2008-07-21 |
m0rfar | For now take out _deacal. |
tree | commitdiff |
2008-07-21 |
m0rfar | Added compiler-only entitiy _decal |
tree | commitdiff |
2008-07-21 |
m0rfar | Remove unused assault.def. |
tree | commitdiff |
2008-07-21 |
div0 | update trigger_impulse description; fix formatting... |
tree | commitdiff |
2008-07-21 |
tzork | ooooold turrets.def slipped in. |
tree | commitdiff |
2008-07-21 |
tzork | Added turrets media |
tree | commitdiff |
2008-07-09 |
div0 | fix bboxes of items to match FL_ITEM |
tree | commitdiff |
2008-07-09 |
div0 | fix func_door description |
tree | commitdiff |
2008-07-05 |
m0rfar | Added Nexuiz specific compile options, based on compile... |
tree | commitdiff |
2008-07-03 |
div0 | default for trigger_hurt.dmg |
tree | commitdiff |
2008-07-03 |
div0 | add missing gridsize default |
tree | commitdiff |
2008-07-03 |
div0 | reformat |
tree | commitdiff |
2008-07-03 |
div0 | It is done! A brand new entities.def file for Nexuiz... |
tree | commitdiff |
2008-07-03 |
div0 | oops, remove some wiki syntax from the entities.def |
tree | commitdiff |
2008-07-03 |
div0 | some stuff for ZeroRadiant, and a preliminary new entit... |
tree | commitdiff |
2008-05-21 |
div0 | set "cull none" in water.shaders. Mappers who want... |
tree | commitdiff |
2008-04-02 |
esteel | added morphed's ons-reborn map, added some ons sound... |
tree | commitdiff |
2008-03-21 |
div0 | replace evil4 shaders by simpler stuff (revert when... |
tree | commitdiff |
2008-02-25 |
lordhavoc | fix a LF line ending in an otherwise CRLF file |
tree | commitdiff |
2008-02-25 |
savagex | a round of tZork terrain textures. Thanks alot! This... |
tree | commitdiff |
2008-02-09 |
div0 | remove broken and unused lamp1 shader |
tree | commitdiff |
2008-02-09 |
m0rfar | removed evil6 and added strength in shaderlist.txt |
tree | commitdiff |
2008-02-09 |
div0 | LOTS of shader bugfixes (stages for files that don... |
tree | commitdiff |
2008-02-09 |
div0 | remove shader stages for files that aren't |
tree | commitdiff |
2008-02-08 |
div0 | possibly this fixes MrBougo's rotating checkerboard |
tree | commitdiff |
2008-01-30 |
div0 | add alpha channel to ame7light; this works around zfigh... |
tree | commitdiff |
2008-01-30 |
div0 | improved slime1 and slime2 |
tree | commitdiff |
2008-01-28 |
div0 | Urre's modifications to the water shaders |
tree | commitdiff |
2008-01-19 |
div0 | kill duplicate shaders |
tree | commitdiff |
2008-01-04 |
div0 | starship reflecctions (maybe un-reflect some glass... |
tree | commitdiff |
2007-12-16 |
lordhavoc | added a file needed for use of ZeroRadiant with Nexuiz |
tree | commitdiff |
2007-11-16 |
m0rfar | Toxic: |
tree | commitdiff |
2007-11-04 |
div0 | fix typo in final_rage.shader |
tree | commitdiff |
2007-11-01 |
m0rfar | New sky for Toxic. |
tree | commitdiff |
2007-10-31 |
div0 | Strength. |
tree | commitdiff |
2007-10-19 |
savagex | teleport texture doesn't need to be water anymore |
tree | commitdiff |
2007-10-19 |
div0 | for some reason, ruiner had twice the water as it shoul... |
tree | commitdiff |
2007-10-15 |
div0 | make water shaders work as expected; s/r_glsl_water... |
tree | commitdiff |
2007-10-15 |
lordhavoc | updated dp_refract/dp_reflect/dp_water settings |
tree | commitdiff |
2007-10-07 |
div0 | no, dp_refract should work THAT way round |
tree | commitdiff |
2007-10-07 |
div0 | make use of changed dp_refract/dp_reflect |
tree | commitdiff |
2007-10-06 |
div0 | reflective water by Zombie and Urre; ruiner now uses... |
tree | commitdiff |
2007-05-29 |
strahlemann | fixed the green-light-tube shader. |
tree | commitdiff |
2007-05-29 |
strahlemann | fixed slime on reslimed. fixed water on runningman_1on1... |
tree | commitdiff |
2007-05-29 |
m0rfar | toxic: scrolling slime in tubes |
tree | commitdiff |
2007-05-29 |
m0rfar | Downer: Fixed z-fighting. Made jumppad grate transparen... |
tree | commitdiff |
2007-05-28 |
strahlemann | fixed bugs on reslimed. mainly clipping. added moving... |
tree | commitdiff |
2007-05-27 |
savagex | fix water vertices on runningman remix flying wildly... |
tree | commitdiff |
2007-05-27 |
savagex | add warping _warp versions of Morphed's slime |
tree | commitdiff |
2007-05-27 |
savagex | once again new glass. This time additive because with... |
tree | commitdiff |
2007-05-27 |
savagex | also make toxic slime nonwarping (this was breaking... |
tree | commitdiff |
2007-05-27 |
savagex | fix warping slime tubes for reslimed, beef up sfx force... |
tree | commitdiff |
2007-05-25 |
savagex | beefier glass (e.g. for warfare) |
tree | commitdiff |
2007-05-24 |
esteel | use tcmod on ebomb |
tree | commitdiff |
2007-05-24 |
m0rfar | Modified toxic slime tcmod a bit. |
tree | commitdiff |
2007-05-24 |
savagex | tcgen environment for some glass textures (can be seen... |
tree | commitdiff |
2007-05-24 |
savagex | pimp q1retexturing lava and #teleport texture to use... |
tree | commitdiff |
2007-05-22 |
div0 | leileilol's projectiles (electro bomb toned down a... |
tree | commitdiff |
2007-05-20 |
savagex | forcefields needs 20 fps to look good |
tree | commitdiff |
2007-05-20 |
savagex | add an animated texture for forcefields - intended... |
tree | commitdiff |
2007-05-17 |
strahlemann | oops |
tree | commitdiff |
2007-05-17 |
strahlemann | there is no spoon.... err i mean test.shader |
tree | commitdiff |
2007-05-17 |
strahlemann | Added new slime and some fancy blinking stuff for slime... |
tree | commitdiff |
2007-05-11 |
m0rfar | Added texture and shader for "skip". It's used in final... |
tree | commitdiff |
2007-05-08 |
strahlemann | _bump and _gloss for a bunch of textures (1/2) |
tree | commitdiff |
2007-05-07 |
strahlemann | added 2 light shaders (made for slimepit_revisited) |
tree | commitdiff |
2007-05-05 |
div0 | oops, accidental shaderlist commit |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt -> menu |
tree | commitdiff |
2007-04-30 |
lordhavoc | my playerclip modification was unneeded after all |
tree | commitdiff |
2007-04-30 |
lordhavoc | added surfaceparm playerclip to dieselpower grates |
tree | commitdiff |
2007-04-30 |
lordhavoc | changed transparent color in dieselpower grates again... |
tree | commitdiff |
2007-04-25 |
strahlemann | Added jumppad-effects to nearly all stock-maps |
tree | commitdiff |
2007-04-25 |
esteel | new map: final rage from tZork (reworked nexdm10 from... |
tree | commitdiff |
2007-04-16 |
strahlemann | added animmap for texture\evil8_fx\e8jumpspawn02_grey... |
tree | commitdiff |
2007-03-14 |
strahlemann | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227... |
tree | commitdiff |
2007-02-20 |
m0rfar | * Removed non-existent zenex1 from shaderlist.txt |
tree | commitdiff |
2006-11-25 |
div0 | Version := 2.2svn |
tree | commitdiff |
2006-08-10 |
strahlemann | upped light emitted by evil4_lights/s_light |
tree | commitdiff |
2006-07-21 |
m0rfar | Don't picmip the liftbutton texture (warfare). Players... |
tree | commitdiff |
2006-07-04 |
savagex | add eX to the shaderlist |
tree | commitdiff |
2006-07-04 |
savagex | add shader for eX texture set. Only those textures... |
tree | commitdiff |
2006-06-13 |
m0rfar | Don't picmip those purple circles, they look better... |
tree | commitdiff |
2006-06-12 |
m0rfar | reverted my changes to the shader and bsp.. since it... |
tree | commitdiff |
2006-06-11 |
m0rfar | Bloodprison: |
tree | commitdiff |
2006-06-11 |
savagex | use some proper glass shader for glass tubes |
tree | commitdiff |
2006-06-11 |
savagex | fix green light tubes in stralenex1.shader |
tree | commitdiff |
2006-06-10 |
savagex | fix a broken light shader for slimepit |
tree | commitdiff |
2006-06-10 |
m0rfar | Toxic: |
tree | commitdiff |
2006-06-10 |
lordhavoc | fixed grate texture used in warfare to not be mipmapped... |
tree | commitdiff |
2006-06-03 |
savagex | alter dsi glass shader to use a different texture ... |
tree | commitdiff |
2006-05-30 |
savagex | fix evil4_metals/mtltekfloor |
tree | commitdiff |
2006-05-29 |
savagex | another sky variation in stralenex1.shader |
tree | commitdiff |
2006-05-26 |
strahlemann | relighted dm20. sunlight now comes from the direction... |
tree | commitdiff |
2006-05-16 |
savagex | reaper.shader: add a blackbox sky (no light, plain... |
tree | commitdiff |
2006-05-09 |
savagex | nothing to see here |
tree | commitdiff |
2006-05-08 |
savagex | add another grate texture |
tree | commitdiff |
2006-05-08 |
savagex | some shader updates for tymo3dm5 map |
tree | commitdiff |
2006-05-08 |
savagex | new variation of one of Strahlemann's skyboxes which... |
tree | commitdiff |
2006-05-05 |
lordhavoc | fixed e8tinylightblue2k shader which is used in nexdm19... |
tree | commitdiff |
2006-04-28 |
savagex | stralenex1.shader: fix a green light for nexdm14 |
tree | commitdiff |
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