]> icculus.org git repositories - btb/d2x.git/blob - main/menu.c
remove rcs tags
[btb/d2x.git] / main / menu.c
1 /*
2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
12 */
13
14 /*
15  *
16  * Inferno main menu.
17  *
18  */
19
20 #ifdef HAVE_CONFIG_H
21 #include <conf.h>
22 #endif
23
24 #include <stdio.h>
25 #include <string.h>
26
27 #include "menu.h"
28 #include "inferno.h"
29 #include "game.h"
30 #include "gr.h"
31 #include "key.h"
32 #include "iff.h"
33 #include "u_mem.h"
34 #include "error.h"
35 #include "bm.h"
36 #include "screens.h"
37 #include "mono.h"
38 #include "joy.h"
39 #include "vecmat.h"
40 #include "effects.h"
41 #include "slew.h"
42 #include "gamemine.h"
43 #include "gamesave.h"
44 #include "palette.h"
45 #include "args.h"
46 #include "newdemo.h"
47 #include "timer.h"
48 #include "sounds.h"
49 #include "gameseq.h"
50 #include "text.h"
51 #include "gamefont.h"
52 #include "newmenu.h"
53 #ifdef NETWORK
54 #  include "network.h"
55 #  include "ipx.h"
56 #  include "multi.h"
57 #endif
58 #include "scores.h"
59 #include "joydefs.h"
60 #ifdef NETWORK
61 #include "modem.h"
62 #endif
63 #include "playsave.h"
64 #include "kconfig.h"
65 #include "titles.h"
66 #include "credits.h"
67 #include "texmap.h"
68 #include "polyobj.h"
69 #include "state.h"
70 #include "mission.h"
71 #include "songs.h"
72 #include "config.h"
73 #include "movie.h"
74 #include "gamepal.h"
75 #include "gauges.h"
76 #include "powerup.h"
77 #include "strutil.h"
78 #include "reorder.h"
79
80 #ifdef MACINTOSH
81         #include "resource.h"
82         #include "isp.h"
83         #include <Dialogs.h>
84 #endif
85
86 #ifdef EDITOR
87 #include "editor/editor.h"
88 #endif
89
90 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
91 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
92
93 #define MENU_NEW_GAME                   0
94 #define MENU_GAME                       1 
95 #define MENU_EDITOR                     2
96 #define MENU_VIEW_SCORES                3
97 #define MENU_QUIT                       4
98 #define MENU_LOAD_GAME                  5
99 #define MENU_SAVE_GAME                  6
100 #define MENU_DEMO_PLAY                  8
101 #define MENU_LOAD_LEVEL                 9
102 #define MENU_START_IPX_NETGAME          10
103 #define MENU_JOIN_IPX_NETGAME           11
104 #define MENU_CONFIG                     13
105 #define MENU_REJOIN_NETGAME             14
106 #define MENU_DIFFICULTY                 15
107 #define MENU_START_SERIAL               18
108 #define MENU_HELP                       19
109 #define MENU_NEW_PLAYER                 20
110 #define MENU_MULTIPLAYER                21
111 #define MENU_STOP_MODEM                 22
112 #define MENU_SHOW_CREDITS               23
113 #define MENU_ORDER_INFO                 24
114 #define MENU_PLAY_SONG                  25
115 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
116 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
117 #define MENU_START_APPLETALK_NETGAME    28
118 #define MENU_JOIN_APPLETALK_NETGAME     29
119 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
120 #define MENU_JOIN_UDP_NETGAME           31
121 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
122 #define MENU_JOIN_KALI_NETGAME          33
123 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
124 #define MENU_JOIN_MCAST4_NETGAME        35
125
126 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
127 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
128
129 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
130
131 //unused - extern int last_joy_time;               //last time the joystick was used
132 #ifndef NDEBUG
133 extern int Speedtest_on;
134 #else
135 #define Speedtest_on 0
136 #endif
137
138 void do_sound_menu();
139 void do_toggles_menu();
140
141 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
142 int Player_default_difficulty; // Last difficulty level chosen by the player
143 int Auto_leveling_on = 1;
144 int Guided_in_big_window = 0;
145 int Menu_draw_copyright = 0;
146 int EscortHotKeys=1;
147
148 // Function Prototypes added after LINTING
149 void do_option(int select);
150 void do_detail_level_menu_custom(void);
151 void do_new_game_menu(void);
152 #ifdef NETWORK
153 void do_multi_player_menu(void);
154 void ipx_set_driver(int ipx_driver);
155 #endif //NETWORK
156
157 //returns the number of demo files on the disk
158 int newdemo_count_demos();
159 extern ubyte Version_major,Version_minor;
160
161 // ------------------------------------------------------------------------
162 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
163 {
164         int curtime;
165
166         //draw copyright message
167         if ( Menu_draw_copyright )              {
168                 int w,h,aw;
169
170                 Menu_draw_copyright = 0;
171                 gr_set_current_canvas(NULL);
172                 gr_set_curfont(GAME_FONT);
173                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
174
175                 gr_get_string_size("V2.2", &w, &h, &aw );
176         
177                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
178                         #ifdef MACINTOSH        // print out fix level as well if it exists
179                                 if (Version_fix != 0)
180                                 {
181                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
182                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
183                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
184                                                           "V%d.%d.%d",
185                                                           Version_major,Version_minor,Version_fix);
186                                 }
187                                 else
188                                 {
189                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
190                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
191                                                           "V%d.%d",
192                                                           Version_major,Version_minor);
193                                 }
194                         #else
195                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
196                         #endif
197
198                 //say this is vertigo version
199                 if (cfexist(MISSION_DIR "d2x.hog")) {
200                         gr_set_curfont(MEDIUM2_FONT);
201                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
202                 }
203         }
204         
205         // Don't allow them to hit ESC in the main menu.
206         if (*last_key==KEY_ESC) *last_key = 0;
207
208         if ( do_auto_demo )     {
209                 curtime = timer_get_approx_seconds();
210                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
211                 #ifndef MACINTOSH               // for now only!!!!
212                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
213                 #else
214                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
215                 #endif
216                 {
217                         int n_demos;
218
219                         n_demos = newdemo_count_demos();
220
221 try_again:;
222
223                         if ((d_rand() % (n_demos+1)) == 0)
224                         {
225                                 #ifndef SHAREWARE
226 #ifdef OGL
227                                         Screen_mode = -1;
228 #endif
229                                         PlayMovie("intro.mve",0);
230                                         songs_play_song(SONG_TITLE,1);
231                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
232                                         set_screen_mode(SCREEN_MENU);
233                                 #endif // end of ifndef shareware
234                         }
235                         else {
236                                 WIN(HideCursorW());
237                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
238                                 newdemo_start_playback(NULL);           // Randomly pick a file
239                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
240                                         Function_mode = FMODE_GAME;
241                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
242                                 }
243                                 else
244                                         goto try_again; //keep trying until we get a demo that works
245                         }
246                 }
247         }
248 }
249
250 //static int First_time = 1;
251 static int main_menu_choice = 0;
252
253 //      -----------------------------------------------------------------------------
254 //      Create the main menu.
255 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
256 {
257         int     num_options;
258
259         #ifndef DEMO_ONLY
260         num_options = 0;
261
262         set_screen_mode (SCREEN_MENU);
263
264         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
265
266         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
267
268 #ifdef NETWORK
269         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
270 #endif
271
272         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
273         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
274         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
275         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
276         if (cfexist("orderd2.pcx")) /* SHAREWARE */
277                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
278         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
279         #endif
280         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
281
282         #ifndef RELEASE
283         if (!(Game_mode & GM_MULTI ))   {
284                 //m[num_options].type=NM_TYPE_TEXT;
285                 //m[num_options++].text=" Debug options:";
286
287                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
288                 #ifdef EDITOR
289                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
290                 #endif
291         }
292
293         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
294         #endif
295
296         *callers_num_options = num_options;
297 }
298
299 //returns number of item chosen
300 int DoMenu() 
301 {
302         int menu_choice[25];
303         newmenu_item m[25];
304         int num_options = 0;
305
306         load_palette(MENU_PALETTE,0,1);         //get correct palette
307
308         if ( Players[Player_num].callsign[0]==0 )       {
309                 RegisterPlayer();
310                 return 0;
311         }
312         
313         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
314                 do_option(MENU_START_SERIAL);
315                 return 0;
316         }
317
318         do {
319                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
320
321                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
322                 if (main_menu_choice < 0 )
323                         main_menu_choice = 0;
324                 Menu_draw_copyright = 1;
325                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
326                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
327         } while( Function_mode==FMODE_MENU );
328
329 //      if (main_menu_choice != -2)
330 //              do_auto_demo = 0;               // No more auto demos
331         if ( Function_mode==FMODE_GAME )
332                 gr_palette_fade_out( gr_palette, 32, 0 );
333
334         return main_menu_choice;
335 }
336
337 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
338
339 //returns flag, true means quit menu
340 void do_option ( int select) 
341 {
342         switch (select) {
343                 case MENU_NEW_GAME:
344                         do_new_game_menu();
345                         break;
346                 case MENU_GAME:
347                         break;
348                 case MENU_DEMO_PLAY:
349                 {
350                         char demo_file[16];
351                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
352                                 newdemo_start_playback(demo_file);
353                         break;
354                 }
355                 case MENU_LOAD_GAME:
356                         state_restore_all(0, 0, NULL);
357                         break;
358                 #ifdef EDITOR
359                 case MENU_EDITOR:
360                         Function_mode = FMODE_EDITOR;
361                         init_cockpit();
362                         break;
363                 #endif
364                 case MENU_VIEW_SCORES:
365                         gr_palette_fade_out( gr_palette,32,0 );
366                         scores_view(-1);
367                         break;
368 #if 1 //def SHAREWARE
369                 case MENU_ORDER_INFO:
370                         show_order_form();
371                         break;
372 #endif
373                 case MENU_QUIT:
374                         #ifdef EDITOR
375                         if (! SafetyCheck()) break;
376                         #endif
377                         gr_palette_fade_out( gr_palette,32,0);
378                         Function_mode = FMODE_EXIT;
379                         break;
380                 case MENU_NEW_PLAYER:
381                         RegisterPlayer();               //1 == allow escape out of menu
382                         break;
383
384                 case MENU_HELP:
385                         do_show_help();
386                         break;
387
388 #ifndef RELEASE
389
390                 case MENU_PLAY_SONG:    {
391                                 int i;
392                                 char * m[MAX_NUM_SONGS];
393
394                                 for (i=0;i<Num_songs;i++) {
395                                         m[i] = Songs[i].filename;
396                                 }
397                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
398
399                                 if ( i > -1 )   {
400                                         songs_play_song( i, 0 );
401                                 }
402                         }
403                         break;
404         case MENU_LOAD_LEVEL:
405                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
406                 {
407                         newmenu_item m;
408                         char text[10]="";
409                         int new_level_num;
410
411                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
412
413                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
414
415                         new_level_num = atoi(m.text);
416
417                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
418                                 gr_palette_fade_out( gr_palette, 32, 0 );
419                                 StartNewGame(new_level_num);
420                         }
421                 }
422                 break;
423
424 #endif //ifndef RELEASE
425
426
427 #ifdef NETWORK
428                 //case MENU_START_TCP_NETGAME:
429                 //case MENU_JOIN_TCP_NETGAME:
430                 case MENU_START_IPX_NETGAME:
431                 case MENU_JOIN_IPX_NETGAME:
432                 case MENU_START_UDP_NETGAME:
433                 case MENU_JOIN_UDP_NETGAME:
434                 case MENU_START_KALI_NETGAME:
435                 case MENU_JOIN_KALI_NETGAME:
436                 case MENU_START_MCAST4_NETGAME:
437                 case MENU_JOIN_MCAST4_NETGAME:
438 //                      load_mission(Builtin_mission_num);
439 #ifdef MACINTOSH
440                         Network_game_type = IPX_GAME;
441 #endif
442 //                      WIN(ipx_create_read_thread());
443                         switch (select & ~0x1) {
444                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
445                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
446                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
447                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
448                         default: Int3();
449                         }
450
451                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
452                                 network_start_game();
453                         else // MENU_JOIN_*_NETGAME
454                                 network_join_game();
455                         break;
456
457 #ifdef MACINTOSH
458                 case MENU_START_APPLETALK_NETGAME:
459 //                      load_mission(Builtin_mission_num);
460                         #ifdef MACINTOSH
461                         Network_game_type = APPLETALK_GAME;
462                         #endif
463                         network_start_game();
464                         break;
465
466                 case MENU_JOIN_APPLETALK_NETGAME:
467 //                      load_mission(Builtin_mission_num);
468                         #ifdef MACINTOSH
469                         Network_game_type = APPLETALK_GAME;
470                         #endif
471                         network_join_game();
472                         break;
473 #endif
474 #if 0
475                 case MENU_START_TCP_NETGAME:
476                 case MENU_JOIN_TCP_NETGAME:
477                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
478                         // DoNewIPAddress();
479                         break;
480 #endif
481                 case MENU_START_SERIAL:
482                         com_main_menu();
483                         break;
484                 case MENU_MULTIPLAYER:
485                         do_multi_player_menu();
486                         break;
487 #endif //NETWORK
488                 case MENU_CONFIG:
489                         do_options_menu();
490                         break;
491                 case MENU_SHOW_CREDITS:
492                         gr_palette_fade_out( gr_palette,32,0);
493                         songs_stop_all();
494                         credits_show(NULL); 
495                         break;
496                 default:
497                         Error("Unknown option %d in do_option",select);
498                         break;
499         }
500
501 }
502
503 int do_difficulty_menu()
504 {
505         int s;
506         newmenu_item m[5];
507
508         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
509         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
510         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
511         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
512         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
513
514         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
515
516         if (s > -1 )    {
517                 if (s != Difficulty_level)
518                 {       
519                         Player_default_difficulty = s;
520                         write_player_file();
521                 }
522                 Difficulty_level = s;
523                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
524                 return 1;
525         }
526         return 0;
527 }
528
529 int     Max_debris_objects, Max_objects_onscreen_detailed;
530 int     Max_linear_depth_objects;
531
532 sbyte   Object_complexity=2, Object_detail=2;
533 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
534
535 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
536 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
537 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
538 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
539 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
540 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
541 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
542 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
543
544 //      -----------------------------------------------------------------------------
545 //      Set detail level based stuff.
546 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
547 void set_detail_level_parameters(int detail_level)
548 {
549         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
550
551         if (detail_level < NUM_DETAIL_LEVELS-1) {
552                 Render_depth = Render_depths[detail_level];
553                 Max_perspective_depth = Max_perspective_depths[detail_level];
554                 Max_linear_depth = Max_linear_depths[detail_level];
555                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
556
557                 Max_debris_objects = Max_debris_objects_list[detail_level];
558                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
559
560                 Simple_model_threshhold_scale = Smts_list[detail_level];
561
562                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
563
564                 //      Set custom menu defaults.
565                 Object_complexity = detail_level;
566                 Wall_render_depth = detail_level;
567                 Object_detail = detail_level;
568                 Wall_detail = detail_level;
569                 Debris_amount = detail_level;
570                 SoundChannels = detail_level;
571         }
572 }
573
574 //      -----------------------------------------------------------------------------
575 void do_detail_level_menu(void)
576 {
577         int s;
578         newmenu_item m[8];
579
580         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
581         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
582         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
583         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
584         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
585         m[5].type=NM_TYPE_TEXT; m[5].text="";
586         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
587         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires.intval;
588
589         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
590
591         if (s > -1 )    {
592                 switch (s)      {
593                         case 0:
594                         case 1:
595                         case 2:
596                         case 3:
597                         case 4:
598                                 Detail_level = s;
599                                 mprintf((0, "Detail level set to %i\n", Detail_level));
600                                 set_detail_level_parameters(Detail_level);
601                                 break;
602                         case 6:
603                                 Detail_level = 5;
604                                 do_detail_level_menu_custom();
605                                 break;
606                 }
607         }
608         cvar_setint( &MovieHires, m[7].value );
609 }
610
611 //      -----------------------------------------------------------------------------
612 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
613 {
614         Object_complexity = items[0].value;
615         Object_detail = items[1].value;
616         Wall_detail = items[2].value;
617         Wall_render_depth = items[3].value;
618         Debris_amount = items[4].value;
619         SoundChannels = items[5].value;
620 }
621
622 void set_custom_detail_vars(void)
623 {
624         Render_depth = Render_depths[Wall_render_depth];
625
626         Max_perspective_depth = Max_perspective_depths[Wall_detail];
627         Max_linear_depth = Max_linear_depths[Wall_detail];
628
629         Max_debris_objects = Max_debris_objects_list[Debris_amount];
630
631         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
632         Simple_model_threshhold_scale = Smts_list[Object_complexity];
633         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
634
635         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
636         
637 }
638
639 #define DL_MAX  10
640
641 //      -----------------------------------------------------------------------------
642
643 void do_detail_level_menu_custom(void)
644 {
645         int     count;
646         int     s=0;
647         newmenu_item m[DL_MAX];
648
649         do {
650                 count = 0;
651                 m[count].type = NM_TYPE_SLIDER;
652                 m[count].text = TXT_OBJ_COMPLEXITY;
653                 m[count].value = Object_complexity;
654                 m[count].min_value = 0;
655                 m[count++].max_value = NDL-1;
656
657                 m[count].type = NM_TYPE_SLIDER;
658                 m[count].text = TXT_OBJ_DETAIL;
659                 m[count].value = Object_detail;
660                 m[count].min_value = 0;
661                 m[count++].max_value = NDL-1;
662
663                 m[count].type = NM_TYPE_SLIDER;
664                 m[count].text = TXT_WALL_DETAIL;
665                 m[count].value = Wall_detail;
666                 m[count].min_value = 0;
667                 m[count++].max_value = NDL-1;
668
669                 m[count].type = NM_TYPE_SLIDER;
670                 m[count].text = TXT_WALL_RENDER_DEPTH;
671                 m[count].value = Wall_render_depth;
672                 m[count].min_value = 0;
673                 m[count++].max_value = NDL-1;
674
675                 m[count].type = NM_TYPE_SLIDER;
676                 m[count].text= TXT_DEBRIS_AMOUNT;
677                 m[count].value = Debris_amount;
678                 m[count].min_value = 0;
679                 m[count++].max_value = NDL-1;
680
681                 m[count].type = NM_TYPE_SLIDER;
682                 m[count].text= TXT_SOUND_CHANNELS;
683                 m[count].value = SoundChannels;
684                 m[count].min_value = 0;
685                 m[count++].max_value = NDL-1;
686
687                 m[count].type = NM_TYPE_TEXT;
688                 m[count++].text= TXT_LO_HI;
689
690                 Assert(count < DL_MAX);
691
692                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
693         } while (s > -1);
694
695         set_custom_detail_vars();
696 }
697
698 #ifndef MACINTOSH
699 uint32_t Default_display_mode = SM(320,200);
700 uint32_t Current_display_mode = SM(320,200);
701 #else
702 uint32_t Default_display_mode = SM(640,480);
703 uint32_t Current_display_mode = SM(640,480);
704 #endif
705
706 extern int MenuHiresAvailable;
707
708
709 void set_display_mode(uint32_t mode)
710 {
711         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
712                 return;                                                         //...don't change
713
714 #if 0
715         if (SM_H(mode) > 600 && !FindArg("-superhires"))
716                 mode = SM(800,600);
717 #endif
718
719         if (!MenuHiresAvailable && (mode != SM(320,400)))
720                 mode = SM(320,200);
721
722         if (gr_check_mode(mode) != 0) //can't do mode
723                 mode = Default_display_mode;
724
725         Current_display_mode = mode;
726
727         if (Current_display_mode != 0xffffffff) {
728                 short flags = 0;
729
730                 // flags need to be refacored
731                 switch (mode)
732                 {
733                         case SM(320, 200):
734                         case SM(640, 480):
735                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
736                                 break;
737                         case SM(320, 400):
738                                 flags = VRF_USE_PAGING;
739                                 break;
740                         case SM(640, 400):
741                         case SM(800, 600):
742                         case SM(1024, 768):
743                         case SM(1280, 1024):
744                                 flags = VRF_COMPATIBLE_MENUS;
745                                 break;
746                 }
747
748 #ifdef __MSDOS__
749                 if (FindArg("-nodoublebuffer"))
750 #endif
751                 {
752                         flags &= ~VRF_USE_PAGING;
753                 }
754
755                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
756                 Default_display_mode = Current_display_mode;
757         }
758
759         Screen_mode = -1;               //force screen reset
760 }
761
762
763 void do_screen_res_menu()
764 {
765 #define N_SCREENRES_ITEMS 12
766 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
767         int fullscreenc;
768 #endif
769         newmenu_item m[N_SCREENRES_ITEMS];
770         int citem;
771         int i = 0, customc;
772         int n_items;
773         uint32_t modes[N_SCREENRES_ITEMS];
774         uint32_t screen_mode = 0;
775         char customres[16];
776
777         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
778                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
779                                 "You may not change screen\n"
780                                 "resolution when VR modes enabled.");
781                 return;
782         }
783
784         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
785 #ifndef MACINTOSH
786         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
787 #endif
788         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
789         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
790 #ifndef MACINTOSH
791         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
792         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
793 #endif
794         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
795 #if 0
796         if ((FindArg("-superhires"))
797 #endif
798         {
799                 m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
800                 m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
801         }
802
803         customc = i;
804         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
805         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
806         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
807
808 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
809         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
810         m[i].value = gr_check_fullscreen();
811         fullscreenc = i++;
812 #endif
813
814         n_items = i;
815
816         citem = customc;
817         for (i = 0; i < n_items; i++) {
818                 if (modes[i] == Current_display_mode) {
819                         citem = i;
820                         break;
821                 }
822         }
823
824         m[citem].value = 1;
825
826         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
827
828 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
829         if (m[fullscreenc].value != gr_check_fullscreen()){
830                 gr_toggle_fullscreen();
831                 Game_screen_mode = -1;
832         }
833 #endif
834
835         for (i =0;i<n_items;i++)
836                 if (m[i].value)
837                         break;
838
839         if (i == customc)
840         {
841                 char *h = strchr(customres, 'x');
842                 if (!h)
843                         return;
844                 screen_mode = SM(atoi(customres), atoi(h+1));
845         }
846         else
847         {
848                 screen_mode = modes[i];
849         }
850         
851         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || gr_check_mode(screen_mode)) {
852                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
853                                 "Cannot set requested\n"
854                                 "mode on this video card.");
855                 return;
856         }
857
858         if (screen_mode != Current_display_mode)
859                 set_display_mode(screen_mode);
860
861 #ifdef MACINTOSH
862         reset_cockpit();
863 #endif
864
865 }
866
867
868 void do_new_game_menu()
869 {
870         int new_level_num,player_highest_level;
871
872     if (!select_mission(0, "New Game\n\nSelect mission"))
873         return;
874     
875         new_level_num = 1;
876
877         player_highest_level = get_highest_level();
878
879         if (player_highest_level > Last_level)
880                 player_highest_level = Last_level;
881
882         if (player_highest_level > 1) {
883                 newmenu_item m[4];
884                 char info_text[80];
885                 char num_text[10];
886                 int choice;
887                 int n_items;
888
889 try_again:
890                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
891
892                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
893                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
894                 n_items = 2;
895
896                 #ifdef WINDOWS
897                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
898                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
899                 n_items = 4;
900                 #endif
901
902                 strcpy(num_text,"1");
903
904                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
905
906                 if (choice==-1 || m[1].text[0]==0)
907                         return;
908
909                 new_level_num = atoi(m[1].text);
910
911                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
912                         m[0].text = TXT_ENTER_TO_CONT;
913                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
914                         goto try_again;
915                 }
916         }
917
918         Difficulty_level = Player_default_difficulty;
919
920         if (!do_difficulty_menu())
921                 return;
922
923         gr_palette_fade_out( gr_palette, 32, 0 );
924         StartNewGame(new_level_num);
925
926 }
927
928 extern void GameLoop(int, int );
929
930
931 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
932 {
933         if ( citem==5)
934         {
935                 gr_palette_set_gamma(items[5].value);
936         }
937
938         nitems++;               //kill warning
939         last_key++;             //kill warning
940 }
941
942
943 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
944 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
945 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
946
947 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
948 {
949 }
950
951
952 void d2x_options_menu()
953 {
954         newmenu_item m[14];
955         int i=0;
956         int opt = 0;
957         int inputs, commands;
958 #if 0
959         int checks;
960 #endif
961
962         char smaxfps[4];
963 #if 0
964         char shudmaxnumdisp[4];
965         char thogdir[64];
966         extern int gr_message_color_level;
967
968         sprintf(thogdir,AltHogDir);
969 #endif
970         sprintf(smaxfps,"%d",maxfps);
971 #if 0
972         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
973
974         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
975         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
976 #endif
977
978 #ifdef D2X_KEYS
979         //added on 2/4/99 by Victor Rachels for new key menu
980         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
981         //end this section addition - VR
982 #endif
983
984         commands=opt;
985 #if 0
986         //added on 2/2/99 by Victor Rachels for bans
987 #ifdef NETWORK
988         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
989 #endif
990         //end this section addition - VR
991 #endif // 0
992
993         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
994
995
996         inputs=opt;
997         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
998 #if 0
999         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1000         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1001         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1002         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1003         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1004         checks=opt;
1005 #ifdef __MSDOS__
1006         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1007 #endif
1008 #ifdef SUPPORTS_NICEFPS
1009         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1010 #endif
1011 #endif // 0
1012
1013         for(;;)
1014         {
1015                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1016
1017                 if(i>-1)
1018                 {
1019             if(i<commands)
1020                         {
1021                                 switch(i)
1022                                 {
1023 #if 0
1024                                 case 0: reorder_primary(); break;
1025                                 case 1: reorder_secondary(); break;
1026 #endif
1027 #ifdef D2X_KEYS
1028                                         //added on 2/4/99 by Victor Rachels for new key menu
1029                                 case 0: kconfig(4, "D2X Keys"); break;
1030                                         //end this section addition - VR
1031 #endif
1032                                 }
1033                         }
1034
1035 #if 0
1036             //added on 2/4/99 by Victor Rachels for bans
1037 #ifdef NETWORK
1038             if(i==commands+0)
1039                         {              
1040
1041                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1042
1043                         }
1044 #endif
1045             //end this section addition - VR
1046 #endif // 0
1047
1048             if(i == inputs+0)
1049                         {
1050                                 maxfps = atoi(smaxfps);
1051                                 if(maxfps < 1 || maxfps > MAX_FPS)
1052                                 {
1053                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1054                                         maxfps = MAX_FPS;
1055                                         i = (inputs+0);
1056                                 }
1057                         }
1058 #if 0
1059             else if(i==inputs+2)
1060                                 cfile_use_alternate_hogdir(thogdir);
1061                         else if(i==inputs+4)
1062                         {
1063                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1064                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1065                                 {
1066                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1067                                         HUD_max_num_disp=4;
1068                                         //                   i=(inputs+4);//???
1069                                 }
1070                         }
1071                         gr_message_color_level=m[inputs+5].value;
1072
1073                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1074 #endif // 0
1075                         sprintf(smaxfps,"%d",maxfps);
1076                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1077 #if 0
1078                         sprintf(thogdir,AltHogDir);
1079                         //           m[inputs+2].text=thogdir;//redundant
1080 #endif
1081                 }
1082                 else
1083                         break;
1084         }
1085
1086 #if 0
1087         write_player_file();
1088
1089 #ifdef __MSDOS__
1090         Joy_is_Sidewinder=m[(checks+0)].value;
1091 #endif
1092 #ifdef __linux__
1093         Joy_is_Sidewinder=0;
1094 #endif
1095 #ifdef SUPPORTS_NICEFPS
1096         use_nice_fps=m[(checks+0)].value;
1097 #else
1098         use_nice_fps=0;
1099 #endif
1100 #endif // 0
1101 }
1102
1103 //end edit - Victor Rachels
1104 //end addition - Victor Rachels
1105
1106
1107 void do_options_menu()
1108 {
1109         newmenu_item m[13];
1110         int i = 0;
1111
1112         do {
1113                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1114                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1115                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1116                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1117                 #else
1118                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1119                 #endif
1120         #ifdef WINDOWS
1121                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1122         #else
1123                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1124         #endif
1125                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1126
1127                 m[5].type = NM_TYPE_SLIDER;
1128                 m[5].text = TXT_BRIGHTNESS;
1129                 m[5].value = gr_palette_get_gamma();
1130                 m[5].min_value = 0;
1131                 m[5].max_value = 16; // CCA too dim, was 8;
1132
1133
1134                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1135                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1136
1137                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1138                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1139                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1140                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1141
1142                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1143
1144                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1145                         
1146                 switch(i)       {
1147                         case  0: do_sound_menu();                       break;
1148                         case  2: joydefs_config();                      break;
1149                         case  3: joydefs_calibrate();           break;
1150                         case  6: do_detail_level_menu();        break;
1151                         case  7: do_screen_res_menu();          break;
1152                         case  9: ReorderPrimary();                      break;
1153                         case 10: ReorderSecondary();            break;
1154                         case 11: do_toggles_menu();                     break;
1155                         case 12: d2x_options_menu();        break;
1156                 }
1157
1158         } while( i>-1 );
1159
1160         write_player_file();
1161 }
1162
1163 extern int Redbook_playing;
1164 void set_redbook_volume(int volume);
1165
1166 WIN(extern int RBCDROM_State);
1167 WIN(static BOOL windigi_driver_off=FALSE);
1168
1169 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1170 {
1171         if ( Config_digi_volume.intval != items[0].value )     {
1172                 cvar_setint( &Config_digi_volume, items[0].value );
1173
1174                 #ifdef WINDOWS
1175                         if (windigi_driver_off) {
1176                                 digi_midi_wait();
1177                                 digi_init_digi();
1178                                 Sleep(500);
1179                                 windigi_driver_off = FALSE;
1180                         }
1181                 #endif                  
1182                 
1183                 #ifndef MACINTOSH
1184                         digi_set_digi_volume( (Config_digi_volume.intval * 32768) / 8 );
1185                 #else
1186                         digi_set_digi_volume( (Config_digi_volume.intval * 256) / 8 );
1187                 #endif
1188                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1189         }
1190
1191 #ifdef WINDOWS
1192         if (!wmidi_support_volchange()) {
1193                 if (!items[1].value && Config_midi_volume.intval) {
1194                         cvar_setint( &Config_midi_volume, 0 );
1195                         digi_set_midi_volume(0);
1196                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1197                 }
1198                 else if (Config_midi_volume.intval == 0 && items[1].value) {
1199                         digi_set_midi_volume(64);
1200                         cvar_setint( &Config_midi_volume, 4 );
1201                 }
1202         }
1203         else     // LINK TO BELOW IF
1204 #endif
1205         if (Config_midi_volume.intval != items[1].value )   {
1206                 cvar_setint( &Config_midi_volume, items[1].value );
1207                 #ifdef WINDOWS
1208                         if (!windigi_driver_off) {
1209                                 Sleep(200);
1210                                 digi_close_digi();
1211                                 Sleep(100);
1212                                 windigi_driver_off = TRUE;
1213                         }
1214                 #endif
1215                 #ifndef MACINTOSH
1216                         digi_set_midi_volume( (Config_midi_volume.intval * 128) / 8 );
1217                 #else
1218                         digi_set_midi_volume( (Config_midi_volume.intval * 256) / 8 );
1219                 #endif
1220         }
1221 #ifdef MACINTOSH
1222         if (Config_master_volume != items[3].value ) {
1223                 Config_master_volume = items[3].value;
1224                 digi_set_master_volume( Config_master_volume );
1225                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1226         }
1227 #endif
1228
1229         if (Config_redbook_volume.intval != items[2].value )   {
1230                 cvar_setint( &Config_redbook_volume, items[2].value );
1231                 set_redbook_volume(Config_redbook_volume.intval);
1232         }
1233
1234         if (items[4].value != (Redbook_playing!=0)) {
1235
1236                 if (items[4].value && FindArg("-noredbook")) {
1237                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1238                         items[4].value = 0;
1239                         items[4].redraw = 1;
1240                 }
1241                 else {
1242                         cvar_setint( &Redbook_enabled, items[4].value );
1243
1244                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled.intval));
1245
1246                         if (Function_mode == FMODE_MENU)
1247                                 songs_play_song(SONG_TITLE,1);
1248                         else if (Function_mode == FMODE_GAME)
1249                                 songs_play_level_song( Current_level_num );
1250                         else
1251                                 Int3();
1252
1253                         if (items[4].value && !Redbook_playing) {
1254                         #ifdef WINDOWS
1255                                 if (RBCDROM_State == -1) 
1256                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1257                                 else // link to next code line!
1258                         #endif
1259                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1260                                 items[4].value = 0;
1261                                 items[4].redraw = 1;
1262                         }
1263
1264                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1265                         items[1].redraw = 1;
1266                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1267                         items[2].redraw = 1;
1268
1269                 }
1270         }
1271
1272         citem++;                //kill warning
1273 }
1274
1275 void do_sound_menu()
1276 {
1277    newmenu_item m[6];
1278         int i = 0;
1279
1280  #ifdef WINDOWS
1281         extern BOOL DIGIDriverInit;
1282         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1283         else windigi_driver_off = FALSE;
1284  #endif
1285
1286         do {
1287                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume.intval;m[0].min_value=0; m[0].max_value=8;
1288                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume.intval;m[1].min_value=0; m[1].max_value=8;
1289
1290         #ifdef WINDOWS
1291                 if (!wmidi_support_volchange() && !Redbook_playing) {
1292                         m[1].type = NM_TYPE_CHECK;
1293                         m[1].text = "MIDI MUSIC";
1294                         if (Config_midi_volume.intval) m[1].value = 1;
1295                 }
1296         #endif
1297
1298                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume.intval;m[2].min_value=0; m[2].max_value=8;
1299 #ifndef MACINTOSH
1300                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1301 #else
1302                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1303 #endif
1304                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1305                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed.intval;
1306                                 
1307                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1308
1309                 cvar_setint( &Redbook_enabled, m[4].value );
1310                 cvar_setint( &Config_channels_reversed, m[5].value );
1311
1312         } while( i>-1 );
1313
1314 #ifdef WINDOWS
1315         if (windigi_driver_off) {
1316                 digi_midi_wait();
1317                 Sleep(500);
1318                 digi_init_digi();
1319                 windigi_driver_off=FALSE;
1320         }
1321 #endif
1322
1323
1324         if ( Config_midi_volume.intval < 1 )   {
1325                 #ifndef MACINTOSH
1326                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1327                 #else
1328                         digi_play_midi_song(-1, 0);
1329                 #endif
1330         }
1331
1332 }
1333
1334
1335 extern int Automap_always_hires;
1336
1337 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1338
1339 void do_toggles_menu()
1340 {
1341 #define N_TOGGLE_ITEMS 6
1342         newmenu_item m[N_TOGGLE_ITEMS];
1343         int i = 0;
1344
1345         do {
1346                 #if defined(MACINTOSH) && defined(USE_ISP)
1347                         if (ISpEnabled())
1348                         {
1349                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1350                         }
1351                         else
1352                         {
1353                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1354                         }
1355                 #else 
1356                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1357                 #endif
1358                 ADD_CHECK(1, "Show reticle", Reticle_on);
1359                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1360                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1361                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1362                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1363                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires);
1364                 //when adding more options, change N_TOGGLE_ITEMS above
1365
1366                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1367                         
1368                 Auto_leveling_on                        = m[0].value;
1369                 Reticle_on                                      = m[1].value;
1370                 Missile_view_enabled            = m[2].value;
1371                 Headlight_active_default        = m[3].value;
1372                 Guided_in_big_window            = m[4].value;
1373                 EscortHotKeys                           = m[5].value;
1374
1375 #if 0
1376                 if (MenuHiresAvailable)
1377                         Automap_always_hires = m[6].value;
1378                 else if (m[6].value)
1379                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1380 #endif
1381         } while( i>-1 );
1382
1383 }
1384
1385 #ifdef NETWORK
1386 void do_multi_player_menu()
1387 {
1388         int menu_choice[9];
1389         newmenu_item m[9];
1390         int choice = 0, num_options = 0;
1391         int old_game_mode;
1392
1393         do {
1394 //              WIN(ipx_destroy_read_thread());
1395
1396                 old_game_mode = Game_mode;
1397                 num_options = 0;
1398
1399 #ifdef NATIVE_IPX
1400                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1401                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1402 #endif //NATIVE_IPX
1403                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1404                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1405                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1406                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1407                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1408                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1409 #ifdef KALINIX
1410                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1411                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1412 #endif // KALINIX
1413
1414 #ifdef MACINTOSH
1415                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1416                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1417 #endif
1418
1419                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1420
1421                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1422                 
1423                 if ( choice > -1 )      
1424                         do_option(menu_choice[choice]);
1425         
1426                 if (old_game_mode != Game_mode)
1427                         break;          // leave menu
1428
1429         } while( choice > -1 );
1430
1431 }
1432
1433 /*
1434  * ipx_set_driver was called do_network_init and located in main/inferno
1435  * before the change which allows the user to choose the network driver
1436  * from the game menu instead of having to supply command line args.
1437  */
1438 void ipx_set_driver(int ipx_driver)
1439 {
1440         ipx_close();
1441
1442         if (!FindArg("-nonetwork")) {
1443                 int ipx_error;
1444                 int socket = 0, t;
1445
1446                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1447
1448                 if ((t = FindArg("-socket")))
1449                         socket = atoi(Args[t + 1]);
1450
1451                 arch_ipx_set_driver(ipx_driver);
1452
1453                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1454                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1455                         Network_active = 1;
1456                 } else {
1457                         switch(ipx_error) {
1458                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1459                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1460                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1461                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1462                         }
1463                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1464                         Network_active = 0;             // Assume no network
1465                 }
1466                 ipx_read_user_file("descent.usr");
1467                 ipx_read_network_file("descent.net");
1468                 //@@if (FindArg("-dynamicsockets"))
1469                 //@@    Network_allow_socket_changes = 1;
1470                 //@@else
1471                 //@@    Network_allow_socket_changes = 0;
1472         } else {
1473                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1474                 Network_active = 0;             // Assume no network
1475         }
1476 }
1477
1478 void DoNewIPAddress ()
1479  {
1480   newmenu_item m[4];
1481   char IPText[30];
1482   int choice;
1483
1484   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1485   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1486   IPText[0]=0;
1487
1488   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1489
1490   if (choice==-1 || m[1].text[0]==0)
1491    return;
1492
1493   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1494  }
1495
1496 #endif // NETWORK