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11 COPYRIGHT 1993-1998 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
16 * Linux lower-level network code.
17 * implements functions declared in include/ipx.h
32 #include <sys/types.h>
33 #if 0//def HAVE_SYS_TIME_H
40 #include <netinet/in.h> /* for htons & co. */
56 #include "ipx_mcast4.h"
59 //added 05/17/99 Matt Mueller - needed to redefine FD_* so that no asm is used
60 //#include "checker.h"
66 extern struct ipx_driver ipx_win;
69 #define MAX_IPX_DATA 576
72 ipx_socket_t ipx_socket_data;
73 ubyte ipx_installed=0;
74 ushort ipx_socket = 0;
76 ubyte ipx_MyAddress[10];
77 int ipx_packetnum = 0; /* Sequence number */
78 //int ipx_packettotal=0,ipx_lastspeed=0;
80 /* User defined routing stuff */
81 typedef struct user_address {
87 int Ipx_num_users = 0;
88 user_address Ipx_users[MAX_USERS];
90 #define MAX_NETWORKS 64
91 int Ipx_num_networks = 0;
92 uint Ipx_networks[MAX_NETWORKS];
94 int ipx_general_PacketReady(ipx_socket_t *s) {
100 tv.tv_sec = tv.tv_usec = 0;
101 if (select(s->fd + 1, &set, NULL, NULL, &tv) > 0)
107 struct ipx_driver *driver = &ipx_udp;
109 ubyte * ipx_get_my_server_address()
111 return (ubyte *)&ipx_network;
114 ubyte * ipx_get_my_local_address()
116 return (ubyte *)(ipx_MyAddress + 4);
119 void arch_ipx_set_driver(int ipx_driver)
123 case IPX_DRIVER_IPX: driver = &ipx_win; break;
126 case IPX_DRIVER_IPX: driver = &ipx_bsd; break;
130 case IPX_DRIVER_KALI: driver = &ipx_kali; break;
132 case IPX_DRIVER_UDP: driver = &ipx_udp; break;
133 case IPX_DRIVER_MCAST4: driver = &ipx_mcast4; break;
138 int ipx_init(int socket_number)
142 WORD wVersionRequested;
145 wVersionRequested = MAKEWORD(2, 0);
146 if (WSAStartup( wVersionRequested, &wsaData))
148 return IPX_SOCKET_ALREADY_OPEN;
152 if ( LOBYTE( wsaData.wVersion ) != 2 ||
153 HIBYTE( wsaData.wVersion ) != 0 ) {
154 /* We couldn't find a usable WinSock DLL. */
156 return IPX_SOCKET_TABLE_FULL;
161 if ((i = FindArg("-ipxnetwork")) && Args[i + 1]) {
162 unsigned long n = strtol(Args[i + 1], NULL, 16);
163 ipx_MyAddress[0] = n >> 24; ipx_MyAddress[1] = (n >> 16) & 255;
164 ipx_MyAddress[2] = (n >> 8) & 255; ipx_MyAddress[3] = n & 255;
165 printf("IPX: Using network %08x\n", (unsigned int)n);
167 if (driver->OpenSocket(&ipx_socket_data, socket_number)) {
168 return IPX_NOT_INSTALLED;
170 driver->GetMyAddress();
171 memcpy(&ipx_network, ipx_MyAddress, 4);
172 Ipx_num_networks = 0;
173 memcpy( &Ipx_networks[Ipx_num_networks++], &ipx_network, 4 );
186 driver->CloseSocket(&ipx_socket_data);
191 int ipx_get_packet_data( ubyte * data )
193 struct ipx_recv_data rd;
194 char buf[MAX_IPX_DATA];
195 //killed 6-15-99 to get rid of compile warnings - OE
201 //edited 04/12/99 Matt Mueller - duh, we don't want to throw all that data away!
202 //--killed-- Like the original, only take latest packet, throw away rest
203 //do _NOT_ throw them away!
204 while (driver->PacketReady(&ipx_socket_data)) {
206 driver->ReceivePacket(&ipx_socket_data, buf,
207 sizeof(buf), &rd)) > 4) {
208 if (!memcmp(rd.src_network, ipx_MyAddress, 10))
209 continue; /* don't get own pkts */
210 //--killed-- pkt_num = INTEL_INT(*(uint *)buf);
211 //--killed-- if (pkt_num >= best_id) {
212 memcpy(data, buf + 4, size - 4);
214 //--killed-- best_id = pkt_num;
215 //--killed-- best_size = size - 4;
223 void ipx_send_packet_data( ubyte * data, int datasize, ubyte *network, ubyte *address, ubyte *immediate_address )
225 u_char buf[MAX_IPX_DATA];
226 IPXPacket_t ipx_header;
228 Assert(datasize <= MAX_IPX_DATA+4);
230 memcpy(ipx_header.Destination.Network, network, 4);
231 memcpy(ipx_header.Destination.Node, immediate_address, 6);
233 u_short socket = htons(ipx_socket_data.socket);
234 memcpy(ipx_header.Destination.Socket, &socket, 2);
236 ipx_header.PacketType = 4; /* Packet Exchange */
238 int packetnum = INTEL_INT(ipx_packetnum);
239 memcpy(buf, &packetnum, 4);
242 //ipx_packettotal+=datasize+4;
243 //if (f2i(Players[Player_num].time_level) && (f2i(Players[Player_num].time_level)%10!=ipx_lastspeed))
245 // ipx_lastspeed=f2i(Players[Player_num].time_level)%10;
246 // printf("tot=%i,t2=%i,time=%i,avg=%i,a2=%i\n",ipx_packetnum,ipx_packettotal,(int)f2i(Players[Player_num].time_level),
247 // ipx_packetnum/(int)f2i(Players[Player_num].time_level),
248 // ipx_packettotal/(int)f2i(Players[Player_num].time_level));
250 memcpy(buf + 4, data, datasize);
251 driver->SendPacket(&ipx_socket_data, &ipx_header, buf, datasize + 4);
254 void ipx_get_local_target( ubyte * server, ubyte * node, ubyte * local_target )
256 // let's hope Linux knows how to route it
257 memcpy( local_target, node, 6 );
260 void ipx_send_broadcast_packet_data( ubyte * data, int datasize )
263 ubyte broadcast[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
264 ubyte local_address[6];
266 // Set to all networks besides mine
267 for (i=0; i<Ipx_num_networks; i++ ) {
268 if ( memcmp( &Ipx_networks[i], &ipx_network, 4 ) ) {
269 ipx_get_local_target( (ubyte *)&Ipx_networks[i], broadcast, local_address );
270 ipx_send_packet_data( data, datasize, (ubyte *)&Ipx_networks[i], broadcast, local_address );
272 ipx_send_packet_data( data, datasize, (ubyte *)&Ipx_networks[i], broadcast, broadcast );
276 //OLDipx_send_packet_data( data, datasize, (ubyte *)&ipx_network, broadcast, broadcast );
278 // Send directly to all users not on my network or in the network list.
279 for (i=0; i<Ipx_num_users; i++ ) {
280 if ( memcmp( Ipx_users[i].network, &ipx_network, 4 ) ) {
281 for (j=0; j<Ipx_num_networks; j++ ) {
282 if (!memcmp( Ipx_users[i].network, &Ipx_networks[j], 4 ))
285 ipx_send_packet_data( data, datasize, Ipx_users[i].network, Ipx_users[i].node, Ipx_users[i].address );
292 // Sends a non-localized packet... needs 4 byte server, 6 byte address
293 void ipx_send_internetwork_packet_data( ubyte * data, int datasize, ubyte * server, ubyte *address )
295 ubyte local_address[6];
297 #ifdef WORDS_NEED_ALIGNMENT
299 if (memcmp(server, &zero, 4)) {
300 #else // WORDS_NEED_ALIGNMENT
301 if ((*(uint *)server) != 0) {
302 #endif // WORDS_NEED_ALIGNMENT
303 ipx_get_local_target( server, address, local_address );
304 ipx_send_packet_data( data, datasize, server, address, local_address );
306 // Old method, no server info.
307 ipx_send_packet_data( data, datasize, server, address, address );
311 int ipx_change_default_socket( ushort socket_number )
313 if ( !ipx_installed ) return -3;
315 driver->CloseSocket(&ipx_socket_data);
316 if (driver->OpenSocket(&ipx_socket_data, socket_number)) {
322 void ipx_read_user_file(char * filename)
326 char temp_line[132], *p1;
329 if (!filename) return;
333 fp = fopen( filename, "rt" );
336 printf( "Broadcast Users:\n" );
338 while (fgets(temp_line, 132, fp)) {
340 p1 = strchr(temp_line,'\n'); if (p1) *p1 = '\0';
341 p1 = strchr(temp_line,';'); if (p1) *p1 = '\0';
342 #if 1 // adb: replaced sscanf(..., "%2x...", (char *)...) with better, but longer code
343 if (strlen(temp_line) >= 21 && temp_line[8] == '/') {
344 for (n = 0; n < 4; n++) {
345 if (sscanf(temp_line + n * 2, "%2x", &x) != 1)
351 for (n = 0; n < 6; n++) {
352 if (sscanf(temp_line + 9 + n * 2, "%2x", &x) != 1)
361 n = sscanf( temp_line, "%2x%2x%2x%2x/%2x%2x%2x%2x%2x%2x", &tmp.network[0], &tmp.network[1], &tmp.network[2], &tmp.network[3], &tmp.node[0], &tmp.node[1], &tmp.node[2],&tmp.node[3], &tmp.node[4], &tmp.node[5] );
362 if ( n != 10 ) continue;
364 if ( Ipx_num_users < MAX_USERS ) {
365 ubyte * ipx_real_buffer = (ubyte *)&tmp;
366 ipx_get_local_target( tmp.network, tmp.node, tmp.address );
367 Ipx_users[Ipx_num_users++] = tmp;
368 printf( "%02X%02X%02X%02X/", ipx_real_buffer[0],ipx_real_buffer[1],ipx_real_buffer[2],ipx_real_buffer[3] );
369 printf( "%02X%02X%02X%02X%02X%02X\n", ipx_real_buffer[4],ipx_real_buffer[5],ipx_real_buffer[6],ipx_real_buffer[7],ipx_real_buffer[8],ipx_real_buffer[9] );
371 printf( "Too many addresses in %s! (Limit of %d)\n", filename, MAX_USERS );
380 void ipx_read_network_file(char * filename)
384 char temp_line[132], *p1;
387 if (!filename) return;
389 fp = fopen( filename, "rt" );
392 printf( "Using Networks:\n" );
393 for (i=0; i<Ipx_num_networks; i++ ) {
394 ubyte * n1 = (ubyte *)&Ipx_networks[i];
395 printf("* %02x%02x%02x%02x\n", n1[0], n1[1], n1[2], n1[3] );
398 while (fgets(temp_line, 132, fp)) {
400 p1 = strchr(temp_line,'\n'); if (p1) *p1 = '\0';
401 p1 = strchr(temp_line,';'); if (p1) *p1 = '\0';
402 #if 1 // adb: replaced sscanf(..., "%2x...", (char *)...) with better, but longer code
403 if (strlen(temp_line) >= 8) {
404 for (n = 0; n < 4; n++) {
405 if (sscanf(temp_line + n * 2, "%2x", &x) != 1)
414 n = sscanf( temp_line, "%2x%2x%2x%2x", &tmp.network[0], &tmp.network[1], &tmp.network[2], &tmp.network[3] );
415 if ( n != 4 ) continue;
417 if ( Ipx_num_networks < MAX_NETWORKS ) {
419 for (j=0; j<Ipx_num_networks; j++ )
420 if ( !memcmp( &Ipx_networks[j], tmp.network, 4 ) )
422 if ( j >= Ipx_num_networks ) {
423 memcpy( &Ipx_networks[Ipx_num_networks++], tmp.network, 4 );
424 printf(" %02x%02x%02x%02x\n", tmp.network[0], tmp.network[1], tmp.network[2], tmp.network[3] );
427 printf( "Too many networks in %s! (Limit of %d)\n", filename, MAX_NETWORKS );
435 // Initalizes the protocol-specific member of the netgame packet.
436 void ipx_init_netgame_aux_data(ubyte buf[])
438 if(driver->InitNetgameAuxData)
439 driver->InitNetgameAuxData(&ipx_socket_data, buf);
442 // Handles the protocol-specific member of the netgame packet.
443 int ipx_handle_netgame_aux_data(const ubyte buf[])
445 if(driver->HandleNetgameAuxData)
446 return driver->HandleNetgameAuxData(&ipx_socket_data, buf);
450 // Notifies the protocol that we're done with a particular game
451 void ipx_handle_leave_game()
453 if(driver->HandleLeaveGame)
454 driver->HandleLeaveGame(&ipx_socket_data);
457 // Send a packet to every member of the game.
458 int ipx_send_game_packet(ubyte *data, int datasize)
460 if(driver->SendGamePacket) {
461 u_char buf[MAX_IPX_DATA];
463 memcpy(buf, &ipx_packetnum, 4);
465 memcpy(buf + 4, data, datasize);
466 *(uint *)data = ipx_packetnum++;
467 return driver->SendGamePacket(&ipx_socket_data, buf, datasize + 4);
469 // Loop through all the players unicasting the packet.
472 //printf("Sending game packet: N_players = %i\n", N_players);
474 for(i=0; i<N_players; i++) {
475 if(Players[i].connected && (i != Player_num))
476 ipx_send_packet_data(data, datasize, NetPlayers.players[i].network.ipx.server, NetPlayers.players[i].network.ipx.node,Players[i].net_address);