2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
15 #pragma off (unreferenced)
16 static char rcsid[] = "$Id: tactile.c,v 1.1.1.1 2001-01-19 03:30:15 bradleyb Exp $";
17 #pragma on (unreferenced)
25 //@@#include "win\cyberimp.h"
33 void CloseTactileStick (void);
35 int Tactile_open (int port)
39 case TACTILE_IMMERSION:
41 if (!IForce_Init(port)) {
47 //@@ case TACTILE_CYBERNET:
48 //@@ if (!CyberImpactInit()) {
49 //@@ mprintf((0, "Unable to initialize CyberImpact Device.\n"));
50 //@@ atexit(CyberImpactClose);
53 //@@ mprintf((0, "CyberImpact Device initialized.\n"));
54 //@@ TactileStick = 0;
61 return (TactileStick);
64 #define MAX_FORCE (i2f(10))
66 void Tactile_apply_force (vms_vector *force_vec,vms_matrix *orient)
69 fix feedmag,tempfix=0;
72 unsigned short tempangle;
75 if (TactileStick==TACTILE_IMMERSION)
77 vm_vec_rotate (&feedvec,force_vec,orient);
78 vm_extract_angles_vector(&feedang,&feedvec);
79 feedmag=vm_vec_mag_quick (force_vec);
80 feedforce=f2i(fixmuldiv (feedmag,i2f(100),MAX_FORCE));
82 mprintf ((0,"feedforce=%d\n",feedforce));
89 tempangle=(unsigned short)feedang.h;
92 realangle=f2i(fixmul(tempfix,i2f(360)));
97 Jolt (feedforce,realangle,feedforce*7);
103 void Tactile_jolt (int mag,int angle,int duration)
105 if (TactileStick==TACTILE_IMMERSION)
107 Jolt (mag,angle,duration);
111 void Tactile_Xvibrate (int mag,int freq)
113 if (TactileStick==TACTILE_IMMERSION)
115 XVibration (mag,mag,freq);
119 void Tactile_Xvibrate_clear ()
121 if (TactileStick==TACTILE_IMMERSION)
127 void Tactile_do_collide ()
131 void CloseTactileStick ()
134 if (TactileStick==TACTILE_IMMERSION)