2002-03-27 |
lordhavoc | removed fog shaderstage, merged it into the normal... |
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2002-03-12 |
lordhavoc | added cl_particles_blood_size_min, cl_particles_blood_s... |
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2002-03-01 |
lordhavoc | reenabled loading plaques (and cleaned up that code... |
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2002-02-25 |
lordhavoc | removed gl_viewmodeldepthhack |
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2002-02-15 |
lordhavoc | moved a lot of 2D/screen stuff out of gl_screen.c into... |
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2002-02-03 |
lordhavoc | removed decals |
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2002-02-03 |
lordhavoc | moved viewmodel rendering to avoid polluting the main... |
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2002-01-27 |
lordhavoc | added coronas (glow) to dynamic lights |
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2002-01-25 |
lordhavoc | added cl_screen.c/h (eventually most 2D stuff should... |
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2002-01-19 |
lordhavoc | moved cl_visedicts to r_refdef.entities |
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2002-01-18 |
lordhavoc | cleaned up a lot of particle rendering properties ... |
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2002-01-16 |
lordhavoc | rewrote memory system entirely (hunk, cache, and zone... |
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2001-12-04 |
lordhavoc | rewrote RecursiveHullCheck, no longer gets stuck on... |
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2001-11-02 |
lordhavoc | removed support for GL_SGIS_multitexture (ancient) |
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2001-10-30 |
lordhavoc | added support for GL_ARB_texture_env_combine, currently... |
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2001-10-29 |
lordhavoc | moved ixtable definition and initialization code to... |
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2001-10-28 |
lordhavoc | made the Sorted Edge Rasterizer (hidden surface removal... |
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2001-10-26 |
lordhavoc | added CVAR_SAVE and CVAR_NOTIFY flags to cvar_t structu... |
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2001-10-15 |
lordhavoc | Major update, been neglecting CVS for some time... |
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2001-06-07 |
taniwha | apply a fix for LordHavoc as his tree is not yet ready... |
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2001-05-30 |
lordhavoc | rearranged sky rendering code |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-26 |
lordhavoc | some whitespace changes |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-26 |
lordhavoc | a big change with a little description... |
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2001-04-20 |
lordhavoc | added newmap function to render modules (so explosions... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2001-03-04 |
lordhavoc | rewrite of map texture loading (mainly to do with HL... |
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2001-02-23 |
lordhavoc | improved TraceLine in chase.c to be more generally... |
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2001-02-12 |
lordhavoc | fix for unitialized variable warnings |
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2001-02-09 |
lordhavoc | added back r_speeds2, with masses of information (6... |
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2001-01-28 |
lordhavoc | VID_CheckMultiTexture case was wrong (now VID_CheckMult... |
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2000-12-09 |
lordhavoc | bmodel rotation physics now work |
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2000-11-21 |
lordhavoc | fix for sprite scale bug (it was scaling vup and vright!) |
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2000-11-18 |
lordhavoc | implemented r_render and r_upload cvar options for... |
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2000-11-17 |
lordhavoc | speedups to R_WorldNode, and some shrinkage on the... |
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2000-11-17 |
lordhavoc | updated to version 1.50, build 75. |
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2000-10-31 |
lordhavoc | lighthalf related transpoly cleanup |
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2000-10-16 |
lordhavoc | fix for transpolys disappearing while turning |
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2000-10-16 |
lordhavoc | yet another rewrite of the dlight engine, this time... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-14 |
lordhavoc | Implemented r_ambient (mainly for sake of Nehahra's... |
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2000-09-11 |
lordhavoc | clean up, r_farclip cvar, lit particles (optional)... |
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2000-09-06 |
lordhavoc | Various graphical tweaks (mainly particle related)... |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-31 |
lordhavoc | misc. cleanup, bubble trails fixed, improved lightmap... |
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2000-08-24 |
lordhavoc | Fog variables redesigned slightly. (no longer cvars) |
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2000-08-23 |
lordhavoc | Too many fixes to mention. (sys_ticrate now controls... |
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2000-08-22 |
lordhavoc | Initial revision |
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