1 /* $Id: kmatrix.c,v 1.9 2005-08-02 06:13:56 chris Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Kill matrix displayed at end of level.
57 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
58 #define CENTERSCREEN (MenuHires?320:160)
60 int kmatrix_kills_changed = 0;
61 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
62 char WaitingForOthers=0;
64 int Kmatrix_nomovie_message=0;
66 extern char MaxPowerupsAllowed[],PowerupsInMine[];
68 void kmatrix_reactor (char *message);
69 void kmatrix_phallic ();
70 void kmatrix_redraw_coop();
72 #define LHX(x) ((x)*(MenuHires?2:1))
73 #define LHY(y) ((y)*(MenuHires?2.4:1))
75 void kmatrix_draw_item( int i, int *sorted )
84 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
86 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
87 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
89 for (j=0; j<N_players; j++) {
91 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
93 if (sorted[i]==sorted[j]) {
94 if (kill_matrix[sorted[i]][sorted[j]] == 0) {
95 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
96 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
98 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
99 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
102 if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
103 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
104 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
106 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
107 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
113 if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
116 sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
118 x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
119 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
120 gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
123 void kmatrix_draw_coop_item( int i, int *sorted )
129 // Print player name.
131 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
132 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
137 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
138 gr_printf( x, y, "%d", Players[sorted[i]].score );
140 x = CENTERSCREEN+LHX(50);
142 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
143 gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
147 void kmatrix_draw_names(int *sorted)
153 if (Kmatrix_nomovie_message)
155 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
156 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
159 for (j=0; j<N_players; j++) {
160 if (Game_mode & GM_TEAM)
161 color = get_team(sorted[j]);
165 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
167 if (Players[sorted[j]].connected==0)
168 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
170 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
172 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
176 x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
177 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
178 gr_printf( x, LHY(40), "K/E");
181 void kmatrix_draw_coop_names(int *sorted)
183 if (Kmatrix_nomovie_message)
185 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
186 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
189 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
190 gr_printf( CENTERSCREEN, LHY(40), "SCORE");
192 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
193 gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
197 void kmatrix_draw_deaths(int *sorted)
200 char reactor_message[50];
202 y = LHY(55 + 72 + 35);
209 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
210 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
212 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
213 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
216 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
218 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
219 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
227 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
229 if (Players[Player_num].connected==7)
231 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
232 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
236 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
237 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
241 if (Countdown_seconds_left <=0)
242 kmatrix_reactor(TXT_REACTOR_EXPLODED);
245 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
246 kmatrix_reactor ((char *)&reactor_message);
249 if (Game_mode & GM_HOARD)
253 void kmatrix_draw_coop_deaths(int *sorted)
256 char reactor_message[50];
258 y = LHY(55 + N_players * 9);
260 // gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
261 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
263 x = CENTERSCREEN+LHX(50);
264 gr_printf( x, y, TXT_DEATHS );
266 for (j=0; j<N_players; j++) {
267 x = CENTERSCREEN+LHX(50);
268 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
271 y = LHY(55 + 72 + 35);
278 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
279 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
281 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
282 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
286 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
288 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
289 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
297 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
299 if (Players[Player_num].connected==7)
301 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
302 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
306 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
307 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
311 if (Countdown_seconds_left <=0)
312 kmatrix_reactor(TXT_REACTOR_EXPLODED);
315 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
316 kmatrix_reactor ((char *)&reactor_message);
321 void kmatrix_reactor (char *message)
323 static char oldmessage[50]={0};
326 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
329 grd_curcanv->cv_font = SMALL_FONT;
331 if (oldmessage[0]!=0)
333 gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
334 gr_get_string_size(oldmessage, &sw, &sh, &aw);
335 // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
337 gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
338 gr_get_string_size(message, &sw, &sh, &aw);
339 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
341 strcpy ((char *)&oldmessage,message);
344 extern int PhallicLimit,PhallicMan;
346 void kmatrix_phallic ()
351 if (!(Game_mode & GM_HOARD))
354 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
358 strcpy (message,"There was no record set for this level.");
360 sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
362 grd_curcanv->cv_font = SMALL_FONT;
363 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
364 gr_get_string_size(message, &sw, &sh, &aw);
365 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
369 void load_stars(void);
371 grs_canvas *StarBackCanvas;
374 void kmatrix_redraw()
377 int sorted[MAX_NUM_NET_PLAYERS];
378 grs_canvas *tempcanvas;
380 if (Game_mode & GM_MULTI_COOP)
382 kmatrix_redraw_coop();
386 multi_sort_kill_list();
388 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
390 gr_set_current_canvas (tempcanvas);
392 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
394 grd_curcanv->cv_font = MEDIUM3_FONT;
396 gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE );
398 grd_curcanv->cv_font = SMALL_FONT;
400 multi_get_kill_list(sorted);
402 kmatrix_draw_names(sorted);
404 for (i=0; i<N_players; i++ ) {
405 // mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
407 if (Game_mode & GM_TEAM)
408 color = get_team(sorted[i]);
412 if (Players[sorted[i]].connected==0)
413 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
415 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
417 kmatrix_draw_item( i, sorted );
420 kmatrix_draw_deaths(sorted);
422 gr_set_current_canvas(NULL);
424 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
426 gr_palette_load(gr_palette);
427 gr_free_canvas (tempcanvas);
430 void kmatrix_redraw_coop()
433 int sorted[MAX_NUM_NET_PLAYERS];
434 grs_canvas *tempcanvas;
436 multi_sort_kill_list();
438 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
439 gr_set_current_canvas (tempcanvas);
441 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
444 grd_curcanv->cv_font = MEDIUM3_FONT;
445 gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY" );
447 grd_curcanv->cv_font = SMALL_FONT;
449 multi_get_kill_list(sorted);
451 kmatrix_draw_coop_names(sorted);
453 for (i=0; i<N_players; i++ ) {
457 if (Players[sorted[i]].connected==0)
458 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
460 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
462 kmatrix_draw_coop_item( i, sorted );
465 kmatrix_draw_deaths(sorted);
467 gr_set_current_canvas(NULL);
469 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
471 gr_palette_load(gr_palette);
472 gr_free_canvas (tempcanvas);
475 #define MAX_VIEW_TIME F1_0*15
476 #define ENDLEVEL_IDLE_TIME F1_0*10
478 fix StartAbortMenuTime;
482 extern void load_stars_palette();
485 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
487 void kmatrix_view(int network)
489 int i, k, done,choice;
490 fix entry_time = timer_get_approx_seconds();
492 int oldstates[MAX_PLAYERS];
493 int previous_seconds_left=-1;
494 int num_ready,num_escaped;
496 network=Game_mode & GM_NETWORK;
498 for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
499 digi_kill_sound_linked_to_object (Players[i].objnum);
501 set_screen_mode( SCREEN_MENU );
503 StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
504 gr_set_current_canvas(StarBackCanvas);
506 if (virtual_memory_on) {
507 load_stars_palette(); // horrible hack to prevent too much paging when doing endlevel syncing
508 gr_clear_canvas( BM_XRGB(0, 0, 0) );
510 #endif // note link to above if/else pair
516 //@@gr_palette_fade_in( gr_palette,32, 0);
521 for (i=0;i<N_players;i++)
522 oldstates[i]=Players[i].connected;
525 network_endlevel(&key);
528 kmatrix_kills_changed = 0;
530 if (joy_get_button_down_cnt(i)>0)
534 if (Current_level_num==8)
536 Players[Player_num].connected=0;
538 network_send_endlevel_packet();
539 gr_free_canvas (StarBackCanvas);
541 Kmatrix_nomovie_message=0;
542 longjmp(LeaveGame, 0);
547 Players[Player_num].connected=7;
549 network_send_endlevel_packet();
553 if (mouse_button_down_count(i)>0)
557 if (Current_level_num==8)
559 Players[Player_num].connected=0;
561 network_send_endlevel_packet();
562 gr_free_canvas (StarBackCanvas);
564 Kmatrix_nomovie_message=0;
565 longjmp(LeaveGame, 0);
569 Players[Player_num].connected=7;
571 network_send_endlevel_packet();
575 //see if redbook song needs to be restarted
576 songs_check_redbook_repeat();
582 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
590 if (Current_level_num==8)
592 Players[Player_num].connected=0;
594 network_send_endlevel_packet();
595 gr_free_canvas (StarBackCanvas);
597 Kmatrix_nomovie_message=0;
598 longjmp(LeaveGame, 0);
603 Players[Player_num].connected=7;
605 network_send_endlevel_packet();
608 if (Game_mode & GM_NETWORK)
610 StartAbortMenuTime=timer_get_approx_seconds();
611 choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
614 choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
617 Players[Player_num].connected=0;
619 network_send_endlevel_packet();
620 gr_free_canvas (StarBackCanvas);
622 Kmatrix_nomovie_message=0;
623 longjmp(LeaveGame, 0);
627 kmatrix_kills_changed=1;
631 case KEY_PRINT_SCREEN:
640 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
644 if (Current_level_num==8)
646 Players[Player_num].connected=0;
648 network_send_endlevel_packet();
649 gr_free_canvas (StarBackCanvas);
651 Kmatrix_nomovie_message=0;
652 longjmp(LeaveGame, 0);
657 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
662 Players[Player_num].connected=7;
664 network_send_endlevel_packet();
667 if (network && (Game_mode & GM_NETWORK))
669 network_endlevel_poll2(0, NULL, &key, 0);
671 for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
673 if (Players[i].connected && i!=Player_num)
675 // Check timeout for idle players
676 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
678 mprintf((0, "idle timeout for player %d.\n", i));
679 Players[i].connected = 0;
680 network_send_endlevel_sub(i);
684 if (Players[i].connected!=oldstates[i])
686 if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
687 kmatrix_kills_changed=1;
688 oldstates[i]=Players[i].connected;
689 network_send_endlevel_packet();
691 if (Players[i].connected==0 || Players[i].connected==7)
694 if (Players[i].connected!=1)
698 if (num_ready>=N_players)
700 if (num_escaped>=N_players)
701 Countdown_seconds_left=-1;
703 if (previous_seconds_left != Countdown_seconds_left)
705 previous_seconds_left=Countdown_seconds_left;
706 kmatrix_kills_changed=1;
709 if ( kmatrix_kills_changed )
712 kmatrix_kills_changed=0;
718 Players[Player_num].connected=7;
721 network_send_endlevel_packet(); // make sure
724 // Restore background and exit
725 gr_palette_fade_out( gr_palette, 32, 0 );
729 gr_free_canvas (StarBackCanvas);
731 Kmatrix_nomovie_message=0;