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1 /* $Id: kmatrix.c,v 1.9 2005-08-02 06:13:56 chris Exp $ */
2 /*
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX").  PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING,  AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES.  IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES.  THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION.  ALL RIGHTS RESERVED.
13 */
14
15 /*
16  *
17  * Kill matrix displayed at end of level.
18  *
19  */
20
21 #ifdef HAVE_CONFIG_H
22 #include <conf.h>
23 #endif
24
25 #include <stdio.h>
26 #include <stdlib.h>
27 #include <string.h>
28 #include <ctype.h>
29 #include <stdarg.h>
30
31 #include "error.h"
32 #include "pstypes.h"
33 #include "gr.h"
34 #include "mono.h"
35 #include "key.h"
36 #include "palette.h"
37 #include "game.h"
38 #include "gamefont.h"
39 #include "u_mem.h"
40 #include "newmenu.h"
41 #include "menu.h"
42 #include "player.h"
43 #include "screens.h"
44 #include "gamefont.h"
45 #include "cntrlcen.h"
46 #include "mouse.h"
47 #include "joy.h"
48 #include "timer.h"
49 #include "text.h"
50 #include "songs.h"
51 #include "multi.h"
52 #include "kmatrix.h"
53 #include "gauges.h"
54 #include "pcx.h"
55 #include "network.h"
56
57 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
58 #define CENTERSCREEN (MenuHires?320:160)
59
60 int kmatrix_kills_changed = 0;
61 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
62 char WaitingForOthers=0;
63
64 int Kmatrix_nomovie_message=0;
65
66 extern char MaxPowerupsAllowed[],PowerupsInMine[];
67
68 void kmatrix_reactor (char *message);
69 void kmatrix_phallic ();
70 void kmatrix_redraw_coop();
71
72 #define LHX(x)          ((x)*(MenuHires?2:1))
73 #define LHY(y)          ((y)*(MenuHires?2.4:1))
74
75 void kmatrix_draw_item( int  i, int *sorted )
76 {
77         int j, x, y;
78         char temp[10];
79
80         y = LHY(50+i*9);
81
82         // Print player name.
83
84         gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
85
86    if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
87            gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
88    
89         for (j=0; j<N_players; j++) {
90
91                 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
92
93                 if (sorted[i]==sorted[j]) {
94                         if (kill_matrix[sorted[i]][sorted[j]] == 0) {
95                                 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
96                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
97                         } else {
98                                 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
99                                 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
100                         }
101                 } else {
102                         if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
103                                 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
104                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
105                         } else {
106                                 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
107                                 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
108                         }
109                 }
110
111         }
112
113   if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
114         sprintf (temp,"NA");
115   else
116    sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));                
117                 
118         x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
119         gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
120         gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
121 }
122
123 void kmatrix_draw_coop_item( int  i, int *sorted )
124 {
125         int  x, y;
126
127         y = LHY(50+i*9);
128
129         // Print player name.
130
131         gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
132    gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
133    
134
135         x = CENTERSCREEN;
136
137         gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
138         gr_printf( x, y, "%d", Players[sorted[i]].score );
139
140         x = CENTERSCREEN+LHX(50);
141
142         gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
143         gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
144 }
145
146
147 void kmatrix_draw_names(int *sorted)
148 {
149         int j, x;
150         
151         int color;
152
153    if (Kmatrix_nomovie_message)
154     {
155                 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
156                 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
157          }
158
159         for (j=0; j<N_players; j++) {
160                 if (Game_mode & GM_TEAM)
161                         color = get_team(sorted[j]);
162                 else
163                         color = sorted[j];
164
165                 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
166
167       if (Players[sorted[j]].connected==0)
168         gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
169       else
170         gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
171
172                 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
173
174         }
175
176         x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
177         gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
178         gr_printf( x, LHY(40), "K/E");
179                 
180 }
181 void kmatrix_draw_coop_names(int *sorted)
182 {
183    if (Kmatrix_nomovie_message)
184     {
185                 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
186                 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
187          }
188
189         gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
190         gr_printf( CENTERSCREEN, LHY(40), "SCORE");
191
192         gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
193         gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
194 }
195
196
197 void kmatrix_draw_deaths(int *sorted)
198 {
199         int y,x;
200         char reactor_message[50];
201
202    y = LHY(55 + 72 + 35);
203         x = LHX(35);
204
205         {
206          
207                 int sw, sh, aw;
208                                         
209       gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
210       gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
211
212            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
213                    gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
214   
215       y+=(sh+5);
216            gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
217
218            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
219                    gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
220
221         }
222
223    y+=LHY(20);
224
225         {
226                 int sw, sh, aw;
227       gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
228
229       if (Players[Player_num].connected==7)
230        {
231         gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
232         gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
233        }
234       else
235        {
236         gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
237         gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
238        }
239         }
240
241   if (Countdown_seconds_left <=0)
242    kmatrix_reactor(TXT_REACTOR_EXPLODED);
243   else
244    {
245      sprintf((char *)&reactor_message, "%s: %d %s  ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
246      kmatrix_reactor ((char *)&reactor_message);
247    }
248  
249   if (Game_mode & GM_HOARD) 
250           kmatrix_phallic();
251
252 }
253 void kmatrix_draw_coop_deaths(int *sorted)
254 {
255         int j, x, y;
256         char reactor_message[50];
257         
258         y = LHY(55 + N_players * 9);
259
260 //      gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
261         gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
262
263         x = CENTERSCREEN+LHX(50);
264         gr_printf( x, y, TXT_DEATHS );
265
266         for (j=0; j<N_players; j++) {
267                 x = CENTERSCREEN+LHX(50);
268                 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
269         }
270
271    y = LHY(55 + 72 + 35);
272         x = LHX(35);
273
274         {
275          
276                 int sw, sh, aw;
277
278       gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
279       gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
280
281           if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
282               gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
283           
284   
285       y+=(sh+5);
286            gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
287
288            if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
289                gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
290
291         }
292
293    y+=LHY(20);
294
295         {
296                 int sw, sh, aw;
297       gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
298
299       if (Players[Player_num].connected==7)
300        {
301         gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
302         gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
303        }
304       else
305        {
306         gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
307         gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
308        }
309         }
310
311   if (Countdown_seconds_left <=0)
312    kmatrix_reactor(TXT_REACTOR_EXPLODED);
313   else
314    {
315      sprintf((char *)&reactor_message, "%s: %d %s  ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
316      kmatrix_reactor ((char *)&reactor_message);
317    }
318
319 }
320
321 void kmatrix_reactor (char *message)
322  {
323   static char oldmessage[50]={0};
324   int sw, sh, aw;
325
326   if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
327         return;
328
329   grd_curcanv->cv_font = SMALL_FONT;
330
331   if (oldmessage[0]!=0)
332    {
333     gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
334     gr_get_string_size(oldmessage, &sw, &sh, &aw);
335    // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
336    }
337   gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
338   gr_get_string_size(message, &sw, &sh, &aw);
339   gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
340
341   strcpy ((char *)&oldmessage,message);
342  }
343
344 extern int PhallicLimit,PhallicMan;
345
346 void kmatrix_phallic ()
347  {
348   int sw, sh, aw;
349   char message[80];
350
351   if (!(Game_mode & GM_HOARD))
352         return;
353
354   if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
355         return;
356  
357   if (PhallicMan==-1)
358         strcpy (message,"There was no record set for this level.");
359   else
360         sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
361
362   grd_curcanv->cv_font = SMALL_FONT;
363   gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
364   gr_get_string_size(message, &sw, &sh, &aw);
365   gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
366  }
367
368
369 void load_stars(void);
370
371 grs_canvas *StarBackCanvas;
372
373
374 void kmatrix_redraw()
375 {
376         int i, color;
377         int sorted[MAX_NUM_NET_PLAYERS];
378         grs_canvas *tempcanvas;
379   
380    if (Game_mode & GM_MULTI_COOP)
381          {
382           kmatrix_redraw_coop();
383           return;
384          }
385         
386         multi_sort_kill_list();
387
388    tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
389
390    gr_set_current_canvas (tempcanvas);
391
392    gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
393
394         grd_curcanv->cv_font = MEDIUM3_FONT;
395
396         gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE       );
397
398         grd_curcanv->cv_font = SMALL_FONT;
399
400         multi_get_kill_list(sorted);
401
402         kmatrix_draw_names(sorted);
403
404         for (i=0; i<N_players; i++ )            {
405 //              mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
406
407                 if (Game_mode & GM_TEAM)
408                         color = get_team(sorted[i]);
409                 else
410                         color = sorted[i];
411
412      if (Players[sorted[i]].connected==0)
413        gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
414      else
415        gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
416
417      kmatrix_draw_item( i, sorted );
418         }
419
420         kmatrix_draw_deaths(sorted);
421
422         gr_set_current_canvas(NULL);
423
424         gr_bitmap (0,0,&tempcanvas->cv_bitmap);
425
426         gr_palette_load(gr_palette);
427         gr_free_canvas (tempcanvas);
428 }
429
430 void kmatrix_redraw_coop()
431 {
432         int i, color;
433         int sorted[MAX_NUM_NET_PLAYERS];
434         grs_canvas *tempcanvas;
435        
436         multi_sort_kill_list();
437
438         tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
439         gr_set_current_canvas (tempcanvas);
440
441         gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
442
443
444         grd_curcanv->cv_font = MEDIUM3_FONT;
445         gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY"       );
446
447         grd_curcanv->cv_font = SMALL_FONT;
448
449         multi_get_kill_list(sorted);
450
451         kmatrix_draw_coop_names(sorted);
452
453         for (i=0; i<N_players; i++ )            {
454
455      color = sorted[i];
456
457      if (Players[sorted[i]].connected==0)
458        gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
459      else
460        gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
461
462      kmatrix_draw_coop_item( i, sorted );
463         }
464
465         kmatrix_draw_deaths(sorted);
466
467         gr_set_current_canvas(NULL);
468
469         gr_bitmap (0,0,&tempcanvas->cv_bitmap);
470
471         gr_palette_load(gr_palette);
472         gr_free_canvas (tempcanvas);
473 }
474
475 #define MAX_VIEW_TIME   F1_0*15
476 #define ENDLEVEL_IDLE_TIME      F1_0*10
477
478 fix StartAbortMenuTime;
479
480
481 #ifdef MACINTOSH
482 extern void load_stars_palette();
483 #endif
484
485 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
486
487 void kmatrix_view(int network)
488 {                                                                                        
489    int i, k, done,choice;
490         fix entry_time = timer_get_approx_seconds();
491         int key;
492    int oldstates[MAX_PLAYERS];
493    int previous_seconds_left=-1;
494    int num_ready,num_escaped;
495
496         network=Game_mode & GM_NETWORK;
497
498    for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
499         digi_kill_sound_linked_to_object (Players[i].objnum);
500         
501    set_screen_mode( SCREEN_MENU );
502
503    StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
504    gr_set_current_canvas(StarBackCanvas);
505         #ifdef MACINTOSH
506         if (virtual_memory_on) {
507                 load_stars_palette();           // horrible hack to prevent too much paging when doing endlevel syncing
508                 gr_clear_canvas( BM_XRGB(0, 0, 0) );
509         } else
510         #endif                                                  // note link to above if/else pair
511                 load_stars();
512   
513    WaitingForOthers=0;
514    kmatrix_redraw();
515
516         //@@gr_palette_fade_in( gr_palette,32, 0);
517         game_flush_inputs();
518
519         done = 0;
520
521    for (i=0;i<N_players;i++)
522     oldstates[i]=Players[i].connected;
523
524         if (network)
525            network_endlevel(&key);
526
527         while(!done)    {
528       kmatrix_kills_changed = 0;
529       for (i=0; i<4; i++ )
530           if (joy_get_button_down_cnt(i)>0)
531                           {
532                                   if (is_D2_OEM)
533                                   {
534                                          if (Current_level_num==8)
535                                                 {
536                         Players[Player_num].connected=0;
537                                                  if (network)
538                                 network_send_endlevel_packet();
539                                                  gr_free_canvas (StarBackCanvas);
540                                             multi_leave_game();
541                                        Kmatrix_nomovie_message=0;
542                                        longjmp(LeaveGame, 0);
543                         return;
544                                                 }
545                                   }
546
547             Players[Player_num].connected=7;
548                                 if (network)
549                  network_send_endlevel_packet();
550                                 break;
551                           }                     
552         for (i=0; i<3; i++ )    
553           if (mouse_button_down_count(i)>0)
554                                 {
555                                   if (is_D2_OEM)
556                                   {
557                                          if (Current_level_num==8)
558                                                 {
559                         Players[Player_num].connected=0;
560                                                  if (network)
561                                 network_send_endlevel_packet();
562                                                  gr_free_canvas (StarBackCanvas);
563                                             multi_leave_game();
564                                        Kmatrix_nomovie_message=0;
565                                        longjmp(LeaveGame, 0);
566                         return;
567                                                 }
568                                   }
569                                         Players[Player_num].connected=7;
570                                    if (network)
571                        network_send_endlevel_packet();
572                                         break;
573                       }                 
574
575                 //see if redbook song needs to be restarted
576                 songs_check_redbook_repeat();
577
578                 k = key_inkey();
579                 switch( k )     {
580                         case KEY_ENTER:
581                         case KEY_SPACEBAR:
582                                   if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))                
583                                         {
584                                                 done=1;
585                                                 break;
586                                         }
587
588                                   if (is_D2_OEM)
589                                   {
590                                          if (Current_level_num==8)
591                                                 {
592                         Players[Player_num].connected=0;
593                                                  if (network)
594                                 network_send_endlevel_packet();
595                                                  gr_free_canvas (StarBackCanvas);
596                                             multi_leave_game();
597                                        Kmatrix_nomovie_message=0;
598                                        longjmp(LeaveGame, 0);
599                         return;
600                                                 }
601                                   }
602
603               Players[Player_num].connected=7;
604                                   if (network)  
605                network_send_endlevel_packet();
606               break;
607                         case KEY_ESC:
608                                   if (Game_mode & GM_NETWORK)
609                                         {
610                                          StartAbortMenuTime=timer_get_approx_seconds();
611                                  choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
612                                         }
613                                   else
614                           choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
615               if (choice==0)
616                {
617                 Players[Player_num].connected=0;
618                                          if (network)
619                         network_send_endlevel_packet();
620                                          gr_free_canvas (StarBackCanvas);
621                                     multi_leave_game();
622                                Kmatrix_nomovie_message=0;
623                                longjmp(LeaveGame, 0);
624                 return;
625                }
626               else
627                kmatrix_kills_changed=1;
628           
629                                   break;
630
631                         case KEY_PRINT_SCREEN:
632                                 save_screen_shot(0);
633                                 break;
634                         case KEY_BACKSP:
635                                 Int3();
636                                 break;
637                         default:
638                                 break;
639                 }
640                 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
641                         {
642                                   if (is_D2_OEM)
643                                   {
644                                          if (Current_level_num==8)
645                                                 {
646                         Players[Player_num].connected=0;
647                                                  if (network)
648                                 network_send_endlevel_packet();
649                                                  gr_free_canvas (StarBackCanvas);
650                                             multi_leave_game();
651                                        Kmatrix_nomovie_message=0;
652                                        longjmp(LeaveGame, 0);
653                         return;
654                                                 }
655                                   }
656
657                          if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))         
658                                 {
659                                         done=1;
660                                         break;
661                                 }
662           Players[Player_num].connected=7;
663                          if (network)
664                   network_send_endlevel_packet();
665                    }    
666
667                 if (network && (Game_mode & GM_NETWORK))
668                 {
669         network_endlevel_poll2(0, NULL, &key, 0);
670                       
671         for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
672           {
673             if (Players[i].connected && i!=Player_num)
674                {
675                 // Check timeout for idle players
676                 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
677                    {
678                     mprintf((0, "idle timeout for player %d.\n", i));
679                                   Players[i].connected = 0;
680                     network_send_endlevel_sub(i);
681                    }
682                 }
683
684                if (Players[i].connected!=oldstates[i])
685                   {
686                    if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
687                      kmatrix_kills_changed=1;
688                    oldstates[i]=Players[i].connected;
689                                                  network_send_endlevel_packet();
690                   }
691                                         if (Players[i].connected==0 || Players[i].connected==7)
692                                           num_ready++;
693
694                if (Players[i].connected!=1)
695                    num_escaped++;
696           }
697
698          if (num_ready>=N_players)
699              done=1;
700          if (num_escaped>=N_players)
701              Countdown_seconds_left=-1;
702
703          if (previous_seconds_left != Countdown_seconds_left)
704             {
705              previous_seconds_left=Countdown_seconds_left;
706                                  kmatrix_kills_changed=1;
707                                 }
708
709          if ( kmatrix_kills_changed )
710             {
711              kmatrix_redraw();
712              kmatrix_kills_changed=0;
713                         }
714
715                 }
716         }
717
718   Players[Player_num].connected=7;
719
720   if (network)
721      network_send_endlevel_packet();  // make sure
722
723
724 // Restore background and exit
725         gr_palette_fade_out( gr_palette, 32, 0 );
726
727         game_flush_inputs();
728
729         gr_free_canvas (StarBackCanvas);
730
731    Kmatrix_nomovie_message=0;
732
733 }