1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
31 sv_cheats = cvar("sv_cheats");
38 void CheatInitClient()
42 void CheatShutdownClient()
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
48 // dead people cannot cheat
49 if(self.deadflag != DEAD_NO)
51 if(self.classname != "player")
55 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56 if(self.lip < sv_clones)
64 if(sv_cheats && autocvar_sv_cheats)
67 // if we get here, player is not allowed to cheat. Log it.
69 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
71 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
73 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
75 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
80 #define BEGIN_CHEAT_FUNCTION() \
81 float cheating, attempting; \
82 cheating = 0; attempting = 0
85 #define ADD_CHEATS(e,n) \
86 cheatcount_total += n; \
88 #define END_CHEAT_FUNCTION() \
89 ADD_CHEATS(self,cheating); \
91 #define IS_CHEAT(i,argc,fr) \
93 if(!CheatsAllowed(i,argc,fr)) \
96 float CheatImpulse(float i)
98 BEGIN_CHEAT_FUNCTION();
104 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
105 // shared with regular waypoint init, so this is not a cheat by itself
108 self.personal = spawn();
109 self.personal.classname = "personal_wp";
111 self.personal.origin = self.origin;
112 self.personal.v_angle = self.v_angle;
113 self.personal.velocity = self.velocity;
114 self.personal.ammo_rockets = self.ammo_rockets;
115 self.personal.ammo_nails = self.ammo_nails;
116 self.personal.ammo_cells = self.ammo_cells;
117 self.personal.ammo_shells = self.ammo_shells;
118 self.personal.ammo_fuel = self.ammo_fuel;
119 self.personal.health = self.health;
120 self.personal.armorvalue = self.armorvalue;
121 self.personal.weapons = self.weapons;
122 self.personal.items = self.items;
123 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
124 self.personal.pauserothealth_finished = self.pauserothealth_finished;
125 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
126 self.personal.pauseregen_finished = self.pauseregen_finished;
127 self.personal.strength_finished = self.strength_finished;
128 self.personal.invincible_finished = self.invincible_finished;
129 self.personal.teleport_time = time;
130 break; // this part itself doesn't cheat, so let's not count this
131 case CHIMPULSE_CLONE_MOVING:
133 makevectors (self.v_angle);
134 self.velocity = self.velocity + v_forward * 300;
137 self.velocity = self.velocity - v_forward * 300;
140 case CHIMPULSE_CLONE_STANDING:
146 case CHIMPULSE_GIVE_ALL:
148 CheatCommand(tokenize_console("give all"));
149 break; // already counted as cheat
150 case CHIMPULSE_SPEEDRUN:
154 self.speedrunning = TRUE;
155 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
158 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
162 // Abort speedrun, teleport back
163 setorigin(self, self.personal.origin);
164 self.oldvelocity = self.velocity = self.personal.velocity;
165 self.angles = self.personal.v_angle;
166 self.fixangle = TRUE;
169 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
170 ReturnFlag(self.flagcarried);
175 self.ammo_rockets = 999;
176 self.ammo_nails = 999;
177 self.ammo_cells = 999;
178 self.ammo_shells = 999;
179 self.ammo_fuel = 999;
180 self.health = start_health;
181 self.armorvalue = start_armorvalue;
182 self.weapons |= weaponsInMap;
183 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
184 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
185 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
186 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
187 self.strength_finished = 0;
188 self.invincible_finished = 0;
192 self.ammo_rockets = self.personal.ammo_rockets;
193 self.ammo_nails = self.personal.ammo_nails;
194 self.ammo_cells = self.personal.ammo_cells;
195 self.ammo_shells = self.personal.ammo_shells;
196 self.ammo_fuel = self.personal.ammo_fuel;
197 self.health = self.personal.health;
198 self.armorvalue = self.personal.armorvalue;
199 self.weapons = self.personal.weapons;
200 self.items = self.personal.items;
201 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
202 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
203 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
204 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
205 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
206 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
211 if(self.deadflag != DEAD_NO)
212 sprint(self, "UR DEAD AHAHAH))\n");
214 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
216 case CHIMPULSE_TELEPORT:
218 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
220 self.angles_x = -self.angles_x;
221 self.fixangle = TRUE;
222 self.velocity = '0 0 0';
226 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
232 if( e.playermodel == "models/player/jeandarc.zym"
233 || e.playermodel == "models/player/pyria.zym"
234 || e.playermodel == "models/player/skadi.zym"
235 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
236 || e.playermodel == "models/player/visitant.zym")
238 makevectors(e.angles);
239 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
246 org = normalize(org);
247 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
250 org = findbetterlocation(trace_endpos, 12);
254 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
255 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
256 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
259 print("404 Sportsmanship not found.\n");
264 END_CHEAT_FUNCTION();
267 void DragBox_Think();
269 float CheatCommand(float argc)
271 BEGIN_CHEAT_FUNCTION();
281 case "pointparticles":
282 IS_CHEAT(0, argc, 0);
287 // origin (0..1, on crosshair line)
290 effectnum = particleeffectnum(argv(1));
292 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
295 pointparticles(effectnum, start, end, f);
299 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
301 case "trailparticles":
302 IS_CHEAT(0, argc, 0);
307 effectnum = particleeffectnum(argv(1));
308 W_SetupShot(self, FALSE, FALSE, "",0);
309 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
310 trailparticles(self, effectnum, w_shotorg, trace_endpos);
314 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
317 IS_CHEAT(0, argc, 0);
323 W_SetupShot(self, FALSE, FALSE, "", 0);
324 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
325 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
327 sprint(self, "cannot make stuff there (bad surface)\n");
332 e.model = strzone(argv(1));
333 e.mdl = "rocket_explode";
335 setorigin(e, trace_endpos);
336 e.effects = EF_NOMODELFLAGS;
339 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
340 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
344 spawnfunc_func_breakable();
349 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
353 sprint(self, "cannot make stuff there (no space)\n");
363 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
366 IS_CHEAT(0, argc, 0);
369 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
373 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
375 case "dragbox_spawn":
376 IS_CHEAT(0, argc, 0);
378 e.classname = "dragbox_box";
379 e.think = DragBox_Think;
381 e.solid = -1; // black
382 setmodel(e, "null"); // network it
384 e.cnt = stof(argv(1));
386 e.cnt = max(0, drag_lastcnt);
389 e.aiment.classname = "dragbox_corner_1";
391 setmodel(e.aiment, "models/marker.md3");
393 setsize(e.aiment, '0 0 0', '0 0 0');
395 setorigin(e.aiment, stov(argv(2)));
397 setorigin(e.aiment, self.cursor_trace_endpos);
400 e.enemy.classname = "dragbox_corner_2";
402 setmodel(e.enemy, "models/marker.md3");
404 setsize(e.enemy, '0 0 0', '0 0 0');
405 end = normalize(self.cursor_trace_start - e.aiment.origin);
406 end_x = (end_x > 0) * 2 - 1;
407 end_y = (end_y > 0) * 2 - 1;
408 end_z = (end_z > 0) * 2 - 1;
410 setorigin(e.enemy, stov(argv(3)));
412 setorigin(e.enemy, e.aiment.origin + 32 * end);
414 e.killindicator = spawn();
415 e.killindicator.classname = "drag_digit";
416 e.killindicator.owner = e;
417 setattachment(e.killindicator, e, "");
418 setorigin(e.killindicator, '0 0 -8');
419 e.killindicator.killindicator = spawn();
420 e.killindicator.killindicator.classname = "drag_digit";
421 e.killindicator.killindicator.owner = e;
422 setattachment(e.killindicator.killindicator, e, "");
423 setorigin(e.killindicator.killindicator, '0 0 8');
426 case "dragpoint_spawn":
427 IS_CHEAT(0, argc, 0);
429 e.classname = "dragpoint";
430 e.think = DragBox_Think;
432 e.solid = 0; // nothing special
433 setmodel(e, "models/marker.md3");
434 setsize(e, PL_MIN, PL_MAX);
437 e.cnt = stof(argv(1));
439 e.cnt = drag_lastcnt;
441 setorigin(e, stov(argv(2)));
444 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
445 move_out_of_solid(e);
448 e.killindicator = spawn();
449 e.killindicator.classname = "drag_digit";
450 e.killindicator.owner = e;
451 setattachment(e.killindicator, e, "");
452 setorigin(e.killindicator, '0 0 40');
453 e.killindicator.killindicator = spawn();
454 e.killindicator.killindicator.classname = "drag_digit";
455 e.killindicator.killindicator.owner = e;
456 setattachment(e.killindicator.killindicator, e, "");
457 setorigin(e.killindicator.killindicator, '0 0 56');
461 IS_CHEAT(0, argc, 0);
462 RandomSelection_Init();
463 for(e = world; (e = find(e, classname, "dragbox_box")); )
464 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
465 for(e = world; (e = find(e, classname, "dragpoint")); )
466 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
467 if(RandomSelection_chosen_ent)
469 remove(RandomSelection_chosen_ent.killindicator.killindicator);
470 remove(RandomSelection_chosen_ent.killindicator);
471 if(RandomSelection_chosen_ent.aiment)
472 remove(RandomSelection_chosen_ent.aiment);
473 if(RandomSelection_chosen_ent.enemy)
474 remove(RandomSelection_chosen_ent.enemy);
475 remove(RandomSelection_chosen_ent);
480 IS_CHEAT(0, argc, 0);
483 RandomSelection_Init();
484 for(e = world; (e = find(e, classname, "dragbox_box")); )
485 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
486 for(e = world; (e = find(e, classname, "dragpoint")); )
487 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
488 if(RandomSelection_chosen_ent)
490 if(substring(argv(1), 0, 1) == "*")
491 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
493 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
498 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
501 IS_CHEAT(0, argc, 0);
504 f = fopen(argv(1), FILE_WRITE);
505 fputs(f, "cmd drag_clear\n");
506 for(e = world; (e = find(e, classname, "dragbox_box")); )
508 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
510 for(e = world; (e = find(e, classname, "dragpoint")); )
512 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
518 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
520 case "drag_saveraceent":
521 IS_CHEAT(0, argc, 0);
524 f = fopen(argv(1), FILE_WRITE);
525 for(e = world; (e = find(e, classname, "dragbox_box")); )
528 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
529 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
530 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
531 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
532 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
535 for(e = world; (e = find(e, classname, "dragpoint")); )
539 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
541 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
543 start = start + oldself.origin;
547 start *= 1 / effectnum;
549 fputs(f, "\"classname\" \"info_player_race\"\n");
550 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
551 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
554 fputs(f, "\"target\" \"checkpoint0\"\n");
555 fputs(f, "\"race_place\" \"0\"\n");
559 fputs(f, "\"target\" \"checkpoint0\"\n");
560 fputs(f, "\"race_place\" \"-1\"\n");
564 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
567 // these need race_place
570 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
573 if(vlen(oldself.origin - start) < vlen(e.origin - start))
575 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
578 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
587 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
590 IS_CHEAT(0, argc, 0);
591 for(e = world; (e = find(e, classname, "dragbox_box")); )
593 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
595 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
597 for(e = world; (e = find(e, classname, "dragpoint")); )
599 for(e = world; (e = find(e, classname, "drag_digit")); )
604 IS_CHEAT(0, argc, 0);
605 if(argc == 2) if(cvar("g_campaign"))
607 CampaignLevelWarp(stof(argv(1)));
612 IS_CHEAT(0, argc, 0);
613 BITXOR_ASSIGN(self.flags, FL_GODMODE);
614 if(self.flags & FL_GODMODE)
616 sprint(self, "godmode ON\n");
620 sprint(self, "godmode OFF\n");
623 IS_CHEAT(0, argc, 0);
624 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
625 if(self.flags & FL_NOTARGET)
627 sprint(self, "notarget ON\n");
631 sprint(self, "notarget OFF\n");
634 IS_CHEAT(0, argc, 0);
635 if(self.movetype != MOVETYPE_NOCLIP)
637 self.movetype = MOVETYPE_NOCLIP;
638 sprint(self, "noclip ON\n");
643 self.movetype = MOVETYPE_WALK;
644 sprint(self, "noclip OFF\n");
648 IS_CHEAT(0, argc, 0);
649 if(self.movetype != MOVETYPE_FLY)
651 self.movetype = MOVETYPE_FLY;
652 sprint(self, "flmodey ON\n");
657 self.movetype = MOVETYPE_WALK;
658 sprint(self, "flymode OFF\n");
662 IS_CHEAT(0, argc, 0);
663 if(GiveItems(self, 1, argc))
668 END_CHEAT_FUNCTION();
671 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
672 void Drag_Finish(entity dragger);
673 float Drag_IsDraggable(entity draggee);
674 float Drag_MayChangeAngles(entity draggee);
675 void Drag_MoveForward(entity dragger);
676 void Drag_SetSpeed(entity dragger, float s);
677 void Drag_MoveBackward(entity dragger);
678 void Drag_Update(entity dragger);
679 float Drag_CanDrag(entity dragger);
680 float Drag_IsDragging(entity dragger);
681 void Drag_MoveDrag(entity from, entity to);
686 BEGIN_CHEAT_FUNCTION();
688 if(Drag_IsDragging(self))
692 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
694 Drag_MoveForward(self);
697 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
699 Drag_MoveBackward(self);
702 else if(self.impulse >= 1 && self.impulse <= 9)
704 Drag_SetSpeed(self, self.impulse - 1);
706 else if(self.impulse == 14)
708 Drag_SetSpeed(self, 9);
721 if(Drag_CanDrag(self))
723 if(self.cursor_trace_ent)
724 if(Drag_IsDraggable(self.cursor_trace_ent))
728 IS_CHEAT(0, 0, CHRAME_DRAG);
729 if(self.cursor_trace_ent.draggedby)
730 Drag_Finish(self.cursor_trace_ent.draggedby);
731 if(self.cursor_trace_ent.tag_entity)
732 detach_sameorigin(self.cursor_trace_ent);
733 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
739 END_CHEAT_FUNCTION();
750 .float dragspeed; // speed of mouse wheel action
751 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
752 .vector draglocalvector; // local attachment vector of the dragentity
753 .float draglocalangle;
757 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
761 draggee.dragmovetype = draggee.movetype;
762 draggee.draggravity = draggee.gravity;
763 draggee.movetype = MOVETYPE_WALK;
764 draggee.gravity = 0.00001;
765 draggee.flags &~= FL_ONGROUND;
766 draggee.draggedby = dragger;
768 dragger.dragentity = draggee;
770 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
771 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
772 touchpoint = touchpoint - gettaginfo(draggee, 0);
773 tagscale = pow(vlen(v_forward), -2);
774 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
775 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
776 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
778 dragger.dragspeed = 64;
781 void Drag_Finish(entity dragger)
784 draggee = dragger.dragentity;
786 dragger.dragentity = world;
787 draggee.draggedby = world;
788 draggee.movetype = draggee.dragmovetype;
789 draggee.gravity = draggee.draggravity;
791 switch(draggee.movetype)
796 case MOVETYPE_FLYMISSILE:
797 case MOVETYPE_BOUNCE:
798 case MOVETYPE_BOUNCEMISSILE:
799 case MOVETYPE_PHYSICS:
802 draggee.velocity = '0 0 0';
806 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
808 draggee.velocity = '0 0 0';
809 draggee.flags |= FL_ONGROUND; // floating items are FUN
813 float Drag_IsDraggable(entity draggee)
815 // TODO add more checks for bad stuff here
816 if(draggee.classname == "func_bobbing")
818 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
820 if(draggee.classname == "plat")
822 if(draggee.classname == "func_button")
824 if(draggee.model == "")
826 if(draggee.classname == "spectator")
828 if(draggee.classname == "observer")
830 if(draggee.classname == "exteriorweaponentity")
836 float Drag_MayChangeAngles(entity draggee)
838 // TODO add more checks for bad stuff here
839 if(substring(draggee.model, 0, 1) == "*")
844 void Drag_MoveForward(entity dragger)
846 dragger.dragdistance += dragger.dragspeed;
849 void Drag_SetSpeed(entity dragger, float s)
851 dragger.dragspeed = pow(2, s);
854 void Drag_MoveBackward(entity dragger)
856 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
859 void Drag_Update(entity dragger)
861 vector curorigin, neworigin, goodvelocity;
865 draggee = dragger.dragentity;
866 draggee.flags &~= FL_ONGROUND;
868 curorigin = gettaginfo(draggee, 0);
869 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
870 makevectors(dragger.v_angle);
871 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
872 goodvelocity = (neworigin - curorigin) * (1 / frametime);
874 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
875 dragger.draglocalangle += 360;
876 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
877 dragger.draglocalangle -= 360;
879 f = min(frametime * 10, 1);
880 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
882 if(Drag_MayChangeAngles(draggee))
883 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
885 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
887 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
890 float Drag_CanDrag(entity dragger)
892 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
895 float Drag_IsDragging(entity dragger)
897 if(!dragger.dragentity)
899 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
901 dragger.dragentity = world;
904 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
906 Drag_Finish(dragger);
912 void Drag_MoveDrag(entity from, entity to)
916 to.draggedby = from.draggedby;
917 to.draggedby.dragentity = to;
918 from.draggedby = world;
929 if(self.aiment && self.enemy)
931 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
932 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
933 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
934 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
935 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
936 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
937 self.mins = -1 * self.maxs;
938 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
941 if(self.cnt == -1) // actually race_place -1
943 // show "10 10" for qualifying spawns
944 setmodel(self.killindicator, "models/sprites/10.spr32");
945 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
947 else if(self.cnt == -2) // actually race_place 0
949 // show "10 0" for loser spawns
950 setmodel(self.killindicator, "models/sprites/10.spr32");
951 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
955 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
956 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
959 self.nextthink = time;