2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Kill matrix displayed at end of level.
43 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
44 #define CENTERSCREEN (MenuHires?320:160)
46 int kmatrix_kills_changed = 0;
47 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
48 char WaitingForOthers=0;
50 int Kmatrix_nomovie_message=0;
52 extern char MaxPowerupsAllowed[],PowerupsInMine[];
54 void kmatrix_reactor (char *message);
55 void kmatrix_phallic ();
56 void kmatrix_redraw_coop();
58 #define LHX(x) ((x)*(MenuHires?2:1))
59 #define LHY(y) ((y)*(MenuHires?2.4:1))
61 void kmatrix_draw_item( int i, int *sorted )
70 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
72 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
73 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
75 for (j=0; j<N_players; j++) {
77 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
79 if (sorted[i]==sorted[j]) {
80 if (kill_matrix[sorted[i]][sorted[j]] == 0) {
81 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
82 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
84 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
85 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
88 if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
89 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
90 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
92 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
93 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
99 if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
102 sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
104 x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
105 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
106 gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
109 void kmatrix_draw_coop_item( int i, int *sorted )
115 // Print player name.
117 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
118 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
123 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
124 gr_printf( x, y, "%d", Players[sorted[i]].score );
126 x = CENTERSCREEN+LHX(50);
128 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
129 gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
133 void kmatrix_draw_names(int *sorted)
139 if (Kmatrix_nomovie_message)
141 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
142 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
145 for (j=0; j<N_players; j++) {
146 if (Game_mode & GM_TEAM)
147 color = get_team(sorted[j]);
151 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
153 if (Players[sorted[j]].connected==0)
154 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
156 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
158 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
162 x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
163 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
164 gr_printf( x, LHY(40), "K/E");
167 void kmatrix_draw_coop_names(int *sorted)
169 if (Kmatrix_nomovie_message)
171 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
172 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
175 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
176 gr_printf( CENTERSCREEN, LHY(40), "SCORE");
178 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
179 gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
183 void kmatrix_draw_deaths(int *sorted)
186 char reactor_message[50];
188 y = LHY(55 + 72 + 35);
195 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
196 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
198 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
199 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
202 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
204 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
205 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
213 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
215 if (Players[Player_num].connected==7)
217 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
218 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
222 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
223 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
227 if (Countdown_seconds_left <=0)
228 kmatrix_reactor(TXT_REACTOR_EXPLODED);
231 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
232 kmatrix_reactor ((char *)&reactor_message);
235 if (Game_mode & GM_HOARD)
239 void kmatrix_draw_coop_deaths(int *sorted)
242 char reactor_message[50];
244 y = LHY(55 + N_players * 9);
246 // gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
247 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
249 x = CENTERSCREEN+LHX(50);
250 gr_printf( x, y, TXT_DEATHS );
252 for (j=0; j<N_players; j++) {
253 x = CENTERSCREEN+LHX(50);
254 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
257 y = LHY(55 + 72 + 35);
264 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
265 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
267 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
268 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
272 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
274 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
275 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
283 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
285 if (Players[Player_num].connected==7)
287 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
288 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
292 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
293 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
297 if (Countdown_seconds_left <=0)
298 kmatrix_reactor(TXT_REACTOR_EXPLODED);
301 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
302 kmatrix_reactor ((char *)&reactor_message);
307 void kmatrix_reactor (char *message)
309 static char oldmessage[50]={0};
312 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
315 grd_curcanv->cv_font = SMALL_FONT;
317 if (oldmessage[0]!=0)
319 gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
320 gr_get_string_size(oldmessage, &sw, &sh, &aw);
321 // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
323 gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
324 gr_get_string_size(message, &sw, &sh, &aw);
325 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
327 strcpy ((char *)&oldmessage,message);
330 extern int PhallicLimit,PhallicMan;
332 void kmatrix_phallic ()
337 if (!(Game_mode & GM_HOARD))
340 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
344 strcpy (message,"There was no record set for this level.");
346 sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
348 grd_curcanv->cv_font = SMALL_FONT;
349 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
350 gr_get_string_size(message, &sw, &sh, &aw);
351 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
355 void load_stars(void);
357 grs_canvas *StarBackCanvas;
360 void kmatrix_redraw()
363 int sorted[MAX_NUM_NET_PLAYERS];
364 grs_canvas *tempcanvas;
366 if (Game_mode & GM_MULTI_COOP)
368 kmatrix_redraw_coop();
372 multi_sort_kill_list();
374 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
376 gr_set_current_canvas (tempcanvas);
378 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
380 grd_curcanv->cv_font = MEDIUM3_FONT;
382 gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE );
384 grd_curcanv->cv_font = SMALL_FONT;
386 multi_get_kill_list(sorted);
388 kmatrix_draw_names(sorted);
390 for (i=0; i<N_players; i++ ) {
391 // mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
393 if (Game_mode & GM_TEAM)
394 color = get_team(sorted[i]);
398 if (Players[sorted[i]].connected==0)
399 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
401 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
403 kmatrix_draw_item( i, sorted );
406 kmatrix_draw_deaths(sorted);
408 gr_set_current_canvas(NULL);
410 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
412 gr_palette_load(gr_palette);
413 gr_free_canvas (tempcanvas);
416 void kmatrix_redraw_coop()
419 int sorted[MAX_NUM_NET_PLAYERS];
420 grs_canvas *tempcanvas;
422 multi_sort_kill_list();
424 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
425 gr_set_current_canvas (tempcanvas);
427 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
430 grd_curcanv->cv_font = MEDIUM3_FONT;
431 gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY" );
433 grd_curcanv->cv_font = SMALL_FONT;
435 multi_get_kill_list(sorted);
437 kmatrix_draw_coop_names(sorted);
439 for (i=0; i<N_players; i++ ) {
443 if (Players[sorted[i]].connected==0)
444 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
446 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
448 kmatrix_draw_coop_item( i, sorted );
451 kmatrix_draw_deaths(sorted);
453 gr_set_current_canvas(NULL);
455 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
457 gr_palette_load(gr_palette);
458 gr_free_canvas (tempcanvas);
461 #define MAX_VIEW_TIME F1_0*15
462 #define ENDLEVEL_IDLE_TIME F1_0*10
464 fix StartAbortMenuTime;
468 extern void load_stars_palette();
471 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
473 void kmatrix_view(int network)
475 int i, k, done,choice;
476 fix entry_time = timer_get_approx_seconds();
478 int oldstates[MAX_PLAYERS];
479 int previous_seconds_left=-1;
480 int num_ready,num_escaped;
482 network=Game_mode & GM_NETWORK;
484 for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
485 digi_kill_sound_linked_to_object (Players[i].objnum);
487 set_screen_mode( SCREEN_MENU );
489 StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
490 gr_set_current_canvas(StarBackCanvas);
492 if (virtual_memory_on) {
493 load_stars_palette(); // horrible hack to prevent too much paging when doing endlevel syncing
494 gr_clear_canvas( BM_XRGB(0, 0, 0) );
496 #endif // note link to above if/else pair
502 //@@gr_palette_fade_in( gr_palette,32, 0);
507 for (i=0;i<N_players;i++)
508 oldstates[i]=Players[i].connected;
511 network_endlevel(&key);
514 kmatrix_kills_changed = 0;
516 if (joy_get_button_down_cnt(i)>0)
520 if (Current_level_num==8)
522 Players[Player_num].connected=0;
524 network_send_endlevel_packet();
525 gr_free_canvas (StarBackCanvas);
527 Kmatrix_nomovie_message=0;
528 longjmp(LeaveGame, 0);
533 Players[Player_num].connected=7;
535 network_send_endlevel_packet();
539 if (mouse_button_down_count(i)>0)
543 if (Current_level_num==8)
545 Players[Player_num].connected=0;
547 network_send_endlevel_packet();
548 gr_free_canvas (StarBackCanvas);
550 Kmatrix_nomovie_message=0;
551 longjmp(LeaveGame, 0);
555 Players[Player_num].connected=7;
557 network_send_endlevel_packet();
561 //see if redbook song needs to be restarted
562 songs_check_redbook_repeat();
568 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
576 if (Current_level_num==8)
578 Players[Player_num].connected=0;
580 network_send_endlevel_packet();
581 gr_free_canvas (StarBackCanvas);
583 Kmatrix_nomovie_message=0;
584 longjmp(LeaveGame, 0);
589 Players[Player_num].connected=7;
591 network_send_endlevel_packet();
594 if (Game_mode & GM_NETWORK)
596 StartAbortMenuTime=timer_get_approx_seconds();
597 choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
600 choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
603 Players[Player_num].connected=0;
605 network_send_endlevel_packet();
606 gr_free_canvas (StarBackCanvas);
608 Kmatrix_nomovie_message=0;
609 longjmp(LeaveGame, 0);
613 kmatrix_kills_changed=1;
617 case KEY_PRINT_SCREEN:
626 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
630 if (Current_level_num==8)
632 Players[Player_num].connected=0;
634 network_send_endlevel_packet();
635 gr_free_canvas (StarBackCanvas);
637 Kmatrix_nomovie_message=0;
638 longjmp(LeaveGame, 0);
643 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
648 Players[Player_num].connected=7;
650 network_send_endlevel_packet();
653 if (network && (Game_mode & GM_NETWORK))
655 network_endlevel_poll2(0, NULL, &key, 0);
657 for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
659 if (Players[i].connected && i!=Player_num)
661 // Check timeout for idle players
662 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
664 mprintf((0, "idle timeout for player %d.\n", i));
665 Players[i].connected = 0;
666 network_send_endlevel_sub(i);
670 if (Players[i].connected!=oldstates[i])
672 if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
673 kmatrix_kills_changed=1;
674 oldstates[i]=Players[i].connected;
675 network_send_endlevel_packet();
677 if (Players[i].connected==0 || Players[i].connected==7)
680 if (Players[i].connected!=1)
684 if (num_ready>=N_players)
686 if (num_escaped>=N_players)
687 Countdown_seconds_left=-1;
689 if (previous_seconds_left != Countdown_seconds_left)
691 previous_seconds_left=Countdown_seconds_left;
692 kmatrix_kills_changed=1;
695 if ( kmatrix_kills_changed )
698 kmatrix_kills_changed=0;
704 Players[Player_num].connected=7;
707 network_send_endlevel_packet(); // make sure
710 // Restore background and exit
711 gr_palette_fade_out( gr_palette, 32, 0 );
715 gr_free_canvas (StarBackCanvas);
717 Kmatrix_nomovie_message=0;