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more consistency regarding fuel
[divverent/nexuiz.git] / data / weaponsHavoc.cfg
1 set cvar_check_weapons a370ceef5c41fcdcc46462ca3f728002
2
3 // NOTE: this only replaces weapons on the map
4 // use g_start_weapon_* to also replace the on-startup weapons!
5 // example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times
6 // set the cvars to "0" to totally disable a weapon
7 set g_weaponreplace_laser ""
8 set g_weaponreplace_shotgun ""
9 set g_weaponreplace_uzi "campingrifle"
10 set g_weaponreplace_grenadelauncher ""
11 set g_weaponreplace_electro ""
12 set g_weaponreplace_crylink ""
13 set g_weaponreplace_nex "campingrifle"
14 set g_weaponreplace_hagar ""
15 set g_weaponreplace_rocketlauncher ""
16 set g_weaponreplace_porto ""
17 set g_weaponreplace_minstanex ""
18 set g_weaponreplace_hook ""
19 set g_weaponreplace_seeker "hagar"
20 set g_weaponreplace_hlac ""
21 set g_weaponreplace_campingrifle ""
22
23
24 set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
25 set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
26 set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
27 set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
28 set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
29 set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
30 set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
31 set g_start_weapon_hagar -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
32 set g_start_weapon_rocketlauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
33 set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
34 set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
35 set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
36 set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
37 set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
38 set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default"
39 set g_start_ammo_shells 60
40 set g_start_ammo_nails 0
41 set g_start_ammo_rockets 0
42 set g_start_ammo_cells 0
43 set g_start_ammo_fuel 0
44 set g_pickup_shells 30
45 set g_pickup_shells_max 120
46 set g_pickup_nails 50
47 set g_pickup_nails_max 200
48 set g_pickup_rockets 30
49 set g_pickup_rockets_max 120
50 set g_pickup_cells 50
51 set g_pickup_cells_max 200
52 set g_pickup_fuel 25
53 set g_pickup_fuel_max 999
54 set g_pickup_armorsmall 5
55 set g_pickup_armorsmall_max 200
56 set g_pickup_armormedium 25
57 set g_pickup_armormedium_max 100
58 set g_pickup_armorbig 50
59 set g_pickup_armorbig_max 100
60 set g_pickup_armorlarge 100
61 set g_pickup_armorlarge_max 200
62 set g_pickup_healthsmall 5
63 set g_pickup_healthsmall_max 200
64 set g_pickup_healthmedium 25
65 set g_pickup_healthmedium_max 100
66 set g_pickup_healthlarge 50
67 set g_pickup_healthlarge_max 100
68 set g_pickup_healthmega 100
69 set g_pickup_healthmega_max 200
70 set g_pickup_respawntime_short 15
71 set g_pickup_respawntime_medium 20
72 set g_pickup_respawntime_long 30
73 set g_pickup_respawntime_powerup 120
74 set g_pickup_respawntime_weapon 15
75 set g_pickup_respawntime_ammo 15
76
77 set g_balance_laser_primary_damage 5
78 set g_balance_laser_primary_edgedamage 5
79 set g_balance_laser_primary_force 400
80 set g_balance_laser_primary_radius 70
81 set g_balance_laser_primary_speed 9000
82 set g_balance_laser_primary_refire 0.3
83 set g_balance_laser_primary_animtime 0.3
84 set g_balance_laser_primary_lifetime 30
85 set g_balance_laser_secondary 1 // when 1, a secondary laser mode exists
86 set g_balance_laser_secondary_damage 35
87 set g_balance_laser_secondary_edgedamage 10
88 set g_balance_laser_secondary_force 50
89 set g_balance_laser_secondary_radius 70
90 set g_balance_laser_secondary_speed 9000
91 set g_balance_laser_secondary_refire 0.3
92 set g_balance_laser_secondary_animtime 0.3
93 set g_balance_laser_secondary_lifetime 30
94
95 set g_balance_shotgun_primary_bullets 15
96 set g_balance_shotgun_primary_damage 8
97 set g_balance_shotgun_primary_force 0
98 set g_balance_shotgun_primary_spread 0.15
99 set g_balance_shotgun_primary_refire 1
100 set g_balance_shotgun_primary_animtime 0.2
101 set g_balance_shotgun_primary_ammo 3
102 set g_balance_shotgun_primary_speed 12000
103 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu
104 set g_balance_shotgun_secondary_bullets 6
105 set g_balance_shotgun_secondary_damage 8
106 set g_balance_shotgun_secondary_force 0
107 set g_balance_shotgun_secondary_spread 0.1
108 set g_balance_shotgun_secondary_refire 1
109 set g_balance_shotgun_secondary_animtime 0.2
110 set g_balance_shotgun_secondary_ammo 1
111 set g_balance_shotgun_secondary_speed 12000
112 set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu
113
114 set g_balance_uzi_first_damage 30
115 set g_balance_uzi_first_force 0
116 set g_balance_uzi_first_spread 0.01
117 set g_balance_uzi_first_refire 0.4
118 set g_balance_uzi_first_ammo 1
119 set g_balance_uzi_sustained_damage 10
120 set g_balance_uzi_sustained_force 0
121 set g_balance_uzi_sustained_spread 0.03
122 set g_balance_uzi_sustained_refire 0.1
123 set g_balance_uzi_sustained_ammo 1
124 set g_balance_uzi_speed 18000
125 set g_balance_uzi_bulletconstant 115 // 13.1qu
126
127 set g_balance_grenadelauncher_primary_damage 60
128 set g_balance_grenadelauncher_primary_edgedamage 20
129 set g_balance_grenadelauncher_primary_force 400
130 set g_balance_grenadelauncher_primary_radius 140
131 set g_balance_grenadelauncher_primary_speed 2000
132 set g_balance_grenadelauncher_primary_speed_up 200
133 set g_balance_grenadelauncher_primary_lifetime 30
134 set g_balance_grenadelauncher_primary_refire 0.5
135 set g_balance_grenadelauncher_primary_animtime 0.3
136 set g_balance_grenadelauncher_primary_ammo 2
137 set g_balance_grenadelauncher_secondary_damage 60
138 set g_balance_grenadelauncher_secondary_edgedamage 20
139 set g_balance_grenadelauncher_secondary_force 400
140 set g_balance_grenadelauncher_secondary_radius 140
141 set g_balance_grenadelauncher_secondary_speed 1400
142 set g_balance_grenadelauncher_secondary_speed_up 200
143 set g_balance_grenadelauncher_secondary_lifetime 2.5
144 set g_balance_grenadelauncher_secondary_refire 0.5
145 set g_balance_grenadelauncher_secondary_animtime 0.3
146 set g_balance_grenadelauncher_secondary_ammo 2
147 set g_balance_grenadelauncher_secondary_health 10
148
149 set g_balance_electro_primary_damage 60
150 set g_balance_electro_primary_edgedamage 40
151 set g_balance_electro_primary_force 200
152 set g_balance_electro_primary_radius 200
153 set g_balance_electro_primary_speed 2000
154 set g_balance_electro_primary_lifetime 30
155 set g_balance_electro_primary_refire 0.8
156 set g_balance_electro_primary_animtime 0.3
157 set g_balance_electro_primary_ammo 5
158 set g_balance_electro_secondary_damage 30
159 set g_balance_electro_secondary_spread 0.05
160 set g_balance_electro_secondary_edgedamage 0
161 set g_balance_electro_secondary_force 200
162 set g_balance_electro_secondary_radius 50
163 set g_balance_electro_secondary_speed 1200
164 set g_balance_electro_secondary_speed_up 200
165 set g_balance_electro_secondary_lifetime 1.5
166 set g_balance_electro_secondary_refire 0.3
167 set g_balance_electro_secondary_animtime 0.3
168 set g_balance_electro_secondary_ammo 2
169 set g_balance_electro_secondary_health 5
170 set g_balance_electro_combo_damage 80
171 set g_balance_electro_combo_edgedamage 30
172 set g_balance_electro_combo_force 200
173 set g_balance_electro_combo_radius 250
174 set g_balance_electro_combo_speed 2000
175
176 set g_balance_crylink_primary_damage 15
177 set g_balance_crylink_primary_edgedamage 0
178 set g_balance_crylink_primary_force 0
179 set g_balance_crylink_primary_radius 80
180 set g_balance_crylink_primary_speed 7000
181 set g_balance_crylink_primary_spread 0.03
182 set g_balance_crylink_primary_shots 4
183 set g_balance_crylink_primary_bounces 1
184 set g_balance_crylink_primary_refire 0.8
185 set g_balance_crylink_primary_animtime 0.3
186 set g_balance_crylink_primary_ammo 4
187 set g_balance_crylink_primary_bouncedamagefactor 0.5
188
189 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
190 set g_balance_crylink_primary_middle_fadetime 5
191 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
192 set g_balance_crylink_primary_star_fadetime 0.2
193 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
194 set g_balance_crylink_primary_other_fadetime 0.2
195
196 set g_balance_crylink_secondary_damage 15
197 set g_balance_crylink_secondary_edgedamage 0
198 set g_balance_crylink_secondary_force 100
199 set g_balance_crylink_secondary_radius 80
200 set g_balance_crylink_secondary_speed 7000
201 set g_balance_crylink_secondary_spread 0.08
202 set g_balance_crylink_secondary_shots 5
203 set g_balance_crylink_secondary_bounces 1
204 set g_balance_crylink_secondary_refire 0.8
205 set g_balance_crylink_secondary_animtime 0.3
206 set g_balance_crylink_secondary_ammo 5
207 set g_balance_crylink_secondary_bouncedamagefactor 0.5
208
209 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
210 set g_balance_crylink_secondary_middle_fadetime 5
211 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
212 set g_balance_crylink_secondary_line_fadetime 2
213
214 set g_balance_nex_damage 70
215 set g_balance_nex_force 0
216 set g_balance_nex_refire 0.7
217 set g_balance_nex_animtime 0.3
218 set g_balance_nex_ammo 15
219
220 set g_balance_minstanex_refire 1
221 set g_balance_minstanex_animtime 0.3
222 set g_balance_minstanex_ammo 10
223
224 set g_balance_hagar_primary_damage 35
225 set g_balance_hagar_primary_edgedamage 20
226 set g_balance_hagar_primary_force 200
227 set g_balance_hagar_primary_radius 90
228 set g_balance_hagar_primary_spread 0.1
229 set g_balance_hagar_primary_speed 3000
230 set g_balance_hagar_primary_lifetime 30
231 set g_balance_hagar_primary_refire 0.1
232 set g_balance_hagar_primary_ammo 1
233 set g_balance_hagar_secondary_damage 35
234 set g_balance_hagar_secondary_edgedamage 20
235 set g_balance_hagar_secondary_force 200
236 set g_balance_hagar_secondary_radius 90
237 set g_balance_hagar_secondary_spread 0.05
238 set g_balance_hagar_secondary_speed 3000
239 set g_balance_hagar_secondary_lifetime 30
240 set g_balance_hagar_secondary_refire 0.1
241 set g_balance_hagar_secondary_ammo 1
242
243 set g_balance_rocketlauncher_damage 120
244 set g_balance_rocketlauncher_edgedamage 35
245 set g_balance_rocketlauncher_force 800
246 set g_balance_rocketlauncher_radius 110
247 set g_balance_rocketlauncher_speed 2000
248 set g_balance_rocketlauncher_speedaccel 0
249 set g_balance_rocketlauncher_speedstart 2000
250 set g_balance_rocketlauncher_lifetime 30
251 set g_balance_rocketlauncher_refire 1
252 set g_balance_rocketlauncher_animtime 0.3
253 set g_balance_rocketlauncher_ammo 3
254 set g_balance_rocketlauncher_health 30
255 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
256 set g_balance_rocketlauncher_laserguided_speed 1000  //650
257 set g_balance_rocketlauncher_laserguided_speedaccel 0
258 set g_balance_rocketlauncher_laserguided_speedstart 1000
259 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
260 set g_balance_rocketlauncher_laserguided_allow_steal    1
261
262 set g_balance_porto_primary_refire 1.5
263 set g_balance_porto_primary_speed 2000
264 set g_balance_porto_primary_lifetime 30
265 set g_balance_porto_primary_ammo 50
266 set g_balance_portal_health 200 // these get recharged whenever the portal is used
267 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
268
269 set g_balance_hook_primary_ammo 2 // hook monkeys set 0
270 set g_balance_hook_primary_refire 0 // hook monkeys set 0
271 set g_balance_hook_primary_animtime 0.3 // good shoot anim
272 set g_balance_hook_primary_hooked_time_max 0 // infinite
273 set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free
274 set g_balance_hook_primary_hooked_ammodecrease_delay 0.5 // remove one cell every 0.5 seconds
275 set g_balance_hook_secondary_damage 25 // not much
276 set g_balance_hook_secondary_edgedamage 5 // not much
277 set g_balance_hook_secondary_radius 500 // LOTS
278 set g_balance_hook_secondary_force -2000 // LOTS
279 set g_balance_hook_secondary_ammo 50 // a whole pack
280 set g_balance_hook_secondary_lifetime 30 // infinite
281 set g_balance_hook_secondary_speed 0 // not much throwing
282 set g_balance_hook_secondary_gravity 5 // fast falling
283 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
284 set g_balance_hook_secondary_animtime 0.3 // good shoot anim
285 set g_balance_hook_secondary_power 3 // effect behaves like a square function
286 set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds
287
288 // HLAC 
289 set g_balance_hlac_primary_spread_min 0.01
290 set g_balance_hlac_primary_spread_max 0.03
291 set g_balance_hlac_primary_spread_add 0.002
292 set g_balance_hlac_primary_spread_crouchmod 0.5
293
294 set g_balance_hlac_primary_damage 12
295 set g_balance_hlac_primary_edgedamage 0
296 set g_balance_hlac_primary_force 50
297 set g_balance_hlac_primary_radius 70
298 set g_balance_hlac_primary_speed 20000
299 set g_balance_hlac_primary_lifetime 5
300
301 set g_balance_hlac_primary_refire 0.05
302 set g_balance_hlac_primary_animtime 0.05
303 set g_balance_hlac_primary_ammo 1
304
305 set g_balance_hlac_secondary_spread 0.06
306 set g_balance_hlac_secondary_spread_crouchmod 0.5
307
308 set g_balance_hlac_secondary_damage 15
309 set g_balance_hlac_secondary_edgedamage 10
310 set g_balance_hlac_secondary_force 100
311 set g_balance_hlac_secondary_radius 70
312 set g_balance_hlac_secondary_speed 20000
313 set g_balance_hlac_secondary_lifetime 5
314
315 set g_balance_hlac_secondary_refire 1
316 set g_balance_hlac_secondary_animtime 0.3
317 set g_balance_hlac_secondary_ammo 10
318 set g_balance_hlac_secondary_shots 5
319
320
321 // TAG Seeker
322 set g_balance_seeker_tag_speed   9000
323 set g_balance_seeker_tag_ammo    1
324 set g_balance_seeker_tag_animtime 0.3
325 set g_balance_seeker_tag_refire  0.7
326
327 set g_balance_seeker_missile_delay 0.25
328 //set g_balance_seeker_missile_activate_delay 0.1
329
330 set g_balance_seeker_missile_speed        700
331 set g_balance_seeker_missile_accel              1.05
332 set g_balance_seeker_missile_decel              0.9
333
334 set g_balance_seeker_missile_speed_max    1250
335 set g_balance_seeker_missile_turnrate     0.65
336
337 set g_balance_seeker_missile_damage       40
338 set g_balance_seeker_missile_edgedamage   10
339 set g_balance_seeker_missile_radius       80
340 set g_balance_seeker_missile_force        250
341
342 set g_balance_seeker_missile_count                  4
343 set g_balance_seeker_missile_lifetime       15
344 set g_balance_seeker_missile_refire           0.5
345 set g_balance_seeker_missile_animtime       0.3
346 set g_balance_seeker_missile_ammo             2
347
348 set g_balance_seeker_missile_proxy            0
349 set g_balance_seeker_missile_proxy_maxrange   45
350 set g_balance_seeker_missile_proxy_delay      0.2
351
352 // World avoidance
353 set g_balance_seeker_missile_smart             1
354 set g_balance_seeker_missile_smart_mindist     800
355 set g_balance_seeker_missile_smart_trace_max   2500
356 set g_balance_seeker_missile_smart_trace_min   1000
357 // End new seeker
358
359
360 set g_balance_seeker_flac_lifetime      0.1
361 set g_balance_seeker_flac_lifetime_rand 0.05
362 set g_balance_seeker_flac_speed         3000
363 set g_balance_seeker_flac_spread            0.4
364
365 set g_balance_seeker_flac_damage       15
366 set g_balance_seeker_flac_edgedamage   10
367 set g_balance_seeker_flac_radius       100
368 set g_balance_seeker_flac_force        50
369
370 set g_balance_seeker_flac_refire       0.1
371 set g_balance_seeker_flac_animtime     0.1
372 set g_balance_seeker_flac_ammo         0.5
373
374 // NOTE: maps should not use this weapon yet
375 set g_balance_campingrifle_magazinecapacity 5
376 set g_balance_campingrifle_reloadtime 1.5
377 set g_balance_campingrifle_primary_damage 50
378 set g_balance_campingrifle_primary_headshotaddeddamage 100
379 set g_balance_campingrifle_primary_spread 0
380 set g_balance_campingrifle_primary_force 2
381 set g_balance_campingrifle_primary_speed 35000
382 set g_balance_campingrifle_primary_lifetime 5
383 set g_balance_campingrifle_primary_refire 0.7
384 set g_balance_campingrifle_primary_animtime 0.3
385 set g_balance_campingrifle_primary_ammo 5
386 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu
387 set g_balance_campingrifle_secondary_damage 35
388 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head
389 set g_balance_campingrifle_secondary_spread 0.02
390 set g_balance_campingrifle_secondary_force 1
391 set g_balance_campingrifle_secondary_speed 20000
392 set g_balance_campingrifle_secondary_lifetime 5
393 set g_balance_campingrifle_secondary_refire 0.2
394 set g_balance_campingrifle_secondary_animtime 0.2
395 set g_balance_campingrifle_secondary_ammo 5
396 set g_balance_campingrifle_secondary_health 0
397 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu