]>
icculus.org git repositories - divverent/nexuiz.git/log
esteel [Sun, 11 May 2008 12:06:24 +0000 (12:06 +0000)]
this capture sound was supposed to be used instead of the old sound effect.. not sure if it will still make it into the release
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3624
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 10 May 2008 15:21:45 +0000 (15:21 +0000)]
oops, forgot this
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3623
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 10 May 2008 15:17:09 +0000 (15:17 +0000)]
20 -> 32 userbinds
Menu mouse speed -> UI mouse speed (fits better)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3622
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 10 May 2008 07:44:52 +0000 (07:44 +0000)]
draw mouse pointer always
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3621
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 9 May 2008 15:31:20 +0000 (15:31 +0000)]
menu_mouse_speed lower again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3620
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 9 May 2008 10:56:40 +0000 (10:56 +0000)]
the menu is more fun if VBO and Texture Compression are in DIFFERENT radio groups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3619
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
tzork [Fri, 9 May 2008 07:44:02 +0000 (07:44 +0000)]
Added trigger_impulse (for wind tunnel -like effects and for damper / accelerator fields)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3618
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
tzork [Fri, 9 May 2008 03:09:15 +0000 (03:09 +0000)]
QuakeC Syntax Highlight for code::blocks.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3617
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Thu, 8 May 2008 20:43:15 +0000 (20:43 +0000)]
Full checkbox in serverlist is saved now.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3616
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 8 May 2008 20:03:58 +0000 (20:03 +0000)]
add a "menu mouse speed" slider
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3615
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 8 May 2008 19:52:27 +0000 (19:52 +0000)]
new cvar: menu_mouse_absolute (alternate mouse mode in recent DP builds)
new cvar: menu_mouse_speed (for the "old" mode)
mapinfo: no longer read/write diameter and spawnpoints; instead dprint them
mapinfo: support #, // and _ comments, and don't warn when encountering an empty line
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3614
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Thu, 8 May 2008 15:47:04 +0000 (15:47 +0000)]
Renamed health/armor entities to make more sense (these are the real Nexuiz entities).
Added 25 point armor.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3613
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
tzork [Thu, 8 May 2008 15:21:28 +0000 (15:21 +0000)]
Updates to entities.def for complete/correctness and in-editor models for weapons/items. added assault.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3612
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
tzork [Thu, 8 May 2008 12:54:30 +0000 (12:54 +0000)]
New libpng12.dll (note renamed from libpng13.dll, but tested and working)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3611
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 8 May 2008 06:12:19 +0000 (06:12 +0000)]
possibly entirely broken, possibly a new libpng build for OS X
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3610
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 7 May 2008 07:22:36 +0000 (07:22 +0000)]
changed the gl_vbo menu texts to be more correct
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3609
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 May 2008 19:18:14 +0000 (19:18 +0000)]
added gl_vbo 3 to the menu, have to check with LordHavoc to see if the text are correct
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3608
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 May 2008 19:02:25 +0000 (19:02 +0000)]
added a userbind for drop gun and notify team about it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3607
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 6 May 2008 18:55:02 +0000 (18:55 +0000)]
moved blue/redcapture.ogg from announcer/robotic/ into ctf/ and make ctf.qc use them
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3606
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 May 2008 18:26:51 +0000 (18:26 +0000)]
fix code bug that may cause Yoda to "remove" the Nex beam, and that may cause the Nex beam end explosion to randomly not appear. May or may not fix the issue Green reported.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3605
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 1 May 2008 17:49:31 +0000 (17:49 +0000)]
from Ronan, make con_chat_maximize also toggle sbar_flagstatus_right, scr_centertime and r_track_sprites
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3604
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 May 2008 12:01:57 +0000 (12:01 +0000)]
oops, did not want to commit this test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3603
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 May 2008 11:42:09 +0000 (11:42 +0000)]
get rid of _motd and _mutatormsg, use a zoned string instead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3602
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 1 May 2008 07:35:22 +0000 (07:35 +0000)]
g_maplist_check_waypoints: when 1 and the server is not full enough to play bot-less, maps without waypoints will be skipped
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3601
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 29 Apr 2008 19:36:24 +0000 (19:36 +0000)]
possibly yoda fix?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3600
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
savagex [Sun, 27 Apr 2008 19:18:10 +0000 (19:18 +0000)]
forgot to add those
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3599
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
savagex [Sun, 27 Apr 2008 19:15:17 +0000 (19:15 +0000)]
commit Green's revised announcer sounds. Thank you, Green!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3598
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 27 Apr 2008 18:43:42 +0000 (18:43 +0000)]
fix minor bug in rcon.pl regarding escape sequences (\e[m getting output even in "no translation" mode)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3597
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 26 Apr 2008 21:15:56 +0000 (21:15 +0000)]
make func_snow and func_rain also work when no submodel is used, but origin/mins/maxs specified in the entity parameters. Makes it possible to add snow/rain to a map without recompiling (to create a submodel).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3596
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 24 Apr 2008 05:59:41 +0000 (05:59 +0000)]
apply the patch rename to the diff too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3595
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 24 Apr 2008 05:45:43 +0000 (05:45 +0000)]
oops, this q3map2 patch was misnamed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3594
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 23 Apr 2008 18:56:21 +0000 (18:56 +0000)]
blinking magic: if there is more than one flag, show one of these in a clever way
"fixes" "flag status shows key in ftw" "bug"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3593
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 22 Apr 2008 08:34:11 +0000 (08:34 +0000)]
fix CTF and Domination leaving bogus entities around when the mode is not used
(game type specific entities should always remove(self) when that game type is not played)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3592
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
lordhavoc [Mon, 21 Apr 2008 09:00:29 +0000 (09:00 +0000)]
turned off offsetmapping in ultra config (the only one that used it)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3591
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sun, 20 Apr 2008 21:19:46 +0000 (21:19 +0000)]
gl_vbo 0/1/2 in the menu so ati victims can change it (in case the default does not get changed)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3590
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Tue, 15 Apr 2008 22:13:22 +0000 (22:13 +0000)]
new voices from torus.. guess we can have our finial build now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3589
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 13 Apr 2008 14:49:06 +0000 (14:49 +0000)]
support antilag_debug in g_antilag 2 too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3588
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 11 Apr 2008 22:19:21 +0000 (22:19 +0000)]
Morphed's ons sound effect while waiting for the last announcer sounds :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3587
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 11 Apr 2008 21:25:39 +0000 (21:25 +0000)]
fix small typo and remove leftover seta
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3586
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 11 Apr 2008 19:42:58 +0000 (19:42 +0000)]
- define autoswitch alias in default.cfg (so it can eventually be removed from stuffcmd)
- fix create dialog overlapping buttons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3585
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 11 Apr 2008 08:49:36 +0000 (08:49 +0000)]
the mac server scripts were wrong, the binaries are now named nexuiz-osx-dedicated and no longer nexuiz-osx-ppc-dedicated
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3584
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 10 Apr 2008 19:46:08 +0000 (19:46 +0000)]
final fixes for the frag prints?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3583
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 10 Apr 2008 18:44:03 +0000 (18:44 +0000)]
some fixes for the frag prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3582
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 10 Apr 2008 18:35:23 +0000 (18:35 +0000)]
some fixes for the frag prints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3581
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 10 Apr 2008 17:54:01 +0000 (17:54 +0000)]
adjusted the frag prints to the new announcers. a native speaker please check the wording thanks!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3580
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Thu, 10 Apr 2008 17:24:43 +0000 (17:24 +0000)]
map picture for ons-reborn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3579
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 9 Apr 2008 20:25:11 +0000 (20:25 +0000)]
first batch of torus new announcer sounds! some few more including ons should come tomorrow.
Please test if you like them :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3578
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 9 Apr 2008 17:23:54 +0000 (17:23 +0000)]
small cleanup of the stuffs; reload effectinfo on clients
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3577
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 4 Apr 2008 06:28:18 +0000 (06:28 +0000)]
corrected typo reported by Green, aneurism is wrong, its aneurysm
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3576
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
avirox [Wed, 2 Apr 2008 21:40:54 +0000 (21:40 +0000)]
- Fixed: The demons of my own stupidity.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3575
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
avirox [Wed, 2 Apr 2008 20:48:40 +0000 (20:48 +0000)]
- Added trigger support to Dom points when captured ("target" field)
- Added have_team_spawns support for Domination mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3574
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 2 Apr 2008 18:08:29 +0000 (18:08 +0000)]
it seems its a bad idea to insert effects in the middle of effectinfo.txt now that we use pointparticles.. lets see if this help when playing with svn clients on 2.4 servers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3573
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 2 Apr 2008 13:46:00 +0000 (13:46 +0000)]
having a ; in comments is bad, turn them into , as they end the comment and usually generates warnings for unknown commands but could yield undesired sideeffects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3572
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 2 Apr 2008 12:15:53 +0000 (12:15 +0000)]
damn somehow my commit 3567 had those missing..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3571
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
lordhavoc [Wed, 2 Apr 2008 12:13:47 +0000 (12:13 +0000)]
redesigned crylink primary, may need additional balancing
crylink primary now bounces once, and has a splash radius of 80 on each
bounce, it does not bounce if it hits a soft target, this means that
bouncing shots off the floor directly infront of a player can do about
50% more damage, and if you hit the floor to the side of a player you
can still do a little (about 50%) damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3570
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
lordhavoc [Wed, 2 Apr 2008 12:06:25 +0000 (12:06 +0000)]
allow hitting yourself with bounced hagar projectiles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3569
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
lordhavoc [Wed, 2 Apr 2008 11:16:33 +0000 (11:16 +0000)]
overhauled crylink primary, now the first 4 pellets conform to a pattern
implemented bouncing crylink shots (not used if the cvar is 0, so this
works even if it's not defined)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3568
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 2 Apr 2008 11:01:31 +0000 (11:01 +0000)]
added morphed's ons-reborn map, added some ons sound dummies that REALLY need to be replaced and enabled ons in the create menu.
If we can't get proper sounds maybe revert this revision or atleast remove the create menu item. Commiting now anyway..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3567
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 2 Apr 2008 09:36:04 +0000 (09:36 +0000)]
sync pro/default.cfg with data
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3566
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Mon, 31 Mar 2008 14:16:47 +0000 (14:16 +0000)]
rcon2irc is no longer in an archive but a directory so there is no need to tell people to extract it :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3565
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
lordhavoc [Mon, 31 Mar 2008 11:38:01 +0000 (11:38 +0000)]
generalized div0's fix for playerclip messing up trueaim, now all the
tracelines in W_SetupShot are with a SOLID_BBOX player entity
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3564
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 31 Mar 2008 11:30:12 +0000 (11:30 +0000)]
traceline_hitcorpse AGAINĀ²
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3563
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 30 Mar 2008 18:17:56 +0000 (18:17 +0000)]
svn propset svn:keywords Revision rcon2irc.pl
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3562
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 30 Mar 2008 18:10:15 +0000 (18:10 +0000)]
fix color code bug in rcon2irc (this time for real)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3561
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 29 Mar 2008 12:11:50 +0000 (12:11 +0000)]
some nitpicking :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3560
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 29 Mar 2008 08:47:17 +0000 (08:47 +0000)]
make it rcon2irc-*.tar.bz2 in the Docs so the filename can change without need to change the readme.txt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3559
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 29 Mar 2008 07:32:12 +0000 (07:32 +0000)]
oops, tiny omission
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3558
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 29 Mar 2008 07:29:10 +0000 (07:29 +0000)]
add rcon client Perl script; slight bugfix to rcon2irc (namely, handling of the "other" ^ character in the cool font)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3557
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 26 Mar 2008 13:21:53 +0000 (13:21 +0000)]
bumped g_nexuizversion to 2.4svn for now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3556
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Wed, 26 Mar 2008 13:19:47 +0000 (13:19 +0000)]
added divVerents rcon irc gateway
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3555
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Tue, 25 Mar 2008 22:32:22 +0000 (22:32 +0000)]
ruiner: hush harmless warning.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3554
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Tue, 25 Mar 2008 16:41:23 +0000 (16:41 +0000)]
Strength: clipped one grate and one hiding spot.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3553
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Tue, 25 Mar 2008 15:23:04 +0000 (15:23 +0000)]
Document final_rage compile settings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3552
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 24 Mar 2008 15:02:00 +0000 (15:02 +0000)]
oops, forgot this $(RM) command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3551
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 24 Mar 2008 15:01:10 +0000 (15:01 +0000)]
new target: make pk3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3550
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 24 Mar 2008 14:33:05 +0000 (14:33 +0000)]
fix bug in Makefile causing implicit rule qcsrc/menu/item: qcsrc/menu/item.c to be invoked for esteel
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3549
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 24 Mar 2008 10:14:22 +0000 (10:14 +0000)]
Makefile: add support for env vars $FTEQCC and $PERL
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3548
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 24 Mar 2008 10:13:09 +0000 (10:13 +0000)]
add a Makefile for the progs/menu.dat files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3547
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sun, 23 Mar 2008 14:41:33 +0000 (14:41 +0000)]
added a line to remind server admins to signup the release mailinglist
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3546
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
strahlemann [Sat, 22 Mar 2008 15:35:14 +0000 (15:35 +0000)]
recompiled reslimed using the -patchmeta switch. Lowered the fog density and alpha
No fps improvements for me here, but some small glitches on some patches got fixed this way.
Added Docs/compile-settings.txt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3545
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 22 Mar 2008 01:34:18 +0000 (01:34 +0000)]
O.o aft does not like links with ? only in SOME files.. in FAQ they did work but here it does not like the irc:// links, make them into normal text for now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3544
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Sat, 22 Mar 2008 00:50:59 +0000 (00:50 +0000)]
aft does not like links with ? in them, i was sure the way i did it before worked once, seems broken now. fixed by using ANOTHER DEPRECATED way for urls O.o
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3543
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 17:01:27 +0000 (17:01 +0000)]
dieselpower: match 2.3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3542
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 16:49:12 +0000 (16:49 +0000)]
bleach: match 2.3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3541
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 16:42:29 +0000 (16:42 +0000)]
starship: nexuiz items.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3540
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 16:28:44 +0000 (16:28 +0000)]
darkzone: nexuiz items.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3539
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 16:17:03 +0000 (16:17 +0000)]
evilspace: Nexuiz items. Matches 2.3 now, but have 2 new health shards for balance :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3538
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 15:57:56 +0000 (15:57 +0000)]
warfare: replaced most items to Nexuiz entities... should match 2.3 now.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3537
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Fri, 21 Mar 2008 15:34:39 +0000 (15:34 +0000)]
warfare: Changed some q3 weapon names to nexuiz names. This fixes stuff.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3536
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 21 Mar 2008 15:02:34 +0000 (15:02 +0000)]
using dyndns now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3535
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 21 Mar 2008 12:59:36 +0000 (12:59 +0000)]
replace evil4 shaders by simpler stuff (revert when full multistage ever gets added)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3534
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
esteel [Fri, 21 Mar 2008 12:43:06 +0000 (12:43 +0000)]
tZork was so kind to fix a 'no damage in lava' bug on final_rage. Thanks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3533
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 21 Mar 2008 07:22:15 +0000 (07:22 +0000)]
oops, that WAS a bug in the updating... if glslgamma is already 1, it's fine and should be kept even if hwgamma was 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3532
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 21 Mar 2008 07:20:46 +0000 (07:20 +0000)]
add a hint :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3531
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 21 Mar 2008 07:18:43 +0000 (07:18 +0000)]
more clever update logic, to actually port r_glsl_contrastboost over to v_contrastboost and !v_hwgamma to v_glslgamma
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3530
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 21 Mar 2008 07:09:24 +0000 (07:09 +0000)]
new saved cvar g_configversion; allows special config changes to be done on game upgrade, but only then; g_configversion 0 == 1.0 to 2.4, g_configversion 1 == 2.4.1 to ...; handled by config_update.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3529
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 20 Mar 2008 20:21:05 +0000 (20:21 +0000)]
add missing effect sliders; "fix" the "bug" that showfps was in multiple panes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3528
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 20 Mar 2008 10:59:21 +0000 (10:59 +0000)]
makebuild fixed again :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3527
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 20 Mar 2008 10:58:32 +0000 (10:58 +0000)]
TC parameters tuned
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3526
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 20 Mar 2008 10:39:35 +0000 (10:39 +0000)]
revert the transparency fix for crosshairs 7, 8, 9, 10. Even though broken transparent images look ugly, this helps visibility, which is a good thing in case of crosshairs - so back to 2.3 with them. May or may not change something visually, don't know, I don't see a difference, but this may fix tChr's problem.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3525
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa