7 numAnimatedComponents 6
11 "weapon" 0 63 0 // origin
12 "shot" 1 0 0 // weapon
13 "shell" 1 0 0 // weapon
17 ( -7.731150 -10.334736 -17.013019 ) ( 28.559476 0.989949 0.000000 )
18 ( -8.552072 -10.334222 -16.999397 ) ( 27.781850 0.989949 0.000000 )
19 ( -9.083353 -10.333896 -16.992941 ) ( 27.287810 0.989949 0.000000 )
20 ( -9.288062 -10.333773 -16.993186 ) ( 27.099675 0.989949 0.000000 )
21 ( -9.152494 -10.333857 -16.995006 ) ( 27.227154 0.989949 0.000000 )
22 ( -8.776187 -10.334089 -17.000079 ) ( 27.580105 0.989949 0.000000 )
23 ( -8.285423 -10.334392 -17.006456 ) ( 28.039651 0.989949 0.000000 )
24 ( -7.882881 -10.334642 -17.011317 ) ( 28.416920 0.989949 0.000000 )
28 ( 0.000000 0.000000 0.000000 ) ( -0.000000 -0.000000 -0.000000 )
29 ( 3.045496 -6.989498 -13.011017 ) ( -0.000000 0.000000 0.000332 )
30 ( 25.988528 1.080114 6.078843 ) ( 0.000000 0.000000 -0.000335 )
31 ( 11.443716 -2.958709 6.407448 ) ( 0.000000 -0.000000 -0.000332 )
35 3.045496 -6.989498 -13.011017 -0.000000 0.000000 0.000332
39 2.295702 -6.988999 -13.011017 0.000001 0.004121 0.000332
43 1.828472 -6.988689 -13.017190 0.000003 0.007869 0.000332
47 1.653259 -6.988572 -13.023363 0.000003 0.009607 0.000332
51 1.774351 -6.988652 -13.022266 0.000003 0.008753 0.000332
55 2.109715 -6.988875 -13.019175 0.000002 0.006348 0.000332
59 2.547540 -6.989167 -13.015206 0.000001 0.003259 0.000332
63 2.908565 -6.989407 -13.012115 0.000000 0.000854 0.000332