]> icculus.org git repositories - taylor/freespace2.git/commit
don't scale weapon damage for FS1, this way you can still kill a capship with lasers...
authorTaylor Richards <taylor@icculus.org>
Fri, 12 Aug 2005 08:48:11 +0000 (08:48 +0000)
committerTaylor Richards <taylor@icculus.org>
Fri, 12 Aug 2005 08:48:11 +0000 (08:48 +0000)
commit773a7539b69c707d67d92a87be8f8c2cd2960a4b
tree7c1f40c8ea559482709ebdb4ca1d04760a8b3002
parent511814c6a1291cca0e8a3c04b5977ae85319a706
don't scale weapon damage for FS1, this way you can still kill a capship with lasers rather than bombs
src/weapon/weapons.cpp