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[divverent/nexuiz.git] / data / scripts / savdm6ish.shader
1 textures/savdm6ish/#lava1
2 {
3         qer_editorimage textures/savdm6ish/#lava1.jpg
4         #qer_nocarve
5         surfaceparm noimpact
6         surfaceparm lava
7         surfaceparm nolightmap
8         q3map_surfacelight 3000
9         cull disable
10         #tessSize 256
11         #deformVertexes wave 100sin 5 5 .5 0.02
12         {
13                 map textures/savdm6ish/#lava1.jpg
14         }
15 }
16
17 textures/savdm6ish/#teleport
18 {
19         qer_editorimage textures/savdm6ish/#teleport.jpg
20         qer_nocarve
21         surfaceparm noimpact
22         surfaceparm water
23         surfaceparm nolightmap
24         q3map_surfacelight 1000
25         cull disable
26         #tessSize 256
27         #deformVertexes wave 100sin 5 5 .5 0.02
28         {
29                 map textures/savdm6ish/#teleport.jpg
30         }
31 }
32
33 textures/savdm6ish/wall14_5
34 {
35         q3map_lightmapSampleSize 8
36         {
37                 map textures/savdm6ish/wall14_5.jpg
38         }
39 }
40
41 textures/savdm6ish/wiz1_4
42 {
43         q3map_lightmapSampleSize 8
44         {
45                 map textures/savdm6ish/wiz1_4.jpg
46         }
47 }
48
49 textures/savdm6ish/floor01_5
50 {
51         q3map_lightmapSampleSize 8
52         {
53                 map textures/savdm6ish/floor01_5.jpg
54         }
55 }