2 CLASS(NexuizVideoSettingsTab) EXTENDS(NexuizTab)
3 METHOD(NexuizVideoSettingsTab, fill, void(entity))
4 ATTRIB(NexuizVideoSettingsTab, title, string, "Settings")
5 ATTRIB(NexuizVideoSettingsTab, intendedWidth, float, 0.9)
6 ATTRIB(NexuizVideoSettingsTab, rows, float, 15)
7 ATTRIB(NexuizVideoSettingsTab, columns, float, 6.5)
8 ENDCLASS(NexuizVideoSettingsTab)
9 entity makeNexuizVideoSettingsTab();
13 entity makeNexuizVideoSettingsTab()
16 me = spawnNexuizVideoSettingsTab();
17 me.configureDialog(me);
20 void fillNexuizVideoSettingsTab(entity me)
23 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Resolution:"));
24 me.TD(me, 1, 2, makeNexuizResolutionSlider());
26 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Color depth:"));
27 me.TD(me, 1, 2, makeNexuizSlider(16, 32, 16, "vid_bitsperpixel"));
29 me.TD(me, 1, 1, makeNexuizCheckBox(0, "vid_fullscreen", "Full screen"));
30 me.TD(me, 1, 2, makeNexuizCheckBox(0, "vid_vsync", "Vertical synchronization"));
33 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Anisotropy:"));
34 me.TD(me, 1, 0.4, makeNexuizRadioButton(1, "gl_texture_anisotropy", "1", "Off"));
35 me.TD(me, 1, 0.4, makeNexuizRadioButton(1, "gl_texture_anisotropy", "2", "2x"));
36 me.TD(me, 1, 0.4, makeNexuizRadioButton(1, "gl_texture_anisotropy", "4", "4x"));
37 me.TD(me, 1, 0.4, makeNexuizRadioButton(1, "gl_texture_anisotropy", "8", "8x"));
38 me.TD(me, 1, 0.4, makeNexuizRadioButton(1, "gl_texture_anisotropy", "16", "16x"));
40 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Texture quality:"));
41 me.TD(me, 1, 2, makeNexuizPicmipSlider());
44 me.TD(me, 1, 2.8, makeNexuizCheckBox(1, "r_picmipworld", "Reduce model texture quality only"));
47 me.TD(me, 1, 3, makeNexuizCheckBox(0, "r_glsl", "Use OpenGL 2.0 shaders (GLSL)"));
49 me.TD(me, 1, 3, makeNexuizCheckBox(0, "gl_vbo", "Use Vertex Buffer Objects (VBO)"));
52 me.TD(me, 1, 3, makeNexuizCheckBox(0, "showfps", "Show frames per second"));
55 me.setFirstColumn(me, 3.5);
57 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Brightness:"));
58 me.TD(me, 1, 2, makeNexuizSlider(0.0, 0.5, 0.02, "v_brightness"));
60 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Contrast:"));
61 me.TD(me, 1, 2, makeNexuizSlider(1.0, 3.0, 0.05, "v_contrast"));
63 me.TD(me, 1, 1, makeNexuizCheckBox(0, "v_hwgamma", "HW Gamma:"));
64 me.TD(me, 1, 2, makeNexuizSlider(0.5, 2.0, 0.05, "v_gamma"));
67 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Ambient lighting:"));
68 me.TD(me, 1, 2, makeNexuizSlider(0, 20.0, 1.0, "r_ambient"));
70 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Scene brightness:"));
71 me.TD(me, 1, 2, makeNexuizSlider(0.5, 2.0, 0.05, "r_hdr_scenebrightness"));
73 me.TD(me, 1, 1, makeNexuizTextLabel(0, "Contrast boost:"));
74 me.TD(me, 1, 2, makeNexuizSlider(1.0, 5.0, 0.1, "r_glsl_contrastboost"));
76 me.gotoXY(me, me.rows - 1, 0);
77 me.TD(me, 1, me.columns, makeNexuizCommandButton("Apply immediately", '0 0 0', "vid_restart", COMMANDBUTTON_APPLY));