]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/evil6_support.shader
cleanup
[divverent/nexuiz.git] / data / scripts / evil6_support.shader
1 textures/evil6_support/e6h_support_s\r
2 {\r
3         qer_editorimage textures/evil6_support/e6h_support.tga\r
4         surfaceparm trans\r
5         surfaceparm nomarks\r
6         surfaceparm metalsteps\r
7         cull none\r
8         {\r
9                 map textures/evil6_support/e6h_support.tga\r
10                 alphafunc GE128\r
11                 depthwrite\r
12         }\r
13         {\r
14                 map $lightmap\r
15                 depthfunc equal\r
16                 blendfunc filter\r
17         }\r
18 }\r
19 \r
20 textures/evil6_support/e6holestrip_s\r
21 {\r
22         qer_editorimage textures/evil6_support/e6holestrip.tga\r
23         surfaceparm trans\r
24         surfaceparm nomarks\r
25         surfaceparm metalsteps\r
26         cull none\r
27         {\r
28                 map textures/evil6_support/e6holestrip.tga\r
29                 alphafunc GE128\r
30                 depthwrite\r
31         }\r
32         {\r
33                 map $lightmap\r
34                 depthfunc equal\r
35                 blendfunc filter\r
36         }\r
37 }\r
38 \r
39 textures/evil6_support/e6vertgrt_supp_s_nolight\r
40 {\r
41         qer_editorimage textures/evil6_support/e6vertgrt_supp.tga\r
42         q3map_lightimage textures/evil6_support/e6vertgrt_supp_fx.tga\r
43         surfaceparm nomarks\r
44         {\r
45                 map textures/evil6_support/e6vertgrt_supp.tga\r
46         }\r
47         {\r
48                 map textures/evil6_support/e6vertgrt_supp_fx.tga\r
49                 tcmod scroll 0 2\r
50                 blendfunc add\r
51         }\r
52         {\r
53                 map textures/evil6_support/e6vertgrt_supp.tga\r
54                 blendfunc blend\r
55         }\r
56         {\r
57                 map $lightmap\r
58                 blendfunc GL_DST_COLOR GL_ONE_MINUS_DST_ALPHA\r
59         }\r
60 }\r
61 \r
62 textures/evil6_support/e6vlight_supp_s_nolight\r
63 {\r
64         qer_editorimage textures/evil6_support/e6vlight_supp.tga\r
65         surfaceparm nomarks\r
66         {\r
67                 map textures/evil6_support/e6vlight_supp.tga\r
68         }\r
69         {\r
70                 map $lightmap\r
71                 blendfunc filter\r
72         }\r
73         {\r
74                 map textures/evil6_support/e6vlight_supp_blend.tga\r
75                 blendfunc add\r
76         }\r
77 }\r
78 \r
79 textures/evil6_support/e6x_supprt_s\r
80 {\r
81         qer_editorimage textures/evil6_support/e6x_supprt.tga\r
82         surfaceparm trans\r
83         surfaceparm nomarks\r
84         surfaceparm metalsteps\r
85         cull none\r
86         {\r
87                 map textures/evil6_support/e6x_supprt.tga\r
88                 alphafunc GE128\r
89                 depthwrite\r
90         }\r
91         {\r
92                 map $lightmap\r
93                 depthfunc equal\r
94                 blendfunc filter\r
95         }\r
96 }\r
97 \r
98 textures/evil6_support/e6xrst_supprt_s\r
99 {\r
100         qer_editorimage textures/evil6_support/e6xrst_supprt.tga\r
101         surfaceparm trans\r
102         surfaceparm nomarks\r
103         surfaceparm metalsteps\r
104         cull none\r
105         {\r
106                 map textures/evil6_support/e6xrst_supprt.tga\r
107                 alphafunc GE128\r
108                 depthwrite\r
109         }\r
110         {\r
111                 map $lightmap\r
112                 depthfunc equal\r
113                 blendfunc filter\r
114         }\r
115 }