2008-01-12 |
div0 | oops, forgot team check for minstagib yoda. Fixed. |
tree | commitdiff |
2008-01-12 |
div0 | - make Yoda harder to get |
tree | commitdiff |
2008-01-11 |
div0 | Speedrun mode: impulse 77 now: |
tree | commitdiff |
2008-01-09 |
div0 | fix make_mapinfo command |
tree | commitdiff |
2008-01-09 |
lordhavoc | added muzzleflash effects for all weapons (most emit... |
tree | commitdiff |
2008-01-08 |
div0 | fix minor bug with argumentless gotomap vote |
tree | commitdiff |
2008-01-06 |
esteel | secondary shotgun mode now also has a muzzleflash |
tree | commitdiff |
2008-01-05 |
div0 | handle didn't vote CORRECTLY |
tree | commitdiff |
2008-01-05 |
div0 | also log how many people didn't vote at all |
tree | commitdiff |
2008-01-05 |
div0 | better log don't care votes |
tree | commitdiff |
2008-01-05 |
div0 | when abstaining is allowed, make an extra empty line |
tree | commitdiff |
2008-01-05 |
div0 | use "don't care" instead |
tree | commitdiff |
2008-01-05 |
div0 | g_maplist_votable_abstain 1, and people can abstain... |
tree | commitdiff |
2008-01-05 |
div0 | vote: g_maplist_votable_nodetail 1 removes count of... |
tree | commitdiff |
2008-01-04 |
kadaverjack | changed g_minstagib_invis_alpha <= 0 to use EF_NODRAW... |
tree | commitdiff |
2008-01-04 |
div0 | some weapon changes: |
tree | commitdiff |
2008-01-04 |
div0 | send spectate info message at low priority |
tree | commitdiff |
2008-01-04 |
div0 | untested support for a spectator team for teamsay |
tree | commitdiff |
2008-01-03 |
div0 | prepare some of the changes from player-voice to player... |
tree | commitdiff |
2008-01-01 |
div0 | fix bug that causes the code to execute an invalid... |
tree | commitdiff |
2008-01-01 |
div0 | precache uzi flash for SG |
tree | commitdiff |
2008-01-01 |
div0 | kill two VM_Warnings |
tree | commitdiff |
2007-12-27 |
div0 | minor fix (allow skin 6 in team games, for CTF fbskins) |
tree | commitdiff |
2007-12-23 |
div0 | properly network velocity for spectators |
tree | commitdiff |
2007-12-21 |
div0 | damn... 1/64 didn't work |
tree | commitdiff |
2007-12-21 |
div0 | small fixes (like message spam for sound to bots) |
tree | commitdiff |
2007-12-21 |
div0 | start of a voice message system... PLEASE REPLACE sound... |
tree | commitdiff |
2007-12-21 |
lordhavoc | several fixes to onslaught, it now works properly |
tree | commitdiff |
2007-12-20 |
div0 | don't do shoot anim when crouched... it looks bad |
tree | commitdiff |
2007-12-18 |
div0 | g_player_brightness cvar |
tree | commitdiff |
2007-12-18 |
div0 | tag_weapon again... wtf |
tree | commitdiff |
2007-12-18 |
div0 | tag_weapon? No, Q3A uses that for some RANDOM PLACE... |
tree | commitdiff |
2007-12-18 |
div0 | also support "tag_weapon" for attaching the exterior... |
tree | commitdiff |
2007-12-17 |
div0 | fix animation setting bug (reported by leileilol) |
tree | commitdiff |
2007-12-17 |
div0 | leileilol's effect updates |
tree | commitdiff |
2007-12-14 |
div0 | yes |
tree | commitdiff |
2007-12-14 |
div0 | fix player model precaching for the new player model... |
tree | commitdiff |
2007-12-14 |
div0 | also allow dpm, md3, psk |
tree | commitdiff |
2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
tree | commitdiff |
2007-12-08 |
div0 | ctf movetype fix |
tree | commitdiff |
2007-12-07 |
div0 | add noalign support to flags |
tree | commitdiff |
2007-12-07 |
lordhavoc | implemented models/player/whatever.md3.animinfo file... |
tree | commitdiff |
2007-12-06 |
div0 | allow custom jumppad sounds using trigger_push.noise |
tree | commitdiff |
2007-12-06 |
div0 | fix jumppad sound on targetless jumppads |
tree | commitdiff |
2007-11-29 |
div0 | fix precache bugs I introduced when removing the cvar... |
tree | commitdiff |
2007-11-22 |
div0 | fix broken vdo command remapping (broke anything but... |
tree | commitdiff |
2007-11-22 |
div0 | where did this colon come from? :P |
tree | commitdiff |
2007-11-22 |
div0 | search for map name right; fix runningman_1on1remix... |
tree | commitdiff |
2007-11-21 |
div0 | More detailed suggestmap confirmation |
tree | commitdiff |
2007-11-21 |
div0 | fix maplist editing commands for mapinfo |
tree | commitdiff |
2007-11-17 |
div0 | handle aborting when a mapinfo has been generated in... |
tree | commitdiff |
2007-11-17 |
div0 | it can start games now |
tree | commitdiff |
2007-11-16 |
div0 | fix _sv_init handling |
tree | commitdiff |
2007-11-16 |
div0 | game mode selection in menu... will do the listbox... |
tree | commitdiff |
2007-11-16 |
div0 | make speed rune less of a curse; fix minstagib speed... |
tree | commitdiff |
2007-11-15 |
div0 | some fixes against extreme CPU load and not loading... |
tree | commitdiff |
2007-11-15 |
div0 | automatically call MapInfo_Enumerate when needed... |
tree | commitdiff |
2007-11-15 |
div0 | mapinfo system should work now; user friendly additions... |
tree | commitdiff |
2007-11-15 |
div0 | added some primitives to the mapinfo system to be aware... |
tree | commitdiff |
2007-11-15 |
div0 | latch the mutator cvars too |
tree | commitdiff |
2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
tree | commitdiff |
2007-11-15 |
div0 | add "features" (so a mutator combination can require... |
tree | commitdiff |
2007-11-15 |
div0 | mapinfo: add a search function to find a map with a... |
tree | commitdiff |
2007-11-15 |
div0 | tune mapinfo generation to better reflect requirements... |
tree | commitdiff |
2007-11-15 |
div0 | Prepare a "building map information" screen in menu... |
tree | commitdiff |
2007-11-15 |
div0 | start of mapinfo system; beware: menu-div0test now... |
tree | commitdiff |
2007-11-12 |
kadaverjack | new item for minstagib: item_minst_cells (disables... |
tree | commitdiff |
2007-11-09 |
div0 | fix team select dialog notification; fix clicking outsi... |
tree | commitdiff |
2007-11-04 |
m0rfar | Hide the players for a tic and not 0.2 sec in teleporte... |
tree | commitdiff |
2007-11-04 |
savagex | first version of assault mode with winning condition... |
tree | commitdiff |
2007-11-03 |
div0 | fix TDM (always using 2 teams, ignoring g_tdm_teams... |
tree | commitdiff |
2007-11-02 |
div0 | Nothing sets flashblend, so remove it. |
tree | commitdiff |
2007-10-31 |
div0 | minor Assault fixes |
tree | commitdiff |
2007-10-30 |
div0 | Argh... didn't want to commit THIS function. |
tree | commitdiff |
2007-10-30 |
div0 | added utility for depth-first search; added debug comma... |
tree | commitdiff |
2007-10-28 |
div0 | support for team select dialog, disabled buttons and... |
tree | commitdiff |
2007-10-21 |
div0 | handle "alreadychangedlevel" slightly better |
tree | commitdiff |
2007-10-21 |
div0 | take back this stupid idea... sorry |
tree | commitdiff |
2007-10-21 |
div0 | darn... i+1 |
tree | commitdiff |
2007-10-21 |
div0 | help with map voting when people haven't downloaded... |
tree | commitdiff |
2007-10-19 |
div0 | call UpdateSelectedPlayer in server frames only (should... |
tree | commitdiff |
2007-10-16 |
div0 | observers spawn everywhere |
tree | commitdiff |
2007-10-15 |
div0 | assault maps are as_something.mapcfg (fix missing map... |
tree | commitdiff |
2007-10-10 |
div0 | replaced dprint by a QC function that checks for "devel... |
tree | commitdiff |
2007-10-10 |
div0 | added a "shtest" (not sure how well it is working,... |
tree | commitdiff |
2007-10-06 |
div0 | make use of DP_CON_BESTWEAPON to make the bestweapon... |
tree | commitdiff |
2007-10-02 |
div0 | fix "nixnex forgets to precache" bug |
tree | commitdiff |
2007-09-20 |
div0 | new cvar bot_vs_human: set to positive value to make... |
tree | commitdiff |
2007-09-12 |
div0 | fix "gotomap" command in case a map vote screen is... |
tree | commitdiff |
2007-09-12 |
div0 | make RadiusDamage() return damage actually dealt to... |
tree | commitdiff |
2007-09-12 |
div0 | fix small division by zero |
tree | commitdiff |
2007-09-04 |
div0 | forgot to add DAMAGE_YES here |
tree | commitdiff |
2007-09-01 |
div0 | separate refire timers for each weapon; fixes "faster... |
tree | commitdiff |
2007-08-23 |
div0 | fix spawnshield bug reported by Black Snack (allowed... |
tree | commitdiff |
2007-08-11 |
div0 | sv_defaultplayercolors should not depend on sv_defaultc... |
tree | commitdiff |
2007-08-10 |
div0 | new player colors (gfx/colormap_palette.lmp); default... |
tree | commitdiff |
2007-08-06 |
div0 | update extensions.qh; |
tree | commitdiff |
2007-07-07 |
div0 | keyhunt/runematch: fix objects not expiring in rapidly... |
tree | commitdiff |
2007-07-07 |
div0 | remove teleport from impulse 99 again, instead make... |
tree | commitdiff |
2007-07-06 |
div0 | impulse 99 now goes to the personal waypoint (deploy... |
tree | commitdiff |
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