2 * $Logfile: /Freespace2/code/OsApi/OsApi.cpp $
7 * Low level Windows code
10 * Revision 1.2 2002/05/07 03:16:48 theoddone33
11 * The Great Newline Fix
13 * Revision 1.1.1.1 2002/05/03 03:28:10 root
17 * 7 6/30/99 5:53p Dave
18 * Put in new anti-camper code.
20 * 6 6/03/99 6:37p Dave
21 * More TNT fun. Made perspective bitmaps more flexible.
23 * 5 6/02/99 6:18p Dave
24 * Fixed TNT lockup problems! Wheeeee!
26 * 4 12/18/98 1:13a Dave
27 * Rough 1024x768 support for Direct3D. Proper detection and usage through
30 * 3 10/09/98 2:57p Dave
31 * Starting splitting up OS stuff.
33 * 2 10/08/98 2:38p Dave
34 * Cleanup up OsAPI code significantly. Removed old functions, centralized
37 * 118 7/10/98 5:04p Dave
38 * Fix connection speed bug on standalone server.
40 * 117 5/24/98 2:28p Hoffoss
41 * Because we never really care about if the left or the right shift or
42 * alt key was used, but rather than either shift or alt was used, made
43 * both map to the left one. Solves some problems, causes none.
45 * 116 5/18/98 9:22p John
46 * Took out the annoying tab check.
48 * 115 5/18/98 11:17a John
49 * Fixed some bugs with software window and output window.
51 * 114 5/16/98 2:20p John
52 * Changed the os_suspend and resume to use a critical section to prevent
53 * threads from executing rather than just suspending the thread. Had to
54 * make sure gr_close was called before os_close.
56 * 113 5/15/98 4:49p John
58 * 112 5/15/98 3:36p John
59 * Fixed bug with new graphics window code and standalone server. Made
60 * hwndApp not be a global anymore.
62 * 111 5/14/98 5:42p John
63 * Revamped the whole window position/mouse code for the graphics windows.
65 * 110 5/04/98 11:08p Hoffoss
66 * Expanded on Force Feedback code, and moved it all into Joy_ff.cpp.
67 * Updated references everywhere to it.
81 #include "freespaceresource.h"
82 #include "managepilot.h"
85 #include "gamesequence.h"
86 #include "freespace.h"
87 #include "osregistry.h"
90 // ----------------------------------------------------------------------------------------------------
95 static int fAppActive = 0;
96 static int main_window_inited = 0;
97 static char szWinTitle[128];
98 static char szWinClass[128];
99 static int WinX, WinY, WinW, WinH;
100 static int Os_inited = 0;
102 static CRITICAL_SECTION Os_lock;
104 int Os_debugger_running = 0;
106 // ----------------------------------------------------------------------------------------------------
107 // OSAPI FORWARD DECLARATIONS
111 // thread handler for the main message thread
112 DWORD win32_process(DWORD lparam);
114 DWORD win32_process1(DWORD lparam);
115 DWORD win32_process1(DWORD lparam);
118 // Fills in the Os_debugger_running with non-zero if debugger detected.
119 void os_check_debugger();
121 // called at shutdown. Makes sure all thread processing terminates.
125 // ----------------------------------------------------------------------------------------------------
129 // initialization/shutdown functions -----------------------------------------------
131 // If app_name is NULL or ommited, then TITLE is used
132 // for the app name, which is where registry keys are stored.
133 void os_init(char * wclass, char * title, char *app_name, char *version_string )
139 // check to see if we're running under msdev
145 // set the main window title
146 void os_set_title( char * title )
151 // call at program end
162 // window management -----------------------------------------------------------------
164 // Returns 1 if app is not the foreground app.
171 // Returns the handle to the main window
179 // process management -----------------------------------------------------------------
181 // Sleeps for n milliseconds or until app becomes active.
182 void os_sleep(int ms)
187 // Used to stop message processing
190 ENTER_CRITICAL_SECTION(&Os_lock);
193 // resume message processing
196 LEAVE_CRITICAL_SECTION(&Os_lock);
200 // ----------------------------------------------------------------------------------------------------
201 // OSAPI FORWARD DECLARATIONS
204 // Fills in the Os_debugger_running with non-zero if debugger detected.
205 void os_check_debugger()
209 // called at shutdown. Makes sure all thread processing terminates.