1 #define MAX_CHECKPOINTS 255
3 .float race_checkpoint; // player: next checkpoint that has to be reached
8 float race_checkpoint_records[MAX_CHECKPOINTS];
9 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
10 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
11 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
12 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
14 float race_highest_checkpoint;
15 float race_highest_place_spawn;
17 float race_NextCheckpoint(float f)
19 if(f >= race_highest_checkpoint)
25 float race_PreviousCheckpoint(float f)
30 return race_highest_checkpoint;
35 void race_SendNextCheckpoint(entity e)
44 cp = e.race_checkpoint;
45 recordtime = race_checkpoint_records[cp];
46 recordholder = race_checkpoint_recordholders[cp];
48 recordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/time")));
49 recordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/", ftos(cp), "/netname"));
51 if(recordholder == e.netname)
55 WRITESPECTATABLE_MSG_ONE({
56 WriteByte(MSG_ONE, SVC_TEMPENTITY);
57 WriteByte(MSG_ONE, TE_CSQC_RACE);
58 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
59 WriteByte(MSG_ONE, cp); // checkpoint the player will be at next
60 WriteShort(MSG_ONE, recordtime);
61 WriteString(MSG_ONE, recordholder);
65 void race_SendTime(entity e, float cp, float t, float tvalid)
68 t = floor(0.5 + 10 * t); // make integer
71 if(cp == 0) // finish line
72 if not(e.race_completed)
77 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
79 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
83 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
84 snew = floor(0.5 + 10 * (time - restart_countdown));
85 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
86 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
89 if(l >= cvar("fraglimit"))
95 MAKE_INDEPENDENT_PLAYER(e);
96 bprint(e.netname, "^7 has finished the race.\n");
97 // TODO support spectators with this (e.g. set a flag for forced sbar)
98 if(clienttype(e) == CLIENTTYPE_REAL)
101 WriteByte(MSG_ONE, SVC_TEMPENTITY);
102 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
103 WriteByte(MSG_ONE, 1);
104 // he can still move, but will see the scoreboard now
113 if(g_race_qualifying)
117 recordtime = race_checkpoint_records[cp];
118 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
119 if(recordholder == e.netname)
122 if(t < recordtime || recordtime == 0)
124 race_checkpoint_records[cp] = t;
125 if(race_checkpoint_recordholders[cp])
126 strunzone(race_checkpoint_recordholders[cp]);
127 race_checkpoint_recordholders[cp] = strzone(e.netname);
131 string grecordholder;
132 grecordtime = stof(db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/time")));
133 grecordholder = db_get(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"));
134 if(grecordholder == e.netname)
138 bprint(e.netname, "^7 set the all-time fastest lap record with ", mmsss(t), "\n");
139 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
140 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
142 else if(t < grecordtime)
144 if(grecordholder == "")
145 bprint(e.netname, "^7 broke his all-time fastest lap record with ", mmsss(t), "\n");
147 bprint(e.netname, "^7 broke ", grecordholder, "^7's all-time fastest lap record with ", mmsss(t), "\n");
148 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/time"), ftos(t));
149 db_put(ServerProgsDB, strcat(GetMapname(), "/racerecord/netname"), e.netname);
153 if(grecordholder == "")
154 bprint(e.netname, "^7's new fastest lap could not break his all-time fastest lap record of ", mmsss(grecordtime), "\n");
156 bprint(e.netname, "^7's new fastest lap could not break ", grecordholder, "^7's all-time fastest lap record of ", mmsss(grecordtime), "\n");
160 if(g_race_qualifying)
163 FOR_EACH_REALPLAYER(p)
164 if(p.race_checkpoint == cp)
165 race_SendNextCheckpoint(p);
178 if(g_race_qualifying)
180 WRITESPECTATABLE_MSG_ONE({
181 WriteByte(MSG_ONE, SVC_TEMPENTITY);
182 WriteByte(MSG_ONE, TE_CSQC_RACE);
183 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
184 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
185 WriteShort(MSG_ONE, t); // time to that intermediate
186 WriteShort(MSG_ONE, recordtime); // previously best time
187 WriteString(MSG_ONE, recordholder); // record holder
191 else // RACE! Not Qualifying
193 float lself, lother, othtime;
195 oth = race_checkpoint_lastplayers[cp];
198 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
199 lother = race_checkpoint_lastlaps[cp];
200 othtime = race_checkpoint_lasttimes[cp];
203 lself = lother = othtime = 0;
206 WRITESPECTATABLE_MSG_ONE({
207 WriteByte(MSG_ONE, SVC_TEMPENTITY);
208 WriteByte(MSG_ONE, TE_CSQC_RACE);
209 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
210 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
213 WriteShort(MSG_ONE, 0);
214 WriteByte(MSG_ONE, 0);
215 WriteString(MSG_ONE, "");
219 WriteShort(MSG_ONE, floor(10 * (time - race_checkpoint_lasttimes[cp]) + 0.5));
220 WriteByte(MSG_ONE, lself - lother);
221 WriteString(MSG_ONE, oth.netname); // record holder
225 race_checkpoint_lastplayers[cp] = e;
226 race_checkpoint_lasttimes[cp] = time;
227 race_checkpoint_lastlaps[cp] = lself;
230 WRITESPECTATABLE_MSG_ONE({
231 WriteByte(MSG_ONE, SVC_TEMPENTITY);
232 WriteByte(MSG_ONE, TE_CSQC_RACE);
233 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
234 WriteByte(MSG_ONE, cp); // checkpoint the player now is at
237 WriteShort(MSG_ONE, 0);
238 WriteByte(MSG_ONE, 0);
239 WriteString(MSG_ONE, "");
243 WriteShort(MSG_ONE, floor(10 * (time - othtime) + 0.5));
244 WriteByte(MSG_ONE, lother - lself);
245 WriteString(MSG_ONE, e.netname); // record holder
251 void race_ClearTime(entity e)
253 e.race_checkpoint = -1;
257 WRITESPECTATABLE_MSG_ONE({
258 WriteByte(MSG_ONE, SVC_TEMPENTITY);
259 WriteByte(MSG_ONE, TE_CSQC_RACE);
260 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
264 void checkpoint_touch()
266 if(other.classname != "player")
269 if(other.race_checkpoint == -1 || other.race_checkpoint == self.race_checkpoint)
271 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
273 race_SendTime(other, self.race_checkpoint, time - other.race_laptime, !!other.race_laptime);
275 if(!self.race_checkpoint) // finish line
276 other.race_laptime = time;
278 if(g_race_qualifying)
279 race_SendNextCheckpoint(other);
281 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
287 if(self.spawnflags & 4)
288 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
292 void checkpoint_use()
298 float race_waypointsprite_for_player(entity e)
300 if(e.race_checkpoint == -1)
301 return self.modelindex;
302 else if(e.race_checkpoint == self.owner.race_checkpoint)
303 return self.modelindex;
308 void spawnfunc_trigger_race_checkpoint()
317 self.use = checkpoint_use;
318 if not(self.spawnflags & 1)
319 self.touch = checkpoint_touch;
321 o = (self.absmin + self.absmax) * 0.5;
322 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
323 self.nearestwaypoint = waypoint_spawn(trace_endpos, trace_endpos, WAYPOINTFLAG_GENERATED);
324 self.nearestwaypointtimeout = time + 1000000000;
327 self.message = "went backwards";
329 self.race_checkpoint = self.cnt;
331 if(self.race_checkpoint > race_highest_checkpoint)
332 race_highest_checkpoint = self.race_checkpoint;
334 if(self.race_checkpoint)
336 precache_model("models/sprites/race-checkpoint.sp2");
337 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
341 precache_model("models/sprites/race-finish.sp2");
342 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
344 self.sprite.waypointsprite_for_player = race_waypointsprite_for_player;
347 void race_PreparePlayer()
349 race_ClearTime(self);
353 void race_RetractPlayer()
357 self.race_checkpoint = race_PreviousCheckpoint(self.race_checkpoint);
358 if(self.race_checkpoint == 0)
360 race_ClearTime(self);
361 self.race_checkpoint = 0;
369 if(self.killcount == -666 || g_race_qualifying)
370 race_PreparePlayer();
374 self.race_completed = 1;
375 MAKE_INDEPENDENT_PLAYER(self);
376 bprint(self.netname, "^7 has abandoned the race.\n");
377 // TODO support spectators with this (e.g. set a flag for forced sbar)
378 if(clienttype(self) == CLIENTTYPE_REAL)
381 WriteByte(MSG_ONE, SVC_TEMPENTITY);
382 WriteByte(MSG_ONE, TE_CSQC_FORCESCOREBOARD);
383 WriteByte(MSG_ONE, 1);
384 // he can still move, but will see the scoreboard now
389 void race_PostSpawn(entity spot)
393 if(self.killcount != -666 && !g_race_qualifying)
395 if(spot.target == "")
396 // let the player run without timing, if he did not spawn at a targetting spawnpoint
397 race_PreparePlayer();
399 race_RetractPlayer();
402 if(spot.target != "" && self.race_checkpoint == -1)
403 self.race_checkpoint = 0;
408 void race_PreSpawnObserver()
412 race_PreparePlayer();
415 void spawnfunc_info_player_race (void)
423 spawnfunc_info_player_deathmatch();
425 if(self.race_place > race_highest_place_spawn)
426 race_highest_place_spawn = self.race_place;
429 void race_ClearRecords()
434 for(i = 0; i < MAX_CHECKPOINTS; ++i)
436 race_checkpoint_records[i] = 0;
437 if(race_checkpoint_recordholders[i])
438 strunzone(race_checkpoint_recordholders[i]);
439 race_checkpoint_recordholders[i] = string_null;
446 void race_ReadyRestart()
450 if(g_race_qualifying == 2)
452 g_race_qualifying = 0;
453 independent_players = 0;
454 cvar_set("fraglimit", ftos(race_fraglimit));
458 PlayerScore_Sort(race_place);