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get rid of redbook ifdefs
[btb/d2x.git] / main / menu.c
1 /* $Id: menu.c,v 1.45 2006-02-25 05:43:39 chris Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Inferno main menu.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #include <stdio.h>
26 #include <string.h>
27
28 #include "menu.h"
29 #include "inferno.h"
30 #include "game.h"
31 #include "gr.h"
32 #include "key.h"
33 #include "iff.h"
34 #include "u_mem.h"
35 #include "error.h"
36 #include "bm.h"
37 #include "screens.h"
38 #include "mono.h"
39 #include "joy.h"
40 #include "vecmat.h"
41 #include "effects.h"
42 #include "slew.h"
43 #include "gamemine.h"
44 #include "gamesave.h"
45 #include "palette.h"
46 #include "args.h"
47 #include "newdemo.h"
48 #include "timer.h"
49 #include "sounds.h"
50 #include "gameseq.h"
51 #include "text.h"
52 #include "gamefont.h"
53 #include "newmenu.h"
54 #ifdef NETWORK
55 #  include "network.h"
56 #  include "ipx.h"
57 #  include "multi.h"
58 #endif
59 #include "scores.h"
60 #include "joydefs.h"
61 #ifdef NETWORK
62 #include "modem.h"
63 #endif
64 #include "playsave.h"
65 #include "kconfig.h"
66 #include "titles.h"
67 #include "credits.h"
68 #include "texmap.h"
69 #include "polyobj.h"
70 #include "state.h"
71 #include "mission.h"
72 #include "songs.h"
73 #include "config.h"
74 #include "movie.h"
75 #include "gamepal.h"
76 #include "gauges.h"
77 #include "powerup.h"
78 #include "strutil.h"
79 #include "reorder.h"
80
81 #ifdef MACINTOSH
82         #include "resource.h"
83         #include "isp.h"
84         #include <Dialogs.h>
85 #endif
86
87 #ifdef EDITOR
88 #include "editor/editor.h"
89 #endif
90
91 //char *menu_difficulty_text[] = { "Trainee", "Rookie", "Fighter", "Hotshot", "Insane" };
92 //char *menu_detail_text[] = { "Lowest", "Low", "Medium", "High", "Highest", "", "Custom..." };
93
94 #define MENU_NEW_GAME                   0
95 #define MENU_GAME                       1 
96 #define MENU_EDITOR                     2
97 #define MENU_VIEW_SCORES                3
98 #define MENU_QUIT                       4
99 #define MENU_LOAD_GAME                  5
100 #define MENU_SAVE_GAME                  6
101 #define MENU_DEMO_PLAY                  8
102 #define MENU_LOAD_LEVEL                 9
103 #define MENU_START_IPX_NETGAME          10
104 #define MENU_JOIN_IPX_NETGAME           11
105 #define MENU_CONFIG                     13
106 #define MENU_REJOIN_NETGAME             14
107 #define MENU_DIFFICULTY                 15
108 #define MENU_START_SERIAL               18
109 #define MENU_HELP                       19
110 #define MENU_NEW_PLAYER                 20
111 #define MENU_MULTIPLAYER                21
112 #define MENU_STOP_MODEM                 22
113 #define MENU_SHOW_CREDITS               23
114 #define MENU_ORDER_INFO                 24
115 #define MENU_PLAY_SONG                  25
116 //#define MENU_START_TCP_NETGAME          26 // TCP/IP support was planned in Descent II,
117 //#define MENU_JOIN_TCP_NETGAME           27 // but never realized.
118 #define MENU_START_APPLETALK_NETGAME    28
119 #define MENU_JOIN_APPLETALK_NETGAME     29
120 #define MENU_START_UDP_NETGAME          30 // UDP/IP support copied from d1x
121 #define MENU_JOIN_UDP_NETGAME           31
122 #define MENU_START_KALI_NETGAME         32 // Kali support copied from d1x
123 #define MENU_JOIN_KALI_NETGAME          33
124 #define MENU_START_MCAST4_NETGAME       34 // UDP/IP over multicast networks
125 #define MENU_JOIN_MCAST4_NETGAME        35
126
127 //ADD_ITEM("Start netgame...", MENU_START_NETGAME, -1 );
128 //ADD_ITEM("Send net message...", MENU_SEND_NET_MESSAGE, -1 );
129
130 #define ADD_ITEM(t,value,key)  do { m[num_options].type=NM_TYPE_MENU; m[num_options].text=t; menu_choice[num_options]=value;num_options++; } while (0)
131
132 //unused - extern int last_joy_time;               //last time the joystick was used
133 #ifndef NDEBUG
134 extern int Speedtest_on;
135 #else
136 #define Speedtest_on 0
137 #endif
138
139 void do_sound_menu();
140 void do_toggles_menu();
141
142 ubyte do_auto_demo = 1;                 // Flag used to enable auto demo starting in main menu.
143 int Player_default_difficulty; // Last difficulty level chosen by the player
144 int Auto_leveling_on = 1;
145 int Guided_in_big_window = 0;
146 int Menu_draw_copyright = 0;
147 int EscortHotKeys=1;
148
149 // Function Prototypes added after LINTING
150 void do_option(int select);
151 void do_detail_level_menu_custom(void);
152 void do_new_game_menu(void);
153 #ifdef NETWORK
154 void do_multi_player_menu(void);
155 void ipx_set_driver(int ipx_driver);
156 #endif //NETWORK
157
158 //returns the number of demo files on the disk
159 int newdemo_count_demos();
160 extern ubyte Version_major,Version_minor;
161
162 // ------------------------------------------------------------------------
163 void autodemo_menu_check(int nitems, newmenu_item * items, int *last_key, int citem )
164 {
165         int curtime;
166
167         //draw copyright message
168         if ( Menu_draw_copyright )              {
169                 int w,h,aw;
170
171                 Menu_draw_copyright = 0;
172                 gr_set_current_canvas(NULL);
173                 gr_set_curfont(GAME_FONT);
174                 gr_set_fontcolor(BM_XRGB(6,6,6),-1);
175
176                 gr_get_string_size("V2.2", &w, &h, &aw );
177         
178                         gr_printf(0x8000,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,TXT_COPYRIGHT);
179                         #ifdef MACINTOSH        // print out fix level as well if it exists
180                                 if (Version_fix != 0)
181                                 {
182                                         gr_get_string_size("V2.2.2", &w, &h, &aw );
183                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
184                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
185                                                           "V%d.%d.%d",
186                                                           Version_major,Version_minor,Version_fix);
187                                 }
188                                 else
189                                 {
190                                         gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,
191                                                           grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,
192                                                           "V%d.%d",
193                                                           Version_major,Version_minor);
194                                 }
195                         #else
196                                 gr_printf(grd_curcanv->cv_bitmap.bm_w-w-2,grd_curcanv->cv_bitmap.bm_h-GAME_FONT->ft_h-2,"V%d.%d",Version_major,Version_minor);
197                         #endif
198
199                 //say this is vertigo version
200                 if (cfexist(MISSION_DIR "d2x.hog")) {
201                         gr_set_curfont(MEDIUM2_FONT);
202                         gr_printf(MenuHires?495:248, MenuHires?88:37, "Vertigo");
203                 }
204         }
205         
206         // Don't allow them to hit ESC in the main menu.
207         if (*last_key==KEY_ESC) *last_key = 0;
208
209         if ( do_auto_demo )     {
210                 curtime = timer_get_approx_seconds();
211                 //if ( ((keyd_time_when_last_pressed+i2f(20)) < curtime) && ((last_joy_time+i2f(20)) < curtime) && (!Speedtest_on)  ) {
212                 #ifndef MACINTOSH               // for now only!!!!
213                 if ( ((keyd_time_when_last_pressed+i2f(25)) < curtime) && (!Speedtest_on)  )
214                 #else
215                 if ( (keyd_time_when_last_pressed+i2f(40)) < curtime )
216                 #endif
217                 {
218                         int n_demos;
219
220                         n_demos = newdemo_count_demos();
221
222 try_again:;
223
224                         if ((d_rand() % (n_demos+1)) == 0)
225                         {
226                                 #ifndef SHAREWARE
227 #ifdef OGL
228                                         Screen_mode = -1;
229 #endif
230                                         PlayMovie("intro.mve",0);
231                                         songs_play_song(SONG_TITLE,1);
232                                         *last_key = -3; //exit menu to force redraw even if not going to game mode. -3 tells menu system not to restore
233                                         set_screen_mode(SCREEN_MENU);
234                                 #endif // end of ifndef shareware
235                         }
236                         else {
237                                 WIN(HideCursorW());
238                                 keyd_time_when_last_pressed = curtime;                  // Reset timer so that disk won't thrash if no demos.
239                                 newdemo_start_playback(NULL);           // Randomly pick a file
240                                 if (Newdemo_state == ND_STATE_PLAYBACK) {
241                                         Function_mode = FMODE_GAME;
242                                         *last_key = -3; //exit menu to get into game mode. -3 tells menu system not to restore
243                                 }
244                                 else
245                                         goto try_again; //keep trying until we get a demo that works
246                         }
247                 }
248         }
249 }
250
251 //static int First_time = 1;
252 static int main_menu_choice = 0;
253
254 //      -----------------------------------------------------------------------------
255 //      Create the main menu.
256 void create_main_menu(newmenu_item *m, int *menu_choice, int *callers_num_options)
257 {
258         int     num_options;
259
260         #ifndef DEMO_ONLY
261         num_options = 0;
262
263         set_screen_mode (SCREEN_MENU);
264
265         ADD_ITEM(TXT_NEW_GAME,MENU_NEW_GAME,KEY_N);
266
267         ADD_ITEM(TXT_LOAD_GAME,MENU_LOAD_GAME,KEY_L);
268
269 #ifdef NETWORK
270         ADD_ITEM(TXT_MULTIPLAYER_,MENU_MULTIPLAYER,-1);
271 #endif
272
273         ADD_ITEM(TXT_OPTIONS_, MENU_CONFIG, -1 );
274         ADD_ITEM(TXT_CHANGE_PILOTS,MENU_NEW_PLAYER,unused);
275         ADD_ITEM(TXT_VIEW_DEMO,MENU_DEMO_PLAY,0);
276         ADD_ITEM(TXT_VIEW_SCORES,MENU_VIEW_SCORES,KEY_V);
277         if (cfexist("orderd2.pcx")) /* SHAREWARE */
278                 ADD_ITEM(TXT_ORDERING_INFO,MENU_ORDER_INFO,-1);
279         ADD_ITEM(TXT_CREDITS,MENU_SHOW_CREDITS,-1);
280         #endif
281         ADD_ITEM(TXT_QUIT,MENU_QUIT,KEY_Q);
282
283         #ifndef RELEASE
284         if (!(Game_mode & GM_MULTI ))   {
285                 //m[num_options].type=NM_TYPE_TEXT;
286                 //m[num_options++].text=" Debug options:";
287
288                 ADD_ITEM("  Load level...",MENU_LOAD_LEVEL ,KEY_N);
289                 #ifdef EDITOR
290                 ADD_ITEM("  Editor", MENU_EDITOR, KEY_E);
291                 #endif
292         }
293
294         //ADD_ITEM( "  Play song", MENU_PLAY_SONG, -1 );
295         #endif
296
297         *callers_num_options = num_options;
298 }
299
300 //returns number of item chosen
301 int DoMenu() 
302 {
303         int menu_choice[25];
304         newmenu_item m[25];
305         int num_options = 0;
306
307         load_palette(MENU_PALETTE,0,1);         //get correct palette
308
309         if ( Players[Player_num].callsign[0]==0 )       {
310                 RegisterPlayer();
311                 return 0;
312         }
313         
314         if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM)) {
315                 do_option(MENU_START_SERIAL);
316                 return 0;
317         }
318
319         do {
320                 create_main_menu(m, menu_choice, &num_options); // may have to change, eg, maybe selected pilot and no save games.
321
322                 keyd_time_when_last_pressed = timer_get_fixed_seconds();                // .. 20 seconds from now!
323                 if (main_menu_choice < 0 )
324                         main_menu_choice = 0;
325                 Menu_draw_copyright = 1;
326                 main_menu_choice = newmenu_do2( "", NULL, num_options, m, autodemo_menu_check, main_menu_choice, Menu_pcx_name);
327                 if ( main_menu_choice > -1 ) do_option(menu_choice[main_menu_choice]);
328         } while( Function_mode==FMODE_MENU );
329
330 //      if (main_menu_choice != -2)
331 //              do_auto_demo = 0;               // No more auto demos
332         if ( Function_mode==FMODE_GAME )
333                 gr_palette_fade_out( gr_palette, 32, 0 );
334
335         return main_menu_choice;
336 }
337
338 extern void show_order_form(void);      // John didn't want this in inferno.h so I just externed it.
339
340 //returns flag, true means quit menu
341 void do_option ( int select) 
342 {
343         switch (select) {
344                 case MENU_NEW_GAME:
345                         do_new_game_menu();
346                         break;
347                 case MENU_GAME:
348                         break;
349                 case MENU_DEMO_PLAY:
350                 {
351                         char demo_file[16];
352                         if (newmenu_get_filename(TXT_SELECT_DEMO, "dem", demo_file, 1))
353                                 newdemo_start_playback(demo_file);
354                         break;
355                 }
356                 case MENU_LOAD_GAME:
357                         state_restore_all(0, 0, NULL);
358                         break;
359                 #ifdef EDITOR
360                 case MENU_EDITOR:
361                         Function_mode = FMODE_EDITOR;
362                         init_cockpit();
363                         break;
364                 #endif
365                 case MENU_VIEW_SCORES:
366                         gr_palette_fade_out( gr_palette,32,0 );
367                         scores_view(-1);
368                         break;
369 #if 1 //def SHAREWARE
370                 case MENU_ORDER_INFO:
371                         show_order_form();
372                         break;
373 #endif
374                 case MENU_QUIT:
375                         #ifdef EDITOR
376                         if (! SafetyCheck()) break;
377                         #endif
378                         gr_palette_fade_out( gr_palette,32,0);
379                         Function_mode = FMODE_EXIT;
380                         break;
381                 case MENU_NEW_PLAYER:
382                         RegisterPlayer();               //1 == allow escape out of menu
383                         break;
384
385                 case MENU_HELP:
386                         do_show_help();
387                         break;
388
389 #ifndef RELEASE
390
391                 case MENU_PLAY_SONG:    {
392                                 int i;
393                                 char * m[MAX_NUM_SONGS];
394
395                                 for (i=0;i<Num_songs;i++) {
396                                         m[i] = Songs[i].filename;
397                                 }
398                                 i = newmenu_listbox( "Select Song", Num_songs, m, 1, NULL );
399
400                                 if ( i > -1 )   {
401                                         songs_play_song( i, 0 );
402                                 }
403                         }
404                         break;
405         case MENU_LOAD_LEVEL:
406                 if (Current_mission || select_mission(0, "Load Level\n\nSelect mission"))
407                 {
408                         newmenu_item m;
409                         char text[10]="";
410                         int new_level_num;
411
412                         m.type=NM_TYPE_INPUT; m.text_len = 10; m.text = text;
413
414                         newmenu_do( NULL, "Enter level to load", 1, &m, NULL );
415
416                         new_level_num = atoi(m.text);
417
418                         if (new_level_num!=0 && new_level_num>=Last_secret_level && new_level_num<=Last_level)  {
419                                 gr_palette_fade_out( gr_palette, 32, 0 );
420                                 StartNewGame(new_level_num);
421                         }
422                 }
423                 break;
424
425 #endif //ifndef RELEASE
426
427
428 #ifdef NETWORK
429                 //case MENU_START_TCP_NETGAME:
430                 //case MENU_JOIN_TCP_NETGAME:
431                 case MENU_START_IPX_NETGAME:
432                 case MENU_JOIN_IPX_NETGAME:
433                 case MENU_START_UDP_NETGAME:
434                 case MENU_JOIN_UDP_NETGAME:
435                 case MENU_START_KALI_NETGAME:
436                 case MENU_JOIN_KALI_NETGAME:
437                 case MENU_START_MCAST4_NETGAME:
438                 case MENU_JOIN_MCAST4_NETGAME:
439 //                      load_mission(Builtin_mission_num);
440 #ifdef MACINTOSH
441                         Network_game_type = IPX_GAME;
442 #endif
443 //                      WIN(ipx_create_read_thread());
444                         switch (select & ~0x1) {
445                         case MENU_START_IPX_NETGAME: ipx_set_driver(IPX_DRIVER_IPX); break;
446                         case MENU_START_UDP_NETGAME: ipx_set_driver(IPX_DRIVER_UDP); break;
447                         case MENU_START_KALI_NETGAME: ipx_set_driver(IPX_DRIVER_KALI); break;
448                         case MENU_START_MCAST4_NETGAME: ipx_set_driver(IPX_DRIVER_MCAST4); break;
449                         default: Int3();
450                         }
451
452                         if ((select & 0x1) == 0) // MENU_START_*_NETGAME
453                                 network_start_game();
454                         else // MENU_JOIN_*_NETGAME
455                                 network_join_game();
456                         break;
457
458 #ifdef MACINTOSH
459                 case MENU_START_APPLETALK_NETGAME:
460 //                      load_mission(Builtin_mission_num);
461                         #ifdef MACINTOSH
462                         Network_game_type = APPLETALK_GAME;
463                         #endif
464                         network_start_game();
465                         break;
466
467                 case MENU_JOIN_APPLETALK_NETGAME:
468 //                      load_mission(Builtin_mission_num);
469                         #ifdef MACINTOSH
470                         Network_game_type = APPLETALK_GAME;
471                         #endif
472                         network_join_game();
473                         break;
474 #endif
475 #if 0
476                 case MENU_START_TCP_NETGAME:
477                 case MENU_JOIN_TCP_NETGAME:
478                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Not available in shareware version!");
479                         // DoNewIPAddress();
480                         break;
481 #endif
482                 case MENU_START_SERIAL:
483                         com_main_menu();
484                         break;
485                 case MENU_MULTIPLAYER:
486                         do_multi_player_menu();
487                         break;
488 #endif //NETWORK
489                 case MENU_CONFIG:
490                         do_options_menu();
491                         break;
492                 case MENU_SHOW_CREDITS:
493                         gr_palette_fade_out( gr_palette,32,0);
494                         songs_stop_all();
495                         credits_show(NULL); 
496                         break;
497                 default:
498                         Error("Unknown option %d in do_option",select);
499                         break;
500         }
501
502 }
503
504 int do_difficulty_menu()
505 {
506         int s;
507         newmenu_item m[5];
508
509         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DIFFICULTY_TEXT(0);
510         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DIFFICULTY_TEXT(1);
511         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DIFFICULTY_TEXT(2);
512         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DIFFICULTY_TEXT(3);
513         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DIFFICULTY_TEXT(4);
514
515         s = newmenu_do1( NULL, TXT_DIFFICULTY_LEVEL, NDL, m, NULL, Difficulty_level);
516
517         if (s > -1 )    {
518                 if (s != Difficulty_level)
519                 {       
520                         Player_default_difficulty = s;
521                         write_player_file();
522                 }
523                 Difficulty_level = s;
524                 mprintf((0, "%s %s %i\n", TXT_DIFFICULTY_LEVEL, TXT_SET_TO, Difficulty_level));
525                 return 1;
526         }
527         return 0;
528 }
529
530 int     Max_debris_objects, Max_objects_onscreen_detailed;
531 int     Max_linear_depth_objects;
532
533 sbyte   Object_complexity=2, Object_detail=2;
534 sbyte   Wall_detail=2, Wall_render_depth=2, Debris_amount=2, SoundChannels = 2;
535
536 sbyte   Render_depths[NUM_DETAIL_LEVELS-1] =                        { 6,  9, 12, 15, 50};
537 sbyte   Max_perspective_depths[NUM_DETAIL_LEVELS-1] =               { 1,  2,  3,  5,  8};
538 sbyte   Max_linear_depths[NUM_DETAIL_LEVELS-1] =                    { 3,  5,  7, 10, 50};
539 sbyte   Max_linear_depths_objects[NUM_DETAIL_LEVELS-1] =            { 1,  2,  3,  7, 20};
540 sbyte   Max_debris_objects_list[NUM_DETAIL_LEVELS-1] =              { 2,  4,  7, 10, 15};
541 sbyte   Max_objects_onscreen_detailed_list[NUM_DETAIL_LEVELS-1] =   { 2,  4,  7, 10, 15};
542 sbyte   Smts_list[NUM_DETAIL_LEVELS-1] =                            { 2,  4,  8, 16, 50};   //      threshold for models to go to lower detail model, gets multiplied by obj->size
543 sbyte   Max_sound_channels[NUM_DETAIL_LEVELS-1] =                   { 2,  4,  8, 12, 16};
544
545 //      -----------------------------------------------------------------------------
546 //      Set detail level based stuff.
547 //      Note: Highest detail level (detail_level == NUM_DETAIL_LEVELS-1) is custom detail level.
548 void set_detail_level_parameters(int detail_level)
549 {
550         Assert((detail_level >= 0) && (detail_level < NUM_DETAIL_LEVELS));
551
552         if (detail_level < NUM_DETAIL_LEVELS-1) {
553                 Render_depth = Render_depths[detail_level];
554                 Max_perspective_depth = Max_perspective_depths[detail_level];
555                 Max_linear_depth = Max_linear_depths[detail_level];
556                 Max_linear_depth_objects = Max_linear_depths_objects[detail_level];
557
558                 Max_debris_objects = Max_debris_objects_list[detail_level];
559                 Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[detail_level];
560
561                 Simple_model_threshhold_scale = Smts_list[detail_level];
562
563                 digi_set_max_channels( Max_sound_channels[ detail_level ] );
564
565                 //      Set custom menu defaults.
566                 Object_complexity = detail_level;
567                 Wall_render_depth = detail_level;
568                 Object_detail = detail_level;
569                 Wall_detail = detail_level;
570                 Debris_amount = detail_level;
571                 SoundChannels = detail_level;
572         }
573 }
574
575 //      -----------------------------------------------------------------------------
576 void do_detail_level_menu(void)
577 {
578         int s;
579         newmenu_item m[8];
580
581         m[0].type=NM_TYPE_MENU; m[0].text=MENU_DETAIL_TEXT(0);
582         m[1].type=NM_TYPE_MENU; m[1].text=MENU_DETAIL_TEXT(1);
583         m[2].type=NM_TYPE_MENU; m[2].text=MENU_DETAIL_TEXT(2);
584         m[3].type=NM_TYPE_MENU; m[3].text=MENU_DETAIL_TEXT(3);
585         m[4].type=NM_TYPE_MENU; m[4].text=MENU_DETAIL_TEXT(4);
586         m[5].type=NM_TYPE_TEXT; m[5].text="";
587         m[6].type=NM_TYPE_MENU; m[6].text=MENU_DETAIL_TEXT(5);
588         m[7].type=NM_TYPE_CHECK; m[7].text="Show High Res movies"; m[7].value=MovieHires;
589
590         s = newmenu_do1( NULL, TXT_DETAIL_LEVEL , NDL+3, m, NULL, Detail_level);
591
592         if (s > -1 )    {
593                 switch (s)      {
594                         case 0:
595                         case 1:
596                         case 2:
597                         case 3:
598                         case 4:
599                                 Detail_level = s;
600                                 mprintf((0, "Detail level set to %i\n", Detail_level));
601                                 set_detail_level_parameters(Detail_level);
602                                 break;
603                         case 6:
604                                 Detail_level = 5;
605                                 do_detail_level_menu_custom();
606                                 break;
607                 }
608         }
609         MovieHires = m[7].value;
610 }
611
612 //      -----------------------------------------------------------------------------
613 void do_detail_level_menu_custom_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
614 {
615         Object_complexity = items[0].value;
616         Object_detail = items[1].value;
617         Wall_detail = items[2].value;
618         Wall_render_depth = items[3].value;
619         Debris_amount = items[4].value;
620         SoundChannels = items[5].value;
621 }
622
623 void set_custom_detail_vars(void)
624 {
625         Render_depth = Render_depths[Wall_render_depth];
626
627         Max_perspective_depth = Max_perspective_depths[Wall_detail];
628         Max_linear_depth = Max_linear_depths[Wall_detail];
629
630         Max_debris_objects = Max_debris_objects_list[Debris_amount];
631
632         Max_objects_onscreen_detailed = Max_objects_onscreen_detailed_list[Object_complexity];
633         Simple_model_threshhold_scale = Smts_list[Object_complexity];
634         Max_linear_depth_objects = Max_linear_depths_objects[Object_detail];
635
636         digi_set_max_channels( Max_sound_channels[ SoundChannels ] );
637         
638 }
639
640 #define DL_MAX  10
641
642 //      -----------------------------------------------------------------------------
643
644 void do_detail_level_menu_custom(void)
645 {
646         int     count;
647         int     s=0;
648         newmenu_item m[DL_MAX];
649
650         do {
651                 count = 0;
652                 m[count].type = NM_TYPE_SLIDER;
653                 m[count].text = TXT_OBJ_COMPLEXITY;
654                 m[count].value = Object_complexity;
655                 m[count].min_value = 0;
656                 m[count++].max_value = NDL-1;
657
658                 m[count].type = NM_TYPE_SLIDER;
659                 m[count].text = TXT_OBJ_DETAIL;
660                 m[count].value = Object_detail;
661                 m[count].min_value = 0;
662                 m[count++].max_value = NDL-1;
663
664                 m[count].type = NM_TYPE_SLIDER;
665                 m[count].text = TXT_WALL_DETAIL;
666                 m[count].value = Wall_detail;
667                 m[count].min_value = 0;
668                 m[count++].max_value = NDL-1;
669
670                 m[count].type = NM_TYPE_SLIDER;
671                 m[count].text = TXT_WALL_RENDER_DEPTH;
672                 m[count].value = Wall_render_depth;
673                 m[count].min_value = 0;
674                 m[count++].max_value = NDL-1;
675
676                 m[count].type = NM_TYPE_SLIDER;
677                 m[count].text= TXT_DEBRIS_AMOUNT;
678                 m[count].value = Debris_amount;
679                 m[count].min_value = 0;
680                 m[count++].max_value = NDL-1;
681
682                 m[count].type = NM_TYPE_SLIDER;
683                 m[count].text= TXT_SOUND_CHANNELS;
684                 m[count].value = SoundChannels;
685                 m[count].min_value = 0;
686                 m[count++].max_value = NDL-1;
687
688                 m[count].type = NM_TYPE_TEXT;
689                 m[count++].text= TXT_LO_HI;
690
691                 Assert(count < DL_MAX);
692
693                 s = newmenu_do1( NULL, TXT_DETAIL_CUSTOM, count, m, do_detail_level_menu_custom_menuset, s);
694         } while (s > -1);
695
696         set_custom_detail_vars();
697 }
698
699 #ifndef MACINTOSH
700 uint32_t Default_display_mode = SM(320,200);
701 uint32_t Current_display_mode = SM(320,200);
702 #else
703 uint32_t Default_display_mode = SM(640,480);
704 uint32_t Current_display_mode = SM(640,480);
705 #endif
706
707 extern int MenuHiresAvailable;
708
709
710 void set_display_mode(uint32_t mode)
711 {
712         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) //special VR mode
713                 return;                                                         //...don't change
714
715 #if 0
716         if (SM_H(mode) > 600 && !FindArg("-superhires"))
717                 mode = SM(800,600);
718 #endif
719
720         if (!MenuHiresAvailable && (mode != SM(320,400)))
721                 mode = SM(320,200);
722
723         if (gr_check_mode(mode) != 0) //can't do mode
724                 mode = Default_display_mode;
725
726         Current_display_mode = mode;
727
728         if (Current_display_mode != 0xffffffff) {
729                 short flags = 0;
730
731                 // flags need to be refacored
732                 switch (mode)
733                 {
734                         case SM(320, 200):
735                         case SM(640, 480):
736                                 flags = VRF_ALLOW_COCKPIT + VRF_COMPATIBLE_MENUS;
737                                 break;
738                         case SM(320, 400):
739                                 flags = VRF_USE_PAGING;
740                                 break;
741                         case SM(640, 400):
742                         case SM(800, 600):
743                         case SM(1024, 768):
744                         case SM(1280, 1024):
745                                 flags = VRF_COMPATIBLE_MENUS;
746                                 break;
747                 }
748
749 #ifdef __MSDOS__
750                 if (FindArg("-nodoublebuffer"))
751 #endif
752                 {
753                         flags &= ~VRF_USE_PAGING;
754                 }
755
756                 game_init_render_buffers(mode, SM_W(mode), SM_H(mode), VR_NONE, flags);
757                 Default_display_mode = Current_display_mode;
758         }
759
760         Screen_mode = -1;               //force screen reset
761 }
762
763
764 void do_screen_res_menu()
765 {
766 #define N_SCREENRES_ITEMS 12
767 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
768         int fullscreenc;
769 #endif
770         newmenu_item m[N_SCREENRES_ITEMS];
771         int citem;
772         int i = 0, customc;
773         int n_items;
774         uint32_t modes[N_SCREENRES_ITEMS];
775         uint32_t screen_mode = 0;
776         char customres[16];
777
778         if ((Current_display_mode == 0xffffffff) || (VR_render_mode != VR_NONE)) { //special VR mode
779                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
780                                 "You may not change screen\n"
781                                 "resolution when VR modes enabled.");
782                 return;
783         }
784
785         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/ Cockpit:";  modes[i] = 0;             i++;
786 #ifndef MACINTOSH
787         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x200";           modes[i] = SM(320,200);   i++;
788 #endif
789         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x480";           modes[i] = SM(640,480);   i++;
790         m[i].type=NM_TYPE_TEXT;  m[i].value=0;               m[i].text="Modes w/o Cockpit:"; modes[i] = 0;             i++;
791 #ifndef MACINTOSH
792         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 320x400";           modes[i] = SM(320,400);   i++;
793         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 640x400";           modes[i] = SM(640,400);   i++;
794 #endif
795         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 800x600";           modes[i] = SM(800,600);   i++;
796 #if 0
797         if ((FindArg("-superhires"))
798 #endif
799         {
800                 m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1024x768";          modes[i] = SM(1024,768);  i++;
801                 m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text=" 1280x1024";         modes[i] = SM(1280,1024); i++;
802         }
803
804         customc = i;
805         m[i].type=NM_TYPE_RADIO; m[i].value=0; m[i].group=0; m[i].text="Custom:";            modes[i] = 0;             i++;
806         sprintf(customres, "%ix%i", SM_W(Current_display_mode), SM_H(Current_display_mode));
807         m[i].type = NM_TYPE_INPUT; m[i].text = customres; m[i].text_len = 11; modes[i] = 0; i++;
808
809 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
810         m[i].type = NM_TYPE_CHECK; m[i].text = "Fullscreen";
811         m[i].value = gr_check_fullscreen();
812         fullscreenc = i++;
813 #endif
814
815         n_items = i;
816
817         citem = customc;
818         for (i = 0; i < n_items; i++) {
819                 if (modes[i] == Current_display_mode) {
820                         citem = i;
821                         break;
822                 }
823         }
824
825         m[citem].value = 1;
826
827         newmenu_do1( NULL, "Select screen mode", n_items, m, NULL, citem);
828
829 #ifdef GR_SUPPORTS_FULLSCREEN_TOGGLE
830         if (m[fullscreenc].value != gr_check_fullscreen()){
831                 gr_toggle_fullscreen();
832                 Game_screen_mode = -1;
833         }
834 #endif
835
836         for (i =0;i<n_items;i++)
837                 if (m[i].value)
838                         break;
839
840         if (i == customc)
841         {
842                 char *h = strchr(customres, 'x');
843                 if (!h)
844                         return;
845                 screen_mode = SM(atoi(customres), atoi(h+1));
846         }
847         else
848         {
849                 screen_mode = modes[i];
850         }
851         
852         if (((SM_H(screen_mode) > 320) && !MenuHiresAvailable) || gr_check_mode(screen_mode)) {
853                 nm_messagebox(TXT_SORRY, 1, TXT_OK, 
854                                 "Cannot set requested\n"
855                                 "mode on this video card.");
856                 return;
857         }
858
859         if (screen_mode != Current_display_mode)
860                 set_display_mode(screen_mode);
861
862 #ifdef MACINTOSH
863         reset_cockpit();
864 #endif
865
866 }
867
868
869 void do_new_game_menu()
870 {
871         int new_level_num,player_highest_level;
872
873     if (!select_mission(0, "New Game\n\nSelect mission"))
874         return;
875     
876         new_level_num = 1;
877
878         player_highest_level = get_highest_level();
879
880         if (player_highest_level > Last_level)
881                 player_highest_level = Last_level;
882
883         if (player_highest_level > 1) {
884                 newmenu_item m[4];
885                 char info_text[80];
886                 char num_text[10];
887                 int choice;
888                 int n_items;
889
890 try_again:
891                 sprintf(info_text,"%s %d",TXT_START_ANY_LEVEL, player_highest_level);
892
893                 m[0].type=NM_TYPE_TEXT; m[0].text = info_text;
894                 m[1].type=NM_TYPE_INPUT; m[1].text_len = 10; m[1].text = num_text;
895                 n_items = 2;
896
897                 #ifdef WINDOWS
898                 m[2].type = NM_TYPE_TEXT; m[2].text = "";
899                 m[3].type = NM_TYPE_MENU; m[3].text = "          Ok";
900                 n_items = 4;
901                 #endif
902
903                 strcpy(num_text,"1");
904
905                 choice = newmenu_do( NULL, TXT_SELECT_START_LEV, n_items, m, NULL );
906
907                 if (choice==-1 || m[1].text[0]==0)
908                         return;
909
910                 new_level_num = atoi(m[1].text);
911
912                 if (!(new_level_num>0 && new_level_num<=player_highest_level)) {
913                         m[0].text = TXT_ENTER_TO_CONT;
914                         nm_messagebox( NULL, 1, TXT_OK, TXT_INVALID_LEVEL); 
915                         goto try_again;
916                 }
917         }
918
919         Difficulty_level = Player_default_difficulty;
920
921         if (!do_difficulty_menu())
922                 return;
923
924         gr_palette_fade_out( gr_palette, 32, 0 );
925         StartNewGame(new_level_num);
926
927 }
928
929 extern void GameLoop(int, int );
930
931 extern int Redbook_enabled;
932
933 void options_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
934 {
935         if ( citem==5)
936         {
937                 gr_palette_set_gamma(items[5].value);
938         }
939
940         nitems++;               //kill warning
941         last_key++;             //kill warning
942 }
943
944
945 //added on 8/18/98 by Victor Rachels to add d1x options menu, maxfps setting
946 //added/edited on 8/18/98 by Victor Rachels to set maxfps always on, max=80
947 //added/edited on 9/7/98 by Victor Rachels to attempt dir browsing.  failed.
948
949 void d2x_options_menu_poll(int nitems, newmenu_item * menus, int * key, int citem)
950 {
951 }
952
953
954 void d2x_options_menu()
955 {
956         newmenu_item m[14];
957         int i=0;
958         int opt = 0;
959         int inputs, commands;
960 #if 0
961         int checks;
962 #endif
963
964         char smaxfps[4];
965 #if 0
966         char shudmaxnumdisp[4];
967         char thogdir[64];
968         extern int gr_message_color_level;
969
970         sprintf(thogdir,AltHogDir);
971 #endif
972         sprintf(smaxfps,"%d",maxfps);
973 #if 0
974         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
975
976         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Primary autoselect ordering...";   opt++;
977         m[opt].type = NM_TYPE_MENU;  m[opt].text = "Secondary autoselect ordering..."; opt++;
978 #endif
979
980 #ifdef D2X_KEYS
981         //added on 2/4/99 by Victor Rachels for new key menu
982         m[opt].type = NM_TYPE_MENU;  m[opt].text = "D2X Keys"; opt++;
983         //end this section addition - VR
984 #endif
985
986         commands=opt;
987 #if 0
988         //added on 2/2/99 by Victor Rachels for bans
989 #ifdef NETWORK
990         m[opt].type = NM_TYPE_MENU; m[opt].text = "Save bans now"; opt++;
991 #endif
992         //end this section addition - VR
993 #endif // 0
994
995         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Maximum Framerate (1-80):";       opt++;
996
997
998         inputs=opt;
999         m[opt].type = NM_TYPE_INPUT; m[opt].text = smaxfps; m[opt].text_len=3;         opt++;
1000 #if 0
1001         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Mission Directory";                opt++;
1002         m[opt].type = NM_TYPE_INPUT; m[opt].text = thogdir; m[opt].text_len=64;        opt++;
1003         m[opt].type = NM_TYPE_TEXT;  m[opt].text = "Hud Messages lines (1-80):";       opt++;
1004         m[opt].type = NM_TYPE_INPUT; m[opt].text = shudmaxnumdisp; m[opt].text_len=3;  opt++;
1005         m[opt].type = NM_TYPE_SLIDER; m[opt].text = "Message colorization level"; m[opt].value=gr_message_color_level;m[opt].min_value=0;m[opt].max_value=3;  opt++;
1006         checks=opt;
1007 #ifdef __MSDOS__
1008         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Joy is sidewinder"; m[opt].value=Joy_is_Sidewinder;  opt++;
1009 #endif
1010 #ifdef SUPPORTS_NICEFPS
1011         m[opt].type = NM_TYPE_CHECK; m[opt].text = "Nice FPS (free cpu cycles)"; m[opt].value = use_nice_fps; opt++;
1012 #endif
1013 #endif // 0
1014
1015         for(;;)
1016         {
1017                 i=newmenu_do1( NULL, "D2X options", opt, m, &d2x_options_menu_poll, i);
1018
1019                 if(i>-1)
1020                 {
1021             if(i<commands)
1022                         {
1023                                 switch(i)
1024                                 {
1025 #if 0
1026                                 case 0: reorder_primary(); break;
1027                                 case 1: reorder_secondary(); break;
1028 #endif
1029 #ifdef D2X_KEYS
1030                                         //added on 2/4/99 by Victor Rachels for new key menu
1031                                 case 0: kconfig(4, "D2X Keys"); break;
1032                                         //end this section addition - VR
1033 #endif
1034                                 }
1035                         }
1036
1037 #if 0
1038             //added on 2/4/99 by Victor Rachels for bans
1039 #ifdef NETWORK
1040             if(i==commands+0)
1041                         {              
1042
1043                                 nm_messagebox(NULL,1,TXT_OK, "%i Bans saved",writebans());
1044
1045                         }
1046 #endif
1047             //end this section addition - VR
1048 #endif // 0
1049
1050             if(i == inputs+0)
1051                         {
1052                                 maxfps = atoi(smaxfps);
1053                                 if(maxfps < 1 || maxfps > MAX_FPS)
1054                                 {
1055                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for maximum framerate");
1056                                         maxfps = MAX_FPS;
1057                                         i = (inputs+0);
1058                                 }
1059                         }
1060 #if 0
1061             else if(i==inputs+2)
1062                                 cfile_use_alternate_hogdir(thogdir);
1063                         else if(i==inputs+4)
1064                         {
1065                                 HUD_max_num_disp = atoi(shudmaxnumdisp);
1066                 if(HUD_max_num_disp < 1||HUD_max_num_disp>HUD_MAX_NUM)
1067                                 {
1068                                         nm_messagebox(TXT_ERROR, 1, TXT_OK, "Invalid value for hud lines");
1069                                         HUD_max_num_disp=4;
1070                                         //                   i=(inputs+4);//???
1071                                 }
1072                         }
1073                         gr_message_color_level=m[inputs+5].value;
1074
1075                         sprintf(shudmaxnumdisp,"%d",HUD_max_num_disp);
1076 #endif // 0
1077                         sprintf(smaxfps,"%d",maxfps);
1078                         //           m[inputs+0].text=smaxfps;//redundant.. its not going anywhere
1079 #if 0
1080                         sprintf(thogdir,AltHogDir);
1081                         //           m[inputs+2].text=thogdir;//redundant
1082 #endif
1083                 }
1084                 else
1085                         break;
1086         }
1087
1088 #if 0
1089         write_player_file();
1090
1091 #ifdef __MSDOS__
1092         Joy_is_Sidewinder=m[(checks+0)].value;
1093 #endif
1094 #ifdef __linux__
1095         Joy_is_Sidewinder=0;
1096 #endif
1097 #ifdef SUPPORTS_NICEFPS
1098         use_nice_fps=m[(checks+0)].value;
1099 #else
1100         use_nice_fps=0;
1101 #endif
1102 #endif // 0
1103 }
1104
1105 //end edit - Victor Rachels
1106 //end addition - Victor Rachels
1107
1108
1109 void do_options_menu()
1110 {
1111         newmenu_item m[13];
1112         int i = 0;
1113
1114         do {
1115                 m[ 0].type = NM_TYPE_MENU;   m[ 0].text="Sound effects & music...";
1116                 m[ 1].type = NM_TYPE_TEXT;   m[ 1].text="";
1117                 #if defined(MACINTOSH) && defined(APPLE_DEMO)
1118                 m [2].type = NM_TYPE_TEXT;   m[ 2].text="";
1119                 #else
1120                 m[ 2].type = NM_TYPE_MENU;   m[ 2].text=TXT_CONTROLS_;
1121                 #endif
1122         #ifdef WINDOWS
1123                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text="INVOKE JOYSTICK CONTROL PANEL";
1124         #else
1125                 m[ 3].type = NM_TYPE_MENU;   m[ 3].text=TXT_CAL_JOYSTICK;
1126         #endif
1127                 m[ 4].type = NM_TYPE_TEXT;   m[ 4].text="";
1128
1129                 m[5].type = NM_TYPE_SLIDER;
1130                 m[5].text = TXT_BRIGHTNESS;
1131                 m[5].value = gr_palette_get_gamma();
1132                 m[5].min_value = 0;
1133                 m[5].max_value = 16; // CCA too dim, was 8;
1134
1135
1136                 m[ 6].type = NM_TYPE_MENU;   m[ 6].text=TXT_DETAIL_LEVELS;
1137                 m[ 7].type = NM_TYPE_MENU;   m[ 7].text="Screen resolution...";
1138
1139                 m[ 8].type = NM_TYPE_TEXT;   m[ 8].text="";
1140                 m[ 9].type = NM_TYPE_MENU;   m[ 9].text="Primary autoselect ordering...";
1141                 m[10].type = NM_TYPE_MENU;   m[10].text="Secondary autoselect ordering...";
1142                 m[11].type = NM_TYPE_MENU;   m[11].text="Toggles...";
1143
1144                 m[12].type = NM_TYPE_MENU;   m[12].text="D2X options...";
1145
1146                 i = newmenu_do1( NULL, TXT_OPTIONS, sizeof(m)/sizeof(*m), m, options_menuset, i );
1147                         
1148                 switch(i)       {
1149                         case  0: do_sound_menu();                       break;
1150                         case  2: joydefs_config();                      break;
1151                         case  3: joydefs_calibrate();           break;
1152                         case  6: do_detail_level_menu();        break;
1153                         case  7: do_screen_res_menu();          break;
1154                         case  9: ReorderPrimary();                      break;
1155                         case 10: ReorderSecondary();            break;
1156                         case 11: do_toggles_menu();                     break;
1157                         case 12: d2x_options_menu();        break;
1158                 }
1159
1160         } while( i>-1 );
1161
1162         write_player_file();
1163 }
1164
1165 extern int Redbook_playing;
1166 void set_redbook_volume(int volume);
1167
1168 WIN(extern int RBCDROM_State);
1169 WIN(static BOOL windigi_driver_off=FALSE);
1170
1171 void sound_menuset(int nitems, newmenu_item * items, int *last_key, int citem )
1172 {
1173         if ( Config_digi_volume != items[0].value )     {
1174                 Config_digi_volume = items[0].value;
1175
1176                 #ifdef WINDOWS
1177                         if (windigi_driver_off) {
1178                                 digi_midi_wait();
1179                                 digi_init_digi();
1180                                 Sleep(500);
1181                                 windigi_driver_off = FALSE;
1182                         }
1183                 #endif                  
1184                 
1185                 #ifndef MACINTOSH
1186                         digi_set_digi_volume( (Config_digi_volume*32768)/8 );
1187                 #else
1188                         digi_set_digi_volume( (Config_digi_volume*256)/8 );
1189                 #endif
1190                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1191         }
1192
1193 #ifdef WINDOWS
1194         if (!wmidi_support_volchange()) {
1195                 if (!items[1].value && Config_midi_volume) {
1196                         Config_midi_volume = 0;
1197                         digi_set_midi_volume(0);
1198                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1199                 }
1200                 else if (Config_midi_volume == 0 && items[1].value) {
1201                         digi_set_midi_volume(64);
1202                         Config_midi_volume = 4;
1203                 }
1204         }
1205         else     // LINK TO BELOW IF
1206 #endif
1207         if (Config_midi_volume != items[1].value )   {
1208                 Config_midi_volume = items[1].value;
1209                 #ifdef WINDOWS
1210                         if (!windigi_driver_off) {
1211                                 Sleep(200);
1212                                 digi_close_digi();
1213                                 Sleep(100);
1214                                 windigi_driver_off = TRUE;
1215                         }
1216                 #endif
1217                 #ifndef MACINTOSH
1218                         digi_set_midi_volume( (Config_midi_volume*128)/8 );
1219                 #else
1220                         digi_set_midi_volume( (Config_midi_volume*256)/8 );
1221                 #endif
1222         }
1223 #ifdef MACINTOSH
1224         if (Config_master_volume != items[3].value ) {
1225                 Config_master_volume = items[3].value;
1226                 digi_set_master_volume( Config_master_volume );
1227                 digi_play_sample_once( SOUND_DROP_BOMB, F1_0 );
1228         }
1229 #endif
1230
1231         if (Config_redbook_volume != items[2].value )   {
1232                 Config_redbook_volume = items[2].value;
1233                 set_redbook_volume(Config_redbook_volume);
1234         }
1235
1236         if (items[4].value != (Redbook_playing!=0)) {
1237
1238                 if (items[4].value && FindArg("-noredbook")) {
1239                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Redbook audio has been disabled\non the command line");
1240                         items[4].value = 0;
1241                         items[4].redraw = 1;
1242                 }
1243                 else {
1244                         Redbook_enabled = items[4].value;
1245
1246                         mprintf((1, "Redbook_enabled = %d\n", Redbook_enabled));
1247
1248                         if (Function_mode == FMODE_MENU)
1249                                 songs_play_song(SONG_TITLE,1);
1250                         else if (Function_mode == FMODE_GAME)
1251                                 songs_play_level_song( Current_level_num );
1252                         else
1253                                 Int3();
1254
1255                         if (items[4].value && !Redbook_playing) {
1256                         #ifdef WINDOWS
1257                                 if (RBCDROM_State == -1) 
1258                                         nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.\nAnother application is\nusing the CD player.\n");
1259                                 else // link to next code line!
1260                         #endif
1261                                 nm_messagebox (TXT_SORRY,1,TXT_OK,"Cannot start CD Music.  Insert\nyour Descent II CD and try again");
1262                                 items[4].value = 0;
1263                                 items[4].redraw = 1;
1264                         }
1265
1266                         items[1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER);
1267                         items[1].redraw = 1;
1268                         items[2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT);
1269                         items[2].redraw = 1;
1270
1271                 }
1272         }
1273
1274         citem++;                //kill warning
1275 }
1276
1277 void do_sound_menu()
1278 {
1279    newmenu_item m[6];
1280         int i = 0;
1281
1282  #ifdef WINDOWS
1283         extern BOOL DIGIDriverInit;
1284         if (!DIGIDriverInit) windigi_driver_off = TRUE;
1285         else windigi_driver_off = FALSE;
1286  #endif
1287
1288         do {
1289                 m[ 0].type = NM_TYPE_SLIDER; m[ 0].text=TXT_FX_VOLUME; m[0].value=Config_digi_volume;m[0].min_value=0; m[0].max_value=8; 
1290                 m[ 1].type = (Redbook_playing?NM_TYPE_TEXT:NM_TYPE_SLIDER); m[ 1].text="MIDI music volume"; m[1].value=Config_midi_volume;m[1].min_value=0; m[1].max_value=8;
1291
1292         #ifdef WINDOWS
1293                 if (!wmidi_support_volchange() && !Redbook_playing) {
1294                         m[1].type = NM_TYPE_CHECK;
1295                         m[1].text = "MIDI MUSIC";
1296                         if (Config_midi_volume) m[1].value = 1;
1297                 }
1298         #endif
1299
1300                 m[ 2].type = (Redbook_playing?NM_TYPE_SLIDER:NM_TYPE_TEXT); m[ 2].text="CD music volume"; m[2].value=Config_redbook_volume;m[2].min_value=0; m[2].max_value=8;
1301 #ifndef MACINTOSH
1302                 m[ 3].type = NM_TYPE_TEXT; m[ 3].text="";
1303 #else
1304                 m[ 3].type = NM_TYPE_SLIDER; m[ 3].text="Sound Manager Volume"; m[3].value=Config_master_volume;m[3].min_value=0; m[3].max_value=8;
1305 #endif
1306                 m[ 4].type = NM_TYPE_CHECK;  m[ 4].text="CD Music (Redbook) enabled"; m[4].value=(Redbook_playing!=0);
1307                 m[ 5].type = NM_TYPE_CHECK;  m[ 5].text=TXT_REVERSE_STEREO; m[5].value=Config_channels_reversed;
1308                                 
1309                 i = newmenu_do1( NULL, "Sound Effects & Music", sizeof(m)/sizeof(*m), m, sound_menuset, i );
1310
1311                 Redbook_enabled = m[4].value;
1312                 Config_channels_reversed = m[5].value;
1313
1314         } while( i>-1 );
1315
1316 #ifdef WINDOWS
1317         if (windigi_driver_off) {
1318                 digi_midi_wait();
1319                 Sleep(500);
1320                 digi_init_digi();
1321                 windigi_driver_off=FALSE;
1322         }
1323 #endif
1324
1325
1326         if ( Config_midi_volume < 1 )   {
1327                 #ifndef MACINTOSH
1328                         digi_play_midi_song( NULL, NULL, NULL, 0 );
1329                 #else
1330                         digi_play_midi_song(-1, 0);
1331                 #endif
1332         }
1333
1334 }
1335
1336
1337 extern int Automap_always_hires;
1338
1339 #define ADD_CHECK(n,txt,v)  do { m[n].type=NM_TYPE_CHECK; m[n].text=txt; m[n].value=v;} while (0)
1340
1341 void do_toggles_menu()
1342 {
1343 #define N_TOGGLE_ITEMS 6
1344         newmenu_item m[N_TOGGLE_ITEMS];
1345         int i = 0;
1346
1347         do {
1348                 #if defined(MACINTOSH) && defined(USE_ISP)
1349                         if (ISpEnabled())
1350                         {
1351                                 m[0].type = NM_TYPE_TEXT; m[0].text = "";
1352                         }
1353                         else
1354                         {
1355                                 ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1356                         }
1357                 #else 
1358                         ADD_CHECK(0, "Ship auto-leveling", Auto_leveling_on);
1359                 #endif
1360                 ADD_CHECK(1, "Show reticle", Reticle_on);
1361                 ADD_CHECK(2, "Missile view", Missile_view_enabled);
1362                 ADD_CHECK(3, "Headlight on when picked up", Headlight_active_default );
1363                 ADD_CHECK(4, "Show guided missile in main display", Guided_in_big_window );
1364                 ADD_CHECK(5, "Escort robot hot keys",EscortHotKeys);
1365                 //ADD_CHECK(6, "Always use 640x480 or greater automap", Automap_always_hires);
1366                 //when adding more options, change N_TOGGLE_ITEMS above
1367
1368                 i = newmenu_do1( NULL, "Toggles", N_TOGGLE_ITEMS, m, NULL, i );
1369                         
1370                 Auto_leveling_on                        = m[0].value;
1371                 Reticle_on                                      = m[1].value;
1372                 Missile_view_enabled            = m[2].value;
1373                 Headlight_active_default        = m[3].value;
1374                 Guided_in_big_window            = m[4].value;
1375                 EscortHotKeys                           = m[5].value;
1376
1377 #if 0
1378                 if (MenuHiresAvailable)
1379                         Automap_always_hires = m[6].value;
1380                 else if (m[6].value)
1381                         nm_messagebox(TXT_SORRY,1,"OK","High Resolution modes are\nnot available on this video card");
1382 #endif
1383         } while( i>-1 );
1384
1385 }
1386
1387 #ifdef NETWORK
1388 void do_multi_player_menu()
1389 {
1390         int menu_choice[9];
1391         newmenu_item m[9];
1392         int choice = 0, num_options = 0;
1393         int old_game_mode;
1394
1395         do {
1396 //              WIN(ipx_destroy_read_thread());
1397
1398                 old_game_mode = Game_mode;
1399                 num_options = 0;
1400
1401 #ifdef NATIVE_IPX
1402                 ADD_ITEM(TXT_START_IPX_NET_GAME, MENU_START_IPX_NETGAME, -1);
1403                 ADD_ITEM(TXT_JOIN_IPX_NET_GAME, MENU_JOIN_IPX_NETGAME, -1);
1404 #endif //NATIVE_IPX
1405                 //ADD_ITEM(TXT_START_TCP_NET_GAME, MENU_START_TCP_NETGAME, -1);
1406                 //ADD_ITEM(TXT_JOIN_TCP_NET_GAME, MENU_JOIN_TCP_NETGAME, -1);
1407                 ADD_ITEM("Start UDP/IP Netgame", MENU_START_UDP_NETGAME, -1);
1408                 ADD_ITEM("Join UDP/IP Netgame\n", MENU_JOIN_UDP_NETGAME, -1);
1409                 ADD_ITEM("Start Multicast UDP/IP Netgame", MENU_START_MCAST4_NETGAME, -1);
1410                 ADD_ITEM("Join Multicast UDP/IP Netgame\n", MENU_JOIN_MCAST4_NETGAME, -1);
1411 #ifdef KALINIX
1412                 ADD_ITEM("Start Kali Netgame", MENU_START_KALI_NETGAME, -1);
1413                 ADD_ITEM("Join Kali Netgame\n", MENU_JOIN_KALI_NETGAME, -1);
1414 #endif // KALINIX
1415
1416 #ifdef MACINTOSH
1417                 ADD_ITEM("Start Appletalk Netgame", MENU_START_APPLETALK_NETGAME, -1 );
1418                 ADD_ITEM("Join Appletalk Netgame\n", MENU_JOIN_APPLETALK_NETGAME, -1 );
1419 #endif
1420
1421                 ADD_ITEM(TXT_MODEM_GAME, MENU_START_SERIAL, -1);
1422
1423                 choice = newmenu_do1( NULL, TXT_MULTIPLAYER, num_options, m, NULL, choice );
1424                 
1425                 if ( choice > -1 )      
1426                         do_option(menu_choice[choice]);
1427         
1428                 if (old_game_mode != Game_mode)
1429                         break;          // leave menu
1430
1431         } while( choice > -1 );
1432
1433 }
1434
1435 /*
1436  * ipx_set_driver was called do_network_init and located in main/inferno
1437  * before the change which allows the user to choose the network driver
1438  * from the game menu instead of having to supply command line args.
1439  */
1440 void ipx_set_driver(int ipx_driver)
1441 {
1442         ipx_close();
1443
1444         if (!FindArg("-nonetwork")) {
1445                 int ipx_error;
1446                 int socket = 0, t;
1447
1448                 con_printf(CON_VERBOSE, "\n%s ", TXT_INITIALIZING_NETWORK);
1449
1450                 if ((t = FindArg("-socket")))
1451                         socket = atoi(Args[t + 1]);
1452
1453                 arch_ipx_set_driver(ipx_driver);
1454
1455                 if ((ipx_error = ipx_init(IPX_DEFAULT_SOCKET + socket)) == IPX_INIT_OK) {
1456                         con_printf(CON_VERBOSE, "%s %d.\n", TXT_IPX_CHANNEL, socket );
1457                         Network_active = 1;
1458                 } else {
1459                         switch(ipx_error) {
1460                         case IPX_NOT_INSTALLED: con_printf(CON_VERBOSE, "%s\n", TXT_NO_NETWORK); break;
1461                         case IPX_SOCKET_TABLE_FULL: con_printf(CON_VERBOSE, "%s 0x%x.\n", TXT_SOCKET_ERROR, IPX_DEFAULT_SOCKET+socket); break;
1462                         case IPX_NO_LOW_DOS_MEM: con_printf(CON_VERBOSE, "%s\n", TXT_MEMORY_IPX ); break;
1463                         default: con_printf(CON_VERBOSE, "%s %d", TXT_ERROR_IPX, ipx_error );
1464                         }
1465                         con_printf(CON_VERBOSE, "%s\n",TXT_NETWORK_DISABLED);
1466                         Network_active = 0;             // Assume no network
1467                 }
1468                 ipx_read_user_file("descent.usr");
1469                 ipx_read_network_file("descent.net");
1470                 //@@if (FindArg("-dynamicsockets"))
1471                 //@@    Network_allow_socket_changes = 1;
1472                 //@@else
1473                 //@@    Network_allow_socket_changes = 0;
1474         } else {
1475                 con_printf(CON_VERBOSE, "%s\n", TXT_NETWORK_DISABLED);
1476                 Network_active = 0;             // Assume no network
1477         }
1478 }
1479
1480 void DoNewIPAddress ()
1481  {
1482   newmenu_item m[4];
1483   char IPText[30];
1484   int choice;
1485
1486   m[0].type=NM_TYPE_TEXT; m[0].text = "Enter an address or hostname:";
1487   m[1].type=NM_TYPE_INPUT; m[1].text_len = 50; m[1].text = IPText;
1488   IPText[0]=0;
1489
1490   choice = newmenu_do( NULL, "Join a TCPIP game", 2, m, NULL );
1491
1492   if (choice==-1 || m[1].text[0]==0)
1493    return;
1494
1495   nm_messagebox (TXT_SORRY,1,TXT_OK,"That address is not valid!");
1496  }
1497
1498 #endif // NETWORK