]> icculus.org git repositories - taylor/freespace2.git/blob - src/network/multi_pxo.cpp
silence compiler warnings (mostly shadow variables)
[taylor/freespace2.git] / src / network / multi_pxo.cpp
1 /*
2  * Copyright (C) Volition, Inc. 2005.  All rights reserved.
3  * 
4  * All source code herein is the property of Volition, Inc. You may not sell 
5  * or otherwise commercially exploit the source or things you created based on the 
6  * source.
7  *
8 */
9
10 /*
11  * $Logfile: /Freespace2/code/Network/multi_pxo.cpp $
12  * $Revision: 42 $
13  * $Date: 10/25/99 5:52p $
14  * $Author: Jefff $
15  *
16  * $Log: /Freespace2/code/Network/multi_pxo.cpp $
17  * 
18  * 42    10/25/99 5:52p Jefff
19  * fixed some non-localized text
20  * 
21  * 41    10/14/99 2:51p Jefff
22  * localization fixes
23  * 
24  * 40    10/13/99 3:29p Jefff
25  * fixed unnumbered XSTRs
26  * 
27  * 39    9/13/99 11:30a Dave
28  * Added checkboxes and functionality for disabling PXO banners as well as
29  * disabling d3d zbuffer biasing.
30  * 
31  * 38    8/30/99 5:01p Dave
32  * Made d3d do less state changing in the nebula. Use new chat server for
33  * PXO.
34  * 
35  * 37    8/20/99 2:09p Dave
36  * PXO banner cycling.
37  * 
38  * 36    8/17/99 3:31p Jefff
39  * fixed too-big chat area in 640
40  * 
41  * 35    8/16/99 9:51a Jefff
42  * webcursor over html links
43  * 
44  * 34    8/11/99 12:19p Jefff
45  * no longer force pxo chatbox to snap to bottom when new text is added
46  * 
47  * 33    8/10/99 5:53p Jefff
48  * fixed 640 chatbox width
49  * 
50  * 32    8/06/99 1:49p Jefff
51  * added hi-res pxo logo
52  * 
53  * 31    8/06/99 12:29a Dave
54  * Multiple bug fixes.
55  * 
56  * 30    8/05/99 4:17p Dave
57  * Tweaks to client interpolation.
58  * 
59  * 29    8/05/99 4:11p Jefff
60  * 
61  * 28    8/04/99 10:59a Dave
62  * Removed "squad" text.
63  * 
64  * 27    8/03/99 5:55p Jefff
65  * column headings in channel window, some general scrubbing
66  * 
67  * 26    7/26/99 11:14a Andsager
68  * Disable medals in demo multiplayer
69  * 
70  * 25    7/19/99 2:13p Dave
71  * Added some new strings for Heiko.
72  * 
73  * 24    6/29/99 7:39p Dave
74  * Lots of small bug fixes.
75  * 
76  * 23    6/18/99 5:16p Dave
77  * Added real beam weapon lighting. Fixed beam weapon sounds. Added MOTD
78  * dialog to PXO screen.
79  * 
80  * 22    6/16/99 4:55p Dave
81  * New pxo pilot info popup.
82  * 
83  * 21    6/07/99 9:51p Dave
84  * Consolidated all multiplayer ports into one.
85  * 
86  * 20    6/01/99 3:52p Dave
87  * View footage screen. Fixed xstrings to not display the & symbol. Popup,
88  * dead popup, pxo find player popup, pxo private room popup.
89  * 
90  * 19    5/21/99 6:45p Dave
91  * Sped up ui loading a bit. Sped up localization disk access stuff. Multi
92  * start game screen, multi password, and multi pxo-help screen.
93  * 
94  * 18    5/19/99 4:07p Dave
95  * Moved versioning code into a nice isolated common place. Fixed up
96  * updating code on the pxo screen. Fixed several stub problems.
97  * 
98  * 17    5/17/99 9:25a Dave
99  * Updated PXO screen. Still needs popups.
100  * 
101  * 16    4/30/99 12:18p Dave
102  * Several minor bug fixes.
103  * 
104  * 15    4/24/99 8:03p Dave
105  * Finalized banner code on PXO screen.
106  * 
107  * 14    4/21/99 11:29p Dave
108  * Improved the banner stuff. Will display bitmaps, launcher URLs and
109  * highlight the banner bitmap.
110  * 
111  * 13    4/20/99 6:39p Dave
112  * Almost done with artillery targeting. Added support for downloading
113  * images on the PXO screen.
114  * 
115  * 12    2/17/99 2:11p Dave
116  * First full run of squad war. All freespace and tracker side stuff
117  * works.
118  * 
119  * 11    2/08/99 5:07p Dave
120  * FS2 chat server support. FS2 specific validated missions.
121  * 
122  * 10    2/04/99 6:29p Dave
123  * First full working rev of FS2 PXO support.  Fixed Glide lighting
124  * problems.
125  * 
126  * 9     2/03/99 6:06p Dave
127  * Groundwork for FS2 PXO usertracker support.  Gametracker support next.
128  * 
129  * 8     1/30/99 5:08p Dave
130  * More new hi-res stuff.Support for nice D3D textures.
131  * 
132  * 7     12/18/98 1:13a Dave
133  * Rough 1024x768 support for Direct3D. Proper detection and usage through
134  * the launcher.
135  * 
136  * 6     11/30/98 1:07p Dave
137  * 16 bit conversion, first run.
138  * 
139  * 5     11/19/98 4:19p Dave
140  * Put IPX sockets back in psnet. Consolidated all multiplayer config
141  * files into one.
142  * 
143  * 4     11/05/98 5:55p Dave
144  * Big pass at reducing #includes
145  * 
146  * 3     10/13/98 9:29a Dave
147  * Started neatening up freespace.h. Many variables renamed and
148  * reorganized. Added AlphaColors.[h,cpp]
149  * 
150  * 2     10/07/98 10:53a Dave
151  * Initial checkin.
152  * 
153  * 1     10/07/98 10:50a Dave
154  * 
155  * 43    9/18/98 2:22a Dave
156  * Fixed freespace-side PXO api to correctly handle length 10 id strings.
157  * Fixed team select screen to handle alpha/beta/gamma ships which are not
158  * marked as OF_PLAYER_SHIP
159  * 
160  * 42    9/17/98 3:08p Dave
161  * PXO to non-pxo game warning popup. Player icon stuff in create and join
162  * game screens. Upped server count refresh time in PXO to 35 secs (from
163  * 20).
164  * 
165  * 41    9/09/98 5:53p Dave
166  * Put in new tracker packets in API. Change cfile to be able to checksum
167  * portions of a file.
168  * 
169  * 40    7/13/98 10:30a Lawrance
170  * add index numbers for newly localized strings
171  * 
172  * 39    7/13/98 10:12a Dave
173  * Remove improperly localized strings.
174  * 
175  * 38    7/10/98 2:03p Dave
176  * Additional PXO changes.
177  * 
178  * 37    7/09/98 6:01p Dave
179  * Firsts full version of PXO updater. Put in stub for displaying
180  * connection status.
181  * 
182  * 36    7/09/98 4:51p Dave
183  * First revision of PXO autoupdate check system.
184  * 
185  * 35    7/08/98 8:15p Dave
186  * Fixed bandwidth capping for new system, and fixed pxo join button bug.
187  * 
188  * 34    7/08/98 5:28p Dave
189  * Display channel name when returning to previous PXO channel from
190  * another screen.
191  * 
192  * 33    7/08/98 4:54p Dave
193  * Join last used channel when returning from the games list.
194  * 
195  * 32    6/17/98 10:56a Dave
196  * Put in debug code for detecting potential tracker stats update
197  * problems.
198  * 
199  * 31    6/16/98 10:39a Allender
200  * channel changes
201  * 
202  * 30    6/13/98 6:01p Hoffoss
203  * Externalized all new (or forgot to be added) strings to all the code.
204  * 
205  * 29    6/13/98 4:42p Hoffoss
206  * Fixed code to work properly with the XSTR program.
207  * 
208  * 28    6/13/98 3:19p Hoffoss
209  * NOX()ed out a bunch of strings that shouldn't be translated.
210  * 
211  * 27    6/13/98 1:45p Sandeep
212  * 
213  * 26    6/05/98 3:08p Dave
214  * Fixed broken version checking. Fixed pxo chat scroll-down bug.
215  * 
216  * 25    6/04/98 3:52p Dave
217  * Fixed pxo chat bug. Used physics compression code to compress observer
218  * updates. Put in rate limiting for observer updates.
219  * 
220  * 24    5/27/98 1:15p Dave
221  * Change pxo login failure popup text. Put in message display of player
222  * who is currently doing voice.
223  * 
224  * 23    5/26/98 11:25a Dave
225  * Check for NULL when scroll chat area up.
226  * 
227  * 22    5/24/98 8:15p Dave
228  * Tweaked pxo some more. 
229  * 
230  * 21    5/24/98 3:45a Dave
231  * Minor object update fixes. Justify channel information on PXO. Add a
232  * bunch of configuration stuff for the standalone.
233  * 
234  * 20    5/24/98 12:14a Dave
235  * Yet more tweaking.
236  * 
237  * 19    5/23/98 3:31p Dave
238  * Tweaked pxo code. Fixed observer HUD stuff.
239  * 
240  * 18    5/23/98 3:02a Dave
241  * Pxo tweaks.
242  * 
243  * 17    5/21/98 9:45p Dave
244  * Lengthened tracker polling times. Put in initial support for PXO
245  * servers with channel filters. Fixed several small UI bugs.
246  * 
247  * 16    5/21/98 1:52a Dave
248  * Remove obsolete command line functions. Reduce shield explosion packets
249  * drastically. Tweak PXO screen even more. Fix file xfer system so that
250  * we can guarantee file uniqueness.
251  * 
252  * 15    5/20/98 12:12p Dave
253  * Channel name fixes.
254  * 
255  * 14    5/20/98 2:24a Dave
256  * Fixed server side voice muting. Tweaked multi debrief/endgame
257  * sequencing a bit. Much friendlier for stats tossing/accepting now.
258  * 
259  * 13    5/19/98 8:35p Dave
260  * Revamp PXO channel listing system. Send campaign goals/events to
261  * clients for evaluation. Made lock button pressable on all screens. 
262  * 
263  * 12    5/19/98 1:35a Dave
264  * Tweaked pxo interface. Added rankings url to pxo.cfg. Make netplayer
265  * local options update dynamically in netgames.
266  * 
267  * 11    5/18/98 9:15p Dave
268  * Put in network config file support.
269  * 
270  * 10    5/17/98 1:43a Dave
271  * Eradicated chatbox problems. Remove speed match for observers. Put in
272  * help screens for PXO. Fix messaging and end mission privelges. Fixed
273  * team select screen bugs. Misc UI fixes.
274  * 
275  * 9     5/15/98 9:52p Dave
276  * Added new stats for freespace. Put in artwork for viewing stats on PXO.
277  * 
278  * 8     5/15/98 1:41p Dave
279  * Update api so everyone can test.
280  * 
281  * 7     5/15/98 12:09a Dave
282  * New tracker api code. New game tracker code. Finished up first run of
283  * the PXO screen. Fixed a few game server list exceptions.
284  * 
285  * 6     5/14/98 2:41p Johnson
286  * Fixed a nick switching bug.
287  * 
288  * 5     5/14/98 12:40a Dave
289  * Still more additions to the PXO screen. Updated tracker code.
290  * 
291  * 4     5/13/98 6:54p Dave
292  * More sophistication to PXO interface. Changed respawn checking so
293  * there's no window for desynchronization between the server and the
294  * clients.
295  * 
296  * 3     5/12/98 11:59p Dave
297  * Put in some more functionality for Parallax Online.
298  * 
299  * 2     5/12/98 2:46a Dave
300  * Rudimentary communication between Parallax Online and freespace. Can
301  * get and store channel lists.
302  * 
303  * 1     5/11/98 11:47p Dave
304  *  
305  * 
306  * $NoKeywords: $
307  */
308
309
310 #ifdef PLAT_UNIX
311 #include <netinet/in.h>
312 #endif
313
314 #include "multi_pxo.h"
315 #include "animplay.h"
316 #include "ui.h"
317 #include "key.h"
318 #include "bmpman.h"
319 #include "palman.h"
320 #include "gamesnd.h"
321 #include "gamesequence.h"
322 #include "cfile.h"
323 #include "chat_api.h"
324 #include "popup.h"
325 #include "freespace.h"
326 #include "font.h"
327 #include "multi.h"
328 #include "multiui.h"
329 #include "multi_fstracker.h"
330 #include "ptrack.h"
331 #include "gtrack.h"
332 #include "medals.h"
333 #include "multi_update.h"
334 #include "alphacolors.h"
335 #include "timer.h"
336 #include "inetgetfile.h"
337 #include "cfilesystem.h"
338 #include "osregistry.h"
339
340 // ----------------------------------------------------------------------------------------------------
341 // PXO DEFINES/VARS
342 //
343
344 // button definitions
345 #ifndef MAKE_FS1
346 #define MULTI_PXO_NUM_BUTTONS                           15
347 #define MULTI_PXO_PLIST_UP                                      0
348 #define MULTI_PXO_PLIST_DOWN                            1
349 #define MULTI_PXO_RANKINGS                                      2
350 #define MULTI_PXO_PINFO                                         3
351 #define MULTI_PXO_FIND                                          4
352 #define MULTI_PXO_MOTD                                          5
353 #define MULTI_PXO_JOIN                                          6
354 #define MULTI_PXO_JOIN_PRIV                             7
355 #define MULTI_PXO_CHAN_UP                                       8
356 #define MULTI_PXO_CHAN_DOWN                             9
357 #define MULTI_PXO_TEXT_UP                                       10
358 #define MULTI_PXO_TEXT_DOWN                             11
359 #define MULTI_PXO_EXIT                                          12
360 #define MULTI_PXO_HELP                                          13
361 #define MULTI_PXO_GAMES                                         14
362 #else
363 #define MULTI_PXO_NUM_BUTTONS                           14
364 #define MULTI_PXO_PLIST_UP                                      0
365 #define MULTI_PXO_PLIST_DOWN                            1
366 #define MULTI_PXO_CHAN_UP                                       2
367 #define MULTI_PXO_CHAN_DOWN                                     3
368 #define MULTI_PXO_JOIN                                          4
369 #define MULTI_PXO_JOIN_PRIV                                     5
370 #define MULTI_PXO_TEXT_UP                                       6
371 #define MULTI_PXO_TEXT_DOWN                                     7
372 #define MULTI_PXO_EXIT                                          8
373 #define MULTI_PXO_RANKINGS                                      9
374 #define MULTI_PXO_PINFO                                         10
375 #define MULTI_PXO_FIND                                          11
376 #define MULTI_PXO_HELP                                          12
377 #define MULTI_PXO_GAMES                                         13
378 #endif
379
380
381 ui_button_info Multi_pxo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_BUTTONS] = {
382         { // GR_640
383 #ifndef MAKE_FS1
384                 ui_button_info( "PXB_00",               1,              104,    -1,     -1,     0 ),                                    // scroll player list up
385                 ui_button_info( "PXB_01",               1,              334,    -1,     -1,     1 ),                                    // scroll player list down
386                 ui_button_info( "PXB_02",               18,     385,    -1,     -1,     2 ),                                    // rankings webpage
387                 ui_button_info( "PXB_03",               71,     385,    -1,     -1,     3 ),                                    // pilot info
388                 ui_button_info( "PXB_04",               115,    385,    -1,     -1,     4 ),                                    // find player
389                 ui_button_info( "PXB_05",               1,              443,    -1,     -1,     5 ),                                    // motd
390                 ui_button_info( "PXB_06",               330,    96,     -1,     -1,     6 ),                                    // join channel
391                 ui_button_info( "PXB_07",               330,    131,    -1,     -1,     7 ),                                    // join private channel
392                 ui_button_info( "PXB_08",               618,    92,     -1,     -1,     8 ),                                    // scroll channels up
393                 ui_button_info( "PXB_09",               618,    128,    -1,     -1,     9 ),                                    // scroll channels down
394                 ui_button_info( "PXB_10",               615,    171,    -1,     -1,     10 ),                                   // scroll text up
395                 ui_button_info( "PXB_11",               615,    355,    -1,     -1,     11 ),                                   // scroll text down
396                 ui_button_info( "PXB_12",               482,    435,    -1,     -1,     12 ),                                   // exit
397                 ui_button_info( "PXB_13",               533,    432,    -1,     -1,     13 ),                                   // help         
398                 ui_button_info( "PXB_14",               573,    432,    -1,     -1,     14 ),                                   // games list
399 #else
400                 ui_button_info( "PXB_00",               0,              139,    -1,     -1,     0 ),                                    // scroll player list up
401                 ui_button_info( "PXB_01",               0,              179,    -1,     -1,     1 ),                                    // scroll player list down
402                 ui_button_info( "PXB_02",               242,    105,    -1,     -1,     2 ),                                    // scroll channels up
403                 ui_button_info( "PXB_03",               242,    145,    -1,     -1,     3 ),                                    // scroll channels down
404                 ui_button_info( "PXB_04",               508,    121,    -1,     -1,     4 ),                                    // join channel
405                 ui_button_info( "PXB_05",               508,    157,    -1,     -1,     5 ),                                    // join private channel
406                 ui_button_info( "PXB_06",               611,    221,    -1,     -1,     6 ),                                    // scroll text up
407                 ui_button_info( "PXB_07",               611,    261,    -1,     -1,     7 ),                                    // scroll text down
408                 ui_button_info( "PXB_08",               0,              408,    -1,     -1,     8 ),                                    // exit
409                 ui_button_info( "PXB_09",               62,             372,    -1,     -1,     9 ),                                    // rankings webpage
410                 ui_button_info( "PXB_10",               122,    372,    -1,     -1,     10 ),                                   // pilot info
411                 ui_button_info( "PXB_11",               171,    372,    -1,     -1,     11 ),                                   // find player
412                 ui_button_info( "PXB_12",               505,    408,    -1,     -1,     12 ),                                   // help
413                 ui_button_info( "PXB_13",               561,    388,    -1,     -1,     13 ),                                   // games list
414 #endif
415         },
416         { // GR_1024
417                 ui_button_info( "2_PXB_00",             2,              166,    -1,     -1,     0 ),                                    // scroll player list up
418                 ui_button_info( "2_PXB_01",             2,              534,    -1,     -1,     1 ),                                    // scroll player list down
419                 ui_button_info( "2_PXB_02",             29,     616,    -1,     -1,     2 ),                                    // rankings webpage
420                 ui_button_info( "2_PXB_03",             114,    616,    -1,     -1,     3 ),                                    // pilot info
421                 ui_button_info( "2_PXB_04",             184,    616,    -1,     -1,     4 ),                                    // find player
422                 ui_button_info( "2_PXB_05",             2,              709,    -1,     -1,     5 ),                                    // motd
423                 ui_button_info( "2_PXB_06",             528,    119,    -1,     -1,     6 ),                                    // join channel
424                 ui_button_info( "2_PXB_07",             528,    175,    -1,     -1,     7 ),                                    // join private channel
425                 ui_button_info( "2_PXB_08",             989,    112,    -1,     -1,     8 ),                                    // scroll channels up
426                 ui_button_info( "2_PXB_09",             989,    170,    -1,     -1,     9 ),                                    // scroll channels down
427                 ui_button_info( "2_PXB_10",             984,    240,    -1,     -1,     10 ),                                   // scroll text up
428                 ui_button_info( "2_PXB_11",             984,    568,    -1,     -1,     11 ),                                   // scroll text down
429                 ui_button_info( "2_PXB_12",             771,    696,    -1,     -1,     12 ),                                   // exit
430                 ui_button_info( "2_PXB_13",             853,    691,    -1,     -1,     13 ),                                   // help         
431 #ifndef MAKE_FS1
432                 ui_button_info( "2_PXB_14",             917,    691,    -1,     -1,     14 ),                                   // games list
433 #endif
434         },
435 };
436
437 #ifndef MAKE_FS1
438 // define MULTI_PXO_NUM_TEXT                    18
439 #define MULTI_PXO_NUM_TEXT                      16
440 UI_XSTR Multi_pxo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_NUM_TEXT] = {
441         { // GR_640             
442                 {"Web",                                                         1313, 20,       415,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
443                 {"Ranking",                                                     1314, 6,                426,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_RANKINGS].button},
444                 {"Pilot",                                                       1310,   68,     415,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
445                 {"Info",                                                                1311,   72,     426,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_PINFO].button},
446                 {"Find",                                                                1315,   119,    415,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_FIND].button},
447                 {"Motd",                                                                1316,   36,     456,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[0][MULTI_PXO_MOTD].button}, 
448                 {"Join",                                                                1505,   291,    100,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},
449                 {"Channel",                                                     1317,   266,    112,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN].button},  
450                 {"Join",                                                                1506,   291,    134,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
451                 {"Private",                                                     1318,   273,    146,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_JOIN_PRIV].button},
452                 {"Exit",                                                                1416,   493,    424,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_EXIT].button},
453                 {"Help",                                                                928,    535,    416,    UI_XSTR_COLOR_GREEN,    -1, &Multi_pxo_buttons[0][MULTI_PXO_HELP].button},
454                 {"Games",                                                       1319,   579,    416,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[0][MULTI_PXO_GAMES].button},
455                 {"Players",                                                     1269,   29,     102,    UI_XSTR_COLOR_GREEN,    -1, NULL},
456                 // {"Squad",                                                    1320,   110,    101,    UI_XSTR_COLOR_GREEN, -1, NULL},
457                 // {"Channels",                                         1321,   369,    76,     UI_XSTR_COLOR_GREEN, -1, NULL},
458                 {"Players",                                                     1269,   507,    90,     UI_XSTR_COLOR_GREEN,    -1, NULL},              
459                 {"Games",                                                       1319,   568,    90,     UI_XSTR_COLOR_GREEN, -1, NULL}
460         },
461         { // GR_1024
462                 {"Web",                                                         1313, 32,       664,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
463                 {"Ranking",                                                     1314, 9,                674,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_RANKINGS].button},
464                 {"Pilot",                                                       1310,   109,    664,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
465                 {"Info",                                                                1311,   115,    674,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_PINFO].button},
466                 {"Find",                                                                1315,   190,    664,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_FIND].button},
467                 {"Motd",                                                                1316,   58,     729,    UI_XSTR_COLOR_GREEN, -1, &Multi_pxo_buttons[1][MULTI_PXO_MOTD].button}, 
468                 {"Join",                                                                1505,   488,    129,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},
469                 {"Channel",                                                     1317,   461,    139,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN].button},  
470                 {"Join",                                                                1506,   487,    184,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
471                 {"Private",                                                     1318,   467,    194,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_JOIN_PRIV].button},
472                 {"Exit",                                                                1416,   789,    678,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_EXIT].button},
473                 {"Help",                                                                928,    857,    667,    UI_XSTR_COLOR_GREEN,    -1, &Multi_pxo_buttons[1][MULTI_PXO_HELP].button},
474                 {"Games",                                                       1319,   917,    667,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_buttons[1][MULTI_PXO_GAMES].button},
475                 {"Players",                                                     1269,   47,     163,    UI_XSTR_COLOR_GREEN,    -1, NULL},
476                 // {"Squad",                                                    1320,   176,    163,    UI_XSTR_COLOR_GREEN, -1, NULL},
477                 // {"Channels",                                         1321,   591,    86,     UI_XSTR_COLOR_GREEN, -1, NULL},
478                 {"Players",                                                     1269,   852,    109,    UI_XSTR_COLOR_GREEN,    -1, NULL},              
479                 {"Games",                                                       1319,   926,    109,    UI_XSTR_COLOR_GREEN, -1, NULL}
480         }
481 };
482 #endif
483
484 char Multi_pxo_bitmap_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
485         "PXOChat",
486         "2_PXOChat"
487 };
488 char Multi_pxo_mask_fname[GR_NUM_RESOLUTIONS][MAX_FILENAME_LEN] = {
489         "PXOChat-M",
490         "2_PXOChat-M"
491 };
492
493 UI_WINDOW Multi_pxo_window;
494 int Multi_pxo_bitmap = -1;
495 int Multi_pxo_palette = -1;
496
497
498 // pxo animation
499 #define MULTI_PXO_ANIM_FNAME                            "pxologo"
500 #ifndef MAKE_FS1
501 #define MULTI_PXO_ANIM_X                                        0
502 #define MULTI_PXO_ANIM_Y                                        4
503 #else
504 #define MULTI_PXO_ANIM_X                                        5
505 #define MULTI_PXO_ANIM_Y                                        10
506 #endif
507 anim *Multi_pxo_anim = NULL;
508 anim_instance *Multi_pxo_anim_instance = NULL;
509
510 // rankings last clicked time
511 #define MULTI_PXO_RANK_TIME                             (5.0f)  
512 float Multi_pxo_ranking_last = -1.0f;
513
514 // chat api vars
515 int Multi_pxo_must_connect = 0;                                 // if we still need to connect
516 int Multi_pxo_connected = 0;                                            // if we are connected
517 int Multi_pxo_must_validate = 0;                                        // if we need to validate on the tracker
518 int Multi_pxo_must_autojoin = 1;                                        // still need to autojoin a channel
519 int Multi_pxo_must_verify_version = 1;                  // only do it once per instance of freespace
520
521 // mode
522 #define MULTI_PXO_MODE_NORMAL                   0                       // normal mode
523 #define MULTI_PXO_MODE_PRIVATE          1                       // private channel popup
524 #define MULTI_PXO_MODE_FIND                     2                       // find player popup
525 int Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
526
527 // our nick for this session
528 char Multi_pxo_nick[NAME_LENGTH+1];
529
530 // check for button presses
531 void multi_pxo_check_buttons();
532
533 // handle a button press
534 void multi_pxo_button_pressed(int n);
535
536 // condition function for popup_do_with_condition for connected to Parallax Online
537 // return 10 : on successful connect
538 int multi_pxo_connect_do();
539
540 // attempt to connect to Parallax Online, return success or fail
541 int multi_pxo_connect();
542
543 // run the networking functions for the PXO API
544 void multi_pxo_api_process();
545
546 // process a "nick" change event
547 void multi_pxo_process_nick_change(char *data);
548
549 // run normally (no popups)
550 void multi_pxo_do_normal();
551
552 // blit everything on the "normal" screen
553 void multi_pxo_blit_all();
554
555 // process common stuff
556 void multi_pxo_process_common();
557
558 // get selected player information
559 void multi_pxo_get_data(char *name);
560
561 // handle being kicked
562 void multi_pxo_handle_kick();
563
564 // handle being disconnected
565 void multi_pxo_handle_disconnect();
566
567 // return string2, which is the first substring of string 1 without a space
568 // it is safe to pass the same pointer for both parameters
569 void multi_pxo_strip_space(char *string1,char *string2, const int str2_len);
570
571 // fire up the given URL
572 void multi_pxo_url(char *url);
573
574 // load/set the palette
575 void multi_pxo_load_palette();
576
577 // unload the palette
578 void multi_pxo_unload_palette();
579
580 // if we're currently on a private channel
581 int multi_pxo_on_private_channel();
582
583 // convert string 1 into string 2, substituting underscores for spaces
584 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len);
585
586 // if the command is a potential "nick" command
587 int multi_pxo_is_nick_command(char *msg);
588
589
590 // status bar stuff -----------------------------------------------
591 int Multi_pxo_status_coords[GR_NUM_RESOLUTIONS][4] = {
592         { // GR_640
593 #ifndef MAKE_FS1
594                 95, 467, 354, 12
595 #else
596                 127, 467, 354, 12
597 #endif
598         },
599         { // GR_1024
600                 152, 750, 570, 12
601         },
602 };
603
604 // the status text itself
605 char Multi_pxo_status_text[255];
606
607 // set the status text
608 void multi_pxo_set_status_text(const char *txt);
609
610 // blit the status text
611 void multi_pxo_blit_status_text();
612
613
614 // channel related stuff -------------------------------------------
615 #define MAX_CHANNEL_NAME_LEN                    32
616 #define MAX_CHANNEL_DESCRIPT_LEN                120
617
618 // some convenient macros
619 #define SWITCHING_CHANNELS()                    (Multi_pxo_channel_switch.num_users != -1)
620 #define ON_CHANNEL()                                            (Multi_pxo_channel_current.num_users != -1)
621
622 typedef struct pxo_channel {
623         pxo_channel *next,*prev;                                                        // next and previous items in the list
624         char name[MAX_CHANNEL_NAME_LEN+1];                              // name 
625         char desc[MAX_CHANNEL_DESCRIPT_LEN+1];                  // description
626         short num_users;                                                                                // # users, or -1 if not in use                 
627         short num_servers;                                                                      // the # of servers registered on this channel
628 } pxo_channel;
629
630 // last channel we were on before going to the game list screen
631 char Multi_pxo_channel_last[MAX_CHANNEL_NAME_LEN+1] = "";
632 int Multi_pxo_use_last_channel = 0;
633
634 // all channels which are prefixed with this are "lobby" channels
635 #define MULTI_PXO_AUTOJOIN_PREFIX                                       "#lobby"        
636
637 // join this channel to get put in an appropriate lobby channel
638 #define MULTI_PXO_AUTOJOIN_CHANNEL                                      "#autoselect"
639
640 int Multi_pxo_chan_coords[GR_NUM_RESOLUTIONS][4] = {
641         { // GR_640
642 #ifndef MAKE_FS1
643                 369, 101, 241, 60
644 #else
645                 275, 118, 224, 60
646 #endif
647         },
648         { // GR_1024
649                 593, 124, 386, 100
650         },
651 };
652
653 // this is the offset from the RIGHT side of the channel box
654 #define CHAN_PLAYERS_COLUMN             0
655 #define CHAN_GAMES_COLUMN                       1
656 static int Multi_pxo_chan_column_offsets[GR_NUM_RESOLUTIONS][2] = {
657         { 81, 26 },
658         { 103, 35 }
659 };
660
661 #define CHANNEL_REFRESH_TIME                    (75.0f)
662 float Multi_pxo_channel_last_refresh = -1.0f;
663
664 #define CHANNEL_SERVER_REFRESH_TIME     (35.0f)
665 float Multi_pxo_channel_server_refresh = -1.0f;
666
667 int Multi_pxo_max_chan_display[GR_NUM_RESOLUTIONS] = {
668         6,              // GR_640
669         10              // GR_1024
670 };
671
672 UI_BUTTON Multi_pxo_channel_button;
673
674 // head of the list of available (displayed) channels
675 pxo_channel *Multi_pxo_channels = NULL;
676 int Multi_pxo_channel_count = 0;
677
678 // item we're going to start displaying at
679 pxo_channel *Multi_pxo_channel_start = NULL;
680 int Multi_pxo_channel_start_index = -1;
681
682 // items we've currently got selected
683 pxo_channel *Multi_pxo_channel_select = NULL;
684
685 // channel we're currently connected to, num_users == -1, if we're not connected
686 pxo_channel Multi_pxo_channel_current;
687
688 // channel we're currently trying to change to, num_users == -1, if we're not trying to change channels
689 pxo_channel Multi_pxo_channel_switch;
690
691 // get a list of channels on the server (clear any old list as well)
692 void multi_pxo_get_channels();
693
694 // clear the old channel list
695 void multi_pxo_clear_channels();
696
697 // parse the input string and make a list of new channels
698 void multi_pxo_make_channels(char *chan_str);
699
700 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
701 pxo_channel *multi_pxo_add_channel(char *name, pxo_channel **list);
702
703 // lookup a channel with the specified name
704 pxo_channel *multi_pxo_find_channel(char *name, pxo_channel *list);
705
706 // process the channel list (select, etc)
707 void multi_pxo_process_channels();
708
709 // display the channel list
710 void multi_pxo_blit_channels();
711
712 // scroll channel list up
713 void multi_pxo_scroll_channels_up();
714
715 // scroll channel list down
716 void multi_pxo_scroll_channels_down();
717
718 // attempt to join a channel
719 void multi_pxo_join_channel(pxo_channel *chan);
720
721 // handle any processing details if we're currently trying to join a channel
722 void multi_pxo_handle_channel_change();
723
724 // autojoin an appropriate channel
725 void multi_pxo_autojoin();
726
727 // does the string match the "autojoin" prefic
728 int multi_pxo_is_autojoin(char *name);
729
730 // send a request to refresh our channel server counts
731 void multi_pxo_channel_refresh_servers();
732
733 // refresh current channel server count
734 void multi_pxo_channel_refresh_current();
735
736
737 // player related stuff -------------------------------------------
738 #define MAX_PLAYER_NAME_LEN             32
739
740 typedef struct player_list {
741         player_list *next,*prev;
742         char name[MAX_PLAYER_NAME_LEN+1];
743 } player_list;
744
745 // channel list region
746 int Multi_pxo_player_coords[GR_NUM_RESOLUTIONS][4] = {
747         { // GR_640
748 #ifndef MAKE_FS1
749                 27, 121, 141, 261
750 #else
751                 31, 116, 185, 255
752 #endif
753         },
754         { // GR_1024
755                 43, 194, 154, 417
756         },
757 };
758
759 int Multi_pxo_max_player_display[GR_NUM_RESOLUTIONS] = {
760         25,     // GR_640
761         41              // GR_1024
762 };
763 UI_BUTTON Multi_pxo_player_button;
764
765 #ifndef MAKE_FS1
766 // UI_SLIDER2 Multi_pxo_player_slider;
767
768 // slider coords
769 int Multi_pxo_player_slider_coords[GR_NUM_RESOLUTIONS][4] = {
770         { // GR_640
771                 1, 139, 21, 192
772         },
773         { // GR_1024
774                 2, 219, 33, 314
775         }
776 };
777 const char *Multi_pxo_player_slider_name[GR_NUM_RESOLUTIONS] = {
778         "slider",                               // GR_640
779         "2_slider"                      // GR_1024
780 };
781 #endif
782
783 // head of the list of players in this channel
784 player_list *Multi_pxo_players = NULL;
785 int Multi_pxo_player_count = 0;
786
787 // item we're going to start displaying at
788 player_list *Multi_pxo_player_start = NULL;
789 // int Multi_pxo_player_start_index = -1;
790
791 // items we've currently got selected
792 player_list *Multi_pxo_player_select = NULL;
793
794 // clear the old player list
795 void multi_pxo_clear_players();
796
797 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
798 player_list *multi_pxo_add_player(char *name);
799
800 // remove a player with the given name
801 void multi_pxo_del_player(char *name);
802
803 // try and find a player with the given name, return a pointer to his entry (or NULL)
804 player_list *multi_pxo_find_player(char *name);
805
806 // process the player list (select, etc)
807 void multi_pxo_process_players();
808
809 // display the player list
810 void multi_pxo_blit_players();
811
812 // scroll player list up
813 void multi_pxo_scroll_players_up();
814
815 // scroll player list down
816 void multi_pxo_scroll_players_down();
817
818 // get the absolute index of the displayed items which our currently selected one is
819 int multi_pxo_get_select_index();
820
821 DCF(players, "")
822 {
823         char name[512] = "";
824
825         // add a bunch of bogus players
826         dc_get_arg(ARG_INT);
827         for(int idx=0; idx<Dc_arg_int; idx++){
828                 SDL_snprintf(name, SDL_arraysize(name), "player %d", idx);
829                 multi_pxo_add_player(name);
830         }
831 }
832
833 // chat text stuff -----------------------------------------
834 #define MAX_CHAT_LINES                                  60
835 #define MAX_CHAT_LINE_LEN                               256
836
837 int Multi_pxo_chat_title_y[GR_NUM_RESOLUTIONS] = {
838 #ifndef MAKE_FS1
839         181,    // GR_640
840 #else
841         202,
842 #endif
843         253     // GR_1024
844 };
845
846 int Multi_pxo_chat_coords[GR_NUM_RESOLUTIONS][4] = {
847         { // GR_640
848 #ifndef MAKE_FS1
849                 196, 197, 412, 185
850 #else
851                 255, 215, 346, 142
852 #endif
853         },
854         { // GR_1024
855                 314, 271, 665, 330
856         }
857 };
858
859 int Multi_pxo_input_coords[GR_NUM_RESOLUTIONS][4] = {
860         { // GR_640
861 #ifndef MAKE_FS1
862                 196, 386, 407, 24
863 #else
864                 262, 382, 290, 10
865 #endif
866         },
867         { // GR_1024
868                 314, 617, 660, 38
869         }       
870 };
871
872 int Multi_pxo_max_chat_display[GR_NUM_RESOLUTIONS] = {
873 #ifndef MAKE_FS1
874         17,     // GR_640
875 #else
876         14,
877 #endif
878         32              // GR_1024
879 };
880
881 // all messages from the server are prefixed with this
882 #define MULTI_PXO_SERVER_PREFIX         "*** "
883
884 // the "has left" message from the server
885 #define MULTI_PXO_HAS_LEFT                              "has left"
886
887 // chat flags
888 #define CHAT_MODE_NORMAL                                0                       // normal chat from someone
889 #define CHAT_MODE_SERVER                                1                       // is from the server, display appropriately
890 #define CHAT_MODE_CARRY                                 2                       // is a carryover from a previous line
891 #define CHAT_MODE_PRIVATE                               3                       // is a private message
892 #define CHAT_MODE_CHANNEL_SWITCH                4                       // "switching channels" message - draw in red
893 #define CHAT_MODE_MOTD                                  5                       // message of the day from the chat server
894
895 typedef struct chat_line {
896         chat_line *next,*prev;
897         char text[MAX_CHAT_LINE_LEN+1];
898         int mode;
899 } chat_line;
900
901 // the chat linked list itself
902 chat_line *Multi_pxo_chat = NULL;
903
904 // the current add line
905 chat_line *Multi_pxo_chat_add = NULL;
906
907 // the current line to start displaying from
908 chat_line *Multi_pxo_chat_start = NULL;
909 int Multi_pxo_chat_start_index = -1;
910
911 // input box for text
912 UI_INPUTBOX Multi_pxo_chat_input;
913
914 #ifndef MAKE_FS1
915 // slider for chat
916 UI_SLIDER2 Multi_pxo_chat_slider;
917
918 int Multi_pxo_chat_slider_coords[GR_NUM_RESOLUTIONS][4] = {
919         { // GR_640
920                 620, 206, 21, 147
921         },
922         { // GR_1024
923                 990, 295, 34, 269
924         }
925 };
926
927 const char *Multi_pxo_chat_slider_name[GR_NUM_RESOLUTIONS] = {
928         "slider",
929         "2_slider"
930 };
931 #endif
932
933 // how many chat lines we have
934 int Multi_pxo_chat_count = 0;
935
936 // extra delay time when switching channels
937 #define MULTI_PXO_SWITCH_DELAY_TIME                     2000
938 int Multi_pxo_switch_delay = -1;
939
940 // initialize and create the chat text linked list
941 void multi_pxo_chat_init();
942
943 // free up all chat list stuff
944 void multi_pxo_chat_free();
945
946 // clear all lines of chat text in the chat area
947 void multi_pxo_chat_clear();
948
949 // blit the chat text
950 void multi_pxo_chat_blit();
951
952 // add a line of text
953 void multi_pxo_chat_add_line(char *txt,int mode);
954
955 // process an incoming line of text
956 void multi_pxo_chat_process_incoming(const char *txt,int mode = CHAT_MODE_NORMAL);
957
958 // scroll to the very bottom of the chat area
959 void multi_pxo_goto_bottom();
960
961 // check whether we can scroll down or not
962 int multi_pxo_can_scroll_down();
963
964 static int Can_scroll_down = 0;
965
966 // scroll the text up
967 void multi_pxo_scroll_chat_up();
968
969 // scroll the text down
970 void multi_pxo_scroll_chat_down();
971
972 // process chat controls
973 void multi_pxo_chat_process();
974
975 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
976 const char *multi_pxo_chat_is_private(const char *txt);
977
978 // if the text came from the server
979 int multi_pxo_is_server_text(const char *txt);
980
981 // if the text is message of the day text
982 int multi_pxo_is_motd_text(const char *txt);
983
984 // if the text is the end of motd text
985 int multi_pxo_is_end_of_motd_text(const char *txt);
986
987 // if the text is a "has left message" from the server
988 int multi_pxo_chat_is_left_message(const char *txt);
989
990 // recalculate the chat start index, and adjust the slider properly
991 void multi_pxo_chat_adjust_start();
992
993
994 // motd stuff ---------------------------------------------------------
995 #define MAX_PXO_MOTD_LEN                        1024
996 #define PXO_MOTD_BLINK_TIME             500
997 char Pxo_motd[1024] = "";
998 int Pxo_motd_end = 0;
999 int Pxo_motd_read = 0;
1000 int Pxo_motd_blink_stamp = -1;
1001 int Pxo_motd_blink_on = 0;
1002 int Pxo_motd_blinked_already = 0;
1003
1004 // initialize motd when going into this screen
1005 void multi_pxo_motd_init();
1006
1007 // set the motd text
1008 void multi_pxo_motd_add_text(const char *text);
1009
1010 // set end of motd
1011 void multi_pxo_set_end_of_motd();
1012
1013 // display the motd dialog
1014 void multi_pxo_motd_dialog();
1015
1016 // call to maybe blink the motd button
1017 void multi_pxo_motd_maybe_blit();
1018
1019
1020 // common dialog stuff ------------------------------------------------
1021 const char *Multi_pxo_com_fname[GR_NUM_RESOLUTIONS] = {
1022         "PXOPop",
1023         "2_PXOPop"
1024 };
1025 const char *Multi_pxo_com_mask_fname[GR_NUM_RESOLUTIONS] = {
1026         "PXOPop-m",
1027         "2_PXOPop-m"
1028 };
1029
1030 // popup coords
1031 int Multi_pxo_com_coords[GR_NUM_RESOLUTIONS][2] = {
1032         { // GR_640
1033 #ifndef MAKE_FS1
1034                 38, 129
1035 #else
1036                 39, 128
1037 #endif
1038         },
1039         { // GR_1024
1040                 61, 207
1041         }
1042 };
1043
1044 // input box coords
1045 int Multi_pxo_com_input_coords[GR_NUM_RESOLUTIONS][4] = {
1046         { // GR_640
1047 #ifndef MAKE_FS1
1048                 53, 233, 448, 25
1049 #else
1050                 60, 231, 448, 10
1051 #endif
1052         },
1053         { // GR_1024
1054                 85, 372, 716, 40
1055         }
1056 };
1057
1058 #define MULTI_PXO_COM_NUM_BUTTONS               2
1059 #define MULTI_PXO_COM_CANCEL                            0
1060 #define MULTI_PXO_COM_OK                                        1
1061
1062 ui_button_info Multi_pxo_com_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_BUTTONS] = {
1063         {       // GR_640
1064 #ifndef MAKE_FS1
1065                 ui_button_info("PXP_00",                573,    192,    -1,     -1,     0),
1066                 ui_button_info("PXP_01",                573,    226,    -1,     -1,     1)
1067 #else
1068                 ui_button_info("PXP_00",                494,    182,    -1,     -1,     0),
1069                 ui_button_info("PXP_01",                525,    221,    -1,     -1,     1)
1070 #endif
1071         },
1072         {       // GR_1024
1073                 ui_button_info("2_PXP_00",              917,    308,    -1,     -1,     0),
1074                 ui_button_info("2_PXP_01",              917,    361,    -1,     -1,     1)
1075         }
1076 };
1077
1078 #ifndef MAKE_FS1
1079 #define MULTI_PXO_COM_NUM_TEXT                  2
1080 UI_XSTR Multi_pxo_com_text[GR_NUM_RESOLUTIONS][MULTI_PXO_COM_NUM_TEXT] = {
1081         { // GR_640
1082                 { "&Cancel",                    645,    510,    204,    UI_XSTR_COLOR_PINK,     -1,     &Multi_pxo_com_buttons[0][MULTI_PXO_COM_CANCEL].button },
1083                 { "&Ok",                                        669,    548,    233,    UI_XSTR_COLOR_GREEN,    -1,     &Multi_pxo_com_buttons[0][MULTI_PXO_COM_OK].button }
1084         },
1085         { // GR_1024
1086                 { "&Cancel",                    645,    847,    327,    UI_XSTR_COLOR_PINK,     -1,     &Multi_pxo_com_buttons[1][MULTI_PXO_COM_CANCEL].button },
1087                 { "&Ok",                                        669,    877,    372,    UI_XSTR_COLOR_GREEN,    -1,     &Multi_pxo_com_buttons[1][MULTI_PXO_COM_OK].button }
1088         }
1089 };
1090 #endif
1091
1092 int Multi_pxo_com_bitmap = -1;
1093 UI_WINDOW Multi_pxo_com_window;
1094 UI_INPUTBOX Multi_pxo_com_input;
1095
1096 // text on the "top" half of the dialog display area
1097 char Multi_pxo_com_top_text[255];
1098
1099 // text on the "middle" portion of the dialog display area
1100 char Multi_pxo_com_middle_text[255];
1101
1102 // text on the "bottom" half of the dialog display area
1103 char Multi_pxo_com_bottom_text[255];
1104
1105 int Multi_pxo_com_top_text_coords[GR_NUM_RESOLUTIONS][2] = {
1106         { // GR_640
1107                 58, 152
1108         },
1109         { // GR_1024
1110                 91, 227
1111         }
1112 };
1113 int Multi_pxo_com_middle_text_y[GR_NUM_RESOLUTIONS] = {
1114         172,            // GR_640
1115         280             // GR_1024
1116 };
1117 int Multi_pxo_com_bottom_text_y[GR_NUM_RESOLUTIONS] = {
1118         192,            // GR_640
1119         326             // GR_1024
1120 };
1121
1122 // initialize the common dialog with the passed max input length
1123 void multi_pxo_com_init();
1124
1125 // close down the common dialog
1126 void multi_pxo_com_close();
1127
1128 // blit all text lines, top, middle, bottoms
1129 void multi_pxo_com_blit_text();
1130
1131 // set the top text, shortening as necessary
1132 void multi_pxo_com_set_top_text(const char *txt);
1133
1134 // set the middle text, shortening as necessary
1135 void multi_pxo_com_set_middle_text(const char *txt);
1136
1137 // set the bottom text, shortening as necessary
1138 void multi_pxo_com_set_bottom_text(const char *txt);
1139
1140
1141 // private channel join stuff -----------------------------------------
1142 #define MULTI_PXO_PRIV_MAX_TEXT_LEN             30
1143
1144 // max private channel name length
1145 char Multi_pxo_priv_chan[MULTI_PXO_PRIV_MAX_TEXT_LEN+100];
1146
1147 // return code, set to something other than -1 if we're supposed to return
1148 int Multi_pxo_priv_return_code = -1;
1149
1150 // initialize the popup
1151 void multi_pxo_priv_init();
1152
1153 // close down the popup
1154 void multi_pxo_priv_close();
1155
1156 // run the popup, 0 if still running, -1 if cancel, 1 if ok 
1157 int multi_pxo_priv_popup();
1158
1159 // process button presses
1160 void multi_pxo_priv_process_buttons();
1161
1162 // handle a button press
1163 void multi_pxo_priv_button_pressed(int n);
1164
1165 // process the inputbox
1166 void multi_pxo_priv_process_input();
1167
1168
1169 // find player stuff -----------------------------------------
1170
1171 char Multi_pxo_find_channel[MAX_CHANNEL_NAME_LEN+1];
1172
1173 // return code, set to something other than -1 if we're supposed to return
1174 int Multi_pxo_find_return_code = -1;
1175
1176 // initialize the popup
1177 void multi_pxo_find_init();
1178
1179 // close down the popup
1180 void multi_pxo_find_close();
1181
1182 // run the popup, 0 if still running, -1 if cancel, 1 if ok 
1183 int multi_pxo_find_popup();
1184
1185 // process button presses
1186 void multi_pxo_find_process_buttons();
1187
1188 // handle a button press
1189 void multi_pxo_find_button_pressed(int n);
1190
1191 // process the inputbox
1192 void multi_pxo_find_process_input();
1193
1194 // process search mode if applicable
1195 void multi_pxo_find_search_process();
1196
1197
1198 // player info stuff -----------------------------------------
1199 const char *Multi_pxo_pinfo_fname[GR_NUM_RESOLUTIONS] = {
1200         "PilotInfo2",
1201         "2_PilotInfo2"
1202 };
1203 const char *Multi_pxo_pinfo_mask_fname[GR_NUM_RESOLUTIONS] = {
1204         "PilotInfo2-M",
1205         "2_PilotInfo2-M"
1206 };
1207
1208 // medals
1209 #define MULTI_PXO_PINFO_NUM_BUTTONS             2
1210 #define MULTI_PXO_PINFO_MEDALS                  0
1211 #define MULTI_PXO_PINFO_OK                                      1
1212
1213 ui_button_info Multi_pxo_pinfo_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_BUTTONS] = {
1214         { // GR_640
1215 #ifndef MAKE_FS1
1216                 ui_button_info("PI2_00",        328,    446,    319,    433,    0),
1217                 ui_button_info("PI2_01",        376,    446,    382,    433,    1),
1218 #else
1219                 ui_button_info("PI2_00",        286,    359,    -1,     -1,     0),
1220                 ui_button_info("PI2_01",        341,    359,    -1,     -1,     1)
1221 #endif
1222         },
1223         { // GR_1024
1224                 ui_button_info("2_PI2_00",      525,    714,    510,    695,    0),
1225                 ui_button_info("2_PI2_01",      601,    714,    611,    695,    1),
1226         }
1227 };
1228
1229 #ifndef MAKE_FS1
1230 // text
1231 #define MULTI_PXO_PINFO_NUM_TEXT                        2
1232 UI_XSTR Multi_pxo_pinfo_text[GR_NUM_RESOLUTIONS][MULTI_PXO_PINFO_NUM_TEXT] = {
1233         { // GR_640
1234                 { "Medals",             1037,           319,    433,    UI_XSTR_COLOR_GREEN,    -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_MEDALS].button },
1235                 { "Ok",                 345,            382,    433,    UI_XSTR_COLOR_PINK,     -1, &Multi_pxo_pinfo_buttons[0][MULTI_PXO_PINFO_OK].button },
1236         },
1237         { // GR_1024
1238                 { "Medals",             1037,           510,    695,    UI_XSTR_COLOR_GREEN,    -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_MEDALS].button },
1239                 { "Ok",                 345,            611,    695,    UI_XSTR_COLOR_PINK,     -1, &Multi_pxo_pinfo_buttons[1][MULTI_PXO_PINFO_OK].button },
1240         }
1241 };
1242 #endif
1243
1244 int Multi_pxo_pinfo_bitmap = -1;
1245 UI_WINDOW Multi_pxo_pinfo_window;
1246
1247 vmt_stats_struct Multi_pxo_pinfo;
1248 player Multi_pxo_pinfo_player;
1249
1250 int Multi_pxo_retrieve_mode = -1;
1251
1252 char Multi_pxo_retrieve_name[MAX_PLAYER_NAME_LEN+1];
1253 char Multi_pxo_retrieve_id[128];
1254
1255 // stats label stuff
1256 #define MULTI_PXO_PINFO_NUM_LABELS                      18
1257
1258 int Multi_pxo_pinfo_coords[GR_NUM_RESOLUTIONS][4] = {
1259         { // GR_640
1260 #ifndef MAKE_FS1
1261                 37, 142, 377, 289
1262 #else
1263                 30, 104, 340, 246
1264 #endif
1265         },
1266         { // GR_640
1267                 54, 227, 602, 462
1268         },
1269 };
1270 int Multi_pxo_pinfo_val_x[GR_NUM_RESOLUTIONS] = {
1271         230,    // GR_640
1272         310     // GR_1024
1273 };
1274
1275 char *Multi_pxo_pinfo_stats_labels[MULTI_PXO_PINFO_NUM_LABELS];
1276
1277 /* = {
1278         "Name",
1279         "Rank",
1280         "Kills",
1281         "Assists",
1282         "Friendly kills",
1283         "Missions flown",
1284         "Flight time",
1285         "Last flown",
1286         "Primary shots fired",
1287         "Primary shots hit",
1288         "Primary hit %",
1289         "Secondary shots fired",
1290         "Secondary shots hit",
1291         "Secondary hit %",
1292         "Primary friendly hits",
1293         "Primary friendly hit %",
1294         "Secondary friendly hits",
1295         "Secondary friendly hit %"      
1296 };
1297 */
1298 //XSTR:ON
1299
1300 char Multi_pxo_pinfo_vals[MULTI_PXO_PINFO_NUM_LABELS][50];
1301
1302 int Multi_pxo_pinfo_stats_spacing[MULTI_PXO_PINFO_NUM_LABELS] = {
1303         10,20,10,10,20,10,10,20,10,10,20,10,10,20,10,20,10,0
1304 };
1305
1306 // popup conditional functions, returns 10 on successful get of stats
1307 int multi_pxo_pinfo_cond();
1308
1309 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
1310 int multi_pxo_pinfo_get(char *name);
1311
1312 // fire up the stats view popup
1313 void multi_pxo_pinfo_show();
1314
1315 // build the stats labels values
1316 void multi_pxo_pinfo_build_vals();
1317
1318 // initialize the popup
1319 void multi_pxo_pinfo_init();
1320
1321 // do frame
1322 int multi_pxo_pinfo_do();
1323
1324 // close
1325 void multi_pxo_pinfo_close();
1326
1327 // blit all the stats on this screen
1328 void multi_pxo_pinfo_blit();
1329
1330 // run the medals screen
1331 void multi_pxo_run_medals();
1332
1333 // notify stuff stuff -----------------------------------------
1334 #define MULTI_PXO_NOTIFY_TIME                           4000
1335 #define MULTI_PXO_NOTIFY_Y                                      435
1336
1337 char Multi_pxo_notify_text[255];
1338 int Multi_pxo_notify_stamp = -1;
1339
1340 // add a notification string
1341 void multi_pxo_notify_add(const char *txt);
1342
1343 // blit and process the notification string
1344 void multi_pxo_notify_blit();
1345
1346
1347 // help screen stuff -----------------------------------------
1348 //XSTR:OFF
1349 const char *Multi_pxo_help_fname[GR_NUM_RESOLUTIONS] = {
1350         "PXHelp",
1351         "2_PXHelp"
1352 };
1353 const char *Multi_pxo_help_mask_fname[GR_NUM_RESOLUTIONS] = {
1354         "PXOHelp-M",
1355         "2_PXOHelp-M"
1356 };
1357
1358 #define MULTI_PXO_HELP_NUM_BUTTONS                      3
1359 #define MULTI_PXO_HELP_PREV                                     0
1360 #define MULTI_PXO_HELP_NEXT                                     1
1361 #define MULTI_PXO_HELP_CONTINUE                         2
1362
1363 ui_button_info Multi_pxo_help_buttons[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_BUTTONS] = {
1364         { // GR_640
1365 #ifndef MAKE_FS1
1366                 ui_button_info("PXH_00",        15,     389,    -1,     -1,     0),
1367                 ui_button_info("PXH_01",        60,     389,    -1,     -1,     1),
1368                 ui_button_info("PXH_02",        574,    431,    571,    413,    2),
1369 #else
1370                 ui_button_info("PXH_00",        71,             373,    -1,     -1,     0),
1371                 ui_button_info("PXH_01",        121,    373,    -1,     -1,     1),
1372                 ui_button_info("PXH_02",        554,    411,    -1,     -1,     2)
1373 #endif
1374         },
1375         { // GR_1024
1376                 ui_button_info("2_PXH_00",      24,     622,    -1,     -1,     0),
1377                 ui_button_info("2_PXH_01",      96,     622,    -1,     -1,     1),
1378                 ui_button_info("2_PXH_02",      919,    689,    928,    663,    2),
1379         }
1380 };
1381
1382 #ifndef MAKE_FS1
1383 #define MULTI_PXO_HELP_NUM_TEXT                         1
1384 UI_XSTR Multi_pxo_help_text[GR_NUM_RESOLUTIONS][MULTI_PXO_HELP_NUM_TEXT] = {
1385         {       // GR_640
1386                 {"Continue",            1069,           571,    413,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[0][MULTI_PXO_HELP_CONTINUE].button },
1387         },
1388         {       // GR_1024
1389                 {"Continue",            1069,           928,    663,    UI_XSTR_COLOR_PINK, -1, &Multi_pxo_help_buttons[1][MULTI_PXO_HELP_CONTINUE].button },
1390         },
1391 };
1392 #endif
1393
1394 // help text
1395 #define MULTI_PXO_HELP_FILE                     "pxohelp.txt"
1396 #define MULTI_PXO_MAX_LINES_PP          57
1397 #define MULTI_PXO_MAX_PAGES                     3
1398
1399 int Multi_pxo_help_coords[GR_NUM_RESOLUTIONS][2] = {
1400         { // GR_640
1401                 40, 40
1402         },
1403         { // GR_1024
1404                 60, 40
1405         }
1406 };
1407
1408 int Multi_pxo_chars_per_line[GR_NUM_RESOLUTIONS] = {
1409         130,            // GR_640
1410         130             // GR_1024
1411 };
1412
1413 int Multi_pxo_lines_pp[GR_NUM_RESOLUTIONS] = {
1414         32,             // GR_640
1415         57                      // GR_1024
1416 };
1417
1418 // help text pages
1419 typedef struct help_page {
1420         char *text[MULTI_PXO_MAX_LINES_PP];
1421         int num_lines;
1422 } help_page;
1423
1424 help_page Multi_pxo_help_pages[MULTI_PXO_MAX_PAGES];
1425 // int Multi_pxo_help_loaded = 0;
1426
1427 int Multi_pxo_help_num_pages = 0;
1428
1429 int Multi_pxo_help_bitmap = -1;
1430 UI_WINDOW Multi_pxo_help_window;
1431
1432 // current page we're on
1433 int Multi_pxo_help_cur = 0;
1434
1435 // load the help file up
1436 void multi_pxo_help_load();
1437
1438 // blit the current page
1439 void multi_pxo_help_blit_page();
1440
1441 // process button presses
1442 void multi_pxo_help_process_buttons();
1443
1444 // button pressed
1445 void multi_pxo_help_button_pressed(int n);
1446
1447
1448 // http banner stuff ---------------------------------------------
1449 InetGetFile *Multi_pxo_ban_get = NULL;
1450
1451 // banners file
1452 #define PXO_BANNERS_CONFIG_FILE                 "pxobanners.cfg"
1453
1454 // coords to display banners at
1455 int Pxo_ban_coords[GR_NUM_RESOLUTIONS][4] = {
1456         { // GR_640
1457                 149, 3, 475, 75
1458         },
1459         { // GR_1024
1460                 524, 3, 475, 75
1461         }
1462 };
1463
1464 // http modes
1465 #define PXO_BAN_MODE_LIST_STARTUP               0               // start downloading list
1466 #define PXO_BAN_MODE_LIST                                       1               // downloading list
1467 #define PXO_BAN_MODE_IMAGES_STARTUP             2               // start downloading images
1468 #define PXO_BAN_MODE_IMAGES                             3               // downloading images
1469 #define PXO_BAN_MODE_IMAGES_DONE                        4               // done downloading everything - now maybe load an image
1470 #define PXO_BAN_MODE_IDLE                                       5               // done with everything - doing nothing
1471 #define PXO_BAN_MODE_CHOOSE_RANDOM              6               // choose a bitmap we've already downloaded at random
1472
1473 // interface button for detecting clicks
1474 UI_BUTTON Multi_pxo_ban_button;
1475
1476 // banners
1477 typedef struct pxo_banner {     
1478         char    ban_file[MAX_FILENAME_LEN+1];                                           // base filename of the banner
1479         char    ban_file_url[MULTI_OPTIONS_STRING_LEN+1];               // full url of the file to get (convenient)
1480         char    ban_url[MULTI_OPTIONS_STRING_LEN+1];                    // url to go to when clicked
1481         int     ban_bitmap;                                                                                             // banner bitmap        
1482 } pxo_banner;
1483
1484 // active pxo banner
1485 pxo_banner Multi_pxo_banner;
1486
1487 // mode
1488 int Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
1489
1490 // init
1491 void multi_pxo_ban_init();
1492
1493 // process http download details
1494 void multi_pxo_ban_process();
1495
1496 // close
1497 void multi_pxo_ban_close();
1498
1499 // parse the banners file and maybe fill in Multi_pxo_dl_file[]
1500 void multi_pxo_ban_parse_banner_file(int choose_existing);
1501
1502 // any bitmap or info or whatever
1503 void multi_pxo_ban_draw();
1504
1505 // called when the URL button is clicked
1506 void multi_pxo_ban_clicked();
1507
1508
1509 // ----------------------------------------------------------------------------------------------------
1510 // PXO FUNCTIONS
1511 //
1512
1513 // initialize the PXO screen
1514 void multi_pxo_init(int use_last_channel)
1515 {
1516         int idx;        
1517
1518         // load the background bitmap
1519         Multi_pxo_bitmap = bm_load(Multi_pxo_bitmap_fname[gr_screen.res]);
1520         if(Multi_pxo_bitmap < 0){
1521                 // we failed to load the bitmap - this is very bad
1522                 Int3();
1523         }
1524
1525         // load up the private channel bitmap
1526         Multi_pxo_com_bitmap = bm_load(Multi_pxo_com_fname[gr_screen.res]);
1527         SDL_assert(Multi_pxo_com_bitmap != -1);
1528
1529         // create the interface window
1530         Multi_pxo_window.create(0, 0, gr_screen.max_w, gr_screen.max_h, 0);
1531         Multi_pxo_window.set_mask_bmap(Multi_pxo_mask_fname[gr_screen.res]);
1532
1533         // multiplayer screen common palettes
1534         multi_pxo_load_palette();       
1535
1536         // create the interface buttons
1537         for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
1538                 // create the object
1539                 Multi_pxo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_window, "", Multi_pxo_buttons[gr_screen.res][idx].x, Multi_pxo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
1540
1541                 // set the sound to play when highlighted
1542                 Multi_pxo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
1543
1544                 // set the ani for the button
1545                 Multi_pxo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_buttons[gr_screen.res][idx].filename);
1546
1547                 // set the hotspot
1548                 Multi_pxo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_buttons[gr_screen.res][idx].hotspot);
1549         }               
1550
1551 #ifndef MAKE_FS1
1552         // add all xstrs
1553         for(idx=0; idx<MULTI_PXO_NUM_TEXT; idx++){
1554                 Multi_pxo_window.add_XSTR(&Multi_pxo_text[gr_screen.res][idx]);
1555         }
1556 #endif
1557
1558         if(use_last_channel && strlen(Multi_pxo_channel_last)){
1559                 Multi_pxo_use_last_channel = 1;
1560         } else {
1561                 SDL_zero(Multi_pxo_channel_last);
1562                 Multi_pxo_use_last_channel = 0;
1563         }
1564
1565         // make all scrolling buttons repeatable
1566         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_UP].button.repeatable(1);
1567         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_TEXT_DOWN].button.repeatable(1);
1568         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_UP].button.repeatable(1);
1569         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_CHAN_DOWN].button.repeatable(1);
1570         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_UP].button.repeatable(1);
1571         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_PLIST_DOWN].button.repeatable(1);
1572
1573         // set the mouseover cursor if it loaded ok
1574         if (Web_cursor_bitmap > 0) {
1575                 Multi_pxo_buttons[gr_screen.res][MULTI_PXO_RANKINGS].button.set_custom_cursor_bmap(Web_cursor_bitmap);
1576         }
1577
1578         // create the channel list select button and hide it
1579         Multi_pxo_channel_button.create(&Multi_pxo_window, "", Multi_pxo_chan_coords[gr_screen.res][0], Multi_pxo_chan_coords[gr_screen.res][1], Multi_pxo_chan_coords[gr_screen.res][2], Multi_pxo_chan_coords[gr_screen.res][3], 0, 1);
1580         Multi_pxo_channel_button.hide();
1581
1582         // create the player list select button and hide it
1583         Multi_pxo_player_button.create(&Multi_pxo_window, "", Multi_pxo_player_coords[gr_screen.res][0], Multi_pxo_player_coords[gr_screen.res][1], Multi_pxo_player_coords[gr_screen.res][2], Multi_pxo_player_coords[gr_screen.res][3], 0, 1);
1584         Multi_pxo_player_button.hide();
1585
1586         // create the chat input box
1587         Multi_pxo_chat_input.create(&Multi_pxo_window, Multi_pxo_input_coords[gr_screen.res][0], Multi_pxo_input_coords[gr_screen.res][1], Multi_pxo_input_coords[gr_screen.res][2], MAX_CHAT_LINE_LEN + 1, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);
1588         Multi_pxo_chat_input.set_focus();
1589
1590         // create the banner button and hide it
1591         Multi_pxo_ban_button.create(&Multi_pxo_window, "", Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1], Pxo_ban_coords[gr_screen.res][2], Pxo_ban_coords[gr_screen.res][3], 0, 1);
1592         Multi_pxo_ban_button.hide();
1593
1594         // create the player list slider
1595         // Multi_pxo_player_slider.create(&Multi_pxo_window, Multi_pxo_player_slider_coords[gr_screen.res][0], Multi_pxo_player_slider_coords[gr_screen.res][1], Multi_pxo_player_slider_coords[gr_screen.res][2], Multi_pxo_player_slider_coords[gr_screen.res][3], 0, Multi_pxo_player_slider_name[gr_screen.res], multi_pxo_scroll_players_up, multi_pxo_scroll_players_down, NULL);
1596
1597 #ifndef MAKE_FS1
1598         // create the chat slider
1599         Multi_pxo_chat_slider.create(&Multi_pxo_window, Multi_pxo_chat_slider_coords[gr_screen.res][0], Multi_pxo_chat_slider_coords[gr_screen.res][1], Multi_pxo_chat_slider_coords[gr_screen.res][2], Multi_pxo_chat_slider_coords[gr_screen.res][3], 0, Multi_pxo_chat_slider_name[gr_screen.res], multi_pxo_scroll_chat_up, multi_pxo_scroll_chat_down, NULL);
1600 #endif
1601
1602         // set our connection status so that we do the right stuff next frame
1603         Multi_pxo_must_validate = 1;
1604         Multi_pxo_must_connect = 0;
1605         Multi_pxo_connected = 0;        
1606
1607         // channel we're currently connected to
1608         memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
1609         Multi_pxo_channel_current.num_users = -1;
1610         
1611         // channel we're currently trying to change to, or NULL if nont 
1612         memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));        
1613         Multi_pxo_channel_switch.num_users = -1;        
1614
1615         // last time clicked the url button (so we don't have repeats)
1616         Multi_pxo_ranking_last = -1.0f;
1617
1618         // channel switching extra time delay stamp
1619         Multi_pxo_switch_delay = -1;
1620
1621         // our nick for this session            
1622         multi_pxo_underscore_nick(Player->callsign, Multi_pxo_nick, SDL_arraysize(Multi_pxo_nick));
1623
1624         // clear the channel list
1625         multi_pxo_clear_channels();     
1626
1627         // clear the player list
1628         multi_pxo_clear_players();
1629
1630         // initialize the chat system
1631         multi_pxo_chat_init();
1632
1633         // initialize http
1634         multi_pxo_ban_init();
1635
1636         // load the animation up
1637         if (gr_screen.res == GR_1024) {
1638                 char anim_filename[32] = "2_";
1639                 SDL_strlcat(anim_filename, MULTI_PXO_ANIM_FNAME, SDL_arraysize(anim_filename));
1640                 Multi_pxo_anim = anim_load(anim_filename);
1641
1642                 // if hi-res is not there, fallback to low
1643                 if (Multi_pxo_anim == NULL) {
1644                         Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1645                 }
1646         } else {
1647                 Multi_pxo_anim = anim_load(MULTI_PXO_ANIM_FNAME);
1648         }
1649
1650         // clear the status text
1651         multi_pxo_set_status_text("");
1652
1653         // last refresh time
1654         Multi_pxo_channel_last_refresh = -1.0f;
1655
1656         // server count last refresh time
1657         Multi_pxo_channel_server_refresh = -1.0f;
1658
1659         // set our mode
1660         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1661
1662         // init motd
1663         multi_pxo_motd_init();
1664
1665         // make sure we autojoin
1666         Multi_pxo_must_autojoin = 1;
1667
1668         // clear all tracker channel related strings
1669         SDL_zero(Multi_fs_tracker_channel);
1670         SDL_zero(Multi_fs_tracker_filter);
1671 }
1672
1673 // do frame for the PXO screen
1674 void multi_pxo_do()
1675 {
1676         pxo_channel priv_chan;
1677         
1678         // run api stuff        
1679         if(Multi_pxo_connected) {
1680                 multi_pxo_api_process();
1681         }
1682
1683         // process common stuff
1684         multi_pxo_process_common();
1685         
1686         switch(Multi_pxo_mode){
1687         // private channel join mode
1688         case MULTI_PXO_MODE_PRIVATE:
1689                 switch(multi_pxo_priv_popup()){
1690                 // still running
1691                 case 0:
1692                         break;
1693
1694                 // user hit "cancel"
1695                 case -1:
1696                         // return to normal mode
1697                         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1698                         break;
1699
1700                 // user hit "ok"
1701                 case 1 :
1702                         // setup some information
1703                         memset(&priv_chan,0,sizeof(pxo_channel));
1704                         priv_chan.num_users = 0;
1705                         SDL_strlcpy(priv_chan.name, Multi_pxo_priv_chan, SDL_arraysize(priv_chan.name));
1706                         
1707                         // see if we know about this channel already
1708                         multi_pxo_join_channel(&priv_chan);
1709
1710                         // return to normal mode
1711                         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1712                         break;
1713                 }
1714                 break;
1715
1716         // find player mode
1717         case MULTI_PXO_MODE_FIND:
1718                 switch(multi_pxo_find_popup()){
1719                 // still running
1720                 case 0:
1721                         break;
1722
1723                 // user hit "cancel"
1724                 case -1:
1725                         // return to normal mode
1726                         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1727                         break;
1728
1729                 // user hit "ok"
1730                 case 1 :                        
1731                         // return to normal mode
1732                         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
1733
1734                         // if there is a valid channel name try and join it
1735                         if(strlen(Multi_pxo_find_channel) && !SWITCHING_CHANNELS()){
1736                                 pxo_channel join;
1737
1738                                 // setup the info
1739                                 memset(&join,0,sizeof(pxo_channel));
1740                                 join.num_users = 0;
1741                                 SDL_strlcpy(join.name, Multi_pxo_find_channel, SDL_arraysize(join.name));
1742
1743                                 // try and join
1744                                 multi_pxo_join_channel(&join);
1745                         }
1746                         break;
1747                 }
1748                 break;
1749         // normal mode
1750         case MULTI_PXO_MODE_NORMAL:     
1751                 multi_pxo_do_normal();
1752                 break;
1753         }
1754 }
1755 //XSTR:ON
1756 // close the PXO screen
1757 void multi_pxo_close()
1758 {
1759         // unload any bitmaps
1760         bm_unload(Multi_pxo_bitmap);
1761         bm_unload(Multi_pxo_com_bitmap);
1762                 
1763         // record the last channel we were on, if any
1764         SDL_zero(Multi_fs_tracker_channel);
1765         SDL_zero(Multi_fs_tracker_filter);
1766
1767         if( ON_CHANNEL() && strlen(Multi_pxo_channel_current.name) ){
1768                 // channel name
1769                 SDL_strlcpy(Multi_fs_tracker_channel, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_channel));
1770                 
1771                 // filter name
1772                 SDL_strlcpy(Multi_fs_tracker_filter, Multi_pxo_channel_current.name, SDL_arraysize(Multi_fs_tracker_filter));
1773         } 
1774
1775         // disconnect from the server
1776         DisconnectFromChatServer();
1777         Multi_pxo_connected = 0;
1778
1779         // unload the animation 
1780         anim_release_all_instances(GS_STATE_PXO);
1781         Multi_pxo_anim_instance = NULL;
1782         if(Multi_pxo_anim != NULL){
1783                 anim_free(Multi_pxo_anim);
1784                 Multi_pxo_anim = NULL;
1785         }
1786
1787         // unload the palette for this screen
1788         multi_pxo_unload_palette();
1789         
1790         // destroy the UI_WINDOW
1791         Multi_pxo_window.destroy();
1792
1793         // clear the channel list
1794         multi_pxo_clear_channels();
1795
1796         // close the chat system
1797         multi_pxo_chat_free();
1798
1799         // close http stuff
1800         multi_pxo_ban_close();
1801 }
1802
1803 // run normally (no popups)
1804 void multi_pxo_do_normal()
1805 {               
1806         int validate_code;
1807         int k = Multi_pxo_window.process();
1808         
1809         // if the animation isn't playing, start it up
1810         if((Multi_pxo_anim_instance == NULL) && (Multi_pxo_anim != NULL)){
1811                 anim_play_struct aps;
1812
1813                 // fire up the animation
1814                 anim_play_init(&aps, Multi_pxo_anim, MULTI_PXO_ANIM_X, MULTI_PXO_ANIM_Y);
1815                 aps.screen_id = GS_STATE_PXO;
1816                 aps.framerate_independent = 1;                          
1817                 aps.looped = 1;
1818                 Multi_pxo_anim_instance = anim_play(&aps);                              
1819         }
1820
1821         // process any keypresses
1822         switch(k){
1823         case SDLK_ESCAPE:
1824                 gamesnd_play_iface(SND_USER_SELECT);
1825                 gameseq_post_event(GS_EVENT_MAIN_MENU);
1826                 break;  
1827         }               
1828
1829         // check for button presses
1830         multi_pxo_check_buttons();      
1831
1832         // if we're not in a chatroom, disable and hide the chat input box
1833         if(!ON_CHANNEL()){
1834                 Multi_pxo_chat_input.hide();
1835                 Multi_pxo_chat_input.disable();
1836         } else {
1837                 Multi_pxo_chat_input.enable();
1838                 Multi_pxo_chat_input.unhide();
1839         }       
1840
1841         // blit everything
1842         multi_pxo_blit_all();           
1843
1844         // flip the page
1845         gr_flip();
1846
1847         // verify version # now (only once per Freespace instance)      
1848         if(Multi_pxo_must_verify_version){
1849                 switch(multi_update_gobaby()){
1850                 // everything is cool. Move along
1851                 case MULTI_UPDATE_CONTINUE:
1852                         Multi_pxo_must_verify_version = 0;
1853                         break;
1854
1855                 // go back to the main menu
1856                 case MULTI_UPDATE_MAIN_MENU:
1857                         gameseq_post_event(GS_EVENT_MAIN_MENU);
1858                         
1859                         // unset these so we don't do anything else PXO related
1860                         Multi_pxo_must_validate = 0;
1861                         Multi_pxo_must_connect = 0;
1862                         break;
1863
1864                 // freespace will be shutting down shortly
1865                 case MULTI_UPDATE_SHUTTING_DOWN:
1866                         return;
1867                 }               
1868         }       
1869
1870         // if we need to get tracker info for ourselves, do so
1871         if(Multi_pxo_must_validate){
1872                 // initialize the master tracker API for Freespace
1873                 multi_fs_tracker_init();
1874
1875                 // validate the current player with the master tracker (will create the pilot on the MT if necessary)
1876                 validate_code = multi_fs_tracker_validate(0);
1877                 if(validate_code != 1){
1878                         // show an error popup if it failed (not cancelled by the user)
1879                         if (validate_code == 0) {
1880                                 switch (popup(PF_USE_AFFIRMATIVE_ICON | PF_WEB_CURSOR_1 | PF_WEB_CURSOR_2, 3, POPUP_CANCEL,XSTR("&Create Acct",936), XSTR("&Verify Acct",937), XSTR("PXO Login not accepted.  You may visit the Parallax Online website to create or verify your login.  Or you may click Cancel to play without using the Parallax Online service.  (You may switch back to Parallax Online from the Options Menu under the Multi tab.)",938))) {
1881                                         case 0:
1882                                                 nprintf(("Network","PXO CANCEL\n"));
1883
1884                                                 // flip his "pxo" bit temporarily and push him to the join game screen
1885                                                 Multi_options_g.pxo = 0;
1886                                                 // Net_game_tcp_mode = NET_TCP;
1887                                                 gameseq_post_event(GS_EVENT_MULTI_JOIN_GAME);
1888                                                 break;
1889
1890                                         case 1:
1891                                                 nprintf(("Network","PXO CREATE\n"));
1892                                                 // fire up the given URL
1893                                                 multi_pxo_url(Multi_options_g.pxo_create_url);
1894                                                 break;
1895
1896                                         case 2:
1897                                                 nprintf(("Network","PXO VERIFY\n"));
1898                                                 // fire up the given URL
1899                                                 multi_pxo_url(Multi_options_g.pxo_verify_url);
1900                                                 break;
1901                                 }
1902                         }
1903
1904                         // go back to the main hall
1905                         gameseq_post_event(GS_EVENT_MAIN_MENU);
1906
1907                         Multi_pxo_must_connect = 0;
1908                         Multi_pxo_must_validate = 0;
1909                 }
1910                 // now we have to conenct to PXO
1911                 else {                  
1912                         Multi_pxo_must_connect = 1;
1913                         Multi_pxo_must_validate = 0;
1914                 }
1915         }
1916
1917         // if we need to connect, do so now
1918         if(Multi_pxo_must_connect){             
1919                 // for now, just try once
1920                 Multi_pxo_connected = multi_pxo_connect();
1921
1922                 // if we successfully connected, send a request for a list of channels on the server
1923                 if(Multi_pxo_connected){
1924                         multi_pxo_get_channels();
1925
1926                         // set our status
1927                         multi_pxo_set_status_text(XSTR("Retrieving Public Channels",939));
1928                 } else {
1929                         // set our status
1930                         multi_pxo_set_status_text(XSTR("Failed to connect to Parallax Online",940));
1931                 }
1932
1933                 // no longer need to connect
1934                 Multi_pxo_must_connect = 0;
1935         }
1936 }
1937
1938 // blit everything on the "normal" screen
1939 void multi_pxo_blit_all()
1940 {
1941         // draw the background, etc
1942         gr_reset_clip();        
1943         // GR_MAYBE_CLEAR_RES(Multi_pxo_bitmap);
1944         int bmap = Multi_pxo_bitmap;
1945         do  { 
1946                 int bmw = -1; 
1947                 int bmh = -1; 
1948                 if(bmap != -1){ 
1949                         bm_get_info( bmap, &bmw, &bmh); 
1950                         if((bmw != gr_screen.max_w) || (bmh != gr_screen.max_h)){
1951                                 gr_clear();
1952                         } 
1953                 } else {
1954                         gr_clear();
1955                 } 
1956         } while(0);
1957         if(Multi_pxo_bitmap != -1){
1958                 gr_set_bitmap(Multi_pxo_bitmap);
1959                 gr_bitmap(0,0);
1960         }
1961         Multi_pxo_window.draw();
1962
1963         // display the channel list
1964         multi_pxo_blit_channels();
1965
1966         // display the player list
1967         multi_pxo_blit_players();
1968
1969         // blit the chat text
1970         multi_pxo_chat_blit();
1971
1972         // blit the status text
1973         multi_pxo_blit_status_text();           
1974
1975         // blit and process the notification string
1976         multi_pxo_notify_blit();
1977
1978         // any bitmap or info or whatever
1979         multi_pxo_ban_draw();
1980
1981         // draw any motd stuff
1982         multi_pxo_motd_maybe_blit();
1983
1984         // if we have a valid animation handle, play it
1985         if(Multi_pxo_anim_instance != NULL){
1986                 anim_render_all(GS_STATE_PXO,flFrametime);
1987         }
1988 }
1989
1990 // process common stuff
1991 void multi_pxo_process_common()
1992 {
1993         // process the channel list (select, etc)
1994         multi_pxo_process_channels();
1995
1996         // process the player list (select, etc)
1997         multi_pxo_process_players();
1998
1999         // process chat controls
2000         multi_pxo_chat_process();
2001         
2002         // process http download details
2003         multi_pxo_ban_process();
2004 }
2005
2006 // get selected player information
2007 void multi_pxo_get_data(char *name)
2008 {
2009 }
2010
2011 // handle being kicked
2012 void multi_pxo_handle_kick()
2013 {
2014         // remove ourselves from the room       
2015         memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2016         Multi_pxo_channel_current.num_users = -1;
2017
2018         // clear text
2019         multi_pxo_chat_clear();
2020
2021         // clear the old player list
2022         multi_pxo_clear_players();
2023
2024         // add a notification string
2025         multi_pxo_notify_add(XSTR("You have been kicked",941));
2026 }
2027
2028 // handle being disconnected
2029 void multi_pxo_handle_disconnect()
2030 {
2031         popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,XSTR("You have been disconnected from the server",942));
2032         gameseq_post_event(GS_EVENT_MAIN_MENU);
2033 }
2034
2035 // return string2, which is the first substring of string 1 without a space
2036 // it is safe to pass the same pointer for both parameters
2037 void multi_pxo_strip_space(char *string1, char *string2, const int str2_len)
2038 {
2039         char midway[255];
2040         char *tok;
2041
2042         // copy the original
2043         SDL_strlcpy(midway, string1, SDL_arraysize(midway));
2044         tok = strtok(midway," ");
2045         if(tok != NULL){
2046                 SDL_strlcpy(string2, tok, str2_len);
2047         } else {
2048                 SDL_strlcpy(string2, "", str2_len);
2049         }
2050 }
2051
2052 // fire up the given URL
2053 void multi_pxo_url(char *url)
2054 {
2055         if ( platform_open_url(url) ) {
2056                 popup(PF_USE_AFFIRMATIVE_ICON | PF_TITLE_RED | PF_TITLE_BIG,1,POPUP_OK,XSTR("Warning\nCould not locate/launch default Internet Browser",943));
2057         }
2058 }
2059
2060 // load/set the palette
2061 void multi_pxo_load_palette()
2062 {
2063         // use the palette
2064 //#ifndef HARDWARE_ONLY
2065 //      palette_use_bm_palette(Multi_pxo_palette);
2066 //#endif
2067 }
2068
2069 // unload the palette
2070 void multi_pxo_unload_palette()
2071 {
2072         // unload the palette if it exists
2073         if(Multi_pxo_palette != -1){
2074                 bm_release(Multi_pxo_palette);
2075                 Multi_pxo_palette = -1;
2076         }
2077 }
2078
2079 // if we're currently on a private channel
2080 int multi_pxo_on_private_channel()
2081 {
2082         // if we're connected to a channel with the "+" symbol on front
2083         if(ON_CHANNEL() && (Multi_pxo_channel_current.name[0] == '+')){
2084                 return 1;
2085         }
2086
2087         // otherwise return falos
2088         return 0;
2089 }
2090
2091 // convert string 1 into string 2, substituting underscores for spaces
2092 void multi_pxo_underscore_nick(char *string1, char *string2, const int str2_len)
2093 {
2094         char nick_temp[512];
2095         char *tok;
2096         
2097         // don't do anything if we have bogus string
2098         if((string1 == NULL) || (string2 == NULL)){
2099                 return;
2100         }
2101
2102         // copy the nickname
2103         SDL_strlcpy(nick_temp, string1, SDL_arraysize(nick_temp));
2104
2105         // get the first token
2106         tok = strtok(nick_temp, " ");
2107         if(tok != NULL){
2108                 SDL_strlcpy(string2, tok, str2_len);
2109
2110                 // get the next token
2111                 tok = strtok(NULL," ");
2112                 while(tok != NULL){                             
2113                         if(tok != NULL){
2114                                 SDL_strlcat(string2, "_", str2_len);
2115                                 SDL_strlcat(string2, tok, str2_len);
2116                         }
2117
2118                         tok = strtok(NULL," ");
2119                 }
2120         } else {
2121                 SDL_strlcpy(string2, string1, str2_len);
2122         }
2123 }
2124
2125 // if the command is a potential "nick" command
2126 int multi_pxo_is_nick_command(char *msg)
2127 {
2128         char *tok;
2129         char tmp[512];
2130
2131         // get the first token in the message
2132         SDL_strlcpy(tmp, msg, SDL_arraysize(tmp));
2133         tok = strtok(tmp," ");
2134         if(tok == NULL){
2135                 // can't be a nick message
2136                 return 0;
2137         }
2138
2139         return !SDL_strcasecmp(tok,NOX("/nick"));
2140 }
2141
2142 // check for button presses
2143 void multi_pxo_check_buttons()
2144 {
2145         int idx;
2146
2147         // go through all buttons
2148         for(idx=0;idx<MULTI_PXO_NUM_BUTTONS;idx++){
2149                 if(Multi_pxo_buttons[gr_screen.res][idx].button.pressed()){
2150                         multi_pxo_button_pressed(idx);
2151                         break;
2152                 }
2153         }
2154 }
2155
2156 // handle a button press
2157 void multi_pxo_button_pressed(int n)
2158 {
2159         switch(n){
2160         case MULTI_PXO_EXIT:
2161                 gamesnd_play_iface(SND_USER_SELECT);
2162                 gameseq_post_event(GS_EVENT_MAIN_MENU);
2163                 break;
2164
2165         case MULTI_PXO_CHAN_UP:
2166                 multi_pxo_scroll_channels_up();
2167                 break;
2168
2169         case MULTI_PXO_CHAN_DOWN:
2170                 multi_pxo_scroll_channels_down();
2171                 break;
2172
2173         case MULTI_PXO_TEXT_UP:
2174                 multi_pxo_scroll_chat_up();
2175                 break;
2176
2177         case MULTI_PXO_TEXT_DOWN:
2178                 multi_pxo_scroll_chat_down();
2179                 break;
2180
2181         case MULTI_PXO_PLIST_UP:
2182                 multi_pxo_scroll_players_up();
2183                 multi_pxo_chat_adjust_start();
2184                 break;
2185
2186         case MULTI_PXO_PLIST_DOWN:
2187                 multi_pxo_scroll_players_down();                
2188                 multi_pxo_chat_adjust_start();          
2189                 break;
2190
2191         case MULTI_PXO_JOIN:
2192                 // if there are no channels to join, let the user know
2193                 if((Multi_pxo_channel_count == 0) || (Multi_pxo_channels == NULL)){
2194                         gamesnd_play_iface(SND_GENERAL_FAIL);
2195                         multi_pxo_notify_add(XSTR("No channels!",944));
2196                         break;
2197                 }
2198
2199                 // if we're not already trying to join, allow this
2200                 if(!SWITCHING_CHANNELS() && (Multi_pxo_channel_select != NULL)){
2201                         gamesnd_play_iface(SND_USER_SELECT);
2202                         multi_pxo_join_channel(Multi_pxo_channel_select);
2203                 } else {
2204                         multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2205                         gamesnd_play_iface(SND_GENERAL_FAIL);
2206                 }
2207                 break;
2208
2209         case MULTI_PXO_GAMES:
2210                 // move to the join game screen as normally (temporary!)
2211                 gameseq_post_event( GS_EVENT_MULTI_JOIN_GAME );
2212                 break;
2213
2214         case MULTI_PXO_JOIN_PRIV:
2215                 // if we're not already trying to join, allow this
2216                 if(!SWITCHING_CHANNELS()){
2217                         gamesnd_play_iface(SND_USER_SELECT);
2218
2219                         // fire up the private join popup
2220                         multi_pxo_priv_popup();
2221                 } else {
2222                         multi_pxo_notify_add(XSTR("Already trying to join a channel!",945));
2223                         gamesnd_play_iface(SND_GENERAL_FAIL);
2224                 }               
2225                 break;
2226
2227         case MULTI_PXO_FIND:
2228                 gamesnd_play_iface(SND_USER_SELECT);
2229
2230                 // fire up the find join popup
2231                 multi_pxo_find_popup();
2232                 break;
2233
2234         case MULTI_PXO_HELP:
2235                 gamesnd_play_iface(SND_USER_SELECT);
2236                 gameseq_post_event(GS_EVENT_PXO_HELP);
2237                 break;
2238
2239         case MULTI_PXO_PINFO:
2240                 char stats[255];
2241
2242                 // if we have a guy selected, try and get his info
2243                 if(Multi_pxo_player_select != NULL){
2244                         // if we successfully got info for this guy
2245                         if(multi_pxo_pinfo_get(Multi_pxo_player_select->name)){                         
2246                                 // show the stats
2247                                 multi_pxo_pinfo_show();                         
2248                         }
2249                         // if we didn't get stats for this guy.
2250                         else {
2251                                 SDL_snprintf(stats, SDL_arraysize(stats), XSTR("Could not get stats for %s\n(May not be a registered pilot)", 946), Multi_pxo_player_select->name);
2252                                 popup(PF_USE_AFFIRMATIVE_ICON,1,POPUP_OK,stats);
2253                         }
2254                 } else {
2255                         gamesnd_play_iface(SND_GENERAL_FAIL);
2256                 }
2257                 break;
2258
2259         case MULTI_PXO_RANKINGS:                
2260                 // make sure he doesn't click it too many times
2261                 if((Multi_pxo_ranking_last < 0.0f) || ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_ranking_last) > MULTI_PXO_RANK_TIME) ){
2262                         gamesnd_play_iface(SND_USER_SELECT);
2263                         
2264                         // fire up the url
2265                         multi_pxo_url(Multi_options_g.pxo_rank_url);
2266
2267                         // mark the time down
2268                         Multi_pxo_ranking_last = f2fl(timer_get_fixed_seconds());
2269                 } else {
2270                         gamesnd_play_iface(SND_GENERAL_FAIL);
2271                 }
2272                 break;
2273 #ifndef MAKE_FS1
2274         case MULTI_PXO_MOTD:
2275                 // maybe fire up the pxo motd dialog
2276                 multi_pxo_motd_dialog();
2277                 break;
2278 #endif
2279         }
2280 }
2281
2282 // condition function for popup_do_with_condition for connected to Parallax Online
2283 int mpxo_failed = 0;
2284 int multi_pxo_connect_do()
2285 {
2286         int ret_code;           
2287         char id_string[255] = "";
2288         char ip_string[255] = "";       
2289
2290         // if we already tried and failed, sit around until the user presses cancel
2291         if(!mpxo_failed){       
2292                 // try and connect to the server        
2293                 SDL_assert(Player);
2294
2295                 // build the tracker id string
2296                 SDL_snprintf(id_string, SDL_arraysize(id_string), "%s %s", Multi_tracker_id_string, Player->callsign);
2297                 
2298                 // build the ip string
2299                 SDL_snprintf(ip_string, SDL_arraysize(ip_string), "%s:%d", Multi_options_g.pxo_ip, PXO_CHAT_PORT);
2300
2301                 // connect to the server
2302                 ret_code = ConnectToChatServer(ip_string, Multi_pxo_nick, id_string);           
2303                 
2304                 // give some time to the pxo api.
2305                 multi_pxo_api_process();        
2306
2307                 switch(ret_code){
2308                 // already connected, return success
2309                 case -2:
2310                         return 10;
2311
2312                 // failed to connect, return fail
2313                 case -1 :
2314                         mpxo_failed = 1;
2315                         popup_change_text(XSTR("Failed to connect to Parallax Online!", 947));
2316                         return 0;
2317
2318                 // connected, return success
2319                 case 1 :
2320                         return 10;
2321
2322                 // still connecting
2323                 case 0 :                        
2324                         return 0;
2325                 }
2326         }
2327
2328         return 0;
2329 }
2330
2331 // popup loop which does an autojoin of a public channel.  Returns when the autojoin process is complete
2332 int multi_pxo_autojoin_do()
2333 {
2334         pxo_channel last_channel;
2335
2336         // if we need to autojoin, do so now
2337         if(Multi_pxo_must_autojoin){
2338                 Multi_pxo_must_autojoin = 0;
2339
2340                 // if we're supposed to be using a (valid) "last" channel, do so
2341                 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){
2342                         // setup the data
2343                         memset(&last_channel, 0, sizeof(pxo_channel));
2344                         last_channel.num_users = 0;
2345                         SDL_strlcpy(last_channel.name, Multi_pxo_channel_last, SDL_arraysize(last_channel.name));
2346
2347                         // join the channel
2348                         multi_pxo_join_channel(&last_channel);
2349
2350                         nprintf(("Network","PXO : using last channel\n"));
2351                 } else {
2352                         multi_pxo_autojoin();
2353
2354                         nprintf(("Network","PXO : using autojoin channel\n"));
2355                 }
2356                 multi_pxo_get_channels();
2357         }
2358
2359         // give some time to the pxo api.
2360         multi_pxo_api_process();        
2361         multi_pxo_process_common();
2362
2363         // next value is not -1 when actually switching channels, so keep processing by returning 0.
2364         if ( SWITCHING_CHANNELS() ){
2365                 return 0;
2366         }
2367
2368         // couldn't switch channel for some reason.  bail out with -1
2369         if ( !ON_CHANNEL() ){
2370                 return -1;
2371         }
2372
2373         // return success
2374         return 1;
2375 }
2376
2377 // attempt to connect to Parallax Online, return success or fail
2378 int multi_pxo_connect()
2379 {
2380         char join_str[256];     
2381         char join_fail_str[256];
2382         
2383         // intiialize chat api
2384         ChatInit();
2385
2386         // set us to "must autojoin"
2387         Multi_pxo_must_autojoin = 1;
2388
2389         // run the connect dialog/popup
2390         mpxo_failed = 0;
2391         if(popup_till_condition(multi_pxo_connect_do, XSTR("&Cancel", 779), XSTR("Logging into Parallax Online",949)) == 10){
2392                 int rval;
2393
2394                 // if we're going to use the "last" channel
2395                 if(Multi_pxo_use_last_channel && strlen(Multi_pxo_channel_last)){                       
2396                         SDL_strlcpy(join_str, XSTR("Joining last channel (",982), SDL_arraysize(join_str));
2397                         SDL_strlcat(join_str, Multi_pxo_channel_last + 1, SDL_arraysize(join_str));
2398                         SDL_strlcat(join_str, ")", SDL_arraysize(join_str));
2399
2400                         SDL_strlcpy(join_fail_str, XSTR("Unable to join last channel", 983), SDL_arraysize(join_fail_str));
2401                 } else {
2402                         SDL_strlcpy(join_str, XSTR("Autojoining public channel", 984), SDL_arraysize(join_str));
2403                         SDL_strlcpy(join_fail_str, XSTR("Unable to autojoin public channel", 985), SDL_arraysize(join_fail_str));
2404                 }
2405
2406                 // once connected, we should do an autojoin before allowing the guy to continue.
2407                 rval = popup_till_condition( multi_pxo_autojoin_do, XSTR("&Cancel", 779), join_str );
2408                 if ( rval == 1 ) {
2409                         return 1;
2410                 }
2411
2412                 popup( PF_USE_AFFIRMATIVE_ICON, 1, XSTR("OK", 1492), join_fail_str);
2413         }
2414
2415         // otherwise disconnect just to be safe
2416         DisconnectFromChatServer();
2417         gameseq_post_event(GS_EVENT_MAIN_MENU);
2418
2419         // did not successfully connect
2420         return 0;
2421 }
2422
2423 // run the networking functions for the PXO API
2424 void multi_pxo_api_process()
2425 {
2426         char *p;
2427         char msg_str[512];
2428         Chat_command *cmd;      
2429         pxo_channel *lookup;
2430
2431 #ifndef MAKE_FS1
2432         // give some time to psnet
2433         PSNET_TOP_LAYER_PROCESS();
2434 #endif
2435
2436         // give some time to the game tracker API
2437         IdleGameTracker();
2438
2439         // give some time to the user tracker API
2440         PollPTrackNet();
2441         
2442         // get any incoming text 
2443         do
2444         {
2445                 p = GetChatText();
2446                 if(p)
2447                 {                                               
2448                         // process the chat line
2449                         multi_pxo_chat_process_incoming(p);
2450                 }
2451         } while(p);
2452         
2453         // get any incoming channel list stuff
2454         p = GetChannelList();
2455         if(p)
2456         {
2457                 // nprintf(("Network","%s\n",p));
2458                 multi_pxo_make_channels(p);
2459         }       
2460         
2461         // process any chat commands
2462         cmd = GetChatCommand();
2463         while(cmd)
2464         {               
2465                 switch(cmd->command)
2466                 {                       
2467                 case CC_USER_JOINING:                   
2468                         // add a user, if he doesn't already exist
2469                         if(multi_pxo_find_player(cmd->data) == NULL){
2470                                 multi_pxo_add_player(cmd->data);
2471                         }
2472
2473                         // increase the player count
2474                         if(ON_CHANNEL()){
2475                                 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2476                                 if(lookup != NULL){
2477                                         lookup->num_users++;
2478                                 }
2479                         }
2480                         break;
2481                 
2482                 case CC_USER_LEAVING:                   
2483                         // delete a user
2484                         multi_pxo_del_player(cmd->data);
2485
2486                         // add a text message
2487                         SDL_snprintf(msg_str, SDL_arraysize(msg_str), XSTR("*** %s has left", 950), cmd->data);
2488                         multi_pxo_chat_process_incoming(msg_str);
2489
2490                         // decrease the player count
2491                         if(ON_CHANNEL()){
2492                                 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2493                                 if(lookup != NULL){
2494                                         lookup->num_users--;
2495                                 }
2496                         }
2497                         break;
2498                 
2499                 case CC_DISCONNECTED:
2500                         multi_pxo_handle_disconnect();
2501                         break;
2502                 
2503                 case CC_KICKED:
2504                         multi_pxo_handle_kick();
2505                         break;
2506
2507                 case CC_NICKCHANGED:
2508                         // process a nick change
2509                         multi_pxo_process_nick_change(cmd->data);                       
2510                         break;
2511
2512                 case CC_YOURCHANNEL:
2513                         // copy the current channel info, and unset the switching status
2514                         memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
2515                         Multi_pxo_channel_switch.num_users = -1;                        
2516
2517                         SetNewChatChannel(NULL);
2518
2519                         SDL_strlcpy(Multi_pxo_channel_current.name, cmd->data, SDL_arraysize(Multi_pxo_channel_current.name));
2520
2521                         // if we don't already have this guy on the list, add him
2522                         lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2523                         if(lookup == NULL){
2524                                 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2525                                 lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2526                         }
2527
2528                         // set the user count to be 0
2529                         if(lookup != NULL){
2530                                 lookup->num_users = 0;
2531                         }
2532
2533                         // set our "last" channel to be this one
2534                         SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
2535
2536                         // refresh current channel server count
2537                         multi_pxo_channel_refresh_current();
2538
2539                         // clear the chat area
2540                         // multi_pxo_chat_clear();              
2541                         break;
2542                 
2543                 default:
2544                         Int3();
2545                 }
2546
2547                 cmd = GetChatCommand();
2548         }       
2549
2550         // handle any processing details if we're currently trying to join a channel
2551         multi_pxo_handle_channel_change();
2552 }
2553
2554 // process a "nick" change event
2555 void multi_pxo_process_nick_change(char *data)
2556 {
2557         char *from, *to;
2558         player_list *lookup;    
2559         
2560         // get the new string
2561         from = strtok(data," ");
2562         to = strtok(NULL,"");
2563         if((from != NULL) && (to != NULL)){
2564                 lookup = multi_pxo_find_player(from);
2565                 if(lookup != NULL){
2566                         SDL_strlcpy(lookup->name, to, SDL_arraysize(lookup->name));
2567
2568                         // if this is also my nick, change it
2569                         if(!SDL_strcasecmp(Multi_pxo_nick,from)){
2570                                 SDL_strlcpy(Multi_pxo_nick, to, SDL_arraysize(Multi_pxo_nick));
2571                         }
2572                 }               
2573         }       
2574 }
2575
2576 // autojoin an appropriate channel
2577 void multi_pxo_autojoin()
2578 {
2579         pxo_channel sw;
2580
2581         memset(&sw,0,sizeof(pxo_channel));
2582         sw.num_users = 0;
2583         SDL_strlcpy(sw.name, MULTI_PXO_AUTOJOIN_CHANNEL, SDL_arraysize(sw.name));
2584
2585         // if we found a valid room, attempt to join it 
2586         multi_pxo_join_channel(&sw);            
2587 }
2588
2589 // does the string match the "autojoin" prefic
2590 int multi_pxo_is_autojoin(char *name)
2591 {
2592         // check to see if the name is long enough
2593         if(strlen(name) < strlen(MULTI_PXO_AUTOJOIN_PREFIX)){
2594                 return 0;
2595         }
2596
2597         // check to see if the first n chars match
2598         return !SDL_strncasecmp(name,MULTI_PXO_AUTOJOIN_PREFIX,strlen(MULTI_PXO_AUTOJOIN_PREFIX));
2599 }
2600
2601 // called from the game tracker API - server count update for a channel
2602 void multi_pxo_channel_count_update(char *name,int count)
2603 {
2604         pxo_channel *lookup;
2605         
2606         // lookup the channel name on the normal list   
2607         lookup = NULL;
2608         lookup = multi_pxo_find_channel(name,Multi_pxo_channels);
2609         if(lookup != NULL){
2610                 lookup->num_servers = (ushort)count;
2611
2612                 nprintf(("Network","PXO : updated channel %s server count to %d\n",name,count));
2613         }       
2614 }
2615
2616 // status bar stuff -----------------------------------------------
2617
2618 // set the status text
2619 void multi_pxo_set_status_text(const char *txt)
2620 {
2621         // copy in the text
2622         SDL_strlcpy(Multi_pxo_status_text, txt, SDL_arraysize(Multi_pxo_status_text));
2623
2624         // make sure it fits properly
2625         gr_force_fit_string(Multi_pxo_status_text, 254, Multi_pxo_status_coords[gr_screen.res][2]);
2626 }
2627
2628 // blit the status text
2629 void multi_pxo_blit_status_text()
2630 {
2631         int w;
2632
2633         // center and draw the text
2634         if(strlen(Multi_pxo_status_text)) {
2635                 gr_set_color_fast(&Color_bright);
2636                 gr_get_string_size(&w, NULL, Multi_pxo_status_text);
2637                 gr_string(Multi_pxo_status_coords[gr_screen.res][0] + ((Multi_pxo_status_coords[gr_screen.res][2] - w)/2), Multi_pxo_status_coords[gr_screen.res][1], Multi_pxo_status_text);
2638         }
2639 }
2640
2641
2642 // channel related stuff -------------------------------------------
2643
2644 // get a list of channels on the server
2645 void multi_pxo_get_channels()
2646 {               
2647         SendChatString(NOX("/list"));
2648 }
2649
2650 // clear the old channel list
2651 void multi_pxo_clear_channels()
2652 {
2653         pxo_channel *moveup,*backup;
2654         
2655         // only clear a non-null list
2656         if(Multi_pxo_channels != NULL){         
2657                 // otherwise
2658                 moveup = Multi_pxo_channels;
2659                 backup = NULL;
2660                 if(moveup != NULL){
2661                         do {                    
2662                                 backup = moveup;
2663                                 moveup = moveup->next;                  
2664                 
2665                                 // free the struct itself
2666                                 free(backup);
2667                                 backup = NULL;
2668                         } while(moveup != Multi_pxo_channels);
2669                         Multi_pxo_channels = NULL;
2670                 }       
2671
2672                 // head of the list of available channels
2673                 Multi_pxo_channels = NULL;
2674                 Multi_pxo_channel_count = 0;
2675
2676                 // item we're going to start displaying at
2677                 Multi_pxo_channel_start = NULL;
2678                 Multi_pxo_channel_start_index = -1;
2679
2680                 // items we've currently got selected
2681                 Multi_pxo_channel_select = NULL;
2682         }       
2683 }
2684
2685 // parse the input string and make a list of new channels
2686 void multi_pxo_make_channels(char *chan_str)
2687 {       
2688         char *name_tok,*user_tok,*desc_tok;
2689         pxo_channel *res;
2690         pxo_channel *lookup;
2691         int num_users;
2692         
2693         nprintf(("Network","Making some channels!\n"));
2694
2695         // clear the channel list
2696         // multi_pxo_clear_channels();  
2697
2698         // set the last get time
2699         Multi_pxo_channel_last_refresh = f2fl(timer_get_fixed_seconds());
2700
2701         name_tok = strtok(chan_str," ");
2702         if(name_tok == NULL){
2703                 return;
2704         } 
2705         name_tok += 1;
2706         do {
2707                 // parse the user count token           
2708                 user_tok = strtok(NULL," ");
2709
2710                 // parse the channel description token
2711                 desc_tok = strtok(NULL,"$");
2712
2713                 // something invalid in the data, return here.....
2714                 if((name_tok == NULL) || (user_tok == NULL) || (desc_tok == NULL)){
2715                         return;
2716                 }
2717
2718                 // get the # of users
2719                 num_users = (ubyte)atoi(user_tok);              
2720
2721                 // if the # of users is > 0, or its not an autojoin, place it on the display list
2722                 if((num_users > 0) || !multi_pxo_is_autojoin(name_tok)){
2723                         // see if it exists already, and if so, just update the user count
2724                         lookup = multi_pxo_find_channel(name_tok,Multi_pxo_channels);
2725                         
2726                         if(lookup != NULL){
2727                                 lookup->num_users = (short)num_users;
2728                         }
2729                         // add the channel
2730                         else {
2731                                 res = multi_pxo_add_channel(name_tok,&Multi_pxo_channels);
2732                                 if(res != NULL){
2733                                         //Multi_pxo_channel_count++;
2734                                         res->num_users = (short)num_users;
2735                                         SDL_strlcpy(res->desc, desc_tok, SDL_arraysize(res->desc));
2736                                 }               
2737                         }
2738                 }                               
2739
2740                 // get the next name token
2741                 name_tok = strtok(NULL," ");
2742         } while(name_tok != NULL);
2743                 
2744         // if we need to autojoin, do so now
2745         //if(Multi_pxo_must_autojoin){
2746         //      Multi_pxo_must_autojoin = 0;
2747         //      
2748         //      multi_pxo_autojoin();
2749         //}
2750
2751         // refresh channels
2752         multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));    
2753
2754         // if we haven't refreshed server counts yet, do it now
2755         if(Multi_pxo_channel_server_refresh < 0.0f){
2756                 multi_pxo_channel_refresh_servers();
2757         }
2758
2759         // if we don't already have this guy on the list, add him
2760         if(ON_CHANNEL()){
2761                 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
2762                 if(lookup == NULL){
2763                         // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2764                         multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
2765                 }
2766         }
2767 }
2768
2769 // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
2770 pxo_channel *multi_pxo_add_channel(char *name,pxo_channel **list)
2771 {
2772         pxo_channel *new_channel;
2773
2774         // try and allocate a new pxo_channel struct
2775         new_channel = (pxo_channel *)malloc(sizeof(pxo_channel));
2776         if ( new_channel == NULL ) {
2777                 nprintf(("Network", "Cannot allocate space for new pxo_channel structure\n"));
2778                 return NULL;
2779         }       
2780         memset(new_channel,0,sizeof(pxo_channel));
2781         // try and allocate a string for the channel name
2782         SDL_strlcpy(new_channel->name, name, SDL_arraysize(new_channel->name));
2783
2784         // insert it on the list
2785         if ( *list != NULL ) {
2786                 new_channel->next = (*list)->next;
2787                 new_channel->next->prev = new_channel;
2788                 (*list)->next = new_channel;
2789                 new_channel->prev = *list;
2790         } else {
2791                 *list = new_channel;
2792                 (*list)->next = (*list)->prev = *list;
2793         }
2794                 
2795         Multi_pxo_channel_count++;
2796         return new_channel;
2797 }
2798
2799 // lookup a channel with the specified name
2800 pxo_channel *multi_pxo_find_channel(char *name,pxo_channel *list)
2801 {
2802         pxo_channel *moveup;
2803
2804         // look the sucker up
2805         moveup = list;
2806         if(moveup == NULL){
2807                 return NULL;
2808         } 
2809         do {
2810                 if(!SDL_strcasecmp(name,moveup->name)){
2811                         return moveup;
2812                 }
2813
2814                 moveup = moveup->next;
2815         } while((moveup != list) && (moveup != NULL));
2816
2817         return NULL;
2818 }
2819
2820 // process the channel list (select, etc)
2821 void multi_pxo_process_channels()
2822 {
2823         int item_index,my;
2824         int idx;
2825         
2826         // if we don't have a start item, but the list is non-null
2827         if((Multi_pxo_channel_start == NULL) && (Multi_pxo_channels != NULL)){
2828                 Multi_pxo_channel_start = Multi_pxo_channels;
2829                 Multi_pxo_channel_start_index = 0;
2830         } 
2831
2832         // if we don't have a selected item, but the list is non-null
2833         if((Multi_pxo_channel_select == NULL) && (Multi_pxo_channels != NULL)){
2834                 Multi_pxo_channel_select = Multi_pxo_channels;
2835
2836                 // set the text
2837                 multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2838         }
2839
2840         // if the "switch" delay timestamp is set, see if it has expired
2841         if((Multi_pxo_switch_delay != -1) && timestamp_elapsed(Multi_pxo_switch_delay)){
2842                 Multi_pxo_switch_delay = -1;
2843         }
2844
2845         // see if we have a mouse click on the channel region
2846         if(Multi_pxo_channel_button.pressed()){
2847                 Multi_pxo_channel_button.get_mouse_pos(NULL,&my);
2848
2849                 // index from the top
2850                 item_index = my / 10;
2851
2852                 // select the item if possible
2853                 if((item_index + Multi_pxo_channel_start_index) < Multi_pxo_channel_count){
2854                         Multi_pxo_channel_select = Multi_pxo_channel_start;
2855                         for(idx=0;idx<item_index;idx++){
2856                                 Multi_pxo_channel_select = Multi_pxo_channel_select->next;
2857                         }
2858
2859                         // set the text
2860                         multi_pxo_set_status_text(Multi_pxo_channel_select->desc);
2861                 }
2862         }
2863
2864         // last refresh time
2865         if((Multi_pxo_channel_last_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_last_refresh) > CHANNEL_REFRESH_TIME) ){
2866                 // refresh channels
2867                 multi_pxo_set_status_text(XSTR("Refreshing Public Channel List",952));                          
2868
2869                 // get a list of channels on the server (clear any old list as well)
2870                 multi_pxo_get_channels();
2871
2872                 // refresh
2873                 Multi_pxo_channel_last_refresh = -1.0f;
2874
2875                 nprintf(("Network","Refreshing channels\n"));
2876         }
2877
2878         // if we haven't updated our server channel counts in a while, do so again
2879         // last refresh time
2880         if((Multi_pxo_channel_server_refresh > 0.0f) && ((f2fl(timer_get_fixed_seconds()) - Multi_pxo_channel_server_refresh) > CHANNEL_SERVER_REFRESH_TIME) ){
2881                 // refresh server counts
2882                 // multi_pxo_set_status_text("Refreshing Public Channel Server Counts");
2883
2884                 // do it _NOW_ I"M RIGHT HERE KILL ME WHAT ARE YOU WAITING FOR DO IT KILL ME DO IT NOW!
2885                 multi_pxo_channel_refresh_servers();            
2886         }       
2887 }
2888
2889 // send a request to refresh our channel server counts
2890 void multi_pxo_channel_refresh_servers()
2891 {
2892         pxo_channel *lookup;
2893         filter_game_list_struct filter;
2894         
2895         // traverse the list of existing channels we know about and query the game tracker about them
2896         lookup = Multi_pxo_channels;
2897         if(lookup == NULL){
2898                 return;
2899         }
2900         do {
2901                 if(strlen(lookup->name)){
2902                         // copy in the info
2903                         memset(&filter,0,sizeof(filter_game_list_struct));
2904                         SDL_strlcpy(filter.channel, lookup->name, SDL_arraysize(filter.channel));
2905                         
2906                         // send the request
2907                         RequestGameCountWithFilter(&filter);
2908                 }
2909
2910                 // next item
2911                 lookup = lookup->next;
2912         } while((lookup != NULL) && (lookup != Multi_pxo_channels));
2913
2914         // record the time
2915         Multi_pxo_channel_server_refresh = f2fl(timer_get_fixed_seconds());
2916 }
2917
2918 // refresh current channel server count
2919 void multi_pxo_channel_refresh_current()
2920 {
2921         // send a request for a server count on this channel
2922         if(strlen(Multi_pxo_channel_current.name)){
2923                 // fill in the data
2924                 filter_game_list_struct filter;
2925                 memset(&filter,0,sizeof(filter_game_list_struct));
2926                 SDL_strlcpy(filter.channel, Multi_pxo_channel_current.name, SDL_arraysize(filter.channel));
2927
2928                 // send the request
2929                 RequestGameCountWithFilter(&filter);
2930         }               
2931 }
2932
2933 // display the channel list
2934 void multi_pxo_blit_channels()
2935 {
2936         pxo_channel *moveup;
2937         char chan_name[255];
2938         char chan_users[15];
2939         char chan_servers[15];
2940         int user_w,server_w;
2941         int disp_count,y_start;
2942
2943         // blit as many channels as we can
2944         disp_count = 0;
2945         y_start = Multi_pxo_chan_coords[gr_screen.res][1];
2946         moveup = Multi_pxo_channel_start;
2947         if(moveup == NULL){
2948                 return;
2949         }
2950         do {            
2951                 // if this is the currently selected item, highlight it
2952                 if(moveup == Multi_pxo_channel_select){
2953                         gr_set_color_fast(&Color_bright);
2954                 }
2955                 // otherwise draw it normally
2956                 else {
2957                         gr_set_color_fast(&Color_normal);
2958                 }
2959
2960                 // get the # of users on the channel
2961                 SDL_snprintf(chan_users, SDL_arraysize(chan_users), "%d", moveup->num_users);
2962
2963                 // get the width of the user count string
2964                 gr_get_string_size(&user_w, NULL, chan_users);
2965
2966                 // get the # of servers on the channel
2967                 SDL_snprintf(chan_servers, SDL_arraysize(chan_servers), "%d", moveup->num_servers);
2968
2969                 // get the width of the user count string
2970                 gr_get_string_size(&server_w, NULL, chan_servers);
2971
2972                 // make sure the name fits
2973                 SDL_assert(moveup->name);
2974                 SDL_strlcpy(chan_name, moveup->name, SDL_arraysize(chan_name));
2975                 gr_force_fit_string(chan_name, 254, Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN]);
2976
2977                 // blit the strings
2978                 gr_string(Multi_pxo_chan_coords[gr_screen.res][0], y_start, chan_name + 1);
2979                 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_PLAYERS_COLUMN], y_start, chan_users);
2980                 gr_set_color_fast(&Color_bright);
2981                 gr_string(Multi_pxo_chan_coords[gr_screen.res][0] + Multi_pxo_chan_coords[gr_screen.res][2] - Multi_pxo_chan_column_offsets[gr_screen.res][CHAN_GAMES_COLUMN], y_start, chan_servers);
2982
2983                 // increment the displayed count
2984                 disp_count++;
2985                 y_start += 10;          
2986
2987                 // next item
2988                 moveup = moveup->next;
2989         } while((moveup != Multi_pxo_channels) && (disp_count < Multi_pxo_max_chan_display[gr_screen.res]));
2990 }
2991
2992 // scroll channel list up
2993 void multi_pxo_scroll_channels_up()
2994 {               
2995         // if we're already at the head of the list, do nothing
2996         if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start == Multi_pxo_channels)){
2997                 gamesnd_play_iface(SND_GENERAL_FAIL);           
2998                 return;
2999         }
3000         
3001         // otherwise move up one
3002         Multi_pxo_channel_start = Multi_pxo_channel_start->prev;
3003         Multi_pxo_channel_start_index--;
3004         gamesnd_play_iface(SND_USER_SELECT);
3005 }
3006
3007 // scroll channel list down
3008 void multi_pxo_scroll_channels_down()
3009 {
3010         // if we're already at the tail of the list, do nothing
3011         if((Multi_pxo_channel_start == NULL) || (Multi_pxo_channel_start->next == Multi_pxo_channels)){
3012                 gamesnd_play_iface(SND_GENERAL_FAIL);
3013                 return;
3014         }
3015
3016         // if we can't scroll further without going past the end of the viewable list, don't
3017         if((Multi_pxo_channel_start_index + Multi_pxo_max_chan_display[gr_screen.res]) >= Multi_pxo_channel_count){
3018                 gamesnd_play_iface(SND_GENERAL_FAIL);
3019                 return;
3020         }
3021
3022         // otherwise move down one
3023         Multi_pxo_channel_start = Multi_pxo_channel_start->next;
3024         Multi_pxo_channel_start_index++;
3025         gamesnd_play_iface(SND_USER_SELECT);
3026 }
3027
3028 // attempt to join a channel
3029 void multi_pxo_join_channel(pxo_channel *chan)
3030 {       
3031         char switch_msg[256];
3032         
3033         // if we're already on this channel, do nothing
3034         if(ON_CHANNEL() && !SDL_strcasecmp(chan->name,Multi_pxo_channel_current.name)){
3035                 return;
3036         }
3037
3038         // if we're already trying to join a channel, do nothing
3039         if(SWITCHING_CHANNELS()){
3040                 return;
3041         }
3042
3043         // try and join the channel     
3044         switch(SetNewChatChannel(chan->name)){
3045         case -1 :
3046                 Int3();
3047                 break;
3048                 
3049         case 0 :
3050                 // decrement the count of our current channel
3051                 pxo_channel *lookup;
3052                 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3053                 if(lookup != NULL){
3054                         lookup->num_users--;
3055                 }
3056
3057                 // set our current channel as none
3058                 memset(&Multi_pxo_channel_current,0,sizeof(pxo_channel));
3059                 Multi_pxo_channel_current.num_users = -1;
3060
3061                 multi_pxo_set_status_text(XSTR("Switching channels",953));
3062
3063                 // copy the channel
3064                 memcpy(&Multi_pxo_channel_switch,chan,sizeof(pxo_channel));
3065
3066                 // clear the player list
3067                 multi_pxo_clear_players();
3068
3069                 // display a line of text indicating that we're switching channels
3070                 if(strlen(Multi_pxo_channel_switch.name) > 1){
3071                         SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name + 1);
3072                 } else {
3073                         SDL_snprintf(switch_msg, SDL_arraysize(switch_msg), "[Switching to channel %s]", Multi_pxo_channel_switch.name);
3074                 }
3075                 multi_pxo_chat_process_incoming(switch_msg, CHAT_MODE_CHANNEL_SWITCH);
3076                 break;
3077
3078         case 1 :
3079                 Int3();         
3080         }       
3081 }
3082
3083 // handle any processing details if we're currently trying to join a channel
3084 void multi_pxo_handle_channel_change()
3085 {                       
3086         // if we're not switching channels, do nothing
3087         if(!SWITCHING_CHANNELS()){
3088                 return;
3089         }
3090
3091         // if we are, check the status
3092         switch(SetNewChatChannel(NULL)){
3093         // failed to switch
3094         case -1 :
3095                 // unset our switching struct
3096                 memset(&Multi_pxo_channel_switch,0,sizeof(pxo_channel));
3097                 Multi_pxo_channel_switch.num_users = -1;
3098
3099                 // notify of error
3100                 multi_pxo_set_status_text(XSTR("No channel (error while switching)",954));
3101                 break;
3102
3103         // still switching
3104         case 0:
3105                 break;
3106
3107         // successfully changed
3108         case 1:
3109                 // copy the current channel info, and unset the switching status
3110                 memcpy(&Multi_pxo_channel_current,&Multi_pxo_channel_switch,sizeof(pxo_channel));
3111                 Multi_pxo_channel_switch.num_users = -1;
3112
3113                 // set our "last" channel
3114                 SDL_strlcpy(Multi_pxo_channel_last, Multi_pxo_channel_current.name, SDL_arraysize(Multi_pxo_channel_last));
3115
3116                 // notify the user              
3117                 multi_pxo_set_status_text(XSTR("Connected to Parallax Online",951));
3118
3119                 // if we don't already have this guy on the list, add him
3120                 pxo_channel *lookup;
3121                 lookup = multi_pxo_find_channel(Multi_pxo_channel_current.name,Multi_pxo_channels);
3122                 if(lookup == NULL){
3123                         // create a new channel with the given name and place it on the channel list, return a pointer or NULL on fail
3124                         lookup = multi_pxo_add_channel(Multi_pxo_channel_current.name,&Multi_pxo_channels);
3125                 }
3126
3127                 // set the user count to be 1 (just me)
3128                 if(lookup != NULL){
3129                         lookup->num_users = 1;
3130                 }
3131
3132                 // clear the chat area
3133                 // multi_pxo_chat_clear();              
3134
3135                 // set the "switch" delay timestamp
3136                 Multi_pxo_switch_delay = timestamp(MULTI_PXO_SWITCH_DELAY_TIME);
3137
3138                 // refresh current channel server count
3139                 multi_pxo_channel_refresh_current();            
3140                 break;
3141         }
3142 }
3143
3144
3145 // player related stuff -------------------------------------------
3146
3147 // clear the old player list
3148 void multi_pxo_clear_players()
3149 {
3150         player_list *moveup,*backup;
3151         
3152         // if the list is null, don't free it up
3153         if(Multi_pxo_players != NULL){          
3154                 // otherwise
3155                 moveup = Multi_pxo_players;
3156                 backup = NULL;
3157                 if(moveup != NULL){
3158                         do {                    
3159                                 backup = moveup;
3160                                 moveup = moveup->next;                  
3161                 
3162                                 // free the struct itself
3163                                 free(backup);
3164                                 backup = NULL;
3165                         } while(moveup != Multi_pxo_players);
3166                         Multi_pxo_players = NULL;
3167                 }       
3168         }
3169
3170         Multi_pxo_player_start = NULL;  
3171         // Multi_pxo_player_start_index = -1;
3172         Multi_pxo_player_select = NULL;
3173
3174         // reset the slider
3175         // Multi_pxo_player_slider.set_numberItems(0);
3176
3177         // add a bunch of bogus players
3178         /*
3179         char str[50];
3180         for(int idx=0;idx<30;idx++){
3181                 sprintf(str,"player%d",idx);
3182                 multi_pxo_add_player(str);
3183         }
3184         */
3185 }
3186
3187 // create a new player with the given name and place it on the player list, return a pointer or NULL on fail
3188 player_list *multi_pxo_add_player(char *name)
3189 {
3190         player_list *new_player;
3191
3192         // try and allocate a new player_list struct
3193         new_player = (player_list *)malloc(sizeof(player_list));
3194         if ( new_player == NULL ) {
3195                 nprintf(("Network", "Cannot allocate space for new player_list structure\n"));
3196                 return NULL;
3197         }       
3198         // try and allocate a string for the channel name
3199         SDL_strlcpy(new_player->name, name, SDL_arraysize(new_player->name));
3200
3201         // insert it on the list
3202         if ( Multi_pxo_players != NULL ) {
3203                 new_player->next = Multi_pxo_players->next;
3204                 new_player->next->prev = new_player;
3205                 Multi_pxo_players->next = new_player;
3206                 new_player->prev = Multi_pxo_players;           
3207         } else {
3208                 Multi_pxo_players = new_player;
3209                 Multi_pxo_players->next = Multi_pxo_players->prev = Multi_pxo_players;
3210         }
3211
3212         // increment the start position
3213         if(Multi_pxo_player_start != NULL){
3214                 // Multi_pxo_player_start_index++;
3215         }
3216
3217         // new player
3218         Multi_pxo_player_count++;
3219
3220         // update the count on the slider
3221         // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3222                 
3223         return new_player;
3224 }
3225
3226 // remove a player with the given name
3227 void multi_pxo_del_player(char *name)
3228 {
3229         player_list *lookup;
3230
3231         // try and find this guy
3232         lookup = Multi_pxo_players;
3233         if(lookup == NULL){
3234                 return;
3235         }
3236         do {
3237                 // if we found a match, delete it
3238                 if(!SDL_strcasecmp(name,lookup->name)){
3239                         // if this is the only item on the list, free stuff up
3240                         if(lookup->next == lookup){
3241                                 SDL_assert(lookup == Multi_pxo_players);
3242                                 free(lookup);
3243                                 Multi_pxo_players = NULL;
3244                                 multi_pxo_clear_players();
3245                         }
3246                         // otherwise, just delete it 
3247                         else {
3248                                 lookup->next->prev = lookup->prev;
3249                                 lookup->prev->next = lookup->next;                              
3250                                 
3251                                 // if this was our selected item, unselect it
3252                                 if((lookup == Multi_pxo_player_select) && (Multi_pxo_player_select != NULL)){
3253                                         Multi_pxo_player_select = Multi_pxo_player_select->next;
3254                                 }
3255
3256                                 // if this was our point to start viewing from, select another
3257                                 if(lookup == Multi_pxo_player_start){
3258                                         // if this is the head of the list, move up one
3259                                         if(Multi_pxo_players == lookup){
3260                                                 Multi_pxo_player_start = Multi_pxo_player_start->next;
3261                                                 // Multi_pxo_player_start_index = 0;
3262                                         }
3263                                         // otherwise move back
3264                                         else {
3265                                                 Multi_pxo_player_start = Multi_pxo_player_start->prev;
3266                                                 // Multi_pxo_player_start_index++;
3267                                         }
3268                                 }
3269
3270                                 // if this is the head of the list, move it up
3271                                 if(lookup == Multi_pxo_players){
3272                                         Multi_pxo_players = Multi_pxo_players->next;                                    
3273                                 }
3274
3275                                 // free the item up
3276                                 lookup->next = NULL;
3277                                 lookup->prev = NULL;
3278                                 free(lookup);
3279                         }       
3280
3281                         // new player
3282                         Multi_pxo_player_count--;
3283                         SDL_assert(Multi_pxo_player_count >= 0);
3284
3285                         // update the count on the slider
3286                         // Multi_pxo_player_slider.set_numberItems(Multi_pxo_player_count);
3287                         // Multi_pxo_player_slider.force_currentItem(Multi_pxo_player_start_index);
3288                                 
3289                         // we're done now
3290                         return;
3291                 }
3292
3293                 // next item
3294                 lookup = lookup->next;
3295         } while((lookup != NULL) && (lookup != Multi_pxo_players));
3296 }
3297
3298 // try and find a player with the given name, return a pointer to his entry (or NULL)
3299 player_list *multi_pxo_find_player(char *name)
3300 {
3301         player_list *lookup;
3302
3303         // look through all players
3304         lookup = Multi_pxo_players;
3305         if(lookup == NULL){
3306                 return NULL;
3307         } 
3308         do {    
3309                 if(!SDL_strcasecmp(name,lookup->name)){
3310                         return lookup;
3311                 }
3312
3313                 lookup = lookup->next;
3314         } while((lookup != NULL) && (lookup != Multi_pxo_players));
3315
3316         // return NULL
3317         return NULL;
3318 }
3319
3320 // process the player list (select, etc)
3321 void multi_pxo_process_players()
3322 {
3323         int item_index,my;
3324         player_list *lookup;
3325         
3326         // if we don't have a start item, but the list is non-null
3327         if((Multi_pxo_player_start == NULL) && (Multi_pxo_players != NULL)){
3328                 Multi_pxo_player_start = Multi_pxo_players;             
3329                 // Multi_pxo_player_start_index = 0;
3330
3331                 // update the slider
3332                 // Multi_pxo_player_slider.set_currentItem(Multi_pxo_player_start_index);
3333         } 
3334
3335         // if we don't have a selected item, but the list is non-null
3336         if((Multi_pxo_player_select == NULL) && (Multi_pxo_players != NULL)){
3337                 Multi_pxo_player_select = Multi_pxo_players;
3338         }
3339
3340         // see if we have a mouse click on the channel region
3341         if(Multi_pxo_player_button.pressed()){
3342                 Multi_pxo_player_button.get_mouse_pos(NULL,&my);
3343
3344                 // index from the top
3345                 item_index = my / 10;
3346
3347                 // select the item if possible
3348                 lookup = Multi_pxo_player_start;
3349                 if(lookup == NULL){
3350                         return;
3351                 }
3352                 // select item 0
3353                 if(item_index == 0){
3354                         Multi_pxo_player_select = Multi_pxo_player_start;
3355                         return;
3356                 }
3357                 do {
3358                         // move to the next item
3359                         lookup = lookup->next;
3360                         item_index--;
3361
3362                         // if this item is our guy
3363                         if((item_index == 0) && (lookup != Multi_pxo_players)){
3364                                 Multi_pxo_player_select = lookup;
3365                                 return;
3366                         }
3367                 } while((lookup != Multi_pxo_players) && (item_index > 0));             
3368         }
3369 }
3370
3371 // display the player list
3372 void multi_pxo_blit_players()
3373 {
3374         player_list *moveup;
3375         char player_name[255];
3376         int disp_count,y_start;
3377
3378         // blit as many channels as we can
3379         disp_count = 0;
3380         y_start = Multi_pxo_player_coords[gr_screen.res][1];
3381         moveup = Multi_pxo_player_start;
3382         if(moveup == NULL){
3383                 return;
3384         }
3385         do {
3386                 // if this is the currently selected item, highlight it
3387                 if(moveup == Multi_pxo_player_select){
3388                         gr_set_color_fast(&Color_bright);
3389                 }
3390                 // otherwise draw it normally
3391                 else {
3392                         gr_set_color_fast(&Color_normal);
3393                 }
3394
3395                 // make sure the string fits            
3396                 SDL_strlcpy(player_name, moveup->name, SDL_arraysize(player_name));
3397                 gr_force_fit_string(player_name, 254, Multi_pxo_player_coords[gr_screen.res][2]);
3398
3399                 // blit the string
3400                 gr_string(Multi_pxo_player_coords[gr_screen.res][0], y_start, player_name);
3401
3402                 // increment the displayed count
3403                 disp_count++;
3404                 y_start += 10;
3405
3406                 // next item
3407                 moveup = moveup->next;
3408         } while((moveup != Multi_pxo_players) && (disp_count < Multi_pxo_max_player_display[gr_screen.res]));
3409 }
3410
3411 // scroll player list up
3412 void multi_pxo_scroll_players_up()
3413 {
3414         // if we're already at the head of the list, do nothing
3415         if((Multi_pxo_player_start == NULL) || (Multi_pxo_player_start == Multi_pxo_players)){
3416                 gamesnd_play_iface(SND_GENERAL_FAIL);           
3417                 return;
3418         }
3419         
3420         // otherwise move up one
3421         Multi_pxo_player_start = Multi_pxo_player_start->prev;  
3422         // Multi_pxo_player_start_index--;
3423         // SDL_assert(Multi_pxo_player_start_index >= 0);
3424
3425         gamesnd_play_iface(SND_USER_SELECT);
3426 }
3427
3428 // scroll player list down
3429 void multi_pxo_scroll_players_down()
3430 {
3431         player_list *lookup;
3432         int count = 0;
3433         
3434         // see if its okay to scroll down
3435         lookup = Multi_pxo_player_start;
3436         if(lookup == NULL ){
3437                 gamesnd_play_iface(SND_GENERAL_FAIL);
3438                 return;
3439         }
3440         count = 0;
3441         while(lookup->next != Multi_pxo_players){
3442                 lookup = lookup->next;
3443                 count++;
3444         }
3445         
3446         // if we can move down
3447         if(count >= Multi_pxo_max_player_display[gr_screen.res]){
3448                 Multi_pxo_player_start = Multi_pxo_player_start->next;
3449
3450                 // Multi_pxo_player_start_index++;
3451
3452                 gamesnd_play_iface(SND_USER_SELECT);
3453         } else {
3454                 gamesnd_play_iface(SND_GENERAL_FAIL);
3455         }       
3456 }
3457
3458
3459 // chat text stuff -----------------------------------------
3460
3461 // initialize and create the chat text linked list
3462 void multi_pxo_chat_init()
3463 {
3464         int idx;
3465         chat_line *new_line;
3466
3467         // no chat lines
3468         Multi_pxo_chat = NULL;
3469         Multi_pxo_chat_add = NULL;
3470         Multi_pxo_chat_start = NULL;
3471         Multi_pxo_chat_start_index = -1;
3472
3473         // create the lines in a non-circular doubly linked list
3474         for(idx=0;idx<MAX_CHAT_LINES;idx++){
3475                 new_line = (chat_line*)malloc(sizeof(chat_line));       
3476                 
3477                 // clear the line out
3478                 SDL_assert(new_line != NULL);
3479                 if(new_line == NULL){
3480                         return;
3481                 }
3482                 memset(new_line,0,sizeof(chat_line));
3483                 new_line->prev = NULL;
3484                 new_line->next = NULL;          
3485
3486                 // insert it into the (empty) list
3487                 if(Multi_pxo_chat == NULL){
3488                         Multi_pxo_chat = new_line;
3489                 }
3490                 // insert it onto the (non-empty) list
3491                 else {
3492                         Multi_pxo_chat->prev = new_line;
3493                         new_line->next = Multi_pxo_chat;
3494                         Multi_pxo_chat = new_line;
3495                 }
3496         }
3497
3498         // start adding chat lines at the beginning of the list
3499         Multi_pxo_chat_add = Multi_pxo_chat;
3500 }
3501
3502 // free up all chat list stuff
3503 void multi_pxo_chat_free()
3504 {
3505         chat_line *moveup, *backup;     
3506
3507         // free all items up
3508         moveup = Multi_pxo_chat;
3509         while(moveup != NULL){
3510                 backup = moveup;                
3511                 moveup = moveup->next;
3512
3513                 free(backup);
3514         }
3515
3516         // no chat lines
3517         Multi_pxo_chat = NULL;
3518         Multi_pxo_chat_add = NULL;
3519         Multi_pxo_chat_start = NULL;
3520         Multi_pxo_chat_start_index = -1;
3521         Multi_pxo_chat_count = 0;
3522 #ifndef MAKE_FS1
3523         Multi_pxo_chat_slider.set_numberItems(0);
3524 #endif
3525 }
3526
3527 // clear all lines of chat text in the chat area
3528 void multi_pxo_chat_clear()
3529 {
3530         chat_line *moveup;
3531
3532         // clear the text in all the lines
3533         moveup = Multi_pxo_chat;
3534         while(moveup != NULL){
3535                 SDL_zero(moveup->text);
3536                 moveup = moveup->next;
3537         }
3538
3539         // how many chat lines we have
3540         Multi_pxo_chat_count = 0;
3541
3542         // start adding chat lines at the beginning of the list
3543         Multi_pxo_chat_add = Multi_pxo_chat;
3544 }
3545
3546 // add a line of text
3547 void multi_pxo_chat_add_line(char *txt, int mode)
3548 {
3549         chat_line *temp;
3550         
3551         // copy in the text
3552         SDL_assert(Multi_pxo_chat_add != NULL);
3553         SDL_strlcpy(Multi_pxo_chat_add->text, txt, SDL_arraysize(Multi_pxo_chat_add->text));
3554         Multi_pxo_chat_add->mode = mode;
3555
3556         // if we're at the end of the list, move the front item down
3557         if(Multi_pxo_chat_add->next == NULL) {
3558                 // store the new "head" of the list
3559                 temp = Multi_pxo_chat->next;
3560
3561                 // move the current head to the end of the list
3562                 Multi_pxo_chat_add->next = Multi_pxo_chat;
3563                 temp->prev = NULL;              
3564                 Multi_pxo_chat->prev = Multi_pxo_chat_add;
3565                 Multi_pxo_chat->next = NULL;
3566
3567                 // reset the head of the list
3568                 Multi_pxo_chat = temp;
3569
3570                 // set the new add line
3571                 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3572                 SDL_zero(Multi_pxo_chat_add->text);
3573                 Multi_pxo_chat_add->mode = CHAT_MODE_NORMAL;
3574         } 
3575         // if we're not at the end of the list, just move up by one
3576         else {
3577                 // set the new add line
3578                 Multi_pxo_chat_add = Multi_pxo_chat_add->next;
3579         }
3580
3581         // if we've reached max chat lines, don't increment
3582         if(Multi_pxo_chat_count < MAX_CHAT_LINES) {
3583                 Multi_pxo_chat_count++;
3584         }
3585
3586 #ifndef MAKE_FS1
3587         // set the count
3588         Multi_pxo_chat_slider.set_numberItems(Multi_pxo_chat_count > Multi_pxo_max_chat_display[gr_screen.res] ? Multi_pxo_chat_count - Multi_pxo_max_chat_display[gr_screen.res] : 0, 0);              // the 0 means don't reset
3589 #endif
3590
3591         // force the position, in case we arent at the bottom of the list
3592
3593
3594         // move to the bottom of the chat area
3595         /*
3596         if(from_self){
3597                 multi_pxo_goto_bottom();
3598         }       
3599         else {          
3600                 // if we have more than the # of lines displayable
3601                 if(Multi_pxo_chat_count >= MULTI_PXO_MAX_CHAT_DISPLAY){
3602                 }
3603                 multi_pxo_goto_bottom();
3604         }
3605         */
3606         multi_pxo_goto_bottom();
3607 }
3608
3609 // process an incoming line of text
3610 void multi_pxo_chat_process_incoming(const char *txt,int mode)
3611 {
3612         char msg_total[512],line[512];
3613         int     n_lines,idx;
3614         int     n_chars[20];
3615         char    *p_str[20];                     //  the initial line (unindented)       
3616         const char *priv_ptr = NULL;
3617
3618         // filter out "has left" channel messages, when switching channels
3619         if((SWITCHING_CHANNELS() || ((Multi_pxo_switch_delay != -1) && !timestamp_elapsed(Multi_pxo_switch_delay))) && 
3620                 multi_pxo_chat_is_left_message(txt)){
3621                 return;
3622         }
3623                 
3624         // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3625         priv_ptr = multi_pxo_chat_is_private(txt);
3626         if(priv_ptr != NULL){           
3627                 SDL_strlcpy(msg_total, priv_ptr, SDL_arraysize(msg_total));
3628         } else {
3629                 SDL_strlcpy(msg_total, txt, SDL_arraysize(msg_total));
3630         }       
3631
3632         // determine what mode to display this text in
3633
3634         // if this is private chat
3635         if(priv_ptr != NULL){
3636                 mode = CHAT_MODE_PRIVATE;
3637         }
3638         // all other chat
3639         else {
3640                 // if this is a server message
3641                 if(multi_pxo_is_server_text(txt)){
3642                         mode = CHAT_MODE_SERVER;
3643                 }
3644                 // if this is a MOTD
3645                 else if(multi_pxo_is_motd_text(txt)){
3646 #ifdef MAKE_FS1
3647                         // strip off prefix
3648                         SDL_strlcpy(msg_total, txt + strlen(PXO_CHAT_MOTD_PREFIX), SDL_arraysize(msg_total));
3649
3650                         mode = CHAT_MODE_MOTD;
3651 #else
3652                         // stuff the motd
3653                         multi_pxo_motd_add_text(txt);
3654                         return;
3655 #endif
3656                 } 
3657                 // if this is the end of motd text
3658                 else if(multi_pxo_is_end_of_motd_text(txt)){
3659 #ifndef MAKE_FS1
3660                         multi_pxo_set_end_of_motd();
3661 #endif
3662                         return;
3663                 }
3664         }
3665
3666         // split the text up into as many lines as necessary
3667         n_lines = split_str(msg_total, Multi_pxo_chat_coords[gr_screen.res][2] - 5, n_chars, p_str, 3);
3668         SDL_assert((n_lines != -1) && (n_lines <= 20));
3669         if((n_lines < 0) || (n_lines > 20)) {
3670                 return;
3671         }
3672
3673         // if the string fits on one line
3674         if(n_lines == 1) {
3675                 multi_pxo_chat_add_line(msg_total,mode);
3676
3677                 // don't pad with extra spaces if its from the server
3678                 /*
3679                 if(mode != CHAT_MODE_SERVER){
3680                         multi_pxo_chat_add_line("",CHAT_MODE_NORMAL);
3681                 }
3682                 */
3683         }
3684         // if the string was split into multiple lines
3685         else {
3686                 // add the first line           
3687                 memcpy(line,p_str[0],n_chars[0]);
3688                 line[n_chars[0]] = '\0';
3689                 multi_pxo_chat_add_line(line,mode);
3690
3691                 // copy the rest of the lines
3692                 for(idx=1; idx<n_lines; idx++){
3693                         memcpy(line,p_str[idx],n_chars[idx]);
3694                         line[n_chars[idx]] = '\0';                      
3695                         
3696                         // unless the current mode is server or "switching channels", make all these CHAT_MODE_CARRY
3697                         if((mode != CHAT_MODE_SERVER) && (mode != CHAT_MODE_CHANNEL_SWITCH)){
3698                                 mode = CHAT_MODE_CARRY;
3699                         }                       
3700                         multi_pxo_chat_add_line(line, mode);
3701                 }
3702         }       
3703 }
3704
3705 // blit the chat text
3706 void multi_pxo_chat_blit()
3707 {
3708         int y_start;
3709         int disp_count,token_width;
3710         char piece[100];
3711         char title[255];
3712         char *tok;
3713         chat_line *moveup;
3714
3715         // blit the title line
3716         if(ON_CHANNEL()){
3717                 if(strlen(Multi_pxo_channel_current.name) > 1){
3718                         SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name+1);  // [[ <who> on <channel> ]]
3719                 } else {
3720                         SDL_snprintf(title, SDL_arraysize(title), XSTR("%s on %s", 955), Multi_pxo_nick, Multi_pxo_channel_current.name);         // [[ <who> on <channel> ]]
3721                 }
3722         } else {
3723                 SDL_strlcpy(title, XSTR("Parallax Online - No Channel", 956), SDL_arraysize(title));
3724         }       
3725         gr_force_fit_string(title, 254, Multi_pxo_chat_coords[gr_screen.res][2] - 10);
3726         gr_get_string_size(&token_width,NULL,title);
3727         gr_set_color_fast(&Color_normal);
3728         gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + ((Multi_pxo_chat_coords[gr_screen.res][2] - token_width)/2), Multi_pxo_chat_title_y[gr_screen.res], title); 
3729
3730         // blit all active lines of text
3731         moveup = Multi_pxo_chat_start;  
3732         disp_count = 0;
3733         y_start = Multi_pxo_chat_coords[gr_screen.res][1];
3734         while((moveup != NULL) && (moveup != Multi_pxo_chat_add) && (disp_count < (Multi_pxo_max_chat_display[gr_screen.res]))){
3735                 switch(moveup->mode){
3736                 // if this is text from the server, display it all "bright"
3737                 case CHAT_MODE_SERVER:                          
3738                         gr_set_color_fast(&Color_bright);
3739                         gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3740                         break;
3741
3742                 // if this is motd, display it all "bright"
3743                 case CHAT_MODE_MOTD:
3744                         gr_set_color_fast(&Color_bright_white);
3745                         gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3746                         break;
3747
3748                 // normal mode, just highlight the server
3749                 case CHAT_MODE_PRIVATE:         
3750                 case CHAT_MODE_NORMAL:                                  
3751                         SDL_strlcpy(piece, moveup->text, SDL_arraysize(piece));
3752                         tok = strtok(piece," ");
3753                         if(tok != NULL){
3754                                 // get the width of just the first "piece"
3755                                 gr_get_string_size(&token_width, NULL, tok);
3756                                 
3757                                 // draw it brightly
3758                                 gr_set_color_fast(&Color_bright);
3759                                 gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, tok);
3760
3761                                 // draw the rest of the string normally
3762                                 tok = strtok(NULL,"");
3763                                 if(tok != NULL){
3764                                         gr_set_color_fast(&Color_normal);
3765                                         gr_string(Multi_pxo_chat_coords[gr_screen.res][0] + token_width + 6, y_start, tok);
3766                                 }
3767                         }
3768                         break;
3769                 
3770                 // carry mode, display with no highlight
3771                 case CHAT_MODE_CARRY:
3772                         gr_set_color_fast(&Color_normal);
3773                         gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3774                         break;
3775
3776                 // "switching channels mode", display it bright
3777                 case CHAT_MODE_CHANNEL_SWITCH:
3778                         gr_set_color_fast(&Color_bright);
3779                         gr_string(Multi_pxo_chat_coords[gr_screen.res][0], y_start, moveup->text);
3780                         break;
3781                 }
3782                 
3783                 // next chat line
3784                 moveup = moveup->next;
3785                 disp_count++;
3786                 y_start += 10;
3787         }
3788
3789         if ((moveup != Multi_pxo_chat_add) && (moveup != NULL)) {
3790                 Can_scroll_down = 1;
3791         } else {
3792                 Can_scroll_down = 0;
3793         }
3794 }
3795
3796 // scroll to the very bottom of the chat area
3797 void multi_pxo_goto_bottom()
3798 {
3799         chat_line *backup;
3800         int idx;
3801
3802         if (Multi_pxo_chat == NULL) {
3803                 return;
3804         }
3805         
3806         // if we have less than the displayable amount of lines, do nothing
3807         if(Multi_pxo_chat_count <= Multi_pxo_max_chat_display[gr_screen.res]){
3808                 Multi_pxo_chat_start = Multi_pxo_chat;                                          
3809
3810 #ifndef MAKE_FS1
3811                 // nothing to do for the slider
3812                 Multi_pxo_chat_slider.set_numberItems(0);
3813 #endif
3814                 return;
3815         }
3816
3817         if (!Can_scroll_down)
3818         {
3819                 // otherwise move back the right # of items
3820                 backup = Multi_pxo_chat_add;    
3821                 for(idx=0; idx<Multi_pxo_max_chat_display[gr_screen.res]; idx++){
3822                         SDL_assert(backup->prev != NULL);
3823                         backup = backup->prev;          
3824                 }
3825
3826                 Multi_pxo_chat_start = backup;
3827
3828                 // fixup the start index
3829                 multi_pxo_chat_adjust_start();  
3830         }
3831 }
3832
3833 // scroll the text up
3834 void multi_pxo_scroll_chat_up()
3835 {
3836         // if we're already at the top of the list, don't do anything   
3837         if ((Multi_pxo_chat_start == NULL) || (Multi_pxo_chat_start == Multi_pxo_chat)) {
3838                 gamesnd_play_iface(SND_GENERAL_FAIL);
3839                 return;
3840         }
3841
3842         // otherwise move up one
3843         Multi_pxo_chat_start = Multi_pxo_chat_start->prev;      
3844
3845         multi_pxo_chat_adjust_start();  
3846         
3847         gamesnd_play_iface(SND_USER_SELECT);
3848 }
3849
3850 // returns 1 if we can scroll down, 0 otherwise
3851 int multi_pxo_can_scroll_down()
3852 {
3853         chat_line *lookup;
3854         int count = 0;
3855         
3856         // see if its okay to scroll down
3857         lookup = Multi_pxo_chat_start;
3858         if (lookup == NULL) {
3859         //      gamesnd_play_iface(SND_GENERAL_FAIL);
3860                 return 0;
3861         }
3862         count = 0;
3863         while (lookup != Multi_pxo_chat_add) {
3864                 lookup = lookup->next;
3865                 count++;
3866         }
3867         
3868         // check if we can move down, return accordingly
3869         if (count > Multi_pxo_max_chat_display[gr_screen.res]) {
3870                 return 1;
3871         } else {
3872                 return 0;
3873         }
3874 }
3875
3876 // scroll the text down
3877 void multi_pxo_scroll_chat_down()
3878 {
3879         // if we can move down
3880         if (multi_pxo_can_scroll_down()) {
3881                 Multi_pxo_chat_start = Multi_pxo_chat_start->next;              
3882                 multi_pxo_chat_adjust_start();  
3883                 gamesnd_play_iface(SND_USER_SELECT);
3884         } else {
3885                 gamesnd_play_iface(SND_GENERAL_FAIL);
3886         }
3887 }
3888
3889 // process chat controls
3890 void multi_pxo_chat_process()
3891 {
3892         char *remainder = NULL;
3893         const char *result = NULL;
3894         char msg[512];
3895         int msg_pixel_width;
3896
3897         // if the chat line is getting too long, fire off the message, putting the last
3898         // word on the next input line.
3899         SDL_zero(msg);
3900         Multi_pxo_chat_input.get_text(msg);
3901
3902         // determine if the width of the string in pixels is > than the inputbox width -- if so,
3903         // then send the message
3904         gr_get_string_size(&msg_pixel_width, NULL, msg);
3905         // if ( msg_pixel_width >= (Chatbox_inputbox_w - Player->short_callsign_width) ) {
3906         if ( msg_pixel_width >= (Multi_pxo_input_coords[gr_screen.res][2])) {
3907                 remainder = strrchr(msg, ' ');
3908                 if ( remainder ) {
3909                         *remainder = '\0';
3910                         remainder++;
3911                 }       
3912                 
3913                 // if we're connected to a channel, send the chat to the server
3914                 if(ON_CHANNEL()){
3915                         result = SendChatString(msg,1);
3916                         if(result != NULL){
3917                                 multi_pxo_chat_process_incoming(result);
3918                         }
3919
3920                         // display any remainder of text on the next line
3921                         Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3922                 } else {
3923                         Multi_pxo_chat_input.set_text("");
3924                 }
3925         } else if((Multi_pxo_chat_input.pressed() && (strlen(msg) > 0)) || (strlen(msg) >= MAX_CHAT_LINE_LEN)) { 
3926                 // tack on the null terminator in the boundary case
3927                 int x = strlen(msg);
3928                 if(x >= MAX_CHAT_LINE_LEN){
3929                         msg[MAX_CHAT_LINE_LEN-1] = '\0';
3930                 }               
3931
3932                 // ignore "/nick" commands
3933                 if(multi_pxo_is_nick_command(msg)){
3934                         Multi_pxo_chat_input.set_text("");
3935                         return;
3936                 }
3937                 
3938                 // send the chat to the server                  
3939                 // if we're connected to a channel, send the chat to the server
3940                 if(ON_CHANNEL()){               
3941                         result = SendChatString(msg,1);
3942                         if(result != NULL){
3943                                 multi_pxo_chat_process_incoming(result);
3944                         }
3945
3946                         // display any remainder of text on the next line
3947                         Multi_pxo_chat_input.set_text( remainder ? remainder : "" );
3948                 } else {
3949                         Multi_pxo_chat_input.set_text("");
3950                 }
3951         }       
3952 }
3953
3954 // if the text is a private message, return a pointer to the beginning of the message, otherwise return NULL
3955 //XSTR:OFF
3956
3957 // NOTE : DO NOT LOCALIZE THESE STRINGS!!!! THEY ARE CONSTANTS WHICH ARE CHECKED AGAINST 
3958 // PXO CHAT SERVER DATA. THEY CANNOT CHANGE!!!
3959 #define PMSG_FROM                       "private message from "
3960 #define PMSG_TO                 "private message to "
3961 const char *multi_pxo_chat_is_private(const char *txt)
3962 {
3963         // quick check
3964         if( strlen(txt) > strlen( PMSG_FROM ) ){        
3965                 // otherwise do a comparison
3966                 if(!SDL_strncasecmp( txt, PMSG_FROM, strlen(PMSG_FROM) )){
3967                         return &txt[strlen( PMSG_FROM )];
3968                 } 
3969         }
3970
3971         // quick check
3972         if(strlen(txt) > strlen( PMSG_TO )){    
3973                 // otherwise do a comparison
3974                 if(!SDL_strncasecmp(txt,PMSG_TO,strlen(PMSG_TO))){
3975                         return &txt[strlen(PMSG_TO)];
3976                 } 
3977         }
3978         
3979         return NULL;
3980 }
3981 //XSTR:ON
3982
3983 // if the text came from the server
3984 int multi_pxo_is_server_text(const char *txt)
3985 {               
3986         // if the message is prefaced by a ***
3987         if((strlen(txt) >= strlen(MULTI_PXO_SERVER_PREFIX)) && !strncmp(txt, MULTI_PXO_SERVER_PREFIX, strlen(MULTI_PXO_SERVER_PREFIX))){
3988                 return 1;
3989         }
3990
3991         return 0;
3992 }
3993
3994 // if the text is message of the day text
3995 int multi_pxo_is_motd_text(const char *txt)
3996 {
3997         // if we're not on a channel, and this is not a channel switching message assume its coming from a server
3998         if((strlen(txt) >= strlen(PXO_CHAT_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_MOTD_PREFIX, strlen(PXO_CHAT_MOTD_PREFIX))){
3999                 return 1;
4000         }       
4001         
4002         return 0;
4003 }
4004
4005 // if the text is the end of motd text
4006 int multi_pxo_is_end_of_motd_text(const char *txt)
4007 {
4008         // if we're not on a channel, and this is not a channel switching message assume its coming from a server
4009         if((strlen(txt) >= strlen(PXO_CHAT_END_OF_MOTD_PREFIX)) && !strncmp(txt, PXO_CHAT_END_OF_MOTD_PREFIX, strlen(PXO_CHAT_END_OF_MOTD_PREFIX))){
4010                 return 1;
4011         }       
4012         
4013         return 0;
4014 }
4015
4016 // if the text is a "has left message" from the server
4017 int multi_pxo_chat_is_left_message(const char *txt)
4018 {
4019         char last_portion[100];
4020         
4021         // if the text is not server text
4022         if(!multi_pxo_is_server_text(txt)){
4023                 return 0;
4024         }
4025
4026         // check to see if the last portion is the correct wording
4027         SDL_zero(last_portion);
4028         if((strlen(txt) > strlen(MULTI_PXO_HAS_LEFT)) && !strcmp(&txt[strlen(txt) - strlen(MULTI_PXO_HAS_LEFT)], MULTI_PXO_HAS_LEFT)){
4029                 return 1;
4030         }
4031
4032         // check the end of the line
4033         return 0;
4034 }
4035
4036 // recalculate the chat start index, and adjust the slider properly
4037 void multi_pxo_chat_adjust_start()
4038 {
4039         chat_line *moveup;
4040
4041         // if we have no chat
4042         if (Multi_pxo_chat == NULL) {
4043                 Multi_pxo_chat_start_index = -1;                
4044                 return;
4045         }
4046
4047         // traverse
4048         Multi_pxo_chat_start_index = 0;
4049         moveup = Multi_pxo_chat;
4050         while((moveup != Multi_pxo_chat_start) && (moveup != NULL)){
4051                 Multi_pxo_chat_start_index++;
4052                 moveup = moveup->next;
4053         }
4054 #ifndef MAKE_FS1
4055         // set the slider index
4056         Multi_pxo_chat_slider.force_currentItem(Multi_pxo_chat_start_index);
4057 #endif
4058 }
4059
4060 // motd stuff ---------------------------------------------------------
4061
4062 // initialize motd when going into this screen
4063 void multi_pxo_motd_init()
4064 {
4065         // zero the motd string
4066         SDL_strlcpy(Pxo_motd, "", SDL_arraysize(Pxo_motd));
4067
4068         // haven't gotten it yet
4069         Pxo_motd_end = 0;
4070
4071         // haven't read it yet either
4072         Pxo_motd_read = 0;
4073 }
4074
4075 // set the motd text
4076 void multi_pxo_motd_add_text(const char *text)
4077 {
4078         int cur_len = strlen(Pxo_motd);
4079         int new_len;
4080
4081         // sanity
4082         if(text == NULL){
4083                 return;
4084         }
4085
4086         // make sure its motd text
4087         SDL_assert(multi_pxo_is_motd_text(text));
4088         if(!multi_pxo_is_motd_text(text)){
4089                 return;
4090         }
4091         
4092         // if its a 0 line motd
4093         if(strlen(text) <= strlen(PXO_CHAT_MOTD_PREFIX)){
4094                 return;
4095         }
4096
4097         // add text to the motd
4098         new_len = strlen(text + strlen(PXO_CHAT_MOTD_PREFIX)) - 1;
4099         if((cur_len + new_len + 1) < MAX_PXO_MOTD_LEN){
4100                 SDL_strlcat(Pxo_motd, text + strlen(PXO_CHAT_MOTD_PREFIX) + 1, SDL_arraysize(Pxo_motd));
4101                 SDL_strlcat(Pxo_motd, "\n", SDL_arraysize(Pxo_motd));
4102                 mprintf(("MOTD ADD : %s\n", Pxo_motd));
4103         }
4104 }
4105
4106 // set end of motd
4107 void multi_pxo_set_end_of_motd()
4108 {
4109         int blink = 1;
4110
4111         Pxo_motd_end = 1;
4112         mprintf(("MOTD ALL : %s\n", Pxo_motd));
4113         
4114         Pxo_motd_read = 0;
4115
4116         // do we have an old MOTD file laying around? If so, read it in and see if its the same
4117         uint old_chksum;
4118         uint new_chksum;
4119
4120         // checksum the current motd            
4121         new_chksum = cf_add_chksum_long(0, Pxo_motd, strlen(Pxo_motd));         
4122
4123         // checksum the old motd if its lying around
4124         CFILE *in = cfopen("oldmotd.txt", "rb");
4125         if(in != NULL){
4126                 // read the old checksum
4127                 old_chksum = cfread_uint(in);
4128                 cfclose(in);
4129                 
4130                 // same checksum? no blink
4131                 if(new_chksum == old_chksum){
4132                         blink = 0;
4133                 }
4134         }       
4135         
4136         // write out the motd for next time
4137         if(strlen(Pxo_motd)){
4138                 CFILE *out = cfopen("oldmotd.txt", "wb", CFILE_NORMAL, CF_TYPE_DATA);
4139                 if(out != NULL){
4140                         // write all the text
4141                         cfwrite_uint(new_chksum, out);
4142                         
4143                         // close the outfile
4144                         cfclose(out);
4145                 }
4146         }
4147         
4148         // set the blink stamp
4149         Pxo_motd_blink_stamp = -1;
4150         if(blink){              
4151                 Pxo_motd_blink_on = 0;
4152                 if(!Pxo_motd_blinked_already){
4153                         Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4154                         Pxo_motd_blink_on = 1;
4155                 }
4156         }
4157
4158         Pxo_motd_blinked_already = 1;
4159 }
4160
4161 // display the motd dialog
4162 void multi_pxo_motd_dialog()
4163 {
4164         // mark the motd as read
4165         Pxo_motd_read = 1;
4166
4167         // simple popup, with a slider
4168         popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, Pxo_motd);
4169 }
4170
4171 // call to maybe blink the motd button
4172 void multi_pxo_motd_maybe_blit()
4173 {
4174 #ifndef MAKE_FS1
4175         // if we got the end of the motd, and he hasn't read it yet
4176         if(Pxo_motd_end && !Pxo_motd_read && (Pxo_motd_blink_stamp != -1)){
4177                 // if the timestamp elapsed, flip the blink flag
4178                 if(timestamp_elapsed(Pxo_motd_blink_stamp)){
4179                         Pxo_motd_blink_on = !Pxo_motd_blink_on;
4180                         Pxo_motd_blink_stamp = timestamp(PXO_MOTD_BLINK_TIME);
4181                 }
4182
4183                 // draw properly
4184                 if(Pxo_motd_blink_on){
4185                         Multi_pxo_buttons[gr_screen.res][MULTI_PXO_MOTD].button.draw_forced(2);
4186                 }
4187         }
4188 #endif
4189 }
4190
4191
4192 // common dialog stuff ------------------------------------------------
4193
4194 int Multi_pxo_searching = 0; 
4195
4196 // initialize the common dialog with the passed max input length
4197 void multi_pxo_com_init(int input_len)
4198 {
4199         int idx;
4200         
4201         // create the interface window
4202         Multi_pxo_com_window.create(0, 0, gr_screen.max_w,gr_screen.max_h, 0);
4203         Multi_pxo_com_window.set_mask_bmap(Multi_pxo_com_mask_fname[gr_screen.res]);    
4204
4205         // create the interface buttons
4206         for(idx=0; idx<MULTI_PXO_COM_NUM_BUTTONS; idx++){
4207                 // create the object
4208                 Multi_pxo_com_buttons[gr_screen.res][idx].button.create(&Multi_pxo_com_window, "", Multi_pxo_com_buttons[gr_screen.res][idx].x, Multi_pxo_com_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4209
4210                 // set the sound to play when highlighted
4211                 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4212
4213                 // set the ani for the button
4214                 Multi_pxo_com_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_com_buttons[gr_screen.res][idx].filename);
4215
4216                 // set the hotspot
4217                 Multi_pxo_com_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_com_buttons[gr_screen.res][idx].hotspot);
4218         }                       
4219
4220 #ifndef MAKE_FS1
4221         // add xstrs
4222         for(idx=0; idx<MULTI_PXO_COM_NUM_TEXT; idx++){
4223                 Multi_pxo_com_window.add_XSTR(&Multi_pxo_com_text[gr_screen.res][idx]);
4224         }
4225 #endif
4226
4227         // create the input box
4228         Multi_pxo_com_input.create(&Multi_pxo_com_window, Multi_pxo_com_input_coords[gr_screen.res][0], Multi_pxo_com_input_coords[gr_screen.res][1], Multi_pxo_com_input_coords[gr_screen.res][2], input_len, "", UI_INPUTBOX_FLAG_INVIS | UI_INPUTBOX_FLAG_ESC_CLR | UI_INPUTBOX_FLAG_KEYTHRU | UI_INPUTBOX_FLAG_EAT_USED);   
4229         Multi_pxo_com_input.set_focus();
4230
4231         // clear all text lines
4232         SDL_zero(Multi_pxo_com_bottom_text);
4233         SDL_zero(Multi_pxo_com_middle_text);
4234         SDL_zero(Multi_pxo_com_top_text);
4235 }
4236
4237 // close down the common dialog
4238 void multi_pxo_com_close()
4239 {
4240         // destroy the UI_WINDOW
4241         Multi_pxo_com_window.destroy();
4242 }
4243
4244 // blit all text lines, top, middle, bottoms
4245 void multi_pxo_com_blit_text()
4246 {
4247         // blit top, middle and bottom text if possible
4248         if(strlen(Multi_pxo_com_top_text) > 0){
4249                 gr_set_color_fast(&Color_bright);
4250                 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_top_text_coords[gr_screen.res][1], Multi_pxo_com_top_text);
4251         }
4252         if(strlen(Multi_pxo_com_middle_text) > 0){
4253                 gr_set_color_fast(&Color_bright);
4254                 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_middle_text_y[gr_screen.res], Multi_pxo_com_middle_text);
4255         }
4256         if(strlen(Multi_pxo_com_bottom_text) > 0){
4257                 gr_set_color_fast(&Color_bright);
4258                 gr_string(Multi_pxo_com_top_text_coords[gr_screen.res][0], Multi_pxo_com_bottom_text_y[gr_screen.res], Multi_pxo_com_bottom_text);
4259         }
4260 }
4261
4262 // set the top text, shortening as necessary
4263 void multi_pxo_com_set_top_text(const char *txt)
4264 {       
4265         if((txt != NULL) && strlen(txt)){
4266                 SDL_strlcpy(Multi_pxo_com_top_text, txt, SDL_arraysize(Multi_pxo_com_top_text));
4267                 gr_force_fit_string(Multi_pxo_com_top_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4268         }       
4269 }
4270
4271 // set the middle text, shortening as necessary
4272 void multi_pxo_com_set_middle_text(const char *txt)
4273 {
4274         if((txt != NULL) && strlen(txt)){
4275                 SDL_strlcpy(Multi_pxo_com_middle_text, txt, SDL_arraysize(Multi_pxo_com_middle_text));
4276                 gr_force_fit_string(Multi_pxo_com_middle_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4277         }       
4278 }
4279
4280 // set the bottom text, shortening as necessary
4281 void multi_pxo_com_set_bottom_text(const char *txt)
4282 {
4283         if((txt != NULL) && strlen(txt)){
4284                 SDL_strlcpy(Multi_pxo_com_bottom_text, txt, SDL_arraysize(Multi_pxo_com_bottom_text));
4285                 gr_force_fit_string(Multi_pxo_com_bottom_text, 254, Multi_pxo_com_input_coords[gr_screen.res][2]);
4286         }       
4287 }
4288
4289
4290 // private channel join stuff -----------------------------------------
4291
4292 // initialize the popup
4293 void multi_pxo_priv_init()
4294 {
4295         SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE);
4296
4297         // initialize the common dialog with the passed max input length
4298         multi_pxo_com_init(MULTI_PXO_PRIV_MAX_TEXT_LEN);
4299         
4300         // initialize the return code
4301         Multi_pxo_priv_return_code = -1;        
4302
4303         // mark us as running
4304         Multi_pxo_mode = MULTI_PXO_MODE_PRIVATE;
4305
4306         // set some text
4307         multi_pxo_com_set_middle_text(XSTR("Type the name of the channel to join/create",961)); 
4308 }
4309
4310 // close down the popup
4311 void multi_pxo_priv_close()
4312 {       
4313         // close down the common dialog
4314         multi_pxo_com_close();
4315
4316         // mark us as not running any more
4317         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4318 }
4319
4320 // run the popup, 0 if still running, -1 if cancel, 1 if ok 
4321 int multi_pxo_priv_popup()
4322 {
4323         int k;
4324         
4325         // if we're not already running, initialize stuff
4326         if(Multi_pxo_mode != MULTI_PXO_MODE_PRIVATE){
4327                 // intialize
4328                 multi_pxo_priv_init();
4329
4330                 // return "still running"
4331                 return 0;
4332         }
4333
4334         k = Multi_pxo_com_window.process();
4335
4336         // process keypresses
4337         switch(k){
4338         // like hitting the cancel button
4339         case SDLK_ESCAPE:
4340                 Multi_pxo_priv_return_code = 0;
4341                 break;
4342         }
4343
4344         // process button presses
4345         multi_pxo_priv_process_buttons();
4346
4347         // process the inputbox
4348         multi_pxo_priv_process_input();
4349
4350         // blit the background
4351         multi_pxo_blit_all();   
4352
4353         // blit my stuff                
4354         gr_reset_clip();        
4355         gr_set_bitmap(Multi_pxo_com_bitmap);
4356         gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4357         Multi_pxo_com_window.draw();    
4358
4359         // blit all text lines, top, middle, bottoms
4360         multi_pxo_com_blit_text();
4361
4362         gr_flip();
4363
4364         // check the return code
4365         switch(Multi_pxo_priv_return_code){
4366         // still in progress
4367         case -1 :
4368                 return 0;
4369
4370         // user hit cancel
4371         case 0 :
4372                 multi_pxo_priv_close();
4373                 return -1;
4374
4375         // user hit ok
4376         case 1 :                
4377                 multi_pxo_priv_close();
4378                 return 1;
4379         }       
4380
4381         return 0;
4382 }
4383
4384 // process button presses
4385 void multi_pxo_priv_process_buttons()
4386 {
4387         int idx;
4388
4389         // check all buttons
4390         for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4391                 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4392                         multi_pxo_priv_button_pressed(idx);
4393                         return;
4394                 }
4395         }
4396 }
4397
4398 // handle a button press
4399 void multi_pxo_priv_button_pressed(int n)
4400 {
4401         char priv_chan_name[128];
4402
4403         switch(n){      
4404         case MULTI_PXO_COM_CANCEL:
4405                 Multi_pxo_priv_return_code = 0;
4406                 break;
4407         
4408         case MULTI_PXO_COM_OK:
4409                 Multi_pxo_com_input.get_text(priv_chan_name);
4410                 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4411
4412                 // if its a 0 length string, interpret as a cancel
4413                 if(strlen(priv_chan_name) <= 0){
4414                         Multi_pxo_priv_return_code = 0;
4415                         return;
4416                 }
4417
4418                 Multi_pxo_priv_return_code = 1;
4419                 break;
4420         }       
4421 }
4422
4423 // process the inputbox
4424 void multi_pxo_priv_process_input()
4425 {
4426         char priv_chan_name[128];
4427         
4428         // see if the user has pressed enter
4429         if(Multi_pxo_com_input.pressed()){
4430                 Multi_pxo_com_input.get_text(priv_chan_name);
4431                 multi_pxo_strip_space(priv_chan_name, priv_chan_name, SDL_arraysize(priv_chan_name));
4432                 
4433                 // if its a 0 length string, interpret as a cancel
4434                 if(strlen(priv_chan_name) <= 0){
4435                         Multi_pxo_priv_return_code = 0;
4436                         return;
4437                 }
4438
4439                 // otherwise interpret as "accept"
4440                 Multi_pxo_priv_return_code = 1;
4441
4442                 // add in the "+" which indicates a private room
4443                 SDL_strlcpy(Multi_pxo_priv_chan, "+", SDL_arraysize(Multi_pxo_priv_chan));
4444                 SDL_strlcat(Multi_pxo_priv_chan, priv_chan_name, SDL_arraysize(Multi_pxo_priv_chan));
4445         }
4446 }
4447
4448 // find player stuff -----------------------------------------
4449
4450 char name_lookup[255];
4451
4452 // initialize the popup
4453 void multi_pxo_find_init()
4454 {
4455         SDL_assert(Multi_pxo_mode != MULTI_PXO_MODE_FIND);
4456
4457         // initialize the common dialog with the passed max input length
4458         multi_pxo_com_init(MAX_PLAYER_NAME_LEN);        
4459
4460         // return code, set to something other than -1 if we're supposed to return
4461         Multi_pxo_find_return_code = -1;
4462
4463         // mark us as running
4464         Multi_pxo_mode = MULTI_PXO_MODE_FIND;   
4465
4466         // not searching yet
4467         Multi_pxo_searching = 0; 
4468
4469         // set the top text
4470         multi_pxo_com_set_top_text(XSTR("Enter user to be found",962)); 
4471
4472         // 0 length
4473         SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4474
4475         // 0 length
4476         SDL_strlcpy(name_lookup, "", SDL_arraysize(name_lookup));
4477 }
4478
4479 // close down the popup
4480 void multi_pxo_find_close()
4481 {
4482         // close down the common dialog
4483         multi_pxo_com_close();
4484
4485         // mark us as not running any more
4486         Multi_pxo_mode = MULTI_PXO_MODE_NORMAL;
4487 }
4488
4489 // run the popup, 0 if still running, -1 if cancel, 1 if ok 
4490 int multi_pxo_find_popup()
4491 {
4492         int k;
4493         
4494         // if we're not already running, initialize stuff
4495         if(Multi_pxo_mode != MULTI_PXO_MODE_FIND){
4496                 // intialize
4497                 multi_pxo_find_init();
4498
4499                 // return "still running"
4500                 return 0;
4501         }
4502
4503         k = Multi_pxo_com_window.process();
4504
4505         // process keypresses
4506         switch(k){
4507         // like hitting the cancel button
4508         case SDLK_ESCAPE:
4509                 Multi_pxo_find_return_code = 0;
4510                 break;
4511         }
4512
4513         // process button presses
4514         multi_pxo_find_process_buttons();
4515
4516         // process the inputbox
4517         multi_pxo_find_process_input();
4518
4519         // process search mode if applicable
4520         multi_pxo_find_search_process();
4521
4522         // blit the background
4523         multi_pxo_blit_all();   
4524
4525         // blit my stuff                
4526         gr_reset_clip();        
4527         gr_set_bitmap(Multi_pxo_com_bitmap);
4528         gr_bitmap(Multi_pxo_com_coords[gr_screen.res][0], Multi_pxo_com_coords[gr_screen.res][1]);
4529         Multi_pxo_com_window.draw();    
4530
4531         // blit any text lines
4532         multi_pxo_com_blit_text();
4533         
4534         gr_flip();
4535
4536         // check the return code
4537         switch(Multi_pxo_find_return_code){
4538         // still in progress
4539         case -1 :
4540                 return 0;
4541
4542         // user hit cancel
4543         case 0 :
4544                 // close the popup down
4545                 multi_pxo_find_close();
4546                 return -1;
4547
4548         // user hit ok
4549         case 1 :                
4550                 // close the popup down
4551                 multi_pxo_find_close();
4552
4553                 // if we have a channel, join it now if possible
4554                 if(strlen(Multi_pxo_find_channel) > 0){
4555                         pxo_channel *lookup;
4556                         lookup = multi_pxo_find_channel(Multi_pxo_find_channel,Multi_pxo_channels);
4557                         
4558                         // if we couldn't find it, don't join
4559                         if(lookup != NULL){                             
4560                                 multi_pxo_join_channel(lookup);
4561                         }
4562                 }
4563                 return 1;
4564         }       
4565
4566         return 0;
4567 }
4568
4569 // process button presses
4570 void multi_pxo_find_process_buttons()
4571 {
4572         int idx;
4573
4574         // check all buttons
4575         for(idx=0;idx<MULTI_PXO_COM_NUM_BUTTONS;idx++){
4576                 if(Multi_pxo_com_buttons[gr_screen.res][idx].button.pressed()){
4577                         multi_pxo_find_button_pressed(idx);
4578                         return;
4579                 }
4580         }
4581 }
4582
4583 // handle a button press
4584 void multi_pxo_find_button_pressed(int n)
4585 {
4586         switch(n){      
4587         case MULTI_PXO_COM_CANCEL:
4588                 Multi_pxo_find_return_code = 0;
4589                 break;
4590         
4591         case MULTI_PXO_COM_OK:
4592                 Multi_pxo_find_return_code = 1;
4593                 break;
4594         }       
4595 }
4596
4597 // process the inputbox
4598 void multi_pxo_find_process_input()
4599 {               
4600         // see if the user has pressed enter
4601         if(Multi_pxo_com_input.pressed()){
4602                 // if we're not already in search mode
4603                 if(!Multi_pxo_searching){
4604                         // clear all text
4605                         SDL_zero(Multi_pxo_com_middle_text);
4606                         SDL_zero(Multi_pxo_com_bottom_text);
4607
4608                         Multi_pxo_com_input.get_text(name_lookup);
4609                         multi_pxo_strip_space(name_lookup, name_lookup, SDL_arraysize(name_lookup));
4610
4611                         // never search with a zero length string
4612                         if(strlen(name_lookup) > 0){
4613                                 char search_text[512];
4614
4615                                 // put us in search mode
4616                                 Multi_pxo_searching = 1;
4617
4618                                 // look for the guy
4619                                 GetChannelByUser(name_lookup);                  
4620
4621                                 // set the top text
4622                                 SDL_snprintf(search_text, SDL_arraysize(search_text), XSTR("Searching for %s", 963), name_lookup);
4623                                 multi_pxo_com_set_top_text(search_text);
4624                         }
4625                         // clear everything
4626                         else {
4627                                 SDL_zero(Multi_pxo_com_top_text);
4628                         }
4629                 }
4630         }
4631 }
4632
4633 // process search mode if applicable
4634 void multi_pxo_find_search_process()
4635 {
4636         char *channel;
4637         
4638         // if we're not searching for anything, return
4639         if(!Multi_pxo_searching){
4640                 return;
4641         }
4642
4643         // otherwise check to see if we've found him
4644         channel = GetChannelByUser(NULL);
4645         
4646         // if we've got a result, let the user know
4647         if(channel){
4648                 // if he couldn't be found
4649                 if(channel == (char *)-1){
4650                         multi_pxo_com_set_middle_text(XSTR("User not found",964));                                                                      
4651                         SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4652                 } else {        
4653                         if(channel[0] == '*'){
4654                                 multi_pxo_com_set_middle_text(XSTR("Player is logged in but is not on a channel",965));                         
4655                                 SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4656                         } else {
4657                                 char p_text[512];
4658
4659                                 // if this guy is on a public channel, display which one
4660                                 if(channel[0] == '#'){                  
4661                                         SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on :", 966), name_lookup);
4662
4663                                         // display the results                                                          
4664                                         multi_pxo_com_set_middle_text(p_text);                                                          
4665                                         multi_pxo_com_set_bottom_text(channel+1);
4666
4667                                         // mark down the channel name so we know where to find him
4668                                         SDL_strlcpy(Multi_pxo_find_channel, channel, SDL_arraysize(Multi_pxo_find_channel));
4669                                         // strip out trailing whitespace
4670                                         if(Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] == ' '){
4671                                                 Multi_pxo_find_channel[strlen(Multi_pxo_find_channel) - 1] = '\0';
4672                                         }                               
4673                                 }
4674                                 // if this is a private channel
4675                                 else if(channel[0] == '+'){
4676                                         SDL_snprintf(p_text, SDL_arraysize(p_text), XSTR("Found %s on a private channel", 967), name_lookup);
4677                                         multi_pxo_com_set_middle_text(p_text);
4678
4679                                         SDL_strlcpy(Multi_pxo_find_channel, "", SDL_arraysize(Multi_pxo_find_channel));
4680                                 }                                                               
4681                         }
4682                 }
4683
4684                 // unset search mode
4685                 Multi_pxo_searching = 0;
4686
4687                 // clear the inputbox
4688                 Multi_pxo_com_input.set_text("");
4689         }
4690 }
4691
4692
4693 // player info stuff -----------------------------------------
4694
4695 // popup conditional functions, returns 10 on successful get of stats
4696 int multi_pxo_pinfo_cond()
4697 {
4698         char *ret_string;
4699         char temp_string[255];
4700         char *tok;
4701
4702         // process common stuff
4703         multi_pxo_process_common();
4704
4705         // run the networking functions for the PXO API
4706         multi_pxo_api_process();
4707
4708         // process depending on what mode we're in
4709         switch(Multi_pxo_retrieve_mode){        
4710         // getting his player tracker id
4711         case 0:         
4712                 // if the thing is non-null, do something               
4713                 ret_string = GetTrackerIdByUser(Multi_pxo_retrieve_name);
4714                 if(ret_string != NULL){
4715                         // user not-online/not found
4716                         if(ret_string == (char *)-1){
4717                                 return 1;
4718                         } 
4719
4720                         // user not a tracker pilot
4721                         if(!SDL_strcasecmp(ret_string,"-1")){
4722                                 return 1;
4723                         }
4724
4725                         // otherwise parse into his id and callsign
4726                         SDL_strlcpy(temp_string, ret_string, SDL_arraysize(temp_string));
4727                         tok = strtok(temp_string," ");
4728                         
4729                         // get tracker id
4730                         if(tok != NULL){
4731                                 SDL_strlcpy(Multi_pxo_retrieve_id, tok, SDL_arraysize(Multi_pxo_retrieve_id));
4732
4733                                 // get the callsign
4734                                 tok = strtok(NULL,"");
4735                                 if(tok != NULL){
4736                                         SDL_strlcpy(Multi_pxo_retrieve_name, tok, SDL_arraysize(Multi_pxo_retrieve_name));
4737                                 }
4738                                 // failure
4739                                 else {
4740                                         return 1;
4741                                 }
4742                         }
4743                         // failure of some kind or another
4744                         else {
4745                                 return 1;
4746                         }                       
4747
4748                         Multi_pxo_retrieve_mode = 1;
4749                         return 0;                       
4750                 }
4751                 break;
4752
4753         // initial call to get his stats
4754         case 1:         
4755                 // change the popup text
4756                 popup_change_text(XSTR("Getting player stats",968));
4757
4758                 // fill in the data
4759                 memset(&Multi_pxo_pinfo, 0, sizeof(Multi_pxo_pinfo));
4760                 SDL_strlcpy(Multi_pxo_pinfo.pilot_name, Multi_pxo_retrieve_name, SDL_arraysize(Multi_pxo_pinfo.pilot_name));
4761                 SDL_strlcpy(Multi_pxo_pinfo.tracker_id, Multi_pxo_retrieve_id, SDL_arraysize(Multi_pxo_pinfo.tracker_id));
4762
4763                 // make the initial call to the API
4764                 GetFSPilotData((vmt_stats_struct*)0xffffffff,NULL,NULL,0);
4765                 if(GetFSPilotData(&Multi_pxo_pinfo,Multi_pxo_retrieve_name,Multi_pxo_retrieve_id,0) != 0){
4766                         return 2;
4767                 }
4768                 // if the call went through, set the mode to 2
4769                 else {
4770                         Multi_pxo_retrieve_mode = 2;
4771                 }
4772                 break;
4773         
4774         // busy retrieving his stats
4775         case 2:
4776                 switch(GetFSPilotData(NULL,NULL,NULL,0)){
4777                 // timeout, fail, cancel
4778                 case -1:
4779                 case 3:
4780                 case 2:
4781                         return 2;                       
4782
4783                 // got the data
4784                 case 1:
4785                         return 10;
4786
4787                 // still busy
4788                 case 0:
4789                         break;
4790                 }
4791
4792                 break;          
4793         }
4794
4795         // return not done yet
4796         return 0;
4797 }
4798
4799 // return 1 if Multi_pxo_pinfo was successfully filled in, 0 otherwise
4800 int multi_pxo_pinfo_get(char *name)
4801 {
4802         // run the popup        
4803         Multi_pxo_retrieve_mode = 0;
4804         SDL_strlcpy(Multi_pxo_retrieve_name, name, SDL_arraysize(Multi_pxo_retrieve_name));
4805         switch(popup_till_condition(multi_pxo_pinfo_cond,XSTR("&Cancel", 779),XSTR("Retrieving player tracker id",969))){
4806         // success
4807         case 10 :
4808                 return 1;               
4809
4810         // failed to get his tracker id
4811         case 1 :
4812                 return 0;
4813
4814         // failed to get his stats
4815         case 2 :
4816                 return 0;       
4817         }
4818                         
4819         // we didn't get the stats
4820         return 0;
4821 }
4822
4823 // fire up the stats view popup
4824 void multi_pxo_pinfo_show()
4825 {
4826         // initialize the popup
4827         multi_pxo_pinfo_init();
4828         
4829         // run the popup
4830         do {
4831                 game_set_frametime(GS_STATE_PXO);
4832         } while(!multi_pxo_pinfo_do());
4833
4834         // close down the popup
4835         multi_pxo_pinfo_close();
4836 }
4837
4838 // build the stats labels values
4839 void multi_pxo_pinfo_build_vals()
4840 {
4841         vmt_stats_struct *fs = &Multi_pxo_pinfo;
4842
4843         SDL_zero(Multi_pxo_pinfo_vals);
4844
4845         // pilot name
4846         SDL_strlcpy(Multi_pxo_pinfo_vals[0], fs->pilot_name, SDL_arraysize(Multi_pxo_pinfo_vals[0]));
4847         gr_force_fit_string(Multi_pxo_pinfo_vals[0], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4848
4849         // rank
4850         multi_sg_rank_build_name(Ranks[fs->rank].name, Multi_pxo_pinfo_vals[1], SDL_arraysize(Multi_pxo_pinfo_vals[1]));
4851         gr_force_fit_string(Multi_pxo_pinfo_vals[1], 49, Multi_pxo_pinfo_coords[gr_screen.res][2] - (Multi_pxo_pinfo_val_x[gr_screen.res] - Multi_pxo_pinfo_coords[gr_screen.res][0]));
4852
4853         // kills
4854         SDL_snprintf(Multi_pxo_pinfo_vals[2], SDL_arraysize(Multi_pxo_pinfo_vals[2]), "%d", fs->kill_count);
4855
4856         // assists
4857         SDL_snprintf(Multi_pxo_pinfo_vals[3], SDL_arraysize(Multi_pxo_pinfo_vals[3]), "%d", fs->assists);
4858
4859         // friendly kills
4860         SDL_snprintf(Multi_pxo_pinfo_vals[4], SDL_arraysize(Multi_pxo_pinfo_vals[4]), "%d", fs->kill_count - fs->kill_count_ok);
4861
4862         // missions flown
4863         SDL_snprintf(Multi_pxo_pinfo_vals[5], SDL_arraysize(Multi_pxo_pinfo_vals[5]), "%d", (int)fs->missions_flown);
4864
4865         // flight time  
4866         game_format_time(fl2f((float)fs->flight_time), Multi_pxo_pinfo_vals[6], SDL_arraysize(Multi_pxo_pinfo_vals[6]));
4867
4868         // last flown
4869         if(fs->last_flown == 0){                
4870                 SDL_strlcpy(Multi_pxo_pinfo_vals[7], XSTR("No missions flown", 970), SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4871         } else {
4872                 tm *tmr = gmtime((time_t*)&fs->last_flown);
4873                 if(tmr != NULL){
4874                         strftime(Multi_pxo_pinfo_vals[7],30,"%m/%d/%y %H:%M",tmr);      
4875                 } else {
4876                         SDL_strlcpy(Multi_pxo_pinfo_vals[7], "", SDL_arraysize(Multi_pxo_pinfo_vals[7]));
4877                 }
4878         }               
4879
4880         // primary shots fired
4881         SDL_snprintf(Multi_pxo_pinfo_vals[8], SDL_arraysize(Multi_pxo_pinfo_vals[8]), "%d", (int)fs->p_shots_fired);
4882
4883         // primary shots hit
4884         SDL_snprintf(Multi_pxo_pinfo_vals[9], SDL_arraysize(Multi_pxo_pinfo_vals[9]), "%d", (int)fs->p_shots_hit);
4885
4886         // primary hit pct
4887         if(fs->p_shots_fired > 0){              
4888                 SDL_snprintf(Multi_pxo_pinfo_vals[10], SDL_arraysize(Multi_pxo_pinfo_vals[10]), "%d%%", (int)((float)fs->p_shots_hit / (float)fs->p_shots_fired * 100.0f));
4889         } else {                
4890                 SDL_strlcpy(Multi_pxo_pinfo_vals[10], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[10]));
4891         }
4892
4893         // secondary shots fired
4894         SDL_snprintf(Multi_pxo_pinfo_vals[11], SDL_arraysize(Multi_pxo_pinfo_vals[11]), "%d", (int)fs->s_shots_fired);
4895
4896         // secondary shots hit
4897         SDL_snprintf(Multi_pxo_pinfo_vals[12], SDL_arraysize(Multi_pxo_pinfo_vals[12]), "%d", (int)fs->s_shots_hit);
4898
4899         // secondary hit pct
4900         if(fs->s_shots_fired > 0){              
4901                 SDL_snprintf(Multi_pxo_pinfo_vals[13], SDL_arraysize(Multi_pxo_pinfo_vals[13]), "%d%%", (int)((float)fs->s_shots_hit / (float)fs->s_shots_fired * 100.0f));
4902         } else {                
4903                 SDL_strlcpy(Multi_pxo_pinfo_vals[13], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[13]));
4904         }
4905
4906         // primary friendly hits
4907         SDL_snprintf(Multi_pxo_pinfo_vals[14], SDL_arraysize(Multi_pxo_pinfo_vals[14]), "%d", fs->p_bonehead_hits);
4908
4909         // primary friendly hit %
4910         if(fs->p_shots_fired > 0){
4911                 SDL_snprintf(Multi_pxo_pinfo_vals[15], SDL_arraysize(Multi_pxo_pinfo_vals[15]), "%d%%", (int)((float)100.0f*((float)fs->p_bonehead_hits/(float)fs->p_shots_fired)));
4912         } else {                
4913                 SDL_strlcpy(Multi_pxo_pinfo_vals[15], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[15]));
4914         }
4915
4916         // secondary friendly hits
4917         SDL_snprintf(Multi_pxo_pinfo_vals[16], SDL_arraysize(Multi_pxo_pinfo_vals[16]), "%d", fs->s_bonehead_hits);
4918
4919         // secondary friendly hit %
4920         if(fs->s_shots_fired > 0){
4921                 SDL_snprintf(Multi_pxo_pinfo_vals[17], SDL_arraysize(Multi_pxo_pinfo_vals[17]), "%d%%", (int)((float)100.0f*((float)fs->s_bonehead_hits/(float)fs->s_shots_fired)));
4922         } else {                
4923                 SDL_strlcpy(Multi_pxo_pinfo_vals[17], "0%", SDL_arraysize(Multi_pxo_pinfo_vals[17]));
4924         }
4925 }
4926
4927 // initialize the popup
4928 void multi_pxo_pinfo_init()
4929 {
4930         int idx;
4931         
4932         // create the interface window
4933         Multi_pxo_pinfo_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
4934         Multi_pxo_pinfo_window.set_mask_bmap(Multi_pxo_pinfo_mask_fname[gr_screen.res]);        
4935         
4936         Multi_pxo_pinfo_bitmap = bm_load(Multi_pxo_pinfo_fname[gr_screen.res]);
4937         SDL_assert(Multi_pxo_pinfo_bitmap != -1);
4938
4939         // create the interface buttons
4940         for(idx=0; idx<MULTI_PXO_PINFO_NUM_BUTTONS; idx++){
4941                 // create the object
4942                 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.create(&Multi_pxo_pinfo_window, "", Multi_pxo_pinfo_buttons[gr_screen.res][idx].x, Multi_pxo_pinfo_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
4943
4944                 // set the sound to play when highlighted
4945                 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
4946
4947                 // set the ani for the button
4948                 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_pinfo_buttons[gr_screen.res][idx].filename);
4949
4950                 // set the hotspot
4951                 Multi_pxo_pinfo_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_pinfo_buttons[gr_screen.res][idx].hotspot);
4952         }                               
4953
4954 #ifndef MAKE_FS1
4955         // add xstrs
4956         for(idx=0; idx<MULTI_PXO_PINFO_NUM_TEXT; idx++){
4957                 Multi_pxo_pinfo_window.add_XSTR(&Multi_pxo_pinfo_text[gr_screen.res][idx]);
4958         }
4959 #endif
4960
4961         // set up the stats labels
4962         Multi_pxo_pinfo_stats_labels[0] = strdup(XSTR("Name", 1532));
4963         Multi_pxo_pinfo_stats_labels[1] = strdup(XSTR("Rank", 1533));
4964         Multi_pxo_pinfo_stats_labels[2] = strdup(XSTR("Kills", 1534));
4965         Multi_pxo_pinfo_stats_labels[3] = strdup(XSTR("Assists", 1535));
4966         Multi_pxo_pinfo_stats_labels[4] = strdup(XSTR("Friendly kills", 1536));
4967         Multi_pxo_pinfo_stats_labels[5] = strdup(XSTR("Missions flown", 1537));
4968         Multi_pxo_pinfo_stats_labels[6] = strdup(XSTR("Flight time", 1538));
4969         Multi_pxo_pinfo_stats_labels[7] = strdup(XSTR("Last flown", 1539));
4970         Multi_pxo_pinfo_stats_labels[8] = strdup(XSTR("Primary shots fired", 1540));
4971         Multi_pxo_pinfo_stats_labels[9] = strdup(XSTR("Primary shots hit", 1541));
4972         Multi_pxo_pinfo_stats_labels[10] = strdup(XSTR("Primary hit %", 1542));
4973         Multi_pxo_pinfo_stats_labels[11] = strdup(XSTR("Secondary shots fired", 1543));
4974         Multi_pxo_pinfo_stats_labels[12] = strdup(XSTR("Secondary shots hit", 1544));
4975         Multi_pxo_pinfo_stats_labels[13] = strdup(XSTR("Secondary hit %", 1545));
4976         Multi_pxo_pinfo_stats_labels[14] = strdup(XSTR("Primary friendly hits", 1546));
4977         Multi_pxo_pinfo_stats_labels[15] = strdup(XSTR("Primary friendly hit %", 1547));
4978         Multi_pxo_pinfo_stats_labels[16] = strdup(XSTR("Secondary friendly hits", 1548));
4979         Multi_pxo_pinfo_stats_labels[17] = strdup(XSTR("Secondary friendly hit %", 1549));
4980
4981         // build the stats labels values
4982         multi_pxo_pinfo_build_vals();
4983 }
4984
4985 // do frame
4986 int multi_pxo_pinfo_do()
4987 {
4988         int k = Multi_pxo_pinfo_window.process();
4989
4990         // process common stuff
4991         multi_pxo_process_common();
4992
4993         // run the networking functions for the PXO API
4994         multi_pxo_api_process();
4995
4996         // check to see if he pressed escp
4997         if(k == SDLK_ESCAPE){
4998                 return 1;
4999         }
5000
5001         // if he pressed the ok button
5002         if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_OK].button.pressed()){
5003                 return 1;
5004         }
5005
5006         // if he pressed the medals buttons, run the medals screen
5007         if(Multi_pxo_pinfo_buttons[gr_screen.res][MULTI_PXO_PINFO_MEDALS].button.pressed()){
5008 #ifdef FS2_DEMO
5009         game_feature_not_in_demo_popup();
5010 #else
5011                 multi_pxo_run_medals();
5012 #endif
5013         }
5014         
5015         // draw stuff
5016
5017         // blit everything on the "normal" screen
5018         multi_pxo_blit_all();
5019
5020         // blit our own stuff
5021         gr_reset_clip();        
5022         gr_set_bitmap(Multi_pxo_pinfo_bitmap);
5023 #ifndef MAKE_FS1
5024         gr_bitmap(0, 0);
5025 #else
5026         gr_bitmap(7, 67);
5027 #endif
5028         Multi_pxo_pinfo_window.draw();  
5029
5030         // blit the stats themselves
5031         multi_pxo_pinfo_blit();
5032
5033         // flip the page
5034         gr_flip();
5035
5036         // not done yet
5037         return 0;
5038 }
5039
5040 // close
5041 void multi_pxo_pinfo_close()
5042 {
5043         int i;
5044
5045         // destroy the UI_WINDOW
5046         Multi_pxo_pinfo_window.destroy();
5047
5048         // unload the bitmap
5049         if(Multi_pxo_pinfo_bitmap != -1){
5050                 bm_unload(Multi_pxo_pinfo_bitmap);
5051         }
5052
5053         // free the stats labels strings
5054         for (i=0; i<MULTI_PXO_PINFO_NUM_LABELS; i++) {
5055                 free(Multi_pxo_pinfo_stats_labels[i]);
5056         }
5057 }
5058
5059 // blit all the stats on this screen
5060 void multi_pxo_pinfo_blit()
5061 {
5062         int idx;
5063         int y_start;
5064         
5065         // blit all the labels  
5066         y_start = Multi_pxo_pinfo_coords[gr_screen.res][1];
5067         for(idx=0; idx<MULTI_PXO_PINFO_NUM_LABELS; idx++){
5068                 // blit the label
5069                 gr_set_color_fast(&Color_bright);
5070                 gr_string(Multi_pxo_pinfo_coords[gr_screen.res][0], y_start, Multi_pxo_pinfo_stats_labels[idx]);
5071
5072                 // blit the label's value
5073                 gr_set_color_fast(&Color_normal);
5074                 gr_string(Multi_pxo_pinfo_val_x[gr_screen.res], y_start, Multi_pxo_pinfo_vals[idx]);
5075
5076                 // spacing
5077                 y_start += Multi_pxo_pinfo_stats_spacing[idx];
5078         }
5079 }
5080
5081 // run the medals screen
5082 void multi_pxo_run_medals()
5083 {       
5084         int ret_code;
5085         
5086         // process common stuff
5087         multi_pxo_process_common();
5088
5089         // run the networking functions for the PXO API
5090         multi_pxo_api_process();
5091
5092         // initialize the freespace data and the player struct  
5093         multi_stats_tracker_to_fs(&Multi_pxo_pinfo, &Multi_pxo_pinfo_player.stats);
5094         SDL_strlcpy(Multi_pxo_pinfo_player.callsign, Multi_pxo_pinfo.pilot_name, SDL_arraysize(Multi_pxo_pinfo_player.callsign));
5095         
5096         // initialize the medals screen
5097         medal_main_init(&Multi_pxo_pinfo_player, MM_POPUP);
5098
5099         // run the medals screen until it says that it should be closed
5100         do {
5101                 // set frametime and run common functions
5102                 game_set_frametime(-1);
5103                 game_do_state_common(gameseq_get_state());
5104
5105                 // run the medals screen
5106                 ret_code = medal_main_do();             
5107         } while(ret_code);
5108
5109         // close the medals screen down
5110         medal_main_close();
5111         
5112         // reset the palette
5113         multi_pxo_load_palette();
5114 }
5115
5116
5117 // notify stuff stuff -----------------------------------------
5118
5119 // add a notification string
5120 void multi_pxo_notify_add(const char *txt)
5121 {
5122         // copy the text
5123         SDL_strlcpy(Multi_pxo_notify_text, txt, SDL_arraysize(Multi_pxo_notify_text));
5124
5125         // set the timestamp
5126         Multi_pxo_notify_stamp = timestamp(MULTI_PXO_NOTIFY_TIME);
5127 }
5128
5129 // blit and process the notification string
5130 void multi_pxo_notify_blit()
5131 {
5132         int w;
5133
5134         // if the timestamp is -1, do nothing
5135         if(Multi_pxo_notify_stamp == -1){
5136                 return;
5137         }
5138
5139         // if it has expired, do nothing
5140         if(timestamp_elapsed(Multi_pxo_notify_stamp)){
5141                 Multi_pxo_notify_stamp = -1;
5142         }
5143
5144         // otherwise blit the text
5145         gr_set_color_fast(&Color_bright);
5146         gr_get_string_size(&w,NULL,Multi_pxo_notify_text);
5147         gr_string((gr_screen.max_w - w)/2,MULTI_PXO_NOTIFY_Y,Multi_pxo_notify_text);
5148 }
5149
5150
5151 // initialize the PXO help screen
5152 void multi_pxo_help_init()
5153 {
5154         int idx;
5155         
5156         // load the background bitmap
5157         Multi_pxo_help_bitmap = bm_load(Multi_pxo_help_fname[gr_screen.res]);
5158         if(Multi_pxo_help_bitmap < 0){
5159                 // we failed to load the bitmap - this is very bad
5160                 Int3();
5161         }
5162                 // create the interface window
5163         Multi_pxo_help_window.create(0,0,gr_screen.max_w,gr_screen.max_h,0);
5164         Multi_pxo_help_window.set_mask_bmap(Multi_pxo_help_mask_fname[gr_screen.res]);
5165
5166                 // create the interface buttons
5167         for(idx=0; idx<MULTI_PXO_HELP_NUM_BUTTONS; idx++){
5168                 // create the object
5169                 Multi_pxo_help_buttons[gr_screen.res][idx].button.create(&Multi_pxo_help_window, "", Multi_pxo_help_buttons[gr_screen.res][idx].x, Multi_pxo_help_buttons[gr_screen.res][idx].y, 1, 1, 0, 1);
5170
5171                 // set the sound to play when highlighted
5172                 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound);
5173
5174                 // set the ani for the button
5175                 Multi_pxo_help_buttons[gr_screen.res][idx].button.set_bmaps(Multi_pxo_help_buttons[gr_screen.res][idx].filename);
5176
5177                 // set the hotspot
5178                 Multi_pxo_help_buttons[gr_screen.res][idx].button.link_hotspot(Multi_pxo_help_buttons[gr_screen.res][idx].hotspot);
5179         }       
5180
5181 #ifndef MAKE_FS1
5182         // add xstrs
5183         for(idx=0; idx<MULTI_PXO_HELP_NUM_TEXT; idx++){
5184                 Multi_pxo_help_window.add_XSTR(&Multi_pxo_help_text[gr_screen.res][idx]);
5185         }
5186 #endif
5187
5188         // if we haven't already loaded in the text, do so
5189         // if(!Multi_pxo_help_loaded){
5190                 multi_pxo_help_load();
5191         // }
5192
5193         // set the current page to 0
5194         Multi_pxo_help_cur = 0;
5195 }
5196
5197 // do frame for PXO help
5198 void multi_pxo_help_do()
5199 {
5200         // run api stuff        
5201         if(Multi_pxo_connected){
5202                 multi_pxo_api_process();
5203         }
5204
5205         // process common stuff
5206         multi_pxo_process_common();
5207
5208         int k = Multi_pxo_help_window.process();
5209
5210         // process any keypresses
5211         switch(k){
5212         case SDLK_ESCAPE:
5213                 gamesnd_play_iface(SND_USER_SELECT);
5214                 gameseq_post_event(GS_EVENT_PXO);
5215                 break;
5216         }               
5217
5218         // process button presses
5219         multi_pxo_help_process_buttons();
5220
5221         // draw the background, etc
5222         gr_reset_clip();
5223         GR_MAYBE_CLEAR_RES(Multi_pxo_help_bitmap);
5224         if(Multi_pxo_help_bitmap != -1){
5225                 gr_set_bitmap(Multi_pxo_help_bitmap);
5226                 gr_bitmap(0,0);
5227         }
5228         Multi_pxo_help_window.draw();
5229
5230         // blit the current page
5231         multi_pxo_help_blit_page();
5232
5233         // page flip
5234         gr_flip();
5235 }
5236
5237 // close the pxo screen
5238 void multi_pxo_help_close()
5239 {
5240         int idx, idx2;
5241
5242         // unload any bitmaps
5243         bm_unload(Multi_pxo_help_bitmap);               
5244         
5245         // destroy the UI_WINDOW
5246         Multi_pxo_help_window.destroy();
5247
5248         // free all pages
5249         for(idx=0; idx<Multi_pxo_help_num_pages; idx++){
5250                 for(idx2=0; idx2<Multi_pxo_help_pages[idx].num_lines; idx2++){
5251                         // maybe free
5252                         if(Multi_pxo_help_pages[idx].text[idx2] != NULL){
5253                                 free(Multi_pxo_help_pages[idx].text[idx2]);
5254                                 Multi_pxo_help_pages[idx].text[idx2] = NULL;
5255                         }
5256                 }
5257         }
5258 }
5259
5260 // load the help file up
5261 void multi_pxo_help_load()
5262 {
5263         CFILE *in;      
5264         help_page *cp;  
5265         
5266         // if its already loaded, do nothing
5267         // if(Multi_pxo_help_loaded){
5268                 // return;
5269         // }
5270
5271         // read in the text file
5272         in = NULL;
5273         in = cfopen(MULTI_PXO_HELP_FILE,"rt",CFILE_NORMAL,CF_TYPE_DATA);                        
5274         SDL_assert(in != NULL);
5275         if(in == NULL){
5276                 return;
5277         }
5278
5279         Multi_pxo_help_num_pages = 0;
5280
5281         // blast all the help pages clear
5282         memset(Multi_pxo_help_pages, 0, sizeof(help_page) * MULTI_PXO_MAX_PAGES);       
5283         Multi_pxo_help_num_pages = 0;
5284         cp = &Multi_pxo_help_pages[0];
5285
5286         while(!cfeof(in)){
5287                 // malloc the line
5288                 cp->text[cp->num_lines] = (char*)malloc(Multi_pxo_chars_per_line[gr_screen.res]);
5289                 if(cp->text[cp->num_lines] == NULL){
5290                         break;
5291                 }
5292                 
5293                 // read in the next line                
5294                 cfgets(cp->text[cp->num_lines++], Multi_pxo_chars_per_line[gr_screen.res], in);
5295
5296                 // skip to the next page if necessary
5297                 if(cp->num_lines == Multi_pxo_lines_pp[gr_screen.res]){                 
5298                         Multi_pxo_help_num_pages++;
5299                         SDL_assert(Multi_pxo_help_num_pages < MULTI_PXO_MAX_PAGES);
5300                         if(Multi_pxo_help_num_pages >= MULTI_PXO_MAX_PAGES){
5301                                 Multi_pxo_help_num_pages--;
5302                                 break;
5303                         }
5304                         cp = &Multi_pxo_help_pages[Multi_pxo_help_num_pages];
5305                 }
5306         }
5307
5308         // close the file
5309         cfclose(in);
5310
5311         // mark the help as having been loaded
5312         // Multi_pxo_help_loaded = 1;
5313 }
5314
5315 // blit the current page
5316 void multi_pxo_help_blit_page()
5317 {
5318         int idx;
5319         int start_pos;
5320         int y_start;
5321         help_page *cp = &Multi_pxo_help_pages[Multi_pxo_help_cur];
5322         
5323         // blit each line
5324         y_start = Multi_pxo_help_coords[gr_screen.res][1];
5325         for(idx=0;idx<cp->num_lines;idx++){
5326                 // if the first symbol is "@", highlight the line
5327                 if(cp->text[idx][0] == '@'){
5328                         gr_set_color_fast(&Color_bright);
5329                         start_pos = 1;
5330                 } else {
5331                         gr_set_color_fast(&Color_normal);
5332                         start_pos = 0;
5333                 }
5334
5335                 // blit the line
5336                 gr_string(Multi_pxo_help_coords[gr_screen.res][0], y_start, cp->text[idx] + start_pos);
5337
5338                 // increment the y location
5339                 y_start += 10;
5340         }
5341 }
5342
5343 // process button presses
5344 void multi_pxo_help_process_buttons()
5345 {
5346         int idx;
5347
5348         // process all buttons
5349         for(idx=0;idx<MULTI_PXO_HELP_NUM_BUTTONS;idx++){
5350                 if(Multi_pxo_help_buttons[gr_screen.res][idx].button.pressed()){
5351                         multi_pxo_help_button_pressed(idx);
5352                         return;
5353                 }
5354         }
5355 }
5356
5357 // button pressed
5358 void multi_pxo_help_button_pressed(int n)
5359 {       
5360         switch(n){
5361         case MULTI_PXO_HELP_PREV:
5362                 // if we're already at page 0, do nothing
5363                 if(Multi_pxo_help_cur == 0){
5364                         gamesnd_play_iface(SND_GENERAL_FAIL);                   
5365                 } else {
5366                         Multi_pxo_help_cur--;
5367                         gamesnd_play_iface(SND_USER_SELECT);
5368                 }
5369                 break;
5370
5371         case MULTI_PXO_HELP_NEXT:
5372                 // if we're already at max pages, do nothing
5373                 if(Multi_pxo_help_cur == Multi_pxo_help_num_pages){
5374                         gamesnd_play_iface(SND_GENERAL_FAIL);
5375                 } else {
5376                         Multi_pxo_help_cur++;
5377                         gamesnd_play_iface(SND_USER_SELECT);
5378                 }
5379                 break;
5380
5381         case MULTI_PXO_HELP_CONTINUE:
5382                 gamesnd_play_iface(SND_USER_SELECT);
5383                 gameseq_post_event(GS_EVENT_PXO);
5384                 break;
5385         }
5386 }
5387
5388 // http banner stuff ---------------------------------------------
5389
5390 // init
5391 void multi_pxo_ban_init()
5392 {
5393 #ifndef MAKE_FS1
5394         // zero the active banner bitmap
5395         Multi_pxo_banner.ban_bitmap = -1;       
5396
5397         // are we doing banners at all?
5398         if(os_config_read_uint(NULL, "PXOBanners", 1)){
5399                 // if we're already in idle mode, we're done downloading for this instance of freespace. pick a random image we already have
5400                 if(Multi_pxo_ban_mode == PXO_BAN_MODE_IDLE){
5401                         Multi_pxo_ban_mode = PXO_BAN_MODE_CHOOSE_RANDOM;                
5402                         return;
5403                 }
5404                 
5405                 // set ourselves to startup mode        
5406                 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST_STARTUP;
5407                 Multi_pxo_ban_get = NULL;
5408         } else {
5409                 // set ourselves to idle mode
5410                 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5411                 Multi_pxo_ban_get = NULL;
5412         }
5413 #endif
5414
5415         // zero the active banner bitmap
5416         SDL_zero(Multi_pxo_banner);
5417         Multi_pxo_banner.ban_bitmap = -1;
5418 }
5419
5420 // process http download details
5421 void multi_pxo_ban_process()
5422 {
5423         char url_string[512] = "";
5424         char local_file[MAX_PATH_LEN] = "";
5425
5426 #ifdef MAKE_FS1
5427         // no banners here
5428         return;
5429 #endif
5430
5431         // process stuff
5432         switch(Multi_pxo_ban_mode){
5433         // start downloading list
5434         case PXO_BAN_MODE_LIST_STARTUP:         
5435                 // remote file
5436                 SDL_snprintf(url_string, SDL_arraysize(url_string), "%s/%s", Multi_options_g.pxo_banner_url, PXO_BANNERS_CONFIG_FILE);
5437
5438                 // local file
5439                 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, PXO_BANNERS_CONFIG_FILE);
5440                 
5441                 // try creating the file get object
5442                 Multi_pxo_ban_get = new InetGetFile(url_string, local_file);
5443
5444                 // bad
5445                 if(Multi_pxo_ban_get == NULL){                  
5446                         Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5447                 }
5448
5449                 // go to the downloading list mode
5450                 Multi_pxo_ban_mode = PXO_BAN_MODE_LIST;
5451                 break;
5452
5453         // downloading list
5454         case PXO_BAN_MODE_LIST:
5455                 // error
5456                 if(Multi_pxo_ban_get->IsFileError()){                   
5457                         delete Multi_pxo_ban_get;
5458                         Multi_pxo_ban_get = NULL;
5459                         Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5460                         break;
5461                 } 
5462
5463                 // connecting, receiving
5464                 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5465                         break;
5466                 }
5467
5468                 // done!
5469                 if(Multi_pxo_ban_get->IsFileReceived()){
5470                         delete Multi_pxo_ban_get;
5471                         Multi_pxo_ban_get = NULL;
5472                         Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_STARTUP;
5473                 }
5474                 break;
5475
5476         // start downloading files
5477         case PXO_BAN_MODE_IMAGES_STARTUP:
5478                 // first thing - parse the banners file and pick a file
5479                 multi_pxo_ban_parse_banner_file(0);
5480
5481                 // if we have no active file, we're done
5482                 if((strlen(Multi_pxo_banner.ban_file) <= 0) || (strlen(Multi_pxo_banner.ban_file_url) <= 0)){
5483                         Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5484                         break;
5485                 }
5486
5487                 // if the file already exists, we're done
5488                 if(cf_exist(Multi_pxo_banner.ban_file, CF_TYPE_MULTI_CACHE)){
5489                         Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5490                         break;
5491                 }
5492
5493                 // otherwise try and download it                                
5494                 cf_create_default_path_string(local_file, CF_TYPE_MULTI_CACHE, Multi_pxo_banner.ban_file);
5495                 // try creating the file get object
5496                 Multi_pxo_ban_get = new InetGetFile(Multi_pxo_banner.ban_file_url, local_file);
5497
5498                 // bad
5499                 if(Multi_pxo_ban_get == NULL){                  
5500                         Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5501                 }
5502
5503                 // go to the downloading images mode
5504                 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES;
5505                 break;
5506
5507         // downloading files
5508         case PXO_BAN_MODE_IMAGES:
5509                 // error
5510                 if(Multi_pxo_ban_get->IsFileError()){                   
5511                         delete Multi_pxo_ban_get;
5512                         Multi_pxo_ban_get = NULL;
5513                         Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5514                         break;
5515                 } 
5516
5517                 // connecting, receiving
5518                 if(Multi_pxo_ban_get->IsConnecting() || Multi_pxo_ban_get->IsReceiving()){
5519                         break;
5520                 }
5521
5522                 // done!
5523                 if(Multi_pxo_ban_get->IsFileReceived()){
5524                         delete Multi_pxo_ban_get;
5525                         Multi_pxo_ban_get = NULL;
5526                         Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5527                 }
5528                 break;
5529
5530         // done downloading - maybe load an image
5531         case PXO_BAN_MODE_IMAGES_DONE:
5532                 // make sure we have a valid filename
5533                 // SDL_assert(strlen(Multi_pxo_banner.ban_file) > 0);
5534                 if(strlen(Multi_pxo_banner.ban_file) > 0){
5535                         Multi_pxo_banner.ban_bitmap = bm_load(Multi_pxo_banner.ban_file);
5536                 }
5537
5538                 // now we're idle
5539                 Multi_pxo_ban_mode = PXO_BAN_MODE_IDLE;
5540                 break;
5541
5542         // idle (done with EVERYTHING)
5543         case PXO_BAN_MODE_IDLE:
5544                 // if the banner button was clicked
5545                 if(Multi_pxo_ban_button.pressed()){
5546                         multi_pxo_ban_clicked();                        
5547                 }
5548                 break;
5549
5550         case PXO_BAN_MODE_CHOOSE_RANDOM:
5551                 // first thing - parse the banners file and pick a file
5552                 multi_pxo_ban_parse_banner_file(1);
5553
5554                 Multi_pxo_ban_mode = PXO_BAN_MODE_IMAGES_DONE;
5555                 break;
5556         }
5557 }
5558
5559 // close
5560 void multi_pxo_ban_close()
5561 {
5562         // if we have a currently active transfer
5563         if(Multi_pxo_ban_get != NULL){
5564                 Multi_pxo_ban_get->AbortGet();
5565                 delete Multi_pxo_ban_get;
5566                 Multi_pxo_ban_get = NULL;
5567         }
5568
5569         // if we have a loaded bitmap, unload it
5570         if(Multi_pxo_banner.ban_bitmap != -1){
5571                 bm_unload(Multi_pxo_banner.ban_bitmap);
5572                 Multi_pxo_banner.ban_bitmap = -1;
5573         }
5574 }
5575
5576 // parse the banners file and maybe fill in Multi_pxo_dl_file
5577 void multi_pxo_ban_parse_banner_file(int choose_existing)
5578 {
5579         char file_url[MAX_PATH_LEN] = "";
5580         char banners[10][MAX_PATH_LEN];
5581         char urls[10][MAX_PATH_LEN];
5582         int exists[10];
5583         int exist_count;
5584         int num_banners, idx;
5585         CFILE *in = cfopen(PXO_BANNERS_CONFIG_FILE, "rt", CFILE_NORMAL, CF_TYPE_MULTI_CACHE);
5586
5587         SDL_zero(Multi_pxo_banner);
5588         Multi_pxo_banner.ban_bitmap = -1;
5589
5590         // bad
5591         if(in == NULL){
5592                 return;
5593         }
5594
5595         // clear all strings
5596         SDL_zero(banners);
5597         SDL_zero(urls);
5598
5599         // get the global banner url
5600         if(cfgets(file_url, SDL_arraysize(file_url), in) == NULL){
5601                 cfclose(in);
5602                 cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5603                 return;
5604         }
5605         drop_leading_white_space(file_url);
5606         drop_trailing_white_space(file_url);
5607
5608         // otherwise read in            
5609         num_banners = 0;
5610         while(num_banners < 10){
5611                 // try and get the pcx
5612                 if(cfgets(banners[num_banners], SDL_arraysize(banners[0]), in) == NULL){
5613                         break;
5614                 }
5615                 // try and get the url
5616                 if(cfgets(urls[num_banners], SDL_arraysize(urls[0]), in) == NULL){
5617                         break;
5618                 }
5619
5620                 // strip off trailing and leading whitespace
5621                 drop_leading_white_space(banners[num_banners]);
5622                 drop_trailing_white_space(banners[num_banners]);
5623                 drop_leading_white_space(urls[num_banners]);
5624                 drop_trailing_white_space(urls[num_banners]);
5625
5626                 // got one
5627                 num_banners++;          
5628         }
5629
5630         // close the file
5631         cfclose(in);
5632
5633         // no banners
5634         if(num_banners <= 0){           
5635                 return;
5636         }
5637
5638         // if we're only selecting files which already exist (previously downloaded)
5639         if(choose_existing){
5640                 // non exist
5641                 for(idx=0; idx<10; idx++){
5642                         exists[idx] = 0;
5643                 }
5644
5645                 // build a list of existing files
5646                 exist_count = 0;
5647                 for(idx=0; idx<num_banners; idx++){
5648                         if(cf_exist(banners[idx], CF_TYPE_MULTI_CACHE)){
5649                                 exists[idx] = 1;
5650                                 exist_count++;
5651                         }
5652                 }
5653
5654                 // bogus
5655                 if(exist_count <= 0){
5656                         return;
5657                 }
5658
5659                 // select one
5660                 int select = (int)frand_range(0.0f, (float)exist_count);
5661                 if(select >= exist_count){
5662                         select = exist_count - 1;
5663                 }
5664                 if(select < 0){
5665                         select = 0;
5666                 }
5667                 for(idx=0; idx<exist_count; idx++){
5668                         if(select == 0){
5669                                 break;
5670                         }
5671                         if(exists[idx]){
5672                                 select--;
5673                         }
5674                 }
5675
5676                 // valid?
5677                 if(idx < exist_count){
5678                         // base filename
5679                         SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5680
5681                         // get the full file url
5682                         SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5683                         SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5684
5685                         // url of where to go to when clicked
5686                         SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5687                 }
5688         }
5689         // randomly pick a file for download
5690         else {                  
5691                 idx = (int)frand_range(0.0f, (float)num_banners);
5692                 
5693                 if(idx >= num_banners){
5694                         idx = num_banners - 1;
5695                 } 
5696                 if(idx < 0){
5697                         idx = 0;
5698                 }
5699
5700                 // base filename
5701                 SDL_strlcpy(Multi_pxo_banner.ban_file, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file));
5702
5703                 // get the full file url
5704                 SDL_strlcpy(Multi_pxo_banner.ban_file_url, file_url, SDL_arraysize(Multi_pxo_banner.ban_file_url));
5705                 SDL_strlcat(Multi_pxo_banner.ban_file_url, banners[idx], SDL_arraysize(Multi_pxo_banner.ban_file_url));
5706
5707                 // url of where to go to when clicked
5708                 SDL_strlcpy(Multi_pxo_banner.ban_url, urls[idx], SDL_arraysize(Multi_pxo_banner.ban_url));
5709         }
5710
5711         // delete the banner config file
5712         // cf_delete(PXO_BANNERS_CONFIG_FILE, CF_TYPE_MULTI_CACHE);
5713 }
5714
5715 // any bitmap or info or whatever
5716 void multi_pxo_ban_draw()
5717 {       
5718         // if we have a valid bitmap
5719         if(Multi_pxo_banner.ban_bitmap >= 0){
5720                 // if the mouse is over the banner button, highlight with a rectangle
5721                 if(Multi_pxo_ban_button.is_mouse_on()){
5722                         gr_set_color_fast(&Color_bright_blue);
5723                         gr_rect(Pxo_ban_coords[gr_screen.res][0] - 1, Pxo_ban_coords[gr_screen.res][1] - 1, Pxo_ban_coords[gr_screen.res][2] + 2, Pxo_ban_coords[gr_screen.res][3] + 2);
5724                 }
5725
5726                 // draw the bitmap itself
5727                 gr_set_bitmap(Multi_pxo_banner.ban_bitmap);
5728                 gr_bitmap(Pxo_ban_coords[gr_screen.res][0], Pxo_ban_coords[gr_screen.res][1]);
5729         }
5730 }
5731
5732 // called when the URL button is clicked
5733 void multi_pxo_ban_clicked()
5734 {
5735         // if we have a valid bitmap and URL, launch the URL
5736         if((Multi_pxo_banner.ban_bitmap >= 0) && (strlen(Multi_pxo_banner.ban_url) > 0)){
5737                 multi_pxo_url(Multi_pxo_banner.ban_url);
5738         }
5739 }
5740