]> icculus.org git repositories - divverent/nexuiz.git/commit
removed ramp-shaped playerclip brushes on stairs so you can run up
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 31 May 2006 06:55:57 +0000 (06:55 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 31 May 2006 06:55:57 +0000 (06:55 +0000)
commit18c726949ad798909af8660147f2146573ca9fa0
tree4a03e49f2ba2eda7af99ebbb8240c206a2e15a87
parent15df114bac5f012b70fa8100aa0fa10ebc5a67db
removed ramp-shaped playerclip brushes on stairs so you can run up
stairs faster, and fixed a leak through the teleporter end of the
teleporter hall, note the map seems to have 'moved' quite a distance
compared to the previous version in svn, I don't know why

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1484 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/maps/bloodprison.bsp
data/maps/bloodprison.map