4 * DPH: This is the file where all the stub functions go. The aim is
5 * to have nothing in here, eventually
20 extern int VGA_current_mode;
22 int Window_clip_left,Window_clip_top,Window_clip_right,Window_clip_bot;
24 char CDROM_dir[40] = ".";
27 void joy_set_btn_values( int btn, int state, int time_down, int downcount, int upcount )
33 void key_putkey(char i)
38 void g3_remap_interp_colors()
44 extern short interp_color_table
45 void g3_remap_interp_colors()
50 if (ebx != n_interp_colors) {
52 eax = interp_color_table
63 void com_level_sync(void)
88 void serial_leave_game()
93 void network_dump_appletalk_player(ubyte node, ushort net, ubyte socket, int why)