1 /* $Id: songs.c,v 1.14 2004-08-29 17:57:23 schaffner Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Routines to manage the songs in Descent.
30 #if !defined(_MSC_VER) && !defined(macintosh)
46 song_info Songs[MAX_NUM_SONGS];
47 int Songs_initialized = 0;
53 extern void digi_stop_current_song();
55 int Redbook_enabled = 1;
57 //0 if redbook is no playing, else the track number
58 int Redbook_playing = 0;
60 #define NumLevelSongs (Num_songs - SONG_FIRST_LEVEL_SONG)
62 extern int CD_blast_mixer();
65 #define REDBOOK_VOLUME_SCALE (255/3) //255 is MAX
67 #define REDBOOK_VOLUME_SCALE (255)
70 //takes volume in range 0..8
71 void set_redbook_volume(int volume)
74 RBASetVolume(0); // makes the macs sound really funny
76 RBASetVolume(volume*REDBOOK_VOLUME_SCALE/8);
79 extern char CDROM_dir[];
87 if ( Songs_initialized ) return;
90 #if !defined(MACINTOSH) && !defined(WINDOWS) // don't crank it if on a macintosh!!!!!
91 if (!FindArg("-nomixer"))
92 CD_blast_mixer(); // Crank it!
96 if (cfexist("descent.sng")) { // mac (demo?) datafiles don't have the .sng file
97 fp = cfopen( "descent.sng", "rb" );
100 Error( "Couldn't open descent.sng" );
103 while (cfgets(inputline, 80, fp ))
105 if ( strlen( inputline ) )
107 Assert( i < MAX_NUM_SONGS );
108 sscanf( inputline, "%s %s %s",
110 Songs[i].melodic_bank_file,
111 Songs[i].drum_bank_file );
112 //printf( "%d. '%s' '%s' '%s'\n",i,Songs[i].filename,Songs[i].melodic_bank_file,Songs[i].drum_bank_file );
117 if (Num_songs <= SONG_FIRST_LEVEL_SONG)
118 Error("Must have at least %d songs",SONG_FIRST_LEVEL_SONG+1);
122 Songs_initialized = 1;
125 if (FindArg("-noredbook"))
131 #ifndef __MSDOS__ // defined(WINDOWS) || defined(MACINTOSH)
134 RBAInit(toupper(CDROM_dir[0]) - 'A');
139 set_redbook_volume(Config_redbook_volume);
143 atexit(RBAStop); // stop song on exit
146 #define FADE_TIME (f1_0/2)
148 //stop the redbook, so we can read off the CD
149 void songs_stop_redbook(void)
151 int old_volume = Config_redbook_volume*REDBOOK_VOLUME_SCALE/8;
152 fix old_time = timer_get_fixed_seconds();
154 if (Redbook_playing) { //fade out volume
157 fix t = timer_get_fixed_seconds();
159 new_volume = fixmuldiv(old_volume,(FADE_TIME - (t-old_time)),FADE_TIME);
164 RBASetVolume(new_volume);
166 } while (new_volume > 0);
169 RBAStop(); // Stop CD, if playing
171 RBASetVolume(old_volume); //restore volume
177 //stop any songs - midi or redbook - that are currently playing
178 void songs_stop_all(void)
180 digi_stop_current_song(); // Stop midi song, if playing
182 songs_stop_redbook(); // Stop CD, if playing
185 int force_rb_register=0;
187 void reinit_redbook()
189 #ifndef __MSDOS__ // defined(WINDOWS) || defined(MACINTOSH)
192 RBAInit(toupper(CDROM_dir[0]) - 'A');
197 set_redbook_volume(Config_redbook_volume);
204 //returns 1 if track started sucessfully
205 //start at tracknum. if keep_playing set, play to end of disc. else
206 //play only specified track
207 int play_redbook_track(int tracknum,int keep_playing)
211 if (!RBAEnabled() && Redbook_enabled && !FindArg("-noredbook"))
214 if (force_rb_register) {
215 RBARegisterCD(); //get new track list for new CD
216 force_rb_register = 0;
219 if (Redbook_enabled && RBAEnabled()) {
220 int num_tracks = RBAGetNumberOfTracks();
221 if (tracknum <= num_tracks)
222 if (RBAPlayTracks(tracknum,keep_playing?num_tracks:tracknum)) {
223 Redbook_playing = tracknum;
227 return (Redbook_playing != 0);
233 #define REDBOOK_TITLE_TRACK 2
234 #define REDBOOK_CREDITS_TRACK 3
235 #define REDBOOK_FIRST_LEVEL_TRACK (songs_haved2_cd()?4:1)
237 // songs_haved2_cd returns 1 if the descent 2 CD is in the drive and
239 int songs_haved2_cd()
241 char temp[128],cwd[128];
245 strcpy(temp,CDROM_dir);
247 #ifndef MACINTOSH //for PC, strip of trailing slash
248 if (temp[strlen(temp)-1] == '\\')
249 temp[strlen(temp)-1] = 0;
252 if ( !chdir(temp) ) {
263 /* Redbook versions of 13 songs from Descent 1 as found on the Macintosh version.
264 All the same tracklist, but some versions have tracks mixed to different lengths
268 4: The Escape (aka Close Call)
269 5: Ether in the Air (aka The Darkness of Space)
270 6: Robotic Menace (aka Get It On)
271 7: Virtual Tension (aka Fight)
272 8: Time for the Big Guns (aka Death Lurks Beneath)
273 9: Mystery Metal (aka C-4 Home Recipe)
274 10: Hydraulic Pressure (aka Escape)
275 11: Not That Button! (aka Backwards Time)
276 12: Industrial Accident (aka Crazyfactory)
277 13: Overdrive (aka Machine Gun)
278 14: A Big Problem (aka Insanity)
280 #define D1_DISCID_1 0xb60d990e
281 #define D1_DISCID_2 0xde0feb0e
282 #define D1_DISCID_3 0xb70ee40e
284 #define D1_RB_TITLE 2
285 #define D1_RB_BRIEFING 3
286 #define D1_RB_ENDLEVEL 4
287 #define D1_RB_ENDGAME 3
288 #define D1_RB_CREDITS 5
289 #define D1_RB_FIRST_LEVEL_SONG 6
301 10: Haunted (Instrumental Remix)
306 #define D2_DISCID_1 0x22115710 // Mac version, has some extended versions and 3 bonus tracks
307 #define D2_DISCID_2 0xac0bc30d
308 #define D2_DISCID_3 0xc40c0a0d
309 #define D2_DISCID_4 0xc610080d
310 #define D2_DISCID_5 0xcc101b0d
311 #define D2_DISCID_6 0xd00bf30d
312 #define D2_DISCID_7 0xd2101d0d
313 #define D2_DISCID_8 0xd410070d
314 #define D2_DISCID_9 0xda10370d
316 #define D2_RB_TITLE 2
317 #define D2_RB_CREDITS 3
318 #define D2_RB_FIRST_LEVEL_SONG 4
320 /* Same as above, but all tracks shifted by one
331 11: Haunted (Instrumental Remix)
336 #define D2_2_DISCID_1 0xe010a30e
338 #define D2_2_RB_TITLE 3
339 #define D2_2_RB_CREDITS 4
340 #define D2_2_RB_FIRST_LEVEL_SONG 5
342 /* Descent II: The Infinite Abyss
345 3: Cold Reality - Extended Remix
346 4: Crawl - Extended Remix
347 5: Gunner Down - Extended Remix
348 6: Ratzez - Extended Remix
349 7: Techno Industry - Extended Remix
350 8: Are You Descent? - Extended Remix
351 9: Robot Jungle - Extended Remix
353 #define D2_IA_DISCID_1 0x7d0ff809
354 #define D2_IA_DISCID_2 0x8110ec09
355 #define D2_IA_DISCID_3 0x82104909
356 #define D2_IA_DISCID_4 0x85101d09
357 #define D2_IA_DISCID_5 0x87102209
359 #define D2_IA_RB_TITLE 2
360 #define D2_IA_RB_CREDITS 3
361 #define D2_IA_RB_FIRST_LEVEL_SONG 4
363 /* Descent II: Vertigo Series
365 2: Crush - Extended Remix
366 3: Glut - Extended Remix
367 4: Haunted - Instrumental Re-Remix
369 6: Untitled - Extended Remix
373 #define D2_X_DISCID_1 0x53078208
374 #define D2_X_DISCID_2 0x64071408
377 int songs_redbook_track(int songnum)
381 if (!Redbook_enabled)
384 discid = RBAGetDiscID();
391 case SONG_TITLE: return D1_RB_TITLE;
392 case SONG_BRIEFING: return D1_RB_BRIEFING;
393 case SONG_ENDLEVEL: return D1_RB_ENDLEVEL;
394 case SONG_ENDGAME: return D1_RB_ENDGAME;
395 case SONG_CREDITS: return D1_RB_CREDITS;
396 case SONG_FIRST_LEVEL_SONG: return D1_RB_FIRST_LEVEL_SONG;
409 case SONG_TITLE: return D2_RB_TITLE;
410 case SONG_CREDITS: return D2_RB_CREDITS;
411 case SONG_FIRST_LEVEL_SONG: return D2_RB_FIRST_LEVEL_SONG;
416 case SONG_TITLE: return D2_2_RB_TITLE;
417 case SONG_CREDITS: return D2_2_RB_CREDITS;
418 case SONG_FIRST_LEVEL_SONG: return D2_2_RB_FIRST_LEVEL_SONG;
427 case SONG_TITLE: return D2_IA_RB_TITLE;
428 case SONG_CREDITS: return D2_IA_RB_CREDITS;
429 case SONG_FIRST_LEVEL_SONG: return D2_IA_RB_FIRST_LEVEL_SONG;
437 con_printf(CON_DEBUG, "Unknown CD. discid: %x\n", discid);
442 #define REDBOOK_TITLE_TRACK (songs_redbook_track(SONG_TITLE))
443 #define REDBOOK_CREDITS_TRACK (songs_redbook_track(SONG_CREDITS))
444 #define REDBOOK_FIRST_LEVEL_TRACK (songs_redbook_track(SONG_FIRST_LEVEL_SONG))
449 void songs_play_song( int songnum, int repeat )
452 //Assert(songnum != SONG_ENDLEVEL && songnum != SONG_ENDGAME); //not in full version
455 if ( !Songs_initialized )
458 //stop any music already playing
462 //do we want any of these to be redbook songs?
464 if (force_rb_register) {
465 RBARegisterCD(); //get new track list for new CD
466 force_rb_register = 0;
469 if (songnum == SONG_TITLE)
470 play_redbook_track(REDBOOK_TITLE_TRACK,0);
471 else if (songnum == SONG_CREDITS)
472 play_redbook_track(REDBOOK_CREDITS_TRACK,0);
474 if (!Redbook_playing) { //not playing redbook, so play midi
477 digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, repeat );
479 digi_play_midi_song(songnum, repeat);
484 int current_song_level;
486 void songs_play_level_song( int levelnum )
491 Assert( levelnum != 0 );
493 if ( !Songs_initialized )
498 current_song_level = levelnum;
500 songnum = (levelnum>0)?(levelnum-1):(-levelnum);
502 if (!RBAEnabled() && Redbook_enabled && !FindArg("-noredbook"))
505 if (force_rb_register) {
506 RBARegisterCD(); //get new track list for new CD
507 force_rb_register = 0;
510 if (Redbook_enabled && RBAEnabled() && (n_tracks = RBAGetNumberOfTracks()) > 1) {
512 //try to play redbook
514 mprintf((0,"n_tracks = %d\n",n_tracks));
516 play_redbook_track(REDBOOK_FIRST_LEVEL_TRACK + (songnum % (n_tracks-REDBOOK_FIRST_LEVEL_TRACK+1)),1);
519 if (! Redbook_playing) { //not playing redbook, so play midi
521 songnum = SONG_FIRST_LEVEL_SONG + (songnum % NumLevelSongs);
524 digi_play_midi_song( Songs[songnum].filename, Songs[songnum].melodic_bank_file, Songs[songnum].drum_bank_file, 1 );
526 digi_play_midi_song( songnum, 1 );
532 //this should be called regularly to check for redbook restart
533 void songs_check_redbook_repeat()
535 static fix last_check_time;
538 if (!Redbook_playing || Config_redbook_volume==0) return;
540 current_time = timer_get_fixed_seconds();
541 if (current_time < last_check_time || (current_time - last_check_time) >= F2_0) {
542 if (!RBAPeekPlayStatus()) {
544 // if title ends, start credit music
545 // if credits music ends, restart it
546 if (Redbook_playing == REDBOOK_TITLE_TRACK || Redbook_playing == REDBOOK_CREDITS_TRACK)
547 play_redbook_track(REDBOOK_CREDITS_TRACK,0);
549 //songs_goto_next_song();
551 //new code plays all tracks to end of disk, so if disk has
552 //stopped we must be at end. So start again with level 1 song.
554 songs_play_level_song(1);
558 last_check_time = current_time;
562 //goto the next level song
563 void songs_goto_next_song()
565 if (Redbook_playing) //get correct track
566 current_song_level = RBAGetTrackNum() - REDBOOK_FIRST_LEVEL_TRACK + 1;
568 songs_play_level_song(current_song_level+1);
572 //goto the previous level song
573 void songs_goto_prev_song()
575 if (Redbook_playing) //get correct track
576 current_song_level = RBAGetTrackNum() - REDBOOK_FIRST_LEVEL_TRACK + 1;
578 if (current_song_level > 1)
579 songs_play_level_song(current_song_level-1);