]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
17 years agoaccidently commited parts of the new demos menu with the last commit, here is the...
esteel [Thu, 1 Jun 2006 19:10:35 +0000 (19:10 +0000)]
accidently commited parts of the new demos menu with the last commit, here is the rest. Functional but not perfect yet!
you need to recompile menu.dat

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1491 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded low, default and high graphical setting config files
esteel [Thu, 1 Jun 2006 19:07:18 +0000 (19:07 +0000)]
added low, default and high graphical setting config files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1490 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1489 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
m0rfar [Thu, 1 Jun 2006 16:36:58 +0000 (16:36 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1489 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded 'disable gibs' options in player menu
m0rfar [Thu, 1 Jun 2006 12:28:13 +0000 (12:28 +0000)]
Added 'disable gibs' options in player menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1488 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocorrect scaling of bloodprison seems to be 1.2
savagex [Wed, 31 May 2006 15:56:19 +0000 (15:56 +0000)]
correct scaling of bloodprison seems to be 1.2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1487 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobots are now 1/3 more offense-friendly
div0 [Wed, 31 May 2006 10:58:30 +0000 (10:58 +0000)]
bots are now 1/3 more offense-friendly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1486 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed ent pos
m0rfar [Wed, 31 May 2006 10:09:04 +0000 (10:09 +0000)]
fixed ent pos

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1485 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremoved ramp-shaped playerclip brushes on stairs so you can run up
lordhavoc [Wed, 31 May 2006 06:55:57 +0000 (06:55 +0000)]
removed ramp-shaped playerclip brushes on stairs so you can run up
stairs faster, and fixed a leak through the teleporter end of the
teleporter hall, note the map seems to have 'moved' quite a distance
compared to the previous version in svn, I don't know why

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1484 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremoved these outdated demos
lordhavoc [Wed, 31 May 2006 06:51:40 +0000 (06:51 +0000)]
removed these outdated demos

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1483 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix evil4_metals/mtltekfloor
savagex [Tue, 30 May 2006 09:10:11 +0000 (09:10 +0000)]
fix evil4_metals/mtltekfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1482 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremoved (moved to attic) all explosion sprites
esteel [Tue, 30 May 2006 00:24:52 +0000 (00:24 +0000)]
removed (moved to attic) all explosion sprites

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1481 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosecondary firemode now checks for the right amount of cells
esteel [Mon, 29 May 2006 23:24:24 +0000 (23:24 +0000)]
secondary firemode now checks for the right amount of cells

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1480 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged annoying e6btrim_light texture to e6supptrim, looks much nicer
lordhavoc [Mon, 29 May 2006 22:44:12 +0000 (22:44 +0000)]
changed annoying e6btrim_light texture to e6supptrim, looks much nicer
now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1479 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded sv_airaccelerate cvar, and fixed a misspelling in strength message
lordhavoc [Mon, 29 May 2006 22:42:50 +0000 (22:42 +0000)]
added sv_airaccelerate cvar, and fixed a misspelling in strength message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1478 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agochanged electro secondary fire to fire continuously (instead of bursts),
lordhavoc [Mon, 29 May 2006 22:40:46 +0000 (22:40 +0000)]
changed electro secondary fire to fire continuously (instead of bursts),
increased combo radius, increased lifetime of secondary shots (now 5
seconds instead of 2), now the electro rocks - try bouncing shots around
a corner and then setting them off, you might kill a player or bot
changed electro combo effect to be more impressive

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1477 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix for particles and one nasty texture in nexdm01
morphed [Mon, 29 May 2006 21:53:34 +0000 (21:53 +0000)]
fix for particles and one nasty texture in nexdm01

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1476 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix z-fighting on Aneurysm
savagex [Mon, 29 May 2006 19:52:53 +0000 (19:52 +0000)]
fix z-fighting on Aneurysm

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1475 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobleach without the rocket-eating clip
div0 [Mon, 29 May 2006 18:51:26 +0000 (18:51 +0000)]
bleach without the rocket-eating clip
jumppad combo count in "developer" mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1474 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMap Dismal is now CTF only
savagex [Mon, 29 May 2006 16:08:33 +0000 (16:08 +0000)]
Map Dismal is now CTF only

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1473 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1472 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
morphed [Mon, 29 May 2006 15:31:31 +0000 (15:31 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1472 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomore typos
m0rfar [Mon, 29 May 2006 14:25:38 +0000 (14:25 +0000)]
more typos

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1471 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agotypo
m0rfar [Mon, 29 May 2006 14:19:25 +0000 (14:19 +0000)]
typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1470 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew compile of warfare
savagex [Mon, 29 May 2006 13:52:00 +0000 (13:52 +0000)]
new compile of warfare

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1469 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew default cycle for maps
savagex [Mon, 29 May 2006 13:49:47 +0000 (13:49 +0000)]
new default cycle for maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1468 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorename nexdm06 to starship
savagex [Mon, 29 May 2006 13:40:13 +0000 (13:40 +0000)]
rename nexdm06 to starship

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1467 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomove Starship back into maps
savagex [Mon, 29 May 2006 13:34:30 +0000 (13:34 +0000)]
move Starship back into maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1466 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomove dsi into attic
savagex [Mon, 29 May 2006 13:32:46 +0000 (13:32 +0000)]
move dsi into attic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1465 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomove DSI into attic as the source is lost and that map is broken in
savagex [Mon, 29 May 2006 13:32:05 +0000 (13:32 +0000)]
move DSI into attic as the source is lost and that map is broken in
strange ways

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1464 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoanother sky variation in stralenex1.shader
savagex [Mon, 29 May 2006 12:56:15 +0000 (12:56 +0000)]
another sky variation in stralenex1.shader

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1463 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomake stardust effect cooler
savagex [Mon, 29 May 2006 12:44:39 +0000 (12:44 +0000)]
make stardust effect cooler

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1462 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew high res particles
morphed [Mon, 29 May 2006 12:28:36 +0000 (12:28 +0000)]
new high res particles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1461 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorename maps
savagex [Mon, 29 May 2006 12:22:07 +0000 (12:22 +0000)]
rename maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1460 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomove some maps out of the way... they don't meet our new standards of
savagex [Mon, 29 May 2006 11:07:12 +0000 (11:07 +0000)]
move some maps out of the way... they don't meet our new standards of
excellence ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1459 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodefault is now physicsQBR
div0 [Mon, 29 May 2006 11:01:11 +0000 (11:01 +0000)]
default is now physicsQBR

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1458 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofew new bumpmaps for "evil6_trims"
morphed [Mon, 29 May 2006 09:21:44 +0000 (09:21 +0000)]
few new bumpmaps for "evil6_trims"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1457 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded Div0 to the team credits and added 'menu artist' to morphs credit
vermeulen [Mon, 29 May 2006 09:22:00 +0000 (09:22 +0000)]
Added Div0 to the team credits and added 'menu artist' to morphs credit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1456 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomade bots play much worse on lower skill settings, part of this was
lordhavoc [Mon, 29 May 2006 07:28:12 +0000 (07:28 +0000)]
made bots play much worse on lower skill settings, part of this was
fixing a bug that made them never fire unless they would directly hit
their target (which broke shotleading and low skill settings)
bots now do less damage to human players on low skill settings (50% at
skill 0, 60% at skill 1... skill 5 or above is 100% damage)
the fixed shotleading means that skill 10 bots are now even more vicious
than before...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1455 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoremoved fire effect from big rocket explosion when underwater (more
lordhavoc [Mon, 29 May 2006 07:19:31 +0000 (07:19 +0000)]
removed fire effect from big rocket explosion when underwater (more
consistent with the other explosions)
reduced by 75% the number of bubbles in explosion effects to improve
performance
changed bubbles from rocket/grenade trails to improve performance and
look less silly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1454 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadded physicsQBR
div0 [Mon, 29 May 2006 00:09:22 +0000 (00:09 +0000)]
added physicsQBR

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1453 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMain menu buttons no longer get colored when selected
esteel [Sun, 28 May 2006 18:45:58 +0000 (18:45 +0000)]
Main menu buttons no longer get colored when selected

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1452 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMenu adjusted to fit this new style made by Morphed
esteel [Sun, 28 May 2006 18:02:24 +0000 (18:02 +0000)]
Menu adjusted to fit this new style made by Morphed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1451 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobump version to "1.6"
savagex [Sun, 28 May 2006 17:08:52 +0000 (17:08 +0000)]
bump version to "1.6"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1450 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd nexdm19, 20, 21 to default map cycle
savagex [Sun, 28 May 2006 13:29:14 +0000 (13:29 +0000)]
add nexdm19, 20, 21 to default map cycle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1449 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agominor fixes to dm20
strahlemann [Sat, 27 May 2006 15:05:26 +0000 (15:05 +0000)]
minor fixes to dm20

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1448 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1447 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
strahlemann [Sat, 27 May 2006 12:28:51 +0000 (12:28 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1447 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoQBF+ had too much air control
div0 [Fri, 26 May 2006 19:10:05 +0000 (19:10 +0000)]
QBF+ had too much air control

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1446 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogeneralized physics to have Quake-style and Nexuiz-style air control in the same...
div0 [Fri, 26 May 2006 17:52:56 +0000 (17:52 +0000)]
generalized physics to have Quake-style and Nexuiz-style air control in the same code path; retuned QBF+

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1445 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago0.5 is better than 0.6
div0 [Fri, 26 May 2006 16:22:38 +0000 (16:22 +0000)]
0.5 is better than 0.6

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1444 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoQBF+: down with the maxspeed/maxairspeed again
div0 [Fri, 26 May 2006 16:04:04 +0000 (16:04 +0000)]
QBF+: down with the maxspeed/maxairspeed again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1443 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoQBFplus
div0 [Fri, 26 May 2006 15:51:16 +0000 (15:51 +0000)]
QBFplus

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1442 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorelighted dm20. sunlight now comes from the direction of the sun ;)
strahlemann [Fri, 26 May 2006 15:30:49 +0000 (15:30 +0000)]
relighted dm20. sunlight now comes from the direction of the sun ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1441 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@1440 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
div0 [Fri, 26 May 2006 08:52:24 +0000 (08:52 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1440 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agophysics test cfg files
div0 [Fri, 26 May 2006 08:44:50 +0000 (08:44 +0000)]
physics test cfg files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1439 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofixed fov slider in menu & updated FAQ for 1.6 release
kadaverjack [Thu, 25 May 2006 16:21:42 +0000 (16:21 +0000)]
fixed fov slider in menu & updated FAQ for 1.6 release

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1438 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosmall parameter tuning
div0 [Thu, 25 May 2006 14:21:02 +0000 (14:21 +0000)]
small parameter tuning

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1437 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoQuake-style physics with reduced bunnyhopping to try out.
div0 [Thu, 25 May 2006 13:06:27 +0000 (13:06 +0000)]
Quake-style physics with reduced bunnyhopping to try out.

exec physicsdiv0.cfg

to activate,

exec physicsdiv0_undo.cfg

to deactivate. Hope it goes easier on prediction code.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1436 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agomade Campaign_wordwrap common by putting it into campaign_file.c (well, it's part...
div0 [Thu, 25 May 2006 11:35:14 +0000 (11:35 +0000)]
made Campaign_wordwrap common by putting it into campaign_file.c (well, it's part of the file format anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1435 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agotypo
savagex [Thu, 25 May 2006 11:27:28 +0000 (11:27 +0000)]
typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1434 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoskill 1 for two first campaign maps
savagex [Thu, 25 May 2006 10:44:30 +0000 (10:44 +0000)]
skill 1 for two first campaign maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1433 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agowaypoints for nexdm21 (rather crude)
savagex [Thu, 25 May 2006 09:39:34 +0000 (09:39 +0000)]
waypoints for nexdm21 (rather crude)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1432 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoChanged g_campaign_skill to 0, so it works with the other campaign changes
vermeulen [Thu, 25 May 2006 08:20:18 +0000 (08:20 +0000)]
Changed g_campaign_skill to 0, so it works with the other campaign changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1431 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMorph's Campaign buttons
vermeulen [Thu, 25 May 2006 08:12:19 +0000 (08:12 +0000)]
Morph's Campaign buttons

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1430 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoChanges made to the campaign menu. It still has a large blank spot, and I don't like...
vermeulen [Thu, 25 May 2006 08:11:56 +0000 (08:11 +0000)]
Changes made to the campaign menu. It still has a large blank spot, and I don't like how it cuts off the words in the description.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1429 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoA lot of campaign changes. It covers every map besides two CTF maps, which didn't...
vermeulen [Thu, 25 May 2006 08:11:03 +0000 (08:11 +0000)]
A lot of campaign changes. It covers every map besides two CTF maps, which didn't work at all with the AI. It covers all the gamemodes in the previous version besides Nixnex and cloak. I was going to have low gravity for the silver city map, and slowmo for the Dismal map, but gamemodes would need to be made first.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1428 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agodocumented "say" escapes
div0 [Wed, 24 May 2006 23:44:41 +0000 (23:44 +0000)]
documented "say" escapes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1427 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoteam deathmatch for nexdm20 and nexdm21
savagex [Wed, 24 May 2006 22:38:34 +0000 (22:38 +0000)]
team deathmatch for nexdm20 and nexdm21

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1426 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd some mapcfgs for nexdm21
savagex [Wed, 24 May 2006 22:21:32 +0000 (22:21 +0000)]
add some mapcfgs for nexdm21

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1425 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobump version to 1.6 RC1
savagex [Wed, 24 May 2006 20:03:50 +0000 (20:03 +0000)]
bump version to 1.6 RC1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1424 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofirst round of commits for nexdm21
savagex [Wed, 24 May 2006 19:08:22 +0000 (19:08 +0000)]
first round of commits for nexdm21

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1423 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMoved NixNex initialization where it belongs
div0 [Wed, 24 May 2006 08:22:34 +0000 (08:22 +0000)]
Moved NixNex initialization where it belongs
cvar bot_join_empty

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1422 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoeffectinfo.txt: EF_STARDUST doesn't emit light anymore (it's now used
savagex [Tue, 23 May 2006 21:39:14 +0000 (21:39 +0000)]
effectinfo.txt: EF_STARDUST doesn't emit light anymore (it's now used
where performance is important)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1421 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd func_stardust (a simple entity with self.effects = EF_STARDUST) -
savagex [Tue, 23 May 2006 21:31:04 +0000 (21:31 +0000)]
add func_stardust (a simple entity with self.effects = EF_STARDUST) -
used on nexdm21 as a simple effect for teleporter endpoints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1420 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoAdded campaign menu
esteel [Mon, 22 May 2006 22:08:30 +0000 (22:08 +0000)]
Added campaign menu
You need to recompile menu.dat for it to work!
Still need images for the buttons.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1419 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoa piece of code I forgot to commit... but it's ifdeffed out anyway (variable
div0 [Mon, 22 May 2006 14:41:55 +0000 (14:41 +0000)]
a piece of code I forgot to commit... but it's ifdeffed out anyway (variable
LOD support)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1418 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosetting the default value of the cvar for curl support to 1 (only used once DP suppor...
div0 [Mon, 22 May 2006 14:28:04 +0000 (14:28 +0000)]
setting the default value of the cvar for curl support to 1 (only used once DP supports it)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1417 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agobot_ignore_bots
div0 [Sat, 20 May 2006 20:51:08 +0000 (20:51 +0000)]
bot_ignore_bots
sv_servermodelsonly (please test)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1416 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoMoved a spawnpoint from the wall, so players don't get stuck
m0rfar [Sat, 20 May 2006 20:45:13 +0000 (20:45 +0000)]
Moved a spawnpoint from the wall, so players don't get stuck

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1415 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years ago-campaign_mapcfgname[], +campaign_gametype[], +campaign_mapname[], +nexdm20
div0 [Thu, 18 May 2006 20:17:40 +0000 (20:17 +0000)]
-campaign_mapcfgname[], +campaign_gametype[], +campaign_mapname[], +nexdm20

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1414 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonexctf02: fix missing brush
savagex [Wed, 17 May 2006 19:53:10 +0000 (19:53 +0000)]
nexctf02: fix missing brush

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1413 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoonce again update nexdm18
savagex [Wed, 17 May 2006 17:22:34 +0000 (17:22 +0000)]
once again update nexdm18

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1412 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorecompile of nexdm15
savagex [Tue, 16 May 2006 16:45:52 +0000 (16:45 +0000)]
recompile of nexdm15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1411 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd blackbox sky (no light, plain black) for nexdm15
savagex [Tue, 16 May 2006 16:11:13 +0000 (16:11 +0000)]
add blackbox sky (no light, plain black) for nexdm15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1410 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoreaper.shader: add a blackbox sky (no light, plain black) for nexdm15
savagex [Tue, 16 May 2006 16:10:44 +0000 (16:10 +0000)]
reaper.shader: add a blackbox sky (no light, plain black) for nexdm15

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1409 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonexctf01 now deluxe-mapped
savagex [Mon, 15 May 2006 15:12:41 +0000 (15:12 +0000)]
nexctf01 now deluxe-mapped

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1408 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdate nexctf02 (recompile with deluxemaps, one texture swapped)
savagex [Mon, 15 May 2006 14:30:17 +0000 (14:30 +0000)]
update nexctf02 (recompile with deluxemaps, one texture swapped)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1407 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd nexdm20 to the instantaction maps
savagex [Mon, 15 May 2006 11:29:53 +0000 (11:29 +0000)]
add nexdm20 to the instantaction maps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1406 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoNeeded more waypoints...
div0 [Sun, 14 May 2006 19:04:12 +0000 (19:04 +0000)]
Needed more waypoints...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1405 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix nexdm17.map (now actually compiles)
savagex [Sun, 14 May 2006 16:51:00 +0000 (16:51 +0000)]
fix nexdm17.map (now actually compiles)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1404 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonothing to see here
savagex [Sun, 14 May 2006 14:50:21 +0000 (14:50 +0000)]
nothing to see here

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1403 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agorecompile nexdm20 to fix some bugs (mostly clipping)
savagex [Sun, 14 May 2006 13:11:30 +0000 (13:11 +0000)]
recompile nexdm20 to fix some bugs (mostly clipping)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1402 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agocampaign games are now pausable
div0 [Sun, 14 May 2006 11:01:00 +0000 (11:01 +0000)]
campaign games are now pausable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1401 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agosv_public now zeroed out; g_campaign set in a non-campaign match is now non-fatal.
div0 [Sun, 14 May 2006 10:57:54 +0000 (10:57 +0000)]
sv_public now zeroed out; g_campaign set in a non-campaign match is now non-fatal.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1400 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdate .map file of nexdm20 to avoid getting stuck in a stair-ramp.
savagex [Sun, 14 May 2006 10:55:03 +0000 (10:55 +0000)]
update .map file of nexdm20 to avoid getting stuck in a stair-ramp.
Still have to recompile that one.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1399 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoWaypointed nexdm20
div0 [Sat, 13 May 2006 21:38:37 +0000 (21:38 +0000)]
Waypointed nexdm20

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1398 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd Tymo to the Thanks section
savagex [Sat, 13 May 2006 19:32:14 +0000 (19:32 +0000)]
add Tymo to the Thanks section

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1397 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agonew map: Farewell by Tymo (nexdm20)
savagex [Sat, 13 May 2006 19:23:51 +0000 (19:23 +0000)]
new map: Farewell by Tymo (nexdm20)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1396 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdate nexdm18_1on1remix a bit
savagex [Sat, 13 May 2006 16:25:03 +0000 (16:25 +0000)]
update nexdm18_1on1remix a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1395 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoupdate nexdm18 (changed some textures to they fit to their trims - fixes
savagex [Sat, 13 May 2006 13:55:39 +0000 (13:55 +0000)]
update nexdm18 (changed some textures to they fit to their trims - fixes
some ugly bumpmap issues)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1394 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agoadd some ambientsound from OpenArena
savagex [Fri, 12 May 2006 16:45:23 +0000 (16:45 +0000)]
add some ambientsound from OpenArena

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1393 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

17 years agofix bumpmap for e8clangfloor
savagex [Fri, 12 May 2006 16:27:02 +0000 (16:27 +0000)]
fix bumpmap for e8clangfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1392 f962a42d-fe04-0410-a3ab-8c8b0445ebaa