]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
16 years agoNew background image for default menu
morphed [Sat, 2 Feb 2008 13:16:01 +0000 (13:16 +0000)]
New background image for default menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3327 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix some items not getting affected by alpha
div0 [Fri, 1 Feb 2008 00:21:54 +0000 (00:21 +0000)]
fix some items not getting affected by alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3326 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochange placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION>; add worldspawn._description...
div0 [Thu, 31 Jan 2008 20:19:09 +0000 (20:19 +0000)]
change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION>; add worldspawn._description field for mapinfo detection

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3325 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofixtrans-ed the other textures. Looked right on first test.
div0 [Thu, 31 Jan 2008 11:51:12 +0000 (11:51 +0000)]
fixtrans-ed the other textures. Looked right on first test.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3324 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoFixtrans-ed all the textures here (these are safe to fixtrans)
div0 [Thu, 31 Jan 2008 11:39:28 +0000 (11:39 +0000)]
Fixtrans-ed all the textures here (these are safe to fixtrans)
Will check the ones in textures/ first before committing these.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3323 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomore skin customizable stuff
div0 [Thu, 31 Jan 2008 09:20:40 +0000 (09:20 +0000)]
more skin customizable stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3322 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug with probability near 0
div0 [Wed, 30 Jan 2008 22:42:03 +0000 (22:42 +0000)]
fix bug with probability near 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3321 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooops... inverted logic in VoteCheckNasty
div0 [Wed, 30 Jan 2008 22:26:19 +0000 (22:26 +0000)]
oops... inverted logic in VoteCheckNasty

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3320 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake +zoom turn off welcome message when spectating
div0 [Wed, 30 Jan 2008 22:24:21 +0000 (22:24 +0000)]
make +zoom turn off welcome message when spectating

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3319 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoAs there seems to be no hope to get a fitting LCD and COOL font, let's go back to...
div0 [Wed, 30 Jan 2008 21:22:29 +0000 (21:22 +0000)]
As there seems to be no hope to get a fitting LCD and COOL font, let's go back to the old LCD and COOL characters

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3318 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake Shift- or Ctrl-Backspace no longer clear input fields...; only Ctrl-Del should...
div0 [Wed, 30 Jan 2008 19:04:21 +0000 (19:04 +0000)]
make Shift- or Ctrl-Backspace no longer clear input fields...; only Ctrl-Del should clear the field

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3317 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobring back the harsh non-"Player" enforcement
div0 [Wed, 30 Jan 2008 18:42:40 +0000 (18:42 +0000)]
bring back the harsh non-"Player" enforcement

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3316 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix logic in IsDifferentTeam
div0 [Wed, 30 Jan 2008 16:50:16 +0000 (16:50 +0000)]
fix logic in IsDifferentTeam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3315 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonot that it matters - but register the Nex right with bestweapon
div0 [Wed, 30 Jan 2008 15:43:20 +0000 (15:43 +0000)]
not that it matters - but register the Nex right with bestweapon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3314 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoimprove defaultmodel logic a little - make it possible to only force one team to...
div0 [Wed, 30 Jan 2008 13:57:58 +0000 (13:57 +0000)]
improve defaultmodel logic a little - make it possible to only force one team to a specific model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3313 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodon't need the mapcfgs any more
div0 [Wed, 30 Jan 2008 11:57:22 +0000 (11:57 +0000)]
don't need the mapcfgs any more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3312 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agopossibly this does nothing, possibly this fixes a security hole in voting
div0 [Wed, 30 Jan 2008 11:52:43 +0000 (11:52 +0000)]
possibly this does nothing, possibly this fixes a security hole in voting

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3311 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosys_ticrate in default.cfg (0.046875)
div0 [Wed, 30 Jan 2008 11:49:53 +0000 (11:49 +0000)]
sys_ticrate in default.cfg (0.046875)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3310 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd alpha channel to ame7light; this works around zfight bug; also commit forgotten...
div0 [Wed, 30 Jan 2008 10:36:58 +0000 (10:36 +0000)]
add alpha channel to ame7light; this works around zfight bug; also commit forgotten slime tgas

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3309 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoimproved slime1 and slime2
div0 [Wed, 30 Jan 2008 10:22:20 +0000 (10:22 +0000)]
improved slime1 and slime2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3308 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agominor fix to switching back to previous weapon
div0 [Wed, 30 Jan 2008 09:03:36 +0000 (09:03 +0000)]
minor fix to switching back to previous weapon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3307 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix chmap
div0 [Tue, 29 Jan 2008 20:19:17 +0000 (20:19 +0000)]
fix chmap

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3306 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agode-mapcfg default.cfg
div0 [Tue, 29 Jan 2008 20:18:52 +0000 (20:18 +0000)]
de-mapcfg default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3305 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix weird weapon switch animation bug and weapon action lag by allowing anything...
div0 [Tue, 29 Jan 2008 18:46:07 +0000 (18:46 +0000)]
fix weird weapon switch animation bug and weapon action lag by allowing anything to kill w_ready without additional delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3304 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago-v_hwgamma
div0 [Tue, 29 Jan 2008 17:08:19 +0000 (17:08 +0000)]
-v_hwgamma
+v_glslgamma

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3303 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoLMS does not need the "has weapons" map feature
div0 [Tue, 29 Jan 2008 11:03:18 +0000 (11:03 +0000)]
LMS does not need the "has weapons" map feature

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3302 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix mapping.txt for mapinfo
div0 [Tue, 29 Jan 2008 11:03:05 +0000 (11:03 +0000)]
fix mapping.txt for mapinfo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3301 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoreplace the HugeSetOfIntegers by another string buffer... and add a progress indicato...
div0 [Tue, 29 Jan 2008 10:30:56 +0000 (10:30 +0000)]
replace the HugeSetOfIntegers by another string buffer... and add a progress indicator for mapinfo autogeneration

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3300 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agono longer use nexuiz-2.0 branch
div0 [Tue, 29 Jan 2008 09:43:55 +0000 (09:43 +0000)]
no longer use nexuiz-2.0 branch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3299 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoredid crylink effect
lordhavoc [Tue, 29 Jan 2008 04:08:58 +0000 (04:08 +0000)]
redid crylink effect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3298 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoUrre's modifications to the water shaders
div0 [Mon, 28 Jan 2008 22:46:09 +0000 (22:46 +0000)]
Urre's modifications to the water shaders

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3297 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoremove "port"; add sv_vote_simple_majority
div0 [Mon, 28 Jan 2008 19:30:51 +0000 (19:30 +0000)]
remove "port"; add sv_vote_simple_majority

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3296 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoforce some cvars the engine normally wouldn't save to be saved
div0 [Mon, 28 Jan 2008 18:25:15 +0000 (18:25 +0000)]
force some cvars the engine normally wouldn't save to be saved

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3295 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agopossibly kill the tempstring warnings when saving games, possibly break everything
div0 [Mon, 28 Jan 2008 09:12:33 +0000 (09:12 +0000)]
possibly kill the tempstring warnings when saving games, possibly break everything

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3294 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged configs using r_hdr to use r_bloom instead for performance
lordhavoc [Mon, 28 Jan 2008 03:52:21 +0000 (03:52 +0000)]
changed configs using r_hdr to use r_bloom instead for performance
reasons

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3293 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix spawnpoint selection again
div0 [Sun, 27 Jan 2008 17:49:37 +0000 (17:49 +0000)]
fix spawnpoint selection again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3292 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotraceline_hitcorpse again
div0 [Sat, 26 Jan 2008 22:54:40 +0000 (22:54 +0000)]
traceline_hitcorpse again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3291 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoundo my broken fix and add a comment to explain the weird nudge handling
lordhavoc [Sat, 26 Jan 2008 22:54:02 +0000 (22:54 +0000)]
undo my broken fix and add a comment to explain the weird nudge handling

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3290 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew command "gametype" to switch gametype, and notify server QC of it... for changing...
div0 [Sat, 26 Jan 2008 21:22:53 +0000 (21:22 +0000)]
new command "gametype" to switch gametype, and notify server QC of it... for changing it at runtime to make stuff like chmap votes, suggestmap immediately work

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3289 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix userbinds;
div0 [Sat, 26 Jan 2008 21:18:44 +0000 (21:18 +0000)]
fix userbinds;
menu uses background image background_ingame.tga from skin, with ALPHA_BACKGROUND_INGAME, to darken the background in game

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3288 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agolooking in engine source told me I have to add 1024 to ent.colormap for it to actuall...
div0 [Sat, 26 Jan 2008 20:58:53 +0000 (20:58 +0000)]
looking in engine source told me I have to add 1024 to ent.colormap for it to actually do something. But why?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3287 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix spawn run out bug when players camp on their own spawn points
div0 [Sat, 26 Jan 2008 15:54:59 +0000 (15:54 +0000)]
fix spawn run out bug when players camp on their own spawn points

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3286 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug in div0's fix for weird shotgun behavior when up against a wall
lordhavoc [Sat, 26 Jan 2008 15:34:27 +0000 (15:34 +0000)]
fix bug in div0's fix for weird shotgun behavior when up against a wall
- his fix caused all shots to be fired from 1 unit back, even if not
  blocked by a wall

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3285 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix long searched bug with credits not scrolling up
div0 [Sat, 26 Jan 2008 12:25:01 +0000 (12:25 +0000)]
fix long searched bug with credits not scrolling up

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3284 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochange dragScrollTimer to be an absolute time instead of a counter that gets decrease...
div0 [Sat, 26 Jan 2008 12:21:31 +0000 (12:21 +0000)]
change dragScrollTimer to be an absolute time instead of a counter that gets decreased by frametime; fixes drag scrolling speed issues with menu_slowmo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3283 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochange how menu_slowmo works to not change double clicks
div0 [Sat, 26 Jan 2008 12:16:36 +0000 (12:16 +0000)]
change how menu_slowmo works to not change double clicks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3282 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded cvar "menu_slowmo"
div0 [Sat, 26 Jan 2008 12:13:43 +0000 (12:13 +0000)]
added cvar "menu_slowmo"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3281 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd completion for "exec"
div0 [Sat, 26 Jan 2008 11:13:00 +0000 (11:13 +0000)]
add completion for "exec"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3280 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix g_maplist default
div0 [Sat, 26 Jan 2008 10:34:55 +0000 (10:34 +0000)]
fix g_maplist default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3279 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agokeep shot origin at least 1qu away from walls
div0 [Sat, 26 Jan 2008 09:53:47 +0000 (09:53 +0000)]
keep shot origin at least 1qu away from walls

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3278 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
lordhavoc [Sat, 26 Jan 2008 02:11:40 +0000 (02:11 +0000)]
added r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
cfg file
removed cl_particles_snow cvar in each cfg file (drawdistance should do
enough)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3277 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix missing $
div0 [Fri, 25 Jan 2008 17:04:44 +0000 (17:04 +0000)]
fix missing $

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3276 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake con_chat_maximize no longer mess with your settings when you press it in menu...
div0 [Fri, 25 Jan 2008 16:07:10 +0000 (16:07 +0000)]
make con_chat_maximize no longer mess with your settings when you press it in menu/console/messagemode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3275 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoenhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime
div0 [Fri, 25 Jan 2008 15:49:14 +0000 (15:49 +0000)]
enhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNew commands extendmatchtime, reducematchtime. Might need improvements.
div0 [Fri, 25 Jan 2008 15:33:17 +0000 (15:33 +0000)]
New commands extendmatchtime, reducematchtime. Might need improvements.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix sv_init handling again
div0 [Fri, 25 Jan 2008 11:38:02 +0000 (11:38 +0000)]
fix sv_init handling again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3272 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew entity misc_laser with particle effect misc_laser_beam
div0 [Fri, 25 Jan 2008 11:31:42 +0000 (11:31 +0000)]
new entity misc_laser with particle effect misc_laser_beam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3271 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoteamcheck == 0 should mean NO teamchecking, not non-team spawns
div0 [Fri, 25 Jan 2008 09:35:17 +0000 (09:35 +0000)]
teamcheck == 0 should mean NO teamchecking, not non-team spawns

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3270 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodiv0test is no more
div0 [Fri, 25 Jan 2008 09:10:10 +0000 (09:10 +0000)]
div0test is no more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3269 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocommented out some dprints
lordhavoc [Fri, 25 Jan 2008 08:43:24 +0000 (08:43 +0000)]
commented out some dprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3268 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotweaked bot weapon choosing
lordhavoc [Fri, 25 Jan 2008 08:35:40 +0000 (08:35 +0000)]
tweaked bot weapon choosing
changed bot firing choice (they fire bursts now, not sporadic shots) and
added/changed a few other things
cleaned up commodity_pickupevalfunc a bit
increased importance of items to bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3267 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake "ran out of spawns" winning condition even more strict. Watch out for error()s!
div0 [Fri, 25 Jan 2008 08:16:41 +0000 (08:16 +0000)]
make "ran out of spawns" winning condition even more strict. Watch out for error()s!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3266 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agolink waypoints if their XY dist is below 1050, not their XYZ dist, this
lordhavoc [Fri, 25 Jan 2008 06:16:38 +0000 (06:16 +0000)]
link waypoints if their XY dist is below 1050, not their XYZ dist, this
fixes bots being stuck on silvercity in many cases - at least they now
know they can go down

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3265 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded an Invincible powerup to Ruiner (Strength is too overpowered), and
lordhavoc [Thu, 24 Jan 2008 23:28:16 +0000 (23:28 +0000)]
added an Invincible powerup to Ruiner (Strength is too overpowered), and
replaced one Hagar with a Nex (the strength/nex secret remains for now)
Feedback wanted!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3264 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew command "dumpdb", makes a simpler format (easier to process) that can still be...
div0 [Thu, 24 Jan 2008 22:14:23 +0000 (22:14 +0000)]
new command "dumpdb", makes a simpler format (easier to process) that can still be loaded by "loaddb"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3263 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sv_cmds: loaddb, savedb
div0 [Thu, 24 Jan 2008 22:04:39 +0000 (22:04 +0000)]
new sv_cmds: loaddb, savedb

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3262 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosupport maps without team specific spawn points in CTF/Assault/Onslaught again
div0 [Thu, 24 Jan 2008 22:01:32 +0000 (22:01 +0000)]
support maps without team specific spawn points in CTF/Assault/Onslaught again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3261 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug in mapinfo cache that made it not do anything at all
div0 [Thu, 24 Jan 2008 21:23:05 +0000 (21:23 +0000)]
fix bug in mapinfo cache that made it not do anything at all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3260 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosplit rain entity into two to avoid having particles outside the map
lordhavoc [Thu, 24 Jan 2008 21:12:43 +0000 (21:12 +0000)]
split rain entity into two to avoid having particles outside the map
sliced up water brushes to fix problems with r_water using no vis data
(due to too few polygons, and polygon centers being inside solid)
this greatly improved performance of Ruiner

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3259 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged func_rain and func_snow behavior, their count field is now how
lordhavoc [Thu, 24 Jan 2008 21:09:25 +0000 (21:09 +0000)]
changed func_rain and func_snow behavior, their count field is now how
many particles to spawn in a 1024x1024 area, rather than total

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3258 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoMapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.
div0 [Thu, 24 Jan 2008 15:48:55 +0000 (15:48 +0000)]
MapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3257 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobans
div0 [Thu, 24 Jan 2008 12:46:19 +0000 (12:46 +0000)]
bans

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3256 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix winner dialog; make NexuizImage be able to take over original image aspect
div0 [Wed, 23 Jan 2008 23:57:50 +0000 (23:57 +0000)]
fix winner dialog; make NexuizImage be able to take over original image aspect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3255 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix duplicated stuff in credits.c... why did it even compile?
div0 [Wed, 23 Jan 2008 23:30:22 +0000 (23:30 +0000)]
fix duplicated stuff in credits.c... why did it even compile?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3254 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd "endmatch" command from PB servers (aliased to timelimit -1)
div0 [Wed, 23 Jan 2008 22:39:02 +0000 (22:39 +0000)]
add "endmatch" command from PB servers (aliased to timelimit -1)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3253 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agogotoXY -> gotoRC (misnaming)
div0 [Wed, 23 Jan 2008 22:24:11 +0000 (22:24 +0000)]
gotoXY -> gotoRC (misnaming)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3252 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix minor bugs in pgup/pgdn, home/end keys in menu listboxes
div0 [Wed, 23 Jan 2008 22:15:02 +0000 (22:15 +0000)]
fix minor bugs in pgup/pgdn, home/end keys in menu listboxes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3251 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocheck for "player", as antilag relies on takeback now
div0 [Wed, 23 Jan 2008 20:43:07 +0000 (20:43 +0000)]
check for "player", as antilag relies on takeback now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3250 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooh, and fix antilag
div0 [Wed, 23 Jan 2008 20:40:51 +0000 (20:40 +0000)]
oh, and fix antilag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3249 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix for the fix
div0 [Wed, 23 Jan 2008 20:39:29 +0000 (20:39 +0000)]
fix the fix for the fix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3248 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix against shotgun through players
div0 [Wed, 23 Jan 2008 20:36:34 +0000 (20:36 +0000)]
fix the fix against shotgun through players

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoDelete lots of unused graphics. Please watch out for files I deleted too much!
div0 [Wed, 23 Jan 2008 20:14:37 +0000 (20:14 +0000)]
Delete lots of unused graphics. Please watch out for files I deleted too much!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3246 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomenu-div0test -> menu
div0 [Wed, 23 Jan 2008 20:06:27 +0000 (20:06 +0000)]
menu-div0test -> menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3245 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago-scmenu; make mapinfo default
div0 [Wed, 23 Jan 2008 20:03:49 +0000 (20:03 +0000)]
-scmenu; make mapinfo default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3244 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug where you could shoot through someone if you were too close
lordhavoc [Wed, 23 Jan 2008 19:53:28 +0000 (19:53 +0000)]
fix bug where you could shoot through someone if you were too close

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3243 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoif spawnpoints fail in initial state, error out again
div0 [Wed, 23 Jan 2008 18:14:32 +0000 (18:14 +0000)]
if spawnpoints fail in initial state, error out again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3242 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix some window titles
div0 [Wed, 23 Jan 2008 16:58:08 +0000 (16:58 +0000)]
fix some window titles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3241 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agorevert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.
div0 [Wed, 23 Jan 2008 15:58:38 +0000 (15:58 +0000)]
revert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3240 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodon't use the capture time DB when sv_cheats is 1
div0 [Wed, 23 Jan 2008 15:50:26 +0000 (15:50 +0000)]
don't use the capture time DB when sv_cheats is 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3239 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoput the skin under control whether the title bar shall be zoomed out or not
div0 [Wed, 23 Jan 2008 12:51:06 +0000 (12:51 +0000)]
put the skin under control whether the title bar shall be zoomed out or not

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3238 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND...
div0 [Wed, 23 Jan 2008 12:17:14 +0000 (12:17 +0000)]
tried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND ones should blink now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3237 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoreduce title font sizes
div0 [Wed, 23 Jan 2008 12:10:44 +0000 (12:10 +0000)]
reduce title font sizes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3236 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake posiiton of zoomed-out title bar skinnable
div0 [Wed, 23 Jan 2008 12:07:07 +0000 (12:07 +0000)]
make posiiton of zoomed-out title bar skinnable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3235 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNexposee + Title bar: move title text out of the bar when zoomed out.
div0 [Wed, 23 Jan 2008 11:58:38 +0000 (11:58 +0000)]
Nexposee + Title bar: move title text out of the bar when zoomed out.

Idea: make the title bars smaller now in the skin?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3234 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoalso specially treat control points that are attackable by the enemy and thus need...
div0 [Wed, 23 Jan 2008 08:45:18 +0000 (08:45 +0000)]
also specially treat control points that are attackable by the enemy and thus need to be defended

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3233 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoOnslaught: use the new waypoint sprites! But I don't like them yet... need to get...
div0 [Wed, 23 Jan 2008 08:34:46 +0000 (08:34 +0000)]
Onslaught: use the new waypoint sprites! But I don't like them yet... need to get changed in graphics.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3232 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sprites "ons-cp-atck-*", will use them in code later
div0 [Wed, 23 Jan 2008 07:56:15 +0000 (07:56 +0000)]
new sprites "ons-cp-atck-*", will use them in code later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3231 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in...
div0 [Wed, 23 Jan 2008 06:41:05 +0000 (06:41 +0000)]
fix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in teamplay modes where you randomly spawn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3230 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam smoke dimmer again
lordhavoc [Tue, 22 Jan 2008 21:42:32 +0000 (21:42 +0000)]
made nex beam smoke dimmer again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3229 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam last longer and appear brighter
lordhavoc [Tue, 22 Jan 2008 21:38:22 +0000 (21:38 +0000)]
made nex beam last longer and appear brighter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3228 f962a42d-fe04-0410-a3ab-8c8b0445ebaa