]> icculus.org git repositories - divverent/nexuiz.git/commit
alter dsi glass shader to use a different texture (and to use proper
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 3 Jun 2006 18:07:17 +0000 (18:07 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 3 Jun 2006 18:07:17 +0000 (18:07 +0000)
commitf46d2bdcf9dfc815e170d44a346aa69a0c8eea09
treea17cf86f6caf6a66460e85ae2d5c708b8685cdbc
parent7293ee102cdde4c1b1fb504ff8bca68ea14285ec
alter dsi glass shader to use a different texture (and to use proper
blending instead of being additive)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1495 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/scripts/dsi.shader