mvelib.c,
1574 libmve/mveplay.c: stuff to play mve's in WinCE
1576 * arch/win32/findfile.c: unused functions...
1580 * arch/sdl/mouse.c, main/konfig.c, main/newmenu.c, main/newmenu.h:
1581 enabled mouse control of menus
1583 * main/mission.h: oops, didn't mean to change this.
1585 2003-11-21 Bradley Bell <btb@icculus.org>
1587 * VisualCE/d2x/d2x.vcp: updated project file
1589 2003-11-20 Bradley Bell <btb@icculus.org>
1591 * VisualCE, VisualCE/d2x, VisualCE/d2x/d2x.vcp, VisualCE/d2x.vcw,
1592 VisualCE/libmve, VisualCE/libmve/libmve.vcp, VisualCE/mveplayer,
1593 VisualCE/mveplayer/mveplayer.vcp: added project files for eMbedded
1596 2003-11-17 Bradley Bell <btb@icculus.org>
1598 * configure.ac, arch/linux/Makefile.am, arch/linux/linuxnet.c,
1599 main/menu.c: added option to disable kalinix under unix
1601 * main/game.c, main/newmenu.c: always set menu mode for GL popups
1603 2003-11-14 Bradley Bell <btb@icculus.org>
1605 * main/automap.c: fix automap background image
1607 * main/automap.c, main/automap.h: delete cruft
1609 * main/automap.c: fix level number position
1611 * main/automap.c: simplify g3_draw_line hack
1613 * main/menu.c: stop pointless vid mode changes
1615 2003-11-07 Bradley Bell <btb@icculus.org>
1617 * NEWS, installation.txt: s'more documentation
1619 2003-11-07 Steffen Pohle <stpohle@gmx.net>
1621 * configure.ac: fix .exe extension problems
1623 2003-11-07 Bradley Bell <btb@icculus.org>
1625 * arch/ogl/ogl.c: disable texture format verification for OS X -
1628 2003-11-06 Bradley Bell <btb@icculus.org>
1630 * main/automap.c, main/gamecntl.c, main/movie.c, main/titles.c:
1631 use more traditional Alt+Enter for toggling fullscreen
1633 * 2d/ibitblt.c, main/mission.h: comments/formatting
1635 * arch/ogl/sdlgl.c: smash textures, for non-linux, for real
1637 2003-11-06 Bradley Bell <btb@icculus.org>
1639 * arch/ogl/gr.c, arch/ogl/sdlgl.c: smash textures on every
1640 resolution change, use kludge to avoid repetitive res changes
1642 2003-11-04 Bradley Bell <btb@icculus.org>
1644 * main/piggy.c, main/piggy.h: moved bitmap and sound header data
1645 structures and i/o routines back to piggy.c
1647 2003-11-04 Martin Schaffner <maschaffner@gmx.ch>
1649 * installation.txt: tell to install d1 .pig for better textures
1651 2003-11-04 Bradley Bell <btb@icculus.org>
1653 * main/mission.c, main/mission.h, main/piggy.h: added hogsize for
1654 oem d1 v1.0 and registered d2 v1.0, comments
1656 2003-11-03 Bradley Bell <btb@icculus.org>
1658 * main/bm.h, main/piggy.c, main/piggy.h: big pigsize is same for
1659 all d1 shareware - even though files are different!
1661 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1664 * main/bm.h, main/piggy.c, main/piggy.h: added big pigsize for
1667 * main/bm.h, main/piggy.c, main/piggy.h: added pigsize for
1670 2003-10-31 Martin Schaffner <maschaffner@gmx.ch>
1672 * main/movie.c: when no movies are found, divide by six the
1673 number of warning lines sent to stdout
1675 2003-10-29 Martin Schaffner <maschaffner@gmx.ch>
1677 * include/byteswap.h: fix stupid copy/paste error
1679 2003-10-24 Bradley Bell <btb@icculus.org>
1681 * 2d/bitblt.c, 2d/ibitblt.c, include/gr.h, include/grdef.h: use
1682 gr_linear_rep_movsd_2x instead of almost identical
1683 gr_linear_movsd_double. Better since we have assembly versions.
1685 2003-10-22 Martin Schaffner <maschaffner@gmx.ch>
1687 * main/gamemine.c, main/piggy.c: fix "psychedelic" walls
1690 2003-10-21 Martin Schaffner <maschaffner@gmx.ch>
1692 * main/gameseq.c, main/multi.c, main/multi.h: fix compilation
1693 error with --disable-network, move reset_network_objects()
1694 from gameseq.c to multi.c
1696 2003-10-14 Bradley Bell <btb@icculus.org>
1698 * AUTHORS, NEWS: stuff
1700 * arch/win32/ipx_mcast4.c: include newmenu header (for FAIL macro)
1702 2003-10-12 Bradley Bell <btb@icculus.org>
1704 * main/cntrlcen.c, main/endlevel.c, main/gamerend.c,
1705 main/gameseq.c, main/mission.c, main/mission.h, main/network.c:
1708 2003-10-12 Aaron Plattner <plattner@caltech.edu>
1710 * arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
1711 arch/linux/ipx_kali.c, arch/linux/ipx_mcast4.c,
1712 arch/linux/ipx_udp.c, arch/linux/linuxnet.c,
1713 arch/linux/include/ipx_drv.h, arch/linux/include/ipx_mcast4.h,
1714 arch/win32/Makefile.am, arch/win32/ipx_drv.h,
1715 arch/win32/ipx_mcast4.c, arch/win32/ipx_udp.c,
1716 arch/win32/ipx_win.c, arch/win32/winnet.c,
1717 arch/win32/include/ipx_mcast4.h, include/ipx.h, main/menu.c,
1718 main/multi.h, main/network.c: add IPv4 multicasting support
1720 2003-10-11 Bradley Bell <btb@icculus.org>
1722 * main/endlevel.c, main/piggy.c: fixed endlevel stuff
1724 * main/cntrlcen.c, main/endlevel.c, main/gamecntl.c,
1725 main/gamerend.c, main/gameseq.c, main/gauges.c, main/kmatrix.c,
1726 main/menu.c, main/mission.h, main/network.c, main/weapon.c,
1727 main/weapon.h: lots of shareware and oem fixes
1729 2003-10-10 Bradley Bell <btb@icculus.org>
1731 * arch/win32/winnet.c: fixed stupid win32 network bug
1733 2003-10-10 Bradley Bell <btb@icculus.org>
1735 * main/piggy.c: increased D1_MAX_TMAP_NUM
1737 2003-10-10 Martin Schaffner <maschaffner@gmx.ch>
1739 * main/bm.c, main/bm.h, main/piggy.c: fixes d1 still textures
1740 which are animated in d2, refactorizes d1 texture reading
1742 2003-10-10 Bradley Bell <btb@icculus.org>
1744 * arch/linux/linuxnet.c, main/automap.c, main/automap.h,
1745 main/bmread.c, main/bmread.h, main/cntrlcen.c, main/cntrlcen.h,
1746 main/collide.h, main/compbit.h, main/config.h, main/console.c,
1747 main/controls.h, main/credits.c, main/credits.h, main/crypt.c,
1748 main/desc_id.h, main/desw.h, main/dumpmine.c, main/effects.c,
1749 main/effects.h, main/endlevel.c, main/endlevel.h, main/escort.c,
1750 main/escort.h, main/fireball.h, main/fvi.c, main/fvi.h,
1751 main/game.c, main/game.h, main/gamecntl.c, main/gamefont.c,
1752 main/gamefont.h, main/gamemine.h, main/gamepal.c, main/gamepal.h,
1753 main/gamerend.c, main/gamesave.h, main/gameseq.c, main/gameseq.h,
1754 main/gamestat.h, main/gauges.h, main/hostage.c, main/hostage.h,
1755 main/hud.c, main/hudmsg.h, main/inferno.c, main/inferno.h,
1756 main/joydefs.c, main/joydefs.h, main/kconfig.h, main/kludge.c,
1757 main/kmatrix.c, main/kmatrix.h, main/laser.c, main/lighting.h,
1758 main/menu.c, main/menu.h, main/mglobal.c, main/modem.h,
1759 main/morph.h, main/movie.c, main/movie.h, main/multibot.h,
1760 main/netmisc.h, main/network.h, main/newmenu.h, main/paging.h,
1761 main/physics.c, main/physics.h, main/piggy.h, main/player.c,
1762 main/playsave.h, main/polyobj.c, main/polyobj.h, main/powerup.c,
1763 main/powerup.h, main/render.c, main/render.h, main/reorder.h,
1764 main/robot.c, main/scores.h, main/screens.h, main/segment.c,
1765 main/segpoint.h, main/slew.c, main/slew.h, main/songs.c,
1766 main/songs.h, main/sounds.h, main/state.h, main/terrain.c,
1767 main/terrain.h, main/texmerge.h, main/text.h, main/textures.h,
1768 main/titles.h, main/vclip.c, main/vclip.h, main/vers_id.h,
1769 main/wall.h: comments/formatting
1771 2003-10-09 Bradley Bell <btb@icculus.org>
1773 * main/text.c: fix text when using old datafiles
1775 * main/laser.h: comments/whitespace
1777 * main/laser.c, main/weapon.c: fixed smart missiles and smart
1778 mines w/shareware data
1780 * include/DT_drawtext.h: deleted unused file
1782 2003-10-08 Bradley Bell <btb@icculus.org>
1784 * main/gameseq.c, main/inferno.c, main/menu.c: SHAREWARE fixes
1786 * arch/win32/ipx_udp.c: use closesocket() instead of close()
1788 * arch/sdl/joydefs.c, main/gamecntl.c, main/kconfig.c,
1789 main/menu.c: Disabled 'd2x keys' weapon selection
1791 2003-10-08 Martin Schaffner <maschaffner@gmx.ch>
1793 * main/object.h, main/multi.h: get rid of most warnings issued by
1794 cpp-precomp of gcc from Mac OS X dev tools
1796 2003-10-05 Bradley Bell <btb@icculus.org>
1798 * NEWS, configure.ac: increment version number
1800 * cfile/cfile.c: better handling of CRLF text files (when that is
1803 * utilities/hogcreate.c, utilities/hogextract.c,
1804 utilities/mvlcreate.c, utilities/mvlextract.c: use binary mode for
1805 reading/writing files
1807 * arch/win32/Makefile.am, arch/win32/include/ipx_udp.h,
1808 arch/win32/ipx_udp.c, arch/win32/winnet.c, main/menu.c: added UDP
1811 2003-10-04 Bradley Bell <btb@icculus.org>
1813 * cfile/cfile.c, main/config.c: oops, fgets does not return EOF
1815 * main/netmisc.c: change byte to sbyte, comments/whitespace
1817 2003-10-03 Bradley Bell <btb@icculus.org>
1819 * cfile/cfile.c, main/config.c: fix win32 eof bug.
1821 * arch/win32/ipx_drv.h, arch/win32/winnet.c, include/ipx.h: win32
1824 * iff/iff.c, include/gr.h, include/iff.h, include/pstypes.h,
1825 main/ai2.c, main/aipath.c, main/aistruct.h, main/bm.h,
1826 main/config.c, main/escort.c, main/fireball.c, main/fuelcen.c,
1827 main/fuelcen.h, main/gameseg.c, main/gameseg.h, main/laser.c,
1828 main/lighting.c, main/mglobal.c, main/network.c, main/newdemo.c,
1829 main/object.c, main/object.h, main/paging.c, main/player.h,
1830 main/robot.h, main/segment.h, main/state.c, main/switch.c,
1831 main/switch.h, main/titles.c, main/wall.c, main/wall.h,
1832 main/weapon.c, main/weapon.h: change byte to sbyte,
1835 * 2d/bitblt.c, cfile/cfile.c, include/cfile.h, main/ai.c,
1836 main/ai.h, main/gamemine.c, main/gauges.c, main/kconfig.c,
1837 main/menu.c, main/multi.c, main/multi.h, main/multibot.c,
1838 main/newdemo.h, main/render.c, main/scores.c: change byte to sbyte
1840 * configure.ac: better checking for timeval
1842 2003-10-03 Martin Schaffner <maschaffner@gmx.ch>
1844 * arch/dos/bak/ipx.c, arch/dos/ipx.c, arch/linux/Makefile.am,
1845 arch/linux/include/ipx_lin.h, arch/linux/ipx_lin.c,
1846 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/linux/ukali.c,
1847 arch/win32/winnet.c, configure.ac, include/byteswap.h,
1848 include/ipx.h, main/inferno.c, main/menu.c, main/multi.c,
1849 main/multibot.c, main/network.c: Make network architecture
1850 choosable from game menu, add support for UDP/IP on Mac OS X and
1853 2003-10-02 Martin Schaffner <maschaffner@gmx.ch>
1855 * include/byteswap.h: added macros for coping with alignment
1858 2003-10-02 Bradley Bell <btb@icculus.org>
1860 * main/multi.h: added padding to little-endian version of
1863 * arch/dos/bak/ipx.c, arch/dos/ipx.c: comments/whitespace
1865 * main/netmisc.c: delete duplicate function
1867 2003-10-01 Bradley Bell <btb@icculus.org>
1869 * main/bm.c: make sure d1_texture_indices gets freed between
1872 2003-09-11 Martin Schaffner <maschaffner@gmx.ch>
1874 * main/piggy.h: fix size of d1 shareware descent.pig
1876 2003-08-03 Martin Schaffner <martin.schaffner@epfl.ch>
1878 * main/bm.c, main/bm.h, main/gamemine.c, main/gamemine.h,
1879 main/gameseq.c, main/piggy.c: fix loading of d1 texture
1880 replacements for non-animated textures
1882 2003-08-02 Matthew Mueller <donut@dakotacom.net>
1884 * main/controls.c: use fixed 20fps wiggle
1886 2003-08-02 Paolo Ulivi <pulivi@libero.it> and Bradley Bell <btb@icculus.org>
1888 * Makefile.am, debian/changelog.in, debian/control,
1889 debian/d2x-common.dirs, debian/d2x-common.install,
1890 debian/d2x-common.manpages, debian/d2x-gl.files,
1891 debian/d2x-gl.menu, debian/d2x-sdl.files, debian/d2x-sdl.menu,
1892 debian/rules, libmve/Makefile.am, libmve/mveplayer.1,
1893 utilities/Makefile.am, utilities/hogcreate.1,
1894 utilities/hogextract.1, utilities/mvlcreate.1,
1895 utilities/mvlextract.1, utilities/tex2txb.1, utilities/txb2tex.1:
1896 add man pages, distribute utility programs in new d2x-common deb
1898 * rpm/d2x.spec.in: updated rpm spec file
1900 2003-08-02 Bradley Bell <btb@icculus.org>
1902 * cfile/cfile.c: update raw_position in cfputc and cfputs
1904 2003-08-02 Martin Schaffner <martin.schaffner@epfl.ch>
1906 * main/piggy.c: make error message more friendly
1908 * main/piggy.c: simplify copying of bitmap flags
1910 * arch/linux/linuxnet.c, main/multi.c, main/multibot.c: bigendian
1913 * cfile/cfile.c: revert to always using custom fgets
1915 * main/endlevel.c, main/mission.c: handle missing exit sequence
1916 components gracefully
1918 * main/playsave.c: comments
1920 2003-07-24 Martin Schaffner <martin.schaffner@epfl.ch>
1922 * cfile/cfile.c: update raw_position in cfwrite
1924 * main/network.c: comments/formatting
1926 2003-06-22 Bradley Bell <btb@icculus.org>
1928 * cfile/cfile.c: use standard fgets for non-archive files
1930 * main/movie.c: use con_printf for missing movie warning
1932 2003-06-18 Bradley Bell <btb@icculus.org>
1934 * main/movie.c: fixed cfile conversion of movielib code
1936 * main/console.c, main/hud.c: strip out colors, etc when printing
1939 * include/u_mem.h: fix NDEBUG calloc macro
1941 2003-06-15 Bradley Bell <btb@icculus.org>
1943 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c: removed
1946 * 2d/pcx.c, include/strio.h, main/ai.c, main/ai.h,
1947 main/cntrlcen.c, main/config.c, main/gamesave.c, main/gameseq.c,
1948 main/movie.c, main/multi.c, main/network.c, main/newdemo.c,
1949 main/newmenu.c, main/piggy.c, main/playsave.c, main/polyobj.c,
1950 main/scores.c, main/state.c, main/text.c, misc/args.c,
1951 misc/strio.c: convert file i/o to cfile
1953 2003-06-14 Bradley Bell <btb@icculus.org>
1955 * include/cfile.h, cfile/cfile.c: implemented cfile wrappers for
1956 writing and other modes besides "rb" (mostly taken from
1959 2003-06-09 Bradley Bell <btb@icculus.org>
1961 * 2d/palette.c, main/kludge.c: gr_copy_palette not really a
1964 * include/libmve.h, libmve/mve_main.c, libmve/mvelib.c,
1965 libmve/mvelib.h, libmve/mveplay.c, main/movie.c: merged libmve
1968 2003-06-07 Taylor Richards <taylor@icculus.org>
1970 * libmve/mvelib.c, libmve/mveplay.c: stop memory leaks in libmve
1972 2003-06-07 Bradley Bell <btb@icculus.org>
1974 * main/console.c: fix non-console build
1976 * main/gamesave.c: comments
1978 * main/bm.c: remove redundant break
1980 2003-06-06 Bradley Bell <btb@icculus.org>
1982 * main/gauges.c, main/kconfig.c: comments/formatting
1984 * console/.cvsignore: added .cvsignore
1986 * main/console.c: can't write to console after it's closed
1988 2003-06-05 Bradley Bell <btb@icculus.org>
1990 * arch/sdl/event.c, console/CON_console.c, console/Makefile.am,
1991 console/internal.c, console/internal.h, include/CON_console.h,
1992 include/console.h, main/console.c, main/gamecntl.c, main/hud.c:
1993 finish console conversion away from SDL
1995 2003-06-04 Bradley Bell <btb@icculus.org>
1997 * console/CON_console.c, include/CON.console.h, include/console.h,
1998 main/console.c, main/game.c: console conversion to native gr,
2001 * include/gr.h, main/credits.c, main/kconfig.c, main/newmenu.c:
2002 put prototype for gr_bm_bitblt in gr.h
2004 2003-06-03 Bradley Bell <btb@icculus.org>
2006 * console/CON_console.c, console/DT_drawtext.c,
2007 console/Makefile.am, include/CON_console.h, include/DT_drawtext.h,
2008 main/console.c: use native fonts for console
2010 * main/playsave.c: use shorts for short data
2012 2003-06-02 Bradley Bell <btb@icculus.org>
2014 * configure.ac, main/console.c: set console background, fix
2017 2003-06-01 Bradley Bell <btb@icculus.org>
2019 * Makefile.am, arch/sdl/event.c, configure.ac,
2020 console/CON_console.c, console/DT_drawtext.c, console/Makefile.am,
2021 console/internal.c, include/CON_console.h, include/DT_drawtext.h,
2022 include/console.h, main/console.c, main/game.c, main/gamecntl.c,
2023 main/gamerend.c: added console code (from SDL_console)
2025 2003-05-30 Bradley Bell <btb@icculus.org>
2027 * README: minor update
2029 2003-05-28 Bradley Bell <btb@icculus.org>
2031 * Info.plist.in, Makefile.am, configure.ac: add support for MacOS
2036 2003-06-06 Bradley Bell <btb@icculus.org>
2038 * main/kconfig.c: fix crash in control menus
2040 * main/gauges.c: force cockpit redraw in opengl
2042 * main/gamerend.c: move ogl swap, so cockpit and console get
2045 2003-06-01 Bradley Bell <btb@icculus.org>
2047 * configure.ac, libmve/mveplay.c: define struct timeval if needed
2051 2003-05-12 Bradley Bell <btb@icculus.org>
2053 * configure.ac: increment version number
2055 * main/bm.c: use con_printf for exit model warnings
2057 * configure.ac: must check for timespec after setting -mno-cygwin
2059 * main/inferno.c: added -nohogdir and -userdir options
2061 * NEWS, main/titles.c: use briefings with no extension
2065 2003-04-30 Bradley Bell <btb@icculus.org>
2067 * configure.ac: have to include time.h when checking for nanosleep
2069 * configure.ac, libmve/mveplay.c: use autoconf to check for struct
2072 * Makefile.am, NEWS, README, configure.ac: fix linking bug,
2073 increment version number
2075 * main/Makefile.am: make dist fix
2079 2003-04-29 Bradley Bell <btb@icculus.org>
2081 * configure.ac, 2d/2dsline.c, main/automap.c, libmve/mveplay.c:
2084 2003-04-24 Bradley Bell <btb@icculus.org>
2086 * configure.ac: increment version number
2088 * main/inferno.c: redeclare main() 'the SDL way', make sure SDL.h
2091 2003-04-24 Ingo van Lil <inguin@gmx.de>
2093 * main/render.c: fix misspellings of NDEBUG
2097 2003-04-14 Bradley Bell <btb@icculus.org>
2099 * cfile/cfile.c: prefer files from d2 hog over d1 hog
2101 2003-04-11 Bradley Bell <btb@icculus.org>
2103 * main/automap.c, main/gamemine.c, main/menu.c: fix compiler
2108 2003-04-11 Bradley Bell <btb@icculus.org>
2110 * libmve/mveplay.c: use _sleep instead of sleep on win32
2112 * Makefile.am, README, README.utils, arch/sdl/digi.c,
2113 arch/sdl/joy.c, arch/win32/Makefile.am, include/byteswap.h,
2114 include/cfile.h, include/error.h, libmve/Makefile.am,
2115 libmve/decoders.h, main/Makefile.am, main/endlevel.c,
2116 main/endlevel.h, main/playsave.c, misc/fileutil.c:
2117 utilities/Makefile.am: comments/formatting/dist problems
2119 * configure.ac: use different defines for os x
2121 2003-04-07 Bradley Bell <btb@icculus.org>
2123 * include/error.h, misc/error.c: put some old stuff back in,
2124 eliminate duplicate error messages
2126 * main/text.c: don't die on text not found
2129 * main/inferno.c: print some useful info if hog not found, allow
2130 -help to work if no text available
2132 2003-04-07 Steffen Pohle <stpohle@gmx.net>
2134 * arch/linux/Makefile.am: revert to previous version, so linux
2137 2003-04-03 Bradley Bell <btb@icculus.org>
2139 * main/endlevel.c: fixed exit model scheme yet again
2141 2003-04-02 Bradley Bell <btb@icculus.org>
2143 * misc/error.c: call Int3 on Assert
2145 * main/cntrlcen.c, main/cntrlcen.h, main/gamesave.c: modified
2148 * main/wall.c: don't die when trying to toggle nonexistent
2149 segment... vertigo level 10 is buggy!
2151 * main/gamemine.c: comments/formatting
2153 2003-03-31 Micah J. Lieske <MicahJon@compuserve.com>
2155 * arch/dos/digimm.c, arch/sdl/digi.c, arch/win32/digi.c,
2156 main/inferno.c: Allow use of 22K sound samples
2158 2003-03-29 Bradley Bell <btb@icculus.org>
2160 * arch/ogl/gr.c: default to bitmapped reticle
2162 * main/bm.c, main/endlevel.c, main/piggy.c, main/piggy.h,
2163 main/polyobj.c: rewrote endlevel stuff to reread exit model info
2166 * arch/sdl/joy.c: fixed text seen for hats in control config
2169 2003-03-28 Bradley Bell <btb@icculus.org>
2171 * main/bm.c: heh, model nums in vertigo are hardcoded,
2172 N_D2_POLYGON_MODELS can't change
2174 * configure.ac, include/d1x.xpm, include/descent.xpm,
2175 arch/ogl/sdlgl.c, arch/sdl/gr.c: enabled setting icon with
2178 2003-03-27 Bradley Bell <btb@icculus.org>
2180 * main/text.h: fixed text references for hat directions
2182 * arch/ogl/Makefile.am: oops, can't get rid of main INCLUDE yet...
2184 2003-03-26 Bradley Bell <btb@icculus.org>
2186 * main/playsave.c: make d2x keys backward compatible
2188 2003-03-26 Micah J. Lieske <MicahJon@compuserve.com>
2190 * arch/sdl/event.c, arch/sdl/joy.c: added hat support for sdl
2193 2003-03-26 Bradley Bell <btb@icculus.org>
2195 * main/piggy.c: fix crash when d1 data not present
2197 * main/gamecntl.c, main/kconfig.c, main/playsave.c: fix d2x keys,
2198 read/write from plr file
2200 * main/ai.h, main/collide.c, main/escort.c, main/escort.h,
2201 main/fuelcen.c, main/gamecntl.c, main/playsave.c, main/powerup.c:
2202 added escort.h header
2204 2003-03-25 Bradley Bell <btb@icculus.org>
2206 * main/bm.c, main/piggy.c, main/piggy.h, main/gameseq.c: added
2207 D1_PIGFILE ("descent.pig") macro
2209 * main/bm.c, main/piggy.c, main/piggy.h: ability to load exit
2210 models from d1 pig file
2212 * main/bm.c, main/bm.h, main/endlevel.c, main/piggy.c,
2213 main/piggy.h: ability to load exit model bitmaps (or any bitmap,
2214 really) from d1 pig file
2216 2003-03-23 Bradley Bell <btb@icculus.org>
2218 * main/bm.c: stop extra robots from overwriting exit models
2220 * include/ogl_init.h: increased OGL_TEXTURE_LIST_SIZE so the
2221 texture list doesn't get full
2223 * main/bm.c: fix mem leak when reading extra robots
2225 2003-03-21 Bradley Bell <btb@icculus.org>
2227 * main/menu.c: Added option to set movie resolution (mostly works)
2229 2003-03-21 Martin Schaffner <maschaffner@gmx.ch>
2231 * main/gameseq.c, main/piggy.c, main/piggy.h: move bitmap
2232 replacement functions to piggy.c
2234 * main/gameseq.c: attempt to support mac d1 descent.pig
2236 * main/bm.c: fix mem leak
2238 * main/gameseq.c: fix bug: when opening d1 level 1 with oem data
2239 files, both d1 and d2 oem briefing where showed
2241 * main/inferno.c, main/movie.c: Change the default movie
2242 resolution to "high", implement the option -lowresmovies
2244 2003-03-20 Bradley Bell <btb@icculus.org>
2246 * arch/sdl/rbaudio.c, main/songs.c: cd detection works now
2248 * main/piggy.c: comments
2250 2003-03-20 Martin Schaffner <maschaffner@gmx.ch>
2252 * main/gameseq.c: delete duplicate function
2254 * 2d/rle.c: fix color swapping on big endian of big rle bitmaps
2256 2003-03-19 Bradley Bell <btb@icculus.org>
2258 * arch/sdl/rbaudio.c, include/rbaudio.h: starting d2 cd detection
2259 (cddb discid) support
2261 * arch/sdl/digi.c, main/kludge.c: implemented
2262 digi_link_sound_to_object3 for looping sounds, other looping stuff
2264 * arch/sdl/gr.c: removing dependencies on stuff in main/
2266 * arch/linux/Makefile.am, arch/linux/init.c,
2267 arch/linux/linuxnet.c, arch/linux/include/ukali.h,
2268 arch/ogl/Makefile.am, main/inferno.c: moved joy_init back to main,
2269 other header cleanups
2271 * arch/win32/ipx_win.c, configure.ac: ipx on win32 fixed!
2273 2003-03-19 Martin Schaffner <maschaffner@gmx.ch>
2275 * 2d/rle.c, include/gr.h, include/rle.h, main/bm.c, main/bm.h,
2276 main/gamemine.c, main/gamemine.h, main/gameseq.c, main/piggy.c,
2277 main/piggy.h, main/wall.c, main/wall.h: if descent.pig available,
2278 load d1 textures for d1 levels
2280 2003-03-19 Bradley Bell <btb@icculus.org>
2282 * 2d/font.c, 2d/palette.c, 3d/interp.c, 3d/setup.c,
2283 arch/sdl/rbaudio.c, include/texmap.h, libmve/decoder16.c,
2284 libmve/decoder8.c, libmve/decoders.h, libmve/mveplay.c,
2285 texmap/ntmap.c, texmap/texmapl.h: header/extern declaration
2288 * README: added some OS X info
2290 2003-03-17 Bradley Bell <btb@icculus.org>
2292 * main/newdemo.c: simplify DEMO_FILENAME macro
2294 * main/console.c, main/game.c: enable experimental console support
2296 * main/gamerend.c: fixed location of fps meter in multi
2298 2003-03-16 Bradley Bell <btb@icculus.org>
2300 * main/menu.c, main/newdemo.c, main/newdemo.h, main/newmenu.c:
2301 also look in shared data dir for demos
2303 * main/newdemo.c, main/newdemo.h: comments/formatting
2305 2003-03-15 Christopher Thielen <chris@luethy.net>
2307 * main/kludge.c: set CDROM_dir back to "." - tricks game into
2308 thinking d2 cd is always present
2310 2003-03-15 Bradley Bell <btb@icculus.org>
2312 * 2d/font.c, main/credits.c, main/scores.c: fixed opengl credits,
2315 * arch/sdl/rbaudio.c: formatting, enabled volume control under
2318 * arch/ogl/gr.c: fixed dark font bug by calling gr_set_mode from
2319 gr_init. don't really know why this works, though
2321 2003-03-14 Bradley Bell <btb@icculus.org>
2323 * main/gameseq.c: fix Bitmap_replacement_data mem leakage
2325 * unused/bios/rbaudio.h: removed duplicate file
2327 2003-03-14 Christopher Thielen <chris@luethy.net>
2329 * arch/sdl/rbaudio.c: stop cd audio when exiting
2331 2003-03-14 Micah J. Lieske <MicahJon@compuserve.com>
2333 * main/gamecntl.c: add comments to the "only matt knows" cheats
2335 2003-03-14 Martin Schaffner <maschaffner@gmx.ch>
2337 * main/gamemine.c: formatting, better texture conversion for d1
2340 2003-03-14 Bradley Bell <btb@icculus.org>
2342 * main/piggy.c: must swap all mac version pigfiles
2344 * main/ai.c, main/ai.h, main/bm.h, main/crypt.c, main/joydefs.h,
2345 main/multi.c: formatting, minor cleanups
2347 * 2d/rle.c: need to swap line_size on bigendian machines
2349 * main/mission.c, main/mission.h: detect mac full version hogfile
2351 2003-03-13 Bradley Bell <btb@icculus.org>
2353 * arch/sdl/joydefs.c, main/kconfig.c, main/kconfig.h, main/menu.c:
2354 added joy/mouse sensitivity slider, increased range to 16, and
2357 * main/Makefile.am, main/joydefs.c, main/old/joydefs.c: moved old
2360 * arch/linux/Makefile.am: removed extra backslash
2362 * TODO, installation.txt: updated some documentation
2364 * main/gamecntl.c, main/menu.c, main/menu.h: added "d2x options"
2365 menu, with maxfps option
2367 2003-03-12 Bradley Bell <btb@icculus.org>
2369 * main/game.c, main/game.h, main/inferno.c: added -maxfps option
2371 * arch/linux/alsadigi.c, arch/linux/findfile.c,
2372 arch/linux/hmiplay.c, arch/linux/init.c, arch/linux/ipx_bsd.c,
2373 arch/linux/ipx_kali.c, arch/linux/ipx_lin.c, arch/linux/ipx_udp.c,
2374 arch/linux/joydefs.c, arch/linux/ukali.c, arch/linux/include,
2375 arch/linux/include/ipx_bsd.h, arch/linux/include/ipx_drv.h,
2376 arch/linux/include/ipx_hlpr.h, arch/linux/include/ipx_kali.h,
2377 arch/linux/include/ipx_ld.h, arch/linux/include/ipx_lin.h,
2378 arch/linux/include/ipx_udp.h, arch/linux/include/joystick.h,
2379 arch/linux/include/music.h, arch/linux/include/serial.h,
2380 arch/linux/include/ukali.h: formatting
2382 2003-03-11 Chris Arena <ccarena@cox.net>
2384 * main/menu.c: fixed brightness slider
2386 2003-03-01 Bradley Bell <btb@icculus.org>
2388 * main/piggy.c, main/titles.c: d1 briefing text fixed, spinning
2389 robots and animated bitmaps work, but colors are messed up
2391 2003-02-28 Bradley Bell <btb@icculus.org>
2393 * main/player.h: whitespace
2395 * main/automap.c, main/cntrlcen.c, main/collide.c,
2396 main/gamerend.c: use Builtin_mission_num instead of 0 (if
2397 descent.hog is present, d1 becomes mission 0)
2399 * configure.ac, arch/win32/Makefile.am, arch/win32/ipx_drv.h,
2400 arch/win32/ipx_win.c, arch/win32/mingw_init.c,
2401 arch/win32/winnet.c: MinGW compiles with network enabled again,
2402 but still doesn't work
2406 2003-02-28 Bradley Bell <btb@icculus.org>
2408 * 2d/pcx.c, arch/ogl/gr.c, libmve/mveplay.c, main/gameseq.c,
2409 main/inferno.c, main/menu.c, main/movie.c, main/newmenu.c: Fixed
2410 many opengl glitches
2412 2003-02-27 Bradley Bell <btb@icculus.org>
2414 * main/Makefile.am, main/gamesave.c, main/hoard.c, main/hoard.h,
2415 main/inferno.c, main/menu.c, main/mission.c, main/mission.h,
2416 main/network.c, main/network.h: noted that hoard.ham is only needed
2417 for multiplayer HOARD games, and should not be equated with
2418 "vertigo". put HoardEquipped() back in network.c.
2420 * arch/ggi/key.c, arch/sdl/key.c, arch/svgalib/key.c,
2421 include/d_delay.h, main/automap.c, main/game.c, main/kconfig.c,
2422 main/multi.c, main/newdemo.c, misc/Makefile.am, misc/d_delay.c:
2423 use timer_delay instead of d_delay
2425 2003-02-27 Martin Schaffner <maschaffner@gmx.ch>
2427 * main/render.c: added replacement qsort for solaris
2429 2003-02-26 Bradley Bell <btb@icculus.org>
2431 * main/gamemine.c: texture conversion for d1 shareware
2433 2003-02-26 Martin Schaffner <maschaffner@gmx.ch>
2435 * main/gamemine.c: better texture conversion for d1 levels
2437 2003-02-26 Micah J. Lieske <MicahJon@compuserve.com>
2439 * main/kconfig.c: fix joystick support under MinGW
2441 2003-02-26 Bradley Bell <btb@icculus.org>
2443 * main/playsave.c: fix swapping glitch
2445 * configure.ac, readme.txt: clean stuff up, getting ready for
2448 * main/titles.c: begin support for rendering spinning robots in
2451 * main/mission.c, main/mission.h: load d1 oem mission, d1 v1.0
2454 * main/gamemine.c: load d1 shareware levels!
2456 2003-02-25 Bradley Bell <btb@icculus.org>
2460 * autogen.sh: add warning about old auto* versions, use
2463 2003-02-24 Bradley Bell <btb@icculus.org>
2465 * main/gameseq.c, main/movies.c, main/titles.c: Descent I
2466 briefings mostly working
2468 * main/movie.c, main/titles.c: fixed some more briefing glitches
2470 2003-02-23 Bradley Bell <btb@icculus.org>
2472 * main/movie.c: fixed crash when using shareware data files
2475 * arch/sdl/digi.c: fix crash on non-existent sounds
2476 (i.e. shareware data)
2478 2003-02-22 Bradley Bell <btb@icculus.org>
2480 * main/titles.c: fixed fullscreen toggle in briefings
2482 2003-02-21 Bradley Bell <btb@icculus.org>
2484 * configure.ac: check for mingw when enabling nasm
2486 * main/playsave.c: enable loading player files of either byte
2489 2003-02-20 Bradley Bell <btb@icculus.org>
2491 * main/bm.c, main/bm.h, main/endlevel.c: fixed up endlevel stuff
2493 * arch/sdl/digi.c, main/kludge.c: oops, meant to say: fixed bug
2494 #343, not "rest of solution to bug #344"
2496 * arch/sdl/timer.c, include/timer.h: revert to more accurate
2499 * main/kludge.c: partial solution to bug #344
2501 * Makefile.am, tools/cvs2cl/cvs2cl.pl: get rid of cvs2cl.pl
2503 * compilerdefs.txt: added linux/mips info
2505 * ChangeLog: clean up changelog
2507 2003-02-19 Bradley Bell <btb@icculus.org>
2509 * libmve/mveplay.c: os x needs nanosleep prototype.
2511 2003-02-18 Bradley Bell <btb@icculus.org>
2513 * .cvsignore, libmve/.cvsignore: added files to .cvsignore
2515 * include/libmve.h, libmve/mveplay.c, main/movie.c: added function
2516 to disable/enable audio
2518 * libmve/: mve_main.c, mveplay.c: bigendian fixes
2520 * main/: movie.h, titles.c: make sure movie's palette is set before
2521 writing briefing text. Fixes bug #359
2523 * libmve/mveplay.c: make MVE_rmStepMovie play a full frame instead
2526 * misc/: args.c, byteswap.c, d_delay.c, d_io.c, dos_disk.h,
2527 error.c, hash.c, parsarg.c, parsarg.h, strio.c, strutil.c:
2530 * maths/: fix.asm, rand.c, tables.c, vecmat.c, vecmata.asm:
2533 * texmap/: ntmap.c, scanline.c, scanline.h, texmapl.h,
2534 tmap_flt.asm, tmap_inc.asm, tmap_lin.asm, tmap_ll.asm,
2535 tmap_per.asm, tmapfade.asm, tmapflat.c, tmappent.S, tmapppro.S:
2538 * include/libmve.h: blah
2540 2003-02-18 Martin Schaffner <martin.schaffner@epfl.ch>
2542 * main/render.c: 2nd attempt to fix solaris qsort bug
2544 2003-02-18 Bradley Bell <btb@icculus.org>
2546 * configure.ac, include/pstypes.h: put alignment detection in
2549 2003-02-17 Bradley Bell <btb@icculus.org>
2551 * Makefile.am, README.utils, configure.ac, include/libmve.h,
2552 include/mve_audio.h, include/mvelib.h, libmve/Makefile.am,
2553 libmve/decoder16.c, libmve/decoder8.c, libmve/mve_audio.c,
2554 libmve/mve_audio.h, libmve/mve_main.c, libmve/mvelib.c,
2555 libmve/mvelib.h, libmve/mveplay.c, main/Makefile.am,
2556 main/decoder16.c, main/decoder8.c, main/movie.c, main/mve_audio.c,
2557 main/mve_main.c, main/mvelib.c, main/mveplay.c, main/mveplay.h:
2558 moved mve stuff to separate subdir
2560 * include/mvelib.h, main/movie.c, main/mve_main.c, main/mvelib.c,
2561 main/mveplay.c, main/mveplay.h, main/titles.c: many improvements to
2562 mve code. Fixes (at least) bugs #41, #348, and #350.
2564 2003-02-14 Bradley Bell <btb@icculus.org>
2566 * main/Makefile.am: no more Makefile.mveplay. again
2568 * main/mveplay.c: typo
2570 2003-02-13 Bradley Bell <btb@icculus.org>
2572 * utilities/mvlextract.c: uint -> unsigned int
2574 * main/: mve_main.c, mvelib.c, mveplay.c: add fullscreen mode to
2575 standalone mveplayer, win32 support
2577 * main/movie.c: random bugfixes, win32 support
2579 * arch/sdl/Makefile.am: formatting
2581 * configure.ac: disable networking on mac/win for now
2583 * main/newmenu.c: comments
2585 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2587 * 3d/interp.c, include/interp.h, main/polyobj.c: get rid of some
2588 redundant swap functions.
2590 2003-02-13 Bradley Bell <btb@icculus.org>
2592 * ChangeLog: update changelog
2594 2003-02-13 Martin Schaffner <martin.schaffner@epfl.ch>
2596 * 3d/interp.c, include/interp.h, main/polyobj.c: fix remaining
2597 polymodel alignment issues.
2599 2003-02-13 Bradley Bell <btb@icculus.org>
2601 * utilities/: hogcreate.c, hogextract.c, mvlcreate.c, mvlextract.c:
2602 fix various little bugs
2604 * main/mveplay.c, utilities/hogextract.c, utilities/mvlextract.c,
2605 utilities/tex2txb.c, utilities/txb2tex.c: eliminate warning
2607 * main/: Makefile.am, Makefile.mveplay: build mveplayer from
2610 * README.utils: new file
2612 * main/: mve_main.c, mveplay.c: more movie fixes
2614 * README: updated README
2616 * 2d/Makefile.am, main/Makefile.am: some OS X and dist fixes
2618 2003-02-12 Bradley Bell <btb@icculus.org>
2620 * utilities/mvlextract.c: bigendian mvl support
2622 * main/mveplay.c: formatting, stuff
2624 * main/: Makefile.am, Makefile.mveplay: lotsa movie cleanups, added
2625 truecolor mve support, standalone mveplayer
2627 * include/mve_audio.h, include/mvelib.h, main/decoder16.c,
2628 main/decoder8.c, main/movie.c, main/mve_main.c, main/mvelib.c,
2629 main/mveplay.c: lotsa movie cleanups, added truecolor mve support,
2630 standalone mveplayer
2632 2003-01-22 Bradley Bell <btb@icculus.org>
2634 * include/: interp.h, interp.h: restore prototype for
2635 swap_polygon_model_data
2637 2003-01-21 Bradley Bell <btb@icculus.org>
2639 * main/piggy.c: use memcpy to avoid alignment problem
2641 * compilerdefs.txt: updated some defs, added sunos/sparc
2643 2003-01-15 Bradley Bell <btb@icculus.org>
2645 * main/render.c, arch/ogl/ogl.c: use __sun__ for sunos
2647 * main/gamemine.c: attempting to support d1 shareware
2649 * compilerdefs.txt: update defs
2651 2003-01-15 David Costanzo <david_costanzo@yahoo.com>
2653 * main/mveplay.c: fix several bugs, comments, formatting.
2655 2003-01-15 Bradley Bell <btb@icculus.org>
2657 * arch/ogl/sdlgl.c, arch/sdl/digi.c, arch/sdl/event.c,
2658 arch/sdl/gr.c, arch/sdl/init.c, arch/sdl/joy.c, arch/sdl/key.c,
2659 arch/sdl/mouse.c, arch/sdl/rbaudio.c, arch/sdl/timer.c,
2660 include/error.h, main/gamecntl.c, main/inferno.c: changed path for
2663 * arch/: ogl/glx.c, ogl/gr.c, ogl/ogl.c, ogl/wgl.c, sdl/joydefs.c:
2664 formatting, comments
2666 2003-01-11 Bradley Bell <btb@icculus.org>
2668 * main/: mission.c, mission.h: attempt to support d1 for mac
2671 * arch/sdl/joy.c, main/mvelib.c, main/titles.c: gcc 3.2 warnings
2673 * main/object.h: foo
2675 2003-01-09 Bradley Bell <btb@icculus.org>
2677 * main/movie.c: use ifdef around gr_toggle_fullscreen
2679 2003-01-07 Bradley Bell <btb@icculus.org>
2681 * Makefile.am, descent.msn, installation.txt, main/mission.c,
2682 main/mission.h: don't need .msn file for descent.hog anymore
2686 2003-01-06 Bradley Bell <btb@icculus.org>
2688 * main/mission.h, main/mission.c: comments
2690 * README, TODO, cvshowto.txt, installation.txt, debian/copyright:
2693 2003-01-03 Bradley Bell <btb@icculus.org>
2695 * utilities/: txb2txt.c, txt2txb.c: remove old files
2697 * 3d/interp.c, include/byteswap.h, main/gamemine.c: formatting
2699 * main/polyobj.c: attempt to make read_model_file
2702 * main/menu.c: move vertigo text
2704 2003-01-02 Bradley Bell <btb@icculus.org>
2706 * 3d/interp.c, include/interp.h, main/morph.c, main/polyobj.c,
2707 main/polyobj.h: cleanup alignment changes
2709 * NEWS, 3d/interp.c, include/3d.h, include/interp.h,
2710 include/pstypes.h, main/Makefile.am, main/bm.c, main/collide.c,
2711 main/object.h: fix alignment issues on sparc
2713 * cvshowto.txt: update cvs info
2717 * 2d/rle.c: make rle_swap handle RLE_BIG
2719 2003-01-01 Martin Schaffner <maschaffner@gmx.ch>
2721 * main/render.c: workaround solaris qsort bug
2723 2003-01-01 Steffen Pohle <stpohle@gmx.net>
2725 * arch/linux/linuxnet.c, arch/linux/ukali.c,
2726 arch/linux/include/ukali.h, main/inferno.c: enabled kali
2728 * arch/linux/Makefile.am: enabled linux joystick, kali
2730 * configure.ac, arch/linux/joystick.c, arch/sdl/Makefile.am,
2731 arch/sdl/event.c: enabled linux joystick
2733 2002-12-31 Bradley Bell <btb@icculus.org>
2735 * main/gamemine.c: simplified warning msg
2737 * NEWS, TODO, main/multi.c, main/netmisc.c: comments/whitespace
2739 * main/render.h: fix compiler warning
2741 2002-12-31 Martin Schaffner <maschaffner@gmx.ch>
2743 * 2d/rle.c, main/inferno.c, main/piggy.c: fixed rle_swap leaks.
2745 2002-12-24 Bradley Bell <btb@icculus.org>
2747 * main/mission.c: fixes an infinite loop which was caused by d2x
2748 thinking d2demo was a descent 1 mission
2750 2002-12-24 Martin Schaffner <maschaffner@gmx.ch>
2752 * arch/ogl/ogl.c, main/render.c: fix compiler warnings.
2754 2002-12-24 Bradley Bell <btb@icculus.org>
2756 * main/render.c: comments
2758 2002-10-30 Bradley Bell <btb@icculus.org>
2760 * main/inferno.c: add help for -hogdir option
2762 * main/inferno.c: added -hogdir option
2764 2002-10-28 Bradley Bell <btb@icculus.org>
2766 * main/: inferno.c, menu.c: enabled Vertigo displays
2768 * include/3d.h: typo
2770 2002-10-28 Martin Schaffner <maschaffner@gmx.ch> and Bradley Bell <btb@icculus.org>
2772 * 3d/interp.c, include/3d.h, include/byteswap.h, main/bm.c,
2773 main/netmisc.c, main/network.c: simplify and eliminate redundant
2776 2002-10-28 Martin Schaffner <maschaffner@gmx.ch>
2778 * maths/fixc.c: fix infinite loop in quad_sqrt.
2780 * 3d/points.c, include/maths.h, include/pstypes.h, maths/fixc.c,
2781 maths/vecmat.c: sparc/sunos support: rename quad to quadint.
2783 2002-10-12 Bradley Bell <btb@icculus.org>
2785 * 2d/2dsline.c: handle BM_OGL in gr_scanline()
2787 2002-10-11 Bradley Bell <btb@icculus.org>
2789 * main/hud.c: make hud_message work correctly
2791 * 2d/palette.c, arch/sdl/gr.c, include/palette.h, main/inferno.c:
2794 * main/network.c: formatting, small fixes
2796 2002-10-10 Bradley Bell <btb@icculus.org>
2798 * main/netmisc.h: no swap_object for little-endian
2800 * main/: netmisc.h, network.c: use macros to simplify network
2803 * main/piggy.c: disable autodetect of mac pig (use --enable-macdata
2806 * main/inferno.c: enable loading screen for mac shareware with
2809 * main/netmisc.c: whitespace
2811 * 2d/bitmap.c, main/inferno.c, main/mission.c, main/playsave.c:
2814 * main/hud.c: whitespace
2816 * configure.ac: remove shareware build, add macdata build
2818 * main/songs.c: whitespace
2820 * 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/gpixel.c, 2d/line.c,
2821 2d/pixel.c, 2d/poly.c, 2d/rect.c, 2d/tmerge.c, main/gamerend.c:
2824 * 2d/: Makefile.am, tmerge_a.asm: enable TRANSPARENCY_COLOR for
2827 2002-10-04 Martin Schaffner <maschaffner@gmx.ch>
2829 * cfile/cfile.c, include/iff.h, main/gamepal.c, main/titles.c:
2830 comments, formatting, etc.
2832 * iff/iff.c: fix bigendian iff loading.
2834 2002-10-03 Bradley Bell <btb@icculus.org>
2836 * utilities/txb2tex.c: typo
2838 * 3d/clipper.c, main/bm.c, main/game.c, main/gamecntl.c,
2839 main/newmenu.c, main/switch.c, main/terrain.c, main/text.c:
2842 * arch/sdl/mouse.c: whitespace
2844 2002-09-19 Bradley Bell <btb@icculus.org>
2846 * main/kconfig.c: fix a oops, add old logs
2848 * main/kconfig.c: support for >3 mouse buttons
2850 2002-09-18 Bradley Bell <btb@icculus.org>
2852 * include/gr.h: fix palette swap define
2854 2002-09-14 Bradley Bell <btb@icculus.org>
2856 * main/titles.c: load hires briefing screen if lores doesn't exist
2857 (i.e. vertigo) and MenuHires=0
2859 2002-09-14 Werner Augustin <descent-source@mailinglist.gnuher.de>
2861 * main/: multi.h, network.h: pack some structures for ipx
2864 2002-09-14 Bradley Bell <btb@icculus.org>
2866 * cfile/cfile.c, main/endlevel.c, main/gamesave.c: revert cfgets()
2867 and load_endlevel_data() to expect newline-terminated strings, fix
2868 load_game_data to read null-terminated string for
2871 2002-09-07 Bradley Bell <btb@icculus.org>
2873 * main/newmenu.c: added error message
2875 * main/menu.h: enable -nohires with mac shareware
2877 * 2d/palette.c, include/gr.h: enable 0/255 palette swap
2879 * 2d/font.c: enable 0/255 palette swap for fonts
2881 * 2d/bitblt.c: add TRANSPARENCY_COLOR to assembly code, nother OGL
2884 * 2d/2dsline.c: fix ogl blooper
2886 2002-09-05 Bradley Bell <btb@icculus.org>
2888 * 2d/rle.c, 2d/scalec.c, include/rle.h: better just do it the old
2891 * include/strutil.h: need string.h for strcasecmp
2893 * include/rle.h: okay, maybe it needs to be this way
2895 * include/: 3d.h, gr.h: more stuff from d2src, mostly formatting
2897 * 2d/scalec.c: more stuff from d2src
2899 * 2d/rle.c: more stuff from d2src, formatting
2901 * 2d/font.c: useless cruft
2903 * 2d/: 2dsline.c, bitmap.c, bitmap.h: more stuff from d2src
2905 * 2d/bitblt.c, include/grdef.h: moved gr_linear_movsd assembly from
2908 2002-09-04 Bradley Bell <btb@icculus.org>
2910 * include/grdef.h: fix compiler warnings
2912 * 2d/bitblt.c: fix compiler warnings, #ifdef out dos-only code
2914 * include/grdef.h: gr_linear_movsd isn't static for NO_ASM,
2917 * main/game.c: we want the mac ibitblt for everything but dos and
2920 * main/texmerge.c: these routines are in tmerge.c
2922 * main/credits.c: enable credits for mac and oem data
2924 * main/bm.c: use either exit.ham or exit.pofs
2926 * include/ibitblt.h: enable some more code from d2src
2928 * include/gr.h: enable mac ubitblt_double
2930 * 2d/rle.c: added gr_rle_expand_scanline_generic_masked from d2src
2932 * include/grdef.h: moved some inline asm from linear.h
2934 * 2d/ibitblt.c: brought in line with original d2 version
2936 * 2d/bitblt.c: reverted to original d2 version of this file, then
2937 added d1x enhancements
2939 * 2d/2dsline.c: formatting, use __MSDOS__ instead of __DJGPP__
2941 * 2d/linear.h: moved these back to their original locations
2944 * main/mveplay.c: close some memory holes, speed up palette loading
2946 * main/movie.c: added fullscreen toggle while playing movies
2948 * main/inferno.c: comment out -superhires help text (always on)
2950 * include/timer.h: added approx_fsec_to_usec macro
2952 * arch/sdl/joy.c: fix compiler warning
2954 2002-09-01 Bradley Bell <btb@icculus.org>
2956 * main/network.c: oops
2958 * main/: movie.c, mveplay.c, mveplay.h: more movie improvements
2960 * arch/sdl/timer.c, include/timer.h: added timer_delay, faster
2961 timer_get_fixed_seconds
2965 2002-08-31 Bradley Bell <btb@icculus.org>
2967 * TODO, main/inferno.c, main/movie.c, main/mveplay.c: movie
2970 * main/multi.h: network endian stuff
2972 * 2d/font.c, include/gr.h: fast file i/o for font headers
2974 * arch/win32/arch_ip.cpp: unused file
2976 * main/: netmisc.c, netmisc.h, network.c, network.h: formatting,
2977 bigendian networking fixes
2979 * main/menu.c: make net menu more accurate, also make superhires
2982 * include/pstypes.h: better to have __pack__ all the time, I think.
2983 needed for networking, e.g.
2985 * arch/win32/: ipx_drv.h, ipx_win.c, winnet.c: win32 networking
2988 * arch/win32/Makefile.am: unused file
2992 2002-08-30 Bradley Bell <btb@icculus.org>
2994 * arch/win32/ipx_drv.h: re-added arch/win32/ipx_drv.h
2996 * main/: newmenu.h, titles.c: formatting
2998 * NEWS, arch/linux/Makefile.am, arch/linux/include/ukali.h,
2999 main/multi.h: networking works, finally
3001 * TODO: added TODO file
3003 * arch/linux/arch_ip.cpp: unused fine
3005 * README: network sorta working
3007 * main/: Makefile.am, multi.c, network.c, network.h: more
3010 * main/menu.c: load builtin mission correctly
3012 * main/inferno.c: documentation
3014 * main/: hoard.c, hoard.h, gamesave.c, mission.c: move hoard stuff
3017 * main/Makefile.mveplay: don't need no more
3019 2002-08-29 Bradley Bell <btb@icculus.org>
3021 * main/: ip_base.cpp, ip_base.h, ip_basec.h, ipclienc.c,
3022 ipclient.cpp, ipclient.h, ipserver.cpp, ipx_drv.c, multipow.c,
3023 multipow.h, netlist.c, netpkt.c, netpkt.h: deleting unused d1x
3026 * include/ipx_drv.h: more network fixing
3028 * arch/linux/include/ipx_drv.h: more network fixing
3030 * include/ipx.h: formatting
3032 * arch/linux/ipx_kali.c, include/ipx.h: fixed networking fuck-up?
3034 * NEWS, arch/linux/Makefile.am, arch/linux/ipx_bsd.c,
3035 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, main/Makefile.am,
3036 main/inferno.c: fixed networking fuck-up?
3038 * Makefile.am: moved mingw info to README
3040 * README, mingw32.txt: moved mingw info to README
3042 2002-08-27 Bradley Bell <btb@icculus.org>
3044 * utilities/mvlextract.c: allow specifying file to extract
3046 * utilities/: tex2txb.c, txb2tex.c: use default extension to
3049 * utilities/hogextract.c: allow specifying file to extract
3051 * main/mission.c: Have to get mission_num _after_ promoting...
3053 * main/: gameseq.c, titles.c: beginning d1 briefing support
3055 * descent.msn: beginning d1 briefing support
3057 * main/: titles.c, titles.h: d1-style mission briefings
3059 * main/piggy.h: whitespace
3061 * main/movie.c: beginning robot movie support, fall back on lo/hi
3062 res if hi/lo not available
3064 * main/mission.c: added Builtin_mission_num for builtin mission,
3065 D1Hogdir, d1-style mission briefings
3067 * main/: gameseq.c, mission.h: added Builtin_mission_num for
3070 * cfile/cfile.c, include/cfile.h: add capability for 3rd hogfile
3071 (for d1 missions that need d1 data)
3073 * 2d/ibitblt.c: whitespace
3075 2002-08-26 Bradley Bell <btb@icculus.org>
3077 * utilities/mvlcreate.c: oops
3079 * utilities/: Makefile.am, mvlcreate.c, mvlextract.c: added mvl
3082 * utilities/hogextract.c: added [v]iew option
3084 * utilities/: tex2txb.c, txb2tex.c: changed txt to tex
3086 * main/titles.c: fix writable string, disable DumbAdjust thing
3088 * main/polyobj.h: whitespace
3090 * main/newmenu.c: added pcx_get_dimensions(), other stuff from
3093 * main/movie.c: read movies from AltHogDir, other fixes
3095 * main/: mission.c, mission.h: fix bug w/mission filename
3097 * main/gameseq.c: comments
3099 * main/digi.h: whitespace n stuff
3101 * include/mve_audio.h: added audio flag macros
3103 * 2d/pcx.c, include/pcx.h: added pcx_get_dimensions(), other stuff
3108 2002-08-23 Bradley Bell <btb@icculus.org>
3110 * main/: gameseq.c, inferno.c, mission.c, mission.h, titles.c: fix
3113 * Makefile.am: remove d2demo.mn2
3115 * cfile/cfile.c, include/cfile.h: add cfile_size function
3117 * d2demo.mn2, installation.txt, main/gameseq.h, main/mission.c:
3118 eliminate need for .mn2 files for oem and demo
3120 2002-08-22 Bradley Bell <btb@icculus.org>
3122 * main/bm.c: fix for vertigo
3124 * main/menu.h: make OEM menu pcx available
3126 * 2d/rle.c: merge with original d2 file
3128 * Makefile.am, configure.ac: let mission files get installed by
3131 2002-08-17 Bradley Bell <btb@icculus.org>
3133 * configure.ac: make FAST_FILE_IO the default on little-endian
3136 * NEWS, README, compilerdefs.txt, readme.txt: documentation
3138 * 2d/bitblt.c, 2d/rle.c, arch/ogl/ogl.c: implement BM_FLAG_RLE_BIG
3141 2002-08-15 Martin Schaffner <maschaffner@gmx.ch>
3143 * main/: game.c, menu.c, mission.c: promote builtin missions.
3145 2002-08-15 Bradley Bell <btb@icculus.org>
3147 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h, main/piggy.c:
3148 improved mac pig loading/reverted TRANSPARENCY_COLOR changes
3150 * utilities/.cvsignore: added cvsignore
3152 * 2d/palette.c, include/palette.h, main/gamesave.c: mac data file
3155 * main/piggy.c: mac data file loading
3157 * 2d/font.c, 2d/rle.c, include/gr.h, include/rle.h: set
3158 transparency and swap 0/255 correctly for mac data files
3160 2002-08-13 Bradley Bell <btb@icculus.org>
3162 * Makefile.am, configure.ac, utilities/Makefile.am: moved utility
3163 to utilities to avoid conflict with c++ std lib <utility>
3165 * utilities/: Makefile.am, hogcreate.c, hogextract.c, txb2txt.c,
3166 txt2txb.c: moved utility to utilities to avoid conflict with c++
3169 * Makefile.am, configure.ac: add utilities
3171 2002-08-09 Bradley Bell <btb@icculus.org>
3173 * 2d/palette.c, 3d/interp.c, include/gr.h, main/render.c:
3176 2002-08-08 Bradley Bell <btb@icculus.org>
3178 * main/inferno.c: comments
3180 * main/: newmenu.c, songs.c: mac demo datafile support
3182 * installation.txt: update
3184 * main/gamesave.c: use lowercase for consistency
3186 * main/: bm.c, bm.h, endlevel.c, polyobj.c: enable loading of exit
3187 models for other than d2demo
3189 2002-08-07 Martin Schaffner <maschaffner@gmx.ch>
3191 * main/gamemine.c: formatting, better d1 texture conversion
3193 * Makefile.am, descent.mn2, descent.msn, main/mission.c,
3194 main/mission.h: recognize .msn mission files.
3196 2002-08-07 Bradley Bell <btb@icculus.org>
3198 * .cvsignore, 2d/.cvsignore, 3d/.cvsignore, arch/.cvsignore,
3199 arch/dos/.cvsignore, arch/ggi/.cvsignore, arch/linux/.cvsignore,
3200 arch/ogl/.cvsignore, arch/sdl/.cvsignore, arch/svgalib/.cvsignore,
3201 arch/win32/.cvsignore, cfile/.cvsignore, iff/.cvsignore,
3202 main/.cvsignore, main/editor/.cvsignore, maths/.cvsignore,
3203 mem/.cvsignore, misc/.cvsignore, texmap/.cvsignore: added
3206 2002-08-06 Bradley Bell <btb@icculus.org>
3208 * main/: automap.c, laser.c, songs.c, titles.c: shareware stuff
3210 * main/Makefile.am: formatting
3212 * 2d/font.c: make gr_remap_font just reload the whole thing
3214 * configure.ac: formatting
3216 * Makefile.am: added d2demo.mn2
3218 * d2demo.mn2: mission file for shareware
3220 * include/u_mem.h, main/ai.c, main/gamesave.c, main/inferno.c,
3221 main/laser.h, main/text.h, main/titles.c, main/weapon.c: whitespace
3223 * main/sounds.h: shareware stuff, whitespace
3225 * main/: polyobj.c, polyobj.h: more fast i/o macros
3227 * main/: menu.c, menu.h, mission.c, newmenu.c, piggy.c, piggy.h:
3230 * main/: endlevel.c, endlevel.h, gamemine.c, gameseq.c: merged
3231 endlevel stuff to non-shareware, allow movies/endlevel for
3234 * main/cntrlcen.c: typo
3236 * main/bm.h: use global Piggy_hamfile_version
3238 * main/bm.c: merged endlevel stuff to non-shareware, more fast i/o
3239 macros, use global Piggy_hamfile_version
3241 * main/Makefile.am: terrain and movie stuff always used now
3243 * 2d/pcx.c, include/pcx.h: make pcx header available to other
3246 * main/: gamemine.c, gamesave.c: load DMB levels
3248 * main/: bm.c, cntrlcen.c, cntrlcen.h, fuelcen.c, fuelcen.h,
3249 segment.c, segment.h, switch.c, switch.h: fast i/o macros
3251 2002-08-04 Martin Schaffner <maschaffner@gmx.ch>
3253 * main/gamemine.c, main/gamesave.c, mem/mem.c: d1 level stuff.
3255 2002-08-04 Bradley Bell <btb@icculus.org>
3257 * main/inferno.c: shareware stuff, formatting
3259 * arch/sdl/rbaudio.c: gracefully handle redbook non-availability
3261 * arch/sdl/gr.c: don't need to set mode in gr_init
3263 2002-08-02 Martin Schaffner <maschaffner@gmx.ch>
3265 * main/: gamemine.c, gamemine.h, gamesave.c, gamesave.h: more d1
3268 * Makefile.am, descent.mn2: added mission file for descent 1
3270 2002-08-02 Bradley Bell <btb@icculus.org>
3272 * arch/sdl/digi.c, arch/sdl/gr.c, include/error.h,
3273 include/oldsdl.h, main/gamecntl.c, main/inferno.c, main/laser.c,
3274 main/piggy.h, misc/error.c: junk
3276 * main/: endlevel.c, escort.c, gameseq.c, newmenu.c, render.c,
3277 render.h, scores.c, scores.h, terrain.c: shareware stuff
3279 * configure.ac, include/pstypes.h, main/bm.c, main/bm.h,
3280 main/effects.c, main/effects.h, main/piggy.c, main/piggy.h,
3281 main/powerup.c, main/powerup.h, main/robot.c, main/robot.h,
3282 main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3283 main/weapon.c, main/weapon.h: fast i/o macros
3285 2002-08-01 Martin Schaffner <maschaffner@gmx.ch>
3287 * NEWS, cfile/cfile.c, main/console.c, main/gamemine.c,
3288 main/gamemine.h, main/gamesave.c: load d1 levels
3290 2002-07-30 Bradley Bell <btb@icculus.org>
3292 * configure.ac: oops
3294 * configure.ac, arch/ogl/gr.c, arch/ogl/ogl.c, include/ogl_init.h:
3297 * main/menu.c, main/titles.c, NEWS, 2d/font.c, include/gr.h,
3298 include/grdef.h, main/game.c, main/gamefont.c, main/gamefont.h,
3299 main/gamemine.c, main/inferno.c, main/movie.c, main/newmenu.c,
3300 main/piggy.c, main/titles.c: support shareware datafiles!
3302 * main/: bm.c, gamemine.c, piggy.c, piggy.h, weapon.c, gamemine.c,
3303 piggy.c: SHAREWARE fixes
3305 2002-07-29 Bradley Bell <btb@icculus.org>
3307 * NEWS, include/fileutil.h, main/bm.c, main/gameseq.c,
3308 main/mveplay.c, main/piggy.c, main/piggy.h, main/playsave.c,
3309 misc/fileutil.c: Portability - OS X support
3311 2002-07-27 Bradley Bell <btb@icculus.org>
3313 * main/: Makefile.am, fuelcen.c, fuelcen.h, game.c, game.h,
3314 gamemine.c, gamesave.c, gameseq.c, piggy.c, piggy.h, segment.c,
3315 segment.h: portability
3317 * cfile/cfile.c, include/cfile.h, main/cntrlcen.c, main/cntrlcen.h,
3318 main/gamesave.c, main/switch.c, main/switch.h, main/wall.c,
3319 main/wall.h: portabilization
3321 * 2d/font.c, include/gr.h: portability
3323 2002-07-26 Bradley Bell <btb@icculus.org>
3325 * 2d/font.c, 2d/pcx.c, include/gr.h, main/movie.c: portability
3327 * arch/linux/findfile.c, include/pstypes.h: os x fixes
3329 * main/player.c: foo
3331 * misc/fileutil.c, include/fileutil.h, misc/fileutil.c: oops
3333 * include/fileutil.h, misc/Makefile.am, misc/fileutil.c,
3334 misc/fileutil.h: portable file i/o utils
3336 * main/: Makefile.mveplay, inferno.c, movie.c, newmenu.c: s not a
3337 writable string anymore... / formatting
3339 * main/Makefile.am, main/bm.c, main/bm.h, main/cntrlcen.c,
3340 main/cntrlcen.h, main/effects.c, main/effects.h, main/piggy.c,
3341 main/piggy.h, main/player.c, main/player.h, main/polyobj.c,
3342 main/polyobj.h, main/powerup.c, main/powerup.h, main/robot.c,
3343 main/robot.h, main/vclip.c, main/vclip.h, main/wall.c, main/wall.h,
3344 main/weapon.c, main/weapon.h, 3d/interp.c, include/cfile.h:
3345 portable-izing file loading routines
3347 2002-07-24 Bradley Bell <btb@icculus.org>
3349 * main/mveplay.c: correctly play files with 16bit uncompressed
3350 audio, mem checking, etc
3352 * main/: Makefile.mveplay, mvelib.c, mveplay.c: enable standalone
3355 2002-07-23 Bradley Bell <btb@icculus.org>
3357 * misc/Makefile.am: unused file
3359 * configure.ac, main/endlevel.c, main/endlevel.h, main/menu.c,
3360 main/sounds.h: remove experimental nmovie stuff
3362 * main/movie.c: add some debugging output
3364 2002-07-22 Bradley Bell <btb@icculus.org>
3366 * main/: console.c, state.c: simplified header
3368 * main/movie.c: enable mveplay audio
3370 * main/old/movie.c: moved to main/
3372 * include/mve_audio.h, include/mvelib.h, main/Makefile.am,
3373 main/inferno.c, main/kludge.c, main/movie.c, main/mve_audio.c,
3374 main/mvelib.c, main/mveplay.c: initial movie support
3376 * arch/linux/findfile.c, arch/ogl/gr.c, arch/ogl/ogl.c,
3377 arch/sdl/init.c, arch/sdl/joy.c, include/byteswap.h,
3378 include/ogl_init.h, include/pstypes.h, main/console.c,
3379 main/state.c, mem/mem.c: OS X stuff
3381 * configure.ac: OS X and movie stuff
3383 2002-07-19 Bradley Bell <btb@icculus.org>
3385 * compilerdefs.txt: OSX defs
3387 2002-07-18 Bradley Bell <btb@icculus.org>
3389 * main/inferno.c: use simpler rcs tags
3391 * autogen.sh: keep Changelog in cvs (and use --accum)
3393 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/rbaudio.c,
3394 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/rbaudio.c,
3395 include/rbaudio.h, main/Makefile.am, main/cdrom.h, main/gamecntl.c,
3396 main/songs.c: changed cdrom->rbaudio
3398 * include/rbaudio.h: moved to /include
3400 2002-07-17 Bradley Bell <btb@icculus.org>
3402 * 2d/d2sline.c, 2d/bitblt.c, 2d/bitmap.c, 2d/bitmap.h, 2d/box.c,
3403 2d/canvas.c, 2d/circle.c, 2d/clip.h, 2d/disc.c, 2d/font.c,
3404 2d/gpixel.c, 2d/ibitblt.c, 2d/line.c, 2d/linear.asm, 2d/linear.h,
3405 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c, 2d/rect.c,
3406 2d/rle.c, 2d/scale.c, 2d/scalea.asm, 2d/scalea.h, 2d/scalec.c,
3407 2d/tmerge.c, 2d/tmerge_a.asm, 3d/clipper.c, 3d/clipper.h,
3408 3d/draw.c, 3d/globvars.c, 3d/globvars.h, 3d/instance.c,
3409 3d/interp.asm, 3d/interp.c, 3d/matrix.c, 3d/points.c, 3d/rod.c,
3410 3d/setup.c: use simpler rcs tags
3415 2002-07-17 Bradley Bell <btb@icculus.org>
3417 * tools/cvs2cl/cvs2cl.pl: upgrade cvs2cl
3419 * d2x-gl.sh, d2x-ogl.sh: changed d2x-ogl to d2x-gl
3421 * debian/rules: don't need readme's
3423 * debian/rules: move d1x license to COPYING, license clarifications
3425 * COPYING, license.txt, debian/copyright, Makefile.am: move d1x
3426 license to COPYING, license clarifications
3428 * debian/rules: fix debian docs
3430 * debian/rules: fix debian manpages
3432 * debian/d2x-sdl.menu: fix debian menu
3434 * debian/rules: link to undocumented man page for debs
3436 * Makefile.am, configure.ac, debian/control, debian/copyright,
3437 debian/d2x-gl.files, debian/d2x-gl.menu, debian/d2x-sdl.files,
3438 debian/d2x-sdl.menu, debian/d2x.files, debian/d2x.menu,
3439 debian/rules, rpm/d2x.spec.in: change d2x-ogl to d2x-gl, other
3442 2002-07-16 Bradley Bell <btb@icculus.org>
3444 * debian/: rules, changelog.in: deb stuff
3446 * configure.ac: cleaner nasm detection
3448 * debian/: changelog.in, control, rules: deb stuff
3450 * README, installation.txt: typos, stuff
3452 * configure.ac: better #defines
3454 * configure.ac: whitespace
3456 * configure.ac: better documentation
3458 * configure.ac, arch/sdl/event.c, arch/sdl/init.c: SDL_AUDIO and
3459 SDL_JOYSTICK not needed
3461 * configure.ac, main/inferno.c: __SDL__ ugly and not needed at all
3463 * configure.ac: need higher SDL for joystick
3465 * debian/: control, rules: deb stuff
3467 * arch/sdl/joy.c: old junk
3469 * Makefile.am, configure.ac: automake updates
3471 * main/: inferno.c, text.c: don't use althogdir on non-unix
3473 * configure.ac: more autoconf updates
3475 * misc/strutil.c: better strrev
3477 * main/inferno.c: need limits.h on mingw also
3479 * acconfig.h, configure.ac: Updated for autoconf 2.53 (no more
3482 2002-04-19 Bradley Bell <btb@icculus.org>
3484 * main/network.c: let hoard.ham be a cfile
3486 * main/text.c: better error message when hog not found
3490 2002-03-23 Bradley Bell <btb@icculus.org>
3492 * acconfig.h, configure.ac, arch/linux/Makefile.am,
3493 arch/sdl/Makefile.am: Use SDL joystick automatically
3495 * arch/sdl/joy.c, main/kconfig.c: SDL Joystick works!
3497 2002-03-05 Bradley Bell <btb@icculus.org>
3499 * arch/sdl/joydefs.c, arch/sdl/joy.c: SDL joystick stuff mostly
3502 2002-02-23 Bradley Bell <btb@icculus.org>
3504 * texmap/ntmap.c: fix bug preventing higher res sdl modes
3506 * arch/dos/Makefile.am, arch/ggi/Makefile.am,
3507 arch/linux/Makefile.am, arch/ogl/Makefile.am, arch/sdl/Makefile.am,
3508 arch/svgalib/Makefile.am, arch/win32/Makefile.am,
3509 main/editor/Makefile.am: moved includes to include
3511 * arch/sdl/gr.c: use SDL_VERSION_ATLEAST
3513 * Makefile.am, 2d/Makefile.am, 3d/Makefile.am, cfile/Makefile.am,
3514 iff/Makefile.am, main/Makefile.am, maths/Makefile.am,
3515 mem/Makefile.am, misc/Makefile.am, texmap/Makefile.am: moved
3518 * main/game.c: disabled cockpit for OGL, formatting
3520 * 2d/ibitblt.c: formatting
3522 2002-02-16 Bradley Bell <btb@icculus.org>
3524 * include/oldsdl.h: check for older macros
3526 * configure.ac, arch/sdl/digi.c, arch/sdl/event.c, arch/sdl/gr.c,
3527 include/error.h, include/oldsdl.h, main/gamecntl.c, main/inferno.c:
3528 allow older sdl versions
3530 2002-02-15 Bradley Bell <btb@icculus.org>
3532 * main/: automap.c, automap.h, inferno.c: automap resolution now
3535 * include/: gr.h, grdef.h: moved protos to from grdef.h to gr.h
3537 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3538 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3539 win32/include/key_arch.h: never mind - that would be pointless
3541 * arch/: dos/key_arch.c, dos/include/key_arch.h, ggi/key_arch.c,
3542 sdl/key_arch.c, svgalib/key_arch.c, win32/key_arch.c,
3543 win32/include/key_arch.h: copied files from d1x
3545 * arch/linux/arch_ip.cpp, arch/win32/arch_ip.cpp, main/ip_base.cpp,
3546 main/ip_base.h, main/ipclient.cpp: enable udp debug messages
3548 * main/multipow.c: need conf.h
3550 * arch/win32/Makefile.am: new file
3552 * include/pstypes.h: added u_int16_t (needed in base_ip)
3554 * arch/win32/arch_ip.cpp: copied from d1x
3556 2002-02-14 Bradley Bell <btb@icculus.org>
3558 * arch/sdl/gr.c, main/inferno.c: allow gr_init lowres
3560 * NEWS, include/gr.h, main/game.c, main/game.h, main/gamecntl.c,
3561 main/netlist.c: Added hotkeys to toggle fullscreen mode
3563 * main/: ip_base.cpp, ip_base.h, multi.h, netlist.c, netpkt.c,
3564 network.c, network.h, ipclient.cpp, netpkt.h: d1x->d2x
3566 * main/: multipow.c, multipow.h, netlist.c, netpkt.c, netpkt.h,
3567 reorder.h: Lotsa networking stuff from d1x
3569 2002-02-13 Bradley Bell <btb@icculus.org>
3571 * include/gr.h, main/game.c: Fullscreen toggle stuff
3573 * arch/linux/Makefile.am, include/ipx.h: Lotsa networking stuff
3576 * main/: Makefile.am, inferno.c, ip_base.cpp, ip_base.h, menu.c,
3577 multi.h, network.c, network.h, newmenu.c: Lotsa networking stuff
3580 2002-02-11 Bradley Bell <btb@icculus.org>
3582 * main/bm.c: use portable loader if bigendian
3584 * include/pstypes.h: don't define bool for c++
3586 * include/cfile.h: extern AltHogDir stuff
3588 * include/byteswap.h: use WORDS_BIGENDIAN
3590 * main/: newmenu.c, newmenu.h: added fixedfont menu functions
3592 * main/vers_id.h: added D2X_IVER
3594 * misc/args.c: don't use d1x.ini
3596 * Makefile.am: rpm stuff
3598 * acconfig.h, configure.ac: c++, versioning, endianness, deb, rpm
3601 2002-02-09 Bradley Bell <btb@icculus.org>
3603 * rpm/: d2x.spec, d2x.spec.in: auto-generate rpm spec file
3605 2002-02-09 Paolo Ulivi <pulivi@libero.it>
3607 * d2x-ogl.sh, d2x-sdl.sh, rpm/.cvsignore, rpm/d2x.spec: rpm
3610 2002-02-06 Bradley Bell <btb@icculus.org>
3612 * arch/linux/arch_ip.cpp, main/ip_base.cpp, main/ip_base.h,
3613 main/ip_basec.h, main/ipclienc.c, main/ipclient.cpp,
3614 main/ipclient.h, main/ipserver.cpp: Adding d1x network code
3616 * debian/: changelog.in, control, copyright, d2x-gl.files,
3617 d2x-gl.menu, d2x.files, d2x.menu, rules: Added debian stuff
3621 2002-02-02 Bradley Bell <btb@icculus.org>
3623 * NEWS, arch/ggi/Makefile.am: reenabled ggi build
3625 * NEWS, acconfig.h, configure.ac, main/gamecntl.c, main/inferno.c:
3626 Enabled RELEASE option
3628 2002-01-31 Bradley Bell <btb@icculus.org>
3630 * Makefile.am, configure.ac: specify prerequisite versions of
3631 autoconf and automake
3633 2002-01-29 Bradley Bell <btb@icculus.org>
3635 * main/mission.c: RCS header added
3637 * main/inferno.c: update copyright date
3639 * main/mission.c: allow missions to be in AltHogDir
3641 * configure.ac: Display results of configure
3643 * include/d_io.h, main/inferno.c, main/newdemo.c: Added d_mkdir
3646 2002-01-28 Bradley Bell <btb@icculus.org>
3648 * NEWS, acconfig.h, configure.ac, cfile/cfile.c, main/newdemo.c:
3649 Data files now go in DATADIR/games/d2x, user files now go in
3652 2002-01-28 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
3654 * main/inferno.c: Data files now go in DATADIR/games/d2x, user
3655 files now go in ~/.d2x
3657 2002-01-24 Bradley Bell <btb@icculus.org>
3659 * configure.ac: fix nasm not found error message
3661 2002-01-18 Bradley Bell <btb@icculus.org>
3663 * configure.in: getting rid of old configure.in
3665 * acconfig.h, configure.ac, main/Makefile.am, main/kludge.c,
3666 main/movie.c: Movie playing kludgey stuff
3668 * misc/args.c: formatting
3670 * main/inferno.c: allow -h for help
3672 * include/error.h: don't die on int3, unless -debug given
3674 * mingw32.txt: more stuff
3676 2001-12-29 Bradley Bell <btb@icculus.org>
3678 * Makefile.am: Got rid of thinking.txt
3680 * main/inferno.c: document -nomovies option
3682 2001-12-28 Bradley Bell <btb@icculus.org>
3684 * main/titles.c: formatting, put some code into place for rendering
3685 of robots during briefings
3687 2001-12-27 Bradley Bell <btb@icculus.org>
3691 2001-12-23 Craig Hadady <chadady@iglou.com>
3693 * 2d/rle.c: fixed bug in dummy array.
3695 2001-12-03 Bradley Bell <btb@icculus.org>
3697 * arch/sdl/init.c: fix formatting
3699 * Makefile.am, acconfig.h, configure.ac, arch/linux/Makefile.am,
3700 arch/sdl/Makefile.am, arch/sdl/event.c, arch/sdl/init.c,
3701 arch/sdl/joy.c, arch/svgalib/Makefile.am: lots of makefile fixes,
3702 and sdl joystick stuff
3704 2001-11-30 Bradley Bell <btb@icculus.org>
3706 * thinking.txt: not needed
3708 2001-11-27 Bradley Bell <btb@icculus.org>
3710 * cygconf, mingw32.txt: use sdl from source on cygwin
3712 * Makefile.am, configure.ac, arch/ogl/Makefile.am,
3713 arch/sdl/Makefile.am, main/Makefile.am: move SDL_LIBS to LIBS,
3714 SDL_CFLAGS to CFLAGS
3716 2001-11-27 Bradley Bell <btb@icculus.org>
3720 2001-11-14 Bradley Bell <btb@icculus.org>
3722 * texmap/scanline.c: use optimization flags as texmap default
3724 * NEWS: mouse wheel, etc
3726 * arch/include/mouse.h, arch/sdl/mouse.c, main/kconfig.c: use mouse
3727 wheel to emulate 3rd axis
3729 * Makefile.am, configure.ac: change ENV_DJGPP to DJGPP
3731 * include/error.h: kludge to ungrab mouse when we hit an int3
3733 * include/d_io.h: change __ENV_WINDOWS__ to __WINDOWS__,
3734 __ENV_MSDOS__ to __MSDOS__
3736 * arch/sdl/mouse.c: remove cruft, fix formatting, use mouse wheel
3739 * arch/sdl/event.c: remove cruft, fix formatting, begin joystick
3742 * arch/sdl/digi.c: implemented digi_set_volume
3744 * include/grdef.h, main/config.c, misc/d_io.c: change
3745 __ENV_WINDOWS__ to __WINDOWS__, __ENV_MSDOS__ to __MSDOS__
3747 * 2d/font.c, main/bm.c, main/gamesave.c, main/gameseq.c,
3748 main/piggy.c: use MAKE_SIG
3750 * installation.txt: update
3752 * configure.ac: new file
3754 * arch/sdl/joydefs.c: #include pstypes.h
3756 * arch/sdl/init.c: SDL joystick stuff
3758 * acconfig.h: adjust MINGW defines
3760 * arch/sdl/joydefs.c: copied joydefs_config from linux/joydefs.c -
3761 controls menu now works
3763 2001-11-13 Bradley Bell <btb@icculus.org>
3765 * main/Makefile.am: Make sure bmread.c and terrain.c get included
3768 * Makefile.am: New file
3770 * arch/dos/Makefile.am: Make sure gr.c and joy2.asm get included in
3773 * compilerdefs.txt: New file
3775 * main/aipath.c: use D_RAND_MAX instead of RAND_MAX
3777 2001-11-12 Bradley Bell <btb@icculus.org>
3779 * main/playsave.c: load player files regardless of byte order of
3782 2001-11-11 Bradley Bell <btb@icculus.org>
3784 * include/makesig.h, main/playsave.c: Created header for MAKE_SIG
3787 * main/Makefile.am: Don't use terrain.c unless SHAREWARE
3789 * NEWS: GL savegame thumbnails
3791 * acconfig.h, configure.in: make option for NMOVIES, default to off
3793 2001-11-09 Bradley Bell <btb@icculus.org>
3795 * main/state.c: Enabled savegame thumbnails under OpenGL
3797 * unused/pa_null/pa_enabl.h: remove duplicate header
3799 * misc/args.c: use d2x.ini for option file
3801 * mem/mem.c: Move mem_realloc inside the ifdef
3803 * main/menu.c: fix 640x400 menu text
3805 * main/inferno.c: added documentation
3807 * main/endlevel.c: fix warnings
3809 * arch/ogl/gr.c: Get rid of gl spew
3811 * arch/linux/Makefile.am: move unused ipx_udp.c to EXTRA_DIST
3813 * acconfig.h: Define __SDL__ for mingw
3815 2001-11-08 Bradley Bell <btb@icculus.org>
3817 * 2d/font.c: free OGL font data when rereading
3819 * main/collide.c, main/endlevel.c, main/endlevel.h, main/gameseq.c,
3820 main/gauges.c, acconfig.h, configure.in, main/inferno.c,
3821 main/laser.c, main/menu.c, main/menu.h, main/newmenu.c,
3822 main/piggy.c, main/sounds.h, main/switch.c, main/titles.c,
3823 main/weapon.h: Enabled shareware build, endlevel flythrough
3826 * main/: Makefile.am, terrain.c, old/terrain.c: moved file, will be
3827 of use for shareware build
3829 * arch/ogl/: gr.c, sdlgl.c: use new d_realloc function, so mem
3832 * include/u_mem.h, mem/mem.c: added d_realloc/mem_realloc functions
3834 2001-11-05 Bradley Bell <btb@icculus.org>
3836 * include/args.h, main/inferno.c, misc/args.c: Change args_init
3839 * include/3d.h: Add comment
3841 2001-11-04 Bradley Bell <btb@icculus.org>
3843 * cfile/Makefile.am, cfile/nocfile.h, include/nocfile.h: Move
3846 * arch/ogl/sdlgl.c: Hack to keep SDL from screwing up X when it
3849 * main/: gamecntl.c, inferno.c: SDL applies to more than X11...
3851 * arch/ogl/gr.c, main/Makefile.am, main/gauges.c, main/hud.c,
3852 main/hudmsg.h: Enable d1x-style hud_message
3854 * arch/ogl/: glx.c, wgl.c: Sync with d1x
3856 * 2d/font.c: re-init ogl fonts after remapping colors.
3858 2001-11-02 Bradley Bell <btb@icculus.org>
3860 * misc/Makefile.am: remove byteswap.h (duplicate header)
3862 * 2d/font.c: fixed gr_remap_font, minor stuff
3864 * configure.in: take out -O2 if doing debug build
3866 * main/bm.c: formatting
3868 * 2d/font.c, include/gr.h, NEWS: Enable OpenGL fonts!
3870 * include/byteswap.h, misc/Makefile.am: fix swapint, swapshort
3871 macros, get rid of functions
3873 2001-11-01 Bradley Bell <btb@icculus.org>
3875 * misc/byteswap.h: removed duplicate header
3877 2001-10-31 Bradley Bell <btb@icculus.org>
3879 * NEWS, main/automap.c: automap works in opengl
3881 * NEWS, configure.in: Added news
3883 * main/newmenu.c: Must call set_screen_mode for menus when using GL
3885 * 2d/: bitblt.c, canvas.c, linear.h, scalea.h: Sync with d1x
3887 * arch/sdl/event.c, arch/sdl/gr.c, arch/sdl/init.c, iff/iff.c,
3888 include/3d.h, include/loadgl.h, main/inferno.c, maths/fixc.c,
3889 maths/vecmat.c, maths/vecmata.asm: Sync with d1x
3891 * Makefile.am, arch/sdl/Makefile.am: Makefile fixes
3893 * arch/ogl/: glx.c, gr.c, ogl.c, sdlgl.c: Sync with d1x
3895 * 3d/: clipper.c, draw.c, globvars.c, instance.c, interp.c,
3896 matrix.c, points.c, rod.c, setup.c: Minor sync with d1x
3898 2001-10-27 Bradley Bell <btb@icculus.org>
3900 * main/inferno.c: added some documentation
3902 2001-10-25 Bradley Bell <btb@icculus.org>
3904 * main/inferno.c, texmap/ntmap.c, texmap/tmapflat.c: Completed tmap
3907 * Makefile.am, configure.in, arch/Makefile.am,
3908 arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
3909 arch/dos/gr.c, arch/ggi/Makefile.am, arch/ggi/gr.c,
3910 arch/ogl/Makefile.am, arch/ogl/glx.c, arch/ogl/gr.c,
3911 arch/ogl/ogl.c, arch/ogl/sdlgl.c, arch/ogl/wgl.c,
3912 arch/sdl/Makefile.am, arch/sdl/cdrom.c, arch/sdl/digi.c,
3913 arch/sdl/gr.c, arch/svgalib/Makefile.am, arch/svgalib/gr.c,
3914 texmap/scanline.c: Finished moving stuff to arch/blah. I know,
3915 it's ugly, but It'll be easier to sync with d1x.
3917 * Makefile.am, configure.in, main/Makefile.am, main/editor/med.c,
3918 main/editor/medwall.h, main/editor/segment.c, main/editor/seguvs.h,
3919 main/editor/Makefile.am: attempt at support for editor, makefile
3922 * misc/d_delay.c: formatting fix
3924 * texmap/: Makefile.am, ntmap.c, scanline.c, scanline.h, texmapl.h,
3925 tmappent.S, tmapppro.S: adding support for runtime selection of
3928 * main/: bmread.c, game.c, gamecntl.c, gamesave.c, inferno.c,
3929 inferno.h, piggy.c, render.c, editor/editor.h: conditionalize
3930 including multi.h and network.h, fix backslashes, fix compiler
3933 * main/: ai.c, ai2.c, aipath.c, automap.c, bm.c, cntrlcen.c,
3934 collide.c, controls.c, credits.c, dumpmine.c, endlevel.c, escort.c,
3935 fireball.c, fuelcen.c, gamemine.c, gameseq.c, gauges.c, laser.c,
3936 menu.c, multi.h, netmisc.c, network.h, newdemo.c, newmenu.c,
3937 object.c, powerup.c, state.c, switch.c, wall.c: conditionalize
3938 including multi.h and network.h, fix backslashes
3940 * include/pstypes.h: added typedef for u_int64_t on mingw
3942 * include/3d.h: added prototype for g3_uninit_polygon_model
3944 * arch/sdl/Makefile.am: Don't use SDL joystick except on mingw
3946 2001-10-24 Bradley Bell <btb@icculus.org>
3948 * arch/: ggi/Makefile.am, svgalib/Makefile.am: Moved input stuff to
3949 arch subdirs, as in d1x.
3951 * Makefile.am, configure.in, main/kconfig.c: Revert bin_programs to
3952 earlier style until i understand automake 1.5 better. remove input
3955 * arch/: Makefile.am, dos/Makefile.am, dos/joy2.asm, dos/joyc.c,
3956 dos/joydefs.c, dos/key.c, dos/mouse.c, ggi/event.c, ggi/init.c,
3957 ggi/key.c, ggi/mouse.c, linux/Makefile.am, linux/joydefs.c,
3958 linux/joystick.c, linux/include/joystick.h, sdl/Makefile.am,
3959 sdl/event.c, sdl/joy.c, sdl/joydefs.c, sdl/key.c, sdl/mouse.c,
3960 svgalib/event.c, svgalib/init.c, svgalib/key.c, svgalib/mouse.c:
3961 Moved input stuff to arch subdirs, as in d1x.
3963 * NEWS, configure.in: blah blah
3965 2001-10-23 Bradley Bell <btb@icculus.org>
3967 * include/ui.h, unused/ui/ui.h: Moved ui.h to includes/
3969 * texmap/tmapppro.S: no need for #include <conf.h> here
3971 * main/Makefile.am: Build fixes. EDITOR_SRCS added to
3974 * main/: Makefile.am, network.c: No longer #ifdef'ing out the whole
3975 file. RCS header added
3977 * main/: bmread.c, kmatrix.c, multi.c, multibot.c: No longer
3978 #ifdef'ing out the whole file. RCS header added
3980 * Makefile.am, acconfig.h, configure.in, arch/dos/Makefile.am,
3981 main/Makefile.am, maths/Makefile.am, texmap/Makefile.am: Build
3982 fixes. Now works with automake 1.5 and autoconf 2.52.
3983 --enable-editor option added. SDL_VIDEO and SDL_INPUT defined for
3984 mingw (-grabmouse now works on win32).
3986 * config.guess, config.sub, install-sh, missing, mkinstalldirs:
3987 These don't belong in cvs
3991 2001-10-20 Bradley Bell <btb@icculus.org>
3993 * 2d/font.c: Don't free unused variables...
3995 * 2d/font.c, include/gr.h: Bringing font stuff more in line with
3998 * Makefile.am, arch/Makefile.am, arch/dos/Makefile.am,
3999 arch/linux/Makefile.am, arch/win32/Makefile.am, iff/Makefile.am,
4000 main/Makefile.am: make dist more sensible
4002 * Makefile.am: Kludge for linking on mingw
4004 2001-10-19 Bradley Bell <btb@icculus.org>
4006 * Makefile.am, configure.in, arch/win32/Makefile.am,
4007 arch/win32/ipx_win.c, arch/win32/winnet.c: Little fixes
4009 * include/ipx_drv.h: Check for __MINGW32__
4011 * include/i86.h: Imported from d1x
4013 * arch/dos/: Makefile.am, ipx.c: Re-import of d1x files
4015 * arch/dos/modex.asm: Fixed %include
4017 * main/console.c: RCS headers added
4019 * arch/sdl/: Makefile.am, init.c, timer.c: Moved arch/sdl_* to
4022 * Makefile.am, main/Makefile.am: Moved final link to top-level
4023 directory instead of main/
4025 * 2d/linear.asm, maths/fix.asm, maths/vecmata.asm: Changed
4026 __ENV_LINUX__ to __linux__
4028 * configure.in, arch/Makefile.am, arch/dos_dpmi.c,
4029 arch/dos_findfile.c, arch/dos_init.c, arch/dos_ipx.c,
4030 arch/dos_modex.asm, arch/dos_timer.asm, arch/dos_tweak.inc,
4031 arch/dos_vesa.c, arch/dos_vgaregs.inc, arch/linux_init.c,
4032 arch/sdl_init.c, arch/sdl_timer.c, arch/dos/Makefile.am,
4033 arch/dos/dpmi.c, arch/dos/findfile.c, arch/dos/init.c,
4034 arch/dos/ipx.c, arch/dos/modex.asm, arch/dos/timer.asm,
4035 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4036 arch/linux/Makefile.am, arch/linux/init.c, arch/win32/Makefile.am,
4037 arch/win32/mingw_init.c, main/Makefile.am: Moved arch/sdl_* to
4040 * configure.in: add --enable-xploader, support arch/linux subdir,
4043 * main/inferno.c: conditionalize conf.h
4045 2001-10-19 Falk Hueffner <falk.hueffner@student.uni-tuebingen.de>
4047 * acconfig.h, 2d/bitmap.h, 3d/interp.c, cfile/cfile.c,
4048 include/cfile.h, main/bm.c, mem/mem.c, misc/fileutil.c,
4049 misc/fileutil.h: Partial application of linux/alpha patch.
4051 2001-10-19 Bradley Bell <btb@icculus.org>
4053 * main/Makefile.am, arch/linux/Makefile.am: Brought linux
4054 networking in line with d1x, moved some arch/linux_* stuff to
4057 * arch/linux/: findfile.c, ipx_bsd.c, ipx_kali.c, ipx_lin.c,
4058 linuxnet.c, ukali.c, include/ipx_bsd.h, include/ipx_hlpr.h,
4059 include/ipx_kali.h, include/ipx_ld.h, include/ipx_lin.h,
4060 include/ipx_udp.h, include/ukali.h: remove pesky * from RCS log
4063 * arch/: Makefile.am, linux_findfile.c, linux_ipx_bsd.c,
4064 linux_ipx_lin.c, linux_ipx_udp.c, linux_net.c, linux/findfile.c,
4065 linux/ipx_bsd.c, linux/ipx_kali.c, linux/ipx_lin.c,
4066 linux/ipx_udp.c, linux/linuxnet.c, linux/ukali.c,
4067 linux/include/ipx_bsd.h, linux/include/ipx_hlpr.h,
4068 linux/include/ipx_kali.h, linux/include/ipx_ld.h,
4069 linux/include/ipx_lin.h, linux/include/ipx_udp.h,
4070 linux/include/ukali.h: Brought linux networking in line with d1x,
4071 moved some arch/linux_* stuff to arch/linux/*
4073 * include/ipx_drv.h: Imported from d1x
4075 * main/ipx_drv.c: RCS info added, conf.h added, etc...
4077 * main/ipx_drv.c: Imported from d1x
4079 * include/args.h, include/ipx.h, main/inferno.c, main/network.c,
4080 main/network.h, main/Makefile.am: Trying to get network working on
4083 * configure.in, 2d/Makefile.am, arch/win32/Makefile.am,
4084 main/Makefile.am: build fixes
4086 * arch/: win32/Makefile.am, win32/findfile.c, win32/ipx_drv.h,
4087 win32/ipx_win.c, win32/winnet.c, Makefile.am, win32_findfile.c,
4088 linux/include/ipx_drv.h: Moved win32_* to win32/* (a la d1x),
4089 starting to get net working.
4091 * include/pstypes.h: Changed __ENV_LINUX__ to __linux__,
4092 conditionalized min,max macros
4094 2001-10-18 Bradley Bell <btb@icculus.org>
4096 * acconfig.h, 2d/linear.h, arch/include/joy.h, include/loadgl.h,
4097 include/strutil.h, include/vecmat.h, main/kconfig.c, misc/d_glob.c,
4098 texmap/tmap_inc.asm, texmap/tmap_per.asm, texmap/tmappent.S,
4099 texmap/tmapppro.S, main/console.c: Changed __ENV_LINUX__ to
4102 * 2d/2dsline.c: RCS headers added/changed
4104 * configure.in: fix NASMFLAGS bug
4106 * main/: collide.c, inferno.c, object.c, render.c: RCS headers
4109 2001-10-17 Bradley Bell <btb@icculus.org>
4111 * NEWS: Fixed the invulnerable robots bug!
4113 * main/collide.c: Fixed the invulnerable robots bug!
4115 2001-10-14 Bradley Bell <btb@icculus.org>
4117 * Makefile.am, arch/Makefile.am, iff/Makefile.am, main/Makefile.am:
4120 2001-10-13 Bradley Bell <btb@icculus.org>
4122 * Makefile.am, autogen.sh, configure.in, 2d/Makefile.am,
4123 arch/Makefile.am, arch/dos/Makefile.am,
4124 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4125 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4126 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4127 arch/dos/include/Makefile.am, arch/dos/mm_snd/Makefile.am,
4128 arch/dos/mm_snd/include/Makefile.am, arch/include/Makefile.am,
4129 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4130 arch/win32/Makefile.am, arch/win32/d3dframe/Makefile.am,
4131 arch/win32/include/Makefile.am, iff/Makefile.am,
4132 iff/archive/Makefile.am, include/Makefile.am, main/Makefile.am,
4133 main/editor/Makefile.am, main/old/Makefile.am, tools/Makefile.am,
4134 tools/cvs2cl/Makefile.am, unused/Makefile.am,
4135 unused/bios/Makefile.am, unused/lib/Makefile.am,
4136 unused/novga/Makefile.am, unused/pa_null/Makefile.am,
4137 unused/ui/Makefile.am, unused/vga/Makefile.am,
4138 unused/vga/new/Makefile.am, unused/win95/Makefile.am: Removed
4139 automake stuff from "inert" subdirs. And there was much rejoicing.
4141 * Makefile.am, NEWS, configure.in: Stuff
4143 * ChangeLog: removing auto-generated file
4145 * cygconf: Added instructions for mingw32 build
4147 * Makefile.am: renamed INSTALL to installation.txt
4149 * installation.txt, INSTALL: renamed INSTALL to installation.txt
4151 * mingw32.txt: Added instructions for mingw32 build
4153 * configure.in: Enable assembly under mingw32
4155 2001-10-12 Bradley Bell <btb@icculus.org>
4157 * acconfig.h, aclocal.m4, conf.h.in: remove superfluous files
4159 * acconfig.h, aclocal.m4, conf.h.in, configure.in, 2d/2dsline.c,
4160 2d/bitblt.c, 2d/box.c, 2d/canvas.c, 2d/gpixel.c, 2d/line.c,
4161 2d/pixel.c, include/pstypes.h, include/strutil.h, include/timer.h,
4162 main/digi.h, main/kludge.c, main/object.c, main/render.c,
4163 misc/d_glob.c, misc/d_io.c, misc/strutil.c: Changed __ENV_DJGPP__
4164 to __DJGPP__, since it's built-in.
4166 2001-10-12 Paolo Ulivi <paoloulivi@tin.it>
4168 * aclocal.m4, conf.h.in, include/vecmat.h, main/collide.c,
4169 main/kludge.c, main/piggy.h: fix some gcc 3.0 warnings.
4173 2001-10-12 Bradley Bell <btb@icculus.org>
4175 * Makefile.am, unused/win95/Makefile.am: Fix some dist stuff
4177 * Makefile.am: make sure cygconf gets archived
4179 * configure.in: Increment version number in preparation for release
4181 * configure.in: Fix detection of opengl
4183 * Makefile.am, aclocal.m4, autogen.sh, conf.h.in, configure.in,
4184 cygconf, arch/Makefile.am, arch/include/joy.h,
4185 arch/include/mouse.h, include/loadgl.h, include/pstypes.h,
4186 include/strutil.h, main/Makefile.am, main/config.c, main/console.c,
4187 main/gamepal.h, main/gamerend.c, main/inferno.c, main/kconfig.c,
4188 main/multi.c, main/newdemo.c, misc/d_delay.c, misc/d_glob.c,
4189 misc/strutil.c: Switched from Cygwin to mingw32 on MS boxes.
4190 Vastly improved compilability.
4192 2001-10-11 Bradley Bell <btb@icculus.org>
4194 * Makefile.am: Added macros/sdl.m4
4196 * autogen.sh: Added macros/sdl.m4
4198 2001-10-09 Bradley Bell <btb@icculus.org>
4200 * main/vers_id.h: Added DESCENT_VERSION constant
4202 * main/inferno.c: Added command-line help.
4204 * include/ogl_init.h: opengl improvments (following d1x changes)
4206 2001-10-07 Bradley Bell <btb@icculus.org>
4208 * aclocal.m4, conf.h.in, configure.in, arch/Makefile.am,
4209 arch/ogl/Makefile.am: Remove duplicate headers.
4211 2001-08-02 Thimo Neubauer <thimo@debian.org>
4213 * mem/mem.c: totally crippled the memory manager because it does
4214 not make sense for non-DOS-systems and it would have been too
4215 complicated to get it 64bit clean
4217 2001-06-19 Bradley Bell <btb@icculus.org>
4219 * cvshowto.txt: updated anonymous password
4221 2001-02-08 Bradley Bell <btb@icculus.org>
4223 * COPYING, license.txt: Added d1x license
4225 2001-02-01 Bradley Bell <btb@icculus.org>
4227 * aclocal.m4, configure.in: Better detecting of SDL and GL/GLU
4229 2001-01-31 Bradley Bell <btb@icculus.org>
4231 * configure.in, arch/include/mouse.h, include/pstypes.h,
4232 main/game.c, main/gamepal.h: OpenGL support under Cygwin/SDL
4234 * main/polyobj.c: fix typo
4236 * 2d/Makefile.am, 2d/bitblt.c, 2d/bitmap.c, 2d/box.c, 2d/canvas.c,
4237 2d/circle.c, 2d/disc.c, 2d/font.c, 2d/gpixel.c, 2d/ibitblt.c,
4238 2d/line.c, 2d/palette.c, 2d/pcx.c, 2d/pixel.c, 2d/poly.c,
4239 2d/rect.c, 2d/rle.c, 2d/scale.c, 2d/scalec.c, 2d/tmerge.c,
4240 3d/clipper.c, 3d/draw.c, 3d/globvars.c, 3d/instance.c, 3d/interp.c,
4241 3d/matrix.c, 3d/points.c, 3d/rod.c, 3d/setup.c, arch/Makefile.am,
4242 cfile/cfile.c, iff/iff.c, main/ai.c, main/ai2.c, main/aipath.c,
4243 main/automap.c, main/bm.c, main/bmread.c, main/cmd.c,
4244 main/cntrlcen.c, main/collide.c, main/config.c, main/console.c,
4245 main/controls.c, main/credits.c, main/crypt.c, main/dumpmine.c,
4246 main/effects.c, main/endlevel.c, main/escort.c, main/fireball.c,
4247 main/fuelcen.c, main/fvi.c, main/game.c, main/gamecntl.c,
4248 main/gamefont.c, main/gamemine.c, main/gamepal.c, main/gamerend.c,
4249 main/gamesave.c, main/gameseg.c, main/gameseq.c, main/hostage.c,
4250 main/kconfig.c, main/kmatrix.c, main/laser.c, main/lighting.c,
4251 main/mglobal.c, main/mission.c, main/morph.c, main/netmisc.c,
4252 main/network.c, main/newdemo.c, main/newmenu.c, main/object.c,
4253 main/paging.c, main/physics.c, main/piggy.c, main/polyobj.c,
4254 main/powerup.c, main/render.c, main/robot.c, main/slew.c,
4255 main/songs.c, main/switch.c, main/texmerge.c, main/text.c,
4256 main/titles.c, main/vclip.c, main/wall.c, main/weapon.c,
4257 maths/Makefile.am, maths/fixc.c, maths/rand.c, maths/tables.c,
4258 maths/vecmat.c, mem/mem.c, misc/args.c, misc/byteswap.c,
4259 misc/d_delay.c, misc/d_glob.c, misc/d_io.c, misc/error.c,
4260 misc/hash.c, misc/strio.c, misc/strutil.c, texmap/Makefile.am,
4261 texmap/ntmap.c, texmap/scanline.c, texmap/tmapflat.c: Makefile and
4264 * arch/dos_findfile.c, arch/dos_modex.asm, include/console.h,
4265 include/modex.h, main/collide.c, main/gamesave.c, main/gameseq.c,
4266 main/gauges.c, main/object.c, main/playsave.c, main/render.c,
4267 main/state.c, mem/mem.c, texmap/ntmap.c, texmap/tmapflat.c: Fix
4270 * include/gr.h, main/menu.c: Fullscreen toggle added to screen res
4273 * configure.in, include/pstypes.h, main/kconfig.c: Support for
4274 cross-compiling, and cygwin fixes
4276 2001-01-30 Bradley Bell <btb@icculus.org>
4278 * configure.in, arch/Makefile.am, arch/win32_findfile.c,
4279 include/pstypes.h, include/strutil.h, main/Makefile.am,
4280 misc/strutil.c, unused/win95/findfile.c: Cygwin support, using SDL.
4281 needs --without-assembler and --without-network to compile
4283 2001-01-29 Bradley Bell <btb@icculus.org>
4285 * configure.in, main/Makefile.am: Fixes to build system
4287 * main/kconfig.c: fix for non-linux joysticks
4289 * arch/dos/Makefile.am, arch/dos/cdrom.c, arch/dos/digi.c,
4290 arch/dos/dosgr.c, arch/dos/dpmi.c, arch/dos/findfile.c,
4291 arch/dos/init.c, arch/dos/ipx.c, arch/dos/joy2.asm,
4292 arch/dos/joyc.c, arch/dos/joydefs.c, arch/dos/key.c,
4293 arch/dos/modex.asm, arch/dos/mouse.c, arch/dos/timer.asm,
4294 arch/dos/tweak.inc, arch/dos/vesa.c, arch/dos/vgaregs.inc,
4295 arch/include/joy.h, arch/linux/Makefile.am, arch/linux/findfile.c,
4296 arch/linux/init.c, arch/linux/ipx_bsd.c, arch/linux/ipx_lin.c,
4297 arch/linux/ipx_udp.c, arch/linux/linuxnet.c, arch/sdl/Makefile.am,
4298 arch/sdl/init.c, arch/sdl/timer.c: Removed duplicate files
4300 * arch/Makefile.am, arch/dos_dpmi.c, arch/dos_findfile.c,
4301 arch/dos_init.c, arch/dos_ipx.c, arch/dos_modex.asm,
4302 arch/dos_timer.asm, arch/dos_tweak.inc, arch/dos_vesa.c,
4303 arch/dos_vgaregs.inc, arch/linux_findfile.c, arch/linux_init.c,
4304 arch/linux_ipx_bsd.c, arch/linux_ipx_lin.c, arch/linux_ipx_udp.c,
4305 arch/linux_net.c, arch/sdl_init.c, arch/sdl_timer.c: Fixed build
4308 * arch/dos/include/joy.h, arch/dos/include/key.h,
4309 arch/dos/include/mouse.h: Unified input headers.
4311 * arch/linux/Makefile.am, configure.in: Duplicate file removal.
4313 2001-01-28 Bradley Bell <btb@icculus.org>
4315 * conf.h.in, configure.in, arch/Makefile.am,
4316 arch/dos/include/Makefile.am, arch/include/Makefile.am,
4317 arch/include/key.h, main/Makefile.am: More header unification...
4319 * main/newdemo.c: Added <ctype.h>
4321 * arch/include/event.h, arch/include/joy.h: unified input headers.
4323 * acconfig.h, include/d_delay.h, main/Makefile.am, main/game.c:
4324 OpenGL now uses SDL-GL instead of gii
4326 * arch/include/key.h, arch/include/mouse.h: Unified arch headers
4328 2001-01-25 Bradley Bell <btb@icculus.org>
4330 * autogen.sh: use "set -e" so execution stops if something goes
4333 2001-01-24 Bradley Bell <btb@icculus.org>
4337 * Makefile.am: Add ChangeLog to dist
4341 2001-01-24 Bradley Bell <btb@icculus.org>
4343 * INSTALL, NEWS, README, cvshowto.txt: updated documentation
4345 * tools/Makefile.am, tools/cvs2cl/Makefile.am,
4346 tools/cvs2cl/cvs2cl.pl: cvs2cl for building ChangeLog from RCS
4349 * Makefile.am, acconfig.h, autogen.sh, conf.h.in, configure.in,
4350 arch/dos/allg_snd/Makefile.am, arch/dos/allg_snd/sound/Makefile.am,
4351 arch/dos/allg_snd/sound/drv/Makefile.am, arch/dos/bak/Makefile.am,
4352 arch/dos/comm/Makefile.am, arch/dos/comm/include/Makefile.am,
4353 arch/dos/include/Makefile.am, 2d/Makefile.am, 3d/Makefile.am,
4354 arch/Makefile.am, arch/dos/Makefile.am,
4355 arch/dos/mm_snd/Makefile.am, arch/dos/mm_snd/include/Makefile.am,
4356 arch/linux/Makefile.am, arch/linux/include/Makefile.am,
4357 arch/ogl/Makefile.am, arch/sdl/Makefile.am, arch/win32/Makefile.am,
4358 arch/win32/d3dframe/Makefile.am, arch/win32/include/Makefile.am,
4359 cfile/Makefile.am, iff/Makefile.am, iff/archive/Makefile.am,
4360 include/Makefile.am, main/editor/Makefile.am, main/old/Makefile.am,
4361 unused/Makefile.am, unused/bios/Makefile.am,
4362 unused/lib/Makefile.am, unused/novga/Makefile.am,
4363 unused/pa_null/Makefile.am, unused/ui/Makefile.am,
4364 unused/vga/Makefile.am, unused/vga/new/Makefile.am,
4365 unused/win95/Makefile.am, main/Makefile.am, maths/Makefile.am,
4366 misc/Makefile.am, texmap/Makefile.am: improved automake config.
4367 make dist, VPATH builds, ...
4369 * configure, Makefile.in, libtool, ltconfig, ltmain.sh,
4370 stamp-h.in, 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.in,
4371 arch/dos/Makefile.in, arch/linux/Makefile.in,
4372 arch/sdl/Makefile.in, cfile/Makefile.in, iff/Makefile.in,
4373 main/Makefile.in, maths/Makefile.in, mem/Makefile.in,
4374 misc/Makefile.in, texmap/Makefile.in: cruft removal
4376 * 2d/diff, arch/dos/sgrep.out, arch/linux/stHqFIq1, main/test.txt:
4379 * ChangeLog, NEWS: moved old ChangeLog to NEWS
4381 * configure.in, conf.h.in: moved NDEBUG to conf.h.in
4383 * main/game.c, main/kconfig.c, main/text.c: changed args_find to
4386 * main/gamecntl.c, main/inferno.c: changed args_find to FindArg,
4387 added -grabmouse option
4389 * arch/dos_init.c, arch/linux_init.c, arch/linux_ipx_udp.c,
4390 arch/linux_net.c, arch/sdl_init.c, arch/dos/init.c,
4391 arch/dos/joyc.c, arch/linux/init.c, arch/linux/ipx_udp.c,
4392 arch/linux/linuxnet.c, arch/sdl/init.c, include/args.h,
4393 main/config.c, main/hud.c, main/menu.c, main/multi.c,
4394 main/network.c, main/piggy.c, main/polyobj.c, main/slew.c,
4395 main/songs.c, misc/args.c: changed args_find to FindArg
4397 2001-01-22 Bradley Bell <btb@icculus.org>
4399 * configure, main/Makefile.am, main/Makefile.in: configuration
4402 * include/error.h, include/mono.h, main/game.c, main/gamerend.c:
4403 fix compiler warnings w/opengl
4405 * include/console.h: ggi support
4407 * arch/linux_init.c: svgalib support
4409 * Makefile.in, conf.h.in, configure, configure.in, 2d/Makefile.am,
4410 2d/Makefile.in, 3d/Makefile.in, arch/Makefile.am,
4411 arch/Makefile.in, arch/svgalib_init.c, cfile/Makefile.in,
4412 iff/Makefile.in, main/Makefile.am, main/Makefile.in,
4413 maths/Makefile.am, maths/Makefile.in, mem/Makefile.in,
4414 misc/Makefile.in, texmap/Makefile.am, texmap/Makefile.in:
4417 * iff/iff.c, include/u_mem.h: NDEBUG fixes
4419 * main/ai.h, main/inferno.c, main/lighting.c, main/object.c,
4420 main/render.c: fix warnings and enable NDEBUG *
4421 arch/svgalib_init.c: svgalib support
4423 2001-01-22 Michael Wagener <Michael.Wagener@materna.de>
4425 * main/kconfig.c: joystick support
4427 2001-01-21 Bradley Bell <btb@icculus.org>
4429 * cvshowto.txt: new file, taken from d1x webpage
4431 * AUTHORS, README: Taking over as maintainer of d2x
4433 * main/gamecntl.c, main/inferno.c: Grab mouse with SDL/X11
4435 2001-01-20 Bradley Bell <btb@icculus.org>
4437 * configure, configure.in: Turned -Werror back off by default
4439 * README, configure, configure.in, 2d/font.c, arch/sdl_init.c,
4440 iff/iff.c, include/3d.h, include/d_io.h, main/Makefile.am,
4441 main/Makefile.in, main/bm.c, main/collide.c, main/credits.c,
4442 main/fuelcen.h, main/game.c, main/gamecntl.c, main/gamepal.c,
4443 main/gamerend.c, main/gamesave.c, main/gameseg.c, main/gameseq.c,
4444 main/gauges.c, main/kconfig.c, main/kludge.c, main/kmatrix.c,
4445 main/laser.c, main/multi.c, main/network.c, main/network.h,
4446 main/newdemo.c, main/newmenu.c, main/object.c, main/object.h,
4447 main/physics.c, main/piggy.c, main/polyobj.c, main/state.c,
4448 main/switch.c, main/titles.c, main/wall.c: Got rid of all compiler
4449 warnings, for non-OpenGL on linux, anyway...
4451 2001-01-19 Bradley Bell <btb@icculus.org>
4453 * copying: remove duplicate file
4455 * Import of d2x-0.0.9-pre1
4457 * Import of d2x-0.0.8