1 /* $Id: kmatrix.c,v 1.8 2005-07-30 01:50:17 chris Exp $ */
3 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
4 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
5 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
6 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
7 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
8 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
9 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
10 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
11 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
12 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
17 * Kill matrix displayed at end of level.
61 #define CENTERING_OFFSET(x) ((300 - (70 + (x)*25 ))/2)
62 #define CENTERSCREEN (MenuHires?320:160)
64 int kmatrix_kills_changed = 0;
65 char ConditionLetters[]={' ','P','E','D','E','E','V','W'};
66 char WaitingForOthers=0;
68 int Kmatrix_nomovie_message=0;
70 extern char MaxPowerupsAllowed[],PowerupsInMine[];
72 void kmatrix_reactor (char *message);
73 void kmatrix_phallic ();
74 void kmatrix_redraw_coop();
76 #define LHX(x) ((x)*(MenuHires?2:1))
77 #define LHY(y) ((y)*(MenuHires?2.4:1))
79 void kmatrix_draw_item( int i, int *sorted )
88 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
90 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
91 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
93 for (j=0; j<N_players; j++) {
95 x = LHX(70 + CENTERING_OFFSET(N_players) + j*25);
97 if (sorted[i]==sorted[j]) {
98 if (kill_matrix[sorted[i]][sorted[j]] == 0) {
99 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
100 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
102 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
103 gr_printf( x, y, "-%d", kill_matrix[sorted[i]][sorted[j]] );
106 if (kill_matrix[sorted[i]][sorted[j]] <= 0) {
107 gr_set_fontcolor( BM_XRGB(10,10,10),-1 );
108 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
110 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
111 gr_printf( x, y, "%d", kill_matrix[sorted[i]][sorted[j]] );
117 if (Players[sorted[i]].net_killed_total+Players[sorted[i]].net_kills_total==0)
120 sprintf (temp,"%d%%",(int)((float)((float)Players[sorted[i]].net_kills_total/((float)Players[sorted[i]].net_killed_total+(float)Players[sorted[i]].net_kills_total))*100.0));
122 x = LHX(60 + CENTERING_OFFSET(N_players) + N_players*25);
123 gr_set_fontcolor( BM_XRGB(25,25,25),-1 );
124 gr_printf( x ,y,"%4d/%s",Players[sorted[i]].net_kills_total,temp);
127 void kmatrix_draw_coop_item( int i, int *sorted )
133 // Print player name.
135 gr_printf( LHX(CENTERING_OFFSET(N_players)), y, "%s", Players[sorted[i]].callsign );
136 gr_printf (LHX(CENTERING_OFFSET(N_players)-15),y,"%c",ConditionLetters[Players[sorted[i]].connected]);
141 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
142 gr_printf( x, y, "%d", Players[sorted[i]].score );
144 x = CENTERSCREEN+LHX(50);
146 gr_set_fontcolor( BM_XRGB(60,40,10),-1 );
147 gr_printf( x, y, "%d", Players[sorted[i]].net_killed_total);
151 void kmatrix_draw_names(int *sorted)
157 if (Kmatrix_nomovie_message)
159 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
160 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
163 for (j=0; j<N_players; j++) {
164 if (Game_mode & GM_TEAM)
165 color = get_team(sorted[j]);
169 x = LHX (70 + CENTERING_OFFSET(N_players) + j*25);
171 if (Players[sorted[j]].connected==0)
172 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
174 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
176 gr_printf( x, LHY(40), "%c", Players[sorted[j]].callsign[0] );
180 x = LHX(72 + CENTERING_OFFSET(N_players) + N_players*25);
181 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
182 gr_printf( x, LHY(40), "K/E");
185 void kmatrix_draw_coop_names(int *sorted)
189 if (Kmatrix_nomovie_message)
191 gr_set_fontcolor( BM_XRGB(63,0,0),-1 );
192 gr_printf( CENTERSCREEN-LHX(40), LHY(20), "(Movie not played)");
195 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
196 gr_printf( CENTERSCREEN, LHY(40), "SCORE");
198 gr_set_fontcolor( BM_XRGB(63,31,31),-1 );
199 gr_printf( CENTERSCREEN+LHX(50), LHY(40), "DEATHS");
203 void kmatrix_draw_deaths(int *sorted)
206 char reactor_message[50];
210 y = LHY(55 + 72 + 35);
217 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
218 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
220 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
221 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
224 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
226 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
227 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
235 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
237 if (Players[Player_num].connected==7)
239 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
240 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
244 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
245 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
249 if (Countdown_seconds_left <=0)
250 kmatrix_reactor(TXT_REACTOR_EXPLODED);
253 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
254 kmatrix_reactor ((char *)&reactor_message);
257 if (Game_mode & GM_HOARD)
261 void kmatrix_draw_coop_deaths(int *sorted)
264 char reactor_message[50];
266 y = LHY(55 + N_players * 9);
268 // gr_set_fontcolor(gr_getcolor(player_rgb[j].r,player_rgb[j].g,player_rgb[j].b),-1 );
269 gr_set_fontcolor( BM_XRGB(31,31,31),-1 );
271 x = CENTERSCREEN+LHX(50);
272 gr_printf( x, y, TXT_DEATHS );
274 for (j=0; j<N_players; j++) {
275 x = CENTERSCREEN+LHX(50);
276 gr_printf( x, y, "%d", Players[sorted[j]].net_killed_total );
279 y = LHY(55 + 72 + 35);
286 gr_set_fontcolor(gr_find_closest_color(63,20,0),-1);
287 gr_get_string_size("P-Playing E-Escaped D-Died", &sw, &sh, &aw);
289 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
290 gr_printf( CENTERSCREEN-(sw/2), y,"P-Playing E-Escaped D-Died");
294 gr_get_string_size("V-Viewing scores W-Waiting", &sw, &sh, &aw);
296 if (!((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL)))
297 gr_printf( CENTERSCREEN-(sw/2), y,"V-Viewing scores W-Waiting");
305 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
307 if (Players[Player_num].connected==7)
309 gr_get_string_size("Waiting for other players...",&sw, &sh, &aw);
310 gr_printf( CENTERSCREEN-(sw/2), y,"Waiting for other players...");
314 gr_get_string_size(TXT_PRESS_ANY_KEY2, &sw, &sh, &aw);
315 gr_printf( CENTERSCREEN-(sw/2), y, TXT_PRESS_ANY_KEY2);
319 if (Countdown_seconds_left <=0)
320 kmatrix_reactor(TXT_REACTOR_EXPLODED);
323 sprintf((char *)&reactor_message, "%s: %d %s ", TXT_TIME_REMAINING, Countdown_seconds_left, TXT_SECONDS);
324 kmatrix_reactor ((char *)&reactor_message);
329 void kmatrix_reactor (char *message)
331 static char oldmessage[50]={0};
334 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
337 grd_curcanv->cv_font = SMALL_FONT;
339 if (oldmessage[0]!=0)
341 gr_set_fontcolor(gr_find_closest_color(0,0,0),-1);
342 gr_get_string_size(oldmessage, &sw, &sh, &aw);
343 // gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), oldmessage);
345 gr_set_fontcolor(gr_find_closest_color(0,32,63),-1);
346 gr_get_string_size(message, &sw, &sh, &aw);
347 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+12), message);
349 strcpy ((char *)&oldmessage,message);
352 extern int PhallicLimit,PhallicMan;
354 void kmatrix_phallic ()
359 if (!(Game_mode & GM_HOARD))
362 if ((Game_mode & GM_MODEM) || (Game_mode & GM_SERIAL))
366 strcpy (message,"There was no record set for this level.");
368 sprintf (message,"%s had the best record at %d points.",Players[PhallicMan].callsign,PhallicLimit);
370 grd_curcanv->cv_font = SMALL_FONT;
371 gr_set_fontcolor(gr_find_closest_color(63,63,63),-1);
372 gr_get_string_size(message, &sw, &sh, &aw);
373 gr_printf( CENTERSCREEN-(sw/2), LHY(55+72+3), message);
377 void load_stars(void);
379 WINDOS(dd_grs_canvas *StarBackCanvas,
380 grs_canvas *StarBackCanvas
384 void kmatrix_redraw()
387 int sorted[MAX_NUM_NET_PLAYERS];
389 dd_grs_canvas *tempcanvas,
390 grs_canvas *tempcanvas
393 if (Game_mode & GM_MULTI_COOP)
395 kmatrix_redraw_coop();
399 multi_sort_kill_list();
402 tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
403 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
407 dd_gr_set_current_canvas(tempcanvas),
408 gr_set_current_canvas (tempcanvas)
412 dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
413 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
416 WIN(DDGRLOCK(dd_grd_curcanv));
417 grd_curcanv->cv_font = MEDIUM3_FONT;
419 gr_string( 0x8000, LHY(10), TXT_KILL_MATRIX_TITLE );
421 grd_curcanv->cv_font = SMALL_FONT;
423 multi_get_kill_list(sorted);
425 kmatrix_draw_names(sorted);
427 for (i=0; i<N_players; i++ ) {
428 // mprintf((0, "Sorted kill list pos %d = %d.\n", i+1, sorted[i]));
430 if (Game_mode & GM_TEAM)
431 color = get_team(sorted[i]);
435 if (Players[sorted[i]].connected==0)
436 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
438 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
440 kmatrix_draw_item( i, sorted );
443 kmatrix_draw_deaths(sorted);
444 WIN(DDGRUNLOCK(dd_grd_curcanv));
447 dd_gr_set_current_canvas(NULL),
448 gr_set_current_canvas(NULL)
452 dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
453 gr_bitmap (0,0,&tempcanvas->cv_bitmap)
456 gr_palette_load(gr_palette);
458 dd_gr_free_canvas(tempcanvas),
459 gr_free_canvas (tempcanvas)
463 void kmatrix_redraw_coop()
466 int sorted[MAX_NUM_NET_PLAYERS];
469 dd_grs_canvas *tempcanvas,
470 grs_canvas *tempcanvas
473 multi_sort_kill_list();
476 tempcanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
477 tempcanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
480 dd_gr_set_current_canvas(tempcanvas),
481 gr_set_current_canvas (tempcanvas)
485 dd_gr_blt_notrans(StarBackCanvas, 0,0,0,0, tempcanvas,0,0,0,0),
486 gr_bitmap (0,0,&StarBackCanvas->cv_bitmap)
491 WIN(DDGRLOCK(dd_grd_curcanv));
492 grd_curcanv->cv_font = MEDIUM3_FONT;
493 gr_string( 0x8000, LHY(10), "COOPERATIVE SUMMARY" );
495 grd_curcanv->cv_font = SMALL_FONT;
497 multi_get_kill_list(sorted);
499 kmatrix_draw_coop_names(sorted);
501 for (i=0; i<N_players; i++ ) {
505 if (Players[sorted[i]].connected==0)
506 gr_set_fontcolor(gr_find_closest_color(31,31,31),-1);
508 gr_set_fontcolor(gr_getcolor(player_rgb[color].r,player_rgb[color].g,player_rgb[color].b),-1 );
510 kmatrix_draw_coop_item( i, sorted );
513 kmatrix_draw_deaths(sorted);
514 WIN(DDGRUNLOCK(dd_grd_curcanv));
517 dd_gr_set_current_canvas(NULL),
518 gr_set_current_canvas(NULL)
522 dd_gr_blt_notrans(tempcanvas, 0,0,0,0, dd_grd_curcanv, 0,0,0,0),
523 gr_bitmap (0,0,&tempcanvas->cv_bitmap)
526 gr_palette_load(gr_palette);
528 dd_gr_free_canvas(tempcanvas),
529 gr_free_canvas (tempcanvas)
533 #define MAX_VIEW_TIME F1_0*15
534 #define ENDLEVEL_IDLE_TIME F1_0*10
536 fix StartAbortMenuTime;
540 extern void load_stars_palette();
543 extern void network_endlevel_poll3( int nitems, struct newmenu_item * menus, int * key, int citem );
545 void kmatrix_view(int network)
547 int i, k, done,choice;
548 fix entry_time = timer_get_approx_seconds();
550 int oldstates[MAX_PLAYERS];
551 int previous_seconds_left=-1;
552 int num_ready,num_escaped;
554 network=Game_mode & GM_NETWORK;
556 for (i=0;i<MAX_NUM_NET_PLAYERS;i++)
557 digi_kill_sound_linked_to_object (Players[i].objnum);
559 set_screen_mode( SCREEN_MENU );
562 StarBackCanvas=dd_gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h ),
563 StarBackCanvas=gr_create_canvas( grd_curcanv->cv_bitmap.bm_w, grd_curcanv->cv_bitmap.bm_h )
566 dd_gr_set_current_canvas(StarBackCanvas),
567 gr_set_current_canvas(StarBackCanvas)
570 if (virtual_memory_on) {
571 load_stars_palette(); // horrible hack to prevent too much paging when doing endlevel syncing
572 gr_clear_canvas( BM_XRGB(0, 0, 0) );
574 #endif // note link to above if/else pair
580 //@@gr_palette_fade_in( gr_palette,32, 0);
585 for (i=0;i<N_players;i++)
586 oldstates[i]=Players[i].connected;
589 network_endlevel(&key);
595 DoMessageStuff(&msg);
601 kmatrix_kills_changed = 0;
603 if (joy_get_button_down_cnt(i)>0)
607 if (Current_level_num==8)
609 Players[Player_num].connected=0;
611 network_send_endlevel_packet();
613 dd_gr_free_canvas(StarBackCanvas),
614 gr_free_canvas (StarBackCanvas)
617 Kmatrix_nomovie_message=0;
618 longjmp(LeaveGame, 0);
623 Players[Player_num].connected=7;
625 network_send_endlevel_packet();
629 if (mouse_button_down_count(i)>0)
633 if (Current_level_num==8)
635 Players[Player_num].connected=0;
637 network_send_endlevel_packet();
639 dd_gr_free_canvas(StarBackCanvas),
640 gr_free_canvas (StarBackCanvas)
643 Kmatrix_nomovie_message=0;
644 longjmp(LeaveGame, 0);
648 Players[Player_num].connected=7;
650 network_send_endlevel_packet();
654 //see if redbook song needs to be restarted
655 songs_check_redbook_repeat();
661 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
669 if (Current_level_num==8)
671 Players[Player_num].connected=0;
673 network_send_endlevel_packet();
675 dd_gr_free_canvas(StarBackCanvas),
676 gr_free_canvas (StarBackCanvas)
679 Kmatrix_nomovie_message=0;
680 longjmp(LeaveGame, 0);
685 Players[Player_num].connected=7;
687 network_send_endlevel_packet();
690 if (Game_mode & GM_NETWORK)
692 StartAbortMenuTime=timer_get_approx_seconds();
693 choice=nm_messagebox1( NULL,network_endlevel_poll3, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
696 choice=nm_messagebox( NULL, 2, TXT_YES, TXT_NO, TXT_ABORT_GAME );
699 Players[Player_num].connected=0;
701 network_send_endlevel_packet();
703 dd_gr_free_canvas(StarBackCanvas),
704 gr_free_canvas (StarBackCanvas)
707 Kmatrix_nomovie_message=0;
708 longjmp(LeaveGame, 0);
712 kmatrix_kills_changed=1;
716 case KEY_PRINT_SCREEN:
725 if (timer_get_approx_seconds() >= (entry_time+MAX_VIEW_TIME) && Players[Player_num].connected!=7)
729 if (Current_level_num==8)
731 Players[Player_num].connected=0;
733 network_send_endlevel_packet();
735 dd_gr_free_canvas(StarBackCanvas),
736 gr_free_canvas (StarBackCanvas)
739 Kmatrix_nomovie_message=0;
740 longjmp(LeaveGame, 0);
745 if ((Game_mode & GM_SERIAL) || (Game_mode & GM_MODEM))
750 Players[Player_num].connected=7;
752 network_send_endlevel_packet();
755 if (network && (Game_mode & GM_NETWORK))
757 network_endlevel_poll2(0, NULL, &key, 0);
759 for (num_escaped=0,num_ready=0,i=0;i<N_players;i++)
761 if (Players[i].connected && i!=Player_num)
763 // Check timeout for idle players
764 if (timer_get_approx_seconds() > LastPacketTime[i]+ENDLEVEL_IDLE_TIME)
766 mprintf((0, "idle timeout for player %d.\n", i));
767 Players[i].connected = 0;
768 network_send_endlevel_sub(i);
772 if (Players[i].connected!=oldstates[i])
774 if (ConditionLetters[Players[i].connected]!=ConditionLetters[oldstates[i]])
775 kmatrix_kills_changed=1;
776 oldstates[i]=Players[i].connected;
777 network_send_endlevel_packet();
779 if (Players[i].connected==0 || Players[i].connected==7)
782 if (Players[i].connected!=1)
786 if (num_ready>=N_players)
788 if (num_escaped>=N_players)
789 Countdown_seconds_left=-1;
791 if (previous_seconds_left != Countdown_seconds_left)
793 previous_seconds_left=Countdown_seconds_left;
794 kmatrix_kills_changed=1;
797 if ( kmatrix_kills_changed )
800 kmatrix_kills_changed=0;
806 Players[Player_num].connected=7;
809 network_send_endlevel_packet(); // make sure
812 // Restore background and exit
813 gr_palette_fade_out( gr_palette, 32, 0 );
818 dd_gr_free_canvas(StarBackCanvas),
819 gr_free_canvas (StarBackCanvas)
822 Kmatrix_nomovie_message=0;