]> icculus.org git repositories - taylor/freespace2.git/commit
don't show hardware S-RAM value on HUD in debug
authorTaylor Richards <taylor@icculus.org>
Fri, 12 Aug 2005 08:57:20 +0000 (08:57 +0000)
committerTaylor Richards <taylor@icculus.org>
Fri, 12 Aug 2005 08:57:20 +0000 (08:57 +0000)
commitf6df1a0115d23514fb9d7e18434e0182c64dc527
tree73daec74005456f888d1dfd46ed2734edcd94b7b
parent859d1f07c0f1b353349643dc05f2e1436fb381b7
don't show hardware S-RAM value on HUD in debug
do show in use GL texture memory
have an actual fade effect for the credits screen artwork
src/freespace2/freespace.cpp
src/graphics/gropengl.cpp