2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Kill matrix displayed at end of level.
41 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
42 #define CENTERSCREEN (MenuHires?320:160)
44 int kmatrix_kills_changed = 0;
45 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
46 char WaitingForOthers=0;
48 int Kmatrix_nomovie_message=0;
50 extern char MaxPowerupsAllowed[],PowerupsInMine[];
52 void kmatrix_reactor (char *message);
53 void kmatrix_phallic ();
54 void kmatrix_redraw_coop();
56 #define LHX(x) ((x)*(MenuHires?2:1))
57 #define LHY(y) ((y)*(MenuHires?2.4:1))
59 void kmatrix_draw_item( int i, int *sorted )
68 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
70 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
71 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
73 for (j=0; j<N_players; j++) {
75 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
77 if (sorted[i]==sorted[j]) {
78 if (kill_matrix[sorted[i]][sorted[j]] == 0) {
79 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
80 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
82 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
83 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
86 if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
87 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
88 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
90 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
91 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
97 if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
100 sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
102 x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
103 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
104 gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
107 void kmatrix_draw_coop_item( int i, int *sorted )
113 // Print player name.
115 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
116 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
121 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
122 gr_printf( x, y, "%d", Players[sorted[i]].score );
124 x = CENTERSCREEN+LHX(50);
126 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
127 gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
131 void kmatrix_draw_names(int *sorted)
137 if (Kmatrix_nomovie_message)
139 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
140 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
143 for (j=0; j<N_players; j++) {
144 if (Game_mode & GM_TEAM)
145 color = get_team(sorted[j]);
149 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
151 if (Players[sorted[j]].connected==0)
152 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
154 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
156 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
160 x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
161 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
162 gr_printf( x, LHY(40), "K/E");
165 void kmatrix_draw_coop_names(int *sorted)
167 if (Kmatrix_nomovie_message)
169 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
170 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
173 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
174 gr_printf( CENTERSCREEN, LHY(40), "SCORE");
176 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
177 gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
181 void kmatrix_draw_deaths(int *sorted)
184 char reactor_message[50];
186 y = LHY(55 + 72 + 35);
193 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
194 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
196 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
197 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
200 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
202 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
203 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
211 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
213 if (Players[Player_num].connected==7)
215 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
216 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
220 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
221 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
225 if (Countdown_seconds_left <=0)
226 kmatrix_reactor(TXT_REACTOR_EXPLODED);
229 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
230 kmatrix_reactor ((char *)&reactor_message);
233 if (Game_mode & GM_HOARD)
237 void kmatrix_draw_coop_deaths(int *sorted)
240 char reactor_message[50];
242 y = LHY(55 + N_players * 9);
244 // gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
245 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
247 x = CENTERSCREEN+LHX(50);
248 gr_printf( x, y, TXT_DEATHS );
250 for (j=0; j<N_players; j++) {
251 x = CENTERSCREEN+LHX(50);
252 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
255 y = LHY(55 + 72 + 35);
262 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
263 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
265 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
266 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
270 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
272 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
273 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
281 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
283 if (Players[Player_num].connected==7)
285 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
286 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
290 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
291 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
295 if (Countdown_seconds_left <=0)
296 kmatrix_reactor(TXT_REACTOR_EXPLODED);
299 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
300 kmatrix_reactor ((char *)&reactor_message);
305 void kmatrix_reactor (char *message)
307 static char oldmessage[50]={0};
310 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
313 grd_curcanv->cv_font = SMALL_FONT;
315 if (oldmessage[0]!=0)
317 gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
318 gr_get_string_size(oldmessage, &sw, &sh, &aw);
319 // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
321 gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
322 gr_get_string_size(message, &sw, &sh, &aw);
323 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
325 strcpy ((char *)&oldmessage,message);
328 extern int PhallicLimit,PhallicMan;
330 void kmatrix_phallic ()
335 if (!(Game_mode & GM_HOARD))
338 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
342 strcpy (message,"There was no record set for this level.");
344 sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
346 grd_curcanv->cv_font = SMALL_FONT;
347 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
348 gr_get_string_size(message, &sw, &sh, &aw);
349 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
353 void load_stars(void);
355 grs_canvas *StarBackCanvas;
358 void kmatrix_redraw()
361 int sorted[MAX_NUM_NET_PLAYERS];
362 grs_canvas *tempcanvas;
364 if (Game_mode & GM_MULTI_COOP)
366 kmatrix_redraw_coop();
370 multi_sort_kill_list();
372 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
374 gr_set_current_canvas (tempcanvas);
376 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
378 grd_curcanv->cv_font = MEDIUM3_FONT;
380 gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE );
382 grd_curcanv->cv_font = SMALL_FONT;
384 multi_get_kill_list(sorted);
386 kmatrix_draw_names(sorted);
388 for (i=0; i<N_players; i++ ) {
389 // mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
391 if (Game_mode & GM_TEAM)
392 color = get_team(sorted[i]);
396 if (Players[sorted[i]].connected==0)
397 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
399 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
401 kmatrix_draw_item( i, sorted );
404 kmatrix_draw_deaths(sorted);
406 gr_set_current_canvas(NULL);
408 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
410 gr_palette_load(gr_palette);
411 gr_free_canvas (tempcanvas);
414 void kmatrix_redraw_coop()
417 int sorted[MAX_NUM_NET_PLAYERS];
418 grs_canvas *tempcanvas;
420 multi_sort_kill_list();
422 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
423 gr_set_current_canvas (tempcanvas);
425 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap);
428 grd_curcanv->cv_font = MEDIUM3_FONT;
429 gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY" );
431 grd_curcanv->cv_font = SMALL_FONT;
433 multi_get_kill_list(sorted);
435 kmatrix_draw_coop_names(sorted);
437 for (i=0; i<N_players; i++ ) {
441 if (Players[sorted[i]].connected==0)
442 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
444 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
446 kmatrix_draw_coop_item( i, sorted );
449 kmatrix_draw_deaths(sorted);
451 gr_set_current_canvas(NULL);
453 gr_bitmap (0,0,&tempcanvas->cv_bitmap);
455 gr_palette_load(gr_palette);
456 gr_free_canvas (tempcanvas);
459 #define MAX_VIEW_TIME F1_0*15
460 #define ENDLEVEL_IDLE_TIME F1_0*10
462 fix StartAbortMenuTime;
466 extern void load_stars_palette();
469 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
471 void kmatrix_view(int network)
473 int i, k, done,choice;
474 fix entry_time = timer_get_approx_seconds();
476 int oldstates[MAX_PLAYERS];
477 int previous_seconds_left=-1;
478 int num_ready,num_escaped;
480 network=Game_mode & GM_NETWORK;
482 for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
483 digi_kill_sound_linked_to_object (Players[i].objnum);
485 set_screen_mode( SCREEN_MENU );
487 StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h );
488 gr_set_current_canvas(StarBackCanvas);
490 if (virtual_memory_on) {
491 load_stars_palette(); // horrible hack to prevent too much paging when doing endlevel syncing
492 gr_clear_canvas( BM_XRGB(0, 0, 0) );
494 #endif // note link to above if/else pair
500 //@@gr_palette_fade_in( gr_palette,32, 0);
505 for (i=0;i<N_players;i++)
506 oldstates[i]=Players[i].connected;
509 network_endlevel(&key);
512 kmatrix_kills_changed = 0;
514 if (joy_get_button_down_cnt(i)>0)
518 if (Current_level_num==8)
520 Players[Player_num].connected=0;
522 network_send_endlevel_packet();
523 gr_free_canvas (StarBackCanvas);
525 Kmatrix_nomovie_message=0;
526 longjmp(LeaveGame, 0);
531 Players[Player_num].connected=7;
533 network_send_endlevel_packet();
537 if (mouse_button_down_count(i)>0)
541 if (Current_level_num==8)
543 Players[Player_num].connected=0;
545 network_send_endlevel_packet();
546 gr_free_canvas (StarBackCanvas);
548 Kmatrix_nomovie_message=0;
549 longjmp(LeaveGame, 0);
553 Players[Player_num].connected=7;
555 network_send_endlevel_packet();
559 //see if redbook song needs to be restarted
560 songs_check_redbook_repeat();
566 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
574 if (Current_level_num==8)
576 Players[Player_num].connected=0;
578 network_send_endlevel_packet();
579 gr_free_canvas (StarBackCanvas);
581 Kmatrix_nomovie_message=0;
582 longjmp(LeaveGame, 0);
587 Players[Player_num].connected=7;
589 network_send_endlevel_packet();
592 if (Game_mode & GM_NETWORK)
594 StartAbortMenuTime=timer_get_approx_seconds();
595 choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
598 choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
601 Players[Player_num].connected=0;
603 network_send_endlevel_packet();
604 gr_free_canvas (StarBackCanvas);
606 Kmatrix_nomovie_message=0;
607 longjmp(LeaveGame, 0);
611 kmatrix_kills_changed=1;
615 case KEY_PRINT_SCREEN:
624 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
628 if (Current_level_num==8)
630 Players[Player_num].connected=0;
632 network_send_endlevel_packet();
633 gr_free_canvas (StarBackCanvas);
635 Kmatrix_nomovie_message=0;
636 longjmp(LeaveGame, 0);
641 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
646 Players[Player_num].connected=7;
648 network_send_endlevel_packet();
651 if (network && (Game_mode & GM_NETWORK))
653 network_endlevel_poll2(0, NULL, &key, 0);
655 for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
657 if (Players[i].connected && i!=Player_num)
659 // Check timeout for idle players
660 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
662 mprintf((0, "idle timeout for player %d.\n", i));
663 Players[i].connected = 0;
664 network_send_endlevel_sub(i);
668 if (Players[i].connected!=oldstates[i])
670 if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
671 kmatrix_kills_changed=1;
672 oldstates[i]=Players[i].connected;
673 network_send_endlevel_packet();
675 if (Players[i].connected==0 || Players[i].connected==7)
678 if (Players[i].connected!=1)
682 if (num_ready>=N_players)
684 if (num_escaped>=N_players)
685 Countdown_seconds_left=-1;
687 if (previous_seconds_left != Countdown_seconds_left)
689 previous_seconds_left=Countdown_seconds_left;
690 kmatrix_kills_changed=1;
693 if ( kmatrix_kills_changed )
696 kmatrix_kills_changed=0;
702 Players[Player_num].connected=7;
705 network_send_endlevel_packet(); // make sure
708 // Restore background and exit
709 gr_palette_fade_out( gr_palette, 32, 0 );
713 gr_free_canvas (StarBackCanvas);
715 Kmatrix_nomovie_message=0;